2015-11-24 05:33:58 +08:00
|
|
|
; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
|
[X86] Teach method 'isVectorClearMaskLegal' how to check for legal blend masks.
This patch improves the folding of vector AND nodes into blend operations for
targets that feature SSE4.1. A vector AND node where one of the operands is
a constant build_vector with elements that are either zero or all-ones can be
converted into a blend.
This allows for example to simplify the following code:
define <4 x i32> @test(<4 x i32> %A, <4 x i32> %B) {
%1 = and <4 x i32> %A, <i32 0, i32 0, i32 0, i32 -1>
%2 = and <4 x i32> %B, <i32 -1, i32 -1, i32 -1, i32 0>
%3 = or <4 x i32> %1, %2
ret <4 x i32> %3
}
Before this patch llc (-mcpu=corei7) generated:
andps LCPI1_0(%rip), %xmm0, %xmm0
andps LCPI1_1(%rip), %xmm1, %xmm1
orps %xmm1, %xmm0, %xmm0
retq
With this patch we generate a single 'vpblendw'.
llvm-svn: 221343
2014-11-05 21:04:14 +08:00
|
|
|
; RUN: llc -mtriple=x86_64-unknown-unknown -mattr=+sse4.1 < %s | FileCheck %s
|
|
|
|
;
|
|
|
|
; Verify that the DAGCombiner is able to fold a vector AND into a blend
|
|
|
|
; if one of the operands to the AND is a vector of all constants, and each
|
|
|
|
; constant element is either zero or all-ones.
|
|
|
|
|
|
|
|
|
|
|
|
define <4 x i32> @test1(<4 x i32> %A) {
|
2015-02-04 08:58:37 +08:00
|
|
|
; CHECK-LABEL: test1:
|
|
|
|
; CHECK: # BB#0:
|
|
|
|
; CHECK-NEXT: pxor %xmm1, %xmm1
|
|
|
|
; CHECK-NEXT: pblendw {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3,4,5,6,7]
|
|
|
|
; CHECK-NEXT: retq
|
[X86] Teach method 'isVectorClearMaskLegal' how to check for legal blend masks.
This patch improves the folding of vector AND nodes into blend operations for
targets that feature SSE4.1. A vector AND node where one of the operands is
a constant build_vector with elements that are either zero or all-ones can be
converted into a blend.
This allows for example to simplify the following code:
define <4 x i32> @test(<4 x i32> %A, <4 x i32> %B) {
%1 = and <4 x i32> %A, <i32 0, i32 0, i32 0, i32 -1>
%2 = and <4 x i32> %B, <i32 -1, i32 -1, i32 -1, i32 0>
%3 = or <4 x i32> %1, %2
ret <4 x i32> %3
}
Before this patch llc (-mcpu=corei7) generated:
andps LCPI1_0(%rip), %xmm0, %xmm0
andps LCPI1_1(%rip), %xmm1, %xmm1
orps %xmm1, %xmm0, %xmm0
retq
With this patch we generate a single 'vpblendw'.
llvm-svn: 221343
2014-11-05 21:04:14 +08:00
|
|
|
%1 = and <4 x i32> %A, <i32 -1, i32 0, i32 0, i32 0>
|
|
|
|
ret <4 x i32> %1
|
|
|
|
}
|
|
|
|
|
|
|
|
define <4 x i32> @test2(<4 x i32> %A) {
|
2015-02-04 08:58:37 +08:00
|
|
|
; CHECK-LABEL: test2:
|
|
|
|
; CHECK: # BB#0:
|
|
|
|
; CHECK-NEXT: pxor %xmm1, %xmm1
|
|
|
|
; CHECK-NEXT: pblendw {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3],xmm1[4,5,6,7]
|
|
|
|
; CHECK-NEXT: retq
|
[X86] Teach method 'isVectorClearMaskLegal' how to check for legal blend masks.
This patch improves the folding of vector AND nodes into blend operations for
targets that feature SSE4.1. A vector AND node where one of the operands is
a constant build_vector with elements that are either zero or all-ones can be
converted into a blend.
This allows for example to simplify the following code:
define <4 x i32> @test(<4 x i32> %A, <4 x i32> %B) {
%1 = and <4 x i32> %A, <i32 0, i32 0, i32 0, i32 -1>
%2 = and <4 x i32> %B, <i32 -1, i32 -1, i32 -1, i32 0>
%3 = or <4 x i32> %1, %2
ret <4 x i32> %3
}
Before this patch llc (-mcpu=corei7) generated:
andps LCPI1_0(%rip), %xmm0, %xmm0
andps LCPI1_1(%rip), %xmm1, %xmm1
orps %xmm1, %xmm0, %xmm0
retq
With this patch we generate a single 'vpblendw'.
llvm-svn: 221343
2014-11-05 21:04:14 +08:00
|
|
|
%1 = and <4 x i32> %A, <i32 0, i32 -1, i32 0, i32 0>
|
|
|
|
ret <4 x i32> %1
|
|
|
|
}
|
|
|
|
|
|
|
|
define <4 x i32> @test3(<4 x i32> %A) {
|
2015-02-04 08:58:37 +08:00
|
|
|
; CHECK-LABEL: test3:
|
|
|
|
; CHECK: # BB#0:
|
|
|
|
; CHECK-NEXT: pxor %xmm1, %xmm1
|
|
|
|
; CHECK-NEXT: pblendw {{.*#+}} xmm0 = xmm1[0,1,2,3],xmm0[4,5],xmm1[6,7]
|
|
|
|
; CHECK-NEXT: retq
|
[X86] Teach method 'isVectorClearMaskLegal' how to check for legal blend masks.
This patch improves the folding of vector AND nodes into blend operations for
targets that feature SSE4.1. A vector AND node where one of the operands is
a constant build_vector with elements that are either zero or all-ones can be
converted into a blend.
This allows for example to simplify the following code:
define <4 x i32> @test(<4 x i32> %A, <4 x i32> %B) {
%1 = and <4 x i32> %A, <i32 0, i32 0, i32 0, i32 -1>
%2 = and <4 x i32> %B, <i32 -1, i32 -1, i32 -1, i32 0>
%3 = or <4 x i32> %1, %2
ret <4 x i32> %3
}
Before this patch llc (-mcpu=corei7) generated:
andps LCPI1_0(%rip), %xmm0, %xmm0
andps LCPI1_1(%rip), %xmm1, %xmm1
orps %xmm1, %xmm0, %xmm0
retq
With this patch we generate a single 'vpblendw'.
llvm-svn: 221343
2014-11-05 21:04:14 +08:00
|
|
|
%1 = and <4 x i32> %A, <i32 0, i32 0, i32 -1, i32 0>
|
|
|
|
ret <4 x i32> %1
|
|
|
|
}
|
|
|
|
|
|
|
|
define <4 x i32> @test4(<4 x i32> %A) {
|
2015-02-04 08:58:37 +08:00
|
|
|
; CHECK-LABEL: test4:
|
|
|
|
; CHECK: # BB#0:
|
|
|
|
; CHECK-NEXT: pxor %xmm1, %xmm1
|
|
|
|
; CHECK-NEXT: pblendw {{.*#+}} xmm0 = xmm1[0,1,2,3,4,5],xmm0[6,7]
|
|
|
|
; CHECK-NEXT: retq
|
[X86] Teach method 'isVectorClearMaskLegal' how to check for legal blend masks.
This patch improves the folding of vector AND nodes into blend operations for
targets that feature SSE4.1. A vector AND node where one of the operands is
a constant build_vector with elements that are either zero or all-ones can be
converted into a blend.
This allows for example to simplify the following code:
define <4 x i32> @test(<4 x i32> %A, <4 x i32> %B) {
%1 = and <4 x i32> %A, <i32 0, i32 0, i32 0, i32 -1>
%2 = and <4 x i32> %B, <i32 -1, i32 -1, i32 -1, i32 0>
%3 = or <4 x i32> %1, %2
ret <4 x i32> %3
}
Before this patch llc (-mcpu=corei7) generated:
andps LCPI1_0(%rip), %xmm0, %xmm0
andps LCPI1_1(%rip), %xmm1, %xmm1
orps %xmm1, %xmm0, %xmm0
retq
With this patch we generate a single 'vpblendw'.
llvm-svn: 221343
2014-11-05 21:04:14 +08:00
|
|
|
%1 = and <4 x i32> %A, <i32 0, i32 0, i32 0, i32 -1>
|
|
|
|
ret <4 x i32> %1
|
|
|
|
}
|
|
|
|
|
|
|
|
define <4 x i32> @test5(<4 x i32> %A) {
|
2015-02-04 08:58:37 +08:00
|
|
|
; CHECK-LABEL: test5:
|
|
|
|
; CHECK: # BB#0:
|
|
|
|
; CHECK-NEXT: pxor %xmm1, %xmm1
|
|
|
|
; CHECK-NEXT: pblendw {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3],xmm0[4,5],xmm1[6,7]
|
|
|
|
; CHECK-NEXT: retq
|
[X86] Teach method 'isVectorClearMaskLegal' how to check for legal blend masks.
This patch improves the folding of vector AND nodes into blend operations for
targets that feature SSE4.1. A vector AND node where one of the operands is
a constant build_vector with elements that are either zero or all-ones can be
converted into a blend.
This allows for example to simplify the following code:
define <4 x i32> @test(<4 x i32> %A, <4 x i32> %B) {
%1 = and <4 x i32> %A, <i32 0, i32 0, i32 0, i32 -1>
%2 = and <4 x i32> %B, <i32 -1, i32 -1, i32 -1, i32 0>
%3 = or <4 x i32> %1, %2
ret <4 x i32> %3
}
Before this patch llc (-mcpu=corei7) generated:
andps LCPI1_0(%rip), %xmm0, %xmm0
andps LCPI1_1(%rip), %xmm1, %xmm1
orps %xmm1, %xmm0, %xmm0
retq
With this patch we generate a single 'vpblendw'.
llvm-svn: 221343
2014-11-05 21:04:14 +08:00
|
|
|
%1 = and <4 x i32> %A, <i32 -1, i32 0, i32 -1, i32 0>
|
|
|
|
ret <4 x i32> %1
|
|
|
|
}
|
|
|
|
|
|
|
|
define <4 x i32> @test6(<4 x i32> %A) {
|
2015-02-04 08:58:37 +08:00
|
|
|
; CHECK-LABEL: test6:
|
|
|
|
; CHECK: # BB#0:
|
|
|
|
; CHECK-NEXT: pxor %xmm1, %xmm1
|
|
|
|
; CHECK-NEXT: pblendw {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3],xmm1[4,5],xmm0[6,7]
|
|
|
|
; CHECK-NEXT: retq
|
[X86] Teach method 'isVectorClearMaskLegal' how to check for legal blend masks.
This patch improves the folding of vector AND nodes into blend operations for
targets that feature SSE4.1. A vector AND node where one of the operands is
a constant build_vector with elements that are either zero or all-ones can be
converted into a blend.
This allows for example to simplify the following code:
define <4 x i32> @test(<4 x i32> %A, <4 x i32> %B) {
%1 = and <4 x i32> %A, <i32 0, i32 0, i32 0, i32 -1>
%2 = and <4 x i32> %B, <i32 -1, i32 -1, i32 -1, i32 0>
%3 = or <4 x i32> %1, %2
ret <4 x i32> %3
}
Before this patch llc (-mcpu=corei7) generated:
andps LCPI1_0(%rip), %xmm0, %xmm0
andps LCPI1_1(%rip), %xmm1, %xmm1
orps %xmm1, %xmm0, %xmm0
retq
With this patch we generate a single 'vpblendw'.
llvm-svn: 221343
2014-11-05 21:04:14 +08:00
|
|
|
%1 = and <4 x i32> %A, <i32 0, i32 -1, i32 0, i32 -1>
|
|
|
|
ret <4 x i32> %1
|
|
|
|
}
|
|
|
|
|
|
|
|
define <4 x i32> @test7(<4 x i32> %A) {
|
2015-02-04 08:58:37 +08:00
|
|
|
; CHECK-LABEL: test7:
|
|
|
|
; CHECK: # BB#0:
|
|
|
|
; CHECK-NEXT: pxor %xmm1, %xmm1
|
|
|
|
; CHECK-NEXT: pblendw {{.*#+}} xmm0 = xmm1[0,1,2,3],xmm0[4,5,6,7]
|
|
|
|
; CHECK-NEXT: retq
|
[X86] Teach method 'isVectorClearMaskLegal' how to check for legal blend masks.
This patch improves the folding of vector AND nodes into blend operations for
targets that feature SSE4.1. A vector AND node where one of the operands is
a constant build_vector with elements that are either zero or all-ones can be
converted into a blend.
This allows for example to simplify the following code:
define <4 x i32> @test(<4 x i32> %A, <4 x i32> %B) {
%1 = and <4 x i32> %A, <i32 0, i32 0, i32 0, i32 -1>
%2 = and <4 x i32> %B, <i32 -1, i32 -1, i32 -1, i32 0>
%3 = or <4 x i32> %1, %2
ret <4 x i32> %3
}
Before this patch llc (-mcpu=corei7) generated:
andps LCPI1_0(%rip), %xmm0, %xmm0
andps LCPI1_1(%rip), %xmm1, %xmm1
orps %xmm1, %xmm0, %xmm0
retq
With this patch we generate a single 'vpblendw'.
llvm-svn: 221343
2014-11-05 21:04:14 +08:00
|
|
|
%1 = and <4 x i32> %A, <i32 0, i32 0, i32 -1, i32 -1>
|
|
|
|
ret <4 x i32> %1
|
|
|
|
}
|
|
|
|
|
|
|
|
define <4 x i32> @test8(<4 x i32> %A) {
|
2015-02-04 08:58:37 +08:00
|
|
|
; CHECK-LABEL: test8:
|
|
|
|
; CHECK: # BB#0:
|
|
|
|
; CHECK-NEXT: pxor %xmm1, %xmm1
|
|
|
|
; CHECK-NEXT: pblendw {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3,4,5],xmm0[6,7]
|
|
|
|
; CHECK-NEXT: retq
|
[X86] Teach method 'isVectorClearMaskLegal' how to check for legal blend masks.
This patch improves the folding of vector AND nodes into blend operations for
targets that feature SSE4.1. A vector AND node where one of the operands is
a constant build_vector with elements that are either zero or all-ones can be
converted into a blend.
This allows for example to simplify the following code:
define <4 x i32> @test(<4 x i32> %A, <4 x i32> %B) {
%1 = and <4 x i32> %A, <i32 0, i32 0, i32 0, i32 -1>
%2 = and <4 x i32> %B, <i32 -1, i32 -1, i32 -1, i32 0>
%3 = or <4 x i32> %1, %2
ret <4 x i32> %3
}
Before this patch llc (-mcpu=corei7) generated:
andps LCPI1_0(%rip), %xmm0, %xmm0
andps LCPI1_1(%rip), %xmm1, %xmm1
orps %xmm1, %xmm0, %xmm0
retq
With this patch we generate a single 'vpblendw'.
llvm-svn: 221343
2014-11-05 21:04:14 +08:00
|
|
|
%1 = and <4 x i32> %A, <i32 -1, i32 0, i32 0, i32 -1>
|
|
|
|
ret <4 x i32> %1
|
|
|
|
}
|
|
|
|
|
|
|
|
define <4 x i32> @test9(<4 x i32> %A) {
|
2015-02-04 08:58:37 +08:00
|
|
|
; CHECK-LABEL: test9:
|
|
|
|
; CHECK: # BB#0:
|
|
|
|
; CHECK-NEXT: movq {{.*#+}} xmm0 = xmm0[0],zero
|
|
|
|
; CHECK-NEXT: retq
|
[X86] Teach method 'isVectorClearMaskLegal' how to check for legal blend masks.
This patch improves the folding of vector AND nodes into blend operations for
targets that feature SSE4.1. A vector AND node where one of the operands is
a constant build_vector with elements that are either zero or all-ones can be
converted into a blend.
This allows for example to simplify the following code:
define <4 x i32> @test(<4 x i32> %A, <4 x i32> %B) {
%1 = and <4 x i32> %A, <i32 0, i32 0, i32 0, i32 -1>
%2 = and <4 x i32> %B, <i32 -1, i32 -1, i32 -1, i32 0>
%3 = or <4 x i32> %1, %2
ret <4 x i32> %3
}
Before this patch llc (-mcpu=corei7) generated:
andps LCPI1_0(%rip), %xmm0, %xmm0
andps LCPI1_1(%rip), %xmm1, %xmm1
orps %xmm1, %xmm0, %xmm0
retq
With this patch we generate a single 'vpblendw'.
llvm-svn: 221343
2014-11-05 21:04:14 +08:00
|
|
|
%1 = and <4 x i32> %A, <i32 -1, i32 -1, i32 0, i32 0>
|
|
|
|
ret <4 x i32> %1
|
|
|
|
}
|
|
|
|
|
|
|
|
define <4 x i32> @test10(<4 x i32> %A) {
|
2015-02-04 08:58:37 +08:00
|
|
|
; CHECK-LABEL: test10:
|
|
|
|
; CHECK: # BB#0:
|
|
|
|
; CHECK-NEXT: pxor %xmm1, %xmm1
|
|
|
|
; CHECK-NEXT: pblendw {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3,4,5],xmm1[6,7]
|
|
|
|
; CHECK-NEXT: retq
|
[X86] Teach method 'isVectorClearMaskLegal' how to check for legal blend masks.
This patch improves the folding of vector AND nodes into blend operations for
targets that feature SSE4.1. A vector AND node where one of the operands is
a constant build_vector with elements that are either zero or all-ones can be
converted into a blend.
This allows for example to simplify the following code:
define <4 x i32> @test(<4 x i32> %A, <4 x i32> %B) {
%1 = and <4 x i32> %A, <i32 0, i32 0, i32 0, i32 -1>
%2 = and <4 x i32> %B, <i32 -1, i32 -1, i32 -1, i32 0>
%3 = or <4 x i32> %1, %2
ret <4 x i32> %3
}
Before this patch llc (-mcpu=corei7) generated:
andps LCPI1_0(%rip), %xmm0, %xmm0
andps LCPI1_1(%rip), %xmm1, %xmm1
orps %xmm1, %xmm0, %xmm0
retq
With this patch we generate a single 'vpblendw'.
llvm-svn: 221343
2014-11-05 21:04:14 +08:00
|
|
|
%1 = and <4 x i32> %A, <i32 0, i32 -1, i32 -1, i32 0>
|
|
|
|
ret <4 x i32> %1
|
|
|
|
}
|
|
|
|
|
|
|
|
define <4 x i32> @test11(<4 x i32> %A) {
|
2015-02-04 08:58:37 +08:00
|
|
|
; CHECK-LABEL: test11:
|
|
|
|
; CHECK: # BB#0:
|
|
|
|
; CHECK-NEXT: pxor %xmm1, %xmm1
|
|
|
|
; CHECK-NEXT: pblendw {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3,4,5,6,7]
|
|
|
|
; CHECK-NEXT: retq
|
[X86] Teach method 'isVectorClearMaskLegal' how to check for legal blend masks.
This patch improves the folding of vector AND nodes into blend operations for
targets that feature SSE4.1. A vector AND node where one of the operands is
a constant build_vector with elements that are either zero or all-ones can be
converted into a blend.
This allows for example to simplify the following code:
define <4 x i32> @test(<4 x i32> %A, <4 x i32> %B) {
%1 = and <4 x i32> %A, <i32 0, i32 0, i32 0, i32 -1>
%2 = and <4 x i32> %B, <i32 -1, i32 -1, i32 -1, i32 0>
%3 = or <4 x i32> %1, %2
ret <4 x i32> %3
}
Before this patch llc (-mcpu=corei7) generated:
andps LCPI1_0(%rip), %xmm0, %xmm0
andps LCPI1_1(%rip), %xmm1, %xmm1
orps %xmm1, %xmm0, %xmm0
retq
With this patch we generate a single 'vpblendw'.
llvm-svn: 221343
2014-11-05 21:04:14 +08:00
|
|
|
%1 = and <4 x i32> %A, <i32 0, i32 -1, i32 -1, i32 -1>
|
|
|
|
ret <4 x i32> %1
|
|
|
|
}
|
|
|
|
|
|
|
|
define <4 x i32> @test12(<4 x i32> %A) {
|
2015-02-04 08:58:37 +08:00
|
|
|
; CHECK-LABEL: test12:
|
|
|
|
; CHECK: # BB#0:
|
|
|
|
; CHECK-NEXT: pxor %xmm1, %xmm1
|
|
|
|
; CHECK-NEXT: pblendw {{.*#+}} xmm0 = xmm0[0,1,2,3,4,5],xmm1[6,7]
|
|
|
|
; CHECK-NEXT: retq
|
[X86] Teach method 'isVectorClearMaskLegal' how to check for legal blend masks.
This patch improves the folding of vector AND nodes into blend operations for
targets that feature SSE4.1. A vector AND node where one of the operands is
a constant build_vector with elements that are either zero or all-ones can be
converted into a blend.
This allows for example to simplify the following code:
define <4 x i32> @test(<4 x i32> %A, <4 x i32> %B) {
%1 = and <4 x i32> %A, <i32 0, i32 0, i32 0, i32 -1>
%2 = and <4 x i32> %B, <i32 -1, i32 -1, i32 -1, i32 0>
%3 = or <4 x i32> %1, %2
ret <4 x i32> %3
}
Before this patch llc (-mcpu=corei7) generated:
andps LCPI1_0(%rip), %xmm0, %xmm0
andps LCPI1_1(%rip), %xmm1, %xmm1
orps %xmm1, %xmm0, %xmm0
retq
With this patch we generate a single 'vpblendw'.
llvm-svn: 221343
2014-11-05 21:04:14 +08:00
|
|
|
%1 = and <4 x i32> %A, <i32 -1, i32 -1, i32 -1, i32 0>
|
|
|
|
ret <4 x i32> %1
|
|
|
|
}
|
|
|
|
|
|
|
|
define <4 x i32> @test13(<4 x i32> %A) {
|
2015-02-04 08:58:37 +08:00
|
|
|
; CHECK-LABEL: test13:
|
|
|
|
; CHECK: # BB#0:
|
|
|
|
; CHECK-NEXT: pxor %xmm1, %xmm1
|
|
|
|
; CHECK-NEXT: pblendw {{.*#+}} xmm0 = xmm0[0,1,2,3],xmm1[4,5],xmm0[6,7]
|
|
|
|
; CHECK-NEXT: retq
|
[X86] Teach method 'isVectorClearMaskLegal' how to check for legal blend masks.
This patch improves the folding of vector AND nodes into blend operations for
targets that feature SSE4.1. A vector AND node where one of the operands is
a constant build_vector with elements that are either zero or all-ones can be
converted into a blend.
This allows for example to simplify the following code:
define <4 x i32> @test(<4 x i32> %A, <4 x i32> %B) {
%1 = and <4 x i32> %A, <i32 0, i32 0, i32 0, i32 -1>
%2 = and <4 x i32> %B, <i32 -1, i32 -1, i32 -1, i32 0>
%3 = or <4 x i32> %1, %2
ret <4 x i32> %3
}
Before this patch llc (-mcpu=corei7) generated:
andps LCPI1_0(%rip), %xmm0, %xmm0
andps LCPI1_1(%rip), %xmm1, %xmm1
orps %xmm1, %xmm0, %xmm0
retq
With this patch we generate a single 'vpblendw'.
llvm-svn: 221343
2014-11-05 21:04:14 +08:00
|
|
|
%1 = and <4 x i32> %A, <i32 -1, i32 -1, i32 0, i32 -1>
|
|
|
|
ret <4 x i32> %1
|
|
|
|
}
|
|
|
|
|
|
|
|
define <4 x i32> @test14(<4 x i32> %A) {
|
2015-02-04 08:58:37 +08:00
|
|
|
; CHECK-LABEL: test14:
|
|
|
|
; CHECK: # BB#0:
|
|
|
|
; CHECK-NEXT: pxor %xmm1, %xmm1
|
|
|
|
; CHECK-NEXT: pblendw {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3],xmm0[4,5,6,7]
|
|
|
|
; CHECK-NEXT: retq
|
[X86] Teach method 'isVectorClearMaskLegal' how to check for legal blend masks.
This patch improves the folding of vector AND nodes into blend operations for
targets that feature SSE4.1. A vector AND node where one of the operands is
a constant build_vector with elements that are either zero or all-ones can be
converted into a blend.
This allows for example to simplify the following code:
define <4 x i32> @test(<4 x i32> %A, <4 x i32> %B) {
%1 = and <4 x i32> %A, <i32 0, i32 0, i32 0, i32 -1>
%2 = and <4 x i32> %B, <i32 -1, i32 -1, i32 -1, i32 0>
%3 = or <4 x i32> %1, %2
ret <4 x i32> %3
}
Before this patch llc (-mcpu=corei7) generated:
andps LCPI1_0(%rip), %xmm0, %xmm0
andps LCPI1_1(%rip), %xmm1, %xmm1
orps %xmm1, %xmm0, %xmm0
retq
With this patch we generate a single 'vpblendw'.
llvm-svn: 221343
2014-11-05 21:04:14 +08:00
|
|
|
%1 = and <4 x i32> %A, <i32 -1, i32 0, i32 -1, i32 -1>
|
|
|
|
ret <4 x i32> %1
|
|
|
|
}
|
|
|
|
|
|
|
|
define <4 x i32> @test15(<4 x i32> %A, <4 x i32> %B) {
|
2015-02-04 08:58:37 +08:00
|
|
|
; CHECK-LABEL: test15:
|
|
|
|
; CHECK: # BB#0:
|
|
|
|
; CHECK-NEXT: pblendw {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3],xmm0[4,5,6,7]
|
|
|
|
; CHECK-NEXT: retq
|
[X86] Teach method 'isVectorClearMaskLegal' how to check for legal blend masks.
This patch improves the folding of vector AND nodes into blend operations for
targets that feature SSE4.1. A vector AND node where one of the operands is
a constant build_vector with elements that are either zero or all-ones can be
converted into a blend.
This allows for example to simplify the following code:
define <4 x i32> @test(<4 x i32> %A, <4 x i32> %B) {
%1 = and <4 x i32> %A, <i32 0, i32 0, i32 0, i32 -1>
%2 = and <4 x i32> %B, <i32 -1, i32 -1, i32 -1, i32 0>
%3 = or <4 x i32> %1, %2
ret <4 x i32> %3
}
Before this patch llc (-mcpu=corei7) generated:
andps LCPI1_0(%rip), %xmm0, %xmm0
andps LCPI1_1(%rip), %xmm1, %xmm1
orps %xmm1, %xmm0, %xmm0
retq
With this patch we generate a single 'vpblendw'.
llvm-svn: 221343
2014-11-05 21:04:14 +08:00
|
|
|
%1 = and <4 x i32> %A, <i32 -1, i32 0, i32 -1, i32 -1>
|
|
|
|
%2 = and <4 x i32> %B, <i32 0, i32 -1, i32 0, i32 0>
|
|
|
|
%3 = or <4 x i32> %1, %2
|
|
|
|
ret <4 x i32> %3
|
|
|
|
}
|
|
|
|
|
|
|
|
define <4 x i32> @test16(<4 x i32> %A, <4 x i32> %B) {
|
2015-02-04 08:58:37 +08:00
|
|
|
; CHECK-LABEL: test16:
|
|
|
|
; CHECK: # BB#0:
|
|
|
|
; CHECK-NEXT: pblendw {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3],xmm0[4,5],xmm1[6,7]
|
|
|
|
; CHECK-NEXT: retq
|
[X86] Teach method 'isVectorClearMaskLegal' how to check for legal blend masks.
This patch improves the folding of vector AND nodes into blend operations for
targets that feature SSE4.1. A vector AND node where one of the operands is
a constant build_vector with elements that are either zero or all-ones can be
converted into a blend.
This allows for example to simplify the following code:
define <4 x i32> @test(<4 x i32> %A, <4 x i32> %B) {
%1 = and <4 x i32> %A, <i32 0, i32 0, i32 0, i32 -1>
%2 = and <4 x i32> %B, <i32 -1, i32 -1, i32 -1, i32 0>
%3 = or <4 x i32> %1, %2
ret <4 x i32> %3
}
Before this patch llc (-mcpu=corei7) generated:
andps LCPI1_0(%rip), %xmm0, %xmm0
andps LCPI1_1(%rip), %xmm1, %xmm1
orps %xmm1, %xmm0, %xmm0
retq
With this patch we generate a single 'vpblendw'.
llvm-svn: 221343
2014-11-05 21:04:14 +08:00
|
|
|
%1 = and <4 x i32> %A, <i32 -1, i32 0, i32 -1, i32 0>
|
|
|
|
%2 = and <4 x i32> %B, <i32 0, i32 -1, i32 0, i32 -1>
|
|
|
|
%3 = or <4 x i32> %1, %2
|
|
|
|
ret <4 x i32> %3
|
|
|
|
}
|
|
|
|
|
|
|
|
define <4 x i32> @test17(<4 x i32> %A, <4 x i32> %B) {
|
2015-02-04 08:58:37 +08:00
|
|
|
; CHECK-LABEL: test17:
|
|
|
|
; CHECK: # BB#0:
|
|
|
|
; CHECK-NEXT: pblendw {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3],xmm1[4,5],xmm0[6,7]
|
|
|
|
; CHECK-NEXT: retq
|
[X86] Teach method 'isVectorClearMaskLegal' how to check for legal blend masks.
This patch improves the folding of vector AND nodes into blend operations for
targets that feature SSE4.1. A vector AND node where one of the operands is
a constant build_vector with elements that are either zero or all-ones can be
converted into a blend.
This allows for example to simplify the following code:
define <4 x i32> @test(<4 x i32> %A, <4 x i32> %B) {
%1 = and <4 x i32> %A, <i32 0, i32 0, i32 0, i32 -1>
%2 = and <4 x i32> %B, <i32 -1, i32 -1, i32 -1, i32 0>
%3 = or <4 x i32> %1, %2
ret <4 x i32> %3
}
Before this patch llc (-mcpu=corei7) generated:
andps LCPI1_0(%rip), %xmm0, %xmm0
andps LCPI1_1(%rip), %xmm1, %xmm1
orps %xmm1, %xmm0, %xmm0
retq
With this patch we generate a single 'vpblendw'.
llvm-svn: 221343
2014-11-05 21:04:14 +08:00
|
|
|
%1 = and <4 x i32> %A, <i32 0, i32 -1, i32 0, i32 -1>
|
|
|
|
%2 = and <4 x i32> %B, <i32 -1, i32 0, i32 -1, i32 0>
|
|
|
|
%3 = or <4 x i32> %1, %2
|
|
|
|
ret <4 x i32> %3
|
|
|
|
}
|