llvm-project/lldb/source/Core/PluginManager.cpp

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//===-- PluginManager.cpp -------------------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "lldb/Core/PluginManager.h"
#include "lldb/Core/Debugger.h"
#include "lldb/Host/FileSystem.h"
#include "lldb/Host/HostInfo.h"
#include "lldb/Interpreter/OptionValueProperties.h"
#include "lldb/Target/Process.h"
#include "lldb/Utility/ConstString.h"
#include "lldb/Utility/FileSpec.h"
#include "lldb/Utility/Status.h"
#include "lldb/Utility/StringList.h"
#include "llvm/ADT/StringRef.h"
#include "llvm/Support/DynamicLibrary.h"
#include "llvm/Support/FileSystem.h"
#include "llvm/Support/raw_ostream.h"
#include <cassert>
#include <map>
#include <memory>
#include <mutex>
#include <string>
#include <utility>
#include <vector>
#if defined(_WIN32)
#include "lldb/Host/windows/PosixApi.h"
#endif
Modified the PluginManager to be ready for loading plug-ins from a system LLDB plugin directory and a user LLDB plugin directory. We currently still need to work out at what layer the plug-ins will be, but at least we are prepared for plug-ins. Plug-ins will attempt to be loaded from the "/Developer/Library/PrivateFrameworks/LLDB.framework/Resources/Plugins" folder, and from the "~/Library/Application Support/LLDB/Plugins" folder on MacOSX. Each plugin will be scanned for: extern "C" bool LLDBPluginInitialize(void); extern "C" void LLDBPluginTerminate(void); If at least LLDBPluginInitialize is found, the plug-in will be loaded. The LLDBPluginInitialize function returns a bool that indicates if the plug-in should stay loaded or not (plug-ins might check the current OS, current hardware, or anything else and determine they don't want to run on the current host). The plug-in is uniqued by path and added to a static loaded plug-in map. The plug-in scanning happens during "lldb_private::Initialize()" which calls to the PluginManager::Initialize() function. Likewise with termination lldb_private::Terminate() calls PluginManager::Terminate(). The paths for the plug-in directories is fetched through new Host calls: bool Host::GetLLDBPath (ePathTypeLLDBSystemPlugins, dir_spec); bool Host::GetLLDBPath (ePathTypeLLDBUserPlugins, dir_spec); This way linux and other systems can define their own appropriate locations for plug-ins to be loaded. To allow dynamic shared library loading, the Host layer has also been modified to include shared library open, close and get symbol: static void * Host::DynamicLibraryOpen (const FileSpec &file_spec, Error &error); static Error Host::DynamicLibraryClose (void *dynamic_library_handle); static void * Host::DynamicLibraryGetSymbol (void *dynamic_library_handle, const char *symbol_name, Error &error); lldb_private::FileSpec also has been modified to support directory enumeration in an attempt to abstract the directory enumeration into one spot in the code. The directory enumertion function is static and takes a callback: typedef enum EnumerateDirectoryResult { eEnumerateDirectoryResultNext, // Enumerate next entry in the current directory eEnumerateDirectoryResultEnter, // Recurse into the current entry if it is a directory or symlink, or next if not eEnumerateDirectoryResultExit, // Exit from the current directory at the current level. eEnumerateDirectoryResultQuit // Stop directory enumerations at any level }; typedef FileSpec::EnumerateDirectoryResult (*EnumerateDirectoryCallbackType) (void *baton, FileSpec::FileType file_type, const FileSpec &spec); static FileSpec::EnumerateDirectoryResult FileSpec::EnumerateDirectory (const char *dir_path, bool find_directories, bool find_files, bool find_other, EnumerateDirectoryCallbackType callback, void *callback_baton); This allow clients to specify the directory to search, and specifies if only files, directories or other (pipe, symlink, fifo, etc) files will cause the callback to be called. The callback also gets to return with the action that should be performed after this directory entry. eEnumerateDirectoryResultNext specifies to continue enumerating through a directory with the next entry. eEnumerateDirectoryResultEnter specifies to recurse down into a directory entry, or if the file is not a directory or symlink/alias to a directory, then just iterate to the next entry. eEnumerateDirectoryResultExit specifies to exit the current directory and skip any entries that might be remaining, yet continue enumerating to the next entry in the parent directory. And finally eEnumerateDirectoryResultQuit means to abort all directory enumerations at all levels. Modified the Declaration class to not include column information currently since we don't have any compilers that currently support column based declaration information. Columns support can be re-enabled with the additions of a #define. Added the ability to find an EmulateInstruction plug-in given a target triple and optional plug-in name in the plug-in manager. Fixed a few cases where opendir/readdir was being used, but yet not closedir was being used. Soon these will be deprecated in favor of the new directory enumeration call that was added to the FileSpec class. llvm-svn: 124716
2011-02-02 10:24:04 +08:00
using namespace lldb;
using namespace lldb_private;
typedef bool (*PluginInitCallback)();
typedef void (*PluginTermCallback)();
Modified the PluginManager to be ready for loading plug-ins from a system LLDB plugin directory and a user LLDB plugin directory. We currently still need to work out at what layer the plug-ins will be, but at least we are prepared for plug-ins. Plug-ins will attempt to be loaded from the "/Developer/Library/PrivateFrameworks/LLDB.framework/Resources/Plugins" folder, and from the "~/Library/Application Support/LLDB/Plugins" folder on MacOSX. Each plugin will be scanned for: extern "C" bool LLDBPluginInitialize(void); extern "C" void LLDBPluginTerminate(void); If at least LLDBPluginInitialize is found, the plug-in will be loaded. The LLDBPluginInitialize function returns a bool that indicates if the plug-in should stay loaded or not (plug-ins might check the current OS, current hardware, or anything else and determine they don't want to run on the current host). The plug-in is uniqued by path and added to a static loaded plug-in map. The plug-in scanning happens during "lldb_private::Initialize()" which calls to the PluginManager::Initialize() function. Likewise with termination lldb_private::Terminate() calls PluginManager::Terminate(). The paths for the plug-in directories is fetched through new Host calls: bool Host::GetLLDBPath (ePathTypeLLDBSystemPlugins, dir_spec); bool Host::GetLLDBPath (ePathTypeLLDBUserPlugins, dir_spec); This way linux and other systems can define their own appropriate locations for plug-ins to be loaded. To allow dynamic shared library loading, the Host layer has also been modified to include shared library open, close and get symbol: static void * Host::DynamicLibraryOpen (const FileSpec &file_spec, Error &error); static Error Host::DynamicLibraryClose (void *dynamic_library_handle); static void * Host::DynamicLibraryGetSymbol (void *dynamic_library_handle, const char *symbol_name, Error &error); lldb_private::FileSpec also has been modified to support directory enumeration in an attempt to abstract the directory enumeration into one spot in the code. The directory enumertion function is static and takes a callback: typedef enum EnumerateDirectoryResult { eEnumerateDirectoryResultNext, // Enumerate next entry in the current directory eEnumerateDirectoryResultEnter, // Recurse into the current entry if it is a directory or symlink, or next if not eEnumerateDirectoryResultExit, // Exit from the current directory at the current level. eEnumerateDirectoryResultQuit // Stop directory enumerations at any level }; typedef FileSpec::EnumerateDirectoryResult (*EnumerateDirectoryCallbackType) (void *baton, FileSpec::FileType file_type, const FileSpec &spec); static FileSpec::EnumerateDirectoryResult FileSpec::EnumerateDirectory (const char *dir_path, bool find_directories, bool find_files, bool find_other, EnumerateDirectoryCallbackType callback, void *callback_baton); This allow clients to specify the directory to search, and specifies if only files, directories or other (pipe, symlink, fifo, etc) files will cause the callback to be called. The callback also gets to return with the action that should be performed after this directory entry. eEnumerateDirectoryResultNext specifies to continue enumerating through a directory with the next entry. eEnumerateDirectoryResultEnter specifies to recurse down into a directory entry, or if the file is not a directory or symlink/alias to a directory, then just iterate to the next entry. eEnumerateDirectoryResultExit specifies to exit the current directory and skip any entries that might be remaining, yet continue enumerating to the next entry in the parent directory. And finally eEnumerateDirectoryResultQuit means to abort all directory enumerations at all levels. Modified the Declaration class to not include column information currently since we don't have any compilers that currently support column based declaration information. Columns support can be re-enabled with the additions of a #define. Added the ability to find an EmulateInstruction plug-in given a target triple and optional plug-in name in the plug-in manager. Fixed a few cases where opendir/readdir was being used, but yet not closedir was being used. Soon these will be deprecated in favor of the new directory enumeration call that was added to the FileSpec class. llvm-svn: 124716
2011-02-02 10:24:04 +08:00
struct PluginInfo {
PluginInfo() = default;
llvm::sys::DynamicLibrary library;
PluginInitCallback plugin_init_callback = nullptr;
PluginTermCallback plugin_term_callback = nullptr;
Modified the PluginManager to be ready for loading plug-ins from a system LLDB plugin directory and a user LLDB plugin directory. We currently still need to work out at what layer the plug-ins will be, but at least we are prepared for plug-ins. Plug-ins will attempt to be loaded from the "/Developer/Library/PrivateFrameworks/LLDB.framework/Resources/Plugins" folder, and from the "~/Library/Application Support/LLDB/Plugins" folder on MacOSX. Each plugin will be scanned for: extern "C" bool LLDBPluginInitialize(void); extern "C" void LLDBPluginTerminate(void); If at least LLDBPluginInitialize is found, the plug-in will be loaded. The LLDBPluginInitialize function returns a bool that indicates if the plug-in should stay loaded or not (plug-ins might check the current OS, current hardware, or anything else and determine they don't want to run on the current host). The plug-in is uniqued by path and added to a static loaded plug-in map. The plug-in scanning happens during "lldb_private::Initialize()" which calls to the PluginManager::Initialize() function. Likewise with termination lldb_private::Terminate() calls PluginManager::Terminate(). The paths for the plug-in directories is fetched through new Host calls: bool Host::GetLLDBPath (ePathTypeLLDBSystemPlugins, dir_spec); bool Host::GetLLDBPath (ePathTypeLLDBUserPlugins, dir_spec); This way linux and other systems can define their own appropriate locations for plug-ins to be loaded. To allow dynamic shared library loading, the Host layer has also been modified to include shared library open, close and get symbol: static void * Host::DynamicLibraryOpen (const FileSpec &file_spec, Error &error); static Error Host::DynamicLibraryClose (void *dynamic_library_handle); static void * Host::DynamicLibraryGetSymbol (void *dynamic_library_handle, const char *symbol_name, Error &error); lldb_private::FileSpec also has been modified to support directory enumeration in an attempt to abstract the directory enumeration into one spot in the code. The directory enumertion function is static and takes a callback: typedef enum EnumerateDirectoryResult { eEnumerateDirectoryResultNext, // Enumerate next entry in the current directory eEnumerateDirectoryResultEnter, // Recurse into the current entry if it is a directory or symlink, or next if not eEnumerateDirectoryResultExit, // Exit from the current directory at the current level. eEnumerateDirectoryResultQuit // Stop directory enumerations at any level }; typedef FileSpec::EnumerateDirectoryResult (*EnumerateDirectoryCallbackType) (void *baton, FileSpec::FileType file_type, const FileSpec &spec); static FileSpec::EnumerateDirectoryResult FileSpec::EnumerateDirectory (const char *dir_path, bool find_directories, bool find_files, bool find_other, EnumerateDirectoryCallbackType callback, void *callback_baton); This allow clients to specify the directory to search, and specifies if only files, directories or other (pipe, symlink, fifo, etc) files will cause the callback to be called. The callback also gets to return with the action that should be performed after this directory entry. eEnumerateDirectoryResultNext specifies to continue enumerating through a directory with the next entry. eEnumerateDirectoryResultEnter specifies to recurse down into a directory entry, or if the file is not a directory or symlink/alias to a directory, then just iterate to the next entry. eEnumerateDirectoryResultExit specifies to exit the current directory and skip any entries that might be remaining, yet continue enumerating to the next entry in the parent directory. And finally eEnumerateDirectoryResultQuit means to abort all directory enumerations at all levels. Modified the Declaration class to not include column information currently since we don't have any compilers that currently support column based declaration information. Columns support can be re-enabled with the additions of a #define. Added the ability to find an EmulateInstruction plug-in given a target triple and optional plug-in name in the plug-in manager. Fixed a few cases where opendir/readdir was being used, but yet not closedir was being used. Soon these will be deprecated in favor of the new directory enumeration call that was added to the FileSpec class. llvm-svn: 124716
2011-02-02 10:24:04 +08:00
};
typedef std::map<FileSpec, PluginInfo> PluginTerminateMap;
static std::recursive_mutex &GetPluginMapMutex() {
static std::recursive_mutex g_plugin_map_mutex;
Modified the PluginManager to be ready for loading plug-ins from a system LLDB plugin directory and a user LLDB plugin directory. We currently still need to work out at what layer the plug-ins will be, but at least we are prepared for plug-ins. Plug-ins will attempt to be loaded from the "/Developer/Library/PrivateFrameworks/LLDB.framework/Resources/Plugins" folder, and from the "~/Library/Application Support/LLDB/Plugins" folder on MacOSX. Each plugin will be scanned for: extern "C" bool LLDBPluginInitialize(void); extern "C" void LLDBPluginTerminate(void); If at least LLDBPluginInitialize is found, the plug-in will be loaded. The LLDBPluginInitialize function returns a bool that indicates if the plug-in should stay loaded or not (plug-ins might check the current OS, current hardware, or anything else and determine they don't want to run on the current host). The plug-in is uniqued by path and added to a static loaded plug-in map. The plug-in scanning happens during "lldb_private::Initialize()" which calls to the PluginManager::Initialize() function. Likewise with termination lldb_private::Terminate() calls PluginManager::Terminate(). The paths for the plug-in directories is fetched through new Host calls: bool Host::GetLLDBPath (ePathTypeLLDBSystemPlugins, dir_spec); bool Host::GetLLDBPath (ePathTypeLLDBUserPlugins, dir_spec); This way linux and other systems can define their own appropriate locations for plug-ins to be loaded. To allow dynamic shared library loading, the Host layer has also been modified to include shared library open, close and get symbol: static void * Host::DynamicLibraryOpen (const FileSpec &file_spec, Error &error); static Error Host::DynamicLibraryClose (void *dynamic_library_handle); static void * Host::DynamicLibraryGetSymbol (void *dynamic_library_handle, const char *symbol_name, Error &error); lldb_private::FileSpec also has been modified to support directory enumeration in an attempt to abstract the directory enumeration into one spot in the code. The directory enumertion function is static and takes a callback: typedef enum EnumerateDirectoryResult { eEnumerateDirectoryResultNext, // Enumerate next entry in the current directory eEnumerateDirectoryResultEnter, // Recurse into the current entry if it is a directory or symlink, or next if not eEnumerateDirectoryResultExit, // Exit from the current directory at the current level. eEnumerateDirectoryResultQuit // Stop directory enumerations at any level }; typedef FileSpec::EnumerateDirectoryResult (*EnumerateDirectoryCallbackType) (void *baton, FileSpec::FileType file_type, const FileSpec &spec); static FileSpec::EnumerateDirectoryResult FileSpec::EnumerateDirectory (const char *dir_path, bool find_directories, bool find_files, bool find_other, EnumerateDirectoryCallbackType callback, void *callback_baton); This allow clients to specify the directory to search, and specifies if only files, directories or other (pipe, symlink, fifo, etc) files will cause the callback to be called. The callback also gets to return with the action that should be performed after this directory entry. eEnumerateDirectoryResultNext specifies to continue enumerating through a directory with the next entry. eEnumerateDirectoryResultEnter specifies to recurse down into a directory entry, or if the file is not a directory or symlink/alias to a directory, then just iterate to the next entry. eEnumerateDirectoryResultExit specifies to exit the current directory and skip any entries that might be remaining, yet continue enumerating to the next entry in the parent directory. And finally eEnumerateDirectoryResultQuit means to abort all directory enumerations at all levels. Modified the Declaration class to not include column information currently since we don't have any compilers that currently support column based declaration information. Columns support can be re-enabled with the additions of a #define. Added the ability to find an EmulateInstruction plug-in given a target triple and optional plug-in name in the plug-in manager. Fixed a few cases where opendir/readdir was being used, but yet not closedir was being used. Soon these will be deprecated in favor of the new directory enumeration call that was added to the FileSpec class. llvm-svn: 124716
2011-02-02 10:24:04 +08:00
return g_plugin_map_mutex;
}
Modified the PluginManager to be ready for loading plug-ins from a system LLDB plugin directory and a user LLDB plugin directory. We currently still need to work out at what layer the plug-ins will be, but at least we are prepared for plug-ins. Plug-ins will attempt to be loaded from the "/Developer/Library/PrivateFrameworks/LLDB.framework/Resources/Plugins" folder, and from the "~/Library/Application Support/LLDB/Plugins" folder on MacOSX. Each plugin will be scanned for: extern "C" bool LLDBPluginInitialize(void); extern "C" void LLDBPluginTerminate(void); If at least LLDBPluginInitialize is found, the plug-in will be loaded. The LLDBPluginInitialize function returns a bool that indicates if the plug-in should stay loaded or not (plug-ins might check the current OS, current hardware, or anything else and determine they don't want to run on the current host). The plug-in is uniqued by path and added to a static loaded plug-in map. The plug-in scanning happens during "lldb_private::Initialize()" which calls to the PluginManager::Initialize() function. Likewise with termination lldb_private::Terminate() calls PluginManager::Terminate(). The paths for the plug-in directories is fetched through new Host calls: bool Host::GetLLDBPath (ePathTypeLLDBSystemPlugins, dir_spec); bool Host::GetLLDBPath (ePathTypeLLDBUserPlugins, dir_spec); This way linux and other systems can define their own appropriate locations for plug-ins to be loaded. To allow dynamic shared library loading, the Host layer has also been modified to include shared library open, close and get symbol: static void * Host::DynamicLibraryOpen (const FileSpec &file_spec, Error &error); static Error Host::DynamicLibraryClose (void *dynamic_library_handle); static void * Host::DynamicLibraryGetSymbol (void *dynamic_library_handle, const char *symbol_name, Error &error); lldb_private::FileSpec also has been modified to support directory enumeration in an attempt to abstract the directory enumeration into one spot in the code. The directory enumertion function is static and takes a callback: typedef enum EnumerateDirectoryResult { eEnumerateDirectoryResultNext, // Enumerate next entry in the current directory eEnumerateDirectoryResultEnter, // Recurse into the current entry if it is a directory or symlink, or next if not eEnumerateDirectoryResultExit, // Exit from the current directory at the current level. eEnumerateDirectoryResultQuit // Stop directory enumerations at any level }; typedef FileSpec::EnumerateDirectoryResult (*EnumerateDirectoryCallbackType) (void *baton, FileSpec::FileType file_type, const FileSpec &spec); static FileSpec::EnumerateDirectoryResult FileSpec::EnumerateDirectory (const char *dir_path, bool find_directories, bool find_files, bool find_other, EnumerateDirectoryCallbackType callback, void *callback_baton); This allow clients to specify the directory to search, and specifies if only files, directories or other (pipe, symlink, fifo, etc) files will cause the callback to be called. The callback also gets to return with the action that should be performed after this directory entry. eEnumerateDirectoryResultNext specifies to continue enumerating through a directory with the next entry. eEnumerateDirectoryResultEnter specifies to recurse down into a directory entry, or if the file is not a directory or symlink/alias to a directory, then just iterate to the next entry. eEnumerateDirectoryResultExit specifies to exit the current directory and skip any entries that might be remaining, yet continue enumerating to the next entry in the parent directory. And finally eEnumerateDirectoryResultQuit means to abort all directory enumerations at all levels. Modified the Declaration class to not include column information currently since we don't have any compilers that currently support column based declaration information. Columns support can be re-enabled with the additions of a #define. Added the ability to find an EmulateInstruction plug-in given a target triple and optional plug-in name in the plug-in manager. Fixed a few cases where opendir/readdir was being used, but yet not closedir was being used. Soon these will be deprecated in favor of the new directory enumeration call that was added to the FileSpec class. llvm-svn: 124716
2011-02-02 10:24:04 +08:00
static PluginTerminateMap &GetPluginMap() {
static PluginTerminateMap g_plugin_map;
return g_plugin_map;
}
Modified the PluginManager to be ready for loading plug-ins from a system LLDB plugin directory and a user LLDB plugin directory. We currently still need to work out at what layer the plug-ins will be, but at least we are prepared for plug-ins. Plug-ins will attempt to be loaded from the "/Developer/Library/PrivateFrameworks/LLDB.framework/Resources/Plugins" folder, and from the "~/Library/Application Support/LLDB/Plugins" folder on MacOSX. Each plugin will be scanned for: extern "C" bool LLDBPluginInitialize(void); extern "C" void LLDBPluginTerminate(void); If at least LLDBPluginInitialize is found, the plug-in will be loaded. The LLDBPluginInitialize function returns a bool that indicates if the plug-in should stay loaded or not (plug-ins might check the current OS, current hardware, or anything else and determine they don't want to run on the current host). The plug-in is uniqued by path and added to a static loaded plug-in map. The plug-in scanning happens during "lldb_private::Initialize()" which calls to the PluginManager::Initialize() function. Likewise with termination lldb_private::Terminate() calls PluginManager::Terminate(). The paths for the plug-in directories is fetched through new Host calls: bool Host::GetLLDBPath (ePathTypeLLDBSystemPlugins, dir_spec); bool Host::GetLLDBPath (ePathTypeLLDBUserPlugins, dir_spec); This way linux and other systems can define their own appropriate locations for plug-ins to be loaded. To allow dynamic shared library loading, the Host layer has also been modified to include shared library open, close and get symbol: static void * Host::DynamicLibraryOpen (const FileSpec &file_spec, Error &error); static Error Host::DynamicLibraryClose (void *dynamic_library_handle); static void * Host::DynamicLibraryGetSymbol (void *dynamic_library_handle, const char *symbol_name, Error &error); lldb_private::FileSpec also has been modified to support directory enumeration in an attempt to abstract the directory enumeration into one spot in the code. The directory enumertion function is static and takes a callback: typedef enum EnumerateDirectoryResult { eEnumerateDirectoryResultNext, // Enumerate next entry in the current directory eEnumerateDirectoryResultEnter, // Recurse into the current entry if it is a directory or symlink, or next if not eEnumerateDirectoryResultExit, // Exit from the current directory at the current level. eEnumerateDirectoryResultQuit // Stop directory enumerations at any level }; typedef FileSpec::EnumerateDirectoryResult (*EnumerateDirectoryCallbackType) (void *baton, FileSpec::FileType file_type, const FileSpec &spec); static FileSpec::EnumerateDirectoryResult FileSpec::EnumerateDirectory (const char *dir_path, bool find_directories, bool find_files, bool find_other, EnumerateDirectoryCallbackType callback, void *callback_baton); This allow clients to specify the directory to search, and specifies if only files, directories or other (pipe, symlink, fifo, etc) files will cause the callback to be called. The callback also gets to return with the action that should be performed after this directory entry. eEnumerateDirectoryResultNext specifies to continue enumerating through a directory with the next entry. eEnumerateDirectoryResultEnter specifies to recurse down into a directory entry, or if the file is not a directory or symlink/alias to a directory, then just iterate to the next entry. eEnumerateDirectoryResultExit specifies to exit the current directory and skip any entries that might be remaining, yet continue enumerating to the next entry in the parent directory. And finally eEnumerateDirectoryResultQuit means to abort all directory enumerations at all levels. Modified the Declaration class to not include column information currently since we don't have any compilers that currently support column based declaration information. Columns support can be re-enabled with the additions of a #define. Added the ability to find an EmulateInstruction plug-in given a target triple and optional plug-in name in the plug-in manager. Fixed a few cases where opendir/readdir was being used, but yet not closedir was being used. Soon these will be deprecated in favor of the new directory enumeration call that was added to the FileSpec class. llvm-svn: 124716
2011-02-02 10:24:04 +08:00
static bool PluginIsLoaded(const FileSpec &plugin_file_spec) {
std::lock_guard<std::recursive_mutex> guard(GetPluginMapMutex());
Modified the PluginManager to be ready for loading plug-ins from a system LLDB plugin directory and a user LLDB plugin directory. We currently still need to work out at what layer the plug-ins will be, but at least we are prepared for plug-ins. Plug-ins will attempt to be loaded from the "/Developer/Library/PrivateFrameworks/LLDB.framework/Resources/Plugins" folder, and from the "~/Library/Application Support/LLDB/Plugins" folder on MacOSX. Each plugin will be scanned for: extern "C" bool LLDBPluginInitialize(void); extern "C" void LLDBPluginTerminate(void); If at least LLDBPluginInitialize is found, the plug-in will be loaded. The LLDBPluginInitialize function returns a bool that indicates if the plug-in should stay loaded or not (plug-ins might check the current OS, current hardware, or anything else and determine they don't want to run on the current host). The plug-in is uniqued by path and added to a static loaded plug-in map. The plug-in scanning happens during "lldb_private::Initialize()" which calls to the PluginManager::Initialize() function. Likewise with termination lldb_private::Terminate() calls PluginManager::Terminate(). The paths for the plug-in directories is fetched through new Host calls: bool Host::GetLLDBPath (ePathTypeLLDBSystemPlugins, dir_spec); bool Host::GetLLDBPath (ePathTypeLLDBUserPlugins, dir_spec); This way linux and other systems can define their own appropriate locations for plug-ins to be loaded. To allow dynamic shared library loading, the Host layer has also been modified to include shared library open, close and get symbol: static void * Host::DynamicLibraryOpen (const FileSpec &file_spec, Error &error); static Error Host::DynamicLibraryClose (void *dynamic_library_handle); static void * Host::DynamicLibraryGetSymbol (void *dynamic_library_handle, const char *symbol_name, Error &error); lldb_private::FileSpec also has been modified to support directory enumeration in an attempt to abstract the directory enumeration into one spot in the code. The directory enumertion function is static and takes a callback: typedef enum EnumerateDirectoryResult { eEnumerateDirectoryResultNext, // Enumerate next entry in the current directory eEnumerateDirectoryResultEnter, // Recurse into the current entry if it is a directory or symlink, or next if not eEnumerateDirectoryResultExit, // Exit from the current directory at the current level. eEnumerateDirectoryResultQuit // Stop directory enumerations at any level }; typedef FileSpec::EnumerateDirectoryResult (*EnumerateDirectoryCallbackType) (void *baton, FileSpec::FileType file_type, const FileSpec &spec); static FileSpec::EnumerateDirectoryResult FileSpec::EnumerateDirectory (const char *dir_path, bool find_directories, bool find_files, bool find_other, EnumerateDirectoryCallbackType callback, void *callback_baton); This allow clients to specify the directory to search, and specifies if only files, directories or other (pipe, symlink, fifo, etc) files will cause the callback to be called. The callback also gets to return with the action that should be performed after this directory entry. eEnumerateDirectoryResultNext specifies to continue enumerating through a directory with the next entry. eEnumerateDirectoryResultEnter specifies to recurse down into a directory entry, or if the file is not a directory or symlink/alias to a directory, then just iterate to the next entry. eEnumerateDirectoryResultExit specifies to exit the current directory and skip any entries that might be remaining, yet continue enumerating to the next entry in the parent directory. And finally eEnumerateDirectoryResultQuit means to abort all directory enumerations at all levels. Modified the Declaration class to not include column information currently since we don't have any compilers that currently support column based declaration information. Columns support can be re-enabled with the additions of a #define. Added the ability to find an EmulateInstruction plug-in given a target triple and optional plug-in name in the plug-in manager. Fixed a few cases where opendir/readdir was being used, but yet not closedir was being used. Soon these will be deprecated in favor of the new directory enumeration call that was added to the FileSpec class. llvm-svn: 124716
2011-02-02 10:24:04 +08:00
PluginTerminateMap &plugin_map = GetPluginMap();
return plugin_map.find(plugin_file_spec) != plugin_map.end();
}
Modified the PluginManager to be ready for loading plug-ins from a system LLDB plugin directory and a user LLDB plugin directory. We currently still need to work out at what layer the plug-ins will be, but at least we are prepared for plug-ins. Plug-ins will attempt to be loaded from the "/Developer/Library/PrivateFrameworks/LLDB.framework/Resources/Plugins" folder, and from the "~/Library/Application Support/LLDB/Plugins" folder on MacOSX. Each plugin will be scanned for: extern "C" bool LLDBPluginInitialize(void); extern "C" void LLDBPluginTerminate(void); If at least LLDBPluginInitialize is found, the plug-in will be loaded. The LLDBPluginInitialize function returns a bool that indicates if the plug-in should stay loaded or not (plug-ins might check the current OS, current hardware, or anything else and determine they don't want to run on the current host). The plug-in is uniqued by path and added to a static loaded plug-in map. The plug-in scanning happens during "lldb_private::Initialize()" which calls to the PluginManager::Initialize() function. Likewise with termination lldb_private::Terminate() calls PluginManager::Terminate(). The paths for the plug-in directories is fetched through new Host calls: bool Host::GetLLDBPath (ePathTypeLLDBSystemPlugins, dir_spec); bool Host::GetLLDBPath (ePathTypeLLDBUserPlugins, dir_spec); This way linux and other systems can define their own appropriate locations for plug-ins to be loaded. To allow dynamic shared library loading, the Host layer has also been modified to include shared library open, close and get symbol: static void * Host::DynamicLibraryOpen (const FileSpec &file_spec, Error &error); static Error Host::DynamicLibraryClose (void *dynamic_library_handle); static void * Host::DynamicLibraryGetSymbol (void *dynamic_library_handle, const char *symbol_name, Error &error); lldb_private::FileSpec also has been modified to support directory enumeration in an attempt to abstract the directory enumeration into one spot in the code. The directory enumertion function is static and takes a callback: typedef enum EnumerateDirectoryResult { eEnumerateDirectoryResultNext, // Enumerate next entry in the current directory eEnumerateDirectoryResultEnter, // Recurse into the current entry if it is a directory or symlink, or next if not eEnumerateDirectoryResultExit, // Exit from the current directory at the current level. eEnumerateDirectoryResultQuit // Stop directory enumerations at any level }; typedef FileSpec::EnumerateDirectoryResult (*EnumerateDirectoryCallbackType) (void *baton, FileSpec::FileType file_type, const FileSpec &spec); static FileSpec::EnumerateDirectoryResult FileSpec::EnumerateDirectory (const char *dir_path, bool find_directories, bool find_files, bool find_other, EnumerateDirectoryCallbackType callback, void *callback_baton); This allow clients to specify the directory to search, and specifies if only files, directories or other (pipe, symlink, fifo, etc) files will cause the callback to be called. The callback also gets to return with the action that should be performed after this directory entry. eEnumerateDirectoryResultNext specifies to continue enumerating through a directory with the next entry. eEnumerateDirectoryResultEnter specifies to recurse down into a directory entry, or if the file is not a directory or symlink/alias to a directory, then just iterate to the next entry. eEnumerateDirectoryResultExit specifies to exit the current directory and skip any entries that might be remaining, yet continue enumerating to the next entry in the parent directory. And finally eEnumerateDirectoryResultQuit means to abort all directory enumerations at all levels. Modified the Declaration class to not include column information currently since we don't have any compilers that currently support column based declaration information. Columns support can be re-enabled with the additions of a #define. Added the ability to find an EmulateInstruction plug-in given a target triple and optional plug-in name in the plug-in manager. Fixed a few cases where opendir/readdir was being used, but yet not closedir was being used. Soon these will be deprecated in favor of the new directory enumeration call that was added to the FileSpec class. llvm-svn: 124716
2011-02-02 10:24:04 +08:00
static void SetPluginInfo(const FileSpec &plugin_file_spec,
const PluginInfo &plugin_info) {
std::lock_guard<std::recursive_mutex> guard(GetPluginMapMutex());
Modified the PluginManager to be ready for loading plug-ins from a system LLDB plugin directory and a user LLDB plugin directory. We currently still need to work out at what layer the plug-ins will be, but at least we are prepared for plug-ins. Plug-ins will attempt to be loaded from the "/Developer/Library/PrivateFrameworks/LLDB.framework/Resources/Plugins" folder, and from the "~/Library/Application Support/LLDB/Plugins" folder on MacOSX. Each plugin will be scanned for: extern "C" bool LLDBPluginInitialize(void); extern "C" void LLDBPluginTerminate(void); If at least LLDBPluginInitialize is found, the plug-in will be loaded. The LLDBPluginInitialize function returns a bool that indicates if the plug-in should stay loaded or not (plug-ins might check the current OS, current hardware, or anything else and determine they don't want to run on the current host). The plug-in is uniqued by path and added to a static loaded plug-in map. The plug-in scanning happens during "lldb_private::Initialize()" which calls to the PluginManager::Initialize() function. Likewise with termination lldb_private::Terminate() calls PluginManager::Terminate(). The paths for the plug-in directories is fetched through new Host calls: bool Host::GetLLDBPath (ePathTypeLLDBSystemPlugins, dir_spec); bool Host::GetLLDBPath (ePathTypeLLDBUserPlugins, dir_spec); This way linux and other systems can define their own appropriate locations for plug-ins to be loaded. To allow dynamic shared library loading, the Host layer has also been modified to include shared library open, close and get symbol: static void * Host::DynamicLibraryOpen (const FileSpec &file_spec, Error &error); static Error Host::DynamicLibraryClose (void *dynamic_library_handle); static void * Host::DynamicLibraryGetSymbol (void *dynamic_library_handle, const char *symbol_name, Error &error); lldb_private::FileSpec also has been modified to support directory enumeration in an attempt to abstract the directory enumeration into one spot in the code. The directory enumertion function is static and takes a callback: typedef enum EnumerateDirectoryResult { eEnumerateDirectoryResultNext, // Enumerate next entry in the current directory eEnumerateDirectoryResultEnter, // Recurse into the current entry if it is a directory or symlink, or next if not eEnumerateDirectoryResultExit, // Exit from the current directory at the current level. eEnumerateDirectoryResultQuit // Stop directory enumerations at any level }; typedef FileSpec::EnumerateDirectoryResult (*EnumerateDirectoryCallbackType) (void *baton, FileSpec::FileType file_type, const FileSpec &spec); static FileSpec::EnumerateDirectoryResult FileSpec::EnumerateDirectory (const char *dir_path, bool find_directories, bool find_files, bool find_other, EnumerateDirectoryCallbackType callback, void *callback_baton); This allow clients to specify the directory to search, and specifies if only files, directories or other (pipe, symlink, fifo, etc) files will cause the callback to be called. The callback also gets to return with the action that should be performed after this directory entry. eEnumerateDirectoryResultNext specifies to continue enumerating through a directory with the next entry. eEnumerateDirectoryResultEnter specifies to recurse down into a directory entry, or if the file is not a directory or symlink/alias to a directory, then just iterate to the next entry. eEnumerateDirectoryResultExit specifies to exit the current directory and skip any entries that might be remaining, yet continue enumerating to the next entry in the parent directory. And finally eEnumerateDirectoryResultQuit means to abort all directory enumerations at all levels. Modified the Declaration class to not include column information currently since we don't have any compilers that currently support column based declaration information. Columns support can be re-enabled with the additions of a #define. Added the ability to find an EmulateInstruction plug-in given a target triple and optional plug-in name in the plug-in manager. Fixed a few cases where opendir/readdir was being used, but yet not closedir was being used. Soon these will be deprecated in favor of the new directory enumeration call that was added to the FileSpec class. llvm-svn: 124716
2011-02-02 10:24:04 +08:00
PluginTerminateMap &plugin_map = GetPluginMap();
assert(plugin_map.find(plugin_file_spec) == plugin_map.end());
Modified the PluginManager to be ready for loading plug-ins from a system LLDB plugin directory and a user LLDB plugin directory. We currently still need to work out at what layer the plug-ins will be, but at least we are prepared for plug-ins. Plug-ins will attempt to be loaded from the "/Developer/Library/PrivateFrameworks/LLDB.framework/Resources/Plugins" folder, and from the "~/Library/Application Support/LLDB/Plugins" folder on MacOSX. Each plugin will be scanned for: extern "C" bool LLDBPluginInitialize(void); extern "C" void LLDBPluginTerminate(void); If at least LLDBPluginInitialize is found, the plug-in will be loaded. The LLDBPluginInitialize function returns a bool that indicates if the plug-in should stay loaded or not (plug-ins might check the current OS, current hardware, or anything else and determine they don't want to run on the current host). The plug-in is uniqued by path and added to a static loaded plug-in map. The plug-in scanning happens during "lldb_private::Initialize()" which calls to the PluginManager::Initialize() function. Likewise with termination lldb_private::Terminate() calls PluginManager::Terminate(). The paths for the plug-in directories is fetched through new Host calls: bool Host::GetLLDBPath (ePathTypeLLDBSystemPlugins, dir_spec); bool Host::GetLLDBPath (ePathTypeLLDBUserPlugins, dir_spec); This way linux and other systems can define their own appropriate locations for plug-ins to be loaded. To allow dynamic shared library loading, the Host layer has also been modified to include shared library open, close and get symbol: static void * Host::DynamicLibraryOpen (const FileSpec &file_spec, Error &error); static Error Host::DynamicLibraryClose (void *dynamic_library_handle); static void * Host::DynamicLibraryGetSymbol (void *dynamic_library_handle, const char *symbol_name, Error &error); lldb_private::FileSpec also has been modified to support directory enumeration in an attempt to abstract the directory enumeration into one spot in the code. The directory enumertion function is static and takes a callback: typedef enum EnumerateDirectoryResult { eEnumerateDirectoryResultNext, // Enumerate next entry in the current directory eEnumerateDirectoryResultEnter, // Recurse into the current entry if it is a directory or symlink, or next if not eEnumerateDirectoryResultExit, // Exit from the current directory at the current level. eEnumerateDirectoryResultQuit // Stop directory enumerations at any level }; typedef FileSpec::EnumerateDirectoryResult (*EnumerateDirectoryCallbackType) (void *baton, FileSpec::FileType file_type, const FileSpec &spec); static FileSpec::EnumerateDirectoryResult FileSpec::EnumerateDirectory (const char *dir_path, bool find_directories, bool find_files, bool find_other, EnumerateDirectoryCallbackType callback, void *callback_baton); This allow clients to specify the directory to search, and specifies if only files, directories or other (pipe, symlink, fifo, etc) files will cause the callback to be called. The callback also gets to return with the action that should be performed after this directory entry. eEnumerateDirectoryResultNext specifies to continue enumerating through a directory with the next entry. eEnumerateDirectoryResultEnter specifies to recurse down into a directory entry, or if the file is not a directory or symlink/alias to a directory, then just iterate to the next entry. eEnumerateDirectoryResultExit specifies to exit the current directory and skip any entries that might be remaining, yet continue enumerating to the next entry in the parent directory. And finally eEnumerateDirectoryResultQuit means to abort all directory enumerations at all levels. Modified the Declaration class to not include column information currently since we don't have any compilers that currently support column based declaration information. Columns support can be re-enabled with the additions of a #define. Added the ability to find an EmulateInstruction plug-in given a target triple and optional plug-in name in the plug-in manager. Fixed a few cases where opendir/readdir was being used, but yet not closedir was being used. Soon these will be deprecated in favor of the new directory enumeration call that was added to the FileSpec class. llvm-svn: 124716
2011-02-02 10:24:04 +08:00
plugin_map[plugin_file_spec] = plugin_info;
}
template <typename FPtrTy> static FPtrTy CastToFPtr(void *VPtr) {
[lldb] Fix ARM32 inferior calls echo -e '#include <unistd.h>\nint main(void){\nsync();return 0;}'|./bin/clang -g -x c -;./bin/lldb -o 'file ./a.out' -o 'b main' -o r -o 'p (void)sync()' Actual: error: Expression can't be run, because there is no JIT compiled function Expected: <nothing, sync() has been executed> This patch has been checked by: D71707: clang-tidy: new bugprone-pointer-cast-widening https://reviews.llvm.org/D71707 Casting from 32-bit `void *` to `uint64_t` requires an intermediate `uintptr_t` cast otherwise the pointer gets sign-extended: echo -e '#include <stdio.h>\n#include <stdint.h>\nint main(void){void *p=(void *)0x80000000;unsigned long long ull=(unsigned long long)p;unsigned long long ull2=(unsigned long long)(uintptr_t)p;printf("p=%p ull=0x%llx ull2=0x%llx\\n",p,ull,ull2);return 0;}'|gcc -Wall -m32 -x c -;./a.out <stdin>: In function ‘main’: <stdin>:3:66: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] p=0x80000000 ull=0xffffffff80000000 ull2=0x80000000 With debug output: Actual: IRMemoryMap::WriteMemory (0xb6ff8640, 0xffffffffb6f82158, 0x112) went to [0xb6ff8640..0xb6ff86b3) Code can be run in the target. Found function, has local address 0xffffffffb6f84000 and remote address 0xffffffffffffffff Couldn't disassemble function : Couldn't find code range for function _Z12$__lldb_exprPv Sections: [0xb6f84000+0x3c]->0xb6ff9020 (alignment 4, section ID 0, name .text) ... HandleCommand, command did not succeed error: Expression can't be run, because there is no JIT compiled function Expected: IRMemoryMap::WriteMemory (0xb6ff8640, 0xb6faa15c, 0x128) went to [0xb6ff8640..0xb6ff86c3) IRExecutionUnit::GetRemoteAddressForLocal() found 0xb6fac000 in [0xb6fac000..0xb6fac040], and returned 0xb6ff9020 from [0xb6ff9020..0xb6ff9060]. Code can be run in the target. Found function, has local address 0xb6fac000 and remote address 0xb6ff9020 Function's code range is [0xb6ff9020+0x40] ... Function data has contents: 0xb6ff9020: 10 4c 2d e9 08 b0 8d e2 08 d0 4d e2 00 40 a0 e1 ... Function disassembly: 0xb6ff9020: 0xe92d4c10 push {r4, r10, r11, lr} Differential revision: https://reviews.llvm.org/D71498
2019-12-21 18:12:17 +08:00
return reinterpret_cast<FPtrTy>(VPtr);
}
static FileSystem::EnumerateDirectoryResult
LoadPluginCallback(void *baton, llvm::sys::fs::file_type ft,
llvm::StringRef path) {
Status error;
namespace fs = llvm::sys::fs;
// If we have a regular file, a symbolic link or unknown file type, try and
// process the file. We must handle unknown as sometimes the directory
Modified the PluginManager to be ready for loading plug-ins from a system LLDB plugin directory and a user LLDB plugin directory. We currently still need to work out at what layer the plug-ins will be, but at least we are prepared for plug-ins. Plug-ins will attempt to be loaded from the "/Developer/Library/PrivateFrameworks/LLDB.framework/Resources/Plugins" folder, and from the "~/Library/Application Support/LLDB/Plugins" folder on MacOSX. Each plugin will be scanned for: extern "C" bool LLDBPluginInitialize(void); extern "C" void LLDBPluginTerminate(void); If at least LLDBPluginInitialize is found, the plug-in will be loaded. The LLDBPluginInitialize function returns a bool that indicates if the plug-in should stay loaded or not (plug-ins might check the current OS, current hardware, or anything else and determine they don't want to run on the current host). The plug-in is uniqued by path and added to a static loaded plug-in map. The plug-in scanning happens during "lldb_private::Initialize()" which calls to the PluginManager::Initialize() function. Likewise with termination lldb_private::Terminate() calls PluginManager::Terminate(). The paths for the plug-in directories is fetched through new Host calls: bool Host::GetLLDBPath (ePathTypeLLDBSystemPlugins, dir_spec); bool Host::GetLLDBPath (ePathTypeLLDBUserPlugins, dir_spec); This way linux and other systems can define their own appropriate locations for plug-ins to be loaded. To allow dynamic shared library loading, the Host layer has also been modified to include shared library open, close and get symbol: static void * Host::DynamicLibraryOpen (const FileSpec &file_spec, Error &error); static Error Host::DynamicLibraryClose (void *dynamic_library_handle); static void * Host::DynamicLibraryGetSymbol (void *dynamic_library_handle, const char *symbol_name, Error &error); lldb_private::FileSpec also has been modified to support directory enumeration in an attempt to abstract the directory enumeration into one spot in the code. The directory enumertion function is static and takes a callback: typedef enum EnumerateDirectoryResult { eEnumerateDirectoryResultNext, // Enumerate next entry in the current directory eEnumerateDirectoryResultEnter, // Recurse into the current entry if it is a directory or symlink, or next if not eEnumerateDirectoryResultExit, // Exit from the current directory at the current level. eEnumerateDirectoryResultQuit // Stop directory enumerations at any level }; typedef FileSpec::EnumerateDirectoryResult (*EnumerateDirectoryCallbackType) (void *baton, FileSpec::FileType file_type, const FileSpec &spec); static FileSpec::EnumerateDirectoryResult FileSpec::EnumerateDirectory (const char *dir_path, bool find_directories, bool find_files, bool find_other, EnumerateDirectoryCallbackType callback, void *callback_baton); This allow clients to specify the directory to search, and specifies if only files, directories or other (pipe, symlink, fifo, etc) files will cause the callback to be called. The callback also gets to return with the action that should be performed after this directory entry. eEnumerateDirectoryResultNext specifies to continue enumerating through a directory with the next entry. eEnumerateDirectoryResultEnter specifies to recurse down into a directory entry, or if the file is not a directory or symlink/alias to a directory, then just iterate to the next entry. eEnumerateDirectoryResultExit specifies to exit the current directory and skip any entries that might be remaining, yet continue enumerating to the next entry in the parent directory. And finally eEnumerateDirectoryResultQuit means to abort all directory enumerations at all levels. Modified the Declaration class to not include column information currently since we don't have any compilers that currently support column based declaration information. Columns support can be re-enabled with the additions of a #define. Added the ability to find an EmulateInstruction plug-in given a target triple and optional plug-in name in the plug-in manager. Fixed a few cases where opendir/readdir was being used, but yet not closedir was being used. Soon these will be deprecated in favor of the new directory enumeration call that was added to the FileSpec class. llvm-svn: 124716
2011-02-02 10:24:04 +08:00
// enumeration might be enumerating a file system that doesn't have correct
// file type information.
if (ft == fs::file_type::regular_file || ft == fs::file_type::symlink_file ||
ft == fs::file_type::type_unknown) {
FileSpec plugin_file_spec(path);
FileSystem::Instance().Resolve(plugin_file_spec);
Modified the PluginManager to be ready for loading plug-ins from a system LLDB plugin directory and a user LLDB plugin directory. We currently still need to work out at what layer the plug-ins will be, but at least we are prepared for plug-ins. Plug-ins will attempt to be loaded from the "/Developer/Library/PrivateFrameworks/LLDB.framework/Resources/Plugins" folder, and from the "~/Library/Application Support/LLDB/Plugins" folder on MacOSX. Each plugin will be scanned for: extern "C" bool LLDBPluginInitialize(void); extern "C" void LLDBPluginTerminate(void); If at least LLDBPluginInitialize is found, the plug-in will be loaded. The LLDBPluginInitialize function returns a bool that indicates if the plug-in should stay loaded or not (plug-ins might check the current OS, current hardware, or anything else and determine they don't want to run on the current host). The plug-in is uniqued by path and added to a static loaded plug-in map. The plug-in scanning happens during "lldb_private::Initialize()" which calls to the PluginManager::Initialize() function. Likewise with termination lldb_private::Terminate() calls PluginManager::Terminate(). The paths for the plug-in directories is fetched through new Host calls: bool Host::GetLLDBPath (ePathTypeLLDBSystemPlugins, dir_spec); bool Host::GetLLDBPath (ePathTypeLLDBUserPlugins, dir_spec); This way linux and other systems can define their own appropriate locations for plug-ins to be loaded. To allow dynamic shared library loading, the Host layer has also been modified to include shared library open, close and get symbol: static void * Host::DynamicLibraryOpen (const FileSpec &file_spec, Error &error); static Error Host::DynamicLibraryClose (void *dynamic_library_handle); static void * Host::DynamicLibraryGetSymbol (void *dynamic_library_handle, const char *symbol_name, Error &error); lldb_private::FileSpec also has been modified to support directory enumeration in an attempt to abstract the directory enumeration into one spot in the code. The directory enumertion function is static and takes a callback: typedef enum EnumerateDirectoryResult { eEnumerateDirectoryResultNext, // Enumerate next entry in the current directory eEnumerateDirectoryResultEnter, // Recurse into the current entry if it is a directory or symlink, or next if not eEnumerateDirectoryResultExit, // Exit from the current directory at the current level. eEnumerateDirectoryResultQuit // Stop directory enumerations at any level }; typedef FileSpec::EnumerateDirectoryResult (*EnumerateDirectoryCallbackType) (void *baton, FileSpec::FileType file_type, const FileSpec &spec); static FileSpec::EnumerateDirectoryResult FileSpec::EnumerateDirectory (const char *dir_path, bool find_directories, bool find_files, bool find_other, EnumerateDirectoryCallbackType callback, void *callback_baton); This allow clients to specify the directory to search, and specifies if only files, directories or other (pipe, symlink, fifo, etc) files will cause the callback to be called. The callback also gets to return with the action that should be performed after this directory entry. eEnumerateDirectoryResultNext specifies to continue enumerating through a directory with the next entry. eEnumerateDirectoryResultEnter specifies to recurse down into a directory entry, or if the file is not a directory or symlink/alias to a directory, then just iterate to the next entry. eEnumerateDirectoryResultExit specifies to exit the current directory and skip any entries that might be remaining, yet continue enumerating to the next entry in the parent directory. And finally eEnumerateDirectoryResultQuit means to abort all directory enumerations at all levels. Modified the Declaration class to not include column information currently since we don't have any compilers that currently support column based declaration information. Columns support can be re-enabled with the additions of a #define. Added the ability to find an EmulateInstruction plug-in given a target triple and optional plug-in name in the plug-in manager. Fixed a few cases where opendir/readdir was being used, but yet not closedir was being used. Soon these will be deprecated in favor of the new directory enumeration call that was added to the FileSpec class. llvm-svn: 124716
2011-02-02 10:24:04 +08:00
if (PluginIsLoaded(plugin_file_spec))
return FileSystem::eEnumerateDirectoryResultNext;
Modified the PluginManager to be ready for loading plug-ins from a system LLDB plugin directory and a user LLDB plugin directory. We currently still need to work out at what layer the plug-ins will be, but at least we are prepared for plug-ins. Plug-ins will attempt to be loaded from the "/Developer/Library/PrivateFrameworks/LLDB.framework/Resources/Plugins" folder, and from the "~/Library/Application Support/LLDB/Plugins" folder on MacOSX. Each plugin will be scanned for: extern "C" bool LLDBPluginInitialize(void); extern "C" void LLDBPluginTerminate(void); If at least LLDBPluginInitialize is found, the plug-in will be loaded. The LLDBPluginInitialize function returns a bool that indicates if the plug-in should stay loaded or not (plug-ins might check the current OS, current hardware, or anything else and determine they don't want to run on the current host). The plug-in is uniqued by path and added to a static loaded plug-in map. The plug-in scanning happens during "lldb_private::Initialize()" which calls to the PluginManager::Initialize() function. Likewise with termination lldb_private::Terminate() calls PluginManager::Terminate(). The paths for the plug-in directories is fetched through new Host calls: bool Host::GetLLDBPath (ePathTypeLLDBSystemPlugins, dir_spec); bool Host::GetLLDBPath (ePathTypeLLDBUserPlugins, dir_spec); This way linux and other systems can define their own appropriate locations for plug-ins to be loaded. To allow dynamic shared library loading, the Host layer has also been modified to include shared library open, close and get symbol: static void * Host::DynamicLibraryOpen (const FileSpec &file_spec, Error &error); static Error Host::DynamicLibraryClose (void *dynamic_library_handle); static void * Host::DynamicLibraryGetSymbol (void *dynamic_library_handle, const char *symbol_name, Error &error); lldb_private::FileSpec also has been modified to support directory enumeration in an attempt to abstract the directory enumeration into one spot in the code. The directory enumertion function is static and takes a callback: typedef enum EnumerateDirectoryResult { eEnumerateDirectoryResultNext, // Enumerate next entry in the current directory eEnumerateDirectoryResultEnter, // Recurse into the current entry if it is a directory or symlink, or next if not eEnumerateDirectoryResultExit, // Exit from the current directory at the current level. eEnumerateDirectoryResultQuit // Stop directory enumerations at any level }; typedef FileSpec::EnumerateDirectoryResult (*EnumerateDirectoryCallbackType) (void *baton, FileSpec::FileType file_type, const FileSpec &spec); static FileSpec::EnumerateDirectoryResult FileSpec::EnumerateDirectory (const char *dir_path, bool find_directories, bool find_files, bool find_other, EnumerateDirectoryCallbackType callback, void *callback_baton); This allow clients to specify the directory to search, and specifies if only files, directories or other (pipe, symlink, fifo, etc) files will cause the callback to be called. The callback also gets to return with the action that should be performed after this directory entry. eEnumerateDirectoryResultNext specifies to continue enumerating through a directory with the next entry. eEnumerateDirectoryResultEnter specifies to recurse down into a directory entry, or if the file is not a directory or symlink/alias to a directory, then just iterate to the next entry. eEnumerateDirectoryResultExit specifies to exit the current directory and skip any entries that might be remaining, yet continue enumerating to the next entry in the parent directory. And finally eEnumerateDirectoryResultQuit means to abort all directory enumerations at all levels. Modified the Declaration class to not include column information currently since we don't have any compilers that currently support column based declaration information. Columns support can be re-enabled with the additions of a #define. Added the ability to find an EmulateInstruction plug-in given a target triple and optional plug-in name in the plug-in manager. Fixed a few cases where opendir/readdir was being used, but yet not closedir was being used. Soon these will be deprecated in favor of the new directory enumeration call that was added to the FileSpec class. llvm-svn: 124716
2011-02-02 10:24:04 +08:00
else {
PluginInfo plugin_info;
std::string pluginLoadError;
plugin_info.library = llvm::sys::DynamicLibrary::getPermanentLibrary(
plugin_file_spec.GetPath().c_str(), &pluginLoadError);
if (plugin_info.library.isValid()) {
Modified the PluginManager to be ready for loading plug-ins from a system LLDB plugin directory and a user LLDB plugin directory. We currently still need to work out at what layer the plug-ins will be, but at least we are prepared for plug-ins. Plug-ins will attempt to be loaded from the "/Developer/Library/PrivateFrameworks/LLDB.framework/Resources/Plugins" folder, and from the "~/Library/Application Support/LLDB/Plugins" folder on MacOSX. Each plugin will be scanned for: extern "C" bool LLDBPluginInitialize(void); extern "C" void LLDBPluginTerminate(void); If at least LLDBPluginInitialize is found, the plug-in will be loaded. The LLDBPluginInitialize function returns a bool that indicates if the plug-in should stay loaded or not (plug-ins might check the current OS, current hardware, or anything else and determine they don't want to run on the current host). The plug-in is uniqued by path and added to a static loaded plug-in map. The plug-in scanning happens during "lldb_private::Initialize()" which calls to the PluginManager::Initialize() function. Likewise with termination lldb_private::Terminate() calls PluginManager::Terminate(). The paths for the plug-in directories is fetched through new Host calls: bool Host::GetLLDBPath (ePathTypeLLDBSystemPlugins, dir_spec); bool Host::GetLLDBPath (ePathTypeLLDBUserPlugins, dir_spec); This way linux and other systems can define their own appropriate locations for plug-ins to be loaded. To allow dynamic shared library loading, the Host layer has also been modified to include shared library open, close and get symbol: static void * Host::DynamicLibraryOpen (const FileSpec &file_spec, Error &error); static Error Host::DynamicLibraryClose (void *dynamic_library_handle); static void * Host::DynamicLibraryGetSymbol (void *dynamic_library_handle, const char *symbol_name, Error &error); lldb_private::FileSpec also has been modified to support directory enumeration in an attempt to abstract the directory enumeration into one spot in the code. The directory enumertion function is static and takes a callback: typedef enum EnumerateDirectoryResult { eEnumerateDirectoryResultNext, // Enumerate next entry in the current directory eEnumerateDirectoryResultEnter, // Recurse into the current entry if it is a directory or symlink, or next if not eEnumerateDirectoryResultExit, // Exit from the current directory at the current level. eEnumerateDirectoryResultQuit // Stop directory enumerations at any level }; typedef FileSpec::EnumerateDirectoryResult (*EnumerateDirectoryCallbackType) (void *baton, FileSpec::FileType file_type, const FileSpec &spec); static FileSpec::EnumerateDirectoryResult FileSpec::EnumerateDirectory (const char *dir_path, bool find_directories, bool find_files, bool find_other, EnumerateDirectoryCallbackType callback, void *callback_baton); This allow clients to specify the directory to search, and specifies if only files, directories or other (pipe, symlink, fifo, etc) files will cause the callback to be called. The callback also gets to return with the action that should be performed after this directory entry. eEnumerateDirectoryResultNext specifies to continue enumerating through a directory with the next entry. eEnumerateDirectoryResultEnter specifies to recurse down into a directory entry, or if the file is not a directory or symlink/alias to a directory, then just iterate to the next entry. eEnumerateDirectoryResultExit specifies to exit the current directory and skip any entries that might be remaining, yet continue enumerating to the next entry in the parent directory. And finally eEnumerateDirectoryResultQuit means to abort all directory enumerations at all levels. Modified the Declaration class to not include column information currently since we don't have any compilers that currently support column based declaration information. Columns support can be re-enabled with the additions of a #define. Added the ability to find an EmulateInstruction plug-in given a target triple and optional plug-in name in the plug-in manager. Fixed a few cases where opendir/readdir was being used, but yet not closedir was being used. Soon these will be deprecated in favor of the new directory enumeration call that was added to the FileSpec class. llvm-svn: 124716
2011-02-02 10:24:04 +08:00
bool success = false;
plugin_info.plugin_init_callback = CastToFPtr<PluginInitCallback>(
plugin_info.library.getAddressOfSymbol("LLDBPluginInitialize"));
Modified the PluginManager to be ready for loading plug-ins from a system LLDB plugin directory and a user LLDB plugin directory. We currently still need to work out at what layer the plug-ins will be, but at least we are prepared for plug-ins. Plug-ins will attempt to be loaded from the "/Developer/Library/PrivateFrameworks/LLDB.framework/Resources/Plugins" folder, and from the "~/Library/Application Support/LLDB/Plugins" folder on MacOSX. Each plugin will be scanned for: extern "C" bool LLDBPluginInitialize(void); extern "C" void LLDBPluginTerminate(void); If at least LLDBPluginInitialize is found, the plug-in will be loaded. The LLDBPluginInitialize function returns a bool that indicates if the plug-in should stay loaded or not (plug-ins might check the current OS, current hardware, or anything else and determine they don't want to run on the current host). The plug-in is uniqued by path and added to a static loaded plug-in map. The plug-in scanning happens during "lldb_private::Initialize()" which calls to the PluginManager::Initialize() function. Likewise with termination lldb_private::Terminate() calls PluginManager::Terminate(). The paths for the plug-in directories is fetched through new Host calls: bool Host::GetLLDBPath (ePathTypeLLDBSystemPlugins, dir_spec); bool Host::GetLLDBPath (ePathTypeLLDBUserPlugins, dir_spec); This way linux and other systems can define their own appropriate locations for plug-ins to be loaded. To allow dynamic shared library loading, the Host layer has also been modified to include shared library open, close and get symbol: static void * Host::DynamicLibraryOpen (const FileSpec &file_spec, Error &error); static Error Host::DynamicLibraryClose (void *dynamic_library_handle); static void * Host::DynamicLibraryGetSymbol (void *dynamic_library_handle, const char *symbol_name, Error &error); lldb_private::FileSpec also has been modified to support directory enumeration in an attempt to abstract the directory enumeration into one spot in the code. The directory enumertion function is static and takes a callback: typedef enum EnumerateDirectoryResult { eEnumerateDirectoryResultNext, // Enumerate next entry in the current directory eEnumerateDirectoryResultEnter, // Recurse into the current entry if it is a directory or symlink, or next if not eEnumerateDirectoryResultExit, // Exit from the current directory at the current level. eEnumerateDirectoryResultQuit // Stop directory enumerations at any level }; typedef FileSpec::EnumerateDirectoryResult (*EnumerateDirectoryCallbackType) (void *baton, FileSpec::FileType file_type, const FileSpec &spec); static FileSpec::EnumerateDirectoryResult FileSpec::EnumerateDirectory (const char *dir_path, bool find_directories, bool find_files, bool find_other, EnumerateDirectoryCallbackType callback, void *callback_baton); This allow clients to specify the directory to search, and specifies if only files, directories or other (pipe, symlink, fifo, etc) files will cause the callback to be called. The callback also gets to return with the action that should be performed after this directory entry. eEnumerateDirectoryResultNext specifies to continue enumerating through a directory with the next entry. eEnumerateDirectoryResultEnter specifies to recurse down into a directory entry, or if the file is not a directory or symlink/alias to a directory, then just iterate to the next entry. eEnumerateDirectoryResultExit specifies to exit the current directory and skip any entries that might be remaining, yet continue enumerating to the next entry in the parent directory. And finally eEnumerateDirectoryResultQuit means to abort all directory enumerations at all levels. Modified the Declaration class to not include column information currently since we don't have any compilers that currently support column based declaration information. Columns support can be re-enabled with the additions of a #define. Added the ability to find an EmulateInstruction plug-in given a target triple and optional plug-in name in the plug-in manager. Fixed a few cases where opendir/readdir was being used, but yet not closedir was being used. Soon these will be deprecated in favor of the new directory enumeration call that was added to the FileSpec class. llvm-svn: 124716
2011-02-02 10:24:04 +08:00
if (plugin_info.plugin_init_callback) {
// Call the plug-in "bool LLDBPluginInitialize(void)" function
success = plugin_info.plugin_init_callback();
Modified the PluginManager to be ready for loading plug-ins from a system LLDB plugin directory and a user LLDB plugin directory. We currently still need to work out at what layer the plug-ins will be, but at least we are prepared for plug-ins. Plug-ins will attempt to be loaded from the "/Developer/Library/PrivateFrameworks/LLDB.framework/Resources/Plugins" folder, and from the "~/Library/Application Support/LLDB/Plugins" folder on MacOSX. Each plugin will be scanned for: extern "C" bool LLDBPluginInitialize(void); extern "C" void LLDBPluginTerminate(void); If at least LLDBPluginInitialize is found, the plug-in will be loaded. The LLDBPluginInitialize function returns a bool that indicates if the plug-in should stay loaded or not (plug-ins might check the current OS, current hardware, or anything else and determine they don't want to run on the current host). The plug-in is uniqued by path and added to a static loaded plug-in map. The plug-in scanning happens during "lldb_private::Initialize()" which calls to the PluginManager::Initialize() function. Likewise with termination lldb_private::Terminate() calls PluginManager::Terminate(). The paths for the plug-in directories is fetched through new Host calls: bool Host::GetLLDBPath (ePathTypeLLDBSystemPlugins, dir_spec); bool Host::GetLLDBPath (ePathTypeLLDBUserPlugins, dir_spec); This way linux and other systems can define their own appropriate locations for plug-ins to be loaded. To allow dynamic shared library loading, the Host layer has also been modified to include shared library open, close and get symbol: static void * Host::DynamicLibraryOpen (const FileSpec &file_spec, Error &error); static Error Host::DynamicLibraryClose (void *dynamic_library_handle); static void * Host::DynamicLibraryGetSymbol (void *dynamic_library_handle, const char *symbol_name, Error &error); lldb_private::FileSpec also has been modified to support directory enumeration in an attempt to abstract the directory enumeration into one spot in the code. The directory enumertion function is static and takes a callback: typedef enum EnumerateDirectoryResult { eEnumerateDirectoryResultNext, // Enumerate next entry in the current directory eEnumerateDirectoryResultEnter, // Recurse into the current entry if it is a directory or symlink, or next if not eEnumerateDirectoryResultExit, // Exit from the current directory at the current level. eEnumerateDirectoryResultQuit // Stop directory enumerations at any level }; typedef FileSpec::EnumerateDirectoryResult (*EnumerateDirectoryCallbackType) (void *baton, FileSpec::FileType file_type, const FileSpec &spec); static FileSpec::EnumerateDirectoryResult FileSpec::EnumerateDirectory (const char *dir_path, bool find_directories, bool find_files, bool find_other, EnumerateDirectoryCallbackType callback, void *callback_baton); This allow clients to specify the directory to search, and specifies if only files, directories or other (pipe, symlink, fifo, etc) files will cause the callback to be called. The callback also gets to return with the action that should be performed after this directory entry. eEnumerateDirectoryResultNext specifies to continue enumerating through a directory with the next entry. eEnumerateDirectoryResultEnter specifies to recurse down into a directory entry, or if the file is not a directory or symlink/alias to a directory, then just iterate to the next entry. eEnumerateDirectoryResultExit specifies to exit the current directory and skip any entries that might be remaining, yet continue enumerating to the next entry in the parent directory. And finally eEnumerateDirectoryResultQuit means to abort all directory enumerations at all levels. Modified the Declaration class to not include column information currently since we don't have any compilers that currently support column based declaration information. Columns support can be re-enabled with the additions of a #define. Added the ability to find an EmulateInstruction plug-in given a target triple and optional plug-in name in the plug-in manager. Fixed a few cases where opendir/readdir was being used, but yet not closedir was being used. Soon these will be deprecated in favor of the new directory enumeration call that was added to the FileSpec class. llvm-svn: 124716
2011-02-02 10:24:04 +08:00
}
Modified the PluginManager to be ready for loading plug-ins from a system LLDB plugin directory and a user LLDB plugin directory. We currently still need to work out at what layer the plug-ins will be, but at least we are prepared for plug-ins. Plug-ins will attempt to be loaded from the "/Developer/Library/PrivateFrameworks/LLDB.framework/Resources/Plugins" folder, and from the "~/Library/Application Support/LLDB/Plugins" folder on MacOSX. Each plugin will be scanned for: extern "C" bool LLDBPluginInitialize(void); extern "C" void LLDBPluginTerminate(void); If at least LLDBPluginInitialize is found, the plug-in will be loaded. The LLDBPluginInitialize function returns a bool that indicates if the plug-in should stay loaded or not (plug-ins might check the current OS, current hardware, or anything else and determine they don't want to run on the current host). The plug-in is uniqued by path and added to a static loaded plug-in map. The plug-in scanning happens during "lldb_private::Initialize()" which calls to the PluginManager::Initialize() function. Likewise with termination lldb_private::Terminate() calls PluginManager::Terminate(). The paths for the plug-in directories is fetched through new Host calls: bool Host::GetLLDBPath (ePathTypeLLDBSystemPlugins, dir_spec); bool Host::GetLLDBPath (ePathTypeLLDBUserPlugins, dir_spec); This way linux and other systems can define their own appropriate locations for plug-ins to be loaded. To allow dynamic shared library loading, the Host layer has also been modified to include shared library open, close and get symbol: static void * Host::DynamicLibraryOpen (const FileSpec &file_spec, Error &error); static Error Host::DynamicLibraryClose (void *dynamic_library_handle); static void * Host::DynamicLibraryGetSymbol (void *dynamic_library_handle, const char *symbol_name, Error &error); lldb_private::FileSpec also has been modified to support directory enumeration in an attempt to abstract the directory enumeration into one spot in the code. The directory enumertion function is static and takes a callback: typedef enum EnumerateDirectoryResult { eEnumerateDirectoryResultNext, // Enumerate next entry in the current directory eEnumerateDirectoryResultEnter, // Recurse into the current entry if it is a directory or symlink, or next if not eEnumerateDirectoryResultExit, // Exit from the current directory at the current level. eEnumerateDirectoryResultQuit // Stop directory enumerations at any level }; typedef FileSpec::EnumerateDirectoryResult (*EnumerateDirectoryCallbackType) (void *baton, FileSpec::FileType file_type, const FileSpec &spec); static FileSpec::EnumerateDirectoryResult FileSpec::EnumerateDirectory (const char *dir_path, bool find_directories, bool find_files, bool find_other, EnumerateDirectoryCallbackType callback, void *callback_baton); This allow clients to specify the directory to search, and specifies if only files, directories or other (pipe, symlink, fifo, etc) files will cause the callback to be called. The callback also gets to return with the action that should be performed after this directory entry. eEnumerateDirectoryResultNext specifies to continue enumerating through a directory with the next entry. eEnumerateDirectoryResultEnter specifies to recurse down into a directory entry, or if the file is not a directory or symlink/alias to a directory, then just iterate to the next entry. eEnumerateDirectoryResultExit specifies to exit the current directory and skip any entries that might be remaining, yet continue enumerating to the next entry in the parent directory. And finally eEnumerateDirectoryResultQuit means to abort all directory enumerations at all levels. Modified the Declaration class to not include column information currently since we don't have any compilers that currently support column based declaration information. Columns support can be re-enabled with the additions of a #define. Added the ability to find an EmulateInstruction plug-in given a target triple and optional plug-in name in the plug-in manager. Fixed a few cases where opendir/readdir was being used, but yet not closedir was being used. Soon these will be deprecated in favor of the new directory enumeration call that was added to the FileSpec class. llvm-svn: 124716
2011-02-02 10:24:04 +08:00
if (success) {
// It is ok for the "LLDBPluginTerminate" symbol to be nullptr
plugin_info.plugin_term_callback = CastToFPtr<PluginTermCallback>(
plugin_info.library.getAddressOfSymbol("LLDBPluginTerminate"));
Modified the PluginManager to be ready for loading plug-ins from a system LLDB plugin directory and a user LLDB plugin directory. We currently still need to work out at what layer the plug-ins will be, but at least we are prepared for plug-ins. Plug-ins will attempt to be loaded from the "/Developer/Library/PrivateFrameworks/LLDB.framework/Resources/Plugins" folder, and from the "~/Library/Application Support/LLDB/Plugins" folder on MacOSX. Each plugin will be scanned for: extern "C" bool LLDBPluginInitialize(void); extern "C" void LLDBPluginTerminate(void); If at least LLDBPluginInitialize is found, the plug-in will be loaded. The LLDBPluginInitialize function returns a bool that indicates if the plug-in should stay loaded or not (plug-ins might check the current OS, current hardware, or anything else and determine they don't want to run on the current host). The plug-in is uniqued by path and added to a static loaded plug-in map. The plug-in scanning happens during "lldb_private::Initialize()" which calls to the PluginManager::Initialize() function. Likewise with termination lldb_private::Terminate() calls PluginManager::Terminate(). The paths for the plug-in directories is fetched through new Host calls: bool Host::GetLLDBPath (ePathTypeLLDBSystemPlugins, dir_spec); bool Host::GetLLDBPath (ePathTypeLLDBUserPlugins, dir_spec); This way linux and other systems can define their own appropriate locations for plug-ins to be loaded. To allow dynamic shared library loading, the Host layer has also been modified to include shared library open, close and get symbol: static void * Host::DynamicLibraryOpen (const FileSpec &file_spec, Error &error); static Error Host::DynamicLibraryClose (void *dynamic_library_handle); static void * Host::DynamicLibraryGetSymbol (void *dynamic_library_handle, const char *symbol_name, Error &error); lldb_private::FileSpec also has been modified to support directory enumeration in an attempt to abstract the directory enumeration into one spot in the code. The directory enumertion function is static and takes a callback: typedef enum EnumerateDirectoryResult { eEnumerateDirectoryResultNext, // Enumerate next entry in the current directory eEnumerateDirectoryResultEnter, // Recurse into the current entry if it is a directory or symlink, or next if not eEnumerateDirectoryResultExit, // Exit from the current directory at the current level. eEnumerateDirectoryResultQuit // Stop directory enumerations at any level }; typedef FileSpec::EnumerateDirectoryResult (*EnumerateDirectoryCallbackType) (void *baton, FileSpec::FileType file_type, const FileSpec &spec); static FileSpec::EnumerateDirectoryResult FileSpec::EnumerateDirectory (const char *dir_path, bool find_directories, bool find_files, bool find_other, EnumerateDirectoryCallbackType callback, void *callback_baton); This allow clients to specify the directory to search, and specifies if only files, directories or other (pipe, symlink, fifo, etc) files will cause the callback to be called. The callback also gets to return with the action that should be performed after this directory entry. eEnumerateDirectoryResultNext specifies to continue enumerating through a directory with the next entry. eEnumerateDirectoryResultEnter specifies to recurse down into a directory entry, or if the file is not a directory or symlink/alias to a directory, then just iterate to the next entry. eEnumerateDirectoryResultExit specifies to exit the current directory and skip any entries that might be remaining, yet continue enumerating to the next entry in the parent directory. And finally eEnumerateDirectoryResultQuit means to abort all directory enumerations at all levels. Modified the Declaration class to not include column information currently since we don't have any compilers that currently support column based declaration information. Columns support can be re-enabled with the additions of a #define. Added the ability to find an EmulateInstruction plug-in given a target triple and optional plug-in name in the plug-in manager. Fixed a few cases where opendir/readdir was being used, but yet not closedir was being used. Soon these will be deprecated in favor of the new directory enumeration call that was added to the FileSpec class. llvm-svn: 124716
2011-02-02 10:24:04 +08:00
} else {
// The initialize function returned FALSE which means the plug-in
// might not be compatible, or might be too new or too old, or might
// not want to run on this machine. Set it to a default-constructed
// instance to invalidate it.
plugin_info = PluginInfo();
Modified the PluginManager to be ready for loading plug-ins from a system LLDB plugin directory and a user LLDB plugin directory. We currently still need to work out at what layer the plug-ins will be, but at least we are prepared for plug-ins. Plug-ins will attempt to be loaded from the "/Developer/Library/PrivateFrameworks/LLDB.framework/Resources/Plugins" folder, and from the "~/Library/Application Support/LLDB/Plugins" folder on MacOSX. Each plugin will be scanned for: extern "C" bool LLDBPluginInitialize(void); extern "C" void LLDBPluginTerminate(void); If at least LLDBPluginInitialize is found, the plug-in will be loaded. The LLDBPluginInitialize function returns a bool that indicates if the plug-in should stay loaded or not (plug-ins might check the current OS, current hardware, or anything else and determine they don't want to run on the current host). The plug-in is uniqued by path and added to a static loaded plug-in map. The plug-in scanning happens during "lldb_private::Initialize()" which calls to the PluginManager::Initialize() function. Likewise with termination lldb_private::Terminate() calls PluginManager::Terminate(). The paths for the plug-in directories is fetched through new Host calls: bool Host::GetLLDBPath (ePathTypeLLDBSystemPlugins, dir_spec); bool Host::GetLLDBPath (ePathTypeLLDBUserPlugins, dir_spec); This way linux and other systems can define their own appropriate locations for plug-ins to be loaded. To allow dynamic shared library loading, the Host layer has also been modified to include shared library open, close and get symbol: static void * Host::DynamicLibraryOpen (const FileSpec &file_spec, Error &error); static Error Host::DynamicLibraryClose (void *dynamic_library_handle); static void * Host::DynamicLibraryGetSymbol (void *dynamic_library_handle, const char *symbol_name, Error &error); lldb_private::FileSpec also has been modified to support directory enumeration in an attempt to abstract the directory enumeration into one spot in the code. The directory enumertion function is static and takes a callback: typedef enum EnumerateDirectoryResult { eEnumerateDirectoryResultNext, // Enumerate next entry in the current directory eEnumerateDirectoryResultEnter, // Recurse into the current entry if it is a directory or symlink, or next if not eEnumerateDirectoryResultExit, // Exit from the current directory at the current level. eEnumerateDirectoryResultQuit // Stop directory enumerations at any level }; typedef FileSpec::EnumerateDirectoryResult (*EnumerateDirectoryCallbackType) (void *baton, FileSpec::FileType file_type, const FileSpec &spec); static FileSpec::EnumerateDirectoryResult FileSpec::EnumerateDirectory (const char *dir_path, bool find_directories, bool find_files, bool find_other, EnumerateDirectoryCallbackType callback, void *callback_baton); This allow clients to specify the directory to search, and specifies if only files, directories or other (pipe, symlink, fifo, etc) files will cause the callback to be called. The callback also gets to return with the action that should be performed after this directory entry. eEnumerateDirectoryResultNext specifies to continue enumerating through a directory with the next entry. eEnumerateDirectoryResultEnter specifies to recurse down into a directory entry, or if the file is not a directory or symlink/alias to a directory, then just iterate to the next entry. eEnumerateDirectoryResultExit specifies to exit the current directory and skip any entries that might be remaining, yet continue enumerating to the next entry in the parent directory. And finally eEnumerateDirectoryResultQuit means to abort all directory enumerations at all levels. Modified the Declaration class to not include column information currently since we don't have any compilers that currently support column based declaration information. Columns support can be re-enabled with the additions of a #define. Added the ability to find an EmulateInstruction plug-in given a target triple and optional plug-in name in the plug-in manager. Fixed a few cases where opendir/readdir was being used, but yet not closedir was being used. Soon these will be deprecated in favor of the new directory enumeration call that was added to the FileSpec class. llvm-svn: 124716
2011-02-02 10:24:04 +08:00
}
// Regardless of success or failure, cache the plug-in load in our
// plug-in info so we don't try to load it again and again.
Modified the PluginManager to be ready for loading plug-ins from a system LLDB plugin directory and a user LLDB plugin directory. We currently still need to work out at what layer the plug-ins will be, but at least we are prepared for plug-ins. Plug-ins will attempt to be loaded from the "/Developer/Library/PrivateFrameworks/LLDB.framework/Resources/Plugins" folder, and from the "~/Library/Application Support/LLDB/Plugins" folder on MacOSX. Each plugin will be scanned for: extern "C" bool LLDBPluginInitialize(void); extern "C" void LLDBPluginTerminate(void); If at least LLDBPluginInitialize is found, the plug-in will be loaded. The LLDBPluginInitialize function returns a bool that indicates if the plug-in should stay loaded or not (plug-ins might check the current OS, current hardware, or anything else and determine they don't want to run on the current host). The plug-in is uniqued by path and added to a static loaded plug-in map. The plug-in scanning happens during "lldb_private::Initialize()" which calls to the PluginManager::Initialize() function. Likewise with termination lldb_private::Terminate() calls PluginManager::Terminate(). The paths for the plug-in directories is fetched through new Host calls: bool Host::GetLLDBPath (ePathTypeLLDBSystemPlugins, dir_spec); bool Host::GetLLDBPath (ePathTypeLLDBUserPlugins, dir_spec); This way linux and other systems can define their own appropriate locations for plug-ins to be loaded. To allow dynamic shared library loading, the Host layer has also been modified to include shared library open, close and get symbol: static void * Host::DynamicLibraryOpen (const FileSpec &file_spec, Error &error); static Error Host::DynamicLibraryClose (void *dynamic_library_handle); static void * Host::DynamicLibraryGetSymbol (void *dynamic_library_handle, const char *symbol_name, Error &error); lldb_private::FileSpec also has been modified to support directory enumeration in an attempt to abstract the directory enumeration into one spot in the code. The directory enumertion function is static and takes a callback: typedef enum EnumerateDirectoryResult { eEnumerateDirectoryResultNext, // Enumerate next entry in the current directory eEnumerateDirectoryResultEnter, // Recurse into the current entry if it is a directory or symlink, or next if not eEnumerateDirectoryResultExit, // Exit from the current directory at the current level. eEnumerateDirectoryResultQuit // Stop directory enumerations at any level }; typedef FileSpec::EnumerateDirectoryResult (*EnumerateDirectoryCallbackType) (void *baton, FileSpec::FileType file_type, const FileSpec &spec); static FileSpec::EnumerateDirectoryResult FileSpec::EnumerateDirectory (const char *dir_path, bool find_directories, bool find_files, bool find_other, EnumerateDirectoryCallbackType callback, void *callback_baton); This allow clients to specify the directory to search, and specifies if only files, directories or other (pipe, symlink, fifo, etc) files will cause the callback to be called. The callback also gets to return with the action that should be performed after this directory entry. eEnumerateDirectoryResultNext specifies to continue enumerating through a directory with the next entry. eEnumerateDirectoryResultEnter specifies to recurse down into a directory entry, or if the file is not a directory or symlink/alias to a directory, then just iterate to the next entry. eEnumerateDirectoryResultExit specifies to exit the current directory and skip any entries that might be remaining, yet continue enumerating to the next entry in the parent directory. And finally eEnumerateDirectoryResultQuit means to abort all directory enumerations at all levels. Modified the Declaration class to not include column information currently since we don't have any compilers that currently support column based declaration information. Columns support can be re-enabled with the additions of a #define. Added the ability to find an EmulateInstruction plug-in given a target triple and optional plug-in name in the plug-in manager. Fixed a few cases where opendir/readdir was being used, but yet not closedir was being used. Soon these will be deprecated in favor of the new directory enumeration call that was added to the FileSpec class. llvm-svn: 124716
2011-02-02 10:24:04 +08:00
SetPluginInfo(plugin_file_spec, plugin_info);
return FileSystem::eEnumerateDirectoryResultNext;
Modified the PluginManager to be ready for loading plug-ins from a system LLDB plugin directory and a user LLDB plugin directory. We currently still need to work out at what layer the plug-ins will be, but at least we are prepared for plug-ins. Plug-ins will attempt to be loaded from the "/Developer/Library/PrivateFrameworks/LLDB.framework/Resources/Plugins" folder, and from the "~/Library/Application Support/LLDB/Plugins" folder on MacOSX. Each plugin will be scanned for: extern "C" bool LLDBPluginInitialize(void); extern "C" void LLDBPluginTerminate(void); If at least LLDBPluginInitialize is found, the plug-in will be loaded. The LLDBPluginInitialize function returns a bool that indicates if the plug-in should stay loaded or not (plug-ins might check the current OS, current hardware, or anything else and determine they don't want to run on the current host). The plug-in is uniqued by path and added to a static loaded plug-in map. The plug-in scanning happens during "lldb_private::Initialize()" which calls to the PluginManager::Initialize() function. Likewise with termination lldb_private::Terminate() calls PluginManager::Terminate(). The paths for the plug-in directories is fetched through new Host calls: bool Host::GetLLDBPath (ePathTypeLLDBSystemPlugins, dir_spec); bool Host::GetLLDBPath (ePathTypeLLDBUserPlugins, dir_spec); This way linux and other systems can define their own appropriate locations for plug-ins to be loaded. To allow dynamic shared library loading, the Host layer has also been modified to include shared library open, close and get symbol: static void * Host::DynamicLibraryOpen (const FileSpec &file_spec, Error &error); static Error Host::DynamicLibraryClose (void *dynamic_library_handle); static void * Host::DynamicLibraryGetSymbol (void *dynamic_library_handle, const char *symbol_name, Error &error); lldb_private::FileSpec also has been modified to support directory enumeration in an attempt to abstract the directory enumeration into one spot in the code. The directory enumertion function is static and takes a callback: typedef enum EnumerateDirectoryResult { eEnumerateDirectoryResultNext, // Enumerate next entry in the current directory eEnumerateDirectoryResultEnter, // Recurse into the current entry if it is a directory or symlink, or next if not eEnumerateDirectoryResultExit, // Exit from the current directory at the current level. eEnumerateDirectoryResultQuit // Stop directory enumerations at any level }; typedef FileSpec::EnumerateDirectoryResult (*EnumerateDirectoryCallbackType) (void *baton, FileSpec::FileType file_type, const FileSpec &spec); static FileSpec::EnumerateDirectoryResult FileSpec::EnumerateDirectory (const char *dir_path, bool find_directories, bool find_files, bool find_other, EnumerateDirectoryCallbackType callback, void *callback_baton); This allow clients to specify the directory to search, and specifies if only files, directories or other (pipe, symlink, fifo, etc) files will cause the callback to be called. The callback also gets to return with the action that should be performed after this directory entry. eEnumerateDirectoryResultNext specifies to continue enumerating through a directory with the next entry. eEnumerateDirectoryResultEnter specifies to recurse down into a directory entry, or if the file is not a directory or symlink/alias to a directory, then just iterate to the next entry. eEnumerateDirectoryResultExit specifies to exit the current directory and skip any entries that might be remaining, yet continue enumerating to the next entry in the parent directory. And finally eEnumerateDirectoryResultQuit means to abort all directory enumerations at all levels. Modified the Declaration class to not include column information currently since we don't have any compilers that currently support column based declaration information. Columns support can be re-enabled with the additions of a #define. Added the ability to find an EmulateInstruction plug-in given a target triple and optional plug-in name in the plug-in manager. Fixed a few cases where opendir/readdir was being used, but yet not closedir was being used. Soon these will be deprecated in favor of the new directory enumeration call that was added to the FileSpec class. llvm-svn: 124716
2011-02-02 10:24:04 +08:00
}
}
}
if (ft == fs::file_type::directory_file ||
ft == fs::file_type::symlink_file || ft == fs::file_type::type_unknown) {
// Try and recurse into anything that a directory or symbolic link. We must
// also do this for unknown as sometimes the directory enumeration might be
// enumerating a file system that doesn't have correct file type
Modified the PluginManager to be ready for loading plug-ins from a system LLDB plugin directory and a user LLDB plugin directory. We currently still need to work out at what layer the plug-ins will be, but at least we are prepared for plug-ins. Plug-ins will attempt to be loaded from the "/Developer/Library/PrivateFrameworks/LLDB.framework/Resources/Plugins" folder, and from the "~/Library/Application Support/LLDB/Plugins" folder on MacOSX. Each plugin will be scanned for: extern "C" bool LLDBPluginInitialize(void); extern "C" void LLDBPluginTerminate(void); If at least LLDBPluginInitialize is found, the plug-in will be loaded. The LLDBPluginInitialize function returns a bool that indicates if the plug-in should stay loaded or not (plug-ins might check the current OS, current hardware, or anything else and determine they don't want to run on the current host). The plug-in is uniqued by path and added to a static loaded plug-in map. The plug-in scanning happens during "lldb_private::Initialize()" which calls to the PluginManager::Initialize() function. Likewise with termination lldb_private::Terminate() calls PluginManager::Terminate(). The paths for the plug-in directories is fetched through new Host calls: bool Host::GetLLDBPath (ePathTypeLLDBSystemPlugins, dir_spec); bool Host::GetLLDBPath (ePathTypeLLDBUserPlugins, dir_spec); This way linux and other systems can define their own appropriate locations for plug-ins to be loaded. To allow dynamic shared library loading, the Host layer has also been modified to include shared library open, close and get symbol: static void * Host::DynamicLibraryOpen (const FileSpec &file_spec, Error &error); static Error Host::DynamicLibraryClose (void *dynamic_library_handle); static void * Host::DynamicLibraryGetSymbol (void *dynamic_library_handle, const char *symbol_name, Error &error); lldb_private::FileSpec also has been modified to support directory enumeration in an attempt to abstract the directory enumeration into one spot in the code. The directory enumertion function is static and takes a callback: typedef enum EnumerateDirectoryResult { eEnumerateDirectoryResultNext, // Enumerate next entry in the current directory eEnumerateDirectoryResultEnter, // Recurse into the current entry if it is a directory or symlink, or next if not eEnumerateDirectoryResultExit, // Exit from the current directory at the current level. eEnumerateDirectoryResultQuit // Stop directory enumerations at any level }; typedef FileSpec::EnumerateDirectoryResult (*EnumerateDirectoryCallbackType) (void *baton, FileSpec::FileType file_type, const FileSpec &spec); static FileSpec::EnumerateDirectoryResult FileSpec::EnumerateDirectory (const char *dir_path, bool find_directories, bool find_files, bool find_other, EnumerateDirectoryCallbackType callback, void *callback_baton); This allow clients to specify the directory to search, and specifies if only files, directories or other (pipe, symlink, fifo, etc) files will cause the callback to be called. The callback also gets to return with the action that should be performed after this directory entry. eEnumerateDirectoryResultNext specifies to continue enumerating through a directory with the next entry. eEnumerateDirectoryResultEnter specifies to recurse down into a directory entry, or if the file is not a directory or symlink/alias to a directory, then just iterate to the next entry. eEnumerateDirectoryResultExit specifies to exit the current directory and skip any entries that might be remaining, yet continue enumerating to the next entry in the parent directory. And finally eEnumerateDirectoryResultQuit means to abort all directory enumerations at all levels. Modified the Declaration class to not include column information currently since we don't have any compilers that currently support column based declaration information. Columns support can be re-enabled with the additions of a #define. Added the ability to find an EmulateInstruction plug-in given a target triple and optional plug-in name in the plug-in manager. Fixed a few cases where opendir/readdir was being used, but yet not closedir was being used. Soon these will be deprecated in favor of the new directory enumeration call that was added to the FileSpec class. llvm-svn: 124716
2011-02-02 10:24:04 +08:00
// information.
return FileSystem::eEnumerateDirectoryResultEnter;
Modified the PluginManager to be ready for loading plug-ins from a system LLDB plugin directory and a user LLDB plugin directory. We currently still need to work out at what layer the plug-ins will be, but at least we are prepared for plug-ins. Plug-ins will attempt to be loaded from the "/Developer/Library/PrivateFrameworks/LLDB.framework/Resources/Plugins" folder, and from the "~/Library/Application Support/LLDB/Plugins" folder on MacOSX. Each plugin will be scanned for: extern "C" bool LLDBPluginInitialize(void); extern "C" void LLDBPluginTerminate(void); If at least LLDBPluginInitialize is found, the plug-in will be loaded. The LLDBPluginInitialize function returns a bool that indicates if the plug-in should stay loaded or not (plug-ins might check the current OS, current hardware, or anything else and determine they don't want to run on the current host). The plug-in is uniqued by path and added to a static loaded plug-in map. The plug-in scanning happens during "lldb_private::Initialize()" which calls to the PluginManager::Initialize() function. Likewise with termination lldb_private::Terminate() calls PluginManager::Terminate(). The paths for the plug-in directories is fetched through new Host calls: bool Host::GetLLDBPath (ePathTypeLLDBSystemPlugins, dir_spec); bool Host::GetLLDBPath (ePathTypeLLDBUserPlugins, dir_spec); This way linux and other systems can define their own appropriate locations for plug-ins to be loaded. To allow dynamic shared library loading, the Host layer has also been modified to include shared library open, close and get symbol: static void * Host::DynamicLibraryOpen (const FileSpec &file_spec, Error &error); static Error Host::DynamicLibraryClose (void *dynamic_library_handle); static void * Host::DynamicLibraryGetSymbol (void *dynamic_library_handle, const char *symbol_name, Error &error); lldb_private::FileSpec also has been modified to support directory enumeration in an attempt to abstract the directory enumeration into one spot in the code. The directory enumertion function is static and takes a callback: typedef enum EnumerateDirectoryResult { eEnumerateDirectoryResultNext, // Enumerate next entry in the current directory eEnumerateDirectoryResultEnter, // Recurse into the current entry if it is a directory or symlink, or next if not eEnumerateDirectoryResultExit, // Exit from the current directory at the current level. eEnumerateDirectoryResultQuit // Stop directory enumerations at any level }; typedef FileSpec::EnumerateDirectoryResult (*EnumerateDirectoryCallbackType) (void *baton, FileSpec::FileType file_type, const FileSpec &spec); static FileSpec::EnumerateDirectoryResult FileSpec::EnumerateDirectory (const char *dir_path, bool find_directories, bool find_files, bool find_other, EnumerateDirectoryCallbackType callback, void *callback_baton); This allow clients to specify the directory to search, and specifies if only files, directories or other (pipe, symlink, fifo, etc) files will cause the callback to be called. The callback also gets to return with the action that should be performed after this directory entry. eEnumerateDirectoryResultNext specifies to continue enumerating through a directory with the next entry. eEnumerateDirectoryResultEnter specifies to recurse down into a directory entry, or if the file is not a directory or symlink/alias to a directory, then just iterate to the next entry. eEnumerateDirectoryResultExit specifies to exit the current directory and skip any entries that might be remaining, yet continue enumerating to the next entry in the parent directory. And finally eEnumerateDirectoryResultQuit means to abort all directory enumerations at all levels. Modified the Declaration class to not include column information currently since we don't have any compilers that currently support column based declaration information. Columns support can be re-enabled with the additions of a #define. Added the ability to find an EmulateInstruction plug-in given a target triple and optional plug-in name in the plug-in manager. Fixed a few cases where opendir/readdir was being used, but yet not closedir was being used. Soon these will be deprecated in favor of the new directory enumeration call that was added to the FileSpec class. llvm-svn: 124716
2011-02-02 10:24:04 +08:00
}
return FileSystem::eEnumerateDirectoryResultNext;
Modified the PluginManager to be ready for loading plug-ins from a system LLDB plugin directory and a user LLDB plugin directory. We currently still need to work out at what layer the plug-ins will be, but at least we are prepared for plug-ins. Plug-ins will attempt to be loaded from the "/Developer/Library/PrivateFrameworks/LLDB.framework/Resources/Plugins" folder, and from the "~/Library/Application Support/LLDB/Plugins" folder on MacOSX. Each plugin will be scanned for: extern "C" bool LLDBPluginInitialize(void); extern "C" void LLDBPluginTerminate(void); If at least LLDBPluginInitialize is found, the plug-in will be loaded. The LLDBPluginInitialize function returns a bool that indicates if the plug-in should stay loaded or not (plug-ins might check the current OS, current hardware, or anything else and determine they don't want to run on the current host). The plug-in is uniqued by path and added to a static loaded plug-in map. The plug-in scanning happens during "lldb_private::Initialize()" which calls to the PluginManager::Initialize() function. Likewise with termination lldb_private::Terminate() calls PluginManager::Terminate(). The paths for the plug-in directories is fetched through new Host calls: bool Host::GetLLDBPath (ePathTypeLLDBSystemPlugins, dir_spec); bool Host::GetLLDBPath (ePathTypeLLDBUserPlugins, dir_spec); This way linux and other systems can define their own appropriate locations for plug-ins to be loaded. To allow dynamic shared library loading, the Host layer has also been modified to include shared library open, close and get symbol: static void * Host::DynamicLibraryOpen (const FileSpec &file_spec, Error &error); static Error Host::DynamicLibraryClose (void *dynamic_library_handle); static void * Host::DynamicLibraryGetSymbol (void *dynamic_library_handle, const char *symbol_name, Error &error); lldb_private::FileSpec also has been modified to support directory enumeration in an attempt to abstract the directory enumeration into one spot in the code. The directory enumertion function is static and takes a callback: typedef enum EnumerateDirectoryResult { eEnumerateDirectoryResultNext, // Enumerate next entry in the current directory eEnumerateDirectoryResultEnter, // Recurse into the current entry if it is a directory or symlink, or next if not eEnumerateDirectoryResultExit, // Exit from the current directory at the current level. eEnumerateDirectoryResultQuit // Stop directory enumerations at any level }; typedef FileSpec::EnumerateDirectoryResult (*EnumerateDirectoryCallbackType) (void *baton, FileSpec::FileType file_type, const FileSpec &spec); static FileSpec::EnumerateDirectoryResult FileSpec::EnumerateDirectory (const char *dir_path, bool find_directories, bool find_files, bool find_other, EnumerateDirectoryCallbackType callback, void *callback_baton); This allow clients to specify the directory to search, and specifies if only files, directories or other (pipe, symlink, fifo, etc) files will cause the callback to be called. The callback also gets to return with the action that should be performed after this directory entry. eEnumerateDirectoryResultNext specifies to continue enumerating through a directory with the next entry. eEnumerateDirectoryResultEnter specifies to recurse down into a directory entry, or if the file is not a directory or symlink/alias to a directory, then just iterate to the next entry. eEnumerateDirectoryResultExit specifies to exit the current directory and skip any entries that might be remaining, yet continue enumerating to the next entry in the parent directory. And finally eEnumerateDirectoryResultQuit means to abort all directory enumerations at all levels. Modified the Declaration class to not include column information currently since we don't have any compilers that currently support column based declaration information. Columns support can be re-enabled with the additions of a #define. Added the ability to find an EmulateInstruction plug-in given a target triple and optional plug-in name in the plug-in manager. Fixed a few cases where opendir/readdir was being used, but yet not closedir was being used. Soon these will be deprecated in favor of the new directory enumeration call that was added to the FileSpec class. llvm-svn: 124716
2011-02-02 10:24:04 +08:00
}
Modified the PluginManager to be ready for loading plug-ins from a system LLDB plugin directory and a user LLDB plugin directory. We currently still need to work out at what layer the plug-ins will be, but at least we are prepared for plug-ins. Plug-ins will attempt to be loaded from the "/Developer/Library/PrivateFrameworks/LLDB.framework/Resources/Plugins" folder, and from the "~/Library/Application Support/LLDB/Plugins" folder on MacOSX. Each plugin will be scanned for: extern "C" bool LLDBPluginInitialize(void); extern "C" void LLDBPluginTerminate(void); If at least LLDBPluginInitialize is found, the plug-in will be loaded. The LLDBPluginInitialize function returns a bool that indicates if the plug-in should stay loaded or not (plug-ins might check the current OS, current hardware, or anything else and determine they don't want to run on the current host). The plug-in is uniqued by path and added to a static loaded plug-in map. The plug-in scanning happens during "lldb_private::Initialize()" which calls to the PluginManager::Initialize() function. Likewise with termination lldb_private::Terminate() calls PluginManager::Terminate(). The paths for the plug-in directories is fetched through new Host calls: bool Host::GetLLDBPath (ePathTypeLLDBSystemPlugins, dir_spec); bool Host::GetLLDBPath (ePathTypeLLDBUserPlugins, dir_spec); This way linux and other systems can define their own appropriate locations for plug-ins to be loaded. To allow dynamic shared library loading, the Host layer has also been modified to include shared library open, close and get symbol: static void * Host::DynamicLibraryOpen (const FileSpec &file_spec, Error &error); static Error Host::DynamicLibraryClose (void *dynamic_library_handle); static void * Host::DynamicLibraryGetSymbol (void *dynamic_library_handle, const char *symbol_name, Error &error); lldb_private::FileSpec also has been modified to support directory enumeration in an attempt to abstract the directory enumeration into one spot in the code. The directory enumertion function is static and takes a callback: typedef enum EnumerateDirectoryResult { eEnumerateDirectoryResultNext, // Enumerate next entry in the current directory eEnumerateDirectoryResultEnter, // Recurse into the current entry if it is a directory or symlink, or next if not eEnumerateDirectoryResultExit, // Exit from the current directory at the current level. eEnumerateDirectoryResultQuit // Stop directory enumerations at any level }; typedef FileSpec::EnumerateDirectoryResult (*EnumerateDirectoryCallbackType) (void *baton, FileSpec::FileType file_type, const FileSpec &spec); static FileSpec::EnumerateDirectoryResult FileSpec::EnumerateDirectory (const char *dir_path, bool find_directories, bool find_files, bool find_other, EnumerateDirectoryCallbackType callback, void *callback_baton); This allow clients to specify the directory to search, and specifies if only files, directories or other (pipe, symlink, fifo, etc) files will cause the callback to be called. The callback also gets to return with the action that should be performed after this directory entry. eEnumerateDirectoryResultNext specifies to continue enumerating through a directory with the next entry. eEnumerateDirectoryResultEnter specifies to recurse down into a directory entry, or if the file is not a directory or symlink/alias to a directory, then just iterate to the next entry. eEnumerateDirectoryResultExit specifies to exit the current directory and skip any entries that might be remaining, yet continue enumerating to the next entry in the parent directory. And finally eEnumerateDirectoryResultQuit means to abort all directory enumerations at all levels. Modified the Declaration class to not include column information currently since we don't have any compilers that currently support column based declaration information. Columns support can be re-enabled with the additions of a #define. Added the ability to find an EmulateInstruction plug-in given a target triple and optional plug-in name in the plug-in manager. Fixed a few cases where opendir/readdir was being used, but yet not closedir was being used. Soon these will be deprecated in favor of the new directory enumeration call that was added to the FileSpec class. llvm-svn: 124716
2011-02-02 10:24:04 +08:00
void PluginManager::Initialize() {
const bool find_directories = true;
const bool find_files = true;
const bool find_other = true;
char dir_path[PATH_MAX];
if (FileSpec dir_spec = HostInfo::GetSystemPluginDir()) {
if (FileSystem::Instance().Exists(dir_spec) &&
dir_spec.GetPath(dir_path, sizeof(dir_path))) {
FileSystem::Instance().EnumerateDirectory(dir_path, find_directories,
find_files, find_other,
LoadPluginCallback, nullptr);
Modified the PluginManager to be ready for loading plug-ins from a system LLDB plugin directory and a user LLDB plugin directory. We currently still need to work out at what layer the plug-ins will be, but at least we are prepared for plug-ins. Plug-ins will attempt to be loaded from the "/Developer/Library/PrivateFrameworks/LLDB.framework/Resources/Plugins" folder, and from the "~/Library/Application Support/LLDB/Plugins" folder on MacOSX. Each plugin will be scanned for: extern "C" bool LLDBPluginInitialize(void); extern "C" void LLDBPluginTerminate(void); If at least LLDBPluginInitialize is found, the plug-in will be loaded. The LLDBPluginInitialize function returns a bool that indicates if the plug-in should stay loaded or not (plug-ins might check the current OS, current hardware, or anything else and determine they don't want to run on the current host). The plug-in is uniqued by path and added to a static loaded plug-in map. The plug-in scanning happens during "lldb_private::Initialize()" which calls to the PluginManager::Initialize() function. Likewise with termination lldb_private::Terminate() calls PluginManager::Terminate(). The paths for the plug-in directories is fetched through new Host calls: bool Host::GetLLDBPath (ePathTypeLLDBSystemPlugins, dir_spec); bool Host::GetLLDBPath (ePathTypeLLDBUserPlugins, dir_spec); This way linux and other systems can define their own appropriate locations for plug-ins to be loaded. To allow dynamic shared library loading, the Host layer has also been modified to include shared library open, close and get symbol: static void * Host::DynamicLibraryOpen (const FileSpec &file_spec, Error &error); static Error Host::DynamicLibraryClose (void *dynamic_library_handle); static void * Host::DynamicLibraryGetSymbol (void *dynamic_library_handle, const char *symbol_name, Error &error); lldb_private::FileSpec also has been modified to support directory enumeration in an attempt to abstract the directory enumeration into one spot in the code. The directory enumertion function is static and takes a callback: typedef enum EnumerateDirectoryResult { eEnumerateDirectoryResultNext, // Enumerate next entry in the current directory eEnumerateDirectoryResultEnter, // Recurse into the current entry if it is a directory or symlink, or next if not eEnumerateDirectoryResultExit, // Exit from the current directory at the current level. eEnumerateDirectoryResultQuit // Stop directory enumerations at any level }; typedef FileSpec::EnumerateDirectoryResult (*EnumerateDirectoryCallbackType) (void *baton, FileSpec::FileType file_type, const FileSpec &spec); static FileSpec::EnumerateDirectoryResult FileSpec::EnumerateDirectory (const char *dir_path, bool find_directories, bool find_files, bool find_other, EnumerateDirectoryCallbackType callback, void *callback_baton); This allow clients to specify the directory to search, and specifies if only files, directories or other (pipe, symlink, fifo, etc) files will cause the callback to be called. The callback also gets to return with the action that should be performed after this directory entry. eEnumerateDirectoryResultNext specifies to continue enumerating through a directory with the next entry. eEnumerateDirectoryResultEnter specifies to recurse down into a directory entry, or if the file is not a directory or symlink/alias to a directory, then just iterate to the next entry. eEnumerateDirectoryResultExit specifies to exit the current directory and skip any entries that might be remaining, yet continue enumerating to the next entry in the parent directory. And finally eEnumerateDirectoryResultQuit means to abort all directory enumerations at all levels. Modified the Declaration class to not include column information currently since we don't have any compilers that currently support column based declaration information. Columns support can be re-enabled with the additions of a #define. Added the ability to find an EmulateInstruction plug-in given a target triple and optional plug-in name in the plug-in manager. Fixed a few cases where opendir/readdir was being used, but yet not closedir was being used. Soon these will be deprecated in favor of the new directory enumeration call that was added to the FileSpec class. llvm-svn: 124716
2011-02-02 10:24:04 +08:00
}
}
if (FileSpec dir_spec = HostInfo::GetUserPluginDir()) {
if (FileSystem::Instance().Exists(dir_spec) &&
dir_spec.GetPath(dir_path, sizeof(dir_path))) {
FileSystem::Instance().EnumerateDirectory(dir_path, find_directories,
find_files, find_other,
LoadPluginCallback, nullptr);
Modified the PluginManager to be ready for loading plug-ins from a system LLDB plugin directory and a user LLDB plugin directory. We currently still need to work out at what layer the plug-ins will be, but at least we are prepared for plug-ins. Plug-ins will attempt to be loaded from the "/Developer/Library/PrivateFrameworks/LLDB.framework/Resources/Plugins" folder, and from the "~/Library/Application Support/LLDB/Plugins" folder on MacOSX. Each plugin will be scanned for: extern "C" bool LLDBPluginInitialize(void); extern "C" void LLDBPluginTerminate(void); If at least LLDBPluginInitialize is found, the plug-in will be loaded. The LLDBPluginInitialize function returns a bool that indicates if the plug-in should stay loaded or not (plug-ins might check the current OS, current hardware, or anything else and determine they don't want to run on the current host). The plug-in is uniqued by path and added to a static loaded plug-in map. The plug-in scanning happens during "lldb_private::Initialize()" which calls to the PluginManager::Initialize() function. Likewise with termination lldb_private::Terminate() calls PluginManager::Terminate(). The paths for the plug-in directories is fetched through new Host calls: bool Host::GetLLDBPath (ePathTypeLLDBSystemPlugins, dir_spec); bool Host::GetLLDBPath (ePathTypeLLDBUserPlugins, dir_spec); This way linux and other systems can define their own appropriate locations for plug-ins to be loaded. To allow dynamic shared library loading, the Host layer has also been modified to include shared library open, close and get symbol: static void * Host::DynamicLibraryOpen (const FileSpec &file_spec, Error &error); static Error Host::DynamicLibraryClose (void *dynamic_library_handle); static void * Host::DynamicLibraryGetSymbol (void *dynamic_library_handle, const char *symbol_name, Error &error); lldb_private::FileSpec also has been modified to support directory enumeration in an attempt to abstract the directory enumeration into one spot in the code. The directory enumertion function is static and takes a callback: typedef enum EnumerateDirectoryResult { eEnumerateDirectoryResultNext, // Enumerate next entry in the current directory eEnumerateDirectoryResultEnter, // Recurse into the current entry if it is a directory or symlink, or next if not eEnumerateDirectoryResultExit, // Exit from the current directory at the current level. eEnumerateDirectoryResultQuit // Stop directory enumerations at any level }; typedef FileSpec::EnumerateDirectoryResult (*EnumerateDirectoryCallbackType) (void *baton, FileSpec::FileType file_type, const FileSpec &spec); static FileSpec::EnumerateDirectoryResult FileSpec::EnumerateDirectory (const char *dir_path, bool find_directories, bool find_files, bool find_other, EnumerateDirectoryCallbackType callback, void *callback_baton); This allow clients to specify the directory to search, and specifies if only files, directories or other (pipe, symlink, fifo, etc) files will cause the callback to be called. The callback also gets to return with the action that should be performed after this directory entry. eEnumerateDirectoryResultNext specifies to continue enumerating through a directory with the next entry. eEnumerateDirectoryResultEnter specifies to recurse down into a directory entry, or if the file is not a directory or symlink/alias to a directory, then just iterate to the next entry. eEnumerateDirectoryResultExit specifies to exit the current directory and skip any entries that might be remaining, yet continue enumerating to the next entry in the parent directory. And finally eEnumerateDirectoryResultQuit means to abort all directory enumerations at all levels. Modified the Declaration class to not include column information currently since we don't have any compilers that currently support column based declaration information. Columns support can be re-enabled with the additions of a #define. Added the ability to find an EmulateInstruction plug-in given a target triple and optional plug-in name in the plug-in manager. Fixed a few cases where opendir/readdir was being used, but yet not closedir was being used. Soon these will be deprecated in favor of the new directory enumeration call that was added to the FileSpec class. llvm-svn: 124716
2011-02-02 10:24:04 +08:00
}
}
}
void PluginManager::Terminate() {
std::lock_guard<std::recursive_mutex> guard(GetPluginMapMutex());
Modified the PluginManager to be ready for loading plug-ins from a system LLDB plugin directory and a user LLDB plugin directory. We currently still need to work out at what layer the plug-ins will be, but at least we are prepared for plug-ins. Plug-ins will attempt to be loaded from the "/Developer/Library/PrivateFrameworks/LLDB.framework/Resources/Plugins" folder, and from the "~/Library/Application Support/LLDB/Plugins" folder on MacOSX. Each plugin will be scanned for: extern "C" bool LLDBPluginInitialize(void); extern "C" void LLDBPluginTerminate(void); If at least LLDBPluginInitialize is found, the plug-in will be loaded. The LLDBPluginInitialize function returns a bool that indicates if the plug-in should stay loaded or not (plug-ins might check the current OS, current hardware, or anything else and determine they don't want to run on the current host). The plug-in is uniqued by path and added to a static loaded plug-in map. The plug-in scanning happens during "lldb_private::Initialize()" which calls to the PluginManager::Initialize() function. Likewise with termination lldb_private::Terminate() calls PluginManager::Terminate(). The paths for the plug-in directories is fetched through new Host calls: bool Host::GetLLDBPath (ePathTypeLLDBSystemPlugins, dir_spec); bool Host::GetLLDBPath (ePathTypeLLDBUserPlugins, dir_spec); This way linux and other systems can define their own appropriate locations for plug-ins to be loaded. To allow dynamic shared library loading, the Host layer has also been modified to include shared library open, close and get symbol: static void * Host::DynamicLibraryOpen (const FileSpec &file_spec, Error &error); static Error Host::DynamicLibraryClose (void *dynamic_library_handle); static void * Host::DynamicLibraryGetSymbol (void *dynamic_library_handle, const char *symbol_name, Error &error); lldb_private::FileSpec also has been modified to support directory enumeration in an attempt to abstract the directory enumeration into one spot in the code. The directory enumertion function is static and takes a callback: typedef enum EnumerateDirectoryResult { eEnumerateDirectoryResultNext, // Enumerate next entry in the current directory eEnumerateDirectoryResultEnter, // Recurse into the current entry if it is a directory or symlink, or next if not eEnumerateDirectoryResultExit, // Exit from the current directory at the current level. eEnumerateDirectoryResultQuit // Stop directory enumerations at any level }; typedef FileSpec::EnumerateDirectoryResult (*EnumerateDirectoryCallbackType) (void *baton, FileSpec::FileType file_type, const FileSpec &spec); static FileSpec::EnumerateDirectoryResult FileSpec::EnumerateDirectory (const char *dir_path, bool find_directories, bool find_files, bool find_other, EnumerateDirectoryCallbackType callback, void *callback_baton); This allow clients to specify the directory to search, and specifies if only files, directories or other (pipe, symlink, fifo, etc) files will cause the callback to be called. The callback also gets to return with the action that should be performed after this directory entry. eEnumerateDirectoryResultNext specifies to continue enumerating through a directory with the next entry. eEnumerateDirectoryResultEnter specifies to recurse down into a directory entry, or if the file is not a directory or symlink/alias to a directory, then just iterate to the next entry. eEnumerateDirectoryResultExit specifies to exit the current directory and skip any entries that might be remaining, yet continue enumerating to the next entry in the parent directory. And finally eEnumerateDirectoryResultQuit means to abort all directory enumerations at all levels. Modified the Declaration class to not include column information currently since we don't have any compilers that currently support column based declaration information. Columns support can be re-enabled with the additions of a #define. Added the ability to find an EmulateInstruction plug-in given a target triple and optional plug-in name in the plug-in manager. Fixed a few cases where opendir/readdir was being used, but yet not closedir was being used. Soon these will be deprecated in favor of the new directory enumeration call that was added to the FileSpec class. llvm-svn: 124716
2011-02-02 10:24:04 +08:00
PluginTerminateMap &plugin_map = GetPluginMap();
Modified the PluginManager to be ready for loading plug-ins from a system LLDB plugin directory and a user LLDB plugin directory. We currently still need to work out at what layer the plug-ins will be, but at least we are prepared for plug-ins. Plug-ins will attempt to be loaded from the "/Developer/Library/PrivateFrameworks/LLDB.framework/Resources/Plugins" folder, and from the "~/Library/Application Support/LLDB/Plugins" folder on MacOSX. Each plugin will be scanned for: extern "C" bool LLDBPluginInitialize(void); extern "C" void LLDBPluginTerminate(void); If at least LLDBPluginInitialize is found, the plug-in will be loaded. The LLDBPluginInitialize function returns a bool that indicates if the plug-in should stay loaded or not (plug-ins might check the current OS, current hardware, or anything else and determine they don't want to run on the current host). The plug-in is uniqued by path and added to a static loaded plug-in map. The plug-in scanning happens during "lldb_private::Initialize()" which calls to the PluginManager::Initialize() function. Likewise with termination lldb_private::Terminate() calls PluginManager::Terminate(). The paths for the plug-in directories is fetched through new Host calls: bool Host::GetLLDBPath (ePathTypeLLDBSystemPlugins, dir_spec); bool Host::GetLLDBPath (ePathTypeLLDBUserPlugins, dir_spec); This way linux and other systems can define their own appropriate locations for plug-ins to be loaded. To allow dynamic shared library loading, the Host layer has also been modified to include shared library open, close and get symbol: static void * Host::DynamicLibraryOpen (const FileSpec &file_spec, Error &error); static Error Host::DynamicLibraryClose (void *dynamic_library_handle); static void * Host::DynamicLibraryGetSymbol (void *dynamic_library_handle, const char *symbol_name, Error &error); lldb_private::FileSpec also has been modified to support directory enumeration in an attempt to abstract the directory enumeration into one spot in the code. The directory enumertion function is static and takes a callback: typedef enum EnumerateDirectoryResult { eEnumerateDirectoryResultNext, // Enumerate next entry in the current directory eEnumerateDirectoryResultEnter, // Recurse into the current entry if it is a directory or symlink, or next if not eEnumerateDirectoryResultExit, // Exit from the current directory at the current level. eEnumerateDirectoryResultQuit // Stop directory enumerations at any level }; typedef FileSpec::EnumerateDirectoryResult (*EnumerateDirectoryCallbackType) (void *baton, FileSpec::FileType file_type, const FileSpec &spec); static FileSpec::EnumerateDirectoryResult FileSpec::EnumerateDirectory (const char *dir_path, bool find_directories, bool find_files, bool find_other, EnumerateDirectoryCallbackType callback, void *callback_baton); This allow clients to specify the directory to search, and specifies if only files, directories or other (pipe, symlink, fifo, etc) files will cause the callback to be called. The callback also gets to return with the action that should be performed after this directory entry. eEnumerateDirectoryResultNext specifies to continue enumerating through a directory with the next entry. eEnumerateDirectoryResultEnter specifies to recurse down into a directory entry, or if the file is not a directory or symlink/alias to a directory, then just iterate to the next entry. eEnumerateDirectoryResultExit specifies to exit the current directory and skip any entries that might be remaining, yet continue enumerating to the next entry in the parent directory. And finally eEnumerateDirectoryResultQuit means to abort all directory enumerations at all levels. Modified the Declaration class to not include column information currently since we don't have any compilers that currently support column based declaration information. Columns support can be re-enabled with the additions of a #define. Added the ability to find an EmulateInstruction plug-in given a target triple and optional plug-in name in the plug-in manager. Fixed a few cases where opendir/readdir was being used, but yet not closedir was being used. Soon these will be deprecated in favor of the new directory enumeration call that was added to the FileSpec class. llvm-svn: 124716
2011-02-02 10:24:04 +08:00
PluginTerminateMap::const_iterator pos, end = plugin_map.end();
for (pos = plugin_map.begin(); pos != end; ++pos) {
// Call the plug-in "void LLDBPluginTerminate (void)" function if there is
// one (if the symbol was not nullptr).
if (pos->second.library.isValid()) {
Modified the PluginManager to be ready for loading plug-ins from a system LLDB plugin directory and a user LLDB plugin directory. We currently still need to work out at what layer the plug-ins will be, but at least we are prepared for plug-ins. Plug-ins will attempt to be loaded from the "/Developer/Library/PrivateFrameworks/LLDB.framework/Resources/Plugins" folder, and from the "~/Library/Application Support/LLDB/Plugins" folder on MacOSX. Each plugin will be scanned for: extern "C" bool LLDBPluginInitialize(void); extern "C" void LLDBPluginTerminate(void); If at least LLDBPluginInitialize is found, the plug-in will be loaded. The LLDBPluginInitialize function returns a bool that indicates if the plug-in should stay loaded or not (plug-ins might check the current OS, current hardware, or anything else and determine they don't want to run on the current host). The plug-in is uniqued by path and added to a static loaded plug-in map. The plug-in scanning happens during "lldb_private::Initialize()" which calls to the PluginManager::Initialize() function. Likewise with termination lldb_private::Terminate() calls PluginManager::Terminate(). The paths for the plug-in directories is fetched through new Host calls: bool Host::GetLLDBPath (ePathTypeLLDBSystemPlugins, dir_spec); bool Host::GetLLDBPath (ePathTypeLLDBUserPlugins, dir_spec); This way linux and other systems can define their own appropriate locations for plug-ins to be loaded. To allow dynamic shared library loading, the Host layer has also been modified to include shared library open, close and get symbol: static void * Host::DynamicLibraryOpen (const FileSpec &file_spec, Error &error); static Error Host::DynamicLibraryClose (void *dynamic_library_handle); static void * Host::DynamicLibraryGetSymbol (void *dynamic_library_handle, const char *symbol_name, Error &error); lldb_private::FileSpec also has been modified to support directory enumeration in an attempt to abstract the directory enumeration into one spot in the code. The directory enumertion function is static and takes a callback: typedef enum EnumerateDirectoryResult { eEnumerateDirectoryResultNext, // Enumerate next entry in the current directory eEnumerateDirectoryResultEnter, // Recurse into the current entry if it is a directory or symlink, or next if not eEnumerateDirectoryResultExit, // Exit from the current directory at the current level. eEnumerateDirectoryResultQuit // Stop directory enumerations at any level }; typedef FileSpec::EnumerateDirectoryResult (*EnumerateDirectoryCallbackType) (void *baton, FileSpec::FileType file_type, const FileSpec &spec); static FileSpec::EnumerateDirectoryResult FileSpec::EnumerateDirectory (const char *dir_path, bool find_directories, bool find_files, bool find_other, EnumerateDirectoryCallbackType callback, void *callback_baton); This allow clients to specify the directory to search, and specifies if only files, directories or other (pipe, symlink, fifo, etc) files will cause the callback to be called. The callback also gets to return with the action that should be performed after this directory entry. eEnumerateDirectoryResultNext specifies to continue enumerating through a directory with the next entry. eEnumerateDirectoryResultEnter specifies to recurse down into a directory entry, or if the file is not a directory or symlink/alias to a directory, then just iterate to the next entry. eEnumerateDirectoryResultExit specifies to exit the current directory and skip any entries that might be remaining, yet continue enumerating to the next entry in the parent directory. And finally eEnumerateDirectoryResultQuit means to abort all directory enumerations at all levels. Modified the Declaration class to not include column information currently since we don't have any compilers that currently support column based declaration information. Columns support can be re-enabled with the additions of a #define. Added the ability to find an EmulateInstruction plug-in given a target triple and optional plug-in name in the plug-in manager. Fixed a few cases where opendir/readdir was being used, but yet not closedir was being used. Soon these will be deprecated in favor of the new directory enumeration call that was added to the FileSpec class. llvm-svn: 124716
2011-02-02 10:24:04 +08:00
if (pos->second.plugin_term_callback)
pos->second.plugin_term_callback();
Modified the PluginManager to be ready for loading plug-ins from a system LLDB plugin directory and a user LLDB plugin directory. We currently still need to work out at what layer the plug-ins will be, but at least we are prepared for plug-ins. Plug-ins will attempt to be loaded from the "/Developer/Library/PrivateFrameworks/LLDB.framework/Resources/Plugins" folder, and from the "~/Library/Application Support/LLDB/Plugins" folder on MacOSX. Each plugin will be scanned for: extern "C" bool LLDBPluginInitialize(void); extern "C" void LLDBPluginTerminate(void); If at least LLDBPluginInitialize is found, the plug-in will be loaded. The LLDBPluginInitialize function returns a bool that indicates if the plug-in should stay loaded or not (plug-ins might check the current OS, current hardware, or anything else and determine they don't want to run on the current host). The plug-in is uniqued by path and added to a static loaded plug-in map. The plug-in scanning happens during "lldb_private::Initialize()" which calls to the PluginManager::Initialize() function. Likewise with termination lldb_private::Terminate() calls PluginManager::Terminate(). The paths for the plug-in directories is fetched through new Host calls: bool Host::GetLLDBPath (ePathTypeLLDBSystemPlugins, dir_spec); bool Host::GetLLDBPath (ePathTypeLLDBUserPlugins, dir_spec); This way linux and other systems can define their own appropriate locations for plug-ins to be loaded. To allow dynamic shared library loading, the Host layer has also been modified to include shared library open, close and get symbol: static void * Host::DynamicLibraryOpen (const FileSpec &file_spec, Error &error); static Error Host::DynamicLibraryClose (void *dynamic_library_handle); static void * Host::DynamicLibraryGetSymbol (void *dynamic_library_handle, const char *symbol_name, Error &error); lldb_private::FileSpec also has been modified to support directory enumeration in an attempt to abstract the directory enumeration into one spot in the code. The directory enumertion function is static and takes a callback: typedef enum EnumerateDirectoryResult { eEnumerateDirectoryResultNext, // Enumerate next entry in the current directory eEnumerateDirectoryResultEnter, // Recurse into the current entry if it is a directory or symlink, or next if not eEnumerateDirectoryResultExit, // Exit from the current directory at the current level. eEnumerateDirectoryResultQuit // Stop directory enumerations at any level }; typedef FileSpec::EnumerateDirectoryResult (*EnumerateDirectoryCallbackType) (void *baton, FileSpec::FileType file_type, const FileSpec &spec); static FileSpec::EnumerateDirectoryResult FileSpec::EnumerateDirectory (const char *dir_path, bool find_directories, bool find_files, bool find_other, EnumerateDirectoryCallbackType callback, void *callback_baton); This allow clients to specify the directory to search, and specifies if only files, directories or other (pipe, symlink, fifo, etc) files will cause the callback to be called. The callback also gets to return with the action that should be performed after this directory entry. eEnumerateDirectoryResultNext specifies to continue enumerating through a directory with the next entry. eEnumerateDirectoryResultEnter specifies to recurse down into a directory entry, or if the file is not a directory or symlink/alias to a directory, then just iterate to the next entry. eEnumerateDirectoryResultExit specifies to exit the current directory and skip any entries that might be remaining, yet continue enumerating to the next entry in the parent directory. And finally eEnumerateDirectoryResultQuit means to abort all directory enumerations at all levels. Modified the Declaration class to not include column information currently since we don't have any compilers that currently support column based declaration information. Columns support can be re-enabled with the additions of a #define. Added the ability to find an EmulateInstruction plug-in given a target triple and optional plug-in name in the plug-in manager. Fixed a few cases where opendir/readdir was being used, but yet not closedir was being used. Soon these will be deprecated in favor of the new directory enumeration call that was added to the FileSpec class. llvm-svn: 124716
2011-02-02 10:24:04 +08:00
}
}
Modified the PluginManager to be ready for loading plug-ins from a system LLDB plugin directory and a user LLDB plugin directory. We currently still need to work out at what layer the plug-ins will be, but at least we are prepared for plug-ins. Plug-ins will attempt to be loaded from the "/Developer/Library/PrivateFrameworks/LLDB.framework/Resources/Plugins" folder, and from the "~/Library/Application Support/LLDB/Plugins" folder on MacOSX. Each plugin will be scanned for: extern "C" bool LLDBPluginInitialize(void); extern "C" void LLDBPluginTerminate(void); If at least LLDBPluginInitialize is found, the plug-in will be loaded. The LLDBPluginInitialize function returns a bool that indicates if the plug-in should stay loaded or not (plug-ins might check the current OS, current hardware, or anything else and determine they don't want to run on the current host). The plug-in is uniqued by path and added to a static loaded plug-in map. The plug-in scanning happens during "lldb_private::Initialize()" which calls to the PluginManager::Initialize() function. Likewise with termination lldb_private::Terminate() calls PluginManager::Terminate(). The paths for the plug-in directories is fetched through new Host calls: bool Host::GetLLDBPath (ePathTypeLLDBSystemPlugins, dir_spec); bool Host::GetLLDBPath (ePathTypeLLDBUserPlugins, dir_spec); This way linux and other systems can define their own appropriate locations for plug-ins to be loaded. To allow dynamic shared library loading, the Host layer has also been modified to include shared library open, close and get symbol: static void * Host::DynamicLibraryOpen (const FileSpec &file_spec, Error &error); static Error Host::DynamicLibraryClose (void *dynamic_library_handle); static void * Host::DynamicLibraryGetSymbol (void *dynamic_library_handle, const char *symbol_name, Error &error); lldb_private::FileSpec also has been modified to support directory enumeration in an attempt to abstract the directory enumeration into one spot in the code. The directory enumertion function is static and takes a callback: typedef enum EnumerateDirectoryResult { eEnumerateDirectoryResultNext, // Enumerate next entry in the current directory eEnumerateDirectoryResultEnter, // Recurse into the current entry if it is a directory or symlink, or next if not eEnumerateDirectoryResultExit, // Exit from the current directory at the current level. eEnumerateDirectoryResultQuit // Stop directory enumerations at any level }; typedef FileSpec::EnumerateDirectoryResult (*EnumerateDirectoryCallbackType) (void *baton, FileSpec::FileType file_type, const FileSpec &spec); static FileSpec::EnumerateDirectoryResult FileSpec::EnumerateDirectory (const char *dir_path, bool find_directories, bool find_files, bool find_other, EnumerateDirectoryCallbackType callback, void *callback_baton); This allow clients to specify the directory to search, and specifies if only files, directories or other (pipe, symlink, fifo, etc) files will cause the callback to be called. The callback also gets to return with the action that should be performed after this directory entry. eEnumerateDirectoryResultNext specifies to continue enumerating through a directory with the next entry. eEnumerateDirectoryResultEnter specifies to recurse down into a directory entry, or if the file is not a directory or symlink/alias to a directory, then just iterate to the next entry. eEnumerateDirectoryResultExit specifies to exit the current directory and skip any entries that might be remaining, yet continue enumerating to the next entry in the parent directory. And finally eEnumerateDirectoryResultQuit means to abort all directory enumerations at all levels. Modified the Declaration class to not include column information currently since we don't have any compilers that currently support column based declaration information. Columns support can be re-enabled with the additions of a #define. Added the ability to find an EmulateInstruction plug-in given a target triple and optional plug-in name in the plug-in manager. Fixed a few cases where opendir/readdir was being used, but yet not closedir was being used. Soon these will be deprecated in favor of the new directory enumeration call that was added to the FileSpec class. llvm-svn: 124716
2011-02-02 10:24:04 +08:00
plugin_map.clear();
}
template <typename Callback> struct PluginInstance {
typedef Callback CallbackType;
PluginInstance() = default;
PluginInstance(llvm::StringRef name, llvm::StringRef description,
Callback create_callback,
DebuggerInitializeCallback debugger_init_callback = nullptr)
: name(name), description(description), create_callback(create_callback),
debugger_init_callback(debugger_init_callback) {}
llvm::StringRef name;
llvm::StringRef description;
Callback create_callback;
DebuggerInitializeCallback debugger_init_callback;
};
template <typename Instance> class PluginInstances {
public:
template <typename... Args>
bool RegisterPlugin(llvm::StringRef name, llvm::StringRef description,
typename Instance::CallbackType callback,
Args &&...args) {
if (!callback)
return false;
assert(!name.empty());
Instance instance =
Instance(name, description, callback, std::forward<Args>(args)...);
m_instances.push_back(instance);
return false;
}
bool UnregisterPlugin(typename Instance::CallbackType callback) {
if (!callback)
return false;
auto pos = m_instances.begin();
auto end = m_instances.end();
for (; pos != end; ++pos) {
if (pos->create_callback == callback) {
m_instances.erase(pos);
return true;
}
}
return false;
}
typename Instance::CallbackType GetCallbackAtIndex(uint32_t idx) {
if (Instance *instance = GetInstanceAtIndex(idx))
return instance->create_callback;
return nullptr;
}
llvm::StringRef GetDescriptionAtIndex(uint32_t idx) {
if (Instance *instance = GetInstanceAtIndex(idx))
return instance->description;
return "";
}
llvm::StringRef GetNameAtIndex(uint32_t idx) {
if (Instance *instance = GetInstanceAtIndex(idx))
return instance->name;
return "";
}
typename Instance::CallbackType GetCallbackForName(llvm::StringRef name) {
if (name.empty())
return nullptr;
for (auto &instance : m_instances) {
if (name == instance.name)
return instance.create_callback;
}
return nullptr;
}
void PerformDebuggerCallback(Debugger &debugger) {
for (auto &instance : m_instances) {
if (instance.debugger_init_callback)
instance.debugger_init_callback(debugger);
}
}
const std::vector<Instance> &GetInstances() const { return m_instances; }
std::vector<Instance> &GetInstances() { return m_instances; }
Instance *GetInstanceAtIndex(uint32_t idx) {
if (idx < m_instances.size())
return &m_instances[idx];
return nullptr;
}
[intel pt] Refactor parsing With the feedback I was getting in different diffs, I realized that splitting the parsing logic into two classes was not easy to deal with. I do see value in doing that, but I'd rather leave that as a refactor after most of the intel-pt logic is in place. Thus, I'm merging the common parser into the intel pt one, having thus only one that is fully aware of Intel PT during parsing and object creation. Besides, based on the feedback in https://reviews.llvm.org/D88769, I'm creating a ThreadIntelPT class that will be able to orchestrate decoding of its own trace and can handle the stop events correctly. This leaves the TraceIntelPT class as an initialization class that glues together different components. Right now it can initialize a trace session from a json file, and in the future will be able to initialize a trace session from a live process. Besides, I'm renaming SettingsParser to SessionParser, which I think is a better name, as the json object represents a trace session of possibly many processes. With the current set of targets, we have the following - Trace: main interface for dealing with trace sessions - TraceIntelPT: plugin Trace for dealing with intel pt sessions - TraceIntelPTSessionParser: a parser of a json trace session file that can create a corresponding TraceIntelPT instance along with Targets, ProcessTraces (to be created in https://reviews.llvm.org/D88769), and ThreadIntelPT threads. - ProcessTrace: (to be created in https://reviews.llvm.org/D88769) can handle the correct state of the traces as the user traverses the trace. I don't think there'll be a need an intel-pt specific implementation of this class. - ThreadIntelPT: a thread implementation that can handle the decoding of its own trace file, along with keeping track of the current position the user is looking at when doing reverse debugging. Differential Revision: https://reviews.llvm.org/D88841
2020-10-04 03:23:12 +08:00
private:
std::vector<Instance> m_instances;
};
#pragma mark ABI
typedef PluginInstance<ABICreateInstance> ABIInstance;
typedef PluginInstances<ABIInstance> ABIInstances;
Added more platform support. There are now some new commands: platform status -- gets status information for the selected platform platform create <platform-name> -- creates a new instance of a remote platform platform list -- list all available platforms platform select -- select a platform instance as the current platform (not working yet) When using "platform create" it will create a remote platform and make it the selected platform. For instances for iPhone OS debugging on Mac OS X one can do: (lldb) platform create remote-ios --sdk-version=4.0 Remote platform: iOS platform SDK version: 4.0 SDK path: "/Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0" Not connected to a remote device. (lldb) file ~/Documents/a.out Current executable set to '~/Documents/a.out' (armv6). (lldb) image list [ 0] /Volumes/work/gclayton/Documents/devb/attach/a.out [ 1] /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0/Symbols/usr/lib/dyld [ 2] /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0/Symbols/usr/lib/libSystem.B.dylib Note that this is all happening prior to running _or_ connecting to a remote platform. Once connected to a remote platform the OS version might change which means we will need to update our dependecies. Also once we run, we will need to match up the actualy binaries with the actualy UUID's to files in the SDK, or download and cache them locally. This is just the start of the remote platforms, but this modification is the first iteration in getting the platforms really doing something. llvm-svn: 127934
2011-03-19 09:12:21 +08:00
static ABIInstances &GetABIInstances() {
static ABIInstances g_instances;
return g_instances;
}
bool PluginManager::RegisterPlugin(llvm::StringRef name,
llvm::StringRef description,
ABICreateInstance create_callback) {
return GetABIInstances().RegisterPlugin(name, description, create_callback);
}
bool PluginManager::UnregisterPlugin(ABICreateInstance create_callback) {
return GetABIInstances().UnregisterPlugin(create_callback);
}
ABICreateInstance PluginManager::GetABICreateCallbackAtIndex(uint32_t idx) {
return GetABIInstances().GetCallbackAtIndex(idx);
}
#pragma mark Architecture
typedef PluginInstance<ArchitectureCreateInstance> ArchitectureInstance;
typedef std::vector<ArchitectureInstance> ArchitectureInstances;
static ArchitectureInstances &GetArchitectureInstances() {
static ArchitectureInstances g_instances;
return g_instances;
}
void PluginManager::RegisterPlugin(llvm::StringRef name,
llvm::StringRef description,
ArchitectureCreateInstance create_callback) {
GetArchitectureInstances().push_back({name, description, create_callback});
}
void PluginManager::UnregisterPlugin(
ArchitectureCreateInstance create_callback) {
auto &instances = GetArchitectureInstances();
for (auto pos = instances.begin(), end = instances.end(); pos != end; ++pos) {
if (pos->create_callback == create_callback) {
instances.erase(pos);
return;
}
}
llvm_unreachable("Plugin not found");
}
std::unique_ptr<Architecture>
PluginManager::CreateArchitectureInstance(const ArchSpec &arch) {
for (const auto &instances : GetArchitectureInstances()) {
if (auto plugin_up = instances.create_callback(arch))
return plugin_up;
}
return nullptr;
}
#pragma mark Disassembler
typedef PluginInstance<DisassemblerCreateInstance> DisassemblerInstance;
typedef PluginInstances<DisassemblerInstance> DisassemblerInstances;
static DisassemblerInstances &GetDisassemblerInstances() {
static DisassemblerInstances g_instances;
return g_instances;
}
bool PluginManager::RegisterPlugin(llvm::StringRef name,
llvm::StringRef description,
DisassemblerCreateInstance create_callback) {
return GetDisassemblerInstances().RegisterPlugin(name, description,
create_callback);
}
bool PluginManager::UnregisterPlugin(
DisassemblerCreateInstance create_callback) {
return GetDisassemblerInstances().UnregisterPlugin(create_callback);
}
DisassemblerCreateInstance
PluginManager::GetDisassemblerCreateCallbackAtIndex(uint32_t idx) {
return GetDisassemblerInstances().GetCallbackAtIndex(idx);
}
DisassemblerCreateInstance
PluginManager::GetDisassemblerCreateCallbackForPluginName(
llvm::StringRef name) {
return GetDisassemblerInstances().GetCallbackForName(name);
}
#pragma mark DynamicLoader
typedef PluginInstance<DynamicLoaderCreateInstance> DynamicLoaderInstance;
typedef PluginInstances<DynamicLoaderInstance> DynamicLoaderInstances;
static DynamicLoaderInstances &GetDynamicLoaderInstances() {
static DynamicLoaderInstances g_instances;
return g_instances;
}
bool PluginManager::RegisterPlugin(
llvm::StringRef name, llvm::StringRef description,
DynamicLoaderCreateInstance create_callback,
DebuggerInitializeCallback debugger_init_callback) {
return GetDynamicLoaderInstances().RegisterPlugin(
name, description, create_callback, debugger_init_callback);
}
bool PluginManager::UnregisterPlugin(
DynamicLoaderCreateInstance create_callback) {
return GetDynamicLoaderInstances().UnregisterPlugin(create_callback);
}
DynamicLoaderCreateInstance
PluginManager::GetDynamicLoaderCreateCallbackAtIndex(uint32_t idx) {
return GetDynamicLoaderInstances().GetCallbackAtIndex(idx);
}
DynamicLoaderCreateInstance
PluginManager::GetDynamicLoaderCreateCallbackForPluginName(
llvm::StringRef name) {
return GetDynamicLoaderInstances().GetCallbackForName(name);
}
#pragma mark JITLoader
typedef PluginInstance<JITLoaderCreateInstance> JITLoaderInstance;
typedef PluginInstances<JITLoaderInstance> JITLoaderInstances;
static JITLoaderInstances &GetJITLoaderInstances() {
static JITLoaderInstances g_instances;
return g_instances;
}
bool PluginManager::RegisterPlugin(
llvm::StringRef name, llvm::StringRef description,
JITLoaderCreateInstance create_callback,
DebuggerInitializeCallback debugger_init_callback) {
return GetJITLoaderInstances().RegisterPlugin(
name, description, create_callback, debugger_init_callback);
}
bool PluginManager::UnregisterPlugin(JITLoaderCreateInstance create_callback) {
return GetJITLoaderInstances().UnregisterPlugin(create_callback);
}
JITLoaderCreateInstance
PluginManager::GetJITLoaderCreateCallbackAtIndex(uint32_t idx) {
return GetJITLoaderInstances().GetCallbackAtIndex(idx);
}
#pragma mark EmulateInstruction
typedef PluginInstance<EmulateInstructionCreateInstance>
EmulateInstructionInstance;
typedef PluginInstances<EmulateInstructionInstance> EmulateInstructionInstances;
static EmulateInstructionInstances &GetEmulateInstructionInstances() {
static EmulateInstructionInstances g_instances;
return g_instances;
}
bool PluginManager::RegisterPlugin(
llvm::StringRef name, llvm::StringRef description,
EmulateInstructionCreateInstance create_callback) {
return GetEmulateInstructionInstances().RegisterPlugin(name, description,
create_callback);
}
bool PluginManager::UnregisterPlugin(
EmulateInstructionCreateInstance create_callback) {
return GetEmulateInstructionInstances().UnregisterPlugin(create_callback);
}
EmulateInstructionCreateInstance
PluginManager::GetEmulateInstructionCreateCallbackAtIndex(uint32_t idx) {
return GetEmulateInstructionInstances().GetCallbackAtIndex(idx);
}
EmulateInstructionCreateInstance
PluginManager::GetEmulateInstructionCreateCallbackForPluginName(
llvm::StringRef name) {
return GetEmulateInstructionInstances().GetCallbackForName(name);
}
#pragma mark OperatingSystem
typedef PluginInstance<OperatingSystemCreateInstance> OperatingSystemInstance;
typedef PluginInstances<OperatingSystemInstance> OperatingSystemInstances;
static OperatingSystemInstances &GetOperatingSystemInstances() {
static OperatingSystemInstances g_instances;
return g_instances;
}
bool PluginManager::RegisterPlugin(
llvm::StringRef name, llvm::StringRef description,
OperatingSystemCreateInstance create_callback,
DebuggerInitializeCallback debugger_init_callback) {
return GetOperatingSystemInstances().RegisterPlugin(
name, description, create_callback, debugger_init_callback);
}
bool PluginManager::UnregisterPlugin(
OperatingSystemCreateInstance create_callback) {
return GetOperatingSystemInstances().UnregisterPlugin(create_callback);
}
OperatingSystemCreateInstance
PluginManager::GetOperatingSystemCreateCallbackAtIndex(uint32_t idx) {
return GetOperatingSystemInstances().GetCallbackAtIndex(idx);
}
OperatingSystemCreateInstance
PluginManager::GetOperatingSystemCreateCallbackForPluginName(
llvm::StringRef name) {
return GetOperatingSystemInstances().GetCallbackForName(name);
}
#pragma mark Language
typedef PluginInstance<LanguageCreateInstance> LanguageInstance;
typedef PluginInstances<LanguageInstance> LanguageInstances;
static LanguageInstances &GetLanguageInstances() {
static LanguageInstances g_instances;
return g_instances;
}
bool PluginManager::RegisterPlugin(llvm::StringRef name,
llvm::StringRef description,
LanguageCreateInstance create_callback) {
return GetLanguageInstances().RegisterPlugin(name, description,
create_callback);
}
bool PluginManager::UnregisterPlugin(LanguageCreateInstance create_callback) {
return GetLanguageInstances().UnregisterPlugin(create_callback);
}
LanguageCreateInstance
PluginManager::GetLanguageCreateCallbackAtIndex(uint32_t idx) {
return GetLanguageInstances().GetCallbackAtIndex(idx);
}
#pragma mark LanguageRuntime
struct LanguageRuntimeInstance
: public PluginInstance<LanguageRuntimeCreateInstance> {
LanguageRuntimeInstance(
llvm::StringRef name, llvm::StringRef description,
CallbackType create_callback,
DebuggerInitializeCallback debugger_init_callback,
LanguageRuntimeGetCommandObject command_callback,
LanguageRuntimeGetExceptionPrecondition precondition_callback)
: PluginInstance<LanguageRuntimeCreateInstance>(
name, description, create_callback, debugger_init_callback),
command_callback(command_callback),
precondition_callback(precondition_callback) {}
LanguageRuntimeGetCommandObject command_callback;
LanguageRuntimeGetExceptionPrecondition precondition_callback;
};
typedef PluginInstances<LanguageRuntimeInstance> LanguageRuntimeInstances;
static LanguageRuntimeInstances &GetLanguageRuntimeInstances() {
static LanguageRuntimeInstances g_instances;
return g_instances;
}
bool PluginManager::RegisterPlugin(
llvm::StringRef name, llvm::StringRef description,
LanguageRuntimeCreateInstance create_callback,
LanguageRuntimeGetCommandObject command_callback,
LanguageRuntimeGetExceptionPrecondition precondition_callback) {
return GetLanguageRuntimeInstances().RegisterPlugin(
name, description, create_callback, nullptr, command_callback,
precondition_callback);
}
bool PluginManager::UnregisterPlugin(
LanguageRuntimeCreateInstance create_callback) {
return GetLanguageRuntimeInstances().UnregisterPlugin(create_callback);
}
LanguageRuntimeCreateInstance
PluginManager::GetLanguageRuntimeCreateCallbackAtIndex(uint32_t idx) {
return GetLanguageRuntimeInstances().GetCallbackAtIndex(idx);
}
LanguageRuntimeGetCommandObject
PluginManager::GetLanguageRuntimeGetCommandObjectAtIndex(uint32_t idx) {
const auto &instances = GetLanguageRuntimeInstances().GetInstances();
if (idx < instances.size())
return instances[idx].command_callback;
return nullptr;
}
LanguageRuntimeGetExceptionPrecondition
PluginManager::GetLanguageRuntimeGetExceptionPreconditionAtIndex(uint32_t idx) {
const auto &instances = GetLanguageRuntimeInstances().GetInstances();
if (idx < instances.size())
return instances[idx].precondition_callback;
return nullptr;
}
#pragma mark SystemRuntime
typedef PluginInstance<SystemRuntimeCreateInstance> SystemRuntimeInstance;
typedef PluginInstances<SystemRuntimeInstance> SystemRuntimeInstances;
static SystemRuntimeInstances &GetSystemRuntimeInstances() {
LLDB AddressSanitizer instrumentation runtime plugin, breakpint on error and report data extraction Reviewed at http://reviews.llvm.org/D5592 This patch gives LLDB some ability to interact with AddressSanitizer runtime library, on top of what we already have (historical memory stack traces provided by ASan). Namely, that's the ability to stop on an error caught by ASan, and access the report information that are associated with it. The report information is also exposed into SB API. More precisely this patch... adds a new plugin type, InstrumentationRuntime, which should serve as a generic superclass for other instrumentation runtime libraries, these plugins get notified when modules are loaded, so they get a chance to "activate" when a specific dynamic library is loaded an instance of this plugin type, AddressSanitizerRuntime, which activates itself when it sees the ASan dynamic library or founds ASan statically linked in the executable adds a collection of these plugins into the Process class AddressSanitizerRuntime sets an internal breakpoint on __asan::AsanDie(), and when this breakpoint gets hit, it retrieves the report information from ASan this breakpoint is then exposed as a new StopReason, eStopReasonInstrumentation, with a new StopInfo subclass, InstrumentationRuntimeStopInfo the StopInfo superclass is extended with a m_extended_info field (it's a StructuredData::ObjectSP), that can hold arbitrary JSON-like data, which is the way the new plugin provides the report data the "thread info" command now accepts a "-s" flag that prints out the JSON data of a stop reason (same way the "-j" flag works now) SBThread has a new API, GetStopReasonExtendedInfoAsJSON, which dumps the JSON string into a SBStream adds a test case for all of this I plan to also get rid of the original ASan plugin (memory history stack traces) and use an instance of AddressSanitizerRuntime for that purpose. Kuba llvm-svn: 219546
2014-10-11 07:43:03 +08:00
static SystemRuntimeInstances g_instances;
return g_instances;
}
bool PluginManager::RegisterPlugin(
llvm::StringRef name, llvm::StringRef description,
SystemRuntimeCreateInstance create_callback) {
return GetSystemRuntimeInstances().RegisterPlugin(name, description,
create_callback);
}
bool PluginManager::UnregisterPlugin(
SystemRuntimeCreateInstance create_callback) {
return GetSystemRuntimeInstances().UnregisterPlugin(create_callback);
}
SystemRuntimeCreateInstance
PluginManager::GetSystemRuntimeCreateCallbackAtIndex(uint32_t idx) {
return GetSystemRuntimeInstances().GetCallbackAtIndex(idx);
}
#pragma mark ObjectFile
struct ObjectFileInstance : public PluginInstance<ObjectFileCreateInstance> {
ObjectFileInstance(
llvm::StringRef name, llvm::StringRef description,
CallbackType create_callback,
ObjectFileCreateMemoryInstance create_memory_callback,
ObjectFileGetModuleSpecifications get_module_specifications,
ObjectFileSaveCore save_core)
: PluginInstance<ObjectFileCreateInstance>(name, description,
create_callback),
create_memory_callback(create_memory_callback),
get_module_specifications(get_module_specifications),
save_core(save_core) {}
ObjectFileCreateMemoryInstance create_memory_callback;
ObjectFileGetModuleSpecifications get_module_specifications;
ObjectFileSaveCore save_core;
};
typedef PluginInstances<ObjectFileInstance> ObjectFileInstances;
static ObjectFileInstances &GetObjectFileInstances() {
static ObjectFileInstances g_instances;
return g_instances;
}
bool PluginManager::RegisterPlugin(
llvm::StringRef name, llvm::StringRef description,
ObjectFileCreateInstance create_callback,
ObjectFileCreateMemoryInstance create_memory_callback,
ObjectFileGetModuleSpecifications get_module_specifications,
ObjectFileSaveCore save_core) {
return GetObjectFileInstances().RegisterPlugin(
name, description, create_callback, create_memory_callback,
get_module_specifications, save_core);
}
bool PluginManager::UnregisterPlugin(ObjectFileCreateInstance create_callback) {
return GetObjectFileInstances().UnregisterPlugin(create_callback);
}
ObjectFileCreateInstance
PluginManager::GetObjectFileCreateCallbackAtIndex(uint32_t idx) {
return GetObjectFileInstances().GetCallbackAtIndex(idx);
}
ObjectFileCreateMemoryInstance
PluginManager::GetObjectFileCreateMemoryCallbackAtIndex(uint32_t idx) {
const auto &instances = GetObjectFileInstances().GetInstances();
if (idx < instances.size())
return instances[idx].create_memory_callback;
return nullptr;
}
ObjectFileGetModuleSpecifications
PluginManager::GetObjectFileGetModuleSpecificationsCallbackAtIndex(
uint32_t idx) {
const auto &instances = GetObjectFileInstances().GetInstances();
if (idx < instances.size())
return instances[idx].get_module_specifications;
return nullptr;
}
ObjectFileCreateMemoryInstance
PluginManager::GetObjectFileCreateMemoryCallbackForPluginName(
llvm::StringRef name) {
const auto &instances = GetObjectFileInstances().GetInstances();
for (auto &instance : instances) {
if (instance.name == name)
return instance.create_memory_callback;
}
return nullptr;
}
Status PluginManager::SaveCore(const lldb::ProcessSP &process_sp,
const FileSpec &outfile,
lldb::SaveCoreStyle &core_style,
llvm::StringRef plugin_name) {
if (plugin_name.empty()) {
// Try saving core directly from the process plugin first.
llvm::Expected<bool> ret = process_sp->SaveCore(outfile.GetPath());
if (!ret)
return Status(ret.takeError());
if (ret.get())
return Status();
}
// Fall back to object plugins.
Status error;
auto &instances = GetObjectFileInstances().GetInstances();
for (auto &instance : instances) {
if (plugin_name.empty() || instance.name == plugin_name) {
if (instance.save_core &&
instance.save_core(process_sp, outfile, core_style, error))
return error;
}
}
error.SetErrorString(
"no ObjectFile plugins were able to save a core for this process");
return error;
}
#pragma mark ObjectContainer
struct ObjectContainerInstance
: public PluginInstance<ObjectContainerCreateInstance> {
ObjectContainerInstance(
llvm::StringRef name, llvm::StringRef description,
CallbackType create_callback,
ObjectFileGetModuleSpecifications get_module_specifications)
: PluginInstance<ObjectContainerCreateInstance>(name, description,
create_callback),
get_module_specifications(get_module_specifications) {}
ObjectFileGetModuleSpecifications get_module_specifications;
};
typedef PluginInstances<ObjectContainerInstance> ObjectContainerInstances;
static ObjectContainerInstances &GetObjectContainerInstances() {
static ObjectContainerInstances g_instances;
return g_instances;
}
bool PluginManager::RegisterPlugin(
llvm::StringRef name, llvm::StringRef description,
ObjectContainerCreateInstance create_callback,
ObjectFileGetModuleSpecifications get_module_specifications) {
return GetObjectContainerInstances().RegisterPlugin(
name, description, create_callback, get_module_specifications);
}
bool PluginManager::UnregisterPlugin(
ObjectContainerCreateInstance create_callback) {
return GetObjectContainerInstances().UnregisterPlugin(create_callback);
}
ObjectContainerCreateInstance
PluginManager::GetObjectContainerCreateCallbackAtIndex(uint32_t idx) {
return GetObjectContainerInstances().GetCallbackAtIndex(idx);
}
ObjectFileGetModuleSpecifications
PluginManager::GetObjectContainerGetModuleSpecificationsCallbackAtIndex(
uint32_t idx) {
const auto &instances = GetObjectContainerInstances().GetInstances();
if (idx < instances.size())
return instances[idx].get_module_specifications;
return nullptr;
}
LLDB now has "Platform" plug-ins. Platform plug-ins are plug-ins that provide an interface to a local or remote debugging platform. By default each host OS that supports LLDB should be registering a "default" platform that will be used unless a new platform is selected. Platforms are responsible for things such as: - getting process information by name or by processs ID - finding platform files. This is useful for remote debugging where there is an SDK with files that might already or need to be cached for debug access. - getting a list of platform supported architectures in the exact order they should be selected. This helps the native x86 platform on MacOSX select the correct x86_64/i386 slice from universal binaries. - Connect to remote platforms for remote debugging - Resolving an executable including finding an executable inside platform specific bundles (macosx uses .app bundles that contain files) and also selecting the appropriate slice of universal files for a given platform. So by default there is always a local platform, but remote platforms can be connected to. I will soon be adding a new "platform" command that will support the following commands: (lldb) platform connect --name machine1 macosx connect://host:port Connected to "machine1" platform. (lldb) platform disconnect macosx This allows LLDB to be well setup to do remote debugging and also once connected process listing and finding for things like: (lldb) process attach --name x<TAB> The currently selected platform plug-in can now auto complete any available processes that start with "x". The responsibilities for the platform plug-in will soon grow and expand. llvm-svn: 127286
2011-03-09 06:40:15 +08:00
#pragma mark Platform
typedef PluginInstance<PlatformCreateInstance> PlatformInstance;
typedef PluginInstances<PlatformInstance> PlatformInstances;
LLDB now has "Platform" plug-ins. Platform plug-ins are plug-ins that provide an interface to a local or remote debugging platform. By default each host OS that supports LLDB should be registering a "default" platform that will be used unless a new platform is selected. Platforms are responsible for things such as: - getting process information by name or by processs ID - finding platform files. This is useful for remote debugging where there is an SDK with files that might already or need to be cached for debug access. - getting a list of platform supported architectures in the exact order they should be selected. This helps the native x86 platform on MacOSX select the correct x86_64/i386 slice from universal binaries. - Connect to remote platforms for remote debugging - Resolving an executable including finding an executable inside platform specific bundles (macosx uses .app bundles that contain files) and also selecting the appropriate slice of universal files for a given platform. So by default there is always a local platform, but remote platforms can be connected to. I will soon be adding a new "platform" command that will support the following commands: (lldb) platform connect --name machine1 macosx connect://host:port Connected to "machine1" platform. (lldb) platform disconnect macosx This allows LLDB to be well setup to do remote debugging and also once connected process listing and finding for things like: (lldb) process attach --name x<TAB> The currently selected platform plug-in can now auto complete any available processes that start with "x". The responsibilities for the platform plug-in will soon grow and expand. llvm-svn: 127286
2011-03-09 06:40:15 +08:00
static PlatformInstances &GetPlatformInstances() {
Added more platform support. There are now some new commands: platform status -- gets status information for the selected platform platform create <platform-name> -- creates a new instance of a remote platform platform list -- list all available platforms platform select -- select a platform instance as the current platform (not working yet) When using "platform create" it will create a remote platform and make it the selected platform. For instances for iPhone OS debugging on Mac OS X one can do: (lldb) platform create remote-ios --sdk-version=4.0 Remote platform: iOS platform SDK version: 4.0 SDK path: "/Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0" Not connected to a remote device. (lldb) file ~/Documents/a.out Current executable set to '~/Documents/a.out' (armv6). (lldb) image list [ 0] /Volumes/work/gclayton/Documents/devb/attach/a.out [ 1] /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0/Symbols/usr/lib/dyld [ 2] /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0/Symbols/usr/lib/libSystem.B.dylib Note that this is all happening prior to running _or_ connecting to a remote platform. Once connected to a remote platform the OS version might change which means we will need to update our dependecies. Also once we run, we will need to match up the actualy binaries with the actualy UUID's to files in the SDK, or download and cache them locally. This is just the start of the remote platforms, but this modification is the first iteration in getting the platforms really doing something. llvm-svn: 127934
2011-03-19 09:12:21 +08:00
static PlatformInstances g_platform_instances;
return g_platform_instances;
}
LLDB now has "Platform" plug-ins. Platform plug-ins are plug-ins that provide an interface to a local or remote debugging platform. By default each host OS that supports LLDB should be registering a "default" platform that will be used unless a new platform is selected. Platforms are responsible for things such as: - getting process information by name or by processs ID - finding platform files. This is useful for remote debugging where there is an SDK with files that might already or need to be cached for debug access. - getting a list of platform supported architectures in the exact order they should be selected. This helps the native x86 platform on MacOSX select the correct x86_64/i386 slice from universal binaries. - Connect to remote platforms for remote debugging - Resolving an executable including finding an executable inside platform specific bundles (macosx uses .app bundles that contain files) and also selecting the appropriate slice of universal files for a given platform. So by default there is always a local platform, but remote platforms can be connected to. I will soon be adding a new "platform" command that will support the following commands: (lldb) platform connect --name machine1 macosx connect://host:port Connected to "machine1" platform. (lldb) platform disconnect macosx This allows LLDB to be well setup to do remote debugging and also once connected process listing and finding for things like: (lldb) process attach --name x<TAB> The currently selected platform plug-in can now auto complete any available processes that start with "x". The responsibilities for the platform plug-in will soon grow and expand. llvm-svn: 127286
2011-03-09 06:40:15 +08:00
bool PluginManager::RegisterPlugin(
llvm::StringRef name, llvm::StringRef description,
LLDB now has "Platform" plug-ins. Platform plug-ins are plug-ins that provide an interface to a local or remote debugging platform. By default each host OS that supports LLDB should be registering a "default" platform that will be used unless a new platform is selected. Platforms are responsible for things such as: - getting process information by name or by processs ID - finding platform files. This is useful for remote debugging where there is an SDK with files that might already or need to be cached for debug access. - getting a list of platform supported architectures in the exact order they should be selected. This helps the native x86 platform on MacOSX select the correct x86_64/i386 slice from universal binaries. - Connect to remote platforms for remote debugging - Resolving an executable including finding an executable inside platform specific bundles (macosx uses .app bundles that contain files) and also selecting the appropriate slice of universal files for a given platform. So by default there is always a local platform, but remote platforms can be connected to. I will soon be adding a new "platform" command that will support the following commands: (lldb) platform connect --name machine1 macosx connect://host:port Connected to "machine1" platform. (lldb) platform disconnect macosx This allows LLDB to be well setup to do remote debugging and also once connected process listing and finding for things like: (lldb) process attach --name x<TAB> The currently selected platform plug-in can now auto complete any available processes that start with "x". The responsibilities for the platform plug-in will soon grow and expand. llvm-svn: 127286
2011-03-09 06:40:15 +08:00
PlatformCreateInstance create_callback,
DebuggerInitializeCallback debugger_init_callback) {
return GetPlatformInstances().RegisterPlugin(
name, description, create_callback, debugger_init_callback);
}
bool PluginManager::UnregisterPlugin(PlatformCreateInstance create_callback) {
return GetPlatformInstances().UnregisterPlugin(create_callback);
}
llvm::StringRef PluginManager::GetPlatformPluginNameAtIndex(uint32_t idx) {
return GetPlatformInstances().GetNameAtIndex(idx);
}
llvm::StringRef
PluginManager::GetPlatformPluginDescriptionAtIndex(uint32_t idx) {
return GetPlatformInstances().GetDescriptionAtIndex(idx);
LLDB now has "Platform" plug-ins. Platform plug-ins are plug-ins that provide an interface to a local or remote debugging platform. By default each host OS that supports LLDB should be registering a "default" platform that will be used unless a new platform is selected. Platforms are responsible for things such as: - getting process information by name or by processs ID - finding platform files. This is useful for remote debugging where there is an SDK with files that might already or need to be cached for debug access. - getting a list of platform supported architectures in the exact order they should be selected. This helps the native x86 platform on MacOSX select the correct x86_64/i386 slice from universal binaries. - Connect to remote platforms for remote debugging - Resolving an executable including finding an executable inside platform specific bundles (macosx uses .app bundles that contain files) and also selecting the appropriate slice of universal files for a given platform. So by default there is always a local platform, but remote platforms can be connected to. I will soon be adding a new "platform" command that will support the following commands: (lldb) platform connect --name machine1 macosx connect://host:port Connected to "machine1" platform. (lldb) platform disconnect macosx This allows LLDB to be well setup to do remote debugging and also once connected process listing and finding for things like: (lldb) process attach --name x<TAB> The currently selected platform plug-in can now auto complete any available processes that start with "x". The responsibilities for the platform plug-in will soon grow and expand. llvm-svn: 127286
2011-03-09 06:40:15 +08:00
}
PlatformCreateInstance
PluginManager::GetPlatformCreateCallbackAtIndex(uint32_t idx) {
return GetPlatformInstances().GetCallbackAtIndex(idx);
LLDB now has "Platform" plug-ins. Platform plug-ins are plug-ins that provide an interface to a local or remote debugging platform. By default each host OS that supports LLDB should be registering a "default" platform that will be used unless a new platform is selected. Platforms are responsible for things such as: - getting process information by name or by processs ID - finding platform files. This is useful for remote debugging where there is an SDK with files that might already or need to be cached for debug access. - getting a list of platform supported architectures in the exact order they should be selected. This helps the native x86 platform on MacOSX select the correct x86_64/i386 slice from universal binaries. - Connect to remote platforms for remote debugging - Resolving an executable including finding an executable inside platform specific bundles (macosx uses .app bundles that contain files) and also selecting the appropriate slice of universal files for a given platform. So by default there is always a local platform, but remote platforms can be connected to. I will soon be adding a new "platform" command that will support the following commands: (lldb) platform connect --name machine1 macosx connect://host:port Connected to "machine1" platform. (lldb) platform disconnect macosx This allows LLDB to be well setup to do remote debugging and also once connected process listing and finding for things like: (lldb) process attach --name x<TAB> The currently selected platform plug-in can now auto complete any available processes that start with "x". The responsibilities for the platform plug-in will soon grow and expand. llvm-svn: 127286
2011-03-09 06:40:15 +08:00
}
PlatformCreateInstance
PluginManager::GetPlatformCreateCallbackForPluginName(llvm::StringRef name) {
return GetPlatformInstances().GetCallbackForName(name);
LLDB now has "Platform" plug-ins. Platform plug-ins are plug-ins that provide an interface to a local or remote debugging platform. By default each host OS that supports LLDB should be registering a "default" platform that will be used unless a new platform is selected. Platforms are responsible for things such as: - getting process information by name or by processs ID - finding platform files. This is useful for remote debugging where there is an SDK with files that might already or need to be cached for debug access. - getting a list of platform supported architectures in the exact order they should be selected. This helps the native x86 platform on MacOSX select the correct x86_64/i386 slice from universal binaries. - Connect to remote platforms for remote debugging - Resolving an executable including finding an executable inside platform specific bundles (macosx uses .app bundles that contain files) and also selecting the appropriate slice of universal files for a given platform. So by default there is always a local platform, but remote platforms can be connected to. I will soon be adding a new "platform" command that will support the following commands: (lldb) platform connect --name machine1 macosx connect://host:port Connected to "machine1" platform. (lldb) platform disconnect macosx This allows LLDB to be well setup to do remote debugging and also once connected process listing and finding for things like: (lldb) process attach --name x<TAB> The currently selected platform plug-in can now auto complete any available processes that start with "x". The responsibilities for the platform plug-in will soon grow and expand. llvm-svn: 127286
2011-03-09 06:40:15 +08:00
}
[lldb][NFC] Remove WordComplete mode, make result array indexed from 0 and remove any undocumented/redundant return values Summary: We still have some leftovers of the old completion API in the internals of LLDB that haven't been replaced by the new CompletionRequest. These leftovers are: * The return values (int/size_t) in all completion functions. * Our result array that starts indexing at 1. * `WordComplete` mode. I didn't replace them back then because it's tricky to figure out what exactly they are used for and the completion code is relatively untested. I finally got around to writing more tests for the API and understanding the semantics, so I think it's a good time to get rid of them. A few words why those things should be removed/replaced: * The return values are really cryptic, partly redundant and rarely documented. They are also completely ignored by Xcode, so whatever information they contain will end up breaking Xcode's completion mechanism. They are also partly impossible to even implement as we assign negative values special meaning and our completion API sometimes returns size_t. Completion functions are supposed to return -2 to rewrite the current line. We seem to use this in some untested code path to expand the history repeat character to the full command, but I haven't figured out why that doesn't work at the moment. Completion functions return -1 to 'insert the completion character', but that isn't implemented (even though we seem to activate this feature in LLDB sometimes). All positive values have to match the number of results. This is obviously just redundant information as the user can just look at the result list to get that information (which is what Xcode does). * The result array that starts indexing at 1 is obviously unexpected. The first element of the array is reserved for the common prefix of all completions (e.g. "foobar" and "footar" -> "foo"). The idea is that we calculate this to make the life of the API caller easier, but obviously forcing people to have 1-based indices is not helpful (or even worse, forces them to manually copy the results to make it 0-based like Xcode has to do). * The `WordComplete` mode indicates that LLDB should enter a space behind the completion. The idea is that we let the top-level API know that we just provided a full completion. Interestingly we `WordComplete` is just a single bool that somehow represents all N completions. And we always provide full completions in LLDB, so in theory it should always be true. The only use it currently serves is providing redundant information about whether we have a single definitive completion or not (which we already know from the number of results we get). This patch essentially removes `WordComplete` mode and makes the result array indexed from 0. It also removes all return values from all internal completion functions. The only non-redundant information they contain is about rewriting the current line (which is broken), so that functionality was moved to the CompletionRequest API. So you can now do `addCompletion("blub", "description", CompletionMode::RewriteLine)` to do the same. For the SB API we emulate the old behaviour by making the array indexed from 1 again with the common prefix at index 0. I didn't keep the special negative return codes as we either never sent them before (e.g. -2) or we didn't even implement them in the Editline handler (e.g. -1). I tried to keep this patch minimal and I'm aware we can probably now even further simplify a bunch of related code, but I would prefer doing this in follow-up NFC commits Reviewers: JDevlieghere Reviewed By: JDevlieghere Subscribers: arphaman, abidh, lldb-commits Tags: #lldb Differential Revision: https://reviews.llvm.org/D66536 llvm-svn: 369624
2019-08-22 15:41:23 +08:00
void PluginManager::AutoCompletePlatformName(llvm::StringRef name,
CompletionRequest &request) {
for (const auto &instance : GetPlatformInstances().GetInstances()) {
if (instance.name.startswith(name))
request.AddCompletion(instance.name);
}
}
LLDB now has "Platform" plug-ins. Platform plug-ins are plug-ins that provide an interface to a local or remote debugging platform. By default each host OS that supports LLDB should be registering a "default" platform that will be used unless a new platform is selected. Platforms are responsible for things such as: - getting process information by name or by processs ID - finding platform files. This is useful for remote debugging where there is an SDK with files that might already or need to be cached for debug access. - getting a list of platform supported architectures in the exact order they should be selected. This helps the native x86 platform on MacOSX select the correct x86_64/i386 slice from universal binaries. - Connect to remote platforms for remote debugging - Resolving an executable including finding an executable inside platform specific bundles (macosx uses .app bundles that contain files) and also selecting the appropriate slice of universal files for a given platform. So by default there is always a local platform, but remote platforms can be connected to. I will soon be adding a new "platform" command that will support the following commands: (lldb) platform connect --name machine1 macosx connect://host:port Connected to "machine1" platform. (lldb) platform disconnect macosx This allows LLDB to be well setup to do remote debugging and also once connected process listing and finding for things like: (lldb) process attach --name x<TAB> The currently selected platform plug-in can now auto complete any available processes that start with "x". The responsibilities for the platform plug-in will soon grow and expand. llvm-svn: 127286
2011-03-09 06:40:15 +08:00
#pragma mark Process
typedef PluginInstance<ProcessCreateInstance> ProcessInstance;
typedef PluginInstances<ProcessInstance> ProcessInstances;
static ProcessInstances &GetProcessInstances() {
static ProcessInstances g_instances;
return g_instances;
}
bool PluginManager::RegisterPlugin(
llvm::StringRef name, llvm::StringRef description,
ProcessCreateInstance create_callback,
DebuggerInitializeCallback debugger_init_callback) {
return GetProcessInstances().RegisterPlugin(
name, description, create_callback, debugger_init_callback);
}
bool PluginManager::UnregisterPlugin(ProcessCreateInstance create_callback) {
return GetProcessInstances().UnregisterPlugin(create_callback);
}
llvm::StringRef PluginManager::GetProcessPluginNameAtIndex(uint32_t idx) {
return GetProcessInstances().GetNameAtIndex(idx);
Added new target instance settings for execution settings: Targets can now specify some additional parameters for when we debug executables that can help with plug-in selection: target.execution-level = auto | user | kernel target.execution-mode = auto | dynamic | static target.execution-os-type = auto | none | halted | live On some systems, the binaries that are created are the same wether you use them to debug a kernel, or a user space program. Many times inspecting an object file can reveal what an executable should be. For these cases we can now be a little more complete by specifying wether to detect all of these things automatically (inspect the main executable file and select a plug-in accordingly), or manually to force the selection of certain plug-ins. To do this we now allow the specficifation of wether one is debugging a user space program (target.execution-level = user) or a kernel program (target.execution-level = kernel). We can also specify if we want to debug a program where shared libraries are dynamically loaded using a DynamicLoader plug-in (target.execution-mode = dynamic), or wether we will treat all symbol files as already linked at the correct address (target.execution-mode = static). We can also specify if the inferior we are debugging is being debugged on a bare board (target.execution-os-type = none), or debugging an OS where we have a JTAG or other direct connection to the inferior stops the entire OS (target.execution-os-type = halted), or if we are debugging a program on something that has live debug services (target.execution-os-type = live). For the "target.execution-os-type = halted" mode, we will need to create ProcessHelper plug-ins that allow us to extract the process/thread and other OS information by reading/writing memory. This should allow LLDB to be used for a wide variety of debugging tasks and handle them all correctly. llvm-svn: 125815
2011-02-18 09:44:25 +08:00
}
llvm::StringRef PluginManager::GetProcessPluginDescriptionAtIndex(uint32_t idx) {
return GetProcessInstances().GetDescriptionAtIndex(idx);
}
ProcessCreateInstance
PluginManager::GetProcessCreateCallbackAtIndex(uint32_t idx) {
return GetProcessInstances().GetCallbackAtIndex(idx);
}
ProcessCreateInstance
PluginManager::GetProcessCreateCallbackForPluginName(llvm::StringRef name) {
return GetProcessInstances().GetCallbackForName(name);
}
void PluginManager::AutoCompleteProcessName(llvm::StringRef name,
CompletionRequest &request) {
for (const auto &instance : GetProcessInstances().GetInstances()) {
if (instance.name.startswith(name))
request.AddCompletion(instance.name, instance.description);
}
}
#pragma mark ScriptInterpreter
struct ScriptInterpreterInstance
: public PluginInstance<ScriptInterpreterCreateInstance> {
ScriptInterpreterInstance(llvm::StringRef name, llvm::StringRef description,
CallbackType create_callback,
lldb::ScriptLanguage language)
: PluginInstance<ScriptInterpreterCreateInstance>(name, description,
create_callback),
language(language) {}
lldb::ScriptLanguage language = lldb::eScriptLanguageNone;
};
typedef PluginInstances<ScriptInterpreterInstance> ScriptInterpreterInstances;
static ScriptInterpreterInstances &GetScriptInterpreterInstances() {
static ScriptInterpreterInstances g_instances;
return g_instances;
}
bool PluginManager::RegisterPlugin(
llvm::StringRef name, llvm::StringRef description,
lldb::ScriptLanguage script_language,
ScriptInterpreterCreateInstance create_callback) {
return GetScriptInterpreterInstances().RegisterPlugin(
name, description, create_callback, script_language);
}
bool PluginManager::UnregisterPlugin(
ScriptInterpreterCreateInstance create_callback) {
return GetScriptInterpreterInstances().UnregisterPlugin(create_callback);
}
ScriptInterpreterCreateInstance
PluginManager::GetScriptInterpreterCreateCallbackAtIndex(uint32_t idx) {
return GetScriptInterpreterInstances().GetCallbackAtIndex(idx);
}
lldb::ScriptInterpreterSP
PluginManager::GetScriptInterpreterForLanguage(lldb::ScriptLanguage script_lang,
Debugger &debugger) {
const auto &instances = GetScriptInterpreterInstances().GetInstances();
ScriptInterpreterCreateInstance none_instance = nullptr;
for (const auto &instance : instances) {
if (instance.language == lldb::eScriptLanguageNone)
none_instance = instance.create_callback;
if (script_lang == instance.language)
return instance.create_callback(debugger);
}
// If we didn't find one, return the ScriptInterpreter for the null language.
assert(none_instance != nullptr);
return none_instance(debugger);
}
#pragma mark StructuredDataPlugin
struct StructuredDataPluginInstance
: public PluginInstance<StructuredDataPluginCreateInstance> {
StructuredDataPluginInstance(
llvm::StringRef name, llvm::StringRef description,
CallbackType create_callback,
DebuggerInitializeCallback debugger_init_callback,
StructuredDataFilterLaunchInfo filter_callback)
: PluginInstance<StructuredDataPluginCreateInstance>(
name, description, create_callback, debugger_init_callback),
filter_callback(filter_callback) {}
StructuredDataFilterLaunchInfo filter_callback = nullptr;
};
typedef PluginInstances<StructuredDataPluginInstance>
StructuredDataPluginInstances;
static StructuredDataPluginInstances &GetStructuredDataPluginInstances() {
static StructuredDataPluginInstances g_instances;
return g_instances;
}
bool PluginManager::RegisterPlugin(
llvm::StringRef name, llvm::StringRef description,
StructuredDataPluginCreateInstance create_callback,
DebuggerInitializeCallback debugger_init_callback,
StructuredDataFilterLaunchInfo filter_callback) {
return GetStructuredDataPluginInstances().RegisterPlugin(
name, description, create_callback, debugger_init_callback,
filter_callback);
}
bool PluginManager::UnregisterPlugin(
StructuredDataPluginCreateInstance create_callback) {
return GetStructuredDataPluginInstances().UnregisterPlugin(create_callback);
}
StructuredDataPluginCreateInstance
PluginManager::GetStructuredDataPluginCreateCallbackAtIndex(uint32_t idx) {
return GetStructuredDataPluginInstances().GetCallbackAtIndex(idx);
}
StructuredDataFilterLaunchInfo
LLDB AddressSanitizer instrumentation runtime plugin, breakpint on error and report data extraction Reviewed at http://reviews.llvm.org/D5592 This patch gives LLDB some ability to interact with AddressSanitizer runtime library, on top of what we already have (historical memory stack traces provided by ASan). Namely, that's the ability to stop on an error caught by ASan, and access the report information that are associated with it. The report information is also exposed into SB API. More precisely this patch... adds a new plugin type, InstrumentationRuntime, which should serve as a generic superclass for other instrumentation runtime libraries, these plugins get notified when modules are loaded, so they get a chance to "activate" when a specific dynamic library is loaded an instance of this plugin type, AddressSanitizerRuntime, which activates itself when it sees the ASan dynamic library or founds ASan statically linked in the executable adds a collection of these plugins into the Process class AddressSanitizerRuntime sets an internal breakpoint on __asan::AsanDie(), and when this breakpoint gets hit, it retrieves the report information from ASan this breakpoint is then exposed as a new StopReason, eStopReasonInstrumentation, with a new StopInfo subclass, InstrumentationRuntimeStopInfo the StopInfo superclass is extended with a m_extended_info field (it's a StructuredData::ObjectSP), that can hold arbitrary JSON-like data, which is the way the new plugin provides the report data the "thread info" command now accepts a "-s" flag that prints out the JSON data of a stop reason (same way the "-j" flag works now) SBThread has a new API, GetStopReasonExtendedInfoAsJSON, which dumps the JSON string into a SBStream adds a test case for all of this I plan to also get rid of the original ASan plugin (memory history stack traces) and use an instance of AddressSanitizerRuntime for that purpose. Kuba llvm-svn: 219546
2014-10-11 07:43:03 +08:00
PluginManager::GetStructuredDataFilterCallbackAtIndex(
uint32_t idx, bool &iteration_complete) {
const auto &instances = GetStructuredDataPluginInstances().GetInstances();
if (idx < instances.size()) {
iteration_complete = false;
return instances[idx].filter_callback;
} else {
iteration_complete = true;
}
return nullptr;
}
#pragma mark SymbolFile
typedef PluginInstance<SymbolFileCreateInstance> SymbolFileInstance;
typedef PluginInstances<SymbolFileInstance> SymbolFileInstances;
static SymbolFileInstances &GetSymbolFileInstances() {
static SymbolFileInstances g_instances;
Added more platform support. There are now some new commands: platform status -- gets status information for the selected platform platform create <platform-name> -- creates a new instance of a remote platform platform list -- list all available platforms platform select -- select a platform instance as the current platform (not working yet) When using "platform create" it will create a remote platform and make it the selected platform. For instances for iPhone OS debugging on Mac OS X one can do: (lldb) platform create remote-ios --sdk-version=4.0 Remote platform: iOS platform SDK version: 4.0 SDK path: "/Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0" Not connected to a remote device. (lldb) file ~/Documents/a.out Current executable set to '~/Documents/a.out' (armv6). (lldb) image list [ 0] /Volumes/work/gclayton/Documents/devb/attach/a.out [ 1] /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0/Symbols/usr/lib/dyld [ 2] /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0/Symbols/usr/lib/libSystem.B.dylib Note that this is all happening prior to running _or_ connecting to a remote platform. Once connected to a remote platform the OS version might change which means we will need to update our dependecies. Also once we run, we will need to match up the actualy binaries with the actualy UUID's to files in the SDK, or download and cache them locally. This is just the start of the remote platforms, but this modification is the first iteration in getting the platforms really doing something. llvm-svn: 127934
2011-03-19 09:12:21 +08:00
return g_instances;
}
bool PluginManager::RegisterPlugin(
llvm::StringRef name, llvm::StringRef description,
SymbolFileCreateInstance create_callback,
DebuggerInitializeCallback debugger_init_callback) {
return GetSymbolFileInstances().RegisterPlugin(
name, description, create_callback, debugger_init_callback);
}
bool PluginManager::UnregisterPlugin(SymbolFileCreateInstance create_callback) {
return GetSymbolFileInstances().UnregisterPlugin(create_callback);
}
SymbolFileCreateInstance
PluginManager::GetSymbolFileCreateCallbackAtIndex(uint32_t idx) {
return GetSymbolFileInstances().GetCallbackAtIndex(idx);
}
#pragma mark SymbolVendor
typedef PluginInstance<SymbolVendorCreateInstance> SymbolVendorInstance;
typedef PluginInstances<SymbolVendorInstance> SymbolVendorInstances;
static SymbolVendorInstances &GetSymbolVendorInstances() {
static SymbolVendorInstances g_instances;
return g_instances;
}
bool PluginManager::RegisterPlugin(llvm::StringRef name,
llvm::StringRef description,
SymbolVendorCreateInstance create_callback) {
return GetSymbolVendorInstances().RegisterPlugin(name, description,
create_callback);
}
bool PluginManager::UnregisterPlugin(
SymbolVendorCreateInstance create_callback) {
return GetSymbolVendorInstances().UnregisterPlugin(create_callback);
}
SymbolVendorCreateInstance
PluginManager::GetSymbolVendorCreateCallbackAtIndex(uint32_t idx) {
return GetSymbolVendorInstances().GetCallbackAtIndex(idx);
}
Add a "Trace" plug-in to LLDB to add process trace support in stages. This is the first in a series of patches that will adds a new processor trace plug-in to LLDB. The idea for this first patch to to add the plug-in interface with simple commands for the trace files that can "load" and "dump" the trace information. We can test the functionality and ensure people are happy with the way things are done and how things are organized before moving on to adding more functionality. Processor trace information can be view in a few different ways: - post mortem where a trace is saved off that can be viewed later in the debugger - gathered while a process is running and allow the user to step back in time (with no variables, memory or registers) to see how each thread arrived at where it is currently stopped. This patch attempts to start with the first solution of loading a trace file after the fact. The idea is that we will use a JSON file to load the trace information. JSON allows us to specify information about the trace like: - plug-in name in LLDB - path to trace file - shared library load information so we can re-create a target and symbolicate the information in the trace - any other info that the trace plug-in will need to be able to successfully parse the trace information - cpu type - version info - ??? A new "trace" command was added at the top level of the LLDB commmands: - "trace load" - "trace dump" I did this because if we load trace information we don't need to have a process and we might end up creating a new target for the trace information that will become active. If anyone has any input on where this would be better suited, please let me know. Walter Erquinigo will end up filling in the Intel PT specific plug-in so that it works and is tested once we can agree that the direction of this patch is the correct one, so please feel free to chime in with ideas on comments! Reviewed By: clayborg Differential Revision: https://reviews.llvm.org/D85705
2020-08-18 08:21:52 +08:00
#pragma mark Trace
struct TraceInstance
: public PluginInstance<TraceCreateInstanceForSessionFile> {
TraceInstance(
llvm::StringRef name, llvm::StringRef description,
CallbackType create_callback_for_session_file,
TraceCreateInstanceForLiveProcess create_callback_for_live_process,
llvm::StringRef schema)
: PluginInstance<TraceCreateInstanceForSessionFile>(
name, description, create_callback_for_session_file),
schema(schema),
create_callback_for_live_process(create_callback_for_live_process) {}
[intel pt] Refactor parsing With the feedback I was getting in different diffs, I realized that splitting the parsing logic into two classes was not easy to deal with. I do see value in doing that, but I'd rather leave that as a refactor after most of the intel-pt logic is in place. Thus, I'm merging the common parser into the intel pt one, having thus only one that is fully aware of Intel PT during parsing and object creation. Besides, based on the feedback in https://reviews.llvm.org/D88769, I'm creating a ThreadIntelPT class that will be able to orchestrate decoding of its own trace and can handle the stop events correctly. This leaves the TraceIntelPT class as an initialization class that glues together different components. Right now it can initialize a trace session from a json file, and in the future will be able to initialize a trace session from a live process. Besides, I'm renaming SettingsParser to SessionParser, which I think is a better name, as the json object represents a trace session of possibly many processes. With the current set of targets, we have the following - Trace: main interface for dealing with trace sessions - TraceIntelPT: plugin Trace for dealing with intel pt sessions - TraceIntelPTSessionParser: a parser of a json trace session file that can create a corresponding TraceIntelPT instance along with Targets, ProcessTraces (to be created in https://reviews.llvm.org/D88769), and ThreadIntelPT threads. - ProcessTrace: (to be created in https://reviews.llvm.org/D88769) can handle the correct state of the traces as the user traverses the trace. I don't think there'll be a need an intel-pt specific implementation of this class. - ThreadIntelPT: a thread implementation that can handle the decoding of its own trace file, along with keeping track of the current position the user is looking at when doing reverse debugging. Differential Revision: https://reviews.llvm.org/D88841
2020-10-04 03:23:12 +08:00
llvm::StringRef schema;
TraceCreateInstanceForLiveProcess create_callback_for_live_process;
[intel pt] Refactor parsing With the feedback I was getting in different diffs, I realized that splitting the parsing logic into two classes was not easy to deal with. I do see value in doing that, but I'd rather leave that as a refactor after most of the intel-pt logic is in place. Thus, I'm merging the common parser into the intel pt one, having thus only one that is fully aware of Intel PT during parsing and object creation. Besides, based on the feedback in https://reviews.llvm.org/D88769, I'm creating a ThreadIntelPT class that will be able to orchestrate decoding of its own trace and can handle the stop events correctly. This leaves the TraceIntelPT class as an initialization class that glues together different components. Right now it can initialize a trace session from a json file, and in the future will be able to initialize a trace session from a live process. Besides, I'm renaming SettingsParser to SessionParser, which I think is a better name, as the json object represents a trace session of possibly many processes. With the current set of targets, we have the following - Trace: main interface for dealing with trace sessions - TraceIntelPT: plugin Trace for dealing with intel pt sessions - TraceIntelPTSessionParser: a parser of a json trace session file that can create a corresponding TraceIntelPT instance along with Targets, ProcessTraces (to be created in https://reviews.llvm.org/D88769), and ThreadIntelPT threads. - ProcessTrace: (to be created in https://reviews.llvm.org/D88769) can handle the correct state of the traces as the user traverses the trace. I don't think there'll be a need an intel-pt specific implementation of this class. - ThreadIntelPT: a thread implementation that can handle the decoding of its own trace file, along with keeping track of the current position the user is looking at when doing reverse debugging. Differential Revision: https://reviews.llvm.org/D88841
2020-10-04 03:23:12 +08:00
};
Add a "Trace" plug-in to LLDB to add process trace support in stages. This is the first in a series of patches that will adds a new processor trace plug-in to LLDB. The idea for this first patch to to add the plug-in interface with simple commands for the trace files that can "load" and "dump" the trace information. We can test the functionality and ensure people are happy with the way things are done and how things are organized before moving on to adding more functionality. Processor trace information can be view in a few different ways: - post mortem where a trace is saved off that can be viewed later in the debugger - gathered while a process is running and allow the user to step back in time (with no variables, memory or registers) to see how each thread arrived at where it is currently stopped. This patch attempts to start with the first solution of loading a trace file after the fact. The idea is that we will use a JSON file to load the trace information. JSON allows us to specify information about the trace like: - plug-in name in LLDB - path to trace file - shared library load information so we can re-create a target and symbolicate the information in the trace - any other info that the trace plug-in will need to be able to successfully parse the trace information - cpu type - version info - ??? A new "trace" command was added at the top level of the LLDB commmands: - "trace load" - "trace dump" I did this because if we load trace information we don't need to have a process and we might end up creating a new target for the trace information that will become active. If anyone has any input on where this would be better suited, please let me know. Walter Erquinigo will end up filling in the Intel PT specific plug-in so that it works and is tested once we can agree that the direction of this patch is the correct one, so please feel free to chime in with ideas on comments! Reviewed By: clayborg Differential Revision: https://reviews.llvm.org/D85705
2020-08-18 08:21:52 +08:00
typedef PluginInstances<TraceInstance> TraceInstances;
static TraceInstances &GetTracePluginInstances() {
Add a "Trace" plug-in to LLDB to add process trace support in stages. This is the first in a series of patches that will adds a new processor trace plug-in to LLDB. The idea for this first patch to to add the plug-in interface with simple commands for the trace files that can "load" and "dump" the trace information. We can test the functionality and ensure people are happy with the way things are done and how things are organized before moving on to adding more functionality. Processor trace information can be view in a few different ways: - post mortem where a trace is saved off that can be viewed later in the debugger - gathered while a process is running and allow the user to step back in time (with no variables, memory or registers) to see how each thread arrived at where it is currently stopped. This patch attempts to start with the first solution of loading a trace file after the fact. The idea is that we will use a JSON file to load the trace information. JSON allows us to specify information about the trace like: - plug-in name in LLDB - path to trace file - shared library load information so we can re-create a target and symbolicate the information in the trace - any other info that the trace plug-in will need to be able to successfully parse the trace information - cpu type - version info - ??? A new "trace" command was added at the top level of the LLDB commmands: - "trace load" - "trace dump" I did this because if we load trace information we don't need to have a process and we might end up creating a new target for the trace information that will become active. If anyone has any input on where this would be better suited, please let me know. Walter Erquinigo will end up filling in the Intel PT specific plug-in so that it works and is tested once we can agree that the direction of this patch is the correct one, so please feel free to chime in with ideas on comments! Reviewed By: clayborg Differential Revision: https://reviews.llvm.org/D85705
2020-08-18 08:21:52 +08:00
static TraceInstances g_instances;
return g_instances;
}
bool PluginManager::RegisterPlugin(
llvm::StringRef name, llvm::StringRef description,
TraceCreateInstanceForSessionFile create_callback_for_session_file,
TraceCreateInstanceForLiveProcess create_callback_for_live_process,
llvm::StringRef schema) {
return GetTracePluginInstances().RegisterPlugin(
name, description, create_callback_for_session_file,
create_callback_for_live_process, schema);
Add a "Trace" plug-in to LLDB to add process trace support in stages. This is the first in a series of patches that will adds a new processor trace plug-in to LLDB. The idea for this first patch to to add the plug-in interface with simple commands for the trace files that can "load" and "dump" the trace information. We can test the functionality and ensure people are happy with the way things are done and how things are organized before moving on to adding more functionality. Processor trace information can be view in a few different ways: - post mortem where a trace is saved off that can be viewed later in the debugger - gathered while a process is running and allow the user to step back in time (with no variables, memory or registers) to see how each thread arrived at where it is currently stopped. This patch attempts to start with the first solution of loading a trace file after the fact. The idea is that we will use a JSON file to load the trace information. JSON allows us to specify information about the trace like: - plug-in name in LLDB - path to trace file - shared library load information so we can re-create a target and symbolicate the information in the trace - any other info that the trace plug-in will need to be able to successfully parse the trace information - cpu type - version info - ??? A new "trace" command was added at the top level of the LLDB commmands: - "trace load" - "trace dump" I did this because if we load trace information we don't need to have a process and we might end up creating a new target for the trace information that will become active. If anyone has any input on where this would be better suited, please let me know. Walter Erquinigo will end up filling in the Intel PT specific plug-in so that it works and is tested once we can agree that the direction of this patch is the correct one, so please feel free to chime in with ideas on comments! Reviewed By: clayborg Differential Revision: https://reviews.llvm.org/D85705
2020-08-18 08:21:52 +08:00
}
bool PluginManager::UnregisterPlugin(
TraceCreateInstanceForSessionFile create_callback_for_session_file) {
return GetTracePluginInstances().UnregisterPlugin(
create_callback_for_session_file);
Add a "Trace" plug-in to LLDB to add process trace support in stages. This is the first in a series of patches that will adds a new processor trace plug-in to LLDB. The idea for this first patch to to add the plug-in interface with simple commands for the trace files that can "load" and "dump" the trace information. We can test the functionality and ensure people are happy with the way things are done and how things are organized before moving on to adding more functionality. Processor trace information can be view in a few different ways: - post mortem where a trace is saved off that can be viewed later in the debugger - gathered while a process is running and allow the user to step back in time (with no variables, memory or registers) to see how each thread arrived at where it is currently stopped. This patch attempts to start with the first solution of loading a trace file after the fact. The idea is that we will use a JSON file to load the trace information. JSON allows us to specify information about the trace like: - plug-in name in LLDB - path to trace file - shared library load information so we can re-create a target and symbolicate the information in the trace - any other info that the trace plug-in will need to be able to successfully parse the trace information - cpu type - version info - ??? A new "trace" command was added at the top level of the LLDB commmands: - "trace load" - "trace dump" I did this because if we load trace information we don't need to have a process and we might end up creating a new target for the trace information that will become active. If anyone has any input on where this would be better suited, please let me know. Walter Erquinigo will end up filling in the Intel PT specific plug-in so that it works and is tested once we can agree that the direction of this patch is the correct one, so please feel free to chime in with ideas on comments! Reviewed By: clayborg Differential Revision: https://reviews.llvm.org/D85705
2020-08-18 08:21:52 +08:00
}
TraceCreateInstanceForSessionFile
PluginManager::GetTraceCreateCallback(llvm::StringRef plugin_name) {
return GetTracePluginInstances().GetCallbackForName(plugin_name);
Add a "Trace" plug-in to LLDB to add process trace support in stages. This is the first in a series of patches that will adds a new processor trace plug-in to LLDB. The idea for this first patch to to add the plug-in interface with simple commands for the trace files that can "load" and "dump" the trace information. We can test the functionality and ensure people are happy with the way things are done and how things are organized before moving on to adding more functionality. Processor trace information can be view in a few different ways: - post mortem where a trace is saved off that can be viewed later in the debugger - gathered while a process is running and allow the user to step back in time (with no variables, memory or registers) to see how each thread arrived at where it is currently stopped. This patch attempts to start with the first solution of loading a trace file after the fact. The idea is that we will use a JSON file to load the trace information. JSON allows us to specify information about the trace like: - plug-in name in LLDB - path to trace file - shared library load information so we can re-create a target and symbolicate the information in the trace - any other info that the trace plug-in will need to be able to successfully parse the trace information - cpu type - version info - ??? A new "trace" command was added at the top level of the LLDB commmands: - "trace load" - "trace dump" I did this because if we load trace information we don't need to have a process and we might end up creating a new target for the trace information that will become active. If anyone has any input on where this would be better suited, please let me know. Walter Erquinigo will end up filling in the Intel PT specific plug-in so that it works and is tested once we can agree that the direction of this patch is the correct one, so please feel free to chime in with ideas on comments! Reviewed By: clayborg Differential Revision: https://reviews.llvm.org/D85705
2020-08-18 08:21:52 +08:00
}
TraceCreateInstanceForLiveProcess
PluginManager::GetTraceCreateCallbackForLiveProcess(llvm::StringRef plugin_name) {
for (const TraceInstance &instance : GetTracePluginInstances().GetInstances())
if (instance.name == plugin_name)
return instance.create_callback_for_live_process;
return nullptr;
[intel pt] Refactor parsing With the feedback I was getting in different diffs, I realized that splitting the parsing logic into two classes was not easy to deal with. I do see value in doing that, but I'd rather leave that as a refactor after most of the intel-pt logic is in place. Thus, I'm merging the common parser into the intel pt one, having thus only one that is fully aware of Intel PT during parsing and object creation. Besides, based on the feedback in https://reviews.llvm.org/D88769, I'm creating a ThreadIntelPT class that will be able to orchestrate decoding of its own trace and can handle the stop events correctly. This leaves the TraceIntelPT class as an initialization class that glues together different components. Right now it can initialize a trace session from a json file, and in the future will be able to initialize a trace session from a live process. Besides, I'm renaming SettingsParser to SessionParser, which I think is a better name, as the json object represents a trace session of possibly many processes. With the current set of targets, we have the following - Trace: main interface for dealing with trace sessions - TraceIntelPT: plugin Trace for dealing with intel pt sessions - TraceIntelPTSessionParser: a parser of a json trace session file that can create a corresponding TraceIntelPT instance along with Targets, ProcessTraces (to be created in https://reviews.llvm.org/D88769), and ThreadIntelPT threads. - ProcessTrace: (to be created in https://reviews.llvm.org/D88769) can handle the correct state of the traces as the user traverses the trace. I don't think there'll be a need an intel-pt specific implementation of this class. - ThreadIntelPT: a thread implementation that can handle the decoding of its own trace file, along with keeping track of the current position the user is looking at when doing reverse debugging. Differential Revision: https://reviews.llvm.org/D88841
2020-10-04 03:23:12 +08:00
}
llvm::StringRef PluginManager::GetTraceSchema(llvm::StringRef plugin_name) {
for (const TraceInstance &instance : GetTracePluginInstances().GetInstances())
if (instance.name == plugin_name)
return instance.schema;
return llvm::StringRef();
}
[intel pt] Refactor parsing With the feedback I was getting in different diffs, I realized that splitting the parsing logic into two classes was not easy to deal with. I do see value in doing that, but I'd rather leave that as a refactor after most of the intel-pt logic is in place. Thus, I'm merging the common parser into the intel pt one, having thus only one that is fully aware of Intel PT during parsing and object creation. Besides, based on the feedback in https://reviews.llvm.org/D88769, I'm creating a ThreadIntelPT class that will be able to orchestrate decoding of its own trace and can handle the stop events correctly. This leaves the TraceIntelPT class as an initialization class that glues together different components. Right now it can initialize a trace session from a json file, and in the future will be able to initialize a trace session from a live process. Besides, I'm renaming SettingsParser to SessionParser, which I think is a better name, as the json object represents a trace session of possibly many processes. With the current set of targets, we have the following - Trace: main interface for dealing with trace sessions - TraceIntelPT: plugin Trace for dealing with intel pt sessions - TraceIntelPTSessionParser: a parser of a json trace session file that can create a corresponding TraceIntelPT instance along with Targets, ProcessTraces (to be created in https://reviews.llvm.org/D88769), and ThreadIntelPT threads. - ProcessTrace: (to be created in https://reviews.llvm.org/D88769) can handle the correct state of the traces as the user traverses the trace. I don't think there'll be a need an intel-pt specific implementation of this class. - ThreadIntelPT: a thread implementation that can handle the decoding of its own trace file, along with keeping track of the current position the user is looking at when doing reverse debugging. Differential Revision: https://reviews.llvm.org/D88841
2020-10-04 03:23:12 +08:00
llvm::StringRef PluginManager::GetTraceSchema(size_t index) {
if (TraceInstance *instance =
GetTracePluginInstances().GetInstanceAtIndex(index))
[intel pt] Refactor parsing With the feedback I was getting in different diffs, I realized that splitting the parsing logic into two classes was not easy to deal with. I do see value in doing that, but I'd rather leave that as a refactor after most of the intel-pt logic is in place. Thus, I'm merging the common parser into the intel pt one, having thus only one that is fully aware of Intel PT during parsing and object creation. Besides, based on the feedback in https://reviews.llvm.org/D88769, I'm creating a ThreadIntelPT class that will be able to orchestrate decoding of its own trace and can handle the stop events correctly. This leaves the TraceIntelPT class as an initialization class that glues together different components. Right now it can initialize a trace session from a json file, and in the future will be able to initialize a trace session from a live process. Besides, I'm renaming SettingsParser to SessionParser, which I think is a better name, as the json object represents a trace session of possibly many processes. With the current set of targets, we have the following - Trace: main interface for dealing with trace sessions - TraceIntelPT: plugin Trace for dealing with intel pt sessions - TraceIntelPTSessionParser: a parser of a json trace session file that can create a corresponding TraceIntelPT instance along with Targets, ProcessTraces (to be created in https://reviews.llvm.org/D88769), and ThreadIntelPT threads. - ProcessTrace: (to be created in https://reviews.llvm.org/D88769) can handle the correct state of the traces as the user traverses the trace. I don't think there'll be a need an intel-pt specific implementation of this class. - ThreadIntelPT: a thread implementation that can handle the decoding of its own trace file, along with keeping track of the current position the user is looking at when doing reverse debugging. Differential Revision: https://reviews.llvm.org/D88841
2020-10-04 03:23:12 +08:00
return instance->schema;
return llvm::StringRef();
}
[trace] Add the definition of a TraceExporter plugin Copying from the inline documentation: ``` Trace exporter plug-ins operate on traces, converting the trace data provided by an \a lldb_private::TraceCursor into a different format that can be digested by other tools, e.g. Chrome Trace Event Profiler. Trace exporters are supposed to operate on an architecture-agnostic fashion, as a TraceCursor, which feeds the data, hides the actual trace technology being used. ``` I want to use this to make the code in https://reviews.llvm.org/D105741 a plug-in. I also imagine that there will be more and more exporters being implemented, as an exporter creates something useful out of trace data. And tbh I don't want to keep adding more stuff to the lldb/Target folder. This is the minimal definition for a TraceExporter plugin. I plan to use this with the following commands: - thread trace export <plug-in name> [plug-in specific args] - This command would support autocompletion of plug-in names - thread trace export list - This command would list the available trace exporter plug-ins I don't plan to create yet a "process trace export" because it's easier to start analyzing the trace of a given thread than of the entire process. When we need a process-level command, we can implement it. I also don't plan to force each "export" command implementation to support multiple threads (for example, "thread trace start 1 2 3" or "thread trace start all" operate on many threads simultaneously). The reason is that the format used by the exporter might or might not support multiple threads, so I'm leaving this decision to each trace exporter plug-in. Differential Revision: https://reviews.llvm.org/D106501
2021-07-22 05:46:51 +08:00
#pragma mark TraceExporter
struct TraceExporterInstance
: public PluginInstance<TraceExporterCreateInstance> {
TraceExporterInstance(
llvm::StringRef name, llvm::StringRef description,
[trace] Add the definition of a TraceExporter plugin Copying from the inline documentation: ``` Trace exporter plug-ins operate on traces, converting the trace data provided by an \a lldb_private::TraceCursor into a different format that can be digested by other tools, e.g. Chrome Trace Event Profiler. Trace exporters are supposed to operate on an architecture-agnostic fashion, as a TraceCursor, which feeds the data, hides the actual trace technology being used. ``` I want to use this to make the code in https://reviews.llvm.org/D105741 a plug-in. I also imagine that there will be more and more exporters being implemented, as an exporter creates something useful out of trace data. And tbh I don't want to keep adding more stuff to the lldb/Target folder. This is the minimal definition for a TraceExporter plugin. I plan to use this with the following commands: - thread trace export <plug-in name> [plug-in specific args] - This command would support autocompletion of plug-in names - thread trace export list - This command would list the available trace exporter plug-ins I don't plan to create yet a "process trace export" because it's easier to start analyzing the trace of a given thread than of the entire process. When we need a process-level command, we can implement it. I also don't plan to force each "export" command implementation to support multiple threads (for example, "thread trace start 1 2 3" or "thread trace start all" operate on many threads simultaneously). The reason is that the format used by the exporter might or might not support multiple threads, so I'm leaving this decision to each trace exporter plug-in. Differential Revision: https://reviews.llvm.org/D106501
2021-07-22 05:46:51 +08:00
TraceExporterCreateInstance create_instance,
ThreadTraceExportCommandCreator create_thread_trace_export_command)
: PluginInstance<TraceExporterCreateInstance>(name, description,
create_instance),
[trace] Add the definition of a TraceExporter plugin Copying from the inline documentation: ``` Trace exporter plug-ins operate on traces, converting the trace data provided by an \a lldb_private::TraceCursor into a different format that can be digested by other tools, e.g. Chrome Trace Event Profiler. Trace exporters are supposed to operate on an architecture-agnostic fashion, as a TraceCursor, which feeds the data, hides the actual trace technology being used. ``` I want to use this to make the code in https://reviews.llvm.org/D105741 a plug-in. I also imagine that there will be more and more exporters being implemented, as an exporter creates something useful out of trace data. And tbh I don't want to keep adding more stuff to the lldb/Target folder. This is the minimal definition for a TraceExporter plugin. I plan to use this with the following commands: - thread trace export <plug-in name> [plug-in specific args] - This command would support autocompletion of plug-in names - thread trace export list - This command would list the available trace exporter plug-ins I don't plan to create yet a "process trace export" because it's easier to start analyzing the trace of a given thread than of the entire process. When we need a process-level command, we can implement it. I also don't plan to force each "export" command implementation to support multiple threads (for example, "thread trace start 1 2 3" or "thread trace start all" operate on many threads simultaneously). The reason is that the format used by the exporter might or might not support multiple threads, so I'm leaving this decision to each trace exporter plug-in. Differential Revision: https://reviews.llvm.org/D106501
2021-07-22 05:46:51 +08:00
create_thread_trace_export_command(create_thread_trace_export_command) {
}
ThreadTraceExportCommandCreator create_thread_trace_export_command;
};
typedef PluginInstances<TraceExporterInstance> TraceExporterInstances;
static TraceExporterInstances &GetTraceExporterInstances() {
static TraceExporterInstances g_instances;
return g_instances;
}
bool PluginManager::RegisterPlugin(
llvm::StringRef name, llvm::StringRef description,
[trace] Add the definition of a TraceExporter plugin Copying from the inline documentation: ``` Trace exporter plug-ins operate on traces, converting the trace data provided by an \a lldb_private::TraceCursor into a different format that can be digested by other tools, e.g. Chrome Trace Event Profiler. Trace exporters are supposed to operate on an architecture-agnostic fashion, as a TraceCursor, which feeds the data, hides the actual trace technology being used. ``` I want to use this to make the code in https://reviews.llvm.org/D105741 a plug-in. I also imagine that there will be more and more exporters being implemented, as an exporter creates something useful out of trace data. And tbh I don't want to keep adding more stuff to the lldb/Target folder. This is the minimal definition for a TraceExporter plugin. I plan to use this with the following commands: - thread trace export <plug-in name> [plug-in specific args] - This command would support autocompletion of plug-in names - thread trace export list - This command would list the available trace exporter plug-ins I don't plan to create yet a "process trace export" because it's easier to start analyzing the trace of a given thread than of the entire process. When we need a process-level command, we can implement it. I also don't plan to force each "export" command implementation to support multiple threads (for example, "thread trace start 1 2 3" or "thread trace start all" operate on many threads simultaneously). The reason is that the format used by the exporter might or might not support multiple threads, so I'm leaving this decision to each trace exporter plug-in. Differential Revision: https://reviews.llvm.org/D106501
2021-07-22 05:46:51 +08:00
TraceExporterCreateInstance create_callback,
ThreadTraceExportCommandCreator create_thread_trace_export_command) {
return GetTraceExporterInstances().RegisterPlugin(
name, description, create_callback, create_thread_trace_export_command);
[trace] Add the definition of a TraceExporter plugin Copying from the inline documentation: ``` Trace exporter plug-ins operate on traces, converting the trace data provided by an \a lldb_private::TraceCursor into a different format that can be digested by other tools, e.g. Chrome Trace Event Profiler. Trace exporters are supposed to operate on an architecture-agnostic fashion, as a TraceCursor, which feeds the data, hides the actual trace technology being used. ``` I want to use this to make the code in https://reviews.llvm.org/D105741 a plug-in. I also imagine that there will be more and more exporters being implemented, as an exporter creates something useful out of trace data. And tbh I don't want to keep adding more stuff to the lldb/Target folder. This is the minimal definition for a TraceExporter plugin. I plan to use this with the following commands: - thread trace export <plug-in name> [plug-in specific args] - This command would support autocompletion of plug-in names - thread trace export list - This command would list the available trace exporter plug-ins I don't plan to create yet a "process trace export" because it's easier to start analyzing the trace of a given thread than of the entire process. When we need a process-level command, we can implement it. I also don't plan to force each "export" command implementation to support multiple threads (for example, "thread trace start 1 2 3" or "thread trace start all" operate on many threads simultaneously). The reason is that the format used by the exporter might or might not support multiple threads, so I'm leaving this decision to each trace exporter plug-in. Differential Revision: https://reviews.llvm.org/D106501
2021-07-22 05:46:51 +08:00
}
TraceExporterCreateInstance
PluginManager::GetTraceExporterCreateCallback(llvm::StringRef plugin_name) {
return GetTraceExporterInstances().GetCallbackForName(plugin_name);
[trace] Add the definition of a TraceExporter plugin Copying from the inline documentation: ``` Trace exporter plug-ins operate on traces, converting the trace data provided by an \a lldb_private::TraceCursor into a different format that can be digested by other tools, e.g. Chrome Trace Event Profiler. Trace exporters are supposed to operate on an architecture-agnostic fashion, as a TraceCursor, which feeds the data, hides the actual trace technology being used. ``` I want to use this to make the code in https://reviews.llvm.org/D105741 a plug-in. I also imagine that there will be more and more exporters being implemented, as an exporter creates something useful out of trace data. And tbh I don't want to keep adding more stuff to the lldb/Target folder. This is the minimal definition for a TraceExporter plugin. I plan to use this with the following commands: - thread trace export <plug-in name> [plug-in specific args] - This command would support autocompletion of plug-in names - thread trace export list - This command would list the available trace exporter plug-ins I don't plan to create yet a "process trace export" because it's easier to start analyzing the trace of a given thread than of the entire process. When we need a process-level command, we can implement it. I also don't plan to force each "export" command implementation to support multiple threads (for example, "thread trace start 1 2 3" or "thread trace start all" operate on many threads simultaneously). The reason is that the format used by the exporter might or might not support multiple threads, so I'm leaving this decision to each trace exporter plug-in. Differential Revision: https://reviews.llvm.org/D106501
2021-07-22 05:46:51 +08:00
}
bool PluginManager::UnregisterPlugin(
TraceExporterCreateInstance create_callback) {
return GetTraceExporterInstances().UnregisterPlugin(create_callback);
}
ThreadTraceExportCommandCreator
PluginManager::GetThreadTraceExportCommandCreatorAtIndex(uint32_t index) {
if (TraceExporterInstance *instance =
GetTraceExporterInstances().GetInstanceAtIndex(index))
return instance->create_thread_trace_export_command;
return nullptr;
}
llvm::StringRef
PluginManager::GetTraceExporterPluginNameAtIndex(uint32_t index) {
[trace] Add the definition of a TraceExporter plugin Copying from the inline documentation: ``` Trace exporter plug-ins operate on traces, converting the trace data provided by an \a lldb_private::TraceCursor into a different format that can be digested by other tools, e.g. Chrome Trace Event Profiler. Trace exporters are supposed to operate on an architecture-agnostic fashion, as a TraceCursor, which feeds the data, hides the actual trace technology being used. ``` I want to use this to make the code in https://reviews.llvm.org/D105741 a plug-in. I also imagine that there will be more and more exporters being implemented, as an exporter creates something useful out of trace data. And tbh I don't want to keep adding more stuff to the lldb/Target folder. This is the minimal definition for a TraceExporter plugin. I plan to use this with the following commands: - thread trace export <plug-in name> [plug-in specific args] - This command would support autocompletion of plug-in names - thread trace export list - This command would list the available trace exporter plug-ins I don't plan to create yet a "process trace export" because it's easier to start analyzing the trace of a given thread than of the entire process. When we need a process-level command, we can implement it. I also don't plan to force each "export" command implementation to support multiple threads (for example, "thread trace start 1 2 3" or "thread trace start all" operate on many threads simultaneously). The reason is that the format used by the exporter might or might not support multiple threads, so I'm leaving this decision to each trace exporter plug-in. Differential Revision: https://reviews.llvm.org/D106501
2021-07-22 05:46:51 +08:00
return GetTraceExporterInstances().GetNameAtIndex(index);
}
#pragma mark UnwindAssembly
The first part of an lldb native stack unwinder. The Unwind and RegisterContext subclasses still need to be finished; none of this code is used by lldb at this point (unless you call into it by hand). The ObjectFile class now has an UnwindTable object. The UnwindTable object has a series of FuncUnwinders objects (Function Unwinders) -- one for each function in that ObjectFile we've backtraced through during this debug session. The FuncUnwinders object has a few different UnwindPlans. UnwindPlans are a generic way of describing how to find the canonical address of a given function's stack frame (the CFA idea from DWARF/eh_frame) and how to restore the caller frame's register values, if they have been saved by this function. UnwindPlans are created from different sources. One source is the eh_frame exception handling information generated by the compiler for unwinding an exception throw. Another source is an assembly language inspection class (UnwindAssemblyProfiler, uses the Plugin architecture) which looks at the instructions in the funciton prologue and describes the stack movements/register saves that are done. Two additional types of UnwindPlans that are worth noting are the "fast" stack UnwindPlan which is useful for making a first pass over a thread's stack, determining how many stack frames there are and retrieving the pc and CFA values for each frame (enough to create StackFrameIDs). Only a minimal set of registers is recovered during a fast stack walk. The final UnwindPlan is an architectural default unwind plan. These are provided by the ArchDefaultUnwindPlan class (which uses the plugin architecture). When no symbol/function address range can be found for a given pc value -- when we have no eh_frame information and when we don't have a start address so we can't examine the assembly language instrucitons -- we have to make a best guess about how to unwind. That's when we use the architectural default UnwindPlan. On x86_64, this would be to assume that rbp is used as a stack pointer and we can use that to find the caller's frame pointer and pc value. It's a last-ditch best guess about how to unwind out of a frame. There are heuristics about when to use one UnwindPlan versues the other -- this will all happen in the still-begin-written UnwindLLDB subclass of Unwind which runs the UnwindPlans. llvm-svn: 113581
2010-09-10 15:49:16 +08:00
typedef PluginInstance<UnwindAssemblyCreateInstance> UnwindAssemblyInstance;
typedef PluginInstances<UnwindAssemblyInstance> UnwindAssemblyInstances;
The first part of an lldb native stack unwinder. The Unwind and RegisterContext subclasses still need to be finished; none of this code is used by lldb at this point (unless you call into it by hand). The ObjectFile class now has an UnwindTable object. The UnwindTable object has a series of FuncUnwinders objects (Function Unwinders) -- one for each function in that ObjectFile we've backtraced through during this debug session. The FuncUnwinders object has a few different UnwindPlans. UnwindPlans are a generic way of describing how to find the canonical address of a given function's stack frame (the CFA idea from DWARF/eh_frame) and how to restore the caller frame's register values, if they have been saved by this function. UnwindPlans are created from different sources. One source is the eh_frame exception handling information generated by the compiler for unwinding an exception throw. Another source is an assembly language inspection class (UnwindAssemblyProfiler, uses the Plugin architecture) which looks at the instructions in the funciton prologue and describes the stack movements/register saves that are done. Two additional types of UnwindPlans that are worth noting are the "fast" stack UnwindPlan which is useful for making a first pass over a thread's stack, determining how many stack frames there are and retrieving the pc and CFA values for each frame (enough to create StackFrameIDs). Only a minimal set of registers is recovered during a fast stack walk. The final UnwindPlan is an architectural default unwind plan. These are provided by the ArchDefaultUnwindPlan class (which uses the plugin architecture). When no symbol/function address range can be found for a given pc value -- when we have no eh_frame information and when we don't have a start address so we can't examine the assembly language instrucitons -- we have to make a best guess about how to unwind. That's when we use the architectural default UnwindPlan. On x86_64, this would be to assume that rbp is used as a stack pointer and we can use that to find the caller's frame pointer and pc value. It's a last-ditch best guess about how to unwind out of a frame. There are heuristics about when to use one UnwindPlan versues the other -- this will all happen in the still-begin-written UnwindLLDB subclass of Unwind which runs the UnwindPlans. llvm-svn: 113581
2010-09-10 15:49:16 +08:00
static UnwindAssemblyInstances &GetUnwindAssemblyInstances() {
static UnwindAssemblyInstances g_instances;
return g_instances;
}
bool PluginManager::RegisterPlugin(
llvm::StringRef name, llvm::StringRef description,
UnwindAssemblyCreateInstance create_callback) {
return GetUnwindAssemblyInstances().RegisterPlugin(name, description,
create_callback);
}
bool PluginManager::UnregisterPlugin(
UnwindAssemblyCreateInstance create_callback) {
return GetUnwindAssemblyInstances().UnregisterPlugin(create_callback);
The first part of an lldb native stack unwinder. The Unwind and RegisterContext subclasses still need to be finished; none of this code is used by lldb at this point (unless you call into it by hand). The ObjectFile class now has an UnwindTable object. The UnwindTable object has a series of FuncUnwinders objects (Function Unwinders) -- one for each function in that ObjectFile we've backtraced through during this debug session. The FuncUnwinders object has a few different UnwindPlans. UnwindPlans are a generic way of describing how to find the canonical address of a given function's stack frame (the CFA idea from DWARF/eh_frame) and how to restore the caller frame's register values, if they have been saved by this function. UnwindPlans are created from different sources. One source is the eh_frame exception handling information generated by the compiler for unwinding an exception throw. Another source is an assembly language inspection class (UnwindAssemblyProfiler, uses the Plugin architecture) which looks at the instructions in the funciton prologue and describes the stack movements/register saves that are done. Two additional types of UnwindPlans that are worth noting are the "fast" stack UnwindPlan which is useful for making a first pass over a thread's stack, determining how many stack frames there are and retrieving the pc and CFA values for each frame (enough to create StackFrameIDs). Only a minimal set of registers is recovered during a fast stack walk. The final UnwindPlan is an architectural default unwind plan. These are provided by the ArchDefaultUnwindPlan class (which uses the plugin architecture). When no symbol/function address range can be found for a given pc value -- when we have no eh_frame information and when we don't have a start address so we can't examine the assembly language instrucitons -- we have to make a best guess about how to unwind. That's when we use the architectural default UnwindPlan. On x86_64, this would be to assume that rbp is used as a stack pointer and we can use that to find the caller's frame pointer and pc value. It's a last-ditch best guess about how to unwind out of a frame. There are heuristics about when to use one UnwindPlan versues the other -- this will all happen in the still-begin-written UnwindLLDB subclass of Unwind which runs the UnwindPlans. llvm-svn: 113581
2010-09-10 15:49:16 +08:00
}
UnwindAssemblyCreateInstance
PluginManager::GetUnwindAssemblyCreateCallbackAtIndex(uint32_t idx) {
return GetUnwindAssemblyInstances().GetCallbackAtIndex(idx);
The first part of an lldb native stack unwinder. The Unwind and RegisterContext subclasses still need to be finished; none of this code is used by lldb at this point (unless you call into it by hand). The ObjectFile class now has an UnwindTable object. The UnwindTable object has a series of FuncUnwinders objects (Function Unwinders) -- one for each function in that ObjectFile we've backtraced through during this debug session. The FuncUnwinders object has a few different UnwindPlans. UnwindPlans are a generic way of describing how to find the canonical address of a given function's stack frame (the CFA idea from DWARF/eh_frame) and how to restore the caller frame's register values, if they have been saved by this function. UnwindPlans are created from different sources. One source is the eh_frame exception handling information generated by the compiler for unwinding an exception throw. Another source is an assembly language inspection class (UnwindAssemblyProfiler, uses the Plugin architecture) which looks at the instructions in the funciton prologue and describes the stack movements/register saves that are done. Two additional types of UnwindPlans that are worth noting are the "fast" stack UnwindPlan which is useful for making a first pass over a thread's stack, determining how many stack frames there are and retrieving the pc and CFA values for each frame (enough to create StackFrameIDs). Only a minimal set of registers is recovered during a fast stack walk. The final UnwindPlan is an architectural default unwind plan. These are provided by the ArchDefaultUnwindPlan class (which uses the plugin architecture). When no symbol/function address range can be found for a given pc value -- when we have no eh_frame information and when we don't have a start address so we can't examine the assembly language instrucitons -- we have to make a best guess about how to unwind. That's when we use the architectural default UnwindPlan. On x86_64, this would be to assume that rbp is used as a stack pointer and we can use that to find the caller's frame pointer and pc value. It's a last-ditch best guess about how to unwind out of a frame. There are heuristics about when to use one UnwindPlan versues the other -- this will all happen in the still-begin-written UnwindLLDB subclass of Unwind which runs the UnwindPlans. llvm-svn: 113581
2010-09-10 15:49:16 +08:00
}
#pragma mark MemoryHistory
typedef PluginInstance<MemoryHistoryCreateInstance> MemoryHistoryInstance;
typedef PluginInstances<MemoryHistoryInstance> MemoryHistoryInstances;
static MemoryHistoryInstances &GetMemoryHistoryInstances() {
static MemoryHistoryInstances g_instances;
return g_instances;
}
bool PluginManager::RegisterPlugin(
llvm::StringRef name, llvm::StringRef description,
MemoryHistoryCreateInstance create_callback) {
return GetMemoryHistoryInstances().RegisterPlugin(name, description,
create_callback);
}
bool PluginManager::UnregisterPlugin(
MemoryHistoryCreateInstance create_callback) {
return GetMemoryHistoryInstances().UnregisterPlugin(create_callback);
}
MemoryHistoryCreateInstance
PluginManager::GetMemoryHistoryCreateCallbackAtIndex(uint32_t idx) {
return GetMemoryHistoryInstances().GetCallbackAtIndex(idx);
}
LLDB AddressSanitizer instrumentation runtime plugin, breakpint on error and report data extraction Reviewed at http://reviews.llvm.org/D5592 This patch gives LLDB some ability to interact with AddressSanitizer runtime library, on top of what we already have (historical memory stack traces provided by ASan). Namely, that's the ability to stop on an error caught by ASan, and access the report information that are associated with it. The report information is also exposed into SB API. More precisely this patch... adds a new plugin type, InstrumentationRuntime, which should serve as a generic superclass for other instrumentation runtime libraries, these plugins get notified when modules are loaded, so they get a chance to "activate" when a specific dynamic library is loaded an instance of this plugin type, AddressSanitizerRuntime, which activates itself when it sees the ASan dynamic library or founds ASan statically linked in the executable adds a collection of these plugins into the Process class AddressSanitizerRuntime sets an internal breakpoint on __asan::AsanDie(), and when this breakpoint gets hit, it retrieves the report information from ASan this breakpoint is then exposed as a new StopReason, eStopReasonInstrumentation, with a new StopInfo subclass, InstrumentationRuntimeStopInfo the StopInfo superclass is extended with a m_extended_info field (it's a StructuredData::ObjectSP), that can hold arbitrary JSON-like data, which is the way the new plugin provides the report data the "thread info" command now accepts a "-s" flag that prints out the JSON data of a stop reason (same way the "-j" flag works now) SBThread has a new API, GetStopReasonExtendedInfoAsJSON, which dumps the JSON string into a SBStream adds a test case for all of this I plan to also get rid of the original ASan plugin (memory history stack traces) and use an instance of AddressSanitizerRuntime for that purpose. Kuba llvm-svn: 219546
2014-10-11 07:43:03 +08:00
#pragma mark InstrumentationRuntime
struct InstrumentationRuntimeInstance
: public PluginInstance<InstrumentationRuntimeCreateInstance> {
InstrumentationRuntimeInstance(
llvm::StringRef name, llvm::StringRef description,
CallbackType create_callback,
InstrumentationRuntimeGetType get_type_callback)
: PluginInstance<InstrumentationRuntimeCreateInstance>(name, description,
create_callback),
get_type_callback(get_type_callback) {}
InstrumentationRuntimeGetType get_type_callback = nullptr;
LLDB AddressSanitizer instrumentation runtime plugin, breakpint on error and report data extraction Reviewed at http://reviews.llvm.org/D5592 This patch gives LLDB some ability to interact with AddressSanitizer runtime library, on top of what we already have (historical memory stack traces provided by ASan). Namely, that's the ability to stop on an error caught by ASan, and access the report information that are associated with it. The report information is also exposed into SB API. More precisely this patch... adds a new plugin type, InstrumentationRuntime, which should serve as a generic superclass for other instrumentation runtime libraries, these plugins get notified when modules are loaded, so they get a chance to "activate" when a specific dynamic library is loaded an instance of this plugin type, AddressSanitizerRuntime, which activates itself when it sees the ASan dynamic library or founds ASan statically linked in the executable adds a collection of these plugins into the Process class AddressSanitizerRuntime sets an internal breakpoint on __asan::AsanDie(), and when this breakpoint gets hit, it retrieves the report information from ASan this breakpoint is then exposed as a new StopReason, eStopReasonInstrumentation, with a new StopInfo subclass, InstrumentationRuntimeStopInfo the StopInfo superclass is extended with a m_extended_info field (it's a StructuredData::ObjectSP), that can hold arbitrary JSON-like data, which is the way the new plugin provides the report data the "thread info" command now accepts a "-s" flag that prints out the JSON data of a stop reason (same way the "-j" flag works now) SBThread has a new API, GetStopReasonExtendedInfoAsJSON, which dumps the JSON string into a SBStream adds a test case for all of this I plan to also get rid of the original ASan plugin (memory history stack traces) and use an instance of AddressSanitizerRuntime for that purpose. Kuba llvm-svn: 219546
2014-10-11 07:43:03 +08:00
};
typedef PluginInstances<InstrumentationRuntimeInstance>
LLDB AddressSanitizer instrumentation runtime plugin, breakpint on error and report data extraction Reviewed at http://reviews.llvm.org/D5592 This patch gives LLDB some ability to interact with AddressSanitizer runtime library, on top of what we already have (historical memory stack traces provided by ASan). Namely, that's the ability to stop on an error caught by ASan, and access the report information that are associated with it. The report information is also exposed into SB API. More precisely this patch... adds a new plugin type, InstrumentationRuntime, which should serve as a generic superclass for other instrumentation runtime libraries, these plugins get notified when modules are loaded, so they get a chance to "activate" when a specific dynamic library is loaded an instance of this plugin type, AddressSanitizerRuntime, which activates itself when it sees the ASan dynamic library or founds ASan statically linked in the executable adds a collection of these plugins into the Process class AddressSanitizerRuntime sets an internal breakpoint on __asan::AsanDie(), and when this breakpoint gets hit, it retrieves the report information from ASan this breakpoint is then exposed as a new StopReason, eStopReasonInstrumentation, with a new StopInfo subclass, InstrumentationRuntimeStopInfo the StopInfo superclass is extended with a m_extended_info field (it's a StructuredData::ObjectSP), that can hold arbitrary JSON-like data, which is the way the new plugin provides the report data the "thread info" command now accepts a "-s" flag that prints out the JSON data of a stop reason (same way the "-j" flag works now) SBThread has a new API, GetStopReasonExtendedInfoAsJSON, which dumps the JSON string into a SBStream adds a test case for all of this I plan to also get rid of the original ASan plugin (memory history stack traces) and use an instance of AddressSanitizerRuntime for that purpose. Kuba llvm-svn: 219546
2014-10-11 07:43:03 +08:00
InstrumentationRuntimeInstances;
LLDB AddressSanitizer instrumentation runtime plugin, breakpint on error and report data extraction Reviewed at http://reviews.llvm.org/D5592 This patch gives LLDB some ability to interact with AddressSanitizer runtime library, on top of what we already have (historical memory stack traces provided by ASan). Namely, that's the ability to stop on an error caught by ASan, and access the report information that are associated with it. The report information is also exposed into SB API. More precisely this patch... adds a new plugin type, InstrumentationRuntime, which should serve as a generic superclass for other instrumentation runtime libraries, these plugins get notified when modules are loaded, so they get a chance to "activate" when a specific dynamic library is loaded an instance of this plugin type, AddressSanitizerRuntime, which activates itself when it sees the ASan dynamic library or founds ASan statically linked in the executable adds a collection of these plugins into the Process class AddressSanitizerRuntime sets an internal breakpoint on __asan::AsanDie(), and when this breakpoint gets hit, it retrieves the report information from ASan this breakpoint is then exposed as a new StopReason, eStopReasonInstrumentation, with a new StopInfo subclass, InstrumentationRuntimeStopInfo the StopInfo superclass is extended with a m_extended_info field (it's a StructuredData::ObjectSP), that can hold arbitrary JSON-like data, which is the way the new plugin provides the report data the "thread info" command now accepts a "-s" flag that prints out the JSON data of a stop reason (same way the "-j" flag works now) SBThread has a new API, GetStopReasonExtendedInfoAsJSON, which dumps the JSON string into a SBStream adds a test case for all of this I plan to also get rid of the original ASan plugin (memory history stack traces) and use an instance of AddressSanitizerRuntime for that purpose. Kuba llvm-svn: 219546
2014-10-11 07:43:03 +08:00
static InstrumentationRuntimeInstances &GetInstrumentationRuntimeInstances() {
static InstrumentationRuntimeInstances g_instances;
return g_instances;
}
bool PluginManager::RegisterPlugin(
llvm::StringRef name, llvm::StringRef description,
LLDB AddressSanitizer instrumentation runtime plugin, breakpint on error and report data extraction Reviewed at http://reviews.llvm.org/D5592 This patch gives LLDB some ability to interact with AddressSanitizer runtime library, on top of what we already have (historical memory stack traces provided by ASan). Namely, that's the ability to stop on an error caught by ASan, and access the report information that are associated with it. The report information is also exposed into SB API. More precisely this patch... adds a new plugin type, InstrumentationRuntime, which should serve as a generic superclass for other instrumentation runtime libraries, these plugins get notified when modules are loaded, so they get a chance to "activate" when a specific dynamic library is loaded an instance of this plugin type, AddressSanitizerRuntime, which activates itself when it sees the ASan dynamic library or founds ASan statically linked in the executable adds a collection of these plugins into the Process class AddressSanitizerRuntime sets an internal breakpoint on __asan::AsanDie(), and when this breakpoint gets hit, it retrieves the report information from ASan this breakpoint is then exposed as a new StopReason, eStopReasonInstrumentation, with a new StopInfo subclass, InstrumentationRuntimeStopInfo the StopInfo superclass is extended with a m_extended_info field (it's a StructuredData::ObjectSP), that can hold arbitrary JSON-like data, which is the way the new plugin provides the report data the "thread info" command now accepts a "-s" flag that prints out the JSON data of a stop reason (same way the "-j" flag works now) SBThread has a new API, GetStopReasonExtendedInfoAsJSON, which dumps the JSON string into a SBStream adds a test case for all of this I plan to also get rid of the original ASan plugin (memory history stack traces) and use an instance of AddressSanitizerRuntime for that purpose. Kuba llvm-svn: 219546
2014-10-11 07:43:03 +08:00
InstrumentationRuntimeCreateInstance create_callback,
InstrumentationRuntimeGetType get_type_callback) {
return GetInstrumentationRuntimeInstances().RegisterPlugin(
name, description, create_callback, get_type_callback);
}
bool PluginManager::UnregisterPlugin(
LLDB AddressSanitizer instrumentation runtime plugin, breakpint on error and report data extraction Reviewed at http://reviews.llvm.org/D5592 This patch gives LLDB some ability to interact with AddressSanitizer runtime library, on top of what we already have (historical memory stack traces provided by ASan). Namely, that's the ability to stop on an error caught by ASan, and access the report information that are associated with it. The report information is also exposed into SB API. More precisely this patch... adds a new plugin type, InstrumentationRuntime, which should serve as a generic superclass for other instrumentation runtime libraries, these plugins get notified when modules are loaded, so they get a chance to "activate" when a specific dynamic library is loaded an instance of this plugin type, AddressSanitizerRuntime, which activates itself when it sees the ASan dynamic library or founds ASan statically linked in the executable adds a collection of these plugins into the Process class AddressSanitizerRuntime sets an internal breakpoint on __asan::AsanDie(), and when this breakpoint gets hit, it retrieves the report information from ASan this breakpoint is then exposed as a new StopReason, eStopReasonInstrumentation, with a new StopInfo subclass, InstrumentationRuntimeStopInfo the StopInfo superclass is extended with a m_extended_info field (it's a StructuredData::ObjectSP), that can hold arbitrary JSON-like data, which is the way the new plugin provides the report data the "thread info" command now accepts a "-s" flag that prints out the JSON data of a stop reason (same way the "-j" flag works now) SBThread has a new API, GetStopReasonExtendedInfoAsJSON, which dumps the JSON string into a SBStream adds a test case for all of this I plan to also get rid of the original ASan plugin (memory history stack traces) and use an instance of AddressSanitizerRuntime for that purpose. Kuba llvm-svn: 219546
2014-10-11 07:43:03 +08:00
InstrumentationRuntimeCreateInstance create_callback) {
return GetInstrumentationRuntimeInstances().UnregisterPlugin(create_callback);
LLDB AddressSanitizer instrumentation runtime plugin, breakpint on error and report data extraction Reviewed at http://reviews.llvm.org/D5592 This patch gives LLDB some ability to interact with AddressSanitizer runtime library, on top of what we already have (historical memory stack traces provided by ASan). Namely, that's the ability to stop on an error caught by ASan, and access the report information that are associated with it. The report information is also exposed into SB API. More precisely this patch... adds a new plugin type, InstrumentationRuntime, which should serve as a generic superclass for other instrumentation runtime libraries, these plugins get notified when modules are loaded, so they get a chance to "activate" when a specific dynamic library is loaded an instance of this plugin type, AddressSanitizerRuntime, which activates itself when it sees the ASan dynamic library or founds ASan statically linked in the executable adds a collection of these plugins into the Process class AddressSanitizerRuntime sets an internal breakpoint on __asan::AsanDie(), and when this breakpoint gets hit, it retrieves the report information from ASan this breakpoint is then exposed as a new StopReason, eStopReasonInstrumentation, with a new StopInfo subclass, InstrumentationRuntimeStopInfo the StopInfo superclass is extended with a m_extended_info field (it's a StructuredData::ObjectSP), that can hold arbitrary JSON-like data, which is the way the new plugin provides the report data the "thread info" command now accepts a "-s" flag that prints out the JSON data of a stop reason (same way the "-j" flag works now) SBThread has a new API, GetStopReasonExtendedInfoAsJSON, which dumps the JSON string into a SBStream adds a test case for all of this I plan to also get rid of the original ASan plugin (memory history stack traces) and use an instance of AddressSanitizerRuntime for that purpose. Kuba llvm-svn: 219546
2014-10-11 07:43:03 +08:00
}
InstrumentationRuntimeGetType
PluginManager::GetInstrumentationRuntimeGetTypeCallbackAtIndex(uint32_t idx) {
const auto &instances = GetInstrumentationRuntimeInstances().GetInstances();
LLDB AddressSanitizer instrumentation runtime plugin, breakpint on error and report data extraction Reviewed at http://reviews.llvm.org/D5592 This patch gives LLDB some ability to interact with AddressSanitizer runtime library, on top of what we already have (historical memory stack traces provided by ASan). Namely, that's the ability to stop on an error caught by ASan, and access the report information that are associated with it. The report information is also exposed into SB API. More precisely this patch... adds a new plugin type, InstrumentationRuntime, which should serve as a generic superclass for other instrumentation runtime libraries, these plugins get notified when modules are loaded, so they get a chance to "activate" when a specific dynamic library is loaded an instance of this plugin type, AddressSanitizerRuntime, which activates itself when it sees the ASan dynamic library or founds ASan statically linked in the executable adds a collection of these plugins into the Process class AddressSanitizerRuntime sets an internal breakpoint on __asan::AsanDie(), and when this breakpoint gets hit, it retrieves the report information from ASan this breakpoint is then exposed as a new StopReason, eStopReasonInstrumentation, with a new StopInfo subclass, InstrumentationRuntimeStopInfo the StopInfo superclass is extended with a m_extended_info field (it's a StructuredData::ObjectSP), that can hold arbitrary JSON-like data, which is the way the new plugin provides the report data the "thread info" command now accepts a "-s" flag that prints out the JSON data of a stop reason (same way the "-j" flag works now) SBThread has a new API, GetStopReasonExtendedInfoAsJSON, which dumps the JSON string into a SBStream adds a test case for all of this I plan to also get rid of the original ASan plugin (memory history stack traces) and use an instance of AddressSanitizerRuntime for that purpose. Kuba llvm-svn: 219546
2014-10-11 07:43:03 +08:00
if (idx < instances.size())
return instances[idx].get_type_callback;
return nullptr;
LLDB AddressSanitizer instrumentation runtime plugin, breakpint on error and report data extraction Reviewed at http://reviews.llvm.org/D5592 This patch gives LLDB some ability to interact with AddressSanitizer runtime library, on top of what we already have (historical memory stack traces provided by ASan). Namely, that's the ability to stop on an error caught by ASan, and access the report information that are associated with it. The report information is also exposed into SB API. More precisely this patch... adds a new plugin type, InstrumentationRuntime, which should serve as a generic superclass for other instrumentation runtime libraries, these plugins get notified when modules are loaded, so they get a chance to "activate" when a specific dynamic library is loaded an instance of this plugin type, AddressSanitizerRuntime, which activates itself when it sees the ASan dynamic library or founds ASan statically linked in the executable adds a collection of these plugins into the Process class AddressSanitizerRuntime sets an internal breakpoint on __asan::AsanDie(), and when this breakpoint gets hit, it retrieves the report information from ASan this breakpoint is then exposed as a new StopReason, eStopReasonInstrumentation, with a new StopInfo subclass, InstrumentationRuntimeStopInfo the StopInfo superclass is extended with a m_extended_info field (it's a StructuredData::ObjectSP), that can hold arbitrary JSON-like data, which is the way the new plugin provides the report data the "thread info" command now accepts a "-s" flag that prints out the JSON data of a stop reason (same way the "-j" flag works now) SBThread has a new API, GetStopReasonExtendedInfoAsJSON, which dumps the JSON string into a SBStream adds a test case for all of this I plan to also get rid of the original ASan plugin (memory history stack traces) and use an instance of AddressSanitizerRuntime for that purpose. Kuba llvm-svn: 219546
2014-10-11 07:43:03 +08:00
}
InstrumentationRuntimeCreateInstance
PluginManager::GetInstrumentationRuntimeCreateCallbackAtIndex(uint32_t idx) {
return GetInstrumentationRuntimeInstances().GetCallbackAtIndex(idx);
LLDB AddressSanitizer instrumentation runtime plugin, breakpint on error and report data extraction Reviewed at http://reviews.llvm.org/D5592 This patch gives LLDB some ability to interact with AddressSanitizer runtime library, on top of what we already have (historical memory stack traces provided by ASan). Namely, that's the ability to stop on an error caught by ASan, and access the report information that are associated with it. The report information is also exposed into SB API. More precisely this patch... adds a new plugin type, InstrumentationRuntime, which should serve as a generic superclass for other instrumentation runtime libraries, these plugins get notified when modules are loaded, so they get a chance to "activate" when a specific dynamic library is loaded an instance of this plugin type, AddressSanitizerRuntime, which activates itself when it sees the ASan dynamic library or founds ASan statically linked in the executable adds a collection of these plugins into the Process class AddressSanitizerRuntime sets an internal breakpoint on __asan::AsanDie(), and when this breakpoint gets hit, it retrieves the report information from ASan this breakpoint is then exposed as a new StopReason, eStopReasonInstrumentation, with a new StopInfo subclass, InstrumentationRuntimeStopInfo the StopInfo superclass is extended with a m_extended_info field (it's a StructuredData::ObjectSP), that can hold arbitrary JSON-like data, which is the way the new plugin provides the report data the "thread info" command now accepts a "-s" flag that prints out the JSON data of a stop reason (same way the "-j" flag works now) SBThread has a new API, GetStopReasonExtendedInfoAsJSON, which dumps the JSON string into a SBStream adds a test case for all of this I plan to also get rid of the original ASan plugin (memory history stack traces) and use an instance of AddressSanitizerRuntime for that purpose. Kuba llvm-svn: 219546
2014-10-11 07:43:03 +08:00
}
TypeSystem is now a plugin interface and removed any "ClangASTContext &Class::GetClangASTContext()" functions. This cleans up type systems to be more pluggable. Prior to this we had issues: - Module, SymbolFile, and many others has "ClangASTContext &GetClangASTContext()" functions. All have been switched over to use "TypeSystem *GetTypeSystemForLanguage()" - Cleaned up any places that were using the GetClangASTContext() functions to use TypeSystem - Cleaned up Module so that it no longer has dedicated type system member variables: lldb::ClangASTContextUP m_ast; ///< The Clang AST context for this module. lldb::GoASTContextUP m_go_ast; ///< The Go AST context for this module. Now we have a type system map: typedef std::map<lldb::LanguageType, lldb::TypeSystemSP> TypeSystemMap; TypeSystemMap m_type_system_map; ///< A map of any type systems associated with this module - Many places in code were using ClangASTContext static functions to place with CompilerType objects and add modifiers (const, volatile, restrict) and to make typedefs, L and R value references and more. These have been made into CompilerType functions that are abstract: class CompilerType { ... //---------------------------------------------------------------------- // Return a new CompilerType that is a L value reference to this type if // this type is valid and the type system supports L value references, // else return an invalid type. //---------------------------------------------------------------------- CompilerType GetLValueReferenceType () const; //---------------------------------------------------------------------- // Return a new CompilerType that is a R value reference to this type if // this type is valid and the type system supports R value references, // else return an invalid type. //---------------------------------------------------------------------- CompilerType GetRValueReferenceType () const; //---------------------------------------------------------------------- // Return a new CompilerType adds a const modifier to this type if // this type is valid and the type system supports const modifiers, // else return an invalid type. //---------------------------------------------------------------------- CompilerType AddConstModifier () const; //---------------------------------------------------------------------- // Return a new CompilerType adds a volatile modifier to this type if // this type is valid and the type system supports volatile modifiers, // else return an invalid type. //---------------------------------------------------------------------- CompilerType AddVolatileModifier () const; //---------------------------------------------------------------------- // Return a new CompilerType adds a restrict modifier to this type if // this type is valid and the type system supports restrict modifiers, // else return an invalid type. //---------------------------------------------------------------------- CompilerType AddRestrictModifier () const; //---------------------------------------------------------------------- // Create a typedef to this type using "name" as the name of the typedef // this type is valid and the type system supports typedefs, else return // an invalid type. //---------------------------------------------------------------------- CompilerType CreateTypedef (const char *name, const CompilerDeclContext &decl_ctx) const; }; Other changes include: - Removed "CompilerType TypeSystem::GetIntTypeFromBitSize(...)" and CompilerType TypeSystem::GetFloatTypeFromBitSize(...) and replaced it with "CompilerType TypeSystem::GetBuiltinTypeForEncodingAndBitSize(lldb::Encoding encoding, size_t bit_size);" - Fixed code in Type.h to not request the full type for a type for no good reason, just request the forward type and let the type expand as needed llvm-svn: 247953
2015-09-18 06:23:34 +08:00
#pragma mark TypeSystem
struct TypeSystemInstance : public PluginInstance<TypeSystemCreateInstance> {
TypeSystemInstance(llvm::StringRef name, llvm::StringRef description,
CallbackType create_callback,
LanguageSet supported_languages_for_types,
LanguageSet supported_languages_for_expressions)
: PluginInstance<TypeSystemCreateInstance>(name, description,
create_callback),
supported_languages_for_types(supported_languages_for_types),
supported_languages_for_expressions(
supported_languages_for_expressions) {}
LanguageSet supported_languages_for_types;
LanguageSet supported_languages_for_expressions;
TypeSystem is now a plugin interface and removed any "ClangASTContext &Class::GetClangASTContext()" functions. This cleans up type systems to be more pluggable. Prior to this we had issues: - Module, SymbolFile, and many others has "ClangASTContext &GetClangASTContext()" functions. All have been switched over to use "TypeSystem *GetTypeSystemForLanguage()" - Cleaned up any places that were using the GetClangASTContext() functions to use TypeSystem - Cleaned up Module so that it no longer has dedicated type system member variables: lldb::ClangASTContextUP m_ast; ///< The Clang AST context for this module. lldb::GoASTContextUP m_go_ast; ///< The Go AST context for this module. Now we have a type system map: typedef std::map<lldb::LanguageType, lldb::TypeSystemSP> TypeSystemMap; TypeSystemMap m_type_system_map; ///< A map of any type systems associated with this module - Many places in code were using ClangASTContext static functions to place with CompilerType objects and add modifiers (const, volatile, restrict) and to make typedefs, L and R value references and more. These have been made into CompilerType functions that are abstract: class CompilerType { ... //---------------------------------------------------------------------- // Return a new CompilerType that is a L value reference to this type if // this type is valid and the type system supports L value references, // else return an invalid type. //---------------------------------------------------------------------- CompilerType GetLValueReferenceType () const; //---------------------------------------------------------------------- // Return a new CompilerType that is a R value reference to this type if // this type is valid and the type system supports R value references, // else return an invalid type. //---------------------------------------------------------------------- CompilerType GetRValueReferenceType () const; //---------------------------------------------------------------------- // Return a new CompilerType adds a const modifier to this type if // this type is valid and the type system supports const modifiers, // else return an invalid type. //---------------------------------------------------------------------- CompilerType AddConstModifier () const; //---------------------------------------------------------------------- // Return a new CompilerType adds a volatile modifier to this type if // this type is valid and the type system supports volatile modifiers, // else return an invalid type. //---------------------------------------------------------------------- CompilerType AddVolatileModifier () const; //---------------------------------------------------------------------- // Return a new CompilerType adds a restrict modifier to this type if // this type is valid and the type system supports restrict modifiers, // else return an invalid type. //---------------------------------------------------------------------- CompilerType AddRestrictModifier () const; //---------------------------------------------------------------------- // Create a typedef to this type using "name" as the name of the typedef // this type is valid and the type system supports typedefs, else return // an invalid type. //---------------------------------------------------------------------- CompilerType CreateTypedef (const char *name, const CompilerDeclContext &decl_ctx) const; }; Other changes include: - Removed "CompilerType TypeSystem::GetIntTypeFromBitSize(...)" and CompilerType TypeSystem::GetFloatTypeFromBitSize(...) and replaced it with "CompilerType TypeSystem::GetBuiltinTypeForEncodingAndBitSize(lldb::Encoding encoding, size_t bit_size);" - Fixed code in Type.h to not request the full type for a type for no good reason, just request the forward type and let the type expand as needed llvm-svn: 247953
2015-09-18 06:23:34 +08:00
};
typedef PluginInstances<TypeSystemInstance> TypeSystemInstances;
TypeSystem is now a plugin interface and removed any "ClangASTContext &Class::GetClangASTContext()" functions. This cleans up type systems to be more pluggable. Prior to this we had issues: - Module, SymbolFile, and many others has "ClangASTContext &GetClangASTContext()" functions. All have been switched over to use "TypeSystem *GetTypeSystemForLanguage()" - Cleaned up any places that were using the GetClangASTContext() functions to use TypeSystem - Cleaned up Module so that it no longer has dedicated type system member variables: lldb::ClangASTContextUP m_ast; ///< The Clang AST context for this module. lldb::GoASTContextUP m_go_ast; ///< The Go AST context for this module. Now we have a type system map: typedef std::map<lldb::LanguageType, lldb::TypeSystemSP> TypeSystemMap; TypeSystemMap m_type_system_map; ///< A map of any type systems associated with this module - Many places in code were using ClangASTContext static functions to place with CompilerType objects and add modifiers (const, volatile, restrict) and to make typedefs, L and R value references and more. These have been made into CompilerType functions that are abstract: class CompilerType { ... //---------------------------------------------------------------------- // Return a new CompilerType that is a L value reference to this type if // this type is valid and the type system supports L value references, // else return an invalid type. //---------------------------------------------------------------------- CompilerType GetLValueReferenceType () const; //---------------------------------------------------------------------- // Return a new CompilerType that is a R value reference to this type if // this type is valid and the type system supports R value references, // else return an invalid type. //---------------------------------------------------------------------- CompilerType GetRValueReferenceType () const; //---------------------------------------------------------------------- // Return a new CompilerType adds a const modifier to this type if // this type is valid and the type system supports const modifiers, // else return an invalid type. //---------------------------------------------------------------------- CompilerType AddConstModifier () const; //---------------------------------------------------------------------- // Return a new CompilerType adds a volatile modifier to this type if // this type is valid and the type system supports volatile modifiers, // else return an invalid type. //---------------------------------------------------------------------- CompilerType AddVolatileModifier () const; //---------------------------------------------------------------------- // Return a new CompilerType adds a restrict modifier to this type if // this type is valid and the type system supports restrict modifiers, // else return an invalid type. //---------------------------------------------------------------------- CompilerType AddRestrictModifier () const; //---------------------------------------------------------------------- // Create a typedef to this type using "name" as the name of the typedef // this type is valid and the type system supports typedefs, else return // an invalid type. //---------------------------------------------------------------------- CompilerType CreateTypedef (const char *name, const CompilerDeclContext &decl_ctx) const; }; Other changes include: - Removed "CompilerType TypeSystem::GetIntTypeFromBitSize(...)" and CompilerType TypeSystem::GetFloatTypeFromBitSize(...) and replaced it with "CompilerType TypeSystem::GetBuiltinTypeForEncodingAndBitSize(lldb::Encoding encoding, size_t bit_size);" - Fixed code in Type.h to not request the full type for a type for no good reason, just request the forward type and let the type expand as needed llvm-svn: 247953
2015-09-18 06:23:34 +08:00
static TypeSystemInstances &GetTypeSystemInstances() {
static TypeSystemInstances g_instances;
return g_instances;
}
bool PluginManager::RegisterPlugin(
llvm::StringRef name, llvm::StringRef description,
TypeSystemCreateInstance create_callback,
LanguageSet supported_languages_for_types,
LanguageSet supported_languages_for_expressions) {
return GetTypeSystemInstances().RegisterPlugin(
name, description, create_callback, supported_languages_for_types,
supported_languages_for_expressions);
}
TypeSystem is now a plugin interface and removed any "ClangASTContext &Class::GetClangASTContext()" functions. This cleans up type systems to be more pluggable. Prior to this we had issues: - Module, SymbolFile, and many others has "ClangASTContext &GetClangASTContext()" functions. All have been switched over to use "TypeSystem *GetTypeSystemForLanguage()" - Cleaned up any places that were using the GetClangASTContext() functions to use TypeSystem - Cleaned up Module so that it no longer has dedicated type system member variables: lldb::ClangASTContextUP m_ast; ///< The Clang AST context for this module. lldb::GoASTContextUP m_go_ast; ///< The Go AST context for this module. Now we have a type system map: typedef std::map<lldb::LanguageType, lldb::TypeSystemSP> TypeSystemMap; TypeSystemMap m_type_system_map; ///< A map of any type systems associated with this module - Many places in code were using ClangASTContext static functions to place with CompilerType objects and add modifiers (const, volatile, restrict) and to make typedefs, L and R value references and more. These have been made into CompilerType functions that are abstract: class CompilerType { ... //---------------------------------------------------------------------- // Return a new CompilerType that is a L value reference to this type if // this type is valid and the type system supports L value references, // else return an invalid type. //---------------------------------------------------------------------- CompilerType GetLValueReferenceType () const; //---------------------------------------------------------------------- // Return a new CompilerType that is a R value reference to this type if // this type is valid and the type system supports R value references, // else return an invalid type. //---------------------------------------------------------------------- CompilerType GetRValueReferenceType () const; //---------------------------------------------------------------------- // Return a new CompilerType adds a const modifier to this type if // this type is valid and the type system supports const modifiers, // else return an invalid type. //---------------------------------------------------------------------- CompilerType AddConstModifier () const; //---------------------------------------------------------------------- // Return a new CompilerType adds a volatile modifier to this type if // this type is valid and the type system supports volatile modifiers, // else return an invalid type. //---------------------------------------------------------------------- CompilerType AddVolatileModifier () const; //---------------------------------------------------------------------- // Return a new CompilerType adds a restrict modifier to this type if // this type is valid and the type system supports restrict modifiers, // else return an invalid type. //---------------------------------------------------------------------- CompilerType AddRestrictModifier () const; //---------------------------------------------------------------------- // Create a typedef to this type using "name" as the name of the typedef // this type is valid and the type system supports typedefs, else return // an invalid type. //---------------------------------------------------------------------- CompilerType CreateTypedef (const char *name, const CompilerDeclContext &decl_ctx) const; }; Other changes include: - Removed "CompilerType TypeSystem::GetIntTypeFromBitSize(...)" and CompilerType TypeSystem::GetFloatTypeFromBitSize(...) and replaced it with "CompilerType TypeSystem::GetBuiltinTypeForEncodingAndBitSize(lldb::Encoding encoding, size_t bit_size);" - Fixed code in Type.h to not request the full type for a type for no good reason, just request the forward type and let the type expand as needed llvm-svn: 247953
2015-09-18 06:23:34 +08:00
bool PluginManager::UnregisterPlugin(TypeSystemCreateInstance create_callback) {
return GetTypeSystemInstances().UnregisterPlugin(create_callback);
TypeSystem is now a plugin interface and removed any "ClangASTContext &Class::GetClangASTContext()" functions. This cleans up type systems to be more pluggable. Prior to this we had issues: - Module, SymbolFile, and many others has "ClangASTContext &GetClangASTContext()" functions. All have been switched over to use "TypeSystem *GetTypeSystemForLanguage()" - Cleaned up any places that were using the GetClangASTContext() functions to use TypeSystem - Cleaned up Module so that it no longer has dedicated type system member variables: lldb::ClangASTContextUP m_ast; ///< The Clang AST context for this module. lldb::GoASTContextUP m_go_ast; ///< The Go AST context for this module. Now we have a type system map: typedef std::map<lldb::LanguageType, lldb::TypeSystemSP> TypeSystemMap; TypeSystemMap m_type_system_map; ///< A map of any type systems associated with this module - Many places in code were using ClangASTContext static functions to place with CompilerType objects and add modifiers (const, volatile, restrict) and to make typedefs, L and R value references and more. These have been made into CompilerType functions that are abstract: class CompilerType { ... //---------------------------------------------------------------------- // Return a new CompilerType that is a L value reference to this type if // this type is valid and the type system supports L value references, // else return an invalid type. //---------------------------------------------------------------------- CompilerType GetLValueReferenceType () const; //---------------------------------------------------------------------- // Return a new CompilerType that is a R value reference to this type if // this type is valid and the type system supports R value references, // else return an invalid type. //---------------------------------------------------------------------- CompilerType GetRValueReferenceType () const; //---------------------------------------------------------------------- // Return a new CompilerType adds a const modifier to this type if // this type is valid and the type system supports const modifiers, // else return an invalid type. //---------------------------------------------------------------------- CompilerType AddConstModifier () const; //---------------------------------------------------------------------- // Return a new CompilerType adds a volatile modifier to this type if // this type is valid and the type system supports volatile modifiers, // else return an invalid type. //---------------------------------------------------------------------- CompilerType AddVolatileModifier () const; //---------------------------------------------------------------------- // Return a new CompilerType adds a restrict modifier to this type if // this type is valid and the type system supports restrict modifiers, // else return an invalid type. //---------------------------------------------------------------------- CompilerType AddRestrictModifier () const; //---------------------------------------------------------------------- // Create a typedef to this type using "name" as the name of the typedef // this type is valid and the type system supports typedefs, else return // an invalid type. //---------------------------------------------------------------------- CompilerType CreateTypedef (const char *name, const CompilerDeclContext &decl_ctx) const; }; Other changes include: - Removed "CompilerType TypeSystem::GetIntTypeFromBitSize(...)" and CompilerType TypeSystem::GetFloatTypeFromBitSize(...) and replaced it with "CompilerType TypeSystem::GetBuiltinTypeForEncodingAndBitSize(lldb::Encoding encoding, size_t bit_size);" - Fixed code in Type.h to not request the full type for a type for no good reason, just request the forward type and let the type expand as needed llvm-svn: 247953
2015-09-18 06:23:34 +08:00
}
TypeSystemCreateInstance
PluginManager::GetTypeSystemCreateCallbackAtIndex(uint32_t idx) {
return GetTypeSystemInstances().GetCallbackAtIndex(idx);
TypeSystem is now a plugin interface and removed any "ClangASTContext &Class::GetClangASTContext()" functions. This cleans up type systems to be more pluggable. Prior to this we had issues: - Module, SymbolFile, and many others has "ClangASTContext &GetClangASTContext()" functions. All have been switched over to use "TypeSystem *GetTypeSystemForLanguage()" - Cleaned up any places that were using the GetClangASTContext() functions to use TypeSystem - Cleaned up Module so that it no longer has dedicated type system member variables: lldb::ClangASTContextUP m_ast; ///< The Clang AST context for this module. lldb::GoASTContextUP m_go_ast; ///< The Go AST context for this module. Now we have a type system map: typedef std::map<lldb::LanguageType, lldb::TypeSystemSP> TypeSystemMap; TypeSystemMap m_type_system_map; ///< A map of any type systems associated with this module - Many places in code were using ClangASTContext static functions to place with CompilerType objects and add modifiers (const, volatile, restrict) and to make typedefs, L and R value references and more. These have been made into CompilerType functions that are abstract: class CompilerType { ... //---------------------------------------------------------------------- // Return a new CompilerType that is a L value reference to this type if // this type is valid and the type system supports L value references, // else return an invalid type. //---------------------------------------------------------------------- CompilerType GetLValueReferenceType () const; //---------------------------------------------------------------------- // Return a new CompilerType that is a R value reference to this type if // this type is valid and the type system supports R value references, // else return an invalid type. //---------------------------------------------------------------------- CompilerType GetRValueReferenceType () const; //---------------------------------------------------------------------- // Return a new CompilerType adds a const modifier to this type if // this type is valid and the type system supports const modifiers, // else return an invalid type. //---------------------------------------------------------------------- CompilerType AddConstModifier () const; //---------------------------------------------------------------------- // Return a new CompilerType adds a volatile modifier to this type if // this type is valid and the type system supports volatile modifiers, // else return an invalid type. //---------------------------------------------------------------------- CompilerType AddVolatileModifier () const; //---------------------------------------------------------------------- // Return a new CompilerType adds a restrict modifier to this type if // this type is valid and the type system supports restrict modifiers, // else return an invalid type. //---------------------------------------------------------------------- CompilerType AddRestrictModifier () const; //---------------------------------------------------------------------- // Create a typedef to this type using "name" as the name of the typedef // this type is valid and the type system supports typedefs, else return // an invalid type. //---------------------------------------------------------------------- CompilerType CreateTypedef (const char *name, const CompilerDeclContext &decl_ctx) const; }; Other changes include: - Removed "CompilerType TypeSystem::GetIntTypeFromBitSize(...)" and CompilerType TypeSystem::GetFloatTypeFromBitSize(...) and replaced it with "CompilerType TypeSystem::GetBuiltinTypeForEncodingAndBitSize(lldb::Encoding encoding, size_t bit_size);" - Fixed code in Type.h to not request the full type for a type for no good reason, just request the forward type and let the type expand as needed llvm-svn: 247953
2015-09-18 06:23:34 +08:00
}
LanguageSet PluginManager::GetAllTypeSystemSupportedLanguagesForTypes() {
const auto &instances = GetTypeSystemInstances().GetInstances();
LanguageSet all;
for (unsigned i = 0; i < instances.size(); ++i)
all.bitvector |= instances[i].supported_languages_for_types.bitvector;
return all;
}
LanguageSet PluginManager::GetAllTypeSystemSupportedLanguagesForExpressions() {
const auto &instances = GetTypeSystemInstances().GetInstances();
LanguageSet all;
for (unsigned i = 0; i < instances.size(); ++i)
all.bitvector |= instances[i].supported_languages_for_expressions.bitvector;
return all;
}
TypeSystem is now a plugin interface and removed any "ClangASTContext &Class::GetClangASTContext()" functions. This cleans up type systems to be more pluggable. Prior to this we had issues: - Module, SymbolFile, and many others has "ClangASTContext &GetClangASTContext()" functions. All have been switched over to use "TypeSystem *GetTypeSystemForLanguage()" - Cleaned up any places that were using the GetClangASTContext() functions to use TypeSystem - Cleaned up Module so that it no longer has dedicated type system member variables: lldb::ClangASTContextUP m_ast; ///< The Clang AST context for this module. lldb::GoASTContextUP m_go_ast; ///< The Go AST context for this module. Now we have a type system map: typedef std::map<lldb::LanguageType, lldb::TypeSystemSP> TypeSystemMap; TypeSystemMap m_type_system_map; ///< A map of any type systems associated with this module - Many places in code were using ClangASTContext static functions to place with CompilerType objects and add modifiers (const, volatile, restrict) and to make typedefs, L and R value references and more. These have been made into CompilerType functions that are abstract: class CompilerType { ... //---------------------------------------------------------------------- // Return a new CompilerType that is a L value reference to this type if // this type is valid and the type system supports L value references, // else return an invalid type. //---------------------------------------------------------------------- CompilerType GetLValueReferenceType () const; //---------------------------------------------------------------------- // Return a new CompilerType that is a R value reference to this type if // this type is valid and the type system supports R value references, // else return an invalid type. //---------------------------------------------------------------------- CompilerType GetRValueReferenceType () const; //---------------------------------------------------------------------- // Return a new CompilerType adds a const modifier to this type if // this type is valid and the type system supports const modifiers, // else return an invalid type. //---------------------------------------------------------------------- CompilerType AddConstModifier () const; //---------------------------------------------------------------------- // Return a new CompilerType adds a volatile modifier to this type if // this type is valid and the type system supports volatile modifiers, // else return an invalid type. //---------------------------------------------------------------------- CompilerType AddVolatileModifier () const; //---------------------------------------------------------------------- // Return a new CompilerType adds a restrict modifier to this type if // this type is valid and the type system supports restrict modifiers, // else return an invalid type. //---------------------------------------------------------------------- CompilerType AddRestrictModifier () const; //---------------------------------------------------------------------- // Create a typedef to this type using "name" as the name of the typedef // this type is valid and the type system supports typedefs, else return // an invalid type. //---------------------------------------------------------------------- CompilerType CreateTypedef (const char *name, const CompilerDeclContext &decl_ctx) const; }; Other changes include: - Removed "CompilerType TypeSystem::GetIntTypeFromBitSize(...)" and CompilerType TypeSystem::GetFloatTypeFromBitSize(...) and replaced it with "CompilerType TypeSystem::GetBuiltinTypeForEncodingAndBitSize(lldb::Encoding encoding, size_t bit_size);" - Fixed code in Type.h to not request the full type for a type for no good reason, just request the forward type and let the type expand as needed llvm-svn: 247953
2015-09-18 06:23:34 +08:00
#pragma mark REPL
struct REPLInstance : public PluginInstance<REPLCreateInstance> {
REPLInstance(llvm::StringRef name, llvm::StringRef description,
CallbackType create_callback, LanguageSet supported_languages)
: PluginInstance<REPLCreateInstance>(name, description, create_callback),
supported_languages(supported_languages) {}
LanguageSet supported_languages;
};
typedef PluginInstances<REPLInstance> REPLInstances;
static REPLInstances &GetREPLInstances() {
static REPLInstances g_instances;
return g_instances;
}
bool PluginManager::RegisterPlugin(llvm::StringRef name, llvm::StringRef description,
REPLCreateInstance create_callback,
LanguageSet supported_languages) {
return GetREPLInstances().RegisterPlugin(name, description, create_callback,
supported_languages);
}
bool PluginManager::UnregisterPlugin(REPLCreateInstance create_callback) {
return GetREPLInstances().UnregisterPlugin(create_callback);
}
REPLCreateInstance PluginManager::GetREPLCreateCallbackAtIndex(uint32_t idx) {
return GetREPLInstances().GetCallbackAtIndex(idx);
}
LanguageSet PluginManager::GetREPLSupportedLanguagesAtIndex(uint32_t idx) {
const auto &instances = GetREPLInstances().GetInstances();
return idx < instances.size() ? instances[idx].supported_languages
: LanguageSet();
}
LanguageSet PluginManager::GetREPLAllTypeSystemSupportedLanguages() {
const auto &instances = GetREPLInstances().GetInstances();
LanguageSet all;
for (unsigned i = 0; i < instances.size(); ++i)
all.bitvector |= instances[i].supported_languages.bitvector;
return all;
}
LLDB AddressSanitizer instrumentation runtime plugin, breakpint on error and report data extraction Reviewed at http://reviews.llvm.org/D5592 This patch gives LLDB some ability to interact with AddressSanitizer runtime library, on top of what we already have (historical memory stack traces provided by ASan). Namely, that's the ability to stop on an error caught by ASan, and access the report information that are associated with it. The report information is also exposed into SB API. More precisely this patch... adds a new plugin type, InstrumentationRuntime, which should serve as a generic superclass for other instrumentation runtime libraries, these plugins get notified when modules are loaded, so they get a chance to "activate" when a specific dynamic library is loaded an instance of this plugin type, AddressSanitizerRuntime, which activates itself when it sees the ASan dynamic library or founds ASan statically linked in the executable adds a collection of these plugins into the Process class AddressSanitizerRuntime sets an internal breakpoint on __asan::AsanDie(), and when this breakpoint gets hit, it retrieves the report information from ASan this breakpoint is then exposed as a new StopReason, eStopReasonInstrumentation, with a new StopInfo subclass, InstrumentationRuntimeStopInfo the StopInfo superclass is extended with a m_extended_info field (it's a StructuredData::ObjectSP), that can hold arbitrary JSON-like data, which is the way the new plugin provides the report data the "thread info" command now accepts a "-s" flag that prints out the JSON data of a stop reason (same way the "-j" flag works now) SBThread has a new API, GetStopReasonExtendedInfoAsJSON, which dumps the JSON string into a SBStream adds a test case for all of this I plan to also get rid of the original ASan plugin (memory history stack traces) and use an instance of AddressSanitizerRuntime for that purpose. Kuba llvm-svn: 219546
2014-10-11 07:43:03 +08:00
#pragma mark PluginManager
void PluginManager::DebuggerInitialize(Debugger &debugger) {
GetDynamicLoaderInstances().PerformDebuggerCallback(debugger);
GetJITLoaderInstances().PerformDebuggerCallback(debugger);
GetPlatformInstances().PerformDebuggerCallback(debugger);
GetProcessInstances().PerformDebuggerCallback(debugger);
GetSymbolFileInstances().PerformDebuggerCallback(debugger);
GetOperatingSystemInstances().PerformDebuggerCallback(debugger);
GetStructuredDataPluginInstances().PerformDebuggerCallback(debugger);
GetTracePluginInstances().PerformDebuggerCallback(debugger);
}
// This is the preferred new way to register plugin specific settings. e.g.
// This will put a plugin's settings under e.g.
// "plugin.<plugin_type_name>.<plugin_type_desc>.SETTINGNAME".
static lldb::OptionValuePropertiesSP
GetDebuggerPropertyForPlugins(Debugger &debugger, ConstString plugin_type_name,
ConstString plugin_type_desc, bool can_create) {
lldb::OptionValuePropertiesSP parent_properties_sp(
debugger.GetValueProperties());
if (parent_properties_sp) {
static ConstString g_property_name("plugin");
OptionValuePropertiesSP plugin_properties_sp =
parent_properties_sp->GetSubProperty(nullptr, g_property_name);
if (!plugin_properties_sp && can_create) {
plugin_properties_sp =
std::make_shared<OptionValueProperties>(g_property_name);
parent_properties_sp->AppendProperty(
g_property_name, ConstString("Settings specify to plugins."), true,
plugin_properties_sp);
}
if (plugin_properties_sp) {
lldb::OptionValuePropertiesSP plugin_type_properties_sp =
plugin_properties_sp->GetSubProperty(nullptr, plugin_type_name);
if (!plugin_type_properties_sp && can_create) {
plugin_type_properties_sp =
std::make_shared<OptionValueProperties>(plugin_type_name);
plugin_properties_sp->AppendProperty(plugin_type_name, plugin_type_desc,
true, plugin_type_properties_sp);
}
return plugin_type_properties_sp;
}
}
return lldb::OptionValuePropertiesSP();
}
// This is deprecated way to register plugin specific settings. e.g.
// "<plugin_type_name>.plugin.<plugin_type_desc>.SETTINGNAME" and Platform
// generic settings would be under "platform.SETTINGNAME".
static lldb::OptionValuePropertiesSP GetDebuggerPropertyForPluginsOldStyle(
Debugger &debugger, ConstString plugin_type_name,
ConstString plugin_type_desc, bool can_create) {
static ConstString g_property_name("plugin");
lldb::OptionValuePropertiesSP parent_properties_sp(
debugger.GetValueProperties());
if (parent_properties_sp) {
OptionValuePropertiesSP plugin_properties_sp =
parent_properties_sp->GetSubProperty(nullptr, plugin_type_name);
if (!plugin_properties_sp && can_create) {
plugin_properties_sp =
std::make_shared<OptionValueProperties>(plugin_type_name);
parent_properties_sp->AppendProperty(plugin_type_name, plugin_type_desc,
true, plugin_properties_sp);
}
if (plugin_properties_sp) {
lldb::OptionValuePropertiesSP plugin_type_properties_sp =
plugin_properties_sp->GetSubProperty(nullptr, g_property_name);
if (!plugin_type_properties_sp && can_create) {
plugin_type_properties_sp =
std::make_shared<OptionValueProperties>(g_property_name);
plugin_properties_sp->AppendProperty(
g_property_name, ConstString("Settings specific to plugins"), true,
plugin_type_properties_sp);
}
return plugin_type_properties_sp;
}
}
return lldb::OptionValuePropertiesSP();
}
namespace {
typedef lldb::OptionValuePropertiesSP
GetDebuggerPropertyForPluginsPtr(Debugger &, ConstString, ConstString,
bool can_create);
}
static lldb::OptionValuePropertiesSP
GetSettingForPlugin(Debugger &debugger, ConstString setting_name,
ConstString plugin_type_name,
GetDebuggerPropertyForPluginsPtr get_debugger_property =
GetDebuggerPropertyForPlugins) {
lldb::OptionValuePropertiesSP properties_sp;
lldb::OptionValuePropertiesSP plugin_type_properties_sp(get_debugger_property(
debugger, plugin_type_name,
ConstString(), // not creating to so we don't need the description
false));
if (plugin_type_properties_sp)
properties_sp =
plugin_type_properties_sp->GetSubProperty(nullptr, setting_name);
return properties_sp;
}
static bool
CreateSettingForPlugin(Debugger &debugger, ConstString plugin_type_name,
ConstString plugin_type_desc,
const lldb::OptionValuePropertiesSP &properties_sp,
ConstString description, bool is_global_property,
GetDebuggerPropertyForPluginsPtr get_debugger_property =
GetDebuggerPropertyForPlugins) {
if (properties_sp) {
lldb::OptionValuePropertiesSP plugin_type_properties_sp(
get_debugger_property(debugger, plugin_type_name, plugin_type_desc,
true));
if (plugin_type_properties_sp) {
plugin_type_properties_sp->AppendProperty(properties_sp->GetName(),
description, is_global_property,
properties_sp);
return true;
}
}
return false;
}
static const char *kDynamicLoaderPluginName("dynamic-loader");
static const char *kPlatformPluginName("platform");
static const char *kProcessPluginName("process");
static const char *kSymbolFilePluginName("symbol-file");
static const char *kJITLoaderPluginName("jit-loader");
static const char *kStructuredDataPluginName("structured-data");
lldb::OptionValuePropertiesSP
PluginManager::GetSettingForDynamicLoaderPlugin(Debugger &debugger,
ConstString setting_name) {
return GetSettingForPlugin(debugger, setting_name,
ConstString(kDynamicLoaderPluginName));
}
bool PluginManager::CreateSettingForDynamicLoaderPlugin(
Debugger &debugger, const lldb::OptionValuePropertiesSP &properties_sp,
ConstString description, bool is_global_property) {
return CreateSettingForPlugin(
debugger, ConstString(kDynamicLoaderPluginName),
ConstString("Settings for dynamic loader plug-ins"), properties_sp,
description, is_global_property);
}
lldb::OptionValuePropertiesSP
PluginManager::GetSettingForPlatformPlugin(Debugger &debugger,
ConstString setting_name) {
return GetSettingForPlugin(debugger, setting_name,
ConstString(kPlatformPluginName),
GetDebuggerPropertyForPluginsOldStyle);
}
bool PluginManager::CreateSettingForPlatformPlugin(
Debugger &debugger, const lldb::OptionValuePropertiesSP &properties_sp,
ConstString description, bool is_global_property) {
return CreateSettingForPlugin(debugger, ConstString(kPlatformPluginName),
ConstString("Settings for platform plug-ins"),
properties_sp, description, is_global_property,
GetDebuggerPropertyForPluginsOldStyle);
}
lldb::OptionValuePropertiesSP
PluginManager::GetSettingForProcessPlugin(Debugger &debugger,
ConstString setting_name) {
return GetSettingForPlugin(debugger, setting_name,
ConstString(kProcessPluginName));
}
bool PluginManager::CreateSettingForProcessPlugin(
Debugger &debugger, const lldb::OptionValuePropertiesSP &properties_sp,
ConstString description, bool is_global_property) {
return CreateSettingForPlugin(debugger, ConstString(kProcessPluginName),
ConstString("Settings for process plug-ins"),
properties_sp, description, is_global_property);
}
lldb::OptionValuePropertiesSP
PluginManager::GetSettingForSymbolFilePlugin(Debugger &debugger,
ConstString setting_name) {
return GetSettingForPlugin(debugger, setting_name,
ConstString(kSymbolFilePluginName));
}
bool PluginManager::CreateSettingForSymbolFilePlugin(
Debugger &debugger, const lldb::OptionValuePropertiesSP &properties_sp,
ConstString description, bool is_global_property) {
return CreateSettingForPlugin(
debugger, ConstString(kSymbolFilePluginName),
ConstString("Settings for symbol file plug-ins"), properties_sp,
description, is_global_property);
}
lldb::OptionValuePropertiesSP
PluginManager::GetSettingForJITLoaderPlugin(Debugger &debugger,
ConstString setting_name) {
return GetSettingForPlugin(debugger, setting_name,
ConstString(kJITLoaderPluginName));
}
bool PluginManager::CreateSettingForJITLoaderPlugin(
Debugger &debugger, const lldb::OptionValuePropertiesSP &properties_sp,
ConstString description, bool is_global_property) {
return CreateSettingForPlugin(debugger, ConstString(kJITLoaderPluginName),
ConstString("Settings for JIT loader plug-ins"),
properties_sp, description, is_global_property);
}
static const char *kOperatingSystemPluginName("os");
lldb::OptionValuePropertiesSP
PluginManager::GetSettingForOperatingSystemPlugin(Debugger &debugger,
ConstString setting_name) {
lldb::OptionValuePropertiesSP properties_sp;
lldb::OptionValuePropertiesSP plugin_type_properties_sp(
GetDebuggerPropertyForPlugins(
debugger, ConstString(kOperatingSystemPluginName),
ConstString(), // not creating to so we don't need the description
false));
if (plugin_type_properties_sp)
properties_sp =
plugin_type_properties_sp->GetSubProperty(nullptr, setting_name);
return properties_sp;
}
bool PluginManager::CreateSettingForOperatingSystemPlugin(
Debugger &debugger, const lldb::OptionValuePropertiesSP &properties_sp,
ConstString description, bool is_global_property) {
if (properties_sp) {
lldb::OptionValuePropertiesSP plugin_type_properties_sp(
GetDebuggerPropertyForPlugins(
debugger, ConstString(kOperatingSystemPluginName),
ConstString("Settings for operating system plug-ins"), true));
if (plugin_type_properties_sp) {
plugin_type_properties_sp->AppendProperty(properties_sp->GetName(),
description, is_global_property,
properties_sp);
return true;
}
}
TypeSystem is now a plugin interface and removed any "ClangASTContext &Class::GetClangASTContext()" functions. This cleans up type systems to be more pluggable. Prior to this we had issues: - Module, SymbolFile, and many others has "ClangASTContext &GetClangASTContext()" functions. All have been switched over to use "TypeSystem *GetTypeSystemForLanguage()" - Cleaned up any places that were using the GetClangASTContext() functions to use TypeSystem - Cleaned up Module so that it no longer has dedicated type system member variables: lldb::ClangASTContextUP m_ast; ///< The Clang AST context for this module. lldb::GoASTContextUP m_go_ast; ///< The Go AST context for this module. Now we have a type system map: typedef std::map<lldb::LanguageType, lldb::TypeSystemSP> TypeSystemMap; TypeSystemMap m_type_system_map; ///< A map of any type systems associated with this module - Many places in code were using ClangASTContext static functions to place with CompilerType objects and add modifiers (const, volatile, restrict) and to make typedefs, L and R value references and more. These have been made into CompilerType functions that are abstract: class CompilerType { ... //---------------------------------------------------------------------- // Return a new CompilerType that is a L value reference to this type if // this type is valid and the type system supports L value references, // else return an invalid type. //---------------------------------------------------------------------- CompilerType GetLValueReferenceType () const; //---------------------------------------------------------------------- // Return a new CompilerType that is a R value reference to this type if // this type is valid and the type system supports R value references, // else return an invalid type. //---------------------------------------------------------------------- CompilerType GetRValueReferenceType () const; //---------------------------------------------------------------------- // Return a new CompilerType adds a const modifier to this type if // this type is valid and the type system supports const modifiers, // else return an invalid type. //---------------------------------------------------------------------- CompilerType AddConstModifier () const; //---------------------------------------------------------------------- // Return a new CompilerType adds a volatile modifier to this type if // this type is valid and the type system supports volatile modifiers, // else return an invalid type. //---------------------------------------------------------------------- CompilerType AddVolatileModifier () const; //---------------------------------------------------------------------- // Return a new CompilerType adds a restrict modifier to this type if // this type is valid and the type system supports restrict modifiers, // else return an invalid type. //---------------------------------------------------------------------- CompilerType AddRestrictModifier () const; //---------------------------------------------------------------------- // Create a typedef to this type using "name" as the name of the typedef // this type is valid and the type system supports typedefs, else return // an invalid type. //---------------------------------------------------------------------- CompilerType CreateTypedef (const char *name, const CompilerDeclContext &decl_ctx) const; }; Other changes include: - Removed "CompilerType TypeSystem::GetIntTypeFromBitSize(...)" and CompilerType TypeSystem::GetFloatTypeFromBitSize(...) and replaced it with "CompilerType TypeSystem::GetBuiltinTypeForEncodingAndBitSize(lldb::Encoding encoding, size_t bit_size);" - Fixed code in Type.h to not request the full type for a type for no good reason, just request the forward type and let the type expand as needed llvm-svn: 247953
2015-09-18 06:23:34 +08:00
return false;
}
lldb::OptionValuePropertiesSP
PluginManager::GetSettingForStructuredDataPlugin(Debugger &debugger,
ConstString setting_name) {
return GetSettingForPlugin(debugger, setting_name,
ConstString(kStructuredDataPluginName));
}
bool PluginManager::CreateSettingForStructuredDataPlugin(
Debugger &debugger, const lldb::OptionValuePropertiesSP &properties_sp,
ConstString description, bool is_global_property) {
return CreateSettingForPlugin(
debugger, ConstString(kStructuredDataPluginName),
ConstString("Settings for structured data plug-ins"), properties_sp,
description, is_global_property);
}