llvm-project/clang/lib/Analysis/RegionStore.cpp

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//== RegionStore.cpp - Field-sensitive store model --------------*- C++ -*--==//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines a basic region store model. In this model, we do have field
// sensitivity. But we assume nothing about the heap shape. So recursive data
// structures are largely ignored. Basically we do 1-limiting analysis.
// Parameter pointers are assumed with no aliasing. Pointee objects of
// parameters are created lazily.
//
//===----------------------------------------------------------------------===//
#include "clang/Analysis/PathSensitive/MemRegion.h"
#include "clang/Analysis/PathSensitive/GRState.h"
#include "clang/Analysis/PathSensitive/GRStateTrait.h"
#include "clang/Analysis/Analyses/LiveVariables.h"
#include "llvm/ADT/ImmutableMap.h"
#include "llvm/ADT/ImmutableList.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Support/Compiler.h"
using namespace clang;
// Actual Store type.
typedef llvm::ImmutableMap<const MemRegion*, SVal> RegionBindingsTy;
//===----------------------------------------------------------------------===//
// Region "Views"
//===----------------------------------------------------------------------===//
//
// MemRegions can be layered on top of each other. This GDM entry tracks
// what are the MemRegions that layer a given MemRegion.
//
typedef llvm::ImmutableSet<const MemRegion*> RegionViews;
namespace { class VISIBILITY_HIDDEN RegionViewMap {}; }
static int RegionViewMapIndex = 0;
namespace clang {
template<> struct GRStateTrait<RegionViewMap>
: public GRStatePartialTrait<llvm::ImmutableMap<const MemRegion*,
RegionViews> > {
static void* GDMIndex() { return &RegionViewMapIndex; }
};
}
// RegionCasts records the current cast type of a region.
namespace { class VISIBILITY_HIDDEN RegionCasts {}; }
static int RegionCastsIndex = 0;
namespace clang {
template<> struct GRStateTrait<RegionCasts>
: public GRStatePartialTrait<llvm::ImmutableMap<const MemRegion*,
QualType> > {
static void* GDMIndex() { return &RegionCastsIndex; }
};
}
//===----------------------------------------------------------------------===//
// Region "Extents"
//===----------------------------------------------------------------------===//
//
// MemRegions represent chunks of memory with a size (their "extent"). This
// GDM entry tracks the extents for regions. Extents are in bytes.
//
namespace { class VISIBILITY_HIDDEN RegionExtents {}; }
static int RegionExtentsIndex = 0;
namespace clang {
template<> struct GRStateTrait<RegionExtents>
: public GRStatePartialTrait<llvm::ImmutableMap<const MemRegion*, SVal> > {
static void* GDMIndex() { return &RegionExtentsIndex; }
};
}
//===----------------------------------------------------------------------===//
// Region "killsets".
//===----------------------------------------------------------------------===//
//
// RegionStore lazily adds value bindings to regions when the analyzer handles
// assignment statements. Killsets track which default values have been
// killed, thus distinguishing between "unknown" values and default
// values. Regions are added to killset only when they are assigned "unknown"
// directly, otherwise we should have their value in the region bindings.
//
namespace { class VISIBILITY_HIDDEN RegionKills {}; }
static int RegionKillsIndex = 0;
namespace clang {
template<> struct GRStateTrait<RegionKills>
: public GRStatePartialTrait< llvm::ImmutableSet<const MemRegion*> > {
static void* GDMIndex() { return &RegionKillsIndex; }
};
}
//===----------------------------------------------------------------------===//
// Regions with default values.
//===----------------------------------------------------------------------===//
//
// This GDM entry tracks what regions have a default value if they have no bound
// value and have not been killed.
//
namespace { class VISIBILITY_HIDDEN RegionDefaultValue {}; }
static int RegionDefaultValueIndex = 0;
namespace clang {
template<> struct GRStateTrait<RegionDefaultValue>
: public GRStatePartialTrait<llvm::ImmutableMap<const MemRegion*, SVal> > {
static void* GDMIndex() { return &RegionDefaultValueIndex; }
};
}
//===----------------------------------------------------------------------===//
// Main RegionStore logic.
//===----------------------------------------------------------------------===//
namespace {
class VISIBILITY_HIDDEN RegionStoreSubRegionMap : public SubRegionMap {
typedef llvm::DenseMap<const MemRegion*,
llvm::ImmutableSet<const MemRegion*> > Map;
llvm::ImmutableSet<const MemRegion*>::Factory F;
Map M;
public:
void add(const MemRegion* Parent, const MemRegion* SubRegion) {
Map::iterator I = M.find(Parent);
M.insert(std::make_pair(Parent,
F.Add(I == M.end() ? F.GetEmptySet() : I->second, SubRegion)));
}
~RegionStoreSubRegionMap() {}
bool iterSubRegions(const MemRegion* Parent, Visitor& V) const {
Map::iterator I = M.find(Parent);
if (I == M.end())
return true;
llvm::ImmutableSet<const MemRegion*> S = I->second;
for (llvm::ImmutableSet<const MemRegion*>::iterator SI=S.begin(),SE=S.end();
SI != SE; ++SI) {
if (!V.Visit(Parent, *SI))
return false;
}
return true;
}
};
class VISIBILITY_HIDDEN RegionStoreManager : public StoreManager {
RegionBindingsTy::Factory RBFactory;
RegionViews::Factory RVFactory;
const MemRegion* SelfRegion;
const ImplicitParamDecl *SelfDecl;
public:
RegionStoreManager(GRStateManager& mgr)
: StoreManager(mgr),
RBFactory(mgr.getAllocator()),
RVFactory(mgr.getAllocator()),
SelfRegion(0), SelfDecl(0) {
if (const ObjCMethodDecl* MD =
dyn_cast<ObjCMethodDecl>(&StateMgr.getCodeDecl()))
SelfDecl = MD->getSelfDecl();
}
virtual ~RegionStoreManager() {}
SubRegionMap* getSubRegionMap(const GRState *state);
const GRState* BindCompoundLiteral(const GRState* St,
const CompoundLiteralExpr* CL, SVal V);
/// getLValueString - Returns an SVal representing the lvalue of a
/// StringLiteral. Within RegionStore a StringLiteral has an
/// associated StringRegion, and the lvalue of a StringLiteral is
/// the lvalue of that region.
SVal getLValueString(const GRState* St, const StringLiteral* S);
/// getLValueCompoundLiteral - Returns an SVal representing the
/// lvalue of a compound literal. Within RegionStore a compound
/// literal has an associated region, and the lvalue of the
/// compound literal is the lvalue of that region.
SVal getLValueCompoundLiteral(const GRState* St, const CompoundLiteralExpr*);
/// getLValueVar - Returns an SVal that represents the lvalue of a
/// variable. Within RegionStore a variable has an associated
/// VarRegion, and the lvalue of the variable is the lvalue of that region.
SVal getLValueVar(const GRState* St, const VarDecl* VD);
SVal getLValueIvar(const GRState* St, const ObjCIvarDecl* D, SVal Base);
SVal getLValueField(const GRState* St, SVal Base, const FieldDecl* D);
SVal getLValueFieldOrIvar(const GRState* St, SVal Base, const Decl* D);
SVal getLValueElement(const GRState* St, QualType elementType,
SVal Base, SVal Offset);
SVal getSizeInElements(const GRState* St, const MemRegion* R);
/// ArrayToPointer - Emulates the "decay" of an array to a pointer
/// type. 'Array' represents the lvalue of the array being decayed
/// to a pointer, and the returned SVal represents the decayed
/// version of that lvalue (i.e., a pointer to the first element of
/// the array). This is called by GRExprEngine when evaluating
/// casts from arrays to pointers.
2009-03-30 13:55:46 +08:00
SVal ArrayToPointer(Loc Array);
CastResult CastRegion(const GRState* state, const MemRegion* R,
QualType CastToTy);
SVal EvalBinOp(BinaryOperator::Opcode Op, Loc L, NonLoc R);
/// The high level logic for this method is this:
/// Retrieve (L)
/// if L has binding
/// return L's binding
/// else if L is in killset
/// return unknown
/// else
/// if L is on stack or heap
/// return undefined
/// else
/// return symbolic
SVal Retrieve(const GRState* state, Loc L, QualType T = QualType());
const GRState* Bind(const GRState* St, Loc LV, SVal V);
Store Remove(Store store, Loc LV);
Store getInitialStore() { return RBFactory.GetEmptyMap().getRoot(); }
/// getSelfRegion - Returns the region for the 'self' (Objective-C) or
/// 'this' object (C++). When used when analyzing a normal function this
/// method returns NULL.
const MemRegion* getSelfRegion(Store) {
if (!SelfDecl)
return 0;
if (!SelfRegion) {
const ObjCMethodDecl *MD = cast<ObjCMethodDecl>(&StateMgr.getCodeDecl());
SelfRegion = MRMgr.getObjCObjectRegion(MD->getClassInterface(),
MRMgr.getHeapRegion());
}
return SelfRegion;
}
/// RemoveDeadBindings - Scans the RegionStore of 'state' for dead values.
/// It returns a new Store with these values removed, and populates LSymbols
// and DSymbols with the known set of live and dead symbols respectively.
Store RemoveDeadBindings(const GRState* state, Stmt* Loc,
SymbolReaper& SymReaper,
llvm::SmallVectorImpl<const MemRegion*>& RegionRoots);
const GRState* BindDecl(const GRState* St, const VarDecl* VD, SVal InitVal);
const GRState* BindDeclWithNoInit(const GRState* St, const VarDecl* VD) {
return St;
}
const GRState* setExtent(const GRState* St, const MemRegion* R, SVal Extent);
const GRState* setCastType(const GRState* St, const MemRegion* R, QualType T);
static inline RegionBindingsTy GetRegionBindings(Store store) {
return RegionBindingsTy(static_cast<const RegionBindingsTy::TreeTy*>(store));
}
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void print(Store store, std::ostream& Out, const char* nl, const char *sep);
void iterBindings(Store store, BindingsHandler& f) {
// FIXME: Implement.
}
private:
const GRState* BindArray(const GRState* St, const TypedRegion* R, SVal V);
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/// Retrieve the values in a struct and return a CompoundVal, used when doing
/// struct copy:
/// struct s x, y;
/// x = y;
/// y's value is retrieved by this method.
SVal RetrieveStruct(const GRState* St, const TypedRegion* R);
2008-12-04 09:12:41 +08:00
SVal RetrieveArray(const GRState* St, const TypedRegion* R);
const GRState* BindStruct(const GRState* St, const TypedRegion* R, SVal V);
/// KillStruct - Set the entire struct to unknown.
const GRState* KillStruct(const GRState* St, const TypedRegion* R);
// Utility methods.
BasicValueFactory& getBasicVals() { return StateMgr.getBasicVals(); }
ASTContext& getContext() { return StateMgr.getContext(); }
SymbolManager& getSymbolManager() { return StateMgr.getSymbolManager(); }
const GRState* AddRegionView(const GRState* St,
const MemRegion* View, const MemRegion* Base);
const GRState* RemoveRegionView(const GRState* St,
const MemRegion* View, const MemRegion* Base);
};
} // end anonymous namespace
StoreManager* clang::CreateRegionStoreManager(GRStateManager& StMgr) {
return new RegionStoreManager(StMgr);
}
SubRegionMap* RegionStoreManager::getSubRegionMap(const GRState *state) {
RegionBindingsTy B = GetRegionBindings(state->getStore());
RegionStoreSubRegionMap *M = new RegionStoreSubRegionMap();
for (RegionBindingsTy::iterator I=B.begin(), E=B.end(); I!=E; ++I) {
if (const SubRegion* R = dyn_cast<SubRegion>(I.getKey()))
M->add(R->getSuperRegion(), R);
}
return M;
}
/// getLValueString - Returns an SVal representing the lvalue of a
/// StringLiteral. Within RegionStore a StringLiteral has an
/// associated StringRegion, and the lvalue of a StringLiteral is the
/// lvalue of that region.
SVal RegionStoreManager::getLValueString(const GRState* St,
const StringLiteral* S) {
return loc::MemRegionVal(MRMgr.getStringRegion(S));
}
/// getLValueVar - Returns an SVal that represents the lvalue of a
/// variable. Within RegionStore a variable has an associated
/// VarRegion, and the lvalue of the variable is the lvalue of that region.
SVal RegionStoreManager::getLValueVar(const GRState* St, const VarDecl* VD) {
return loc::MemRegionVal(MRMgr.getVarRegion(VD));
}
/// getLValueCompoundLiteral - Returns an SVal representing the lvalue
/// of a compound literal. Within RegionStore a compound literal
/// has an associated region, and the lvalue of the compound literal
/// is the lvalue of that region.
SVal
RegionStoreManager::getLValueCompoundLiteral(const GRState* St,
const CompoundLiteralExpr* CL) {
return loc::MemRegionVal(MRMgr.getCompoundLiteralRegion(CL));
}
SVal RegionStoreManager::getLValueIvar(const GRState* St, const ObjCIvarDecl* D,
SVal Base) {
return getLValueFieldOrIvar(St, Base, D);
}
SVal RegionStoreManager::getLValueField(const GRState* St, SVal Base,
const FieldDecl* D) {
return getLValueFieldOrIvar(St, Base, D);
}
SVal RegionStoreManager::getLValueFieldOrIvar(const GRState* St, SVal Base,
const Decl* D) {
if (Base.isUnknownOrUndef())
return Base;
Loc BaseL = cast<Loc>(Base);
const MemRegion* BaseR = 0;
switch (BaseL.getSubKind()) {
case loc::MemRegionKind:
BaseR = cast<loc::MemRegionVal>(BaseL).getRegion();
if (const SymbolicRegion* SR = dyn_cast<SymbolicRegion>(BaseR)) {
SymbolRef Sym = SR->getSymbol();
BaseR = MRMgr.getTypedViewRegion(Sym->getType(getContext()), SR);
}
break;
case loc::GotoLabelKind:
// These are anormal cases. Flag an undefined value.
return UndefinedVal();
case loc::ConcreteIntKind:
// While these seem funny, this can happen through casts.
// FIXME: What we should return is the field offset. For example,
// add the field offset to the integer value. That way funny things
// like this work properly: &(((struct foo *) 0xa)->f)
return Base;
default:
assert(0 && "Unhandled Base.");
return Base;
}
// NOTE: We must have this check first because ObjCIvarDecl is a subclass
// of FieldDecl.
if (const ObjCIvarDecl *ID = dyn_cast<ObjCIvarDecl>(D))
return loc::MemRegionVal(MRMgr.getObjCIvarRegion(ID, BaseR));
return loc::MemRegionVal(MRMgr.getFieldRegion(cast<FieldDecl>(D), BaseR));
}
SVal RegionStoreManager::getLValueElement(const GRState* St,
QualType elementType,
SVal Base, SVal Offset) {
// If the base is an unknown or undefined value, just return it back.
// FIXME: For absolute pointer addresses, we just return that value back as
// well, although in reality we should return the offset added to that
// value.
if (Base.isUnknownOrUndef() || isa<loc::ConcreteInt>(Base))
return Base;
// Only handle integer offsets... for now.
if (!isa<nonloc::ConcreteInt>(Offset))
return UnknownVal();
const TypedRegion* BaseRegion = 0;
const MemRegion* R = cast<loc::MemRegionVal>(Base).getRegion();
if (const SymbolicRegion* SR = dyn_cast<SymbolicRegion>(R)) {
SymbolRef Sym = SR->getSymbol();
BaseRegion = MRMgr.getTypedViewRegion(Sym->getType(getContext()), SR);
}
else
BaseRegion = cast<TypedRegion>(R);
// Pointer of any type can be cast and used as array base.
const ElementRegion *ElemR = dyn_cast<ElementRegion>(BaseRegion);
if (!ElemR) {
//
// If the base region is not an ElementRegion, create one.
// This can happen in the following example:
//
// char *p = __builtin_alloc(10);
// p[1] = 8;
//
// Observe that 'p' binds to an TypedViewRegion<AllocaRegion>.
//
// Offset might be unsigned. We have to convert it to signed ConcreteInt.
if (nonloc::ConcreteInt* CI = dyn_cast<nonloc::ConcreteInt>(&Offset)) {
const llvm::APSInt& OffI = CI->getValue();
if (OffI.isUnsigned()) {
llvm::APSInt Tmp = OffI;
Tmp.setIsSigned(true);
Offset = NonLoc::MakeVal(getBasicVals(), Tmp);
}
}
return loc::MemRegionVal(MRMgr.getElementRegion(elementType, Offset,
BaseRegion));
}
SVal BaseIdx = ElemR->getIndex();
if (!isa<nonloc::ConcreteInt>(BaseIdx))
return UnknownVal();
const llvm::APSInt& BaseIdxI = cast<nonloc::ConcreteInt>(BaseIdx).getValue();
const llvm::APSInt& OffI = cast<nonloc::ConcreteInt>(Offset).getValue();
assert(BaseIdxI.isSigned());
// FIXME: This appears to be the assumption of this code. We should review
// whether or not BaseIdxI.getBitWidth() < OffI.getBitWidth(). If it
// can't we need to put a comment here. If it can, we should handle it.
assert(BaseIdxI.getBitWidth() >= OffI.getBitWidth());
const TypedRegion *ArrayR = cast<TypedRegion>(ElemR->getSuperRegion());
SVal NewIdx;
if (OffI.isUnsigned() || OffI.getBitWidth() < BaseIdxI.getBitWidth()) {
// 'Offset' might be unsigned. We have to convert it to signed and
// possibly extend it.
llvm::APSInt Tmp = OffI;
if (OffI.getBitWidth() < BaseIdxI.getBitWidth())
Tmp.extend(BaseIdxI.getBitWidth());
Tmp.setIsSigned(true);
Tmp += BaseIdxI; // Compute the new offset.
NewIdx = NonLoc::MakeVal(getBasicVals(), Tmp);
}
else
NewIdx = nonloc::ConcreteInt(getBasicVals().getValue(BaseIdxI + OffI));
return loc::MemRegionVal(MRMgr.getElementRegion(elementType, NewIdx, ArrayR));
}
SVal RegionStoreManager::getSizeInElements(const GRState* St,
const MemRegion* R) {
if (const VarRegion* VR = dyn_cast<VarRegion>(R)) {
// Get the type of the variable.
QualType T = VR->getDesugaredRValueType(getContext());
// FIXME: Handle variable-length arrays.
if (isa<VariableArrayType>(T))
return UnknownVal();
if (const ConstantArrayType* CAT = dyn_cast<ConstantArrayType>(T)) {
// return the size as signed integer.
return NonLoc::MakeVal(getBasicVals(), CAT->getSize(), false);
}
// If the VarRegion is cast to other type, compute the size with respect to
// that type.
// Clients can use ordinary variables as if they were arrays. These
// essentially are arrays of size 1.
return NonLoc::MakeIntVal(getBasicVals(), 1, false);
}
if (const StringRegion* SR = dyn_cast<StringRegion>(R)) {
const StringLiteral* Str = SR->getStringLiteral();
// We intentionally made the size value signed because it participates in
// operations with signed indices.
return NonLoc::MakeIntVal(getBasicVals(), Str->getByteLength()+1, false);
}
if (const TypedViewRegion* ATR = dyn_cast<TypedViewRegion>(R)) {
#if 0
// FIXME: This logic doesn't really work, as we can have all sorts of
// weird cases. For example, this crashes on test case 'rdar-6442306-1.m'.
// The weird cases come in when arbitrary casting comes into play, violating
// any type-safe programming.
GRStateRef state(St, StateMgr);
// Get the size of the super region in bytes.
const SVal* Extent = state.get<RegionExtents>(ATR->getSuperRegion());
assert(Extent && "region extent not exist");
// Assume it's ConcreteInt for now.
llvm::APSInt SSize = cast<nonloc::ConcreteInt>(*Extent).getValue();
// Get the size of the element in bits.
MemRegion: - Overhauled the notion of "types" for TypedRegions. We now distinguish between the "lvalue" of a region (via getLValueRegion()) and the "rvalue" of a region (va getRValueRegion()). Since a region represents a chunk of memory it has both, but we were conflating these concepts in some cases, leading to some insidious bugs. - Removed AnonPointeeType, partially because it is unused and because it doesn't have a clear notion of lvalue vs rvalue type. We can add it back once there is a need for it and we can resolve its role with these concepts. StoreManager: - Overhauled StoreManager::CastRegion. It expects an *lvalue* type for a region. This is actually what motivated the overhaul to the MemRegion type mechanism. It also no longer returns an SVal; we can just return a MemRegion*. - BasicStoreManager::CastRegion now overlays an "AnonTypedRegion" for pointer-pointer casts. This matches with the MemRegion changes. - Similar changes to RegionStore, except I've added a bunch of FIXMEs where it wasn't 100% clear where we should use TypedRegion::getRValueRegion() or TypedRegion::getLValueRegion(). AuditCFNumberCreate check: - Now blasts through AnonTypedRegions that may layer the original memory region, thus checking if the actually memory block is of the appropriate type. This change was needed to work with the changes to StoreManager::CastRegion. GRExprEngine::VisitCast: - Conform to the new interface of StoreManager::CastRegion. Tests: - None of the analysis tests fail now for using the "basic store". - Disabled the tests 'array-struct.c' and 'rdar-6442306-1.m' pending further testing and bug fixing. llvm-svn: 60995
2008-12-14 05:49:13 +08:00
QualType LvT = ATR->getLValueType(getContext());
QualType ElemTy = cast<PointerType>(LvT.getTypePtr())->getPointeeType();
uint64_t X = getContext().getTypeSize(ElemTy);
const llvm::APSInt& ESize = getBasicVals().getValue(X, SSize.getBitWidth(),
false);
// Calculate the number of elements.
// FIXME: What do we do with signed-ness problem? Shall we make all APSInts
// signed?
if (SSize.isUnsigned())
SSize.setIsSigned(true);
// FIXME: move this operation into BasicVals.
const llvm::APSInt S =
(SSize * getBasicVals().getValue(8, SSize.getBitWidth(), false)) / ESize;
return NonLoc::MakeVal(getBasicVals(), S);
#else
ATR = ATR;
return UnknownVal();
#endif
}
if (const FieldRegion* FR = dyn_cast<FieldRegion>(R)) {
// FIXME: Unsupported yet.
FR = 0;
return UnknownVal();
}
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if (isa<SymbolicRegion>(R)) {
return UnknownVal();
}
if (isa<ElementRegion>(R)) {
return UnknownVal();
}
assert(0 && "Other regions are not supported yet.");
return UnknownVal();
}
/// ArrayToPointer - Emulates the "decay" of an array to a pointer
/// type. 'Array' represents the lvalue of the array being decayed
/// to a pointer, and the returned SVal represents the decayed
/// version of that lvalue (i.e., a pointer to the first element of
/// the array). This is called by GRExprEngine when evaluating casts
/// from arrays to pointers.
2009-03-30 13:55:46 +08:00
SVal RegionStoreManager::ArrayToPointer(Loc Array) {
if (!isa<loc::MemRegionVal>(Array))
return UnknownVal();
const MemRegion* R = cast<loc::MemRegionVal>(&Array)->getRegion();
const TypedRegion* ArrayR = dyn_cast<TypedRegion>(R);
if (!ArrayR)
return UnknownVal();
// Strip off typedefs from the ArrayRegion's RvalueType.
QualType T = ArrayR->getRValueType(getContext())->getDesugaredType();
ArrayType *AT = cast<ArrayType>(T);
T = AT->getElementType();
nonloc::ConcreteInt Idx(getBasicVals().getZeroWithPtrWidth(false));
ElementRegion* ER = MRMgr.getElementRegion(T, Idx, ArrayR);
return loc::MemRegionVal(ER);
}
static bool isSmallerThan(QualType T1, QualType T2) {
if (T1->isCharType())
return true;
else
return false;
}
RegionStoreManager::CastResult
RegionStoreManager::CastRegion(const GRState* state, const MemRegion* R,
QualType CastToTy) {
ASTContext& Ctx = StateMgr.getContext();
// We need to know the real type of CastToTy.
QualType ToTy = Ctx.getCanonicalType(CastToTy);
// Check cast to ObjCQualifiedID type.
if (isa<ObjCQualifiedIdType>(ToTy)) {
// FIXME: Record the type information aside.
return CastResult(state, R);
}
// CodeTextRegion should be cast to only function pointer type.
if (isa<CodeTextRegion>(R)) {
assert(CastToTy->isFunctionPointerType() || CastToTy->isBlockPointerType());
return CastResult(state, R);
}
// Assume we are casting from pointer to pointer. Other cases are handled
// elsewhere.
QualType PointeeTy = cast<PointerType>(ToTy.getTypePtr())->getPointeeType();
// Return the same region if the region types are compatible.
if (const TypedRegion* TR = dyn_cast<TypedRegion>(R)) {
QualType Ta = Ctx.getCanonicalType(TR->getLValueType(Ctx));
if (Ta == ToTy)
return CastResult(state, R);
}
// Process region cast according to the kind of the region being cast.
// FIXME: Need to handle arbitrary downcasts.
// FIXME: Handle the case where a TypedViewRegion (layering a SymbolicRegion
// or an AllocaRegion is cast to another view, thus causing the memory
// to be re-used for a different purpose.
if (isa<SymbolicRegion>(R) || isa<AllocaRegion>(R)) {
const MemRegion* ViewR = MRMgr.getTypedViewRegion(CastToTy, R);
return CastResult(AddRegionView(state, ViewR, R), ViewR);
}
// VarRegion, ElementRegion, and FieldRegion has an inherent type. Normally
// they should not be cast. We only layer an ElementRegion when the cast-to
// pointee type is of smaller size. In other cases, we return the original
// VarRegion.
if (isa<VarRegion>(R) || isa<ElementRegion>(R) || isa<FieldRegion>(R)
|| isa<ObjCIvarRegion>(R) || isa<CompoundLiteralRegion>(R)) {
if (isSmallerThan(PointeeTy,
cast<TypedRegion>(R)->getRValueType(getContext()))) {
// Record the cast type of the region.
state = setCastType(state, R, ToTy);
SVal Idx = ValMgr.makeZeroArrayIndex();
ElementRegion* ER = MRMgr.getElementRegion(PointeeTy, Idx, R);
return CastResult(state, ER);
} else
return CastResult(state, R);
}
if (isa<TypedViewRegion>(R)) {
const MemRegion* ViewR = MRMgr.getTypedViewRegion(CastToTy, R);
return CastResult(state, ViewR);
}
if (isa<ObjCObjectRegion>(R)) {
return CastResult(state, R);
}
assert(0 && "Unprocessed region.");
}
SVal RegionStoreManager::EvalBinOp(BinaryOperator::Opcode Op, Loc L, NonLoc R) {
// Assume the base location is MemRegionVal(ElementRegion).
if (!isa<loc::MemRegionVal>(L))
return UnknownVal();
const MemRegion* MR = cast<loc::MemRegionVal>(L).getRegion();
if (isa<SymbolicRegion>(MR))
return UnknownVal();
const TypedRegion* TR = cast<TypedRegion>(MR);
const ElementRegion* ER = dyn_cast<ElementRegion>(TR);
if (!ER) {
// If the region is not element region, create one with index 0. This can
// happen in the following example:
// char *p = foo();
// p += 3;
// Note that p binds to a TypedViewRegion(SymbolicRegion).
nonloc::ConcreteInt Idx(getBasicVals().getZeroWithPtrWidth(false));
ER = MRMgr.getElementRegion(TR->getRValueType(getContext()), Idx, TR);
}
SVal Idx = ER->getIndex();
nonloc::ConcreteInt* Base = dyn_cast<nonloc::ConcreteInt>(&Idx);
nonloc::ConcreteInt* Offset = dyn_cast<nonloc::ConcreteInt>(&R);
// Only support concrete integer indexes for now.
if (Base && Offset) {
// FIXME: For now, convert the signedness and bitwidth of offset in case
// they don't match. This can result from pointer arithmetic. In reality,
// we should figure out what are the proper semantics and implement them.
//
2009-03-13 23:39:16 +08:00
// This addresses the test case test/Analysis/ptr-arith.c
//
nonloc::ConcreteInt OffConverted(getBasicVals().Convert(Base->getValue(),
Offset->getValue()));
SVal NewIdx = Base->EvalBinOp(getBasicVals(), Op, OffConverted);
const MemRegion* NewER =
MRMgr.getElementRegion(ER->getElementType(), NewIdx,
cast<TypedRegion>(ER->getSuperRegion()));
return Loc::MakeVal(NewER);
}
return UnknownVal();
}
SVal RegionStoreManager::Retrieve(const GRState* St, Loc L, QualType T) {
assert(!isa<UnknownVal>(L) && "location unknown");
assert(!isa<UndefinedVal>(L) && "location undefined");
// FIXME: Is this even possible? Shouldn't this be treated as a null
// dereference at a higher level?
if (isa<loc::ConcreteInt>(L))
return UndefinedVal();
const MemRegion* MR = cast<loc::MemRegionVal>(L).getRegion();
// We return unknown for symbolic region for now. This might be improved.
// Example:
// void f(int* p) { int x = *p; }
if (isa<SymbolicRegion>(MR))
return UnknownVal();
// FIXME: Perhaps this method should just take a 'const MemRegion*' argument
// instead of 'Loc', and have the other Loc cases handled at a higher level.
const TypedRegion* R = cast<TypedRegion>(MR);
assert(R && "bad region");
// FIXME: We should eventually handle funny addressing. e.g.:
//
// int x = ...;
// int *p = &x;
// char *q = (char*) p;
// char c = *q; // returns the first byte of 'x'.
//
// Such funny addressing will occur due to layering of regions.
QualType RTy = R->getRValueType(getContext());
if (RTy->isStructureType())
return RetrieveStruct(St, R);
if (RTy->isArrayType())
return RetrieveArray(St, R);
// FIXME: handle Vector types.
if (RTy->isVectorType())
return UnknownVal();
RegionBindingsTy B = GetRegionBindings(St->getStore());
RegionBindingsTy::data_type* V = B.lookup(R);
// Check if the region has a binding.
if (V)
return *V;
GRStateRef state(St, StateMgr);
// Check if the region is in killset.
if (state.contains<RegionKills>(R))
return UnknownVal();
// If the region is an element or field, it may have a default value.
if (isa<ElementRegion>(R) || isa<FieldRegion>(R)) {
const MemRegion* SuperR = cast<SubRegion>(R)->getSuperRegion();
GRStateTrait<RegionDefaultValue>::lookup_type D =
state.get<RegionDefaultValue>(SuperR);
if (D)
return *D;
}
if (const ObjCIvarRegion *IVR = dyn_cast<ObjCIvarRegion>(R)) {
const MemRegion *SR = IVR->getSuperRegion();
// If the super region is 'self' then return the symbol representing
// the value of the ivar upon entry to the method.
if (SR == SelfRegion) {
// FIXME: Do we need to handle the case where the super region
// has a view? We want to canonicalize the bindings.
return ValMgr.getRValueSymbolVal(R);
}
// Otherwise, we need a new symbol. For now return Unknown.
return UnknownVal();
}
// The location does not have a bound value. This means that it has
// the value it had upon its creation and/or entry to the analyzed
// function/method. These are either symbolic values or 'undefined'.
// We treat function parameters as symbolic values.
if (const VarRegion* VR = dyn_cast<VarRegion>(R)) {
const VarDecl *VD = VR->getDecl();
if (VD == SelfDecl)
return loc::MemRegionVal(getSelfRegion(0));
if (isa<ParmVarDecl>(VD) || isa<ImplicitParamDecl>(VD) ||
VD->hasGlobalStorage()) {
QualType VTy = VD->getType();
if (Loc::IsLocType(VTy) || VTy->isIntegerType())
return ValMgr.getRValueSymbolVal(VR);
else
return UnknownVal();
}
}
if (MRMgr.onStack(R) || MRMgr.onHeap(R)) {
// All stack variables are considered to have undefined values
// upon creation. All heap allocated blocks are considered to
// have undefined values as well unless they are explicitly bound
// to specific values.
return UndefinedVal();
}
// All other integer values are symbolic.
if (Loc::IsLocType(RTy) || RTy->isIntegerType())
return ValMgr.getRValueSymbolVal(R);
else
return UnknownVal();
}
SVal RegionStoreManager::RetrieveStruct(const GRState* St,const TypedRegion* R){
MemRegion: - Overhauled the notion of "types" for TypedRegions. We now distinguish between the "lvalue" of a region (via getLValueRegion()) and the "rvalue" of a region (va getRValueRegion()). Since a region represents a chunk of memory it has both, but we were conflating these concepts in some cases, leading to some insidious bugs. - Removed AnonPointeeType, partially because it is unused and because it doesn't have a clear notion of lvalue vs rvalue type. We can add it back once there is a need for it and we can resolve its role with these concepts. StoreManager: - Overhauled StoreManager::CastRegion. It expects an *lvalue* type for a region. This is actually what motivated the overhaul to the MemRegion type mechanism. It also no longer returns an SVal; we can just return a MemRegion*. - BasicStoreManager::CastRegion now overlays an "AnonTypedRegion" for pointer-pointer casts. This matches with the MemRegion changes. - Similar changes to RegionStore, except I've added a bunch of FIXMEs where it wasn't 100% clear where we should use TypedRegion::getRValueRegion() or TypedRegion::getLValueRegion(). AuditCFNumberCreate check: - Now blasts through AnonTypedRegions that may layer the original memory region, thus checking if the actually memory block is of the appropriate type. This change was needed to work with the changes to StoreManager::CastRegion. GRExprEngine::VisitCast: - Conform to the new interface of StoreManager::CastRegion. Tests: - None of the analysis tests fail now for using the "basic store". - Disabled the tests 'array-struct.c' and 'rdar-6442306-1.m' pending further testing and bug fixing. llvm-svn: 60995
2008-12-14 05:49:13 +08:00
// FIXME: Verify we want getRValueType instead of getLValueType.
QualType T = R->getRValueType(getContext());
assert(T->isStructureType());
const RecordType* RT = cast<RecordType>(T.getTypePtr());
RecordDecl* RD = RT->getDecl();
assert(RD->isDefinition());
llvm::ImmutableList<SVal> StructVal = getBasicVals().getEmptySValList();
std::vector<FieldDecl *> Fields(RD->field_begin(getContext()),
RD->field_end(getContext()));
for (std::vector<FieldDecl *>::reverse_iterator Field = Fields.rbegin(),
FieldEnd = Fields.rend();
Field != FieldEnd; ++Field) {
FieldRegion* FR = MRMgr.getFieldRegion(*Field, R);
QualType FTy = (*Field)->getType();
SVal FieldValue = Retrieve(St, loc::MemRegionVal(FR), FTy);
StructVal = getBasicVals().consVals(FieldValue, StructVal);
}
return NonLoc::MakeCompoundVal(T, StructVal, getBasicVals());
}
SVal RegionStoreManager::RetrieveArray(const GRState* St, const TypedRegion* R){
QualType T = R->getRValueType(getContext());
ConstantArrayType* CAT = cast<ConstantArrayType>(T.getTypePtr());
llvm::ImmutableList<SVal> ArrayVal = getBasicVals().getEmptySValList();
llvm::APSInt Size(CAT->getSize(), false);
llvm::APSInt i = getBasicVals().getValue(0, Size.getBitWidth(),
Size.isUnsigned());
for (; i < Size; ++i) {
SVal Idx = NonLoc::MakeVal(getBasicVals(), i);
ElementRegion* ER = MRMgr.getElementRegion(R->getRValueType(getContext()),
Idx, R);
QualType ETy = ER->getElementType();
SVal ElementVal = Retrieve(St, loc::MemRegionVal(ER), ETy);
ArrayVal = getBasicVals().consVals(ElementVal, ArrayVal);
}
return NonLoc::MakeCompoundVal(T, ArrayVal, getBasicVals());
}
const GRState* RegionStoreManager::Bind(const GRState* St, Loc L, SVal V) {
// If we get here, the location should be a region.
const MemRegion* R = cast<loc::MemRegionVal>(L).getRegion();
assert(R);
// Check if the region is a struct region.
if (const TypedRegion* TR = dyn_cast<TypedRegion>(R))
MemRegion: - Overhauled the notion of "types" for TypedRegions. We now distinguish between the "lvalue" of a region (via getLValueRegion()) and the "rvalue" of a region (va getRValueRegion()). Since a region represents a chunk of memory it has both, but we were conflating these concepts in some cases, leading to some insidious bugs. - Removed AnonPointeeType, partially because it is unused and because it doesn't have a clear notion of lvalue vs rvalue type. We can add it back once there is a need for it and we can resolve its role with these concepts. StoreManager: - Overhauled StoreManager::CastRegion. It expects an *lvalue* type for a region. This is actually what motivated the overhaul to the MemRegion type mechanism. It also no longer returns an SVal; we can just return a MemRegion*. - BasicStoreManager::CastRegion now overlays an "AnonTypedRegion" for pointer-pointer casts. This matches with the MemRegion changes. - Similar changes to RegionStore, except I've added a bunch of FIXMEs where it wasn't 100% clear where we should use TypedRegion::getRValueRegion() or TypedRegion::getLValueRegion(). AuditCFNumberCreate check: - Now blasts through AnonTypedRegions that may layer the original memory region, thus checking if the actually memory block is of the appropriate type. This change was needed to work with the changes to StoreManager::CastRegion. GRExprEngine::VisitCast: - Conform to the new interface of StoreManager::CastRegion. Tests: - None of the analysis tests fail now for using the "basic store". - Disabled the tests 'array-struct.c' and 'rdar-6442306-1.m' pending further testing and bug fixing. llvm-svn: 60995
2008-12-14 05:49:13 +08:00
// FIXME: Verify we want getRValueType().
if (TR->getRValueType(getContext())->isStructureType())
return BindStruct(St, TR, V);
Store store = St->getStore();
RegionBindingsTy B = GetRegionBindings(store);
if (V.isUnknown()) {
// Remove the binding.
store = RBFactory.Remove(B, R).getRoot();
// Add the region to the killset.
GRStateRef state(St, StateMgr);
St = state.add<RegionKills>(R);
}
else
store = RBFactory.Add(B, R, V).getRoot();
return StateMgr.MakeStateWithStore(St, store);
}
Store RegionStoreManager::Remove(Store store, Loc L) {
const MemRegion* R = 0;
if (isa<loc::MemRegionVal>(L))
R = cast<loc::MemRegionVal>(L).getRegion();
if (R) {
RegionBindingsTy B = GetRegionBindings(store);
return RBFactory.Remove(B, R).getRoot();
}
return store;
}
const GRState* RegionStoreManager::BindDecl(const GRState* St,
const VarDecl* VD, SVal InitVal) {
QualType T = VD->getType();
VarRegion* VR = MRMgr.getVarRegion(VD);
if (T->isArrayType())
return BindArray(St, VR, InitVal);
if (T->isStructureType())
return BindStruct(St, VR, InitVal);
return Bind(St, Loc::MakeVal(VR), InitVal);
}
// FIXME: this method should be merged into Bind().
const GRState*
RegionStoreManager::BindCompoundLiteral(const GRState* St,
const CompoundLiteralExpr* CL, SVal V) {
CompoundLiteralRegion* R = MRMgr.getCompoundLiteralRegion(CL);
return Bind(St, loc::MemRegionVal(R), V);
}
const GRState* RegionStoreManager::setExtent(const GRState* St,
const MemRegion* R, SVal Extent) {
GRStateRef state(St, StateMgr);
return state.set<RegionExtents>(R, Extent);
}
static void UpdateLiveSymbols(SVal X, SymbolReaper& SymReaper) {
if (loc::MemRegionVal *XR = dyn_cast<loc::MemRegionVal>(&X)) {
const MemRegion *R = XR->getRegion();
while (R) {
if (const SymbolicRegion *SR = dyn_cast<SymbolicRegion>(R)) {
SymReaper.markLive(SR->getSymbol());
return;
}
if (const SubRegion *SR = dyn_cast<SubRegion>(R)) {
R = SR->getSuperRegion();
continue;
}
break;
}
return;
}
for (SVal::symbol_iterator SI=X.symbol_begin(), SE=X.symbol_end();SI!=SE;++SI)
SymReaper.markLive(*SI);
}
Store RegionStoreManager::RemoveDeadBindings(const GRState* state, Stmt* Loc,
SymbolReaper& SymReaper,
llvm::SmallVectorImpl<const MemRegion*>& RegionRoots)
{
Store store = state->getStore();
RegionBindingsTy B = GetRegionBindings(store);
// Lazily constructed backmap from MemRegions to SubRegions.
typedef llvm::ImmutableSet<const MemRegion*> SubRegionsTy;
typedef llvm::ImmutableMap<const MemRegion*, SubRegionsTy> SubRegionsMapTy;
// FIXME: As a future optimization we can modifiy BumpPtrAllocator to have
// the ability to reuse memory. This way we can keep TmpAlloc around as
// an instance variable of RegionStoreManager (avoiding repeated malloc
// overhead).
llvm::BumpPtrAllocator TmpAlloc;
// Factory objects.
SubRegionsMapTy::Factory SubRegMapF(TmpAlloc);
SubRegionsTy::Factory SubRegF(TmpAlloc);
// The backmap from regions to subregions.
SubRegionsMapTy SubRegMap = SubRegMapF.GetEmptyMap();
// Do a pass over the regions in the store. For VarRegions we check if
// the variable is still live and if so add it to the list of live roots.
// For other regions we populate our region backmap.
llvm::SmallVector<const MemRegion*, 10> IntermediateRoots;
for (RegionBindingsTy::iterator I = B.begin(), E = B.end(); I != E; ++I) {
IntermediateRoots.push_back(I.getKey());
}
while (!IntermediateRoots.empty()) {
const MemRegion* R = IntermediateRoots.back();
IntermediateRoots.pop_back();
if (const VarRegion* VR = dyn_cast<VarRegion>(R)) {
if (SymReaper.isLive(Loc, VR->getDecl()))
RegionRoots.push_back(VR); // This is a live "root".
}
else if (const SymbolicRegion* SR = dyn_cast<SymbolicRegion>(R)) {
if (SymReaper.isLive(SR->getSymbol()))
RegionRoots.push_back(SR);
}
else {
// Get the super region for R.
const MemRegion* SuperR = cast<SubRegion>(R)->getSuperRegion();
// Get the current set of subregions for SuperR.
const SubRegionsTy* SRptr = SubRegMap.lookup(SuperR);
SubRegionsTy SR = SRptr ? *SRptr : SubRegF.GetEmptySet();
// Add R to the subregions of SuperR.
SubRegMap = SubRegMapF.Add(SubRegMap, SuperR, SubRegF.Add(SR, R));
// Super region may be VarRegion or subregion of another VarRegion. Add it
// to the work list.
if (isa<SubRegion>(SuperR))
IntermediateRoots.push_back(SuperR);
}
}
// Process the worklist of RegionRoots. This performs a "mark-and-sweep"
// of the store. We want to find all live symbols and dead regions.
llvm::SmallPtrSet<const MemRegion*, 10> Marked;
while (!RegionRoots.empty()) {
// Dequeue the next region on the worklist.
const MemRegion* R = RegionRoots.back();
RegionRoots.pop_back();
// Check if we have already processed this region.
if (Marked.count(R)) continue;
// Mark this region as processed. This is needed for termination in case
// a region is referenced more than once.
Marked.insert(R);
// Mark the symbol for any live SymbolicRegion as "live". This means we
// should continue to track that symbol.
if (const SymbolicRegion* SymR = dyn_cast<SymbolicRegion>(R))
SymReaper.markLive(SymR->getSymbol());
// Get the data binding for R (if any).
RegionBindingsTy::data_type* Xptr = B.lookup(R);
if (Xptr) {
SVal X = *Xptr;
UpdateLiveSymbols(X, SymReaper); // Update the set of live symbols.
// If X is a region, then add it the RegionRoots.
if (loc::MemRegionVal* RegionX = dyn_cast<loc::MemRegionVal>(&X))
RegionRoots.push_back(RegionX->getRegion());
}
// Get the subregions of R. These are RegionRoots as well since they
// represent values that are also bound to R.
const SubRegionsTy* SRptr = SubRegMap.lookup(R);
if (!SRptr) continue;
SubRegionsTy SR = *SRptr;
for (SubRegionsTy::iterator I=SR.begin(), E=SR.end(); I!=E; ++I)
RegionRoots.push_back(*I);
}
// We have now scanned the store, marking reachable regions and symbols
// as live. We now remove all the regions that are dead from the store
// as well as update DSymbols with the set symbols that are now dead.
for (RegionBindingsTy::iterator I = B.begin(), E = B.end(); I != E; ++I) {
const MemRegion* R = I.getKey();
// If this region live? Is so, none of its symbols are dead.
if (Marked.count(R))
continue;
// Remove this dead region from the store.
store = Remove(store, Loc::MakeVal(R));
// Mark all non-live symbols that this region references as dead.
if (const SymbolicRegion* SymR = dyn_cast<SymbolicRegion>(R))
SymReaper.maybeDead(SymR->getSymbol());
SVal X = I.getData();
SVal::symbol_iterator SI = X.symbol_begin(), SE = X.symbol_end();
for (; SI != SE; ++SI) SymReaper.maybeDead(*SI);
}
return store;
}
void RegionStoreManager::print(Store store, std::ostream& Out,
const char* nl, const char *sep) {
llvm::raw_os_ostream OS(Out);
RegionBindingsTy B = GetRegionBindings(store);
OS << "Store:" << nl;
for (RegionBindingsTy::iterator I = B.begin(), E = B.end(); I != E; ++I) {
OS << ' '; I.getKey()->print(OS); OS << " : ";
I.getData().print(OS); OS << nl;
}
2008-10-24 12:33:15 +08:00
}
const GRState* RegionStoreManager::BindArray(const GRState* St,
const TypedRegion* R, SVal Init) {
MemRegion: - Overhauled the notion of "types" for TypedRegions. We now distinguish between the "lvalue" of a region (via getLValueRegion()) and the "rvalue" of a region (va getRValueRegion()). Since a region represents a chunk of memory it has both, but we were conflating these concepts in some cases, leading to some insidious bugs. - Removed AnonPointeeType, partially because it is unused and because it doesn't have a clear notion of lvalue vs rvalue type. We can add it back once there is a need for it and we can resolve its role with these concepts. StoreManager: - Overhauled StoreManager::CastRegion. It expects an *lvalue* type for a region. This is actually what motivated the overhaul to the MemRegion type mechanism. It also no longer returns an SVal; we can just return a MemRegion*. - BasicStoreManager::CastRegion now overlays an "AnonTypedRegion" for pointer-pointer casts. This matches with the MemRegion changes. - Similar changes to RegionStore, except I've added a bunch of FIXMEs where it wasn't 100% clear where we should use TypedRegion::getRValueRegion() or TypedRegion::getLValueRegion(). AuditCFNumberCreate check: - Now blasts through AnonTypedRegions that may layer the original memory region, thus checking if the actually memory block is of the appropriate type. This change was needed to work with the changes to StoreManager::CastRegion. GRExprEngine::VisitCast: - Conform to the new interface of StoreManager::CastRegion. Tests: - None of the analysis tests fail now for using the "basic store". - Disabled the tests 'array-struct.c' and 'rdar-6442306-1.m' pending further testing and bug fixing. llvm-svn: 60995
2008-12-14 05:49:13 +08:00
// FIXME: Verify we should use getLValueType or getRValueType.
QualType T = R->getRValueType(getContext());
assert(T->isArrayType());
// When we are binding the whole array, it always has default value 0.
GRStateRef state(St, StateMgr);
St = state.set<RegionDefaultValue>(R, NonLoc::MakeIntVal(getBasicVals(), 0,
false));
ConstantArrayType* CAT = cast<ConstantArrayType>(T.getTypePtr());
llvm::APSInt Size(CAT->getSize(), false);
llvm::APSInt i = getBasicVals().getValue(0, Size.getBitWidth(),
Size.isUnsigned());
// Check if the init expr is a StringLiteral.
if (isa<loc::MemRegionVal>(Init)) {
const MemRegion* InitR = cast<loc::MemRegionVal>(Init).getRegion();
const StringLiteral* S = cast<StringRegion>(InitR)->getStringLiteral();
const char* str = S->getStrData();
unsigned len = S->getByteLength();
unsigned j = 0;
// Copy bytes from the string literal into the target array. Trailing bytes
// in the array that are not covered by the string literal are initialized
// to zero.
for (; i < Size; ++i, ++j) {
if (j >= len)
break;
SVal Idx = NonLoc::MakeVal(getBasicVals(), i);
ElementRegion* ER =
MRMgr.getElementRegion(cast<ArrayType>(T)->getElementType(),
Idx, R);
SVal V = NonLoc::MakeVal(getBasicVals(), str[j], sizeof(char)*8, true);
St = Bind(St, loc::MemRegionVal(ER), V);
}
return St;
}
nonloc::CompoundVal& CV = cast<nonloc::CompoundVal>(Init);
nonloc::CompoundVal::iterator VI = CV.begin(), VE = CV.end();
for (; i < Size; ++i, ++VI) {
// The init list might be shorter than the array decl.
if (VI == VE)
break;
SVal Idx = NonLoc::MakeVal(getBasicVals(), i);
ElementRegion* ER =
MRMgr.getElementRegion(cast<ArrayType>(T)->getElementType(),
Idx, R);
if (CAT->getElementType()->isStructureType())
St = BindStruct(St, ER, *VI);
else
St = Bind(St, Loc::MakeVal(ER), *VI);
}
return St;
}
const GRState*
RegionStoreManager::BindStruct(const GRState* St, const TypedRegion* R, SVal V){
MemRegion: - Overhauled the notion of "types" for TypedRegions. We now distinguish between the "lvalue" of a region (via getLValueRegion()) and the "rvalue" of a region (va getRValueRegion()). Since a region represents a chunk of memory it has both, but we were conflating these concepts in some cases, leading to some insidious bugs. - Removed AnonPointeeType, partially because it is unused and because it doesn't have a clear notion of lvalue vs rvalue type. We can add it back once there is a need for it and we can resolve its role with these concepts. StoreManager: - Overhauled StoreManager::CastRegion. It expects an *lvalue* type for a region. This is actually what motivated the overhaul to the MemRegion type mechanism. It also no longer returns an SVal; we can just return a MemRegion*. - BasicStoreManager::CastRegion now overlays an "AnonTypedRegion" for pointer-pointer casts. This matches with the MemRegion changes. - Similar changes to RegionStore, except I've added a bunch of FIXMEs where it wasn't 100% clear where we should use TypedRegion::getRValueRegion() or TypedRegion::getLValueRegion(). AuditCFNumberCreate check: - Now blasts through AnonTypedRegions that may layer the original memory region, thus checking if the actually memory block is of the appropriate type. This change was needed to work with the changes to StoreManager::CastRegion. GRExprEngine::VisitCast: - Conform to the new interface of StoreManager::CastRegion. Tests: - None of the analysis tests fail now for using the "basic store". - Disabled the tests 'array-struct.c' and 'rdar-6442306-1.m' pending further testing and bug fixing. llvm-svn: 60995
2008-12-14 05:49:13 +08:00
// FIXME: Verify that we should use getRValueType or getLValueType.
QualType T = R->getRValueType(getContext());
assert(T->isStructureType());
const RecordType* RT = T->getAsRecordType();
RecordDecl* RD = RT->getDecl();
if (!RD->isDefinition())
return St;
if (V.isUnknown())
return KillStruct(St, R);
nonloc::CompoundVal& CV = cast<nonloc::CompoundVal>(V);
nonloc::CompoundVal::iterator VI = CV.begin(), VE = CV.end();
RecordDecl::field_iterator FI = RD->field_begin(getContext()),
FE = RD->field_end(getContext());
for (; FI != FE; ++FI, ++VI) {
// There may be fewer values than fields only when we are initializing a
// struct decl. In this case, mark the region as having default value.
if (VI == VE) {
GRStateRef state(St, StateMgr);
const NonLoc& Idx = NonLoc::MakeIntVal(getBasicVals(), 0, false);
St = state.set<RegionDefaultValue>(R, Idx);
break;
}
QualType FTy = (*FI)->getType();
FieldRegion* FR = MRMgr.getFieldRegion(*FI, R);
if (Loc::IsLocType(FTy) || FTy->isIntegerType())
St = Bind(St, Loc::MakeVal(FR), *VI);
else if (FTy->isArrayType())
St = BindArray(St, FR, *VI);
else if (FTy->isStructureType())
St = BindStruct(St, FR, *VI);
}
return St;
}
const GRState* RegionStoreManager::KillStruct(const GRState* St,
const TypedRegion* R){
GRStateRef state(St, StateMgr);
// Kill the struct region because it is assigned "unknown".
St = state.add<RegionKills>(R);
// Set the default value of the struct region to "unknown".
St = state.set<RegionDefaultValue>(R, UnknownVal());
Store store = St->getStore();
RegionBindingsTy B = GetRegionBindings(store);
// Remove all bindings for the subregions of the struct.
for (RegionBindingsTy::iterator I = B.begin(), E = B.end(); I != E; ++I) {
const MemRegion* r = I.getKey();
if (const SubRegion* sr = dyn_cast<SubRegion>(r))
if (sr->isSubRegionOf(R))
store = Remove(store, Loc::MakeVal(sr));
2009-01-13 11:07:41 +08:00
// FIXME: Maybe we should also remove the bindings for the "views" of the
// subregions.
}
return StateMgr.MakeStateWithStore(St, store);
}
const GRState* RegionStoreManager::AddRegionView(const GRState* St,
const MemRegion* View,
const MemRegion* Base) {
GRStateRef state(St, StateMgr);
// First, retrieve the region view of the base region.
const RegionViews* d = state.get<RegionViewMap>(Base);
RegionViews L = d ? *d : RVFactory.GetEmptySet();
// Now add View to the region view.
L = RVFactory.Add(L, View);
// Create a new state with the new region view.
return state.set<RegionViewMap>(Base, L);
}
const GRState* RegionStoreManager::RemoveRegionView(const GRState* St,
const MemRegion* View,
const MemRegion* Base) {
GRStateRef state(St, StateMgr);
// Retrieve the region view of the base region.
const RegionViews* d = state.get<RegionViewMap>(Base);
// If the base region has no view, return.
if (!d)
return St;
// Remove the view.
RegionViews V = *d;
V = RVFactory.Remove(V, View);
return state.set<RegionViewMap>(Base, V);
}
const GRState* RegionStoreManager::setCastType(const GRState* St,
const MemRegion* R, QualType T) {
GRStateRef state(St, StateMgr);
return state.set<RegionCasts>(R, T);
}