Fix epilogue codegen to avoid leaving the stack pointer in an invalid
state. Previously Thumb2 would restore sp from fp like this:
mov sp, r7
sub, sp, #4
If an interrupt is taken after the 'mov' but before the 'sub', callee-saved
registers might be clobbered by the interrupt handler. Instead, try
restoring directly from sp:
add sp, #4
Or, if necessary (with VLA, etc.) use a scratch register to compute sp and
then restore it:
sub.w r4, r7, #8
mov sp, r7
rdar://8465407
llvm-svn: 119977
2010-11-23 02:12:04 +08:00
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; rdar://8465407
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2014-05-30 18:09:59 +08:00
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; RUN: llc < %s -mtriple=thumbv7-apple-ios -arm-atomic-cfg-tidy=0 | FileCheck %s
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Fix epilogue codegen to avoid leaving the stack pointer in an invalid
state. Previously Thumb2 would restore sp from fp like this:
mov sp, r7
sub, sp, #4
If an interrupt is taken after the 'mov' but before the 'sub', callee-saved
registers might be clobbered by the interrupt handler. Instead, try
restoring directly from sp:
add sp, #4
Or, if necessary (with VLA, etc.) use a scratch register to compute sp and
then restore it:
sub.w r4, r7, #8
mov sp, r7
rdar://8465407
llvm-svn: 119977
2010-11-23 02:12:04 +08:00
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%struct.buf = type opaque
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declare void @bar() nounwind optsize
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[ARM] Generate consistent frame records for Thumb2
There is not an official documented ABI for frame pointers in Thumb2,
but we should try to emit something which is useful.
We use r7 as the frame pointer for Thumb code, which currently means
that if a function needs to save a high register (r8-r11), it will get
pushed to the stack between the frame pointer (r7) and link register
(r14). This means that while a stack unwinder can follow the chain of
frame pointers up the stack, it cannot know the offset to lr, so does
not know which functions correspond to the stack frames.
To fix this, we need to push the callee-saved registers in two batches,
with the first push saving the low registers, fp and lr, and the second
push saving the high registers. This is already implemented, but
previously only used for iOS. This patch turns it on for all Thumb2
targets when frame pointers are required by the ABI, and the frame
pointer is r7 (Windows uses r11, so this isn't a problem there). If
frame pointer elimination is enabled we still emit a single push/pop
even if we need a frame pointer for other reasons, to avoid increasing
code size.
We must also ensure that lr is pushed to the stack when using a frame
pointer, so that we end up with a complete frame record. Situations that
could cause this were rare, because we already push lr in most
situations so that we can return using the pop instruction.
Differential Revision: https://reviews.llvm.org/D23516
llvm-svn: 279506
2016-08-23 17:19:22 +08:00
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define void @foo() nounwind optsize "no-frame-pointer-elim"="true" {
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2013-07-14 14:24:09 +08:00
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; CHECK-LABEL: foo:
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Fix epilogue codegen to avoid leaving the stack pointer in an invalid
state. Previously Thumb2 would restore sp from fp like this:
mov sp, r7
sub, sp, #4
If an interrupt is taken after the 'mov' but before the 'sub', callee-saved
registers might be clobbered by the interrupt handler. Instead, try
restoring directly from sp:
add sp, #4
Or, if necessary (with VLA, etc.) use a scratch register to compute sp and
then restore it:
sub.w r4, r7, #8
mov sp, r7
rdar://8465407
llvm-svn: 119977
2010-11-23 02:12:04 +08:00
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; CHECK: push
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2017-08-22 19:02:37 +08:00
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; CHECK: add r7, sp
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Fix epilogue codegen to avoid leaving the stack pointer in an invalid
state. Previously Thumb2 would restore sp from fp like this:
mov sp, r7
sub, sp, #4
If an interrupt is taken after the 'mov' but before the 'sub', callee-saved
registers might be clobbered by the interrupt handler. Instead, try
restoring directly from sp:
add sp, #4
Or, if necessary (with VLA, etc.) use a scratch register to compute sp and
then restore it:
sub.w r4, r7, #8
mov sp, r7
rdar://8465407
llvm-svn: 119977
2010-11-23 02:12:04 +08:00
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; CHECK: sub sp, #4
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entry:
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%m.i = alloca %struct.buf*, align 4
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br label %bb
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bb:
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br i1 undef, label %bb3, label %bb2
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bb2:
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call void @bar() nounwind optsize
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br i1 undef, label %bb, label %bb3
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bb3:
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br i1 undef, label %return, label %bb
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return:
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Generalize MergeBlockIntoPredecessor. Replace uses of MergeBasicBlockIntoOnlyPred.
Summary:
Two utils methods have essentially the same functionality. This is an attempt to merge them into one.
1. lib/Transforms/Utils/Local.cpp : MergeBasicBlockIntoOnlyPred
2. lib/Transforms/Utils/BasicBlockUtils.cpp : MergeBlockIntoPredecessor
Prior to the patch:
1. MergeBasicBlockIntoOnlyPred
Updates either DomTree or DeferredDominance
Moves all instructions from Pred to BB, deletes Pred
Asserts BB has single predecessor
If address was taken, replace the block address with constant 1 (?)
2. MergeBlockIntoPredecessor
Updates DomTree, LoopInfo and MemoryDependenceResults
Moves all instruction from BB to Pred, deletes BB
Returns if doesn't have a single predecessor
Returns if BB's address was taken
After the patch:
Method 2. MergeBlockIntoPredecessor is attempting to become the new default:
Updates DomTree or DeferredDominance, and LoopInfo and MemoryDependenceResults
Moves all instruction from BB to Pred, deletes BB
Returns if doesn't have a single predecessor
Returns if BB's address was taken
Uses of MergeBasicBlockIntoOnlyPred that need to be replaced:
1. lib/Transforms/Scalar/LoopSimplifyCFG.cpp
Updated in this patch. No challenges.
2. lib/CodeGen/CodeGenPrepare.cpp
Updated in this patch.
i. eliminateFallThrough is straightforward, but I added using a temporary array to avoid the iterator invalidation.
ii. eliminateMostlyEmptyBlock(s) methods also now use a temporary array for blocks
Some interesting aspects:
- Since Pred is not deleted (BB is), the entry block does not need updating.
- The entry block was being updated with the deleted block in eliminateMostlyEmptyBlock. Added assert to make obvious that BB=SinglePred.
- isMergingEmptyBlockProfitable assumes BB is the one to be deleted.
- eliminateMostlyEmptyBlock(BB) does not delete BB on one path, it deletes its unique predecessor instead.
- adding some test owner as subscribers for the interesting tests modified:
test/CodeGen/X86/avx-cmp.ll
test/CodeGen/AMDGPU/nested-loop-conditions.ll
test/CodeGen/AMDGPU/si-annotate-cf.ll
test/CodeGen/X86/hoist-spill.ll
test/CodeGen/X86/2006-11-17-IllegalMove.ll
3. lib/Transforms/Scalar/JumpThreading.cpp
Not covered in this patch. It is the only use case using the DeferredDominance.
I would defer to Brian Rzycki to make this replacement.
Reviewers: chandlerc, spatel, davide, brzycki, bkramer, javed.absar
Subscribers: qcolombet, sanjoy, nemanjai, nhaehnle, jlebar, tpr, kbarton, RKSimon, wmi, arsenm, llvm-commits
Differential Revision: https://reviews.llvm.org/D48202
llvm-svn: 335183
2018-06-21 06:01:04 +08:00
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; CHECK: %bb3
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Fix epilogue codegen to avoid leaving the stack pointer in an invalid
state. Previously Thumb2 would restore sp from fp like this:
mov sp, r7
sub, sp, #4
If an interrupt is taken after the 'mov' but before the 'sub', callee-saved
registers might be clobbered by the interrupt handler. Instead, try
restoring directly from sp:
add sp, #4
Or, if necessary (with VLA, etc.) use a scratch register to compute sp and
then restore it:
sub.w r4, r7, #8
mov sp, r7
rdar://8465407
llvm-svn: 119977
2010-11-23 02:12:04 +08:00
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; 'mov sp, r7' would have left sp in an invalid state
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; CHECK-NOT: mov sp, r7
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; CHECK-NOT: sub, sp, #4
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; CHECK: add sp, #4
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ret void
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}
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