// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x half> @llvm.riscv.vfadd.nxv1f16.nxv1f16.i64(<vscale x 1 x half> [[OP1:%.*]], <vscale x 1 x half> [[OP2:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: ret <vscale x 1 x half> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x half> @llvm.riscv.vfadd.nxv1f16.f16.i64(<vscale x 1 x half> [[OP1:%.*]], half [[OP2:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: ret <vscale x 1 x half> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x half> @llvm.riscv.vfadd.nxv2f16.nxv2f16.i64(<vscale x 2 x half> [[OP1:%.*]], <vscale x 2 x half> [[OP2:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: ret <vscale x 2 x half> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x half> @llvm.riscv.vfadd.nxv2f16.f16.i64(<vscale x 2 x half> [[OP1:%.*]], half [[OP2:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: ret <vscale x 2 x half> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x half> @llvm.riscv.vfadd.nxv4f16.nxv4f16.i64(<vscale x 4 x half> [[OP1:%.*]], <vscale x 4 x half> [[OP2:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: ret <vscale x 4 x half> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x half> @llvm.riscv.vfadd.nxv4f16.f16.i64(<vscale x 4 x half> [[OP1:%.*]], half [[OP2:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: ret <vscale x 4 x half> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x half> @llvm.riscv.vfadd.nxv8f16.nxv8f16.i64(<vscale x 8 x half> [[OP1:%.*]], <vscale x 8 x half> [[OP2:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: ret <vscale x 8 x half> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x half> @llvm.riscv.vfadd.nxv8f16.f16.i64(<vscale x 8 x half> [[OP1:%.*]], half [[OP2:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: ret <vscale x 8 x half> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 16 x half> @llvm.riscv.vfadd.nxv16f16.nxv16f16.i64(<vscale x 16 x half> [[OP1:%.*]], <vscale x 16 x half> [[OP2:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: ret <vscale x 16 x half> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 16 x half> @llvm.riscv.vfadd.nxv16f16.f16.i64(<vscale x 16 x half> [[OP1:%.*]], half [[OP2:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: ret <vscale x 16 x half> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 32 x half> @llvm.riscv.vfadd.nxv32f16.nxv32f16.i64(<vscale x 32 x half> [[OP1:%.*]], <vscale x 32 x half> [[OP2:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: ret <vscale x 32 x half> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 32 x half> @llvm.riscv.vfadd.nxv32f16.f16.i64(<vscale x 32 x half> [[OP1:%.*]], half [[OP2:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: ret <vscale x 32 x half> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x float> @llvm.riscv.vfadd.nxv1f32.nxv1f32.i64(<vscale x 1 x float> [[OP1:%.*]], <vscale x 1 x float> [[OP2:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x float> @llvm.riscv.vfadd.nxv1f32.f32.i64(<vscale x 1 x float> [[OP1:%.*]], float [[OP2:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x float> @llvm.riscv.vfadd.nxv2f32.nxv2f32.i64(<vscale x 2 x float> [[OP1:%.*]], <vscale x 2 x float> [[OP2:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x float> @llvm.riscv.vfadd.nxv2f32.f32.i64(<vscale x 2 x float> [[OP1:%.*]], float [[OP2:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x float> @llvm.riscv.vfadd.nxv4f32.nxv4f32.i64(<vscale x 4 x float> [[OP1:%.*]], <vscale x 4 x float> [[OP2:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x float> @llvm.riscv.vfadd.nxv4f32.f32.i64(<vscale x 4 x float> [[OP1:%.*]], float [[OP2:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x float> @llvm.riscv.vfadd.nxv8f32.nxv8f32.i64(<vscale x 8 x float> [[OP1:%.*]], <vscale x 8 x float> [[OP2:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x float> @llvm.riscv.vfadd.nxv8f32.f32.i64(<vscale x 8 x float> [[OP1:%.*]], float [[OP2:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 16 x float> @llvm.riscv.vfadd.nxv16f32.nxv16f32.i64(<vscale x 16 x float> [[OP1:%.*]], <vscale x 16 x float> [[OP2:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 16 x float> @llvm.riscv.vfadd.nxv16f32.f32.i64(<vscale x 16 x float> [[OP1:%.*]], float [[OP2:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x double> @llvm.riscv.vfadd.nxv1f64.nxv1f64.i64(<vscale x 1 x double> [[OP1:%.*]], <vscale x 1 x double> [[OP2:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x double> @llvm.riscv.vfadd.nxv1f64.f64.i64(<vscale x 1 x double> [[OP1:%.*]], double [[OP2:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x double> @llvm.riscv.vfadd.nxv2f64.nxv2f64.i64(<vscale x 2 x double> [[OP1:%.*]], <vscale x 2 x double> [[OP2:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x double> @llvm.riscv.vfadd.nxv2f64.f64.i64(<vscale x 2 x double> [[OP1:%.*]], double [[OP2:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x double> @llvm.riscv.vfadd.nxv4f64.nxv4f64.i64(<vscale x 4 x double> [[OP1:%.*]], <vscale x 4 x double> [[OP2:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x double> @llvm.riscv.vfadd.nxv4f64.f64.i64(<vscale x 4 x double> [[OP1:%.*]], double [[OP2:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x double> @llvm.riscv.vfadd.nxv8f64.nxv8f64.i64(<vscale x 8 x double> [[OP1:%.*]], <vscale x 8 x double> [[OP2:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x double> @llvm.riscv.vfadd.nxv8f64.f64.i64(<vscale x 8 x double> [[OP1:%.*]], double [[OP2:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x half> @llvm.riscv.vfadd.mask.nxv1f16.nxv1f16.i64(<vscale x 1 x half> [[MASKEDOFF:%.*]], <vscale x 1 x half> [[OP1:%.*]], <vscale x 1 x half> [[OP2:%.*]], <vscale x 1 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x half> @llvm.riscv.vfadd.mask.nxv1f16.f16.i64(<vscale x 1 x half> [[MASKEDOFF:%.*]], <vscale x 1 x half> [[OP1:%.*]], half [[OP2:%.*]], <vscale x 1 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x half> @llvm.riscv.vfadd.mask.nxv2f16.nxv2f16.i64(<vscale x 2 x half> [[MASKEDOFF:%.*]], <vscale x 2 x half> [[OP1:%.*]], <vscale x 2 x half> [[OP2:%.*]], <vscale x 2 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x half> @llvm.riscv.vfadd.mask.nxv2f16.f16.i64(<vscale x 2 x half> [[MASKEDOFF:%.*]], <vscale x 2 x half> [[OP1:%.*]], half [[OP2:%.*]], <vscale x 2 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x half> @llvm.riscv.vfadd.mask.nxv4f16.nxv4f16.i64(<vscale x 4 x half> [[MASKEDOFF:%.*]], <vscale x 4 x half> [[OP1:%.*]], <vscale x 4 x half> [[OP2:%.*]], <vscale x 4 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x half> @llvm.riscv.vfadd.mask.nxv4f16.f16.i64(<vscale x 4 x half> [[MASKEDOFF:%.*]], <vscale x 4 x half> [[OP1:%.*]], half [[OP2:%.*]], <vscale x 4 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x half> @llvm.riscv.vfadd.mask.nxv8f16.nxv8f16.i64(<vscale x 8 x half> [[MASKEDOFF:%.*]], <vscale x 8 x half> [[OP1:%.*]], <vscale x 8 x half> [[OP2:%.*]], <vscale x 8 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x half> @llvm.riscv.vfadd.mask.nxv8f16.f16.i64(<vscale x 8 x half> [[MASKEDOFF:%.*]], <vscale x 8 x half> [[OP1:%.*]], half [[OP2:%.*]], <vscale x 8 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 16 x half> @llvm.riscv.vfadd.mask.nxv16f16.nxv16f16.i64(<vscale x 16 x half> [[MASKEDOFF:%.*]], <vscale x 16 x half> [[OP1:%.*]], <vscale x 16 x half> [[OP2:%.*]], <vscale x 16 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 16 x half> @llvm.riscv.vfadd.mask.nxv16f16.f16.i64(<vscale x 16 x half> [[MASKEDOFF:%.*]], <vscale x 16 x half> [[OP1:%.*]], half [[OP2:%.*]], <vscale x 16 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 32 x half> @llvm.riscv.vfadd.mask.nxv32f16.nxv32f16.i64(<vscale x 32 x half> [[MASKEDOFF:%.*]], <vscale x 32 x half> [[OP1:%.*]], <vscale x 32 x half> [[OP2:%.*]], <vscale x 32 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 32 x half> @llvm.riscv.vfadd.mask.nxv32f16.f16.i64(<vscale x 32 x half> [[MASKEDOFF:%.*]], <vscale x 32 x half> [[OP1:%.*]], half [[OP2:%.*]], <vscale x 32 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x float> @llvm.riscv.vfadd.mask.nxv1f32.nxv1f32.i64(<vscale x 1 x float> [[MASKEDOFF:%.*]], <vscale x 1 x float> [[OP1:%.*]], <vscale x 1 x float> [[OP2:%.*]], <vscale x 1 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x float> @llvm.riscv.vfadd.mask.nxv1f32.f32.i64(<vscale x 1 x float> [[MASKEDOFF:%.*]], <vscale x 1 x float> [[OP1:%.*]], float [[OP2:%.*]], <vscale x 1 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x float> @llvm.riscv.vfadd.mask.nxv2f32.nxv2f32.i64(<vscale x 2 x float> [[MASKEDOFF:%.*]], <vscale x 2 x float> [[OP1:%.*]], <vscale x 2 x float> [[OP2:%.*]], <vscale x 2 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x float> @llvm.riscv.vfadd.mask.nxv2f32.f32.i64(<vscale x 2 x float> [[MASKEDOFF:%.*]], <vscale x 2 x float> [[OP1:%.*]], float [[OP2:%.*]], <vscale x 2 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x float> @llvm.riscv.vfadd.mask.nxv4f32.nxv4f32.i64(<vscale x 4 x float> [[MASKEDOFF:%.*]], <vscale x 4 x float> [[OP1:%.*]], <vscale x 4 x float> [[OP2:%.*]], <vscale x 4 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x float> @llvm.riscv.vfadd.mask.nxv4f32.f32.i64(<vscale x 4 x float> [[MASKEDOFF:%.*]], <vscale x 4 x float> [[OP1:%.*]], float [[OP2:%.*]], <vscale x 4 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x float> @llvm.riscv.vfadd.mask.nxv8f32.nxv8f32.i64(<vscale x 8 x float> [[MASKEDOFF:%.*]], <vscale x 8 x float> [[OP1:%.*]], <vscale x 8 x float> [[OP2:%.*]], <vscale x 8 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x float> @llvm.riscv.vfadd.mask.nxv8f32.f32.i64(<vscale x 8 x float> [[MASKEDOFF:%.*]], <vscale x 8 x float> [[OP1:%.*]], float [[OP2:%.*]], <vscale x 8 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 16 x float> @llvm.riscv.vfadd.mask.nxv16f32.nxv16f32.i64(<vscale x 16 x float> [[MASKEDOFF:%.*]], <vscale x 16 x float> [[OP1:%.*]], <vscale x 16 x float> [[OP2:%.*]], <vscale x 16 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 16 x float> @llvm.riscv.vfadd.mask.nxv16f32.f32.i64(<vscale x 16 x float> [[MASKEDOFF:%.*]], <vscale x 16 x float> [[OP1:%.*]], float [[OP2:%.*]], <vscale x 16 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x double> @llvm.riscv.vfadd.mask.nxv1f64.nxv1f64.i64(<vscale x 1 x double> [[MASKEDOFF:%.*]], <vscale x 1 x double> [[OP1:%.*]], <vscale x 1 x double> [[OP2:%.*]], <vscale x 1 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x double> @llvm.riscv.vfadd.mask.nxv1f64.f64.i64(<vscale x 1 x double> [[MASKEDOFF:%.*]], <vscale x 1 x double> [[OP1:%.*]], double [[OP2:%.*]], <vscale x 1 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x double> @llvm.riscv.vfadd.mask.nxv2f64.nxv2f64.i64(<vscale x 2 x double> [[MASKEDOFF:%.*]], <vscale x 2 x double> [[OP1:%.*]], <vscale x 2 x double> [[OP2:%.*]], <vscale x 2 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x double> @llvm.riscv.vfadd.mask.nxv2f64.f64.i64(<vscale x 2 x double> [[MASKEDOFF:%.*]], <vscale x 2 x double> [[OP1:%.*]], double [[OP2:%.*]], <vscale x 2 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x double> @llvm.riscv.vfadd.mask.nxv4f64.nxv4f64.i64(<vscale x 4 x double> [[MASKEDOFF:%.*]], <vscale x 4 x double> [[OP1:%.*]], <vscale x 4 x double> [[OP2:%.*]], <vscale x 4 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x double> @llvm.riscv.vfadd.mask.nxv4f64.f64.i64(<vscale x 4 x double> [[MASKEDOFF:%.*]], <vscale x 4 x double> [[OP1:%.*]], double [[OP2:%.*]], <vscale x 4 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x double> @llvm.riscv.vfadd.mask.nxv8f64.nxv8f64.i64(<vscale x 8 x double> [[MASKEDOFF:%.*]], <vscale x 8 x double> [[OP1:%.*]], <vscale x 8 x double> [[OP2:%.*]], <vscale x 8 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x double> @llvm.riscv.vfadd.mask.nxv8f64.f64.i64(<vscale x 8 x double> [[MASKEDOFF:%.*]], <vscale x 8 x double> [[OP1:%.*]], double [[OP2:%.*]], <vscale x 8 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)