llvm-project/llvm/test/CodeGen/R600/llvm.SI.imageload.ll

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;RUN: llc < %s -march=r600 -mcpu=verde -verify-machineinstrs | FileCheck %s
;CHECK-DAG: IMAGE_LOAD {{v\[[0-9]+:[0-9]+\]}}, 15, 0, 0, -1
;CHECK-DAG: IMAGE_LOAD_MIP {{v\[[0-9]+:[0-9]+\]}}, 3, 0, 0, 0
;CHECK-DAG: IMAGE_LOAD_MIP {{v[0-9]+}}, 2, 0, 0, 0
;CHECK-DAG: IMAGE_LOAD_MIP {{v[0-9]+}}, 1, 0, 0, 0
;CHECK-DAG: IMAGE_LOAD_MIP {{v[0-9]+}}, 4, 0, 0, 0
;CHECK-DAG: IMAGE_LOAD_MIP {{v[0-9]+}}, 8, 0, 0, 0
;CHECK-DAG: IMAGE_LOAD_MIP {{v\[[0-9]+:[0-9]+\]}}, 5, 0, 0, 0
;CHECK-DAG: IMAGE_LOAD_MIP {{v\[[0-9]+:[0-9]+\]}}, 12, 0, 0, -1
;CHECK-DAG: IMAGE_LOAD_MIP {{v\[[0-9]+:[0-9]+\]}}, 7, 0, 0, 0
;CHECK-DAG: IMAGE_LOAD_MIP {{v[0-9]+}}, 8, 0, 0, -1
define void @test(i32 %a1, i32 %a2, i32 %a3, i32 %a4) {
%v1 = insertelement <4 x i32> undef, i32 %a1, i32 0
%v2 = insertelement <4 x i32> undef, i32 %a1, i32 1
%v3 = insertelement <4 x i32> undef, i32 %a1, i32 2
%v4 = insertelement <4 x i32> undef, i32 %a1, i32 3
%v5 = insertelement <4 x i32> undef, i32 %a2, i32 0
%v6 = insertelement <4 x i32> undef, i32 %a2, i32 1
%v10 = insertelement <4 x i32> undef, i32 %a3, i32 1
%v11 = insertelement <4 x i32> undef, i32 %a3, i32 2
%v15 = insertelement <4 x i32> undef, i32 %a4, i32 2
%v16 = insertelement <4 x i32> undef, i32 %a4, i32 3
%res1 = call <4 x i32> @llvm.SI.imageload.(<4 x i32> %v1,
<32 x i8> undef, i32 1)
%res2 = call <4 x i32> @llvm.SI.imageload.(<4 x i32> %v2,
<32 x i8> undef, i32 2)
%res3 = call <4 x i32> @llvm.SI.imageload.(<4 x i32> %v3,
<32 x i8> undef, i32 3)
%res4 = call <4 x i32> @llvm.SI.imageload.(<4 x i32> %v4,
<32 x i8> undef, i32 4)
%res5 = call <4 x i32> @llvm.SI.imageload.(<4 x i32> %v5,
<32 x i8> undef, i32 5)
%res6 = call <4 x i32> @llvm.SI.imageload.(<4 x i32> %v6,
<32 x i8> undef, i32 6)
%res10 = call <4 x i32> @llvm.SI.imageload.(<4 x i32> %v10,
<32 x i8> undef, i32 10)
%res11 = call <4 x i32> @llvm.SI.imageload.(<4 x i32> %v11,
<32 x i8> undef, i32 11)
%res15 = call <4 x i32> @llvm.SI.imageload.(<4 x i32> %v15,
<32 x i8> undef, i32 15)
%res16 = call <4 x i32> @llvm.SI.imageload.(<4 x i32> %v16,
<32 x i8> undef, i32 16)
%e1 = extractelement <4 x i32> %res1, i32 0
%e2 = extractelement <4 x i32> %res2, i32 1
%e3 = extractelement <4 x i32> %res3, i32 2
%e4 = extractelement <4 x i32> %res4, i32 3
%t0 = extractelement <4 x i32> %res5, i32 0
%t1 = extractelement <4 x i32> %res5, i32 1
%e5 = add i32 %t0, %t1
%t2 = extractelement <4 x i32> %res6, i32 0
%t3 = extractelement <4 x i32> %res6, i32 2
%e6 = add i32 %t2, %t3
%t10 = extractelement <4 x i32> %res10, i32 2
%t11 = extractelement <4 x i32> %res10, i32 3
%e10 = add i32 %t10, %t11
%t12 = extractelement <4 x i32> %res11, i32 0
%t13 = extractelement <4 x i32> %res11, i32 1
%t14 = extractelement <4 x i32> %res11, i32 2
%t15 = add i32 %t12, %t13
%e11 = add i32 %t14, %t15
%t28 = extractelement <4 x i32> %res15, i32 0
%t29 = extractelement <4 x i32> %res15, i32 1
%t30 = extractelement <4 x i32> %res15, i32 2
%t31 = extractelement <4 x i32> %res15, i32 3
%t32 = add i32 %t28, %t29
%t33 = add i32 %t30, %t31
%e15 = add i32 %t32, %t33
%e16 = extractelement <4 x i32> %res16, i32 3
%s1 = add i32 %e1, %e2
%s2 = add i32 %s1, %e3
%s3 = add i32 %s2, %e4
%s4 = add i32 %s3, %e5
%s5 = add i32 %s4, %e6
%s9 = add i32 %s5, %e10
%s10 = add i32 %s9, %e11
%s14 = add i32 %s10, %e15
%s15 = add i32 %s14, %e16
%s16 = bitcast i32 %s15 to float
call void @llvm.SI.export(i32 15, i32 0, i32 1, i32 12, i32 0, float %s16, float %s16, float %s16, float %s16)
ret void
}
; Test that ccordinates are stored in vgprs and not sgprs
; CHECK: vgpr_coords
; CHECK: IMAGE_LOAD_MIP {{v\[[0-9]+:[0-9]+\]}}, 15, 0, 0, 0, 0, 0, 0, 0, {{v\[[0-9]+:[0-9]+\]}}
define void @vgpr_coords(float addrspace(2)* addrspace(2)* inreg, <16 x i8> addrspace(2)* inreg, <32 x i8> addrspace(2)* inreg, i32 inreg, <2 x i32>, <2 x i32>, <2 x i32>, <3 x i32>, <2 x i32>, <2 x i32>, <2 x i32>, float, float, float, float, float, float, float, float, float) #0 {
main_body:
%20 = getelementptr float addrspace(2)* addrspace(2)* %0, i32 0
%21 = load float addrspace(2)* addrspace(2)* %20, !tbaa !2
%22 = getelementptr float addrspace(2)* %21, i32 0
%23 = load float addrspace(2)* %22, !tbaa !2, !invariant.load !1
%24 = getelementptr float addrspace(2)* %21, i32 1
%25 = load float addrspace(2)* %24, !tbaa !2, !invariant.load !1
%26 = getelementptr float addrspace(2)* %21, i32 4
%27 = load float addrspace(2)* %26, !tbaa !2, !invariant.load !1
%28 = getelementptr <32 x i8> addrspace(2)* %2, i32 0
%29 = load <32 x i8> addrspace(2)* %28, !tbaa !2
%30 = bitcast float %27 to i32
%31 = bitcast float %23 to i32
%32 = bitcast float %25 to i32
%33 = insertelement <4 x i32> undef, i32 %31, i32 0
%34 = insertelement <4 x i32> %33, i32 %32, i32 1
%35 = insertelement <4 x i32> %34, i32 %30, i32 2
%36 = insertelement <4 x i32> %35, i32 undef, i32 3
%37 = call <4 x i32> @llvm.SI.imageload.v4i32(<4 x i32> %36, <32 x i8> %29, i32 2)
%38 = extractelement <4 x i32> %37, i32 0
%39 = extractelement <4 x i32> %37, i32 1
%40 = extractelement <4 x i32> %37, i32 2
%41 = extractelement <4 x i32> %37, i32 3
%42 = bitcast i32 %38 to float
%43 = bitcast i32 %39 to float
%44 = bitcast i32 %40 to float
%45 = bitcast i32 %41 to float
call void @llvm.SI.export(i32 15, i32 1, i32 1, i32 0, i32 0, float %42, float %43, float %44, float %45)
ret void
}
declare <4 x i32> @llvm.SI.imageload.(<4 x i32>, <32 x i8>, i32) readnone
; Function Attrs: nounwind readnone
declare <4 x i32> @llvm.SI.imageload.v4i32(<4 x i32>, <32 x i8>, i32) #1
declare void @llvm.SI.export(i32, i32, i32, i32, i32, float, float, float, float)
attributes #0 = { "ShaderType"="0" }
attributes #1 = { nounwind readnone }
!0 = metadata !{metadata !"const", null}
!1 = metadata !{}
!2 = metadata !{metadata !0, metadata !0, i64 0, i32 1}