llvm-project/llvm/lib/Target/AMDGPU/SIDefines.h

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//===-- SIDefines.h - SI Helper Macros ----------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
/// \file
//===----------------------------------------------------------------------===//
#include "llvm/MC/MCInstrDesc.h"
#ifndef LLVM_LIB_TARGET_AMDGPU_SIDEFINES_H
#define LLVM_LIB_TARGET_AMDGPU_SIDEFINES_H
namespace llvm {
namespace SIInstrFlags {
// This needs to be kept in sync with the field bits in InstSI.
enum : uint64_t {
// Low bits - basic encoding information.
SALU = 1 << 0,
VALU = 1 << 1,
// SALU instruction formats.
SOP1 = 1 << 2,
SOP2 = 1 << 3,
SOPC = 1 << 4,
SOPK = 1 << 5,
SOPP = 1 << 6,
// VALU instruction formats.
VOP1 = 1 << 7,
VOP2 = 1 << 8,
VOPC = 1 << 9,
// TODO: Should this be spilt into VOP3 a and b?
VOP3 = 1 << 10,
VOP3P = 1 << 12,
VINTRP = 1 << 13,
SDWA = 1 << 14,
DPP = 1 << 15,
// Memory instruction formats.
MUBUF = 1 << 16,
MTBUF = 1 << 17,
SMRD = 1 << 18,
MIMG = 1 << 19,
EXP = 1 << 20,
FLAT = 1 << 21,
DS = 1 << 22,
// Pseudo instruction formats.
VGPRSpill = 1 << 23,
SGPRSpill = 1 << 24,
// High bits - other information.
VM_CNT = UINT64_C(1) << 32,
EXP_CNT = UINT64_C(1) << 33,
LGKM_CNT = UINT64_C(1) << 34,
WQM = UINT64_C(1) << 35,
DisableWQM = UINT64_C(1) << 36,
Gather4 = UINT64_C(1) << 37,
SOPK_ZEXT = UINT64_C(1) << 38,
SCALAR_STORE = UINT64_C(1) << 39,
FIXED_SIZE = UINT64_C(1) << 40,
VOPAsmPrefer32Bit = UINT64_C(1) << 41,
VOP3_OPSEL = UINT64_C(1) << 42,
maybeAtomic = UINT64_C(1) << 43,
renamedInGFX9 = UINT64_C(1) << 44,
// Is a clamp on FP type.
FPClamp = UINT64_C(1) << 45,
// Is an integer clamp
IntClamp = UINT64_C(1) << 46,
// Clamps lo component of register.
ClampLo = UINT64_C(1) << 47,
// Clamps hi component of register.
// ClampLo and ClampHi set for packed clamp.
ClampHi = UINT64_C(1) << 48,
// Is a packed VOP3P instruction.
IsPacked = UINT64_C(1) << 49,
AMDGPU: Turn D16 for MIMG instructions into a regular operand Summary: This allows us to reduce the number of different machine instruction opcodes, which reduces the table sizes and helps flatten the TableGen multiclass hierarchies. We can do this because for each hardware MIMG opcode, we have a full set of IMAGE_xxx_Vn_Vm machine instructions for all required sizes of vdata and vaddr registers. Instead of having separate D16 machine instructions, a packed D16 instructions loading e.g. 4 components can simply use the same V2 opcode variant that non-D16 instructions use. We still require a TSFlag for D16 buffer instructions, because the D16-ness of buffer instructions is part of the opcode. Renaming the flag should help avoid future confusion. The one non-obvious code change is that for gather4 instructions, the disassembler can no longer automatically decide whether to use a V2 or a V4 variant. The existing logic which choose the correct variant for other MIMG instruction is extended to cover gather4 as well. As a bonus, some of the assembler error messages are now more helpful (e.g., complaining about a wrong data size instead of a non-existing instruction). While we're at it, delete a whole bunch of dead legacy TableGen code. Change-Id: I89b02c2841c06f95e662541433e597f5d4553978 Reviewers: arsenm, rampitec, kzhuravl, artem.tamazov, dp, rtaylor Subscribers: wdng, yaxunl, dstuttard, tpr, t-tye, llvm-commits Differential Revision: https://reviews.llvm.org/D47434 llvm-svn: 335222
2018-06-21 21:36:01 +08:00
// Is a D16 buffer instruction.
D16Buf = UINT64_C(1) << 50
};
// v_cmp_class_* etc. use a 10-bit mask for what operation is checked.
// The result is true if any of these tests are true.
enum ClassFlags {
S_NAN = 1 << 0, // Signaling NaN
Q_NAN = 1 << 1, // Quiet NaN
N_INFINITY = 1 << 2, // Negative infinity
N_NORMAL = 1 << 3, // Negative normal
N_SUBNORMAL = 1 << 4, // Negative subnormal
N_ZERO = 1 << 5, // Negative zero
P_ZERO = 1 << 6, // Positive zero
P_SUBNORMAL = 1 << 7, // Positive subnormal
P_NORMAL = 1 << 8, // Positive normal
P_INFINITY = 1 << 9 // Positive infinity
};
}
namespace AMDGPU {
enum OperandType {
AMDGPU] Assembler: better support for immediate literals in assembler. Summary: Prevously assembler parsed all literals as either 32-bit integers or 32-bit floating-point values. Because of this we couldn't support f64 literals. E.g. in instruction "v_fract_f64 v[0:1], 0.5", literal 0.5 was encoded as 32-bit literal 0x3f000000, which is incorrect and will be interpreted as 3.0517578125E-5 instead of 0.5. Correct encoding is inline constant 240 (optimal) or 32-bit literal 0x3FE00000 at least. With this change the way immediate literals are parsed is changed. All literals are always parsed as 64-bit values either integer or floating-point. Then we convert parsed literals to correct form based on information about type of operand parsed (was literal floating or binary) and type of expected instruction operands (is this f32/64 or b32/64 instruction). Here are rules how we convert literals: - We parsed fp literal: - Instruction expects 64-bit operand: - If parsed literal is inlinable (e.g. v_fract_f64_e32 v[0:1], 0.5) - then we do nothing this literal - Else if literal is not-inlinable but instruction requires to inline it (e.g. this is e64 encoding, v_fract_f64_e64 v[0:1], 1.5) - report error - Else literal is not-inlinable but we can encode it as additional 32-bit literal constant - If instruction expect fp operand type (f64) - Check if low 32 bits of literal are zeroes (e.g. v_fract_f64 v[0:1], 1.5) - If so then do nothing - Else (e.g. v_fract_f64 v[0:1], 3.1415) - report warning that low 32 bits will be set to zeroes and precision will be lost - set low 32 bits of literal to zeroes - Instruction expects integer operand type (e.g. s_mov_b64_e32 s[0:1], 1.5) - report error as it is unclear how to encode this literal - Instruction expects 32-bit operand: - Convert parsed 64 bit fp literal to 32 bit fp. Allow lose of precision but not overflow or underflow - Is this literal inlinable and are we required to inline literal (e.g. v_trunc_f32_e64 v0, 0.5) - do nothing - Else report error - Do nothing. We can encode any other 32-bit fp literal (e.g. v_trunc_f32 v0, 10000000.0) - Parsed binary literal: - Is this literal inlinable (e.g. v_trunc_f32_e32 v0, 35) - do nothing - Else, are we required to inline this literal (e.g. v_trunc_f32_e64 v0, 35) - report error - Else, literal is not-inlinable and we are not required to inline it - Are high 32 bit of literal zeroes or same as sign bit (32 bit) - do nothing (e.g. v_trunc_f32 v0, 0xdeadbeef) - Else - report error (e.g. v_trunc_f32 v0, 0x123456789abcdef0) For this change it is required that we know operand types of instruction (are they f32/64 or b32/64). I added several new register operands (they extend previous register operands) and set operand types to corresponding types: ''' enum OperandType { OPERAND_REG_IMM32_INT, OPERAND_REG_IMM32_FP, OPERAND_REG_INLINE_C_INT, OPERAND_REG_INLINE_C_FP, } ''' This is not working yet: - Several tests are failing - Problems with predicate methods for inline immediates - LLVM generated assembler parts try to select e64 encoding before e32. More changes are required for several AsmOperands. Reviewers: vpykhtin, tstellarAMD Subscribers: arsenm, kzhuravl, artem.tamazov Differential Revision: https://reviews.llvm.org/D22922 llvm-svn: 281050
2016-09-09 22:44:04 +08:00
/// Operands with register or 32-bit immediate
OPERAND_REG_IMM_INT32 = MCOI::OPERAND_FIRST_TARGET,
OPERAND_REG_IMM_INT64,
OPERAND_REG_IMM_INT16,
OPERAND_REG_IMM_FP32,
OPERAND_REG_IMM_FP64,
OPERAND_REG_IMM_FP16,
AMDGPU] Assembler: better support for immediate literals in assembler. Summary: Prevously assembler parsed all literals as either 32-bit integers or 32-bit floating-point values. Because of this we couldn't support f64 literals. E.g. in instruction "v_fract_f64 v[0:1], 0.5", literal 0.5 was encoded as 32-bit literal 0x3f000000, which is incorrect and will be interpreted as 3.0517578125E-5 instead of 0.5. Correct encoding is inline constant 240 (optimal) or 32-bit literal 0x3FE00000 at least. With this change the way immediate literals are parsed is changed. All literals are always parsed as 64-bit values either integer or floating-point. Then we convert parsed literals to correct form based on information about type of operand parsed (was literal floating or binary) and type of expected instruction operands (is this f32/64 or b32/64 instruction). Here are rules how we convert literals: - We parsed fp literal: - Instruction expects 64-bit operand: - If parsed literal is inlinable (e.g. v_fract_f64_e32 v[0:1], 0.5) - then we do nothing this literal - Else if literal is not-inlinable but instruction requires to inline it (e.g. this is e64 encoding, v_fract_f64_e64 v[0:1], 1.5) - report error - Else literal is not-inlinable but we can encode it as additional 32-bit literal constant - If instruction expect fp operand type (f64) - Check if low 32 bits of literal are zeroes (e.g. v_fract_f64 v[0:1], 1.5) - If so then do nothing - Else (e.g. v_fract_f64 v[0:1], 3.1415) - report warning that low 32 bits will be set to zeroes and precision will be lost - set low 32 bits of literal to zeroes - Instruction expects integer operand type (e.g. s_mov_b64_e32 s[0:1], 1.5) - report error as it is unclear how to encode this literal - Instruction expects 32-bit operand: - Convert parsed 64 bit fp literal to 32 bit fp. Allow lose of precision but not overflow or underflow - Is this literal inlinable and are we required to inline literal (e.g. v_trunc_f32_e64 v0, 0.5) - do nothing - Else report error - Do nothing. We can encode any other 32-bit fp literal (e.g. v_trunc_f32 v0, 10000000.0) - Parsed binary literal: - Is this literal inlinable (e.g. v_trunc_f32_e32 v0, 35) - do nothing - Else, are we required to inline this literal (e.g. v_trunc_f32_e64 v0, 35) - report error - Else, literal is not-inlinable and we are not required to inline it - Are high 32 bit of literal zeroes or same as sign bit (32 bit) - do nothing (e.g. v_trunc_f32 v0, 0xdeadbeef) - Else - report error (e.g. v_trunc_f32 v0, 0x123456789abcdef0) For this change it is required that we know operand types of instruction (are they f32/64 or b32/64). I added several new register operands (they extend previous register operands) and set operand types to corresponding types: ''' enum OperandType { OPERAND_REG_IMM32_INT, OPERAND_REG_IMM32_FP, OPERAND_REG_INLINE_C_INT, OPERAND_REG_INLINE_C_FP, } ''' This is not working yet: - Several tests are failing - Problems with predicate methods for inline immediates - LLVM generated assembler parts try to select e64 encoding before e32. More changes are required for several AsmOperands. Reviewers: vpykhtin, tstellarAMD Subscribers: arsenm, kzhuravl, artem.tamazov Differential Revision: https://reviews.llvm.org/D22922 llvm-svn: 281050
2016-09-09 22:44:04 +08:00
/// Operands with register or inline constant
OPERAND_REG_INLINE_C_INT16,
OPERAND_REG_INLINE_C_INT32,
OPERAND_REG_INLINE_C_INT64,
OPERAND_REG_INLINE_C_FP16,
OPERAND_REG_INLINE_C_FP32,
OPERAND_REG_INLINE_C_FP64,
OPERAND_REG_INLINE_C_V2FP16,
OPERAND_REG_INLINE_C_V2INT16,
OPERAND_REG_IMM_FIRST = OPERAND_REG_IMM_INT32,
OPERAND_REG_IMM_LAST = OPERAND_REG_IMM_FP16,
OPERAND_REG_INLINE_C_FIRST = OPERAND_REG_INLINE_C_INT16,
OPERAND_REG_INLINE_C_LAST = OPERAND_REG_INLINE_C_V2INT16,
OPERAND_SRC_FIRST = OPERAND_REG_IMM_INT32,
OPERAND_SRC_LAST = OPERAND_REG_INLINE_C_LAST,
AMDGPU] Assembler: better support for immediate literals in assembler. Summary: Prevously assembler parsed all literals as either 32-bit integers or 32-bit floating-point values. Because of this we couldn't support f64 literals. E.g. in instruction "v_fract_f64 v[0:1], 0.5", literal 0.5 was encoded as 32-bit literal 0x3f000000, which is incorrect and will be interpreted as 3.0517578125E-5 instead of 0.5. Correct encoding is inline constant 240 (optimal) or 32-bit literal 0x3FE00000 at least. With this change the way immediate literals are parsed is changed. All literals are always parsed as 64-bit values either integer or floating-point. Then we convert parsed literals to correct form based on information about type of operand parsed (was literal floating or binary) and type of expected instruction operands (is this f32/64 or b32/64 instruction). Here are rules how we convert literals: - We parsed fp literal: - Instruction expects 64-bit operand: - If parsed literal is inlinable (e.g. v_fract_f64_e32 v[0:1], 0.5) - then we do nothing this literal - Else if literal is not-inlinable but instruction requires to inline it (e.g. this is e64 encoding, v_fract_f64_e64 v[0:1], 1.5) - report error - Else literal is not-inlinable but we can encode it as additional 32-bit literal constant - If instruction expect fp operand type (f64) - Check if low 32 bits of literal are zeroes (e.g. v_fract_f64 v[0:1], 1.5) - If so then do nothing - Else (e.g. v_fract_f64 v[0:1], 3.1415) - report warning that low 32 bits will be set to zeroes and precision will be lost - set low 32 bits of literal to zeroes - Instruction expects integer operand type (e.g. s_mov_b64_e32 s[0:1], 1.5) - report error as it is unclear how to encode this literal - Instruction expects 32-bit operand: - Convert parsed 64 bit fp literal to 32 bit fp. Allow lose of precision but not overflow or underflow - Is this literal inlinable and are we required to inline literal (e.g. v_trunc_f32_e64 v0, 0.5) - do nothing - Else report error - Do nothing. We can encode any other 32-bit fp literal (e.g. v_trunc_f32 v0, 10000000.0) - Parsed binary literal: - Is this literal inlinable (e.g. v_trunc_f32_e32 v0, 35) - do nothing - Else, are we required to inline this literal (e.g. v_trunc_f32_e64 v0, 35) - report error - Else, literal is not-inlinable and we are not required to inline it - Are high 32 bit of literal zeroes or same as sign bit (32 bit) - do nothing (e.g. v_trunc_f32 v0, 0xdeadbeef) - Else - report error (e.g. v_trunc_f32 v0, 0x123456789abcdef0) For this change it is required that we know operand types of instruction (are they f32/64 or b32/64). I added several new register operands (they extend previous register operands) and set operand types to corresponding types: ''' enum OperandType { OPERAND_REG_IMM32_INT, OPERAND_REG_IMM32_FP, OPERAND_REG_INLINE_C_INT, OPERAND_REG_INLINE_C_FP, } ''' This is not working yet: - Several tests are failing - Problems with predicate methods for inline immediates - LLVM generated assembler parts try to select e64 encoding before e32. More changes are required for several AsmOperands. Reviewers: vpykhtin, tstellarAMD Subscribers: arsenm, kzhuravl, artem.tamazov Differential Revision: https://reviews.llvm.org/D22922 llvm-svn: 281050
2016-09-09 22:44:04 +08:00
// Operand for source modifiers for VOP instructions
OPERAND_INPUT_MODS,
// Operand for SDWA instructions
OPERAND_SDWA_VOPC_DST,
AMDGPU] Assembler: better support for immediate literals in assembler. Summary: Prevously assembler parsed all literals as either 32-bit integers or 32-bit floating-point values. Because of this we couldn't support f64 literals. E.g. in instruction "v_fract_f64 v[0:1], 0.5", literal 0.5 was encoded as 32-bit literal 0x3f000000, which is incorrect and will be interpreted as 3.0517578125E-5 instead of 0.5. Correct encoding is inline constant 240 (optimal) or 32-bit literal 0x3FE00000 at least. With this change the way immediate literals are parsed is changed. All literals are always parsed as 64-bit values either integer or floating-point. Then we convert parsed literals to correct form based on information about type of operand parsed (was literal floating or binary) and type of expected instruction operands (is this f32/64 or b32/64 instruction). Here are rules how we convert literals: - We parsed fp literal: - Instruction expects 64-bit operand: - If parsed literal is inlinable (e.g. v_fract_f64_e32 v[0:1], 0.5) - then we do nothing this literal - Else if literal is not-inlinable but instruction requires to inline it (e.g. this is e64 encoding, v_fract_f64_e64 v[0:1], 1.5) - report error - Else literal is not-inlinable but we can encode it as additional 32-bit literal constant - If instruction expect fp operand type (f64) - Check if low 32 bits of literal are zeroes (e.g. v_fract_f64 v[0:1], 1.5) - If so then do nothing - Else (e.g. v_fract_f64 v[0:1], 3.1415) - report warning that low 32 bits will be set to zeroes and precision will be lost - set low 32 bits of literal to zeroes - Instruction expects integer operand type (e.g. s_mov_b64_e32 s[0:1], 1.5) - report error as it is unclear how to encode this literal - Instruction expects 32-bit operand: - Convert parsed 64 bit fp literal to 32 bit fp. Allow lose of precision but not overflow or underflow - Is this literal inlinable and are we required to inline literal (e.g. v_trunc_f32_e64 v0, 0.5) - do nothing - Else report error - Do nothing. We can encode any other 32-bit fp literal (e.g. v_trunc_f32 v0, 10000000.0) - Parsed binary literal: - Is this literal inlinable (e.g. v_trunc_f32_e32 v0, 35) - do nothing - Else, are we required to inline this literal (e.g. v_trunc_f32_e64 v0, 35) - report error - Else, literal is not-inlinable and we are not required to inline it - Are high 32 bit of literal zeroes or same as sign bit (32 bit) - do nothing (e.g. v_trunc_f32 v0, 0xdeadbeef) - Else - report error (e.g. v_trunc_f32 v0, 0x123456789abcdef0) For this change it is required that we know operand types of instruction (are they f32/64 or b32/64). I added several new register operands (they extend previous register operands) and set operand types to corresponding types: ''' enum OperandType { OPERAND_REG_IMM32_INT, OPERAND_REG_IMM32_FP, OPERAND_REG_INLINE_C_INT, OPERAND_REG_INLINE_C_FP, } ''' This is not working yet: - Several tests are failing - Problems with predicate methods for inline immediates - LLVM generated assembler parts try to select e64 encoding before e32. More changes are required for several AsmOperands. Reviewers: vpykhtin, tstellarAMD Subscribers: arsenm, kzhuravl, artem.tamazov Differential Revision: https://reviews.llvm.org/D22922 llvm-svn: 281050
2016-09-09 22:44:04 +08:00
/// Operand with 32-bit immediate that uses the constant bus.
OPERAND_KIMM32,
OPERAND_KIMM16
};
}
namespace SIStackID {
enum StackTypes : uint8_t {
SCRATCH = 0,
SGPR_SPILL = 1
};
}
// Input operand modifiers bit-masks
// NEG and SEXT share same bit-mask because they can't be set simultaneously.
namespace SISrcMods {
enum {
NEG = 1 << 0, // Floating-point negate modifier
ABS = 1 << 1, // Floating-point absolute modifier
SEXT = 1 << 0, // Integer sign-extend modifier
NEG_HI = ABS, // Floating-point negate high packed component modifier.
OP_SEL_0 = 1 << 2,
OP_SEL_1 = 1 << 3,
DST_OP_SEL = 1 << 3 // VOP3 dst op_sel (share mask with OP_SEL_1)
};
}
namespace SIOutMods {
enum {
NONE = 0,
MUL2 = 1,
MUL4 = 2,
DIV2 = 3
};
}
namespace VGPRIndexMode {
enum {
SRC0_ENABLE = 1 << 0,
SRC1_ENABLE = 1 << 1,
SRC2_ENABLE = 1 << 2,
DST_ENABLE = 1 << 3
};
}
namespace AMDGPUAsmVariants {
enum {
DEFAULT = 0,
VOP3 = 1,
SDWA = 2,
SDWA9 = 3,
DPP = 4
};
}
namespace AMDGPU {
namespace EncValues { // Encoding values of enum9/8/7 operands
enum {
SGPR_MIN = 0,
SGPR_MAX = 101,
TTMP_VI_MIN = 112,
TTMP_VI_MAX = 123,
TTMP_GFX9_MIN = 108,
TTMP_GFX9_MAX = 123,
INLINE_INTEGER_C_MIN = 128,
INLINE_INTEGER_C_POSITIVE_MAX = 192, // 64
INLINE_INTEGER_C_MAX = 208,
INLINE_FLOATING_C_MIN = 240,
INLINE_FLOATING_C_MAX = 248,
LITERAL_CONST = 255,
VGPR_MIN = 256,
VGPR_MAX = 511
};
} // namespace EncValues
} // namespace AMDGPU
namespace AMDGPU {
namespace SendMsg { // Encoding of SIMM16 used in s_sendmsg* insns.
enum Id { // Message ID, width(4) [3:0].
ID_UNKNOWN_ = -1,
ID_INTERRUPT = 1,
ID_GS,
ID_GS_DONE,
ID_SYSMSG = 15,
ID_GAPS_LAST_, // Indicate that sequence has gaps.
ID_GAPS_FIRST_ = ID_INTERRUPT,
ID_SHIFT_ = 0,
ID_WIDTH_ = 4,
ID_MASK_ = (((1 << ID_WIDTH_) - 1) << ID_SHIFT_)
};
enum Op { // Both GS and SYS operation IDs.
OP_UNKNOWN_ = -1,
OP_SHIFT_ = 4,
// width(2) [5:4]
OP_GS_NOP = 0,
OP_GS_CUT,
OP_GS_EMIT,
OP_GS_EMIT_CUT,
OP_GS_LAST_,
OP_GS_FIRST_ = OP_GS_NOP,
OP_GS_WIDTH_ = 2,
OP_GS_MASK_ = (((1 << OP_GS_WIDTH_) - 1) << OP_SHIFT_),
// width(3) [6:4]
OP_SYS_ECC_ERR_INTERRUPT = 1,
OP_SYS_REG_RD,
OP_SYS_HOST_TRAP_ACK,
OP_SYS_TTRACE_PC,
OP_SYS_LAST_,
OP_SYS_FIRST_ = OP_SYS_ECC_ERR_INTERRUPT,
OP_SYS_WIDTH_ = 3,
OP_SYS_MASK_ = (((1 << OP_SYS_WIDTH_) - 1) << OP_SHIFT_)
};
enum StreamId { // Stream ID, (2) [9:8].
STREAM_ID_DEFAULT_ = 0,
STREAM_ID_LAST_ = 4,
STREAM_ID_FIRST_ = STREAM_ID_DEFAULT_,
STREAM_ID_SHIFT_ = 8,
STREAM_ID_WIDTH_= 2,
STREAM_ID_MASK_ = (((1 << STREAM_ID_WIDTH_) - 1) << STREAM_ID_SHIFT_)
};
} // namespace SendMsg
namespace Hwreg { // Encoding of SIMM16 used in s_setreg/getreg* insns.
enum Id { // HwRegCode, (6) [5:0]
ID_UNKNOWN_ = -1,
ID_SYMBOLIC_FIRST_ = 1, // There are corresponding symbolic names defined.
ID_MODE = 1,
ID_STATUS = 2,
ID_TRAPSTS = 3,
ID_HW_ID = 4,
ID_GPR_ALLOC = 5,
ID_LDS_ALLOC = 6,
ID_IB_STS = 7,
ID_MEM_BASES = 15,
ID_SYMBOLIC_FIRST_GFX9_ = ID_MEM_BASES,
ID_SYMBOLIC_LAST_ = 16,
ID_SHIFT_ = 0,
ID_WIDTH_ = 6,
ID_MASK_ = (((1 << ID_WIDTH_) - 1) << ID_SHIFT_)
};
enum Offset { // Offset, (5) [10:6]
OFFSET_DEFAULT_ = 0,
OFFSET_SHIFT_ = 6,
OFFSET_WIDTH_ = 5,
OFFSET_MASK_ = (((1 << OFFSET_WIDTH_) - 1) << OFFSET_SHIFT_),
OFFSET_SRC_SHARED_BASE = 16,
OFFSET_SRC_PRIVATE_BASE = 0
};
enum WidthMinusOne { // WidthMinusOne, (5) [15:11]
WIDTH_M1_DEFAULT_ = 31,
WIDTH_M1_SHIFT_ = 11,
WIDTH_M1_WIDTH_ = 5,
WIDTH_M1_MASK_ = (((1 << WIDTH_M1_WIDTH_) - 1) << WIDTH_M1_SHIFT_),
WIDTH_M1_SRC_SHARED_BASE = 15,
WIDTH_M1_SRC_PRIVATE_BASE = 15
};
} // namespace Hwreg
namespace Swizzle { // Encoding of swizzle macro used in ds_swizzle_b32.
enum Id { // id of symbolic names
ID_QUAD_PERM = 0,
ID_BITMASK_PERM,
ID_SWAP,
ID_REVERSE,
ID_BROADCAST
};
enum EncBits {
// swizzle mode encodings
QUAD_PERM_ENC = 0x8000,
QUAD_PERM_ENC_MASK = 0xFF00,
BITMASK_PERM_ENC = 0x0000,
BITMASK_PERM_ENC_MASK = 0x8000,
// QUAD_PERM encodings
LANE_MASK = 0x3,
LANE_MAX = LANE_MASK,
LANE_SHIFT = 2,
LANE_NUM = 4,
// BITMASK_PERM encodings
BITMASK_MASK = 0x1F,
BITMASK_MAX = BITMASK_MASK,
BITMASK_WIDTH = 5,
BITMASK_AND_SHIFT = 0,
BITMASK_OR_SHIFT = 5,
BITMASK_XOR_SHIFT = 10
};
} // namespace Swizzle
namespace SDWA {
enum SdwaSel {
BYTE_0 = 0,
BYTE_1 = 1,
BYTE_2 = 2,
BYTE_3 = 3,
WORD_0 = 4,
WORD_1 = 5,
DWORD = 6,
};
enum DstUnused {
UNUSED_PAD = 0,
UNUSED_SEXT = 1,
UNUSED_PRESERVE = 2,
};
enum SDWA9EncValues{
SRC_SGPR_MASK = 0x100,
SRC_VGPR_MASK = 0xFF,
VOPC_DST_VCC_MASK = 0x80,
VOPC_DST_SGPR_MASK = 0x7F,
SRC_VGPR_MIN = 0,
SRC_VGPR_MAX = 255,
SRC_SGPR_MIN = 256,
SRC_SGPR_MAX = 357,
SRC_TTMP_MIN = 364,
SRC_TTMP_MAX = 379,
};
} // namespace SDWA
namespace DPP {
enum DppCtrl {
QUAD_PERM_FIRST = 0,
QUAD_PERM_LAST = 0xFF,
DPP_UNUSED1 = 0x100,
ROW_SHL0 = 0x100,
ROW_SHL_FIRST = 0x101,
ROW_SHL_LAST = 0x10F,
DPP_UNUSED2 = 0x110,
ROW_SHR0 = 0x110,
ROW_SHR_FIRST = 0x111,
ROW_SHR_LAST = 0x11F,
DPP_UNUSED3 = 0x120,
ROW_ROR0 = 0x120,
ROW_ROR_FIRST = 0x121,
ROW_ROR_LAST = 0x12F,
WAVE_SHL1 = 0x130,
DPP_UNUSED4_FIRST = 0x131,
DPP_UNUSED4_LAST = 0x133,
WAVE_ROL1 = 0x134,
DPP_UNUSED5_FIRST = 0x135,
DPP_UNUSED5_LAST = 0x137,
WAVE_SHR1 = 0x138,
DPP_UNUSED6_FIRST = 0x139,
DPP_UNUSED6_LAST = 0x13B,
WAVE_ROR1 = 0x13C,
DPP_UNUSED7_FIRST = 0x13D,
DPP_UNUSED7_LAST = 0x13F,
ROW_MIRROR = 0x140,
ROW_HALF_MIRROR = 0x141,
BCAST15 = 0x142,
BCAST31 = 0x143,
DPP_LAST = BCAST31
};
} // namespace DPP
} // namespace AMDGPU
#define R_00B028_SPI_SHADER_PGM_RSRC1_PS 0x00B028
#define R_00B02C_SPI_SHADER_PGM_RSRC2_PS 0x00B02C
#define S_00B02C_EXTRA_LDS_SIZE(x) (((x) & 0xFF) << 8)
#define R_00B128_SPI_SHADER_PGM_RSRC1_VS 0x00B128
#define R_00B228_SPI_SHADER_PGM_RSRC1_GS 0x00B228
#define R_00B328_SPI_SHADER_PGM_RSRC1_ES 0x00B328
#define R_00B428_SPI_SHADER_PGM_RSRC1_HS 0x00B428
#define R_00B528_SPI_SHADER_PGM_RSRC1_LS 0x00B528
#define R_00B848_COMPUTE_PGM_RSRC1 0x00B848
#define S_00B028_VGPRS(x) (((x) & 0x3F) << 0)
#define S_00B028_SGPRS(x) (((x) & 0x0F) << 6)
#define R_00B84C_COMPUTE_PGM_RSRC2 0x00B84C
#define S_00B84C_SCRATCH_EN(x) (((x) & 0x1) << 0)
#define G_00B84C_SCRATCH_EN(x) (((x) >> 0) & 0x1)
#define C_00B84C_SCRATCH_EN 0xFFFFFFFE
#define S_00B84C_USER_SGPR(x) (((x) & 0x1F) << 1)
#define G_00B84C_USER_SGPR(x) (((x) >> 1) & 0x1F)
#define C_00B84C_USER_SGPR 0xFFFFFFC1
#define S_00B84C_TRAP_HANDLER(x) (((x) & 0x1) << 6)
#define G_00B84C_TRAP_HANDLER(x) (((x) >> 6) & 0x1)
#define C_00B84C_TRAP_HANDLER 0xFFFFFFBF
#define S_00B84C_TGID_X_EN(x) (((x) & 0x1) << 7)
#define G_00B84C_TGID_X_EN(x) (((x) >> 7) & 0x1)
#define C_00B84C_TGID_X_EN 0xFFFFFF7F
#define S_00B84C_TGID_Y_EN(x) (((x) & 0x1) << 8)
#define G_00B84C_TGID_Y_EN(x) (((x) >> 8) & 0x1)
#define C_00B84C_TGID_Y_EN 0xFFFFFEFF
#define S_00B84C_TGID_Z_EN(x) (((x) & 0x1) << 9)
#define G_00B84C_TGID_Z_EN(x) (((x) >> 9) & 0x1)
#define C_00B84C_TGID_Z_EN 0xFFFFFDFF
#define S_00B84C_TG_SIZE_EN(x) (((x) & 0x1) << 10)
#define G_00B84C_TG_SIZE_EN(x) (((x) >> 10) & 0x1)
#define C_00B84C_TG_SIZE_EN 0xFFFFFBFF
#define S_00B84C_TIDIG_COMP_CNT(x) (((x) & 0x03) << 11)
#define G_00B84C_TIDIG_COMP_CNT(x) (((x) >> 11) & 0x03)
#define C_00B84C_TIDIG_COMP_CNT 0xFFFFE7FF
/* CIK */
#define S_00B84C_EXCP_EN_MSB(x) (((x) & 0x03) << 13)
#define G_00B84C_EXCP_EN_MSB(x) (((x) >> 13) & 0x03)
#define C_00B84C_EXCP_EN_MSB 0xFFFF9FFF
/* */
#define S_00B84C_LDS_SIZE(x) (((x) & 0x1FF) << 15)
#define G_00B84C_LDS_SIZE(x) (((x) >> 15) & 0x1FF)
#define C_00B84C_LDS_SIZE 0xFF007FFF
#define S_00B84C_EXCP_EN(x) (((x) & 0x7F) << 24)
#define G_00B84C_EXCP_EN(x) (((x) >> 24) & 0x7F)
#define C_00B84C_EXCP_EN
#define R_0286CC_SPI_PS_INPUT_ENA 0x0286CC
#define R_0286D0_SPI_PS_INPUT_ADDR 0x0286D0
#define R_00B848_COMPUTE_PGM_RSRC1 0x00B848
#define S_00B848_VGPRS(x) (((x) & 0x3F) << 0)
#define G_00B848_VGPRS(x) (((x) >> 0) & 0x3F)
#define C_00B848_VGPRS 0xFFFFFFC0
#define S_00B848_SGPRS(x) (((x) & 0x0F) << 6)
#define G_00B848_SGPRS(x) (((x) >> 6) & 0x0F)
#define C_00B848_SGPRS 0xFFFFFC3F
#define S_00B848_PRIORITY(x) (((x) & 0x03) << 10)
#define G_00B848_PRIORITY(x) (((x) >> 10) & 0x03)
#define C_00B848_PRIORITY 0xFFFFF3FF
#define S_00B848_FLOAT_MODE(x) (((x) & 0xFF) << 12)
#define G_00B848_FLOAT_MODE(x) (((x) >> 12) & 0xFF)
#define C_00B848_FLOAT_MODE 0xFFF00FFF
#define S_00B848_PRIV(x) (((x) & 0x1) << 20)
#define G_00B848_PRIV(x) (((x) >> 20) & 0x1)
#define C_00B848_PRIV 0xFFEFFFFF
#define S_00B848_DX10_CLAMP(x) (((x) & 0x1) << 21)
#define G_00B848_DX10_CLAMP(x) (((x) >> 21) & 0x1)
#define C_00B848_DX10_CLAMP 0xFFDFFFFF
#define S_00B848_DEBUG_MODE(x) (((x) & 0x1) << 22)
#define G_00B848_DEBUG_MODE(x) (((x) >> 22) & 0x1)
#define C_00B848_DEBUG_MODE 0xFFBFFFFF
#define S_00B848_IEEE_MODE(x) (((x) & 0x1) << 23)
#define G_00B848_IEEE_MODE(x) (((x) >> 23) & 0x1)
#define C_00B848_IEEE_MODE 0xFF7FFFFF
// Helpers for setting FLOAT_MODE
#define FP_ROUND_ROUND_TO_NEAREST 0
#define FP_ROUND_ROUND_TO_INF 1
#define FP_ROUND_ROUND_TO_NEGINF 2
#define FP_ROUND_ROUND_TO_ZERO 3
// Bits 3:0 control rounding mode. 1:0 control single precision, 3:2 double
// precision.
#define FP_ROUND_MODE_SP(x) ((x) & 0x3)
#define FP_ROUND_MODE_DP(x) (((x) & 0x3) << 2)
#define FP_DENORM_FLUSH_IN_FLUSH_OUT 0
#define FP_DENORM_FLUSH_OUT 1
#define FP_DENORM_FLUSH_IN 2
#define FP_DENORM_FLUSH_NONE 3
// Bits 7:4 control denormal handling. 5:4 control single precision, 6:7 double
// precision.
#define FP_DENORM_MODE_SP(x) (((x) & 0x3) << 4)
#define FP_DENORM_MODE_DP(x) (((x) & 0x3) << 6)
#define R_00B860_COMPUTE_TMPRING_SIZE 0x00B860
#define S_00B860_WAVESIZE(x) (((x) & 0x1FFF) << 12)
#define R_0286E8_SPI_TMPRING_SIZE 0x0286E8
#define S_0286E8_WAVESIZE(x) (((x) & 0x1FFF) << 12)
#define R_SPILLED_SGPRS 0x4
#define R_SPILLED_VGPRS 0x8
} // End namespace llvm
#endif