llvm-project/clang/lib/Serialization/ASTWriter.cpp

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//===--- ASTWriter.cpp - AST File Writer ----------------------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines the ASTWriter class, which writes AST files.
//
//===----------------------------------------------------------------------===//
#include "clang/Serialization/ASTWriter.h"
#include "ASTCommon.h"
#include "clang/AST/ASTContext.h"
#include "clang/AST/Decl.h"
#include "clang/AST/DeclContextInternals.h"
#include "clang/AST/DeclFriend.h"
#include "clang/AST/DeclTemplate.h"
#include "clang/AST/Expr.h"
#include "clang/AST/ExprCXX.h"
#include "clang/AST/Type.h"
#include "clang/AST/TypeLocVisitor.h"
#include "clang/Basic/FileManager.h"
#include "clang/Basic/FileSystemStatCache.h"
#include "clang/Basic/OnDiskHashTable.h"
#include "clang/Basic/SourceManager.h"
#include "clang/Basic/SourceManagerInternals.h"
#include "clang/Basic/TargetInfo.h"
#include "clang/Basic/TargetOptions.h"
#include "clang/Basic/Version.h"
Implement a new 'availability' attribute, that allows one to specify which versions of an OS provide a certain facility. For example, void foo() __attribute__((availability(macosx,introduced=10.2,deprecated=10.4,obsoleted=10.6))); says that the function "foo" was introduced in 10.2, deprecated in 10.4, and completely obsoleted in 10.6. This attribute ties in with the deployment targets (e.g., -mmacosx-version-min=10.1 specifies that we want to deploy back to Mac OS X 10.1). There are several concrete behaviors that this attribute enables, as illustrated with the function foo() above: - If we choose a deployment target >= Mac OS X 10.4, uses of "foo" will result in a deprecation warning, as if we had placed attribute((deprecated)) on it (but with a better diagnostic) - If we choose a deployment target >= Mac OS X 10.6, uses of "foo" will result in an "unavailable" warning (in C)/error (in C++), as if we had placed attribute((unavailable)) on it - If we choose a deployment target prior to 10.2, foo() is weak-imported (if it is a kind of entity that can be weak imported), as if we had placed the weak_import attribute on it. Naturally, there can be multiple availability attributes on a declaration, for different platforms; only the current platform matters when checking availability attributes. The only platforms this attribute currently works for are "ios" and "macosx", since we already have -mxxxx-version-min flags for them and we have experience there with macro tricks translating down to the deprecated/unavailable/weak_import attributes. The end goal is to open this up to other platforms, and even extension to other "platforms" that are really libraries (say, through a #pragma clang define_system), but that hasn't yet been designed and we may want to shake out more issues with this narrower problem first. Addresses <rdar://problem/6690412>. As a drive-by bug-fix, if an entity is both deprecated and unavailable, we only emit the "unavailable" diagnostic. llvm-svn: 128127
2011-03-23 08:50:03 +08:00
#include "clang/Basic/VersionTuple.h"
#include "clang/Lex/HeaderSearch.h"
#include "clang/Lex/HeaderSearchOptions.h"
#include "clang/Lex/MacroInfo.h"
#include "clang/Lex/PreprocessingRecord.h"
#include "clang/Lex/Preprocessor.h"
#include "clang/Lex/PreprocessorOptions.h"
#include "clang/Sema/IdentifierResolver.h"
#include "clang/Sema/Sema.h"
#include "clang/Serialization/ASTReader.h"
#include "llvm/ADT/APFloat.h"
#include "llvm/ADT/APInt.h"
#include "llvm/ADT/Hashing.h"
#include "llvm/ADT/StringExtras.h"
#include "llvm/Bitcode/BitstreamWriter.h"
#include "llvm/Support/FileSystem.h"
#include "llvm/Support/MemoryBuffer.h"
#include "llvm/Support/Path.h"
#include <algorithm>
#include <cstdio>
Implement two related optimizations that make de-serialization of AST/PCH files more lazy: - Don't preload all of the file source-location entries when reading the AST file. Instead, load them lazily, when needed. - Only look up header-search information (whether a header was already #import'd, how many times it's been included, etc.) when it's needed by the preprocessor, rather than pre-populating it. Previously, we would pre-load all of the file source-location entries, which also populated the header-search information structure. This was a relatively minor performance issue, since we would end up stat()'ing all of the headers stored within a AST/PCH file when the AST/PCH file was loaded. In the normal PCH use case, the stat()s were cached, so the cost--of preloading ~860 source-location entries in the Cocoa.h case---was relatively low. However, the recent optimization that replaced stat+open with open+fstat turned this into a major problem, since the preloading of source-location entries would now end up opening those files. Worse, those files wouldn't be closed until the file manager was destroyed, so just opening a Cocoa.h PCH file would hold on to ~860 file descriptors, and it was easy to blow through the process's limit on the number of open file descriptors. By eliminating the preloading of these files, we neither open nor stat the headers stored in the PCH/AST file until they're actually needed for something. Concretely, we went from *** HeaderSearch Stats: 835 files tracked. 364 #import/#pragma once files. 823 included exactly once. 6 max times a file is included. 3 #include/#include_next/#import. 0 #includes skipped due to the multi-include optimization. 1 framework lookups. 0 subframework lookups. *** Source Manager Stats: 835 files mapped, 3 mem buffers mapped. 37460 SLocEntry's allocated, 11215575B of Sloc address space used. 62 bytes of files mapped, 0 files with line #'s computed. with a trivial program that uses a chained PCH including a Cocoa PCH to *** HeaderSearch Stats: 4 files tracked. 1 #import/#pragma once files. 3 included exactly once. 2 max times a file is included. 3 #include/#include_next/#import. 0 #includes skipped due to the multi-include optimization. 1 framework lookups. 0 subframework lookups. *** Source Manager Stats: 3 files mapped, 3 mem buffers mapped. 37460 SLocEntry's allocated, 11215575B of Sloc address space used. 62 bytes of files mapped, 0 files with line #'s computed. for the same program. llvm-svn: 125286
2011-02-11 01:09:37 +08:00
#include <string.h>
#include <utility>
using namespace clang;
using namespace clang::serialization;
template <typename T, typename Allocator>
static StringRef data(const std::vector<T, Allocator> &v) {
if (v.empty()) return StringRef();
return StringRef(reinterpret_cast<const char*>(&v[0]),
sizeof(T) * v.size());
}
template <typename T>
static StringRef data(const SmallVectorImpl<T> &v) {
return StringRef(reinterpret_cast<const char*>(v.data()),
sizeof(T) * v.size());
}
//===----------------------------------------------------------------------===//
// Type serialization
//===----------------------------------------------------------------------===//
namespace {
class ASTTypeWriter {
ASTWriter &Writer;
ASTWriter::RecordDataImpl &Record;
public:
/// \brief Type code that corresponds to the record generated.
TypeCode Code;
ASTTypeWriter(ASTWriter &Writer, ASTWriter::RecordDataImpl &Record)
: Writer(Writer), Record(Record), Code(TYPE_EXT_QUAL) { }
void VisitArrayType(const ArrayType *T);
void VisitFunctionType(const FunctionType *T);
void VisitTagType(const TagType *T);
#define TYPE(Class, Base) void Visit##Class##Type(const Class##Type *T);
#define ABSTRACT_TYPE(Class, Base)
#include "clang/AST/TypeNodes.def"
};
}
void ASTTypeWriter::VisitBuiltinType(const BuiltinType *T) {
llvm_unreachable("Built-in types are never serialized");
}
void ASTTypeWriter::VisitComplexType(const ComplexType *T) {
Writer.AddTypeRef(T->getElementType(), Record);
Code = TYPE_COMPLEX;
}
void ASTTypeWriter::VisitPointerType(const PointerType *T) {
Writer.AddTypeRef(T->getPointeeType(), Record);
Code = TYPE_POINTER;
}
void ASTTypeWriter::VisitDecayedType(const DecayedType *T) {
Writer.AddTypeRef(T->getOriginalType(), Record);
Code = TYPE_DECAYED;
}
void ASTTypeWriter::VisitAdjustedType(const AdjustedType *T) {
Writer.AddTypeRef(T->getOriginalType(), Record);
Writer.AddTypeRef(T->getAdjustedType(), Record);
Code = TYPE_ADJUSTED;
}
void ASTTypeWriter::VisitBlockPointerType(const BlockPointerType *T) {
Writer.AddTypeRef(T->getPointeeType(), Record);
Code = TYPE_BLOCK_POINTER;
}
void ASTTypeWriter::VisitLValueReferenceType(const LValueReferenceType *T) {
Writer.AddTypeRef(T->getPointeeTypeAsWritten(), Record);
Record.push_back(T->isSpelledAsLValue());
Code = TYPE_LVALUE_REFERENCE;
}
void ASTTypeWriter::VisitRValueReferenceType(const RValueReferenceType *T) {
Writer.AddTypeRef(T->getPointeeTypeAsWritten(), Record);
Code = TYPE_RVALUE_REFERENCE;
}
void ASTTypeWriter::VisitMemberPointerType(const MemberPointerType *T) {
Writer.AddTypeRef(T->getPointeeType(), Record);
Writer.AddTypeRef(QualType(T->getClass(), 0), Record);
Code = TYPE_MEMBER_POINTER;
}
void ASTTypeWriter::VisitArrayType(const ArrayType *T) {
Writer.AddTypeRef(T->getElementType(), Record);
Record.push_back(T->getSizeModifier()); // FIXME: stable values
Record.push_back(T->getIndexTypeCVRQualifiers()); // FIXME: stable values
}
void ASTTypeWriter::VisitConstantArrayType(const ConstantArrayType *T) {
VisitArrayType(T);
Writer.AddAPInt(T->getSize(), Record);
Code = TYPE_CONSTANT_ARRAY;
}
void ASTTypeWriter::VisitIncompleteArrayType(const IncompleteArrayType *T) {
VisitArrayType(T);
Code = TYPE_INCOMPLETE_ARRAY;
}
void ASTTypeWriter::VisitVariableArrayType(const VariableArrayType *T) {
VisitArrayType(T);
Writer.AddSourceLocation(T->getLBracketLoc(), Record);
Writer.AddSourceLocation(T->getRBracketLoc(), Record);
Writer.AddStmt(T->getSizeExpr());
Code = TYPE_VARIABLE_ARRAY;
}
void ASTTypeWriter::VisitVectorType(const VectorType *T) {
Writer.AddTypeRef(T->getElementType(), Record);
Record.push_back(T->getNumElements());
Record.push_back(T->getVectorKind());
Code = TYPE_VECTOR;
}
void ASTTypeWriter::VisitExtVectorType(const ExtVectorType *T) {
VisitVectorType(T);
Code = TYPE_EXT_VECTOR;
}
void ASTTypeWriter::VisitFunctionType(const FunctionType *T) {
Writer.AddTypeRef(T->getReturnType(), Record);
FunctionType::ExtInfo C = T->getExtInfo();
Record.push_back(C.getNoReturn());
Record.push_back(C.getHasRegParm());
Record.push_back(C.getRegParm());
// FIXME: need to stabilize encoding of calling convention...
Record.push_back(C.getCC());
Record.push_back(C.getProducesResult());
}
void ASTTypeWriter::VisitFunctionNoProtoType(const FunctionNoProtoType *T) {
VisitFunctionType(T);
Code = TYPE_FUNCTION_NO_PROTO;
}
void ASTTypeWriter::VisitFunctionProtoType(const FunctionProtoType *T) {
VisitFunctionType(T);
Record.push_back(T->getNumParams());
for (unsigned I = 0, N = T->getNumParams(); I != N; ++I)
Writer.AddTypeRef(T->getParamType(I), Record);
Record.push_back(T->isVariadic());
Record.push_back(T->hasTrailingReturn());
Record.push_back(T->getTypeQuals());
Record.push_back(static_cast<unsigned>(T->getRefQualifier()));
Record.push_back(T->getExceptionSpecType());
if (T->getExceptionSpecType() == EST_Dynamic) {
Record.push_back(T->getNumExceptions());
for (unsigned I = 0, N = T->getNumExceptions(); I != N; ++I)
Writer.AddTypeRef(T->getExceptionType(I), Record);
} else if (T->getExceptionSpecType() == EST_ComputedNoexcept) {
Writer.AddStmt(T->getNoexceptExpr());
} else if (T->getExceptionSpecType() == EST_Uninstantiated) {
Writer.AddDeclRef(T->getExceptionSpecDecl(), Record);
Writer.AddDeclRef(T->getExceptionSpecTemplate(), Record);
Final piece of core issue 1330: delay computing the exception specification of a defaulted special member function until the exception specification is needed (using the same criteria used for the delayed instantiation of exception specifications for function temploids). EST_Delayed is now EST_Unevaluated (using 1330's terminology), and, like EST_Uninstantiated, carries a pointer to the FunctionDecl which will be used to resolve the exception specification. This is enabled for all C++ modes: it's a little faster in the case where the exception specification isn't used, allows our C++11-in-C++98 extensions to work, and is still correct for C++98, since in that mode the computation of the exception specification can't fail. The diagnostics here aren't great (in particular, we should include implicit evaluation of exception specifications for defaulted special members in the template instantiation backtraces), but they're not much worse than before. Our approach to the problem of cycles between in-class initializers and the exception specification for a defaulted default constructor is modified a little by this change -- we now reject any odr-use of a defaulted default constructor if that constructor uses an in-class initializer and the use is in an in-class initialzer which is declared lexically earlier. This is a closer approximation to the current draft solution in core issue 1351, but isn't an exact match (but the current draft wording isn't reasonable, so that's to be expected). llvm-svn: 160847
2012-07-27 12:22:15 +08:00
} else if (T->getExceptionSpecType() == EST_Unevaluated) {
Writer.AddDeclRef(T->getExceptionSpecDecl(), Record);
}
Code = TYPE_FUNCTION_PROTO;
}
void ASTTypeWriter::VisitUnresolvedUsingType(const UnresolvedUsingType *T) {
Writer.AddDeclRef(T->getDecl(), Record);
Code = TYPE_UNRESOLVED_USING;
}
void ASTTypeWriter::VisitTypedefType(const TypedefType *T) {
Writer.AddDeclRef(T->getDecl(), Record);
assert(!T->isCanonicalUnqualified() && "Invalid typedef ?");
Writer.AddTypeRef(T->getCanonicalTypeInternal(), Record);
Code = TYPE_TYPEDEF;
}
void ASTTypeWriter::VisitTypeOfExprType(const TypeOfExprType *T) {
Writer.AddStmt(T->getUnderlyingExpr());
Code = TYPE_TYPEOF_EXPR;
}
void ASTTypeWriter::VisitTypeOfType(const TypeOfType *T) {
Writer.AddTypeRef(T->getUnderlyingType(), Record);
Code = TYPE_TYPEOF;
}
void ASTTypeWriter::VisitDecltypeType(const DecltypeType *T) {
Writer.AddTypeRef(T->getUnderlyingType(), Record);
Writer.AddStmt(T->getUnderlyingExpr());
Code = TYPE_DECLTYPE;
}
void ASTTypeWriter::VisitUnaryTransformType(const UnaryTransformType *T) {
Writer.AddTypeRef(T->getBaseType(), Record);
Writer.AddTypeRef(T->getUnderlyingType(), Record);
Record.push_back(T->getUTTKind());
Code = TYPE_UNARY_TRANSFORM;
}
void ASTTypeWriter::VisitAutoType(const AutoType *T) {
Writer.AddTypeRef(T->getDeducedType(), Record);
Record.push_back(T->isDecltypeAuto());
if (T->getDeducedType().isNull())
Record.push_back(T->isDependentType());
Code = TYPE_AUTO;
}
void ASTTypeWriter::VisitTagType(const TagType *T) {
Record.push_back(T->isDependentType());
Writer.AddDeclRef(T->getDecl()->getCanonicalDecl(), Record);
assert(!T->isBeingDefined() &&
"Cannot serialize in the middle of a type definition");
}
void ASTTypeWriter::VisitRecordType(const RecordType *T) {
VisitTagType(T);
Code = TYPE_RECORD;
}
void ASTTypeWriter::VisitEnumType(const EnumType *T) {
VisitTagType(T);
Code = TYPE_ENUM;
}
void ASTTypeWriter::VisitAttributedType(const AttributedType *T) {
Writer.AddTypeRef(T->getModifiedType(), Record);
Writer.AddTypeRef(T->getEquivalentType(), Record);
Record.push_back(T->getAttrKind());
Code = TYPE_ATTRIBUTED;
}
void
ASTTypeWriter::VisitSubstTemplateTypeParmType(
const SubstTemplateTypeParmType *T) {
Writer.AddTypeRef(QualType(T->getReplacedParameter(), 0), Record);
Writer.AddTypeRef(T->getReplacementType(), Record);
Code = TYPE_SUBST_TEMPLATE_TYPE_PARM;
}
void
ASTTypeWriter::VisitSubstTemplateTypeParmPackType(
const SubstTemplateTypeParmPackType *T) {
Writer.AddTypeRef(QualType(T->getReplacedParameter(), 0), Record);
Writer.AddTemplateArgument(T->getArgumentPack(), Record);
Code = TYPE_SUBST_TEMPLATE_TYPE_PARM_PACK;
}
void
ASTTypeWriter::VisitTemplateSpecializationType(
const TemplateSpecializationType *T) {
Record.push_back(T->isDependentType());
Writer.AddTemplateName(T->getTemplateName(), Record);
Record.push_back(T->getNumArgs());
for (TemplateSpecializationType::iterator ArgI = T->begin(), ArgE = T->end();
ArgI != ArgE; ++ArgI)
Writer.AddTemplateArgument(*ArgI, Record);
Writer.AddTypeRef(T->isTypeAlias() ? T->getAliasedType() :
T->isCanonicalUnqualified() ? QualType()
: T->getCanonicalTypeInternal(),
Record);
Code = TYPE_TEMPLATE_SPECIALIZATION;
}
void
ASTTypeWriter::VisitDependentSizedArrayType(const DependentSizedArrayType *T) {
VisitArrayType(T);
Writer.AddStmt(T->getSizeExpr());
Writer.AddSourceRange(T->getBracketsRange(), Record);
Code = TYPE_DEPENDENT_SIZED_ARRAY;
}
void
ASTTypeWriter::VisitDependentSizedExtVectorType(
const DependentSizedExtVectorType *T) {
// FIXME: Serialize this type (C++ only)
llvm_unreachable("Cannot serialize dependent sized extended vector types");
}
void
ASTTypeWriter::VisitTemplateTypeParmType(const TemplateTypeParmType *T) {
Record.push_back(T->getDepth());
Record.push_back(T->getIndex());
Record.push_back(T->isParameterPack());
Writer.AddDeclRef(T->getDecl(), Record);
Code = TYPE_TEMPLATE_TYPE_PARM;
}
void
ASTTypeWriter::VisitDependentNameType(const DependentNameType *T) {
Record.push_back(T->getKeyword());
Writer.AddNestedNameSpecifier(T->getQualifier(), Record);
Writer.AddIdentifierRef(T->getIdentifier(), Record);
Writer.AddTypeRef(T->isCanonicalUnqualified() ? QualType()
: T->getCanonicalTypeInternal(),
Record);
Code = TYPE_DEPENDENT_NAME;
}
void
ASTTypeWriter::VisitDependentTemplateSpecializationType(
const DependentTemplateSpecializationType *T) {
Record.push_back(T->getKeyword());
Writer.AddNestedNameSpecifier(T->getQualifier(), Record);
Writer.AddIdentifierRef(T->getIdentifier(), Record);
Record.push_back(T->getNumArgs());
for (DependentTemplateSpecializationType::iterator
I = T->begin(), E = T->end(); I != E; ++I)
Writer.AddTemplateArgument(*I, Record);
Code = TYPE_DEPENDENT_TEMPLATE_SPECIALIZATION;
}
void ASTTypeWriter::VisitPackExpansionType(const PackExpansionType *T) {
Writer.AddTypeRef(T->getPattern(), Record);
if (Optional<unsigned> NumExpansions = T->getNumExpansions())
Record.push_back(*NumExpansions + 1);
else
Record.push_back(0);
Code = TYPE_PACK_EXPANSION;
}
void ASTTypeWriter::VisitParenType(const ParenType *T) {
Writer.AddTypeRef(T->getInnerType(), Record);
Code = TYPE_PAREN;
}
void ASTTypeWriter::VisitElaboratedType(const ElaboratedType *T) {
Record.push_back(T->getKeyword());
Writer.AddNestedNameSpecifier(T->getQualifier(), Record);
Writer.AddTypeRef(T->getNamedType(), Record);
Code = TYPE_ELABORATED;
}
void ASTTypeWriter::VisitInjectedClassNameType(const InjectedClassNameType *T) {
Writer.AddDeclRef(T->getDecl()->getCanonicalDecl(), Record);
Writer.AddTypeRef(T->getInjectedSpecializationType(), Record);
Code = TYPE_INJECTED_CLASS_NAME;
}
void ASTTypeWriter::VisitObjCInterfaceType(const ObjCInterfaceType *T) {
Writer.AddDeclRef(T->getDecl()->getCanonicalDecl(), Record);
Code = TYPE_OBJC_INTERFACE;
}
void ASTTypeWriter::VisitObjCObjectType(const ObjCObjectType *T) {
Writer.AddTypeRef(T->getBaseType(), Record);
Record.push_back(T->getNumProtocols());
for (ObjCObjectType::qual_iterator I = T->qual_begin(),
E = T->qual_end(); I != E; ++I)
Writer.AddDeclRef(*I, Record);
Code = TYPE_OBJC_OBJECT;
}
void
ASTTypeWriter::VisitObjCObjectPointerType(const ObjCObjectPointerType *T) {
Writer.AddTypeRef(T->getPointeeType(), Record);
Code = TYPE_OBJC_OBJECT_POINTER;
}
void
ASTTypeWriter::VisitAtomicType(const AtomicType *T) {
Writer.AddTypeRef(T->getValueType(), Record);
Code = TYPE_ATOMIC;
}
namespace {
class TypeLocWriter : public TypeLocVisitor<TypeLocWriter> {
ASTWriter &Writer;
ASTWriter::RecordDataImpl &Record;
public:
TypeLocWriter(ASTWriter &Writer, ASTWriter::RecordDataImpl &Record)
: Writer(Writer), Record(Record) { }
#define ABSTRACT_TYPELOC(CLASS, PARENT)
#define TYPELOC(CLASS, PARENT) \
void Visit##CLASS##TypeLoc(CLASS##TypeLoc TyLoc);
#include "clang/AST/TypeLocNodes.def"
void VisitArrayTypeLoc(ArrayTypeLoc TyLoc);
void VisitFunctionTypeLoc(FunctionTypeLoc TyLoc);
};
}
void TypeLocWriter::VisitQualifiedTypeLoc(QualifiedTypeLoc TL) {
// nothing to do
}
void TypeLocWriter::VisitBuiltinTypeLoc(BuiltinTypeLoc TL) {
Writer.AddSourceLocation(TL.getBuiltinLoc(), Record);
if (TL.needsExtraLocalData()) {
Record.push_back(TL.getWrittenTypeSpec());
Record.push_back(TL.getWrittenSignSpec());
Record.push_back(TL.getWrittenWidthSpec());
Record.push_back(TL.hasModeAttr());
}
}
void TypeLocWriter::VisitComplexTypeLoc(ComplexTypeLoc TL) {
Writer.AddSourceLocation(TL.getNameLoc(), Record);
}
void TypeLocWriter::VisitPointerTypeLoc(PointerTypeLoc TL) {
Writer.AddSourceLocation(TL.getStarLoc(), Record);
}
void TypeLocWriter::VisitDecayedTypeLoc(DecayedTypeLoc TL) {
// nothing to do
}
void TypeLocWriter::VisitAdjustedTypeLoc(AdjustedTypeLoc TL) {
// nothing to do
}
void TypeLocWriter::VisitBlockPointerTypeLoc(BlockPointerTypeLoc TL) {
Writer.AddSourceLocation(TL.getCaretLoc(), Record);
}
void TypeLocWriter::VisitLValueReferenceTypeLoc(LValueReferenceTypeLoc TL) {
Writer.AddSourceLocation(TL.getAmpLoc(), Record);
}
void TypeLocWriter::VisitRValueReferenceTypeLoc(RValueReferenceTypeLoc TL) {
Writer.AddSourceLocation(TL.getAmpAmpLoc(), Record);
}
void TypeLocWriter::VisitMemberPointerTypeLoc(MemberPointerTypeLoc TL) {
Writer.AddSourceLocation(TL.getStarLoc(), Record);
Writer.AddTypeSourceInfo(TL.getClassTInfo(), Record);
}
void TypeLocWriter::VisitArrayTypeLoc(ArrayTypeLoc TL) {
Writer.AddSourceLocation(TL.getLBracketLoc(), Record);
Writer.AddSourceLocation(TL.getRBracketLoc(), Record);
Record.push_back(TL.getSizeExpr() ? 1 : 0);
if (TL.getSizeExpr())
Writer.AddStmt(TL.getSizeExpr());
}
void TypeLocWriter::VisitConstantArrayTypeLoc(ConstantArrayTypeLoc TL) {
VisitArrayTypeLoc(TL);
}
void TypeLocWriter::VisitIncompleteArrayTypeLoc(IncompleteArrayTypeLoc TL) {
VisitArrayTypeLoc(TL);
}
void TypeLocWriter::VisitVariableArrayTypeLoc(VariableArrayTypeLoc TL) {
VisitArrayTypeLoc(TL);
}
void TypeLocWriter::VisitDependentSizedArrayTypeLoc(
DependentSizedArrayTypeLoc TL) {
VisitArrayTypeLoc(TL);
}
void TypeLocWriter::VisitDependentSizedExtVectorTypeLoc(
DependentSizedExtVectorTypeLoc TL) {
Writer.AddSourceLocation(TL.getNameLoc(), Record);
}
void TypeLocWriter::VisitVectorTypeLoc(VectorTypeLoc TL) {
Writer.AddSourceLocation(TL.getNameLoc(), Record);
}
void TypeLocWriter::VisitExtVectorTypeLoc(ExtVectorTypeLoc TL) {
Writer.AddSourceLocation(TL.getNameLoc(), Record);
}
void TypeLocWriter::VisitFunctionTypeLoc(FunctionTypeLoc TL) {
Writer.AddSourceLocation(TL.getLocalRangeBegin(), Record);
Writer.AddSourceLocation(TL.getLParenLoc(), Record);
Writer.AddSourceLocation(TL.getRParenLoc(), Record);
Writer.AddSourceLocation(TL.getLocalRangeEnd(), Record);
for (unsigned i = 0, e = TL.getNumParams(); i != e; ++i)
Writer.AddDeclRef(TL.getParam(i), Record);
}
void TypeLocWriter::VisitFunctionProtoTypeLoc(FunctionProtoTypeLoc TL) {
VisitFunctionTypeLoc(TL);
}
void TypeLocWriter::VisitFunctionNoProtoTypeLoc(FunctionNoProtoTypeLoc TL) {
VisitFunctionTypeLoc(TL);
}
void TypeLocWriter::VisitUnresolvedUsingTypeLoc(UnresolvedUsingTypeLoc TL) {
Writer.AddSourceLocation(TL.getNameLoc(), Record);
}
void TypeLocWriter::VisitTypedefTypeLoc(TypedefTypeLoc TL) {
Writer.AddSourceLocation(TL.getNameLoc(), Record);
}
void TypeLocWriter::VisitTypeOfExprTypeLoc(TypeOfExprTypeLoc TL) {
Writer.AddSourceLocation(TL.getTypeofLoc(), Record);
Writer.AddSourceLocation(TL.getLParenLoc(), Record);
Writer.AddSourceLocation(TL.getRParenLoc(), Record);
}
void TypeLocWriter::VisitTypeOfTypeLoc(TypeOfTypeLoc TL) {
Writer.AddSourceLocation(TL.getTypeofLoc(), Record);
Writer.AddSourceLocation(TL.getLParenLoc(), Record);
Writer.AddSourceLocation(TL.getRParenLoc(), Record);
Writer.AddTypeSourceInfo(TL.getUnderlyingTInfo(), Record);
}
void TypeLocWriter::VisitDecltypeTypeLoc(DecltypeTypeLoc TL) {
Writer.AddSourceLocation(TL.getNameLoc(), Record);
}
void TypeLocWriter::VisitUnaryTransformTypeLoc(UnaryTransformTypeLoc TL) {
Writer.AddSourceLocation(TL.getKWLoc(), Record);
Writer.AddSourceLocation(TL.getLParenLoc(), Record);
Writer.AddSourceLocation(TL.getRParenLoc(), Record);
Writer.AddTypeSourceInfo(TL.getUnderlyingTInfo(), Record);
}
void TypeLocWriter::VisitAutoTypeLoc(AutoTypeLoc TL) {
Writer.AddSourceLocation(TL.getNameLoc(), Record);
}
void TypeLocWriter::VisitRecordTypeLoc(RecordTypeLoc TL) {
Writer.AddSourceLocation(TL.getNameLoc(), Record);
}
void TypeLocWriter::VisitEnumTypeLoc(EnumTypeLoc TL) {
Writer.AddSourceLocation(TL.getNameLoc(), Record);
}
void TypeLocWriter::VisitAttributedTypeLoc(AttributedTypeLoc TL) {
Writer.AddSourceLocation(TL.getAttrNameLoc(), Record);
if (TL.hasAttrOperand()) {
SourceRange range = TL.getAttrOperandParensRange();
Writer.AddSourceLocation(range.getBegin(), Record);
Writer.AddSourceLocation(range.getEnd(), Record);
}
if (TL.hasAttrExprOperand()) {
Expr *operand = TL.getAttrExprOperand();
Record.push_back(operand ? 1 : 0);
if (operand) Writer.AddStmt(operand);
} else if (TL.hasAttrEnumOperand()) {
Writer.AddSourceLocation(TL.getAttrEnumOperandLoc(), Record);
}
}
void TypeLocWriter::VisitTemplateTypeParmTypeLoc(TemplateTypeParmTypeLoc TL) {
Writer.AddSourceLocation(TL.getNameLoc(), Record);
}
void TypeLocWriter::VisitSubstTemplateTypeParmTypeLoc(
SubstTemplateTypeParmTypeLoc TL) {
Writer.AddSourceLocation(TL.getNameLoc(), Record);
}
void TypeLocWriter::VisitSubstTemplateTypeParmPackTypeLoc(
SubstTemplateTypeParmPackTypeLoc TL) {
Writer.AddSourceLocation(TL.getNameLoc(), Record);
}
void TypeLocWriter::VisitTemplateSpecializationTypeLoc(
TemplateSpecializationTypeLoc TL) {
Writer.AddSourceLocation(TL.getTemplateKeywordLoc(), Record);
Writer.AddSourceLocation(TL.getTemplateNameLoc(), Record);
Writer.AddSourceLocation(TL.getLAngleLoc(), Record);
Writer.AddSourceLocation(TL.getRAngleLoc(), Record);
for (unsigned i = 0, e = TL.getNumArgs(); i != e; ++i)
Writer.AddTemplateArgumentLocInfo(TL.getArgLoc(i).getArgument().getKind(),
TL.getArgLoc(i).getLocInfo(), Record);
}
void TypeLocWriter::VisitParenTypeLoc(ParenTypeLoc TL) {
Writer.AddSourceLocation(TL.getLParenLoc(), Record);
Writer.AddSourceLocation(TL.getRParenLoc(), Record);
}
void TypeLocWriter::VisitElaboratedTypeLoc(ElaboratedTypeLoc TL) {
Writer.AddSourceLocation(TL.getElaboratedKeywordLoc(), Record);
Writer.AddNestedNameSpecifierLoc(TL.getQualifierLoc(), Record);
}
void TypeLocWriter::VisitInjectedClassNameTypeLoc(InjectedClassNameTypeLoc TL) {
Writer.AddSourceLocation(TL.getNameLoc(), Record);
}
void TypeLocWriter::VisitDependentNameTypeLoc(DependentNameTypeLoc TL) {
Writer.AddSourceLocation(TL.getElaboratedKeywordLoc(), Record);
Writer.AddNestedNameSpecifierLoc(TL.getQualifierLoc(), Record);
Writer.AddSourceLocation(TL.getNameLoc(), Record);
}
void TypeLocWriter::VisitDependentTemplateSpecializationTypeLoc(
DependentTemplateSpecializationTypeLoc TL) {
Writer.AddSourceLocation(TL.getElaboratedKeywordLoc(), Record);
Writer.AddNestedNameSpecifierLoc(TL.getQualifierLoc(), Record);
Writer.AddSourceLocation(TL.getTemplateKeywordLoc(), Record);
Writer.AddSourceLocation(TL.getTemplateNameLoc(), Record);
Writer.AddSourceLocation(TL.getLAngleLoc(), Record);
Writer.AddSourceLocation(TL.getRAngleLoc(), Record);
for (unsigned I = 0, E = TL.getNumArgs(); I != E; ++I)
Writer.AddTemplateArgumentLocInfo(TL.getArgLoc(I).getArgument().getKind(),
TL.getArgLoc(I).getLocInfo(), Record);
}
void TypeLocWriter::VisitPackExpansionTypeLoc(PackExpansionTypeLoc TL) {
Writer.AddSourceLocation(TL.getEllipsisLoc(), Record);
}
void TypeLocWriter::VisitObjCInterfaceTypeLoc(ObjCInterfaceTypeLoc TL) {
Writer.AddSourceLocation(TL.getNameLoc(), Record);
}
void TypeLocWriter::VisitObjCObjectTypeLoc(ObjCObjectTypeLoc TL) {
Record.push_back(TL.hasBaseTypeAsWritten());
Writer.AddSourceLocation(TL.getLAngleLoc(), Record);
Writer.AddSourceLocation(TL.getRAngleLoc(), Record);
for (unsigned i = 0, e = TL.getNumProtocols(); i != e; ++i)
Writer.AddSourceLocation(TL.getProtocolLoc(i), Record);
}
void TypeLocWriter::VisitObjCObjectPointerTypeLoc(ObjCObjectPointerTypeLoc TL) {
Writer.AddSourceLocation(TL.getStarLoc(), Record);
}
void TypeLocWriter::VisitAtomicTypeLoc(AtomicTypeLoc TL) {
Writer.AddSourceLocation(TL.getKWLoc(), Record);
Writer.AddSourceLocation(TL.getLParenLoc(), Record);
Writer.AddSourceLocation(TL.getRParenLoc(), Record);
}
//===----------------------------------------------------------------------===//
// ASTWriter Implementation
//===----------------------------------------------------------------------===//
static void EmitBlockID(unsigned ID, const char *Name,
llvm::BitstreamWriter &Stream,
ASTWriter::RecordDataImpl &Record) {
Record.clear();
Record.push_back(ID);
Stream.EmitRecord(llvm::bitc::BLOCKINFO_CODE_SETBID, Record);
// Emit the block name if present.
if (Name == 0 || Name[0] == 0) return;
Record.clear();
while (*Name)
Record.push_back(*Name++);
Stream.EmitRecord(llvm::bitc::BLOCKINFO_CODE_BLOCKNAME, Record);
}
static void EmitRecordID(unsigned ID, const char *Name,
llvm::BitstreamWriter &Stream,
ASTWriter::RecordDataImpl &Record) {
Record.clear();
Record.push_back(ID);
while (*Name)
Record.push_back(*Name++);
Stream.EmitRecord(llvm::bitc::BLOCKINFO_CODE_SETRECORDNAME, Record);
}
static void AddStmtsExprs(llvm::BitstreamWriter &Stream,
ASTWriter::RecordDataImpl &Record) {
#define RECORD(X) EmitRecordID(X, #X, Stream, Record)
RECORD(STMT_STOP);
RECORD(STMT_NULL_PTR);
RECORD(STMT_NULL);
RECORD(STMT_COMPOUND);
RECORD(STMT_CASE);
RECORD(STMT_DEFAULT);
RECORD(STMT_LABEL);
RECORD(STMT_ATTRIBUTED);
RECORD(STMT_IF);
RECORD(STMT_SWITCH);
RECORD(STMT_WHILE);
RECORD(STMT_DO);
RECORD(STMT_FOR);
RECORD(STMT_GOTO);
RECORD(STMT_INDIRECT_GOTO);
RECORD(STMT_CONTINUE);
RECORD(STMT_BREAK);
RECORD(STMT_RETURN);
RECORD(STMT_DECL);
RECORD(STMT_GCCASM);
RECORD(STMT_MSASM);
RECORD(EXPR_PREDEFINED);
RECORD(EXPR_DECL_REF);
RECORD(EXPR_INTEGER_LITERAL);
RECORD(EXPR_FLOATING_LITERAL);
RECORD(EXPR_IMAGINARY_LITERAL);
RECORD(EXPR_STRING_LITERAL);
RECORD(EXPR_CHARACTER_LITERAL);
RECORD(EXPR_PAREN);
RECORD(EXPR_UNARY_OPERATOR);
RECORD(EXPR_SIZEOF_ALIGN_OF);
RECORD(EXPR_ARRAY_SUBSCRIPT);
RECORD(EXPR_CALL);
RECORD(EXPR_MEMBER);
RECORD(EXPR_BINARY_OPERATOR);
RECORD(EXPR_COMPOUND_ASSIGN_OPERATOR);
RECORD(EXPR_CONDITIONAL_OPERATOR);
RECORD(EXPR_IMPLICIT_CAST);
RECORD(EXPR_CSTYLE_CAST);
RECORD(EXPR_COMPOUND_LITERAL);
RECORD(EXPR_EXT_VECTOR_ELEMENT);
RECORD(EXPR_INIT_LIST);
RECORD(EXPR_DESIGNATED_INIT);
RECORD(EXPR_IMPLICIT_VALUE_INIT);
RECORD(EXPR_VA_ARG);
RECORD(EXPR_ADDR_LABEL);
RECORD(EXPR_STMT);
RECORD(EXPR_CHOOSE);
RECORD(EXPR_GNU_NULL);
RECORD(EXPR_SHUFFLE_VECTOR);
RECORD(EXPR_BLOCK);
RECORD(EXPR_GENERIC_SELECTION);
RECORD(EXPR_OBJC_STRING_LITERAL);
RECORD(EXPR_OBJC_BOXED_EXPRESSION);
RECORD(EXPR_OBJC_ARRAY_LITERAL);
RECORD(EXPR_OBJC_DICTIONARY_LITERAL);
RECORD(EXPR_OBJC_ENCODE);
RECORD(EXPR_OBJC_SELECTOR_EXPR);
RECORD(EXPR_OBJC_PROTOCOL_EXPR);
RECORD(EXPR_OBJC_IVAR_REF_EXPR);
RECORD(EXPR_OBJC_PROPERTY_REF_EXPR);
RECORD(EXPR_OBJC_KVC_REF_EXPR);
RECORD(EXPR_OBJC_MESSAGE_EXPR);
RECORD(STMT_OBJC_FOR_COLLECTION);
RECORD(STMT_OBJC_CATCH);
RECORD(STMT_OBJC_FINALLY);
RECORD(STMT_OBJC_AT_TRY);
RECORD(STMT_OBJC_AT_SYNCHRONIZED);
RECORD(STMT_OBJC_AT_THROW);
RECORD(EXPR_OBJC_BOOL_LITERAL);
2010-02-07 14:32:43 +08:00
RECORD(EXPR_CXX_OPERATOR_CALL);
RECORD(EXPR_CXX_CONSTRUCT);
RECORD(EXPR_CXX_STATIC_CAST);
RECORD(EXPR_CXX_DYNAMIC_CAST);
RECORD(EXPR_CXX_REINTERPRET_CAST);
RECORD(EXPR_CXX_CONST_CAST);
RECORD(EXPR_CXX_FUNCTIONAL_CAST);
RECORD(EXPR_USER_DEFINED_LITERAL);
RECORD(EXPR_CXX_STD_INITIALIZER_LIST);
2010-02-07 14:32:43 +08:00
RECORD(EXPR_CXX_BOOL_LITERAL);
RECORD(EXPR_CXX_NULL_PTR_LITERAL);
RECORD(EXPR_CXX_TYPEID_EXPR);
RECORD(EXPR_CXX_TYPEID_TYPE);
RECORD(EXPR_CXX_UUIDOF_EXPR);
RECORD(EXPR_CXX_UUIDOF_TYPE);
RECORD(EXPR_CXX_THIS);
RECORD(EXPR_CXX_THROW);
RECORD(EXPR_CXX_DEFAULT_ARG);
RECORD(EXPR_CXX_BIND_TEMPORARY);
RECORD(EXPR_CXX_SCALAR_VALUE_INIT);
RECORD(EXPR_CXX_NEW);
RECORD(EXPR_CXX_DELETE);
RECORD(EXPR_CXX_PSEUDO_DESTRUCTOR);
RECORD(EXPR_EXPR_WITH_CLEANUPS);
RECORD(EXPR_CXX_DEPENDENT_SCOPE_MEMBER);
RECORD(EXPR_CXX_DEPENDENT_SCOPE_DECL_REF);
RECORD(EXPR_CXX_UNRESOLVED_CONSTRUCT);
RECORD(EXPR_CXX_UNRESOLVED_MEMBER);
RECORD(EXPR_CXX_UNRESOLVED_LOOKUP);
RECORD(EXPR_CXX_NOEXCEPT);
RECORD(EXPR_OPAQUE_VALUE);
RECORD(EXPR_PACK_EXPANSION);
RECORD(EXPR_SIZEOF_PACK);
RECORD(EXPR_SUBST_NON_TYPE_TEMPLATE_PARM_PACK);
RECORD(EXPR_CUDA_KERNEL_CALL);
#undef RECORD
}
void ASTWriter::WriteBlockInfoBlock() {
RecordData Record;
Stream.EnterSubblock(llvm::bitc::BLOCKINFO_BLOCK_ID, 3);
#define BLOCK(X) EmitBlockID(X ## _ID, #X, Stream, Record)
#define RECORD(X) EmitRecordID(X, #X, Stream, Record)
// Control Block.
BLOCK(CONTROL_BLOCK);
RECORD(METADATA);
RECORD(IMPORTS);
RECORD(LANGUAGE_OPTIONS);
RECORD(TARGET_OPTIONS);
RECORD(ORIGINAL_FILE);
RECORD(ORIGINAL_PCH_DIR);
RECORD(ORIGINAL_FILE_ID);
RECORD(INPUT_FILE_OFFSETS);
RECORD(DIAGNOSTIC_OPTIONS);
RECORD(FILE_SYSTEM_OPTIONS);
RECORD(HEADER_SEARCH_OPTIONS);
RECORD(PREPROCESSOR_OPTIONS);
BLOCK(INPUT_FILES_BLOCK);
RECORD(INPUT_FILE);
// AST Top-Level Block.
BLOCK(AST_BLOCK);
RECORD(TYPE_OFFSET);
RECORD(DECL_OFFSET);
RECORD(IDENTIFIER_OFFSET);
RECORD(IDENTIFIER_TABLE);
RECORD(EAGERLY_DESERIALIZED_DECLS);
RECORD(SPECIAL_TYPES);
RECORD(STATISTICS);
RECORD(TENTATIVE_DEFINITIONS);
RECORD(UNUSED_FILESCOPED_DECLS);
RECORD(LOCALLY_SCOPED_EXTERN_C_DECLS);
RECORD(SELECTOR_OFFSETS);
RECORD(METHOD_POOL);
RECORD(PP_COUNTER_VALUE);
RECORD(SOURCE_LOCATION_OFFSETS);
RECORD(SOURCE_LOCATION_PRELOADS);
RECORD(EXT_VECTOR_DECLS);
RECORD(PPD_ENTITIES_OFFSETS);
RECORD(REFERENCED_SELECTOR_POOL);
RECORD(TU_UPDATE_LEXICAL);
RECORD(LOCAL_REDECLARATIONS_MAP);
RECORD(SEMA_DECL_REFS);
RECORD(WEAK_UNDECLARED_IDENTIFIERS);
RECORD(PENDING_IMPLICIT_INSTANTIATIONS);
RECORD(DECL_REPLACEMENTS);
RECORD(UPDATE_VISIBLE);
RECORD(DECL_UPDATE_OFFSETS);
RECORD(DECL_UPDATES);
RECORD(CXX_BASE_SPECIFIER_OFFSETS);
RECORD(DIAG_PRAGMA_MAPPINGS);
RECORD(CUDA_SPECIAL_DECL_REFS);
Implement two related optimizations that make de-serialization of AST/PCH files more lazy: - Don't preload all of the file source-location entries when reading the AST file. Instead, load them lazily, when needed. - Only look up header-search information (whether a header was already #import'd, how many times it's been included, etc.) when it's needed by the preprocessor, rather than pre-populating it. Previously, we would pre-load all of the file source-location entries, which also populated the header-search information structure. This was a relatively minor performance issue, since we would end up stat()'ing all of the headers stored within a AST/PCH file when the AST/PCH file was loaded. In the normal PCH use case, the stat()s were cached, so the cost--of preloading ~860 source-location entries in the Cocoa.h case---was relatively low. However, the recent optimization that replaced stat+open with open+fstat turned this into a major problem, since the preloading of source-location entries would now end up opening those files. Worse, those files wouldn't be closed until the file manager was destroyed, so just opening a Cocoa.h PCH file would hold on to ~860 file descriptors, and it was easy to blow through the process's limit on the number of open file descriptors. By eliminating the preloading of these files, we neither open nor stat the headers stored in the PCH/AST file until they're actually needed for something. Concretely, we went from *** HeaderSearch Stats: 835 files tracked. 364 #import/#pragma once files. 823 included exactly once. 6 max times a file is included. 3 #include/#include_next/#import. 0 #includes skipped due to the multi-include optimization. 1 framework lookups. 0 subframework lookups. *** Source Manager Stats: 835 files mapped, 3 mem buffers mapped. 37460 SLocEntry's allocated, 11215575B of Sloc address space used. 62 bytes of files mapped, 0 files with line #'s computed. with a trivial program that uses a chained PCH including a Cocoa PCH to *** HeaderSearch Stats: 4 files tracked. 1 #import/#pragma once files. 3 included exactly once. 2 max times a file is included. 3 #include/#include_next/#import. 0 #includes skipped due to the multi-include optimization. 1 framework lookups. 0 subframework lookups. *** Source Manager Stats: 3 files mapped, 3 mem buffers mapped. 37460 SLocEntry's allocated, 11215575B of Sloc address space used. 62 bytes of files mapped, 0 files with line #'s computed. for the same program. llvm-svn: 125286
2011-02-11 01:09:37 +08:00
RECORD(HEADER_SEARCH_TABLE);
RECORD(FP_PRAGMA_OPTIONS);
RECORD(OPENCL_EXTENSIONS);
RECORD(DELEGATING_CTORS);
RECORD(KNOWN_NAMESPACES);
RECORD(UNDEFINED_BUT_USED);
RECORD(MODULE_OFFSET_MAP);
RECORD(SOURCE_MANAGER_LINE_TABLE);
RECORD(OBJC_CATEGORIES_MAP);
RECORD(FILE_SORTED_DECLS);
RECORD(IMPORTED_MODULES);
RECORD(MERGED_DECLARATIONS);
RECORD(LOCAL_REDECLARATIONS);
RECORD(OBJC_CATEGORIES);
RECORD(MACRO_OFFSET);
RECORD(MACRO_TABLE);
RECORD(LATE_PARSED_TEMPLATE);
// SourceManager Block.
BLOCK(SOURCE_MANAGER_BLOCK);
RECORD(SM_SLOC_FILE_ENTRY);
RECORD(SM_SLOC_BUFFER_ENTRY);
RECORD(SM_SLOC_BUFFER_BLOB);
RECORD(SM_SLOC_EXPANSION_ENTRY);
// Preprocessor Block.
BLOCK(PREPROCESSOR_BLOCK);
RECORD(PP_MACRO_OBJECT_LIKE);
RECORD(PP_MACRO_FUNCTION_LIKE);
RECORD(PP_TOKEN);
// Decls and Types block.
BLOCK(DECLTYPES_BLOCK);
RECORD(TYPE_EXT_QUAL);
RECORD(TYPE_COMPLEX);
RECORD(TYPE_POINTER);
RECORD(TYPE_BLOCK_POINTER);
RECORD(TYPE_LVALUE_REFERENCE);
RECORD(TYPE_RVALUE_REFERENCE);
RECORD(TYPE_MEMBER_POINTER);
RECORD(TYPE_CONSTANT_ARRAY);
RECORD(TYPE_INCOMPLETE_ARRAY);
RECORD(TYPE_VARIABLE_ARRAY);
RECORD(TYPE_VECTOR);
RECORD(TYPE_EXT_VECTOR);
RECORD(TYPE_FUNCTION_PROTO);
RECORD(TYPE_FUNCTION_NO_PROTO);
RECORD(TYPE_TYPEDEF);
RECORD(TYPE_TYPEOF_EXPR);
RECORD(TYPE_TYPEOF);
RECORD(TYPE_RECORD);
RECORD(TYPE_ENUM);
RECORD(TYPE_OBJC_INTERFACE);
RECORD(TYPE_OBJC_OBJECT);
RECORD(TYPE_OBJC_OBJECT_POINTER);
RECORD(TYPE_DECLTYPE);
RECORD(TYPE_ELABORATED);
RECORD(TYPE_SUBST_TEMPLATE_TYPE_PARM);
RECORD(TYPE_UNRESOLVED_USING);
RECORD(TYPE_INJECTED_CLASS_NAME);
RECORD(TYPE_OBJC_OBJECT);
RECORD(TYPE_TEMPLATE_TYPE_PARM);
RECORD(TYPE_TEMPLATE_SPECIALIZATION);
RECORD(TYPE_DEPENDENT_NAME);
RECORD(TYPE_DEPENDENT_TEMPLATE_SPECIALIZATION);
RECORD(TYPE_DEPENDENT_SIZED_ARRAY);
RECORD(TYPE_PAREN);
RECORD(TYPE_PACK_EXPANSION);
RECORD(TYPE_ATTRIBUTED);
RECORD(TYPE_SUBST_TEMPLATE_TYPE_PARM_PACK);
RECORD(TYPE_ATOMIC);
2009-04-27 06:32:16 +08:00
RECORD(DECL_TYPEDEF);
RECORD(DECL_ENUM);
RECORD(DECL_RECORD);
RECORD(DECL_ENUM_CONSTANT);
RECORD(DECL_FUNCTION);
RECORD(DECL_OBJC_METHOD);
RECORD(DECL_OBJC_INTERFACE);
RECORD(DECL_OBJC_PROTOCOL);
RECORD(DECL_OBJC_IVAR);
RECORD(DECL_OBJC_AT_DEFS_FIELD);
RECORD(DECL_OBJC_CATEGORY);
RECORD(DECL_OBJC_CATEGORY_IMPL);
RECORD(DECL_OBJC_IMPLEMENTATION);
RECORD(DECL_OBJC_COMPATIBLE_ALIAS);
RECORD(DECL_OBJC_PROPERTY);
RECORD(DECL_OBJC_PROPERTY_IMPL);
RECORD(DECL_FIELD);
RECORD(DECL_MS_PROPERTY);
RECORD(DECL_VAR);
2009-04-27 06:32:16 +08:00
RECORD(DECL_IMPLICIT_PARAM);
RECORD(DECL_PARM_VAR);
2009-04-27 06:32:16 +08:00
RECORD(DECL_FILE_SCOPE_ASM);
RECORD(DECL_BLOCK);
RECORD(DECL_CONTEXT_LEXICAL);
RECORD(DECL_CONTEXT_VISIBLE);
RECORD(DECL_NAMESPACE);
RECORD(DECL_NAMESPACE_ALIAS);
RECORD(DECL_USING);
RECORD(DECL_USING_SHADOW);
RECORD(DECL_USING_DIRECTIVE);
RECORD(DECL_UNRESOLVED_USING_VALUE);
RECORD(DECL_UNRESOLVED_USING_TYPENAME);
RECORD(DECL_LINKAGE_SPEC);
RECORD(DECL_CXX_RECORD);
RECORD(DECL_CXX_METHOD);
RECORD(DECL_CXX_CONSTRUCTOR);
RECORD(DECL_CXX_DESTRUCTOR);
RECORD(DECL_CXX_CONVERSION);
RECORD(DECL_ACCESS_SPEC);
RECORD(DECL_FRIEND);
RECORD(DECL_FRIEND_TEMPLATE);
RECORD(DECL_CLASS_TEMPLATE);
RECORD(DECL_CLASS_TEMPLATE_SPECIALIZATION);
RECORD(DECL_CLASS_TEMPLATE_PARTIAL_SPECIALIZATION);
RECORD(DECL_VAR_TEMPLATE);
RECORD(DECL_VAR_TEMPLATE_SPECIALIZATION);
RECORD(DECL_VAR_TEMPLATE_PARTIAL_SPECIALIZATION);
RECORD(DECL_FUNCTION_TEMPLATE);
RECORD(DECL_TEMPLATE_TYPE_PARM);
RECORD(DECL_NON_TYPE_TEMPLATE_PARM);
RECORD(DECL_TEMPLATE_TEMPLATE_PARM);
RECORD(DECL_STATIC_ASSERT);
RECORD(DECL_CXX_BASE_SPECIFIERS);
RECORD(DECL_INDIRECTFIELD);
RECORD(DECL_EXPANDED_NON_TYPE_TEMPLATE_PARM_PACK);
// Statements and Exprs can occur in the Decls and Types block.
AddStmtsExprs(Stream, Record);
BLOCK(PREPROCESSOR_DETAIL_BLOCK);
RECORD(PPD_MACRO_EXPANSION);
RECORD(PPD_MACRO_DEFINITION);
RECORD(PPD_INCLUSION_DIRECTIVE);
#undef RECORD
#undef BLOCK
Stream.ExitBlock();
}
/// \brief Adjusts the given filename to only write out the portion of the
/// filename that is not part of the system root directory.
///
/// \param Filename the file name to adjust.
///
/// \param isysroot When non-NULL, the PCH file is a relocatable PCH file and
/// the returned filename will be adjusted by this system root.
///
/// \returns either the original filename (if it needs no adjustment) or the
/// adjusted filename (which points into the @p Filename parameter).
static const char *
adjustFilenameForRelocatablePCH(const char *Filename, StringRef isysroot) {
assert(Filename && "No file name to adjust?");
if (isysroot.empty())
return Filename;
// Verify that the filename and the system root have the same prefix.
unsigned Pos = 0;
for (; Filename[Pos] && Pos < isysroot.size(); ++Pos)
if (Filename[Pos] != isysroot[Pos])
return Filename; // Prefixes don't match.
// We hit the end of the filename before we hit the end of the system root.
if (!Filename[Pos])
return Filename;
// If the file name has a '/' at the current position, skip over the '/'.
// We distinguish sysroot-based includes from absolute includes by the
// absence of '/' at the beginning of sysroot-based includes.
if (Filename[Pos] == '/')
++Pos;
return Filename + Pos;
}
/// \brief Write the control block.
void ASTWriter::WriteControlBlock(Preprocessor &PP, ASTContext &Context,
StringRef isysroot,
const std::string &OutputFile) {
using namespace llvm;
Stream.EnterSubblock(CONTROL_BLOCK_ID, 5);
RecordData Record;
// Metadata
BitCodeAbbrev *MetadataAbbrev = new BitCodeAbbrev();
MetadataAbbrev->Add(BitCodeAbbrevOp(METADATA));
MetadataAbbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Fixed, 16)); // Major
MetadataAbbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Fixed, 16)); // Minor
MetadataAbbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Fixed, 16)); // Clang maj.
MetadataAbbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Fixed, 16)); // Clang min.
MetadataAbbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Fixed, 1)); // Relocatable
MetadataAbbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Fixed, 1)); // Errors
MetadataAbbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Blob)); // SVN branch/tag
unsigned MetadataAbbrevCode = Stream.EmitAbbrev(MetadataAbbrev);
Record.push_back(METADATA);
Record.push_back(VERSION_MAJOR);
Record.push_back(VERSION_MINOR);
Record.push_back(CLANG_VERSION_MAJOR);
Record.push_back(CLANG_VERSION_MINOR);
Record.push_back(!isysroot.empty());
Record.push_back(ASTHasCompilerErrors);
Stream.EmitRecordWithBlob(MetadataAbbrevCode, Record,
getClangFullRepositoryVersion());
// Imports
if (Chain) {
serialization::ModuleManager &Mgr = Chain->getModuleManager();
Record.clear();
for (ModuleManager::ModuleIterator M = Mgr.begin(), MEnd = Mgr.end();
M != MEnd; ++M) {
// Skip modules that weren't directly imported.
if (!(*M)->isDirectlyImported())
continue;
Record.push_back((unsigned)(*M)->Kind); // FIXME: Stable encoding
AddSourceLocation((*M)->ImportLoc, Record);
Record.push_back((*M)->File->getSize());
Record.push_back((*M)->File->getModificationTime());
// FIXME: This writes the absolute path for AST files we depend on.
const std::string &FileName = (*M)->FileName;
Record.push_back(FileName.size());
Record.append(FileName.begin(), FileName.end());
}
Stream.EmitRecord(IMPORTS, Record);
}
// Language options.
Record.clear();
const LangOptions &LangOpts = Context.getLangOpts();
#define LANGOPT(Name, Bits, Default, Description) \
Record.push_back(LangOpts.Name);
#define ENUM_LANGOPT(Name, Type, Bits, Default, Description) \
Record.push_back(static_cast<unsigned>(LangOpts.get##Name()));
#include "clang/Basic/LangOptions.def"
#define SANITIZER(NAME, ID) Record.push_back(LangOpts.Sanitize.ID);
#include "clang/Basic/Sanitizers.def"
Record.push_back((unsigned) LangOpts.ObjCRuntime.getKind());
AddVersionTuple(LangOpts.ObjCRuntime.getVersion(), Record);
Record.push_back(LangOpts.CurrentModule.size());
Record.append(LangOpts.CurrentModule.begin(), LangOpts.CurrentModule.end());
// Comment options.
Record.push_back(LangOpts.CommentOpts.BlockCommandNames.size());
for (CommentOptions::BlockCommandNamesTy::const_iterator
I = LangOpts.CommentOpts.BlockCommandNames.begin(),
IEnd = LangOpts.CommentOpts.BlockCommandNames.end();
I != IEnd; ++I) {
AddString(*I, Record);
}
Record.push_back(LangOpts.CommentOpts.ParseAllComments);
Stream.EmitRecord(LANGUAGE_OPTIONS, Record);
// Target options.
Record.clear();
const TargetInfo &Target = Context.getTargetInfo();
const TargetOptions &TargetOpts = Target.getTargetOpts();
AddString(TargetOpts.Triple, Record);
AddString(TargetOpts.CPU, Record);
AddString(TargetOpts.ABI, Record);
AddString(TargetOpts.LinkerVersion, Record);
Record.push_back(TargetOpts.FeaturesAsWritten.size());
for (unsigned I = 0, N = TargetOpts.FeaturesAsWritten.size(); I != N; ++I) {
AddString(TargetOpts.FeaturesAsWritten[I], Record);
}
Record.push_back(TargetOpts.Features.size());
for (unsigned I = 0, N = TargetOpts.Features.size(); I != N; ++I) {
AddString(TargetOpts.Features[I], Record);
}
Stream.EmitRecord(TARGET_OPTIONS, Record);
// Diagnostic options.
Record.clear();
const DiagnosticOptions &DiagOpts
= Context.getDiagnostics().getDiagnosticOptions();
#define DIAGOPT(Name, Bits, Default) Record.push_back(DiagOpts.Name);
#define ENUM_DIAGOPT(Name, Type, Bits, Default) \
Record.push_back(static_cast<unsigned>(DiagOpts.get##Name()));
#include "clang/Basic/DiagnosticOptions.def"
Record.push_back(DiagOpts.Warnings.size());
for (unsigned I = 0, N = DiagOpts.Warnings.size(); I != N; ++I)
AddString(DiagOpts.Warnings[I], Record);
// Note: we don't serialize the log or serialization file names, because they
// are generally transient files and will almost always be overridden.
Stream.EmitRecord(DIAGNOSTIC_OPTIONS, Record);
// File system options.
Record.clear();
const FileSystemOptions &FSOpts
= Context.getSourceManager().getFileManager().getFileSystemOptions();
AddString(FSOpts.WorkingDir, Record);
Stream.EmitRecord(FILE_SYSTEM_OPTIONS, Record);
// Header search options.
Record.clear();
const HeaderSearchOptions &HSOpts
= PP.getHeaderSearchInfo().getHeaderSearchOpts();
AddString(HSOpts.Sysroot, Record);
// Include entries.
Record.push_back(HSOpts.UserEntries.size());
for (unsigned I = 0, N = HSOpts.UserEntries.size(); I != N; ++I) {
const HeaderSearchOptions::Entry &Entry = HSOpts.UserEntries[I];
AddString(Entry.Path, Record);
Record.push_back(static_cast<unsigned>(Entry.Group));
Record.push_back(Entry.IsFramework);
Record.push_back(Entry.IgnoreSysRoot);
}
// System header prefixes.
Record.push_back(HSOpts.SystemHeaderPrefixes.size());
for (unsigned I = 0, N = HSOpts.SystemHeaderPrefixes.size(); I != N; ++I) {
AddString(HSOpts.SystemHeaderPrefixes[I].Prefix, Record);
Record.push_back(HSOpts.SystemHeaderPrefixes[I].IsSystemHeader);
}
AddString(HSOpts.ResourceDir, Record);
AddString(HSOpts.ModuleCachePath, Record);
AddString(HSOpts.ModuleUserBuildPath, Record);
Record.push_back(HSOpts.DisableModuleHash);
Record.push_back(HSOpts.UseBuiltinIncludes);
Record.push_back(HSOpts.UseStandardSystemIncludes);
Record.push_back(HSOpts.UseStandardCXXIncludes);
Record.push_back(HSOpts.UseLibcxx);
Stream.EmitRecord(HEADER_SEARCH_OPTIONS, Record);
// Preprocessor options.
Record.clear();
const PreprocessorOptions &PPOpts = PP.getPreprocessorOpts();
// Macro definitions.
Record.push_back(PPOpts.Macros.size());
for (unsigned I = 0, N = PPOpts.Macros.size(); I != N; ++I) {
AddString(PPOpts.Macros[I].first, Record);
Record.push_back(PPOpts.Macros[I].second);
}
// Includes
Record.push_back(PPOpts.Includes.size());
for (unsigned I = 0, N = PPOpts.Includes.size(); I != N; ++I)
AddString(PPOpts.Includes[I], Record);
// Macro includes
Record.push_back(PPOpts.MacroIncludes.size());
for (unsigned I = 0, N = PPOpts.MacroIncludes.size(); I != N; ++I)
AddString(PPOpts.MacroIncludes[I], Record);
Record.push_back(PPOpts.UsePredefines);
// Detailed record is important since it is used for the module cache hash.
Record.push_back(PPOpts.DetailedRecord);
AddString(PPOpts.ImplicitPCHInclude, Record);
AddString(PPOpts.ImplicitPTHInclude, Record);
Record.push_back(static_cast<unsigned>(PPOpts.ObjCXXARCStandardLibrary));
Stream.EmitRecord(PREPROCESSOR_OPTIONS, Record);
// Original file name and file ID
SourceManager &SM = Context.getSourceManager();
if (const FileEntry *MainFile = SM.getFileEntryForID(SM.getMainFileID())) {
BitCodeAbbrev *FileAbbrev = new BitCodeAbbrev();
FileAbbrev->Add(BitCodeAbbrevOp(ORIGINAL_FILE));
FileAbbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::VBR, 6)); // File ID
FileAbbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Blob)); // File name
unsigned FileAbbrevCode = Stream.EmitAbbrev(FileAbbrev);
SmallString<128> MainFilePath(MainFile->getName());
llvm::sys::fs::make_absolute(MainFilePath);
const char *MainFileNameStr = MainFilePath.c_str();
MainFileNameStr = adjustFilenameForRelocatablePCH(MainFileNameStr,
isysroot);
Record.clear();
Record.push_back(ORIGINAL_FILE);
Record.push_back(SM.getMainFileID().getOpaqueValue());
Stream.EmitRecordWithBlob(FileAbbrevCode, Record, MainFileNameStr);
}
2010-03-14 15:06:50 +08:00
Record.clear();
Record.push_back(SM.getMainFileID().getOpaqueValue());
Stream.EmitRecord(ORIGINAL_FILE_ID, Record);
// Original PCH directory
if (!OutputFile.empty() && OutputFile != "-") {
BitCodeAbbrev *Abbrev = new BitCodeAbbrev();
Abbrev->Add(BitCodeAbbrevOp(ORIGINAL_PCH_DIR));
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Blob)); // File name
unsigned AbbrevCode = Stream.EmitAbbrev(Abbrev);
SmallString<128> OutputPath(OutputFile);
llvm::sys::fs::make_absolute(OutputPath);
StringRef origDir = llvm::sys::path::parent_path(OutputPath);
RecordData Record;
Record.push_back(ORIGINAL_PCH_DIR);
Stream.EmitRecordWithBlob(AbbrevCode, Record, origDir);
}
WriteInputFiles(Context.SourceMgr,
PP.getHeaderSearchInfo().getHeaderSearchOpts(),
isysroot,
PP.getLangOpts().Modules);
Stream.ExitBlock();
}
namespace {
/// \brief An input file.
struct InputFileEntry {
const FileEntry *File;
bool IsSystemFile;
bool BufferOverridden;
};
}
void ASTWriter::WriteInputFiles(SourceManager &SourceMgr,
HeaderSearchOptions &HSOpts,
StringRef isysroot,
bool Modules) {
using namespace llvm;
Stream.EnterSubblock(INPUT_FILES_BLOCK_ID, 4);
RecordData Record;
// Create input-file abbreviation.
BitCodeAbbrev *IFAbbrev = new BitCodeAbbrev();
IFAbbrev->Add(BitCodeAbbrevOp(INPUT_FILE));
IFAbbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::VBR, 6)); // ID
IFAbbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::VBR, 12)); // Size
IFAbbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::VBR, 32)); // Modification time
IFAbbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Fixed, 1)); // Overridden
IFAbbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Blob)); // File name
unsigned IFAbbrevCode = Stream.EmitAbbrev(IFAbbrev);
[PCH] When pre-validating the headers from the PCH, only validate non-system headers. Stat'ing all the headers from the PCH to make sure they are up-to-date takes significant time. In a particular source file (whose PCH file included Cocoa.h) from total -fsyntax-only time 12% was just stat calls. Change pre-validation to only check non-system headers. There are some notable disadvantages: -If a system header, that is not include-guarded, changes after the PCH was created, we will not find it in the header info table and we will #import it, effectively #importing it twice, thus we will emit some error due to a multiple definition and after that the "header was modified" error will likely be emitted, for example something like: NSDictionary.h:12:1: error: duplicate interface definition for class 'NSDictionary' @interface NSDictionary : NSObject <NSCopying, NSMutableCopying, NSSecureCoding, NSFastEnumeration> ^ NSDictionary.h:12:12: note: previous definition is here @interface NSDictionary : NSObject <NSCopying, NSMutableCopying, NSSecureCoding, NSFastEnumeration> ^ fatal error: file 'NSDictionary.h' has been modified since the precompiled header was built Though we get the "header was modified" error, this is a bit confusing. -Theoretically it is possible that such a system header will cause no errors but it will just cause an unfortunate semantic change, though I find this rather unlikely. The advantages: -Reduces compilation time when using a huge PCH like the Cocoa ones -System headers change very infrequent and when they do, users/build systems should be able to know that re-building from scratch is needed. Addresses rdar://13056262 llvm-svn: 176567
2013-03-07 02:12:50 +08:00
// Get all ContentCache objects for files, sorted by whether the file is a
// system one or not. System files go at the back, users files at the front.
std::deque<InputFileEntry> SortedFiles;
for (unsigned I = 1, N = SourceMgr.local_sloc_entry_size(); I != N; ++I) {
// Get this source location entry.
const SrcMgr::SLocEntry *SLoc = &SourceMgr.getLocalSLocEntry(I);
assert(&SourceMgr.getSLocEntry(FileID::get(I)) == SLoc);
// We only care about file entries that were not overridden.
if (!SLoc->isFile())
continue;
const SrcMgr::ContentCache *Cache = SLoc->getFile().getContentCache();
if (!Cache->OrigEntry)
continue;
InputFileEntry Entry;
Entry.File = Cache->OrigEntry;
Entry.IsSystemFile = Cache->IsSystemFile;
Entry.BufferOverridden = Cache->BufferOverridden;
[PCH] When pre-validating the headers from the PCH, only validate non-system headers. Stat'ing all the headers from the PCH to make sure they are up-to-date takes significant time. In a particular source file (whose PCH file included Cocoa.h) from total -fsyntax-only time 12% was just stat calls. Change pre-validation to only check non-system headers. There are some notable disadvantages: -If a system header, that is not include-guarded, changes after the PCH was created, we will not find it in the header info table and we will #import it, effectively #importing it twice, thus we will emit some error due to a multiple definition and after that the "header was modified" error will likely be emitted, for example something like: NSDictionary.h:12:1: error: duplicate interface definition for class 'NSDictionary' @interface NSDictionary : NSObject <NSCopying, NSMutableCopying, NSSecureCoding, NSFastEnumeration> ^ NSDictionary.h:12:12: note: previous definition is here @interface NSDictionary : NSObject <NSCopying, NSMutableCopying, NSSecureCoding, NSFastEnumeration> ^ fatal error: file 'NSDictionary.h' has been modified since the precompiled header was built Though we get the "header was modified" error, this is a bit confusing. -Theoretically it is possible that such a system header will cause no errors but it will just cause an unfortunate semantic change, though I find this rather unlikely. The advantages: -Reduces compilation time when using a huge PCH like the Cocoa ones -System headers change very infrequent and when they do, users/build systems should be able to know that re-building from scratch is needed. Addresses rdar://13056262 llvm-svn: 176567
2013-03-07 02:12:50 +08:00
if (Cache->IsSystemFile)
SortedFiles.push_back(Entry);
[PCH] When pre-validating the headers from the PCH, only validate non-system headers. Stat'ing all the headers from the PCH to make sure they are up-to-date takes significant time. In a particular source file (whose PCH file included Cocoa.h) from total -fsyntax-only time 12% was just stat calls. Change pre-validation to only check non-system headers. There are some notable disadvantages: -If a system header, that is not include-guarded, changes after the PCH was created, we will not find it in the header info table and we will #import it, effectively #importing it twice, thus we will emit some error due to a multiple definition and after that the "header was modified" error will likely be emitted, for example something like: NSDictionary.h:12:1: error: duplicate interface definition for class 'NSDictionary' @interface NSDictionary : NSObject <NSCopying, NSMutableCopying, NSSecureCoding, NSFastEnumeration> ^ NSDictionary.h:12:12: note: previous definition is here @interface NSDictionary : NSObject <NSCopying, NSMutableCopying, NSSecureCoding, NSFastEnumeration> ^ fatal error: file 'NSDictionary.h' has been modified since the precompiled header was built Though we get the "header was modified" error, this is a bit confusing. -Theoretically it is possible that such a system header will cause no errors but it will just cause an unfortunate semantic change, though I find this rather unlikely. The advantages: -Reduces compilation time when using a huge PCH like the Cocoa ones -System headers change very infrequent and when they do, users/build systems should be able to know that re-building from scratch is needed. Addresses rdar://13056262 llvm-svn: 176567
2013-03-07 02:12:50 +08:00
else
SortedFiles.push_front(Entry);
}
[PCH] When pre-validating the headers from the PCH, only validate non-system headers. Stat'ing all the headers from the PCH to make sure they are up-to-date takes significant time. In a particular source file (whose PCH file included Cocoa.h) from total -fsyntax-only time 12% was just stat calls. Change pre-validation to only check non-system headers. There are some notable disadvantages: -If a system header, that is not include-guarded, changes after the PCH was created, we will not find it in the header info table and we will #import it, effectively #importing it twice, thus we will emit some error due to a multiple definition and after that the "header was modified" error will likely be emitted, for example something like: NSDictionary.h:12:1: error: duplicate interface definition for class 'NSDictionary' @interface NSDictionary : NSObject <NSCopying, NSMutableCopying, NSSecureCoding, NSFastEnumeration> ^ NSDictionary.h:12:12: note: previous definition is here @interface NSDictionary : NSObject <NSCopying, NSMutableCopying, NSSecureCoding, NSFastEnumeration> ^ fatal error: file 'NSDictionary.h' has been modified since the precompiled header was built Though we get the "header was modified" error, this is a bit confusing. -Theoretically it is possible that such a system header will cause no errors but it will just cause an unfortunate semantic change, though I find this rather unlikely. The advantages: -Reduces compilation time when using a huge PCH like the Cocoa ones -System headers change very infrequent and when they do, users/build systems should be able to know that re-building from scratch is needed. Addresses rdar://13056262 llvm-svn: 176567
2013-03-07 02:12:50 +08:00
unsigned UserFilesNum = 0;
// Write out all of the input files.
std::vector<uint32_t> InputFileOffsets;
for (std::deque<InputFileEntry>::iterator
[PCH] When pre-validating the headers from the PCH, only validate non-system headers. Stat'ing all the headers from the PCH to make sure they are up-to-date takes significant time. In a particular source file (whose PCH file included Cocoa.h) from total -fsyntax-only time 12% was just stat calls. Change pre-validation to only check non-system headers. There are some notable disadvantages: -If a system header, that is not include-guarded, changes after the PCH was created, we will not find it in the header info table and we will #import it, effectively #importing it twice, thus we will emit some error due to a multiple definition and after that the "header was modified" error will likely be emitted, for example something like: NSDictionary.h:12:1: error: duplicate interface definition for class 'NSDictionary' @interface NSDictionary : NSObject <NSCopying, NSMutableCopying, NSSecureCoding, NSFastEnumeration> ^ NSDictionary.h:12:12: note: previous definition is here @interface NSDictionary : NSObject <NSCopying, NSMutableCopying, NSSecureCoding, NSFastEnumeration> ^ fatal error: file 'NSDictionary.h' has been modified since the precompiled header was built Though we get the "header was modified" error, this is a bit confusing. -Theoretically it is possible that such a system header will cause no errors but it will just cause an unfortunate semantic change, though I find this rather unlikely. The advantages: -Reduces compilation time when using a huge PCH like the Cocoa ones -System headers change very infrequent and when they do, users/build systems should be able to know that re-building from scratch is needed. Addresses rdar://13056262 llvm-svn: 176567
2013-03-07 02:12:50 +08:00
I = SortedFiles.begin(), E = SortedFiles.end(); I != E; ++I) {
const InputFileEntry &Entry = *I;
[PCH] When pre-validating the headers from the PCH, only validate non-system headers. Stat'ing all the headers from the PCH to make sure they are up-to-date takes significant time. In a particular source file (whose PCH file included Cocoa.h) from total -fsyntax-only time 12% was just stat calls. Change pre-validation to only check non-system headers. There are some notable disadvantages: -If a system header, that is not include-guarded, changes after the PCH was created, we will not find it in the header info table and we will #import it, effectively #importing it twice, thus we will emit some error due to a multiple definition and after that the "header was modified" error will likely be emitted, for example something like: NSDictionary.h:12:1: error: duplicate interface definition for class 'NSDictionary' @interface NSDictionary : NSObject <NSCopying, NSMutableCopying, NSSecureCoding, NSFastEnumeration> ^ NSDictionary.h:12:12: note: previous definition is here @interface NSDictionary : NSObject <NSCopying, NSMutableCopying, NSSecureCoding, NSFastEnumeration> ^ fatal error: file 'NSDictionary.h' has been modified since the precompiled header was built Though we get the "header was modified" error, this is a bit confusing. -Theoretically it is possible that such a system header will cause no errors but it will just cause an unfortunate semantic change, though I find this rather unlikely. The advantages: -Reduces compilation time when using a huge PCH like the Cocoa ones -System headers change very infrequent and when they do, users/build systems should be able to know that re-building from scratch is needed. Addresses rdar://13056262 llvm-svn: 176567
2013-03-07 02:12:50 +08:00
uint32_t &InputFileID = InputFileIDs[Entry.File];
if (InputFileID != 0)
continue; // already recorded this file.
// Record this entry's offset.
InputFileOffsets.push_back(Stream.GetCurrentBitNo());
InputFileID = InputFileOffsets.size();
if (!Entry.IsSystemFile)
[PCH] When pre-validating the headers from the PCH, only validate non-system headers. Stat'ing all the headers from the PCH to make sure they are up-to-date takes significant time. In a particular source file (whose PCH file included Cocoa.h) from total -fsyntax-only time 12% was just stat calls. Change pre-validation to only check non-system headers. There are some notable disadvantages: -If a system header, that is not include-guarded, changes after the PCH was created, we will not find it in the header info table and we will #import it, effectively #importing it twice, thus we will emit some error due to a multiple definition and after that the "header was modified" error will likely be emitted, for example something like: NSDictionary.h:12:1: error: duplicate interface definition for class 'NSDictionary' @interface NSDictionary : NSObject <NSCopying, NSMutableCopying, NSSecureCoding, NSFastEnumeration> ^ NSDictionary.h:12:12: note: previous definition is here @interface NSDictionary : NSObject <NSCopying, NSMutableCopying, NSSecureCoding, NSFastEnumeration> ^ fatal error: file 'NSDictionary.h' has been modified since the precompiled header was built Though we get the "header was modified" error, this is a bit confusing. -Theoretically it is possible that such a system header will cause no errors but it will just cause an unfortunate semantic change, though I find this rather unlikely. The advantages: -Reduces compilation time when using a huge PCH like the Cocoa ones -System headers change very infrequent and when they do, users/build systems should be able to know that re-building from scratch is needed. Addresses rdar://13056262 llvm-svn: 176567
2013-03-07 02:12:50 +08:00
++UserFilesNum;
Record.clear();
Record.push_back(INPUT_FILE);
Record.push_back(InputFileOffsets.size());
// Emit size/modification time for this file.
Record.push_back(Entry.File->getSize());
Record.push_back(Entry.File->getModificationTime());
// Whether this file was overridden.
Record.push_back(Entry.BufferOverridden);
// Turn the file name into an absolute path, if it isn't already.
const char *Filename = Entry.File->getName();
SmallString<128> FilePath(Filename);
// Ask the file manager to fixup the relative path for us. This will
// honor the working directory.
SourceMgr.getFileManager().FixupRelativePath(FilePath);
// FIXME: This call to make_absolute shouldn't be necessary, the
// call to FixupRelativePath should always return an absolute path.
llvm::sys::fs::make_absolute(FilePath);
Filename = FilePath.c_str();
Filename = adjustFilenameForRelocatablePCH(Filename, isysroot);
Stream.EmitRecordWithBlob(IFAbbrevCode, Record, Filename);
}
Stream.ExitBlock();
// Create input file offsets abbreviation.
BitCodeAbbrev *OffsetsAbbrev = new BitCodeAbbrev();
OffsetsAbbrev->Add(BitCodeAbbrevOp(INPUT_FILE_OFFSETS));
OffsetsAbbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::VBR, 6)); // # input files
[PCH] When pre-validating the headers from the PCH, only validate non-system headers. Stat'ing all the headers from the PCH to make sure they are up-to-date takes significant time. In a particular source file (whose PCH file included Cocoa.h) from total -fsyntax-only time 12% was just stat calls. Change pre-validation to only check non-system headers. There are some notable disadvantages: -If a system header, that is not include-guarded, changes after the PCH was created, we will not find it in the header info table and we will #import it, effectively #importing it twice, thus we will emit some error due to a multiple definition and after that the "header was modified" error will likely be emitted, for example something like: NSDictionary.h:12:1: error: duplicate interface definition for class 'NSDictionary' @interface NSDictionary : NSObject <NSCopying, NSMutableCopying, NSSecureCoding, NSFastEnumeration> ^ NSDictionary.h:12:12: note: previous definition is here @interface NSDictionary : NSObject <NSCopying, NSMutableCopying, NSSecureCoding, NSFastEnumeration> ^ fatal error: file 'NSDictionary.h' has been modified since the precompiled header was built Though we get the "header was modified" error, this is a bit confusing. -Theoretically it is possible that such a system header will cause no errors but it will just cause an unfortunate semantic change, though I find this rather unlikely. The advantages: -Reduces compilation time when using a huge PCH like the Cocoa ones -System headers change very infrequent and when they do, users/build systems should be able to know that re-building from scratch is needed. Addresses rdar://13056262 llvm-svn: 176567
2013-03-07 02:12:50 +08:00
OffsetsAbbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::VBR, 6)); // # non-system
// input files
OffsetsAbbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Blob)); // Array
unsigned OffsetsAbbrevCode = Stream.EmitAbbrev(OffsetsAbbrev);
// Write input file offsets.
Record.clear();
Record.push_back(INPUT_FILE_OFFSETS);
Record.push_back(InputFileOffsets.size());
[PCH] When pre-validating the headers from the PCH, only validate non-system headers. Stat'ing all the headers from the PCH to make sure they are up-to-date takes significant time. In a particular source file (whose PCH file included Cocoa.h) from total -fsyntax-only time 12% was just stat calls. Change pre-validation to only check non-system headers. There are some notable disadvantages: -If a system header, that is not include-guarded, changes after the PCH was created, we will not find it in the header info table and we will #import it, effectively #importing it twice, thus we will emit some error due to a multiple definition and after that the "header was modified" error will likely be emitted, for example something like: NSDictionary.h:12:1: error: duplicate interface definition for class 'NSDictionary' @interface NSDictionary : NSObject <NSCopying, NSMutableCopying, NSSecureCoding, NSFastEnumeration> ^ NSDictionary.h:12:12: note: previous definition is here @interface NSDictionary : NSObject <NSCopying, NSMutableCopying, NSSecureCoding, NSFastEnumeration> ^ fatal error: file 'NSDictionary.h' has been modified since the precompiled header was built Though we get the "header was modified" error, this is a bit confusing. -Theoretically it is possible that such a system header will cause no errors but it will just cause an unfortunate semantic change, though I find this rather unlikely. The advantages: -Reduces compilation time when using a huge PCH like the Cocoa ones -System headers change very infrequent and when they do, users/build systems should be able to know that re-building from scratch is needed. Addresses rdar://13056262 llvm-svn: 176567
2013-03-07 02:12:50 +08:00
Record.push_back(UserFilesNum);
Stream.EmitRecordWithBlob(OffsetsAbbrevCode, Record, data(InputFileOffsets));
}
//===----------------------------------------------------------------------===//
// Source Manager Serialization
//===----------------------------------------------------------------------===//
/// \brief Create an abbreviation for the SLocEntry that refers to a
/// file.
static unsigned CreateSLocFileAbbrev(llvm::BitstreamWriter &Stream) {
using namespace llvm;
BitCodeAbbrev *Abbrev = new BitCodeAbbrev();
Abbrev->Add(BitCodeAbbrevOp(SM_SLOC_FILE_ENTRY));
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::VBR, 8)); // Offset
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::VBR, 8)); // Include location
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Fixed, 2)); // Characteristic
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Fixed, 1)); // Line directives
// FileEntry fields.
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::VBR, 6)); // Input File ID
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::VBR, 8)); // NumCreatedFIDs
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::VBR, 24)); // FirstDeclIndex
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::VBR, 8)); // NumDecls
return Stream.EmitAbbrev(Abbrev);
}
/// \brief Create an abbreviation for the SLocEntry that refers to a
/// buffer.
static unsigned CreateSLocBufferAbbrev(llvm::BitstreamWriter &Stream) {
using namespace llvm;
BitCodeAbbrev *Abbrev = new BitCodeAbbrev();
Abbrev->Add(BitCodeAbbrevOp(SM_SLOC_BUFFER_ENTRY));
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::VBR, 8)); // Offset
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::VBR, 8)); // Include location
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Fixed, 2)); // Characteristic
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Fixed, 1)); // Line directives
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Blob)); // Buffer name blob
return Stream.EmitAbbrev(Abbrev);
}
/// \brief Create an abbreviation for the SLocEntry that refers to a
/// buffer's blob.
static unsigned CreateSLocBufferBlobAbbrev(llvm::BitstreamWriter &Stream) {
using namespace llvm;
BitCodeAbbrev *Abbrev = new BitCodeAbbrev();
Abbrev->Add(BitCodeAbbrevOp(SM_SLOC_BUFFER_BLOB));
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Blob)); // Blob
return Stream.EmitAbbrev(Abbrev);
}
/// \brief Create an abbreviation for the SLocEntry that refers to a macro
/// expansion.
static unsigned CreateSLocExpansionAbbrev(llvm::BitstreamWriter &Stream) {
using namespace llvm;
BitCodeAbbrev *Abbrev = new BitCodeAbbrev();
Abbrev->Add(BitCodeAbbrevOp(SM_SLOC_EXPANSION_ENTRY));
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::VBR, 8)); // Offset
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::VBR, 8)); // Spelling location
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::VBR, 8)); // Start location
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::VBR, 8)); // End location
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::VBR, 6)); // Token length
return Stream.EmitAbbrev(Abbrev);
}
Implement two related optimizations that make de-serialization of AST/PCH files more lazy: - Don't preload all of the file source-location entries when reading the AST file. Instead, load them lazily, when needed. - Only look up header-search information (whether a header was already #import'd, how many times it's been included, etc.) when it's needed by the preprocessor, rather than pre-populating it. Previously, we would pre-load all of the file source-location entries, which also populated the header-search information structure. This was a relatively minor performance issue, since we would end up stat()'ing all of the headers stored within a AST/PCH file when the AST/PCH file was loaded. In the normal PCH use case, the stat()s were cached, so the cost--of preloading ~860 source-location entries in the Cocoa.h case---was relatively low. However, the recent optimization that replaced stat+open with open+fstat turned this into a major problem, since the preloading of source-location entries would now end up opening those files. Worse, those files wouldn't be closed until the file manager was destroyed, so just opening a Cocoa.h PCH file would hold on to ~860 file descriptors, and it was easy to blow through the process's limit on the number of open file descriptors. By eliminating the preloading of these files, we neither open nor stat the headers stored in the PCH/AST file until they're actually needed for something. Concretely, we went from *** HeaderSearch Stats: 835 files tracked. 364 #import/#pragma once files. 823 included exactly once. 6 max times a file is included. 3 #include/#include_next/#import. 0 #includes skipped due to the multi-include optimization. 1 framework lookups. 0 subframework lookups. *** Source Manager Stats: 835 files mapped, 3 mem buffers mapped. 37460 SLocEntry's allocated, 11215575B of Sloc address space used. 62 bytes of files mapped, 0 files with line #'s computed. with a trivial program that uses a chained PCH including a Cocoa PCH to *** HeaderSearch Stats: 4 files tracked. 1 #import/#pragma once files. 3 included exactly once. 2 max times a file is included. 3 #include/#include_next/#import. 0 #includes skipped due to the multi-include optimization. 1 framework lookups. 0 subframework lookups. *** Source Manager Stats: 3 files mapped, 3 mem buffers mapped. 37460 SLocEntry's allocated, 11215575B of Sloc address space used. 62 bytes of files mapped, 0 files with line #'s computed. for the same program. llvm-svn: 125286
2011-02-11 01:09:37 +08:00
namespace {
// Trait used for the on-disk hash table of header search information.
class HeaderFileInfoTrait {
ASTWriter &Writer;
const HeaderSearch &HS;
Implement two related optimizations that make de-serialization of AST/PCH files more lazy: - Don't preload all of the file source-location entries when reading the AST file. Instead, load them lazily, when needed. - Only look up header-search information (whether a header was already #import'd, how many times it's been included, etc.) when it's needed by the preprocessor, rather than pre-populating it. Previously, we would pre-load all of the file source-location entries, which also populated the header-search information structure. This was a relatively minor performance issue, since we would end up stat()'ing all of the headers stored within a AST/PCH file when the AST/PCH file was loaded. In the normal PCH use case, the stat()s were cached, so the cost--of preloading ~860 source-location entries in the Cocoa.h case---was relatively low. However, the recent optimization that replaced stat+open with open+fstat turned this into a major problem, since the preloading of source-location entries would now end up opening those files. Worse, those files wouldn't be closed until the file manager was destroyed, so just opening a Cocoa.h PCH file would hold on to ~860 file descriptors, and it was easy to blow through the process's limit on the number of open file descriptors. By eliminating the preloading of these files, we neither open nor stat the headers stored in the PCH/AST file until they're actually needed for something. Concretely, we went from *** HeaderSearch Stats: 835 files tracked. 364 #import/#pragma once files. 823 included exactly once. 6 max times a file is included. 3 #include/#include_next/#import. 0 #includes skipped due to the multi-include optimization. 1 framework lookups. 0 subframework lookups. *** Source Manager Stats: 835 files mapped, 3 mem buffers mapped. 37460 SLocEntry's allocated, 11215575B of Sloc address space used. 62 bytes of files mapped, 0 files with line #'s computed. with a trivial program that uses a chained PCH including a Cocoa PCH to *** HeaderSearch Stats: 4 files tracked. 1 #import/#pragma once files. 3 included exactly once. 2 max times a file is included. 3 #include/#include_next/#import. 0 #includes skipped due to the multi-include optimization. 1 framework lookups. 0 subframework lookups. *** Source Manager Stats: 3 files mapped, 3 mem buffers mapped. 37460 SLocEntry's allocated, 11215575B of Sloc address space used. 62 bytes of files mapped, 0 files with line #'s computed. for the same program. llvm-svn: 125286
2011-02-11 01:09:37 +08:00
// Keep track of the framework names we've used during serialization.
SmallVector<char, 128> FrameworkStringData;
llvm::StringMap<unsigned> FrameworkNameOffset;
Implement two related optimizations that make de-serialization of AST/PCH files more lazy: - Don't preload all of the file source-location entries when reading the AST file. Instead, load them lazily, when needed. - Only look up header-search information (whether a header was already #import'd, how many times it's been included, etc.) when it's needed by the preprocessor, rather than pre-populating it. Previously, we would pre-load all of the file source-location entries, which also populated the header-search information structure. This was a relatively minor performance issue, since we would end up stat()'ing all of the headers stored within a AST/PCH file when the AST/PCH file was loaded. In the normal PCH use case, the stat()s were cached, so the cost--of preloading ~860 source-location entries in the Cocoa.h case---was relatively low. However, the recent optimization that replaced stat+open with open+fstat turned this into a major problem, since the preloading of source-location entries would now end up opening those files. Worse, those files wouldn't be closed until the file manager was destroyed, so just opening a Cocoa.h PCH file would hold on to ~860 file descriptors, and it was easy to blow through the process's limit on the number of open file descriptors. By eliminating the preloading of these files, we neither open nor stat the headers stored in the PCH/AST file until they're actually needed for something. Concretely, we went from *** HeaderSearch Stats: 835 files tracked. 364 #import/#pragma once files. 823 included exactly once. 6 max times a file is included. 3 #include/#include_next/#import. 0 #includes skipped due to the multi-include optimization. 1 framework lookups. 0 subframework lookups. *** Source Manager Stats: 835 files mapped, 3 mem buffers mapped. 37460 SLocEntry's allocated, 11215575B of Sloc address space used. 62 bytes of files mapped, 0 files with line #'s computed. with a trivial program that uses a chained PCH including a Cocoa PCH to *** HeaderSearch Stats: 4 files tracked. 1 #import/#pragma once files. 3 included exactly once. 2 max times a file is included. 3 #include/#include_next/#import. 0 #includes skipped due to the multi-include optimization. 1 framework lookups. 0 subframework lookups. *** Source Manager Stats: 3 files mapped, 3 mem buffers mapped. 37460 SLocEntry's allocated, 11215575B of Sloc address space used. 62 bytes of files mapped, 0 files with line #'s computed. for the same program. llvm-svn: 125286
2011-02-11 01:09:37 +08:00
public:
HeaderFileInfoTrait(ASTWriter &Writer, const HeaderSearch &HS)
: Writer(Writer), HS(HS) { }
Implement two related optimizations that make de-serialization of AST/PCH files more lazy: - Don't preload all of the file source-location entries when reading the AST file. Instead, load them lazily, when needed. - Only look up header-search information (whether a header was already #import'd, how many times it's been included, etc.) when it's needed by the preprocessor, rather than pre-populating it. Previously, we would pre-load all of the file source-location entries, which also populated the header-search information structure. This was a relatively minor performance issue, since we would end up stat()'ing all of the headers stored within a AST/PCH file when the AST/PCH file was loaded. In the normal PCH use case, the stat()s were cached, so the cost--of preloading ~860 source-location entries in the Cocoa.h case---was relatively low. However, the recent optimization that replaced stat+open with open+fstat turned this into a major problem, since the preloading of source-location entries would now end up opening those files. Worse, those files wouldn't be closed until the file manager was destroyed, so just opening a Cocoa.h PCH file would hold on to ~860 file descriptors, and it was easy to blow through the process's limit on the number of open file descriptors. By eliminating the preloading of these files, we neither open nor stat the headers stored in the PCH/AST file until they're actually needed for something. Concretely, we went from *** HeaderSearch Stats: 835 files tracked. 364 #import/#pragma once files. 823 included exactly once. 6 max times a file is included. 3 #include/#include_next/#import. 0 #includes skipped due to the multi-include optimization. 1 framework lookups. 0 subframework lookups. *** Source Manager Stats: 835 files mapped, 3 mem buffers mapped. 37460 SLocEntry's allocated, 11215575B of Sloc address space used. 62 bytes of files mapped, 0 files with line #'s computed. with a trivial program that uses a chained PCH including a Cocoa PCH to *** HeaderSearch Stats: 4 files tracked. 1 #import/#pragma once files. 3 included exactly once. 2 max times a file is included. 3 #include/#include_next/#import. 0 #includes skipped due to the multi-include optimization. 1 framework lookups. 0 subframework lookups. *** Source Manager Stats: 3 files mapped, 3 mem buffers mapped. 37460 SLocEntry's allocated, 11215575B of Sloc address space used. 62 bytes of files mapped, 0 files with line #'s computed. for the same program. llvm-svn: 125286
2011-02-11 01:09:37 +08:00
struct key_type {
const FileEntry *FE;
const char *Filename;
};
typedef const key_type &key_type_ref;
Implement two related optimizations that make de-serialization of AST/PCH files more lazy: - Don't preload all of the file source-location entries when reading the AST file. Instead, load them lazily, when needed. - Only look up header-search information (whether a header was already #import'd, how many times it's been included, etc.) when it's needed by the preprocessor, rather than pre-populating it. Previously, we would pre-load all of the file source-location entries, which also populated the header-search information structure. This was a relatively minor performance issue, since we would end up stat()'ing all of the headers stored within a AST/PCH file when the AST/PCH file was loaded. In the normal PCH use case, the stat()s were cached, so the cost--of preloading ~860 source-location entries in the Cocoa.h case---was relatively low. However, the recent optimization that replaced stat+open with open+fstat turned this into a major problem, since the preloading of source-location entries would now end up opening those files. Worse, those files wouldn't be closed until the file manager was destroyed, so just opening a Cocoa.h PCH file would hold on to ~860 file descriptors, and it was easy to blow through the process's limit on the number of open file descriptors. By eliminating the preloading of these files, we neither open nor stat the headers stored in the PCH/AST file until they're actually needed for something. Concretely, we went from *** HeaderSearch Stats: 835 files tracked. 364 #import/#pragma once files. 823 included exactly once. 6 max times a file is included. 3 #include/#include_next/#import. 0 #includes skipped due to the multi-include optimization. 1 framework lookups. 0 subframework lookups. *** Source Manager Stats: 835 files mapped, 3 mem buffers mapped. 37460 SLocEntry's allocated, 11215575B of Sloc address space used. 62 bytes of files mapped, 0 files with line #'s computed. with a trivial program that uses a chained PCH including a Cocoa PCH to *** HeaderSearch Stats: 4 files tracked. 1 #import/#pragma once files. 3 included exactly once. 2 max times a file is included. 3 #include/#include_next/#import. 0 #includes skipped due to the multi-include optimization. 1 framework lookups. 0 subframework lookups. *** Source Manager Stats: 3 files mapped, 3 mem buffers mapped. 37460 SLocEntry's allocated, 11215575B of Sloc address space used. 62 bytes of files mapped, 0 files with line #'s computed. for the same program. llvm-svn: 125286
2011-02-11 01:09:37 +08:00
typedef HeaderFileInfo data_type;
typedef const data_type &data_type_ref;
static unsigned ComputeHash(key_type_ref key) {
// The hash is based only on size/time of the file, so that the reader can
// match even when symlinking or excess path elements ("foo/../", "../")
// change the form of the name. However, complete path is still the key.
return llvm::hash_combine(key.FE->getSize(),
key.FE->getModificationTime());
Implement two related optimizations that make de-serialization of AST/PCH files more lazy: - Don't preload all of the file source-location entries when reading the AST file. Instead, load them lazily, when needed. - Only look up header-search information (whether a header was already #import'd, how many times it's been included, etc.) when it's needed by the preprocessor, rather than pre-populating it. Previously, we would pre-load all of the file source-location entries, which also populated the header-search information structure. This was a relatively minor performance issue, since we would end up stat()'ing all of the headers stored within a AST/PCH file when the AST/PCH file was loaded. In the normal PCH use case, the stat()s were cached, so the cost--of preloading ~860 source-location entries in the Cocoa.h case---was relatively low. However, the recent optimization that replaced stat+open with open+fstat turned this into a major problem, since the preloading of source-location entries would now end up opening those files. Worse, those files wouldn't be closed until the file manager was destroyed, so just opening a Cocoa.h PCH file would hold on to ~860 file descriptors, and it was easy to blow through the process's limit on the number of open file descriptors. By eliminating the preloading of these files, we neither open nor stat the headers stored in the PCH/AST file until they're actually needed for something. Concretely, we went from *** HeaderSearch Stats: 835 files tracked. 364 #import/#pragma once files. 823 included exactly once. 6 max times a file is included. 3 #include/#include_next/#import. 0 #includes skipped due to the multi-include optimization. 1 framework lookups. 0 subframework lookups. *** Source Manager Stats: 835 files mapped, 3 mem buffers mapped. 37460 SLocEntry's allocated, 11215575B of Sloc address space used. 62 bytes of files mapped, 0 files with line #'s computed. with a trivial program that uses a chained PCH including a Cocoa PCH to *** HeaderSearch Stats: 4 files tracked. 1 #import/#pragma once files. 3 included exactly once. 2 max times a file is included. 3 #include/#include_next/#import. 0 #includes skipped due to the multi-include optimization. 1 framework lookups. 0 subframework lookups. *** Source Manager Stats: 3 files mapped, 3 mem buffers mapped. 37460 SLocEntry's allocated, 11215575B of Sloc address space used. 62 bytes of files mapped, 0 files with line #'s computed. for the same program. llvm-svn: 125286
2011-02-11 01:09:37 +08:00
}
std::pair<unsigned,unsigned>
EmitKeyDataLength(raw_ostream& Out, key_type_ref key, data_type_ref Data) {
unsigned KeyLen = strlen(key.Filename) + 1 + 8 + 8;
clang::io::Emit16(Out, KeyLen);
unsigned DataLen = 1 + 2 + 4 + 4;
if (Data.isModuleHeader)
DataLen += 4;
Implement two related optimizations that make de-serialization of AST/PCH files more lazy: - Don't preload all of the file source-location entries when reading the AST file. Instead, load them lazily, when needed. - Only look up header-search information (whether a header was already #import'd, how many times it's been included, etc.) when it's needed by the preprocessor, rather than pre-populating it. Previously, we would pre-load all of the file source-location entries, which also populated the header-search information structure. This was a relatively minor performance issue, since we would end up stat()'ing all of the headers stored within a AST/PCH file when the AST/PCH file was loaded. In the normal PCH use case, the stat()s were cached, so the cost--of preloading ~860 source-location entries in the Cocoa.h case---was relatively low. However, the recent optimization that replaced stat+open with open+fstat turned this into a major problem, since the preloading of source-location entries would now end up opening those files. Worse, those files wouldn't be closed until the file manager was destroyed, so just opening a Cocoa.h PCH file would hold on to ~860 file descriptors, and it was easy to blow through the process's limit on the number of open file descriptors. By eliminating the preloading of these files, we neither open nor stat the headers stored in the PCH/AST file until they're actually needed for something. Concretely, we went from *** HeaderSearch Stats: 835 files tracked. 364 #import/#pragma once files. 823 included exactly once. 6 max times a file is included. 3 #include/#include_next/#import. 0 #includes skipped due to the multi-include optimization. 1 framework lookups. 0 subframework lookups. *** Source Manager Stats: 835 files mapped, 3 mem buffers mapped. 37460 SLocEntry's allocated, 11215575B of Sloc address space used. 62 bytes of files mapped, 0 files with line #'s computed. with a trivial program that uses a chained PCH including a Cocoa PCH to *** HeaderSearch Stats: 4 files tracked. 1 #import/#pragma once files. 3 included exactly once. 2 max times a file is included. 3 #include/#include_next/#import. 0 #includes skipped due to the multi-include optimization. 1 framework lookups. 0 subframework lookups. *** Source Manager Stats: 3 files mapped, 3 mem buffers mapped. 37460 SLocEntry's allocated, 11215575B of Sloc address space used. 62 bytes of files mapped, 0 files with line #'s computed. for the same program. llvm-svn: 125286
2011-02-11 01:09:37 +08:00
clang::io::Emit8(Out, DataLen);
return std::make_pair(KeyLen, DataLen);
Implement two related optimizations that make de-serialization of AST/PCH files more lazy: - Don't preload all of the file source-location entries when reading the AST file. Instead, load them lazily, when needed. - Only look up header-search information (whether a header was already #import'd, how many times it's been included, etc.) when it's needed by the preprocessor, rather than pre-populating it. Previously, we would pre-load all of the file source-location entries, which also populated the header-search information structure. This was a relatively minor performance issue, since we would end up stat()'ing all of the headers stored within a AST/PCH file when the AST/PCH file was loaded. In the normal PCH use case, the stat()s were cached, so the cost--of preloading ~860 source-location entries in the Cocoa.h case---was relatively low. However, the recent optimization that replaced stat+open with open+fstat turned this into a major problem, since the preloading of source-location entries would now end up opening those files. Worse, those files wouldn't be closed until the file manager was destroyed, so just opening a Cocoa.h PCH file would hold on to ~860 file descriptors, and it was easy to blow through the process's limit on the number of open file descriptors. By eliminating the preloading of these files, we neither open nor stat the headers stored in the PCH/AST file until they're actually needed for something. Concretely, we went from *** HeaderSearch Stats: 835 files tracked. 364 #import/#pragma once files. 823 included exactly once. 6 max times a file is included. 3 #include/#include_next/#import. 0 #includes skipped due to the multi-include optimization. 1 framework lookups. 0 subframework lookups. *** Source Manager Stats: 835 files mapped, 3 mem buffers mapped. 37460 SLocEntry's allocated, 11215575B of Sloc address space used. 62 bytes of files mapped, 0 files with line #'s computed. with a trivial program that uses a chained PCH including a Cocoa PCH to *** HeaderSearch Stats: 4 files tracked. 1 #import/#pragma once files. 3 included exactly once. 2 max times a file is included. 3 #include/#include_next/#import. 0 #includes skipped due to the multi-include optimization. 1 framework lookups. 0 subframework lookups. *** Source Manager Stats: 3 files mapped, 3 mem buffers mapped. 37460 SLocEntry's allocated, 11215575B of Sloc address space used. 62 bytes of files mapped, 0 files with line #'s computed. for the same program. llvm-svn: 125286
2011-02-11 01:09:37 +08:00
}
void EmitKey(raw_ostream& Out, key_type_ref key, unsigned KeyLen) {
clang::io::Emit64(Out, key.FE->getSize());
KeyLen -= 8;
clang::io::Emit64(Out, key.FE->getModificationTime());
KeyLen -= 8;
Out.write(key.Filename, KeyLen);
Implement two related optimizations that make de-serialization of AST/PCH files more lazy: - Don't preload all of the file source-location entries when reading the AST file. Instead, load them lazily, when needed. - Only look up header-search information (whether a header was already #import'd, how many times it's been included, etc.) when it's needed by the preprocessor, rather than pre-populating it. Previously, we would pre-load all of the file source-location entries, which also populated the header-search information structure. This was a relatively minor performance issue, since we would end up stat()'ing all of the headers stored within a AST/PCH file when the AST/PCH file was loaded. In the normal PCH use case, the stat()s were cached, so the cost--of preloading ~860 source-location entries in the Cocoa.h case---was relatively low. However, the recent optimization that replaced stat+open with open+fstat turned this into a major problem, since the preloading of source-location entries would now end up opening those files. Worse, those files wouldn't be closed until the file manager was destroyed, so just opening a Cocoa.h PCH file would hold on to ~860 file descriptors, and it was easy to blow through the process's limit on the number of open file descriptors. By eliminating the preloading of these files, we neither open nor stat the headers stored in the PCH/AST file until they're actually needed for something. Concretely, we went from *** HeaderSearch Stats: 835 files tracked. 364 #import/#pragma once files. 823 included exactly once. 6 max times a file is included. 3 #include/#include_next/#import. 0 #includes skipped due to the multi-include optimization. 1 framework lookups. 0 subframework lookups. *** Source Manager Stats: 835 files mapped, 3 mem buffers mapped. 37460 SLocEntry's allocated, 11215575B of Sloc address space used. 62 bytes of files mapped, 0 files with line #'s computed. with a trivial program that uses a chained PCH including a Cocoa PCH to *** HeaderSearch Stats: 4 files tracked. 1 #import/#pragma once files. 3 included exactly once. 2 max times a file is included. 3 #include/#include_next/#import. 0 #includes skipped due to the multi-include optimization. 1 framework lookups. 0 subframework lookups. *** Source Manager Stats: 3 files mapped, 3 mem buffers mapped. 37460 SLocEntry's allocated, 11215575B of Sloc address space used. 62 bytes of files mapped, 0 files with line #'s computed. for the same program. llvm-svn: 125286
2011-02-11 01:09:37 +08:00
}
void EmitData(raw_ostream &Out, key_type_ref key,
Implement two related optimizations that make de-serialization of AST/PCH files more lazy: - Don't preload all of the file source-location entries when reading the AST file. Instead, load them lazily, when needed. - Only look up header-search information (whether a header was already #import'd, how many times it's been included, etc.) when it's needed by the preprocessor, rather than pre-populating it. Previously, we would pre-load all of the file source-location entries, which also populated the header-search information structure. This was a relatively minor performance issue, since we would end up stat()'ing all of the headers stored within a AST/PCH file when the AST/PCH file was loaded. In the normal PCH use case, the stat()s were cached, so the cost--of preloading ~860 source-location entries in the Cocoa.h case---was relatively low. However, the recent optimization that replaced stat+open with open+fstat turned this into a major problem, since the preloading of source-location entries would now end up opening those files. Worse, those files wouldn't be closed until the file manager was destroyed, so just opening a Cocoa.h PCH file would hold on to ~860 file descriptors, and it was easy to blow through the process's limit on the number of open file descriptors. By eliminating the preloading of these files, we neither open nor stat the headers stored in the PCH/AST file until they're actually needed for something. Concretely, we went from *** HeaderSearch Stats: 835 files tracked. 364 #import/#pragma once files. 823 included exactly once. 6 max times a file is included. 3 #include/#include_next/#import. 0 #includes skipped due to the multi-include optimization. 1 framework lookups. 0 subframework lookups. *** Source Manager Stats: 835 files mapped, 3 mem buffers mapped. 37460 SLocEntry's allocated, 11215575B of Sloc address space used. 62 bytes of files mapped, 0 files with line #'s computed. with a trivial program that uses a chained PCH including a Cocoa PCH to *** HeaderSearch Stats: 4 files tracked. 1 #import/#pragma once files. 3 included exactly once. 2 max times a file is included. 3 #include/#include_next/#import. 0 #includes skipped due to the multi-include optimization. 1 framework lookups. 0 subframework lookups. *** Source Manager Stats: 3 files mapped, 3 mem buffers mapped. 37460 SLocEntry's allocated, 11215575B of Sloc address space used. 62 bytes of files mapped, 0 files with line #'s computed. for the same program. llvm-svn: 125286
2011-02-11 01:09:37 +08:00
data_type_ref Data, unsigned DataLen) {
using namespace clang::io;
uint64_t Start = Out.tell(); (void)Start;
unsigned char Flags = (Data.HeaderRole << 6)
| (Data.isImport << 5)
| (Data.isPragmaOnce << 4)
| (Data.DirInfo << 2)
| (Data.Resolved << 1)
| Data.IndexHeaderMapHeader;
Implement two related optimizations that make de-serialization of AST/PCH files more lazy: - Don't preload all of the file source-location entries when reading the AST file. Instead, load them lazily, when needed. - Only look up header-search information (whether a header was already #import'd, how many times it's been included, etc.) when it's needed by the preprocessor, rather than pre-populating it. Previously, we would pre-load all of the file source-location entries, which also populated the header-search information structure. This was a relatively minor performance issue, since we would end up stat()'ing all of the headers stored within a AST/PCH file when the AST/PCH file was loaded. In the normal PCH use case, the stat()s were cached, so the cost--of preloading ~860 source-location entries in the Cocoa.h case---was relatively low. However, the recent optimization that replaced stat+open with open+fstat turned this into a major problem, since the preloading of source-location entries would now end up opening those files. Worse, those files wouldn't be closed until the file manager was destroyed, so just opening a Cocoa.h PCH file would hold on to ~860 file descriptors, and it was easy to blow through the process's limit on the number of open file descriptors. By eliminating the preloading of these files, we neither open nor stat the headers stored in the PCH/AST file until they're actually needed for something. Concretely, we went from *** HeaderSearch Stats: 835 files tracked. 364 #import/#pragma once files. 823 included exactly once. 6 max times a file is included. 3 #include/#include_next/#import. 0 #includes skipped due to the multi-include optimization. 1 framework lookups. 0 subframework lookups. *** Source Manager Stats: 835 files mapped, 3 mem buffers mapped. 37460 SLocEntry's allocated, 11215575B of Sloc address space used. 62 bytes of files mapped, 0 files with line #'s computed. with a trivial program that uses a chained PCH including a Cocoa PCH to *** HeaderSearch Stats: 4 files tracked. 1 #import/#pragma once files. 3 included exactly once. 2 max times a file is included. 3 #include/#include_next/#import. 0 #includes skipped due to the multi-include optimization. 1 framework lookups. 0 subframework lookups. *** Source Manager Stats: 3 files mapped, 3 mem buffers mapped. 37460 SLocEntry's allocated, 11215575B of Sloc address space used. 62 bytes of files mapped, 0 files with line #'s computed. for the same program. llvm-svn: 125286
2011-02-11 01:09:37 +08:00
Emit8(Out, (uint8_t)Flags);
Emit16(Out, (uint16_t) Data.NumIncludes);
if (!Data.ControllingMacro)
Emit32(Out, (uint32_t)Data.ControllingMacroID);
else
Emit32(Out, (uint32_t)Writer.getIdentifierRef(Data.ControllingMacro));
unsigned Offset = 0;
if (!Data.Framework.empty()) {
// If this header refers into a framework, save the framework name.
llvm::StringMap<unsigned>::iterator Pos
= FrameworkNameOffset.find(Data.Framework);
if (Pos == FrameworkNameOffset.end()) {
Offset = FrameworkStringData.size() + 1;
FrameworkStringData.append(Data.Framework.begin(),
Data.Framework.end());
FrameworkStringData.push_back(0);
FrameworkNameOffset[Data.Framework] = Offset;
} else
Offset = Pos->second;
}
Emit32(Out, Offset);
if (Data.isModuleHeader) {
Module *Mod = HS.findModuleForHeader(key.FE).getModule();
Emit32(Out, Writer.getExistingSubmoduleID(Mod));
}
Implement two related optimizations that make de-serialization of AST/PCH files more lazy: - Don't preload all of the file source-location entries when reading the AST file. Instead, load them lazily, when needed. - Only look up header-search information (whether a header was already #import'd, how many times it's been included, etc.) when it's needed by the preprocessor, rather than pre-populating it. Previously, we would pre-load all of the file source-location entries, which also populated the header-search information structure. This was a relatively minor performance issue, since we would end up stat()'ing all of the headers stored within a AST/PCH file when the AST/PCH file was loaded. In the normal PCH use case, the stat()s were cached, so the cost--of preloading ~860 source-location entries in the Cocoa.h case---was relatively low. However, the recent optimization that replaced stat+open with open+fstat turned this into a major problem, since the preloading of source-location entries would now end up opening those files. Worse, those files wouldn't be closed until the file manager was destroyed, so just opening a Cocoa.h PCH file would hold on to ~860 file descriptors, and it was easy to blow through the process's limit on the number of open file descriptors. By eliminating the preloading of these files, we neither open nor stat the headers stored in the PCH/AST file until they're actually needed for something. Concretely, we went from *** HeaderSearch Stats: 835 files tracked. 364 #import/#pragma once files. 823 included exactly once. 6 max times a file is included. 3 #include/#include_next/#import. 0 #includes skipped due to the multi-include optimization. 1 framework lookups. 0 subframework lookups. *** Source Manager Stats: 835 files mapped, 3 mem buffers mapped. 37460 SLocEntry's allocated, 11215575B of Sloc address space used. 62 bytes of files mapped, 0 files with line #'s computed. with a trivial program that uses a chained PCH including a Cocoa PCH to *** HeaderSearch Stats: 4 files tracked. 1 #import/#pragma once files. 3 included exactly once. 2 max times a file is included. 3 #include/#include_next/#import. 0 #includes skipped due to the multi-include optimization. 1 framework lookups. 0 subframework lookups. *** Source Manager Stats: 3 files mapped, 3 mem buffers mapped. 37460 SLocEntry's allocated, 11215575B of Sloc address space used. 62 bytes of files mapped, 0 files with line #'s computed. for the same program. llvm-svn: 125286
2011-02-11 01:09:37 +08:00
assert(Out.tell() - Start == DataLen && "Wrong data length");
}
const char *strings_begin() const { return FrameworkStringData.begin(); }
const char *strings_end() const { return FrameworkStringData.end(); }
Implement two related optimizations that make de-serialization of AST/PCH files more lazy: - Don't preload all of the file source-location entries when reading the AST file. Instead, load them lazily, when needed. - Only look up header-search information (whether a header was already #import'd, how many times it's been included, etc.) when it's needed by the preprocessor, rather than pre-populating it. Previously, we would pre-load all of the file source-location entries, which also populated the header-search information structure. This was a relatively minor performance issue, since we would end up stat()'ing all of the headers stored within a AST/PCH file when the AST/PCH file was loaded. In the normal PCH use case, the stat()s were cached, so the cost--of preloading ~860 source-location entries in the Cocoa.h case---was relatively low. However, the recent optimization that replaced stat+open with open+fstat turned this into a major problem, since the preloading of source-location entries would now end up opening those files. Worse, those files wouldn't be closed until the file manager was destroyed, so just opening a Cocoa.h PCH file would hold on to ~860 file descriptors, and it was easy to blow through the process's limit on the number of open file descriptors. By eliminating the preloading of these files, we neither open nor stat the headers stored in the PCH/AST file until they're actually needed for something. Concretely, we went from *** HeaderSearch Stats: 835 files tracked. 364 #import/#pragma once files. 823 included exactly once. 6 max times a file is included. 3 #include/#include_next/#import. 0 #includes skipped due to the multi-include optimization. 1 framework lookups. 0 subframework lookups. *** Source Manager Stats: 835 files mapped, 3 mem buffers mapped. 37460 SLocEntry's allocated, 11215575B of Sloc address space used. 62 bytes of files mapped, 0 files with line #'s computed. with a trivial program that uses a chained PCH including a Cocoa PCH to *** HeaderSearch Stats: 4 files tracked. 1 #import/#pragma once files. 3 included exactly once. 2 max times a file is included. 3 #include/#include_next/#import. 0 #includes skipped due to the multi-include optimization. 1 framework lookups. 0 subframework lookups. *** Source Manager Stats: 3 files mapped, 3 mem buffers mapped. 37460 SLocEntry's allocated, 11215575B of Sloc address space used. 62 bytes of files mapped, 0 files with line #'s computed. for the same program. llvm-svn: 125286
2011-02-11 01:09:37 +08:00
};
} // end anonymous namespace
/// \brief Write the header search block for the list of files that
///
/// \param HS The header search structure to save.
void ASTWriter::WriteHeaderSearch(const HeaderSearch &HS, StringRef isysroot) {
SmallVector<const FileEntry *, 16> FilesByUID;
Implement two related optimizations that make de-serialization of AST/PCH files more lazy: - Don't preload all of the file source-location entries when reading the AST file. Instead, load them lazily, when needed. - Only look up header-search information (whether a header was already #import'd, how many times it's been included, etc.) when it's needed by the preprocessor, rather than pre-populating it. Previously, we would pre-load all of the file source-location entries, which also populated the header-search information structure. This was a relatively minor performance issue, since we would end up stat()'ing all of the headers stored within a AST/PCH file when the AST/PCH file was loaded. In the normal PCH use case, the stat()s were cached, so the cost--of preloading ~860 source-location entries in the Cocoa.h case---was relatively low. However, the recent optimization that replaced stat+open with open+fstat turned this into a major problem, since the preloading of source-location entries would now end up opening those files. Worse, those files wouldn't be closed until the file manager was destroyed, so just opening a Cocoa.h PCH file would hold on to ~860 file descriptors, and it was easy to blow through the process's limit on the number of open file descriptors. By eliminating the preloading of these files, we neither open nor stat the headers stored in the PCH/AST file until they're actually needed for something. Concretely, we went from *** HeaderSearch Stats: 835 files tracked. 364 #import/#pragma once files. 823 included exactly once. 6 max times a file is included. 3 #include/#include_next/#import. 0 #includes skipped due to the multi-include optimization. 1 framework lookups. 0 subframework lookups. *** Source Manager Stats: 835 files mapped, 3 mem buffers mapped. 37460 SLocEntry's allocated, 11215575B of Sloc address space used. 62 bytes of files mapped, 0 files with line #'s computed. with a trivial program that uses a chained PCH including a Cocoa PCH to *** HeaderSearch Stats: 4 files tracked. 1 #import/#pragma once files. 3 included exactly once. 2 max times a file is included. 3 #include/#include_next/#import. 0 #includes skipped due to the multi-include optimization. 1 framework lookups. 0 subframework lookups. *** Source Manager Stats: 3 files mapped, 3 mem buffers mapped. 37460 SLocEntry's allocated, 11215575B of Sloc address space used. 62 bytes of files mapped, 0 files with line #'s computed. for the same program. llvm-svn: 125286
2011-02-11 01:09:37 +08:00
HS.getFileMgr().GetUniqueIDMapping(FilesByUID);
if (FilesByUID.size() > HS.header_file_size())
FilesByUID.resize(HS.header_file_size());
HeaderFileInfoTrait GeneratorTrait(*this, HS);
Implement two related optimizations that make de-serialization of AST/PCH files more lazy: - Don't preload all of the file source-location entries when reading the AST file. Instead, load them lazily, when needed. - Only look up header-search information (whether a header was already #import'd, how many times it's been included, etc.) when it's needed by the preprocessor, rather than pre-populating it. Previously, we would pre-load all of the file source-location entries, which also populated the header-search information structure. This was a relatively minor performance issue, since we would end up stat()'ing all of the headers stored within a AST/PCH file when the AST/PCH file was loaded. In the normal PCH use case, the stat()s were cached, so the cost--of preloading ~860 source-location entries in the Cocoa.h case---was relatively low. However, the recent optimization that replaced stat+open with open+fstat turned this into a major problem, since the preloading of source-location entries would now end up opening those files. Worse, those files wouldn't be closed until the file manager was destroyed, so just opening a Cocoa.h PCH file would hold on to ~860 file descriptors, and it was easy to blow through the process's limit on the number of open file descriptors. By eliminating the preloading of these files, we neither open nor stat the headers stored in the PCH/AST file until they're actually needed for something. Concretely, we went from *** HeaderSearch Stats: 835 files tracked. 364 #import/#pragma once files. 823 included exactly once. 6 max times a file is included. 3 #include/#include_next/#import. 0 #includes skipped due to the multi-include optimization. 1 framework lookups. 0 subframework lookups. *** Source Manager Stats: 835 files mapped, 3 mem buffers mapped. 37460 SLocEntry's allocated, 11215575B of Sloc address space used. 62 bytes of files mapped, 0 files with line #'s computed. with a trivial program that uses a chained PCH including a Cocoa PCH to *** HeaderSearch Stats: 4 files tracked. 1 #import/#pragma once files. 3 included exactly once. 2 max times a file is included. 3 #include/#include_next/#import. 0 #includes skipped due to the multi-include optimization. 1 framework lookups. 0 subframework lookups. *** Source Manager Stats: 3 files mapped, 3 mem buffers mapped. 37460 SLocEntry's allocated, 11215575B of Sloc address space used. 62 bytes of files mapped, 0 files with line #'s computed. for the same program. llvm-svn: 125286
2011-02-11 01:09:37 +08:00
OnDiskChainedHashTableGenerator<HeaderFileInfoTrait> Generator;
SmallVector<const char *, 4> SavedStrings;
Implement two related optimizations that make de-serialization of AST/PCH files more lazy: - Don't preload all of the file source-location entries when reading the AST file. Instead, load them lazily, when needed. - Only look up header-search information (whether a header was already #import'd, how many times it's been included, etc.) when it's needed by the preprocessor, rather than pre-populating it. Previously, we would pre-load all of the file source-location entries, which also populated the header-search information structure. This was a relatively minor performance issue, since we would end up stat()'ing all of the headers stored within a AST/PCH file when the AST/PCH file was loaded. In the normal PCH use case, the stat()s were cached, so the cost--of preloading ~860 source-location entries in the Cocoa.h case---was relatively low. However, the recent optimization that replaced stat+open with open+fstat turned this into a major problem, since the preloading of source-location entries would now end up opening those files. Worse, those files wouldn't be closed until the file manager was destroyed, so just opening a Cocoa.h PCH file would hold on to ~860 file descriptors, and it was easy to blow through the process's limit on the number of open file descriptors. By eliminating the preloading of these files, we neither open nor stat the headers stored in the PCH/AST file until they're actually needed for something. Concretely, we went from *** HeaderSearch Stats: 835 files tracked. 364 #import/#pragma once files. 823 included exactly once. 6 max times a file is included. 3 #include/#include_next/#import. 0 #includes skipped due to the multi-include optimization. 1 framework lookups. 0 subframework lookups. *** Source Manager Stats: 835 files mapped, 3 mem buffers mapped. 37460 SLocEntry's allocated, 11215575B of Sloc address space used. 62 bytes of files mapped, 0 files with line #'s computed. with a trivial program that uses a chained PCH including a Cocoa PCH to *** HeaderSearch Stats: 4 files tracked. 1 #import/#pragma once files. 3 included exactly once. 2 max times a file is included. 3 #include/#include_next/#import. 0 #includes skipped due to the multi-include optimization. 1 framework lookups. 0 subframework lookups. *** Source Manager Stats: 3 files mapped, 3 mem buffers mapped. 37460 SLocEntry's allocated, 11215575B of Sloc address space used. 62 bytes of files mapped, 0 files with line #'s computed. for the same program. llvm-svn: 125286
2011-02-11 01:09:37 +08:00
unsigned NumHeaderSearchEntries = 0;
for (unsigned UID = 0, LastUID = FilesByUID.size(); UID != LastUID; ++UID) {
const FileEntry *File = FilesByUID[UID];
if (!File)
continue;
// Use HeaderSearch's getFileInfo to make sure we get the HeaderFileInfo
// from the external source if it was not provided already.
const HeaderFileInfo &HFI = HS.getFileInfo(File);
Implement two related optimizations that make de-serialization of AST/PCH files more lazy: - Don't preload all of the file source-location entries when reading the AST file. Instead, load them lazily, when needed. - Only look up header-search information (whether a header was already #import'd, how many times it's been included, etc.) when it's needed by the preprocessor, rather than pre-populating it. Previously, we would pre-load all of the file source-location entries, which also populated the header-search information structure. This was a relatively minor performance issue, since we would end up stat()'ing all of the headers stored within a AST/PCH file when the AST/PCH file was loaded. In the normal PCH use case, the stat()s were cached, so the cost--of preloading ~860 source-location entries in the Cocoa.h case---was relatively low. However, the recent optimization that replaced stat+open with open+fstat turned this into a major problem, since the preloading of source-location entries would now end up opening those files. Worse, those files wouldn't be closed until the file manager was destroyed, so just opening a Cocoa.h PCH file would hold on to ~860 file descriptors, and it was easy to blow through the process's limit on the number of open file descriptors. By eliminating the preloading of these files, we neither open nor stat the headers stored in the PCH/AST file until they're actually needed for something. Concretely, we went from *** HeaderSearch Stats: 835 files tracked. 364 #import/#pragma once files. 823 included exactly once. 6 max times a file is included. 3 #include/#include_next/#import. 0 #includes skipped due to the multi-include optimization. 1 framework lookups. 0 subframework lookups. *** Source Manager Stats: 835 files mapped, 3 mem buffers mapped. 37460 SLocEntry's allocated, 11215575B of Sloc address space used. 62 bytes of files mapped, 0 files with line #'s computed. with a trivial program that uses a chained PCH including a Cocoa PCH to *** HeaderSearch Stats: 4 files tracked. 1 #import/#pragma once files. 3 included exactly once. 2 max times a file is included. 3 #include/#include_next/#import. 0 #includes skipped due to the multi-include optimization. 1 framework lookups. 0 subframework lookups. *** Source Manager Stats: 3 files mapped, 3 mem buffers mapped. 37460 SLocEntry's allocated, 11215575B of Sloc address space used. 62 bytes of files mapped, 0 files with line #'s computed. for the same program. llvm-svn: 125286
2011-02-11 01:09:37 +08:00
if (HFI.External && Chain)
continue;
if (HFI.isModuleHeader && !HFI.isCompilingModuleHeader)
continue;
Implement two related optimizations that make de-serialization of AST/PCH files more lazy: - Don't preload all of the file source-location entries when reading the AST file. Instead, load them lazily, when needed. - Only look up header-search information (whether a header was already #import'd, how many times it's been included, etc.) when it's needed by the preprocessor, rather than pre-populating it. Previously, we would pre-load all of the file source-location entries, which also populated the header-search information structure. This was a relatively minor performance issue, since we would end up stat()'ing all of the headers stored within a AST/PCH file when the AST/PCH file was loaded. In the normal PCH use case, the stat()s were cached, so the cost--of preloading ~860 source-location entries in the Cocoa.h case---was relatively low. However, the recent optimization that replaced stat+open with open+fstat turned this into a major problem, since the preloading of source-location entries would now end up opening those files. Worse, those files wouldn't be closed until the file manager was destroyed, so just opening a Cocoa.h PCH file would hold on to ~860 file descriptors, and it was easy to blow through the process's limit on the number of open file descriptors. By eliminating the preloading of these files, we neither open nor stat the headers stored in the PCH/AST file until they're actually needed for something. Concretely, we went from *** HeaderSearch Stats: 835 files tracked. 364 #import/#pragma once files. 823 included exactly once. 6 max times a file is included. 3 #include/#include_next/#import. 0 #includes skipped due to the multi-include optimization. 1 framework lookups. 0 subframework lookups. *** Source Manager Stats: 835 files mapped, 3 mem buffers mapped. 37460 SLocEntry's allocated, 11215575B of Sloc address space used. 62 bytes of files mapped, 0 files with line #'s computed. with a trivial program that uses a chained PCH including a Cocoa PCH to *** HeaderSearch Stats: 4 files tracked. 1 #import/#pragma once files. 3 included exactly once. 2 max times a file is included. 3 #include/#include_next/#import. 0 #includes skipped due to the multi-include optimization. 1 framework lookups. 0 subframework lookups. *** Source Manager Stats: 3 files mapped, 3 mem buffers mapped. 37460 SLocEntry's allocated, 11215575B of Sloc address space used. 62 bytes of files mapped, 0 files with line #'s computed. for the same program. llvm-svn: 125286
2011-02-11 01:09:37 +08:00
// Turn the file name into an absolute path, if it isn't already.
const char *Filename = File->getName();
Filename = adjustFilenameForRelocatablePCH(Filename, isysroot);
// If we performed any translation on the file name at all, we need to
// save this string, since the generator will refer to it later.
if (Filename != File->getName()) {
Filename = strdup(Filename);
SavedStrings.push_back(Filename);
}
HeaderFileInfoTrait::key_type key = { File, Filename };
Generator.insert(key, HFI, GeneratorTrait);
Implement two related optimizations that make de-serialization of AST/PCH files more lazy: - Don't preload all of the file source-location entries when reading the AST file. Instead, load them lazily, when needed. - Only look up header-search information (whether a header was already #import'd, how many times it's been included, etc.) when it's needed by the preprocessor, rather than pre-populating it. Previously, we would pre-load all of the file source-location entries, which also populated the header-search information structure. This was a relatively minor performance issue, since we would end up stat()'ing all of the headers stored within a AST/PCH file when the AST/PCH file was loaded. In the normal PCH use case, the stat()s were cached, so the cost--of preloading ~860 source-location entries in the Cocoa.h case---was relatively low. However, the recent optimization that replaced stat+open with open+fstat turned this into a major problem, since the preloading of source-location entries would now end up opening those files. Worse, those files wouldn't be closed until the file manager was destroyed, so just opening a Cocoa.h PCH file would hold on to ~860 file descriptors, and it was easy to blow through the process's limit on the number of open file descriptors. By eliminating the preloading of these files, we neither open nor stat the headers stored in the PCH/AST file until they're actually needed for something. Concretely, we went from *** HeaderSearch Stats: 835 files tracked. 364 #import/#pragma once files. 823 included exactly once. 6 max times a file is included. 3 #include/#include_next/#import. 0 #includes skipped due to the multi-include optimization. 1 framework lookups. 0 subframework lookups. *** Source Manager Stats: 835 files mapped, 3 mem buffers mapped. 37460 SLocEntry's allocated, 11215575B of Sloc address space used. 62 bytes of files mapped, 0 files with line #'s computed. with a trivial program that uses a chained PCH including a Cocoa PCH to *** HeaderSearch Stats: 4 files tracked. 1 #import/#pragma once files. 3 included exactly once. 2 max times a file is included. 3 #include/#include_next/#import. 0 #includes skipped due to the multi-include optimization. 1 framework lookups. 0 subframework lookups. *** Source Manager Stats: 3 files mapped, 3 mem buffers mapped. 37460 SLocEntry's allocated, 11215575B of Sloc address space used. 62 bytes of files mapped, 0 files with line #'s computed. for the same program. llvm-svn: 125286
2011-02-11 01:09:37 +08:00
++NumHeaderSearchEntries;
}
// Create the on-disk hash table in a buffer.
SmallString<4096> TableData;
Implement two related optimizations that make de-serialization of AST/PCH files more lazy: - Don't preload all of the file source-location entries when reading the AST file. Instead, load them lazily, when needed. - Only look up header-search information (whether a header was already #import'd, how many times it's been included, etc.) when it's needed by the preprocessor, rather than pre-populating it. Previously, we would pre-load all of the file source-location entries, which also populated the header-search information structure. This was a relatively minor performance issue, since we would end up stat()'ing all of the headers stored within a AST/PCH file when the AST/PCH file was loaded. In the normal PCH use case, the stat()s were cached, so the cost--of preloading ~860 source-location entries in the Cocoa.h case---was relatively low. However, the recent optimization that replaced stat+open with open+fstat turned this into a major problem, since the preloading of source-location entries would now end up opening those files. Worse, those files wouldn't be closed until the file manager was destroyed, so just opening a Cocoa.h PCH file would hold on to ~860 file descriptors, and it was easy to blow through the process's limit on the number of open file descriptors. By eliminating the preloading of these files, we neither open nor stat the headers stored in the PCH/AST file until they're actually needed for something. Concretely, we went from *** HeaderSearch Stats: 835 files tracked. 364 #import/#pragma once files. 823 included exactly once. 6 max times a file is included. 3 #include/#include_next/#import. 0 #includes skipped due to the multi-include optimization. 1 framework lookups. 0 subframework lookups. *** Source Manager Stats: 835 files mapped, 3 mem buffers mapped. 37460 SLocEntry's allocated, 11215575B of Sloc address space used. 62 bytes of files mapped, 0 files with line #'s computed. with a trivial program that uses a chained PCH including a Cocoa PCH to *** HeaderSearch Stats: 4 files tracked. 1 #import/#pragma once files. 3 included exactly once. 2 max times a file is included. 3 #include/#include_next/#import. 0 #includes skipped due to the multi-include optimization. 1 framework lookups. 0 subframework lookups. *** Source Manager Stats: 3 files mapped, 3 mem buffers mapped. 37460 SLocEntry's allocated, 11215575B of Sloc address space used. 62 bytes of files mapped, 0 files with line #'s computed. for the same program. llvm-svn: 125286
2011-02-11 01:09:37 +08:00
uint32_t BucketOffset;
{
llvm::raw_svector_ostream Out(TableData);
// Make sure that no bucket is at offset 0
clang::io::Emit32(Out, 0);
BucketOffset = Generator.Emit(Out, GeneratorTrait);
}
// Create a blob abbreviation
using namespace llvm;
BitCodeAbbrev *Abbrev = new BitCodeAbbrev();
Abbrev->Add(BitCodeAbbrevOp(HEADER_SEARCH_TABLE));
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Fixed, 32));
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Fixed, 32));
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Fixed, 32));
Implement two related optimizations that make de-serialization of AST/PCH files more lazy: - Don't preload all of the file source-location entries when reading the AST file. Instead, load them lazily, when needed. - Only look up header-search information (whether a header was already #import'd, how many times it's been included, etc.) when it's needed by the preprocessor, rather than pre-populating it. Previously, we would pre-load all of the file source-location entries, which also populated the header-search information structure. This was a relatively minor performance issue, since we would end up stat()'ing all of the headers stored within a AST/PCH file when the AST/PCH file was loaded. In the normal PCH use case, the stat()s were cached, so the cost--of preloading ~860 source-location entries in the Cocoa.h case---was relatively low. However, the recent optimization that replaced stat+open with open+fstat turned this into a major problem, since the preloading of source-location entries would now end up opening those files. Worse, those files wouldn't be closed until the file manager was destroyed, so just opening a Cocoa.h PCH file would hold on to ~860 file descriptors, and it was easy to blow through the process's limit on the number of open file descriptors. By eliminating the preloading of these files, we neither open nor stat the headers stored in the PCH/AST file until they're actually needed for something. Concretely, we went from *** HeaderSearch Stats: 835 files tracked. 364 #import/#pragma once files. 823 included exactly once. 6 max times a file is included. 3 #include/#include_next/#import. 0 #includes skipped due to the multi-include optimization. 1 framework lookups. 0 subframework lookups. *** Source Manager Stats: 835 files mapped, 3 mem buffers mapped. 37460 SLocEntry's allocated, 11215575B of Sloc address space used. 62 bytes of files mapped, 0 files with line #'s computed. with a trivial program that uses a chained PCH including a Cocoa PCH to *** HeaderSearch Stats: 4 files tracked. 1 #import/#pragma once files. 3 included exactly once. 2 max times a file is included. 3 #include/#include_next/#import. 0 #includes skipped due to the multi-include optimization. 1 framework lookups. 0 subframework lookups. *** Source Manager Stats: 3 files mapped, 3 mem buffers mapped. 37460 SLocEntry's allocated, 11215575B of Sloc address space used. 62 bytes of files mapped, 0 files with line #'s computed. for the same program. llvm-svn: 125286
2011-02-11 01:09:37 +08:00
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Blob));
unsigned TableAbbrev = Stream.EmitAbbrev(Abbrev);
// Write the header search table
Implement two related optimizations that make de-serialization of AST/PCH files more lazy: - Don't preload all of the file source-location entries when reading the AST file. Instead, load them lazily, when needed. - Only look up header-search information (whether a header was already #import'd, how many times it's been included, etc.) when it's needed by the preprocessor, rather than pre-populating it. Previously, we would pre-load all of the file source-location entries, which also populated the header-search information structure. This was a relatively minor performance issue, since we would end up stat()'ing all of the headers stored within a AST/PCH file when the AST/PCH file was loaded. In the normal PCH use case, the stat()s were cached, so the cost--of preloading ~860 source-location entries in the Cocoa.h case---was relatively low. However, the recent optimization that replaced stat+open with open+fstat turned this into a major problem, since the preloading of source-location entries would now end up opening those files. Worse, those files wouldn't be closed until the file manager was destroyed, so just opening a Cocoa.h PCH file would hold on to ~860 file descriptors, and it was easy to blow through the process's limit on the number of open file descriptors. By eliminating the preloading of these files, we neither open nor stat the headers stored in the PCH/AST file until they're actually needed for something. Concretely, we went from *** HeaderSearch Stats: 835 files tracked. 364 #import/#pragma once files. 823 included exactly once. 6 max times a file is included. 3 #include/#include_next/#import. 0 #includes skipped due to the multi-include optimization. 1 framework lookups. 0 subframework lookups. *** Source Manager Stats: 835 files mapped, 3 mem buffers mapped. 37460 SLocEntry's allocated, 11215575B of Sloc address space used. 62 bytes of files mapped, 0 files with line #'s computed. with a trivial program that uses a chained PCH including a Cocoa PCH to *** HeaderSearch Stats: 4 files tracked. 1 #import/#pragma once files. 3 included exactly once. 2 max times a file is included. 3 #include/#include_next/#import. 0 #includes skipped due to the multi-include optimization. 1 framework lookups. 0 subframework lookups. *** Source Manager Stats: 3 files mapped, 3 mem buffers mapped. 37460 SLocEntry's allocated, 11215575B of Sloc address space used. 62 bytes of files mapped, 0 files with line #'s computed. for the same program. llvm-svn: 125286
2011-02-11 01:09:37 +08:00
RecordData Record;
Record.push_back(HEADER_SEARCH_TABLE);
Record.push_back(BucketOffset);
Record.push_back(NumHeaderSearchEntries);
Record.push_back(TableData.size());
TableData.append(GeneratorTrait.strings_begin(),GeneratorTrait.strings_end());
Implement two related optimizations that make de-serialization of AST/PCH files more lazy: - Don't preload all of the file source-location entries when reading the AST file. Instead, load them lazily, when needed. - Only look up header-search information (whether a header was already #import'd, how many times it's been included, etc.) when it's needed by the preprocessor, rather than pre-populating it. Previously, we would pre-load all of the file source-location entries, which also populated the header-search information structure. This was a relatively minor performance issue, since we would end up stat()'ing all of the headers stored within a AST/PCH file when the AST/PCH file was loaded. In the normal PCH use case, the stat()s were cached, so the cost--of preloading ~860 source-location entries in the Cocoa.h case---was relatively low. However, the recent optimization that replaced stat+open with open+fstat turned this into a major problem, since the preloading of source-location entries would now end up opening those files. Worse, those files wouldn't be closed until the file manager was destroyed, so just opening a Cocoa.h PCH file would hold on to ~860 file descriptors, and it was easy to blow through the process's limit on the number of open file descriptors. By eliminating the preloading of these files, we neither open nor stat the headers stored in the PCH/AST file until they're actually needed for something. Concretely, we went from *** HeaderSearch Stats: 835 files tracked. 364 #import/#pragma once files. 823 included exactly once. 6 max times a file is included. 3 #include/#include_next/#import. 0 #includes skipped due to the multi-include optimization. 1 framework lookups. 0 subframework lookups. *** Source Manager Stats: 835 files mapped, 3 mem buffers mapped. 37460 SLocEntry's allocated, 11215575B of Sloc address space used. 62 bytes of files mapped, 0 files with line #'s computed. with a trivial program that uses a chained PCH including a Cocoa PCH to *** HeaderSearch Stats: 4 files tracked. 1 #import/#pragma once files. 3 included exactly once. 2 max times a file is included. 3 #include/#include_next/#import. 0 #includes skipped due to the multi-include optimization. 1 framework lookups. 0 subframework lookups. *** Source Manager Stats: 3 files mapped, 3 mem buffers mapped. 37460 SLocEntry's allocated, 11215575B of Sloc address space used. 62 bytes of files mapped, 0 files with line #'s computed. for the same program. llvm-svn: 125286
2011-02-11 01:09:37 +08:00
Stream.EmitRecordWithBlob(TableAbbrev, Record, TableData.str());
// Free all of the strings we had to duplicate.
for (unsigned I = 0, N = SavedStrings.size(); I != N; ++I)
free(const_cast<char *>(SavedStrings[I]));
Implement two related optimizations that make de-serialization of AST/PCH files more lazy: - Don't preload all of the file source-location entries when reading the AST file. Instead, load them lazily, when needed. - Only look up header-search information (whether a header was already #import'd, how many times it's been included, etc.) when it's needed by the preprocessor, rather than pre-populating it. Previously, we would pre-load all of the file source-location entries, which also populated the header-search information structure. This was a relatively minor performance issue, since we would end up stat()'ing all of the headers stored within a AST/PCH file when the AST/PCH file was loaded. In the normal PCH use case, the stat()s were cached, so the cost--of preloading ~860 source-location entries in the Cocoa.h case---was relatively low. However, the recent optimization that replaced stat+open with open+fstat turned this into a major problem, since the preloading of source-location entries would now end up opening those files. Worse, those files wouldn't be closed until the file manager was destroyed, so just opening a Cocoa.h PCH file would hold on to ~860 file descriptors, and it was easy to blow through the process's limit on the number of open file descriptors. By eliminating the preloading of these files, we neither open nor stat the headers stored in the PCH/AST file until they're actually needed for something. Concretely, we went from *** HeaderSearch Stats: 835 files tracked. 364 #import/#pragma once files. 823 included exactly once. 6 max times a file is included. 3 #include/#include_next/#import. 0 #includes skipped due to the multi-include optimization. 1 framework lookups. 0 subframework lookups. *** Source Manager Stats: 835 files mapped, 3 mem buffers mapped. 37460 SLocEntry's allocated, 11215575B of Sloc address space used. 62 bytes of files mapped, 0 files with line #'s computed. with a trivial program that uses a chained PCH including a Cocoa PCH to *** HeaderSearch Stats: 4 files tracked. 1 #import/#pragma once files. 3 included exactly once. 2 max times a file is included. 3 #include/#include_next/#import. 0 #includes skipped due to the multi-include optimization. 1 framework lookups. 0 subframework lookups. *** Source Manager Stats: 3 files mapped, 3 mem buffers mapped. 37460 SLocEntry's allocated, 11215575B of Sloc address space used. 62 bytes of files mapped, 0 files with line #'s computed. for the same program. llvm-svn: 125286
2011-02-11 01:09:37 +08:00
}
/// \brief Writes the block containing the serialized form of the
/// source manager.
///
/// TODO: We should probably use an on-disk hash table (stored in a
/// blob), indexed based on the file name, so that we only create
/// entries for files that we actually need. In the common case (no
/// errors), we probably won't have to create file entries for any of
/// the files in the AST.
void ASTWriter::WriteSourceManagerBlock(SourceManager &SourceMgr,
const Preprocessor &PP,
StringRef isysroot) {
RecordData Record;
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// Enter the source manager block.
Stream.EnterSubblock(SOURCE_MANAGER_BLOCK_ID, 3);
// Abbreviations for the various kinds of source-location entries.
unsigned SLocFileAbbrv = CreateSLocFileAbbrev(Stream);
unsigned SLocBufferAbbrv = CreateSLocBufferAbbrev(Stream);
unsigned SLocBufferBlobAbbrv = CreateSLocBufferBlobAbbrev(Stream);
unsigned SLocExpansionAbbrv = CreateSLocExpansionAbbrev(Stream);
// Write out the source location entry table. We skip the first
// entry, which is always the same dummy entry.
std::vector<uint32_t> SLocEntryOffsets;
RecordData PreloadSLocs;
SLocEntryOffsets.reserve(SourceMgr.local_sloc_entry_size() - 1);
for (unsigned I = 1, N = SourceMgr.local_sloc_entry_size();
I != N; ++I) {
// Get this source location entry.
const SrcMgr::SLocEntry *SLoc = &SourceMgr.getLocalSLocEntry(I);
FileID FID = FileID::get(I);
assert(&SourceMgr.getSLocEntry(FID) == SLoc);
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// Record the offset of this source-location entry.
SLocEntryOffsets.push_back(Stream.GetCurrentBitNo());
// Figure out which record code to use.
unsigned Code;
if (SLoc->isFile()) {
const SrcMgr::ContentCache *Cache = SLoc->getFile().getContentCache();
if (Cache->OrigEntry) {
Code = SM_SLOC_FILE_ENTRY;
} else
Code = SM_SLOC_BUFFER_ENTRY;
} else
Code = SM_SLOC_EXPANSION_ENTRY;
Record.clear();
Record.push_back(Code);
// Starting offset of this entry within this module, so skip the dummy.
Record.push_back(SLoc->getOffset() - 2);
if (SLoc->isFile()) {
const SrcMgr::FileInfo &File = SLoc->getFile();
Record.push_back(File.getIncludeLoc().getRawEncoding());
Record.push_back(File.getFileCharacteristic()); // FIXME: stable encoding
Record.push_back(File.hasLineDirectives());
const SrcMgr::ContentCache *Content = File.getContentCache();
if (Content->OrigEntry) {
assert(Content->OrigEntry == Content->ContentsEntry &&
"Writing to AST an overridden file is not supported");
// The source location entry is a file. Emit input file ID.
assert(InputFileIDs[Content->OrigEntry] != 0 && "Missed file entry");
Record.push_back(InputFileIDs[Content->OrigEntry]);
Record.push_back(File.NumCreatedFIDs);
FileDeclIDsTy::iterator FDI = FileDeclIDs.find(FID);
if (FDI != FileDeclIDs.end()) {
Record.push_back(FDI->second->FirstDeclIndex);
Record.push_back(FDI->second->DeclIDs.size());
} else {
Record.push_back(0);
Record.push_back(0);
}
Stream.EmitRecordWithAbbrev(SLocFileAbbrv, Record);
if (Content->BufferOverridden) {
Record.clear();
Record.push_back(SM_SLOC_BUFFER_BLOB);
const llvm::MemoryBuffer *Buffer
= Content->getBuffer(PP.getDiagnostics(), PP.getSourceManager());
Stream.EmitRecordWithBlob(SLocBufferBlobAbbrv, Record,
StringRef(Buffer->getBufferStart(),
Buffer->getBufferSize() + 1));
}
} else {
// The source location entry is a buffer. The blob associated
// with this entry contains the contents of the buffer.
// We add one to the size so that we capture the trailing NULL
// that is required by llvm::MemoryBuffer::getMemBuffer (on
// the reader side).
const llvm::MemoryBuffer *Buffer
= Content->getBuffer(PP.getDiagnostics(), PP.getSourceManager());
const char *Name = Buffer->getBufferIdentifier();
Stream.EmitRecordWithBlob(SLocBufferAbbrv, Record,
StringRef(Name, strlen(Name) + 1));
Record.clear();
Record.push_back(SM_SLOC_BUFFER_BLOB);
Stream.EmitRecordWithBlob(SLocBufferBlobAbbrv, Record,
StringRef(Buffer->getBufferStart(),
Buffer->getBufferSize() + 1));
if (strcmp(Name, "<built-in>") == 0) {
PreloadSLocs.push_back(SLocEntryOffsets.size());
}
}
} else {
// The source location entry is a macro expansion.
const SrcMgr::ExpansionInfo &Expansion = SLoc->getExpansion();
Record.push_back(Expansion.getSpellingLoc().getRawEncoding());
Record.push_back(Expansion.getExpansionLocStart().getRawEncoding());
Record.push_back(Expansion.isMacroArgExpansion() ? 0
: Expansion.getExpansionLocEnd().getRawEncoding());
// Compute the token length for this macro expansion.
unsigned NextOffset = SourceMgr.getNextLocalOffset();
if (I + 1 != N)
NextOffset = SourceMgr.getLocalSLocEntry(I + 1).getOffset();
Record.push_back(NextOffset - SLoc->getOffset() - 1);
Stream.EmitRecordWithAbbrev(SLocExpansionAbbrv, Record);
}
}
Stream.ExitBlock();
if (SLocEntryOffsets.empty())
return;
// Write the source-location offsets table into the AST block. This
// table is used for lazily loading source-location information.
using namespace llvm;
BitCodeAbbrev *Abbrev = new BitCodeAbbrev();
Abbrev->Add(BitCodeAbbrevOp(SOURCE_LOCATION_OFFSETS));
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::VBR, 16)); // # of slocs
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::VBR, 16)); // total size
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Blob)); // offsets
unsigned SLocOffsetsAbbrev = Stream.EmitAbbrev(Abbrev);
Record.clear();
Record.push_back(SOURCE_LOCATION_OFFSETS);
Record.push_back(SLocEntryOffsets.size());
Record.push_back(SourceMgr.getNextLocalOffset() - 1); // skip dummy
Stream.EmitRecordWithBlob(SLocOffsetsAbbrev, Record, data(SLocEntryOffsets));
// Write the source location entry preloads array, telling the AST
// reader which source locations entries it should load eagerly.
Stream.EmitRecord(SOURCE_LOCATION_PRELOADS, PreloadSLocs);
// Write the line table. It depends on remapping working, so it must come
// after the source location offsets.
if (SourceMgr.hasLineTable()) {
LineTableInfo &LineTable = SourceMgr.getLineTable();
Record.clear();
// Emit the file names
Record.push_back(LineTable.getNumFilenames());
for (unsigned I = 0, N = LineTable.getNumFilenames(); I != N; ++I) {
// Emit the file name
const char *Filename = LineTable.getFilename(I);
Filename = adjustFilenameForRelocatablePCH(Filename, isysroot);
unsigned FilenameLen = Filename? strlen(Filename) : 0;
Record.push_back(FilenameLen);
if (FilenameLen)
Record.insert(Record.end(), Filename, Filename + FilenameLen);
}
// Emit the line entries
for (LineTableInfo::iterator L = LineTable.begin(), LEnd = LineTable.end();
L != LEnd; ++L) {
// Only emit entries for local files.
if (L->first.ID < 0)
continue;
// Emit the file ID
Record.push_back(L->first.ID);
// Emit the line entries
Record.push_back(L->second.size());
for (std::vector<LineEntry>::iterator LE = L->second.begin(),
LEEnd = L->second.end();
LE != LEEnd; ++LE) {
Record.push_back(LE->FileOffset);
Record.push_back(LE->LineNo);
Record.push_back(LE->FilenameID);
Record.push_back((unsigned)LE->FileKind);
Record.push_back(LE->IncludeOffset);
}
}
Stream.EmitRecord(SOURCE_MANAGER_LINE_TABLE, Record);
}
}
//===----------------------------------------------------------------------===//
// Preprocessor Serialization
//===----------------------------------------------------------------------===//
namespace {
class ASTMacroTableTrait {
public:
typedef IdentID key_type;
typedef key_type key_type_ref;
struct Data {
uint32_t MacroDirectivesOffset;
};
typedef Data data_type;
typedef const data_type &data_type_ref;
static unsigned ComputeHash(IdentID IdID) {
return llvm::hash_value(IdID);
}
std::pair<unsigned,unsigned>
static EmitKeyDataLength(raw_ostream& Out,
key_type_ref Key, data_type_ref Data) {
unsigned KeyLen = 4; // IdentID.
unsigned DataLen = 4; // MacroDirectivesOffset.
return std::make_pair(KeyLen, DataLen);
}
static void EmitKey(raw_ostream& Out, key_type_ref Key, unsigned KeyLen) {
clang::io::Emit32(Out, Key);
}
static void EmitData(raw_ostream& Out, key_type_ref Key, data_type_ref Data,
unsigned) {
clang::io::Emit32(Out, Data.MacroDirectivesOffset);
}
};
} // end anonymous namespace
static int compareMacroDirectives(
const std::pair<const IdentifierInfo *, MacroDirective *> *X,
const std::pair<const IdentifierInfo *, MacroDirective *> *Y) {
return X->first->getName().compare(Y->first->getName());
}
static bool shouldIgnoreMacro(MacroDirective *MD, bool IsModule,
const Preprocessor &PP) {
if (MacroInfo *MI = MD->getMacroInfo())
if (MI->isBuiltinMacro())
return true;
if (IsModule) {
SourceLocation Loc = MD->getLocation();
if (Loc.isInvalid())
return true;
if (PP.getSourceManager().getFileID(Loc) == PP.getPredefinesFileID())
return true;
}
return false;
}
/// \brief Writes the block containing the serialized form of the
/// preprocessor.
///
void ASTWriter::WritePreprocessor(const Preprocessor &PP, bool IsModule) {
PreprocessingRecord *PPRec = PP.getPreprocessingRecord();
if (PPRec)
WritePreprocessorDetail(*PPRec);
RecordData Record;
// If the preprocessor __COUNTER__ value has been bumped, remember it.
if (PP.getCounterValue() != 0) {
Record.push_back(PP.getCounterValue());
Stream.EmitRecord(PP_COUNTER_VALUE, Record);
Record.clear();
}
// Enter the preprocessor block.
Stream.EnterSubblock(PREPROCESSOR_BLOCK_ID, 3);
// If the AST file contains __DATE__ or __TIME__ emit a warning about this.
// FIXME: use diagnostics subsystem for localization etc.
if (PP.SawDateOrTime())
fprintf(stderr, "warning: precompiled header used __DATE__ or __TIME__.\n");
// Loop over all the macro directives that are live at the end of the file,
// emitting each to the PP section.
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// Construct the list of macro directives that need to be serialized.
SmallVector<std::pair<const IdentifierInfo *, MacroDirective *>, 2>
MacroDirectives;
for (Preprocessor::macro_iterator
I = PP.macro_begin(/*IncludeExternalMacros=*/false),
E = PP.macro_end(/*IncludeExternalMacros=*/false);
I != E; ++I) {
MacroDirectives.push_back(std::make_pair(I->first, I->second));
}
// Sort the set of macro definitions that need to be serialized by the
// name of the macro, to provide a stable ordering.
llvm::array_pod_sort(MacroDirectives.begin(), MacroDirectives.end(),
&compareMacroDirectives);
OnDiskChainedHashTableGenerator<ASTMacroTableTrait> Generator;
// Emit the macro directives as a list and associate the offset with the
// identifier they belong to.
for (unsigned I = 0, N = MacroDirectives.size(); I != N; ++I) {
const IdentifierInfo *Name = MacroDirectives[I].first;
uint64_t MacroDirectiveOffset = Stream.GetCurrentBitNo();
MacroDirective *MD = MacroDirectives[I].second;
// If the macro or identifier need no updates, don't write the macro history
// for this one.
// FIXME: Chain the macro history instead of re-writing it.
if (MD->isFromPCH() &&
Name->isFromAST() && !Name->hasChangedSinceDeserialization())
continue;
// Emit the macro directives in reverse source order.
for (; MD; MD = MD->getPrevious()) {
if (shouldIgnoreMacro(MD, IsModule, PP))
continue;
AddSourceLocation(MD->getLocation(), Record);
Record.push_back(MD->getKind());
if (DefMacroDirective *DefMD = dyn_cast<DefMacroDirective>(MD)) {
MacroID InfoID = getMacroRef(DefMD->getInfo(), Name);
Record.push_back(InfoID);
Record.push_back(DefMD->isImported());
Record.push_back(DefMD->isAmbiguous());
} else if (VisibilityMacroDirective *
VisMD = dyn_cast<VisibilityMacroDirective>(MD)) {
Record.push_back(VisMD->isPublic());
}
}
if (Record.empty())
continue;
Stream.EmitRecord(PP_MACRO_DIRECTIVE_HISTORY, Record);
Record.clear();
IdentMacroDirectivesOffsetMap[Name] = MacroDirectiveOffset;
IdentID NameID = getIdentifierRef(Name);
ASTMacroTableTrait::Data data;
data.MacroDirectivesOffset = MacroDirectiveOffset;
Generator.insert(NameID, data);
}
/// \brief Offsets of each of the macros into the bitstream, indexed by
/// the local macro ID
///
/// For each identifier that is associated with a macro, this map
/// provides the offset into the bitstream where that macro is
/// defined.
std::vector<uint32_t> MacroOffsets;
for (unsigned I = 0, N = MacroInfosToEmit.size(); I != N; ++I) {
const IdentifierInfo *Name = MacroInfosToEmit[I].Name;
MacroInfo *MI = MacroInfosToEmit[I].MI;
MacroID ID = MacroInfosToEmit[I].ID;
if (ID < FirstMacroID) {
assert(0 && "Loaded MacroInfo entered MacroInfosToEmit ?");
continue;
}
// Record the local offset of this macro.
unsigned Index = ID - FirstMacroID;
if (Index == MacroOffsets.size())
MacroOffsets.push_back(Stream.GetCurrentBitNo());
else {
if (Index > MacroOffsets.size())
MacroOffsets.resize(Index + 1);
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MacroOffsets[Index] = Stream.GetCurrentBitNo();
}
AddIdentifierRef(Name, Record);
Record.push_back(inferSubmoduleIDFromLocation(MI->getDefinitionLoc()));
AddSourceLocation(MI->getDefinitionLoc(), Record);
AddSourceLocation(MI->getDefinitionEndLoc(), Record);
Record.push_back(MI->isUsed());
unsigned Code;
if (MI->isObjectLike()) {
Code = PP_MACRO_OBJECT_LIKE;
} else {
Code = PP_MACRO_FUNCTION_LIKE;
Record.push_back(MI->isC99Varargs());
Record.push_back(MI->isGNUVarargs());
Record.push_back(MI->hasCommaPasting());
Record.push_back(MI->getNumArgs());
for (MacroInfo::arg_iterator I = MI->arg_begin(), E = MI->arg_end();
I != E; ++I)
AddIdentifierRef(*I, Record);
}
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// If we have a detailed preprocessing record, record the macro definition
// ID that corresponds to this macro.
if (PPRec)
Record.push_back(MacroDefinitions[PPRec->findMacroDefinition(MI)]);
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Stream.EmitRecord(Code, Record);
Record.clear();
// Emit the tokens array.
for (unsigned TokNo = 0, e = MI->getNumTokens(); TokNo != e; ++TokNo) {
// Note that we know that the preprocessor does not have any annotation
// tokens in it because they are created by the parser, and thus can't
// be in a macro definition.
const Token &Tok = MI->getReplacementToken(TokNo);
AddToken(Tok, Record);
Stream.EmitRecord(PP_TOKEN, Record);
Record.clear();
}
++NumMacros;
}
Stream.ExitBlock();
// Create the on-disk hash table in a buffer.
SmallString<4096> MacroTable;
uint32_t BucketOffset;
{
llvm::raw_svector_ostream Out(MacroTable);
// Make sure that no bucket is at offset 0
clang::io::Emit32(Out, 0);
BucketOffset = Generator.Emit(Out);
}
// Write the macro table
using namespace llvm;
BitCodeAbbrev *Abbrev = new BitCodeAbbrev();
Abbrev->Add(BitCodeAbbrevOp(MACRO_TABLE));
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Fixed, 32));
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Blob));
unsigned MacroTableAbbrev = Stream.EmitAbbrev(Abbrev);
Record.push_back(MACRO_TABLE);
Record.push_back(BucketOffset);
Stream.EmitRecordWithBlob(MacroTableAbbrev, Record, MacroTable.str());
Record.clear();
// Write the offsets table for macro IDs.
using namespace llvm;
Abbrev = new BitCodeAbbrev();
Abbrev->Add(BitCodeAbbrevOp(MACRO_OFFSET));
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Fixed, 32)); // # of macros
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Fixed, 32)); // first ID
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Blob));
unsigned MacroOffsetAbbrev = Stream.EmitAbbrev(Abbrev);
Record.clear();
Record.push_back(MACRO_OFFSET);
Record.push_back(MacroOffsets.size());
Record.push_back(FirstMacroID - NUM_PREDEF_MACRO_IDS);
Stream.EmitRecordWithBlob(MacroOffsetAbbrev, Record,
data(MacroOffsets));
}
void ASTWriter::WritePreprocessorDetail(PreprocessingRecord &PPRec) {
if (PPRec.local_begin() == PPRec.local_end())
return;
SmallVector<PPEntityOffset, 64> PreprocessedEntityOffsets;
// Enter the preprocessor block.
Stream.EnterSubblock(PREPROCESSOR_DETAIL_BLOCK_ID, 3);
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// If the preprocessor has a preprocessing record, emit it.
unsigned NumPreprocessingRecords = 0;
using namespace llvm;
// Set up the abbreviation for
unsigned InclusionAbbrev = 0;
{
BitCodeAbbrev *Abbrev = new BitCodeAbbrev();
Abbrev->Add(BitCodeAbbrevOp(PPD_INCLUSION_DIRECTIVE));
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Fixed, 32)); // filename length
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Fixed, 1)); // in quotes
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Fixed, 2)); // kind
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Fixed, 1)); // imported module
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Blob));
InclusionAbbrev = Stream.EmitAbbrev(Abbrev);
}
unsigned FirstPreprocessorEntityID
= (Chain ? PPRec.getNumLoadedPreprocessedEntities() : 0)
+ NUM_PREDEF_PP_ENTITY_IDS;
unsigned NextPreprocessorEntityID = FirstPreprocessorEntityID;
RecordData Record;
for (PreprocessingRecord::iterator E = PPRec.local_begin(),
EEnd = PPRec.local_end();
E != EEnd;
(void)++E, ++NumPreprocessingRecords, ++NextPreprocessorEntityID) {
Record.clear();
2010-10-21 11:16:25 +08:00
PreprocessedEntityOffsets.push_back(PPEntityOffset((*E)->getSourceRange(),
Stream.GetCurrentBitNo()));
if (MacroDefinition *MD = dyn_cast<MacroDefinition>(*E)) {
// Record this macro definition's ID.
MacroDefinitions[MD] = NextPreprocessorEntityID;
AddIdentifierRef(MD->getName(), Record);
Stream.EmitRecord(PPD_MACRO_DEFINITION, Record);
continue;
}
if (MacroExpansion *ME = dyn_cast<MacroExpansion>(*E)) {
Record.push_back(ME->isBuiltinMacro());
if (ME->isBuiltinMacro())
AddIdentifierRef(ME->getName(), Record);
else
Record.push_back(MacroDefinitions[ME->getDefinition()]);
Stream.EmitRecord(PPD_MACRO_EXPANSION, Record);
continue;
}
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if (InclusionDirective *ID = dyn_cast<InclusionDirective>(*E)) {
Record.push_back(PPD_INCLUSION_DIRECTIVE);
Record.push_back(ID->getFileName().size());
Record.push_back(ID->wasInQuotes());
Record.push_back(static_cast<unsigned>(ID->getKind()));
Record.push_back(ID->importedModule());
SmallString<64> Buffer;
Buffer += ID->getFileName();
// Check that the FileEntry is not null because it was not resolved and
// we create a PCH even with compiler errors.
if (ID->getFile())
Buffer += ID->getFile()->getName();
Stream.EmitRecordWithBlob(InclusionAbbrev, Record, Buffer);
continue;
}
llvm_unreachable("Unhandled PreprocessedEntity in ASTWriter");
}
Stream.ExitBlock();
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// Write the offsets table for the preprocessing record.
if (NumPreprocessingRecords > 0) {
assert(PreprocessedEntityOffsets.size() == NumPreprocessingRecords);
// Write the offsets table for identifier IDs.
using namespace llvm;
BitCodeAbbrev *Abbrev = new BitCodeAbbrev();
Abbrev->Add(BitCodeAbbrevOp(PPD_ENTITIES_OFFSETS));
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Fixed, 32)); // first pp entity
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Blob));
unsigned PPEOffsetAbbrev = Stream.EmitAbbrev(Abbrev);
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Record.clear();
Record.push_back(PPD_ENTITIES_OFFSETS);
Record.push_back(FirstPreprocessorEntityID - NUM_PREDEF_PP_ENTITY_IDS);
Stream.EmitRecordWithBlob(PPEOffsetAbbrev, Record,
data(PreprocessedEntityOffsets));
}
}
unsigned ASTWriter::getSubmoduleID(Module *Mod) {
llvm::DenseMap<Module *, unsigned>::iterator Known = SubmoduleIDs.find(Mod);
if (Known != SubmoduleIDs.end())
return Known->second;
return SubmoduleIDs[Mod] = NextSubmoduleID++;
}
unsigned ASTWriter::getExistingSubmoduleID(Module *Mod) const {
if (!Mod)
return 0;
llvm::DenseMap<Module *, unsigned>::const_iterator
Known = SubmoduleIDs.find(Mod);
if (Known != SubmoduleIDs.end())
return Known->second;
return 0;
}
/// \brief Compute the number of modules within the given tree (including the
/// given module).
static unsigned getNumberOfModules(Module *Mod) {
unsigned ChildModules = 0;
for (Module::submodule_iterator Sub = Mod->submodule_begin(),
SubEnd = Mod->submodule_end();
Sub != SubEnd; ++Sub)
ChildModules += getNumberOfModules(*Sub);
return ChildModules + 1;
}
void ASTWriter::WriteSubmodules(Module *WritingModule) {
// Determine the dependencies of our module and each of it's submodules.
// FIXME: This feels like it belongs somewhere else, but there are no
// other consumers of this information.
SourceManager &SrcMgr = PP->getSourceManager();
ModuleMap &ModMap = PP->getHeaderSearchInfo().getModuleMap();
for (ASTContext::import_iterator I = Context->local_import_begin(),
IEnd = Context->local_import_end();
I != IEnd; ++I) {
if (Module *ImportedFrom
= ModMap.inferModuleFromLocation(FullSourceLoc(I->getLocation(),
SrcMgr))) {
ImportedFrom->Imports.push_back(I->getImportedModule());
}
}
// Enter the submodule description block.
Stream.EnterSubblock(SUBMODULE_BLOCK_ID, NUM_ALLOWED_ABBREVS_SIZE);
// Write the abbreviations needed for the submodules block.
using namespace llvm;
BitCodeAbbrev *Abbrev = new BitCodeAbbrev();
Abbrev->Add(BitCodeAbbrevOp(SUBMODULE_DEFINITION));
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::VBR, 6)); // ID
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::VBR, 6)); // Parent
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Fixed, 1)); // IsFramework
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Fixed, 1)); // IsExplicit
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Fixed, 1)); // IsSystem
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Fixed, 1)); // IsExternC
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Fixed, 1)); // InferSubmodules...
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Fixed, 1)); // InferExplicit...
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Fixed, 1)); // InferExportWild...
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Fixed, 1)); // ConfigMacrosExh...
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Blob)); // Name
unsigned DefinitionAbbrev = Stream.EmitAbbrev(Abbrev);
Abbrev = new BitCodeAbbrev();
Abbrev->Add(BitCodeAbbrevOp(SUBMODULE_UMBRELLA_HEADER));
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Blob)); // Name
unsigned UmbrellaAbbrev = Stream.EmitAbbrev(Abbrev);
Abbrev = new BitCodeAbbrev();
Abbrev->Add(BitCodeAbbrevOp(SUBMODULE_HEADER));
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Blob)); // Name
unsigned HeaderAbbrev = Stream.EmitAbbrev(Abbrev);
Abbrev = new BitCodeAbbrev();
Abbrev->Add(BitCodeAbbrevOp(SUBMODULE_TOPHEADER));
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Blob)); // Name
unsigned TopHeaderAbbrev = Stream.EmitAbbrev(Abbrev);
Abbrev = new BitCodeAbbrev();
Abbrev->Add(BitCodeAbbrevOp(SUBMODULE_UMBRELLA_DIR));
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Blob)); // Name
unsigned UmbrellaDirAbbrev = Stream.EmitAbbrev(Abbrev);
Abbrev = new BitCodeAbbrev();
Abbrev->Add(BitCodeAbbrevOp(SUBMODULE_REQUIRES));
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Fixed, 1)); // State
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Blob)); // Feature
unsigned RequiresAbbrev = Stream.EmitAbbrev(Abbrev);
Abbrev = new BitCodeAbbrev();
Abbrev->Add(BitCodeAbbrevOp(SUBMODULE_EXCLUDED_HEADER));
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Blob)); // Name
unsigned ExcludedHeaderAbbrev = Stream.EmitAbbrev(Abbrev);
Abbrev = new BitCodeAbbrev();
Abbrev->Add(BitCodeAbbrevOp(SUBMODULE_PRIVATE_HEADER));
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Blob)); // Name
unsigned PrivateHeaderAbbrev = Stream.EmitAbbrev(Abbrev);
Abbrev = new BitCodeAbbrev();
Abbrev->Add(BitCodeAbbrevOp(SUBMODULE_LINK_LIBRARY));
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Fixed, 1)); // IsFramework
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Blob)); // Name
unsigned LinkLibraryAbbrev = Stream.EmitAbbrev(Abbrev);
Abbrev = new BitCodeAbbrev();
Abbrev->Add(BitCodeAbbrevOp(SUBMODULE_CONFIG_MACRO));
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Blob)); // Macro name
unsigned ConfigMacroAbbrev = Stream.EmitAbbrev(Abbrev);
Abbrev = new BitCodeAbbrev();
Abbrev->Add(BitCodeAbbrevOp(SUBMODULE_CONFLICT));
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::VBR, 6)); // Other module
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Blob)); // Message
unsigned ConflictAbbrev = Stream.EmitAbbrev(Abbrev);
// Write the submodule metadata block.
RecordData Record;
Record.push_back(getNumberOfModules(WritingModule));
Record.push_back(FirstSubmoduleID - NUM_PREDEF_SUBMODULE_IDS);
Stream.EmitRecord(SUBMODULE_METADATA, Record);
// Write all of the submodules.
std::queue<Module *> Q;
Q.push(WritingModule);
while (!Q.empty()) {
Module *Mod = Q.front();
Q.pop();
unsigned ID = getSubmoduleID(Mod);
// Emit the definition of the block.
Record.clear();
Record.push_back(SUBMODULE_DEFINITION);
Record.push_back(ID);
if (Mod->Parent) {
assert(SubmoduleIDs[Mod->Parent] && "Submodule parent not written?");
Record.push_back(SubmoduleIDs[Mod->Parent]);
} else {
Record.push_back(0);
}
Record.push_back(Mod->IsFramework);
Record.push_back(Mod->IsExplicit);
Record.push_back(Mod->IsSystem);
Record.push_back(Mod->IsExternC);
Record.push_back(Mod->InferSubmodules);
Record.push_back(Mod->InferExplicitSubmodules);
Record.push_back(Mod->InferExportWildcard);
Record.push_back(Mod->ConfigMacrosExhaustive);
Stream.EmitRecordWithBlob(DefinitionAbbrev, Record, Mod->Name);
// Emit the requirements.
for (unsigned I = 0, N = Mod->Requirements.size(); I != N; ++I) {
Record.clear();
Record.push_back(SUBMODULE_REQUIRES);
Record.push_back(Mod->Requirements[I].second);
Stream.EmitRecordWithBlob(RequiresAbbrev, Record,
Mod->Requirements[I].first);
}
// Emit the umbrella header, if there is one.
if (const FileEntry *UmbrellaHeader = Mod->getUmbrellaHeader()) {
Record.clear();
Record.push_back(SUBMODULE_UMBRELLA_HEADER);
Stream.EmitRecordWithBlob(UmbrellaAbbrev, Record,
UmbrellaHeader->getName());
} else if (const DirectoryEntry *UmbrellaDir = Mod->getUmbrellaDir()) {
Record.clear();
Record.push_back(SUBMODULE_UMBRELLA_DIR);
Stream.EmitRecordWithBlob(UmbrellaDirAbbrev, Record,
UmbrellaDir->getName());
}
// Emit the headers.
for (unsigned I = 0, N = Mod->NormalHeaders.size(); I != N; ++I) {
Record.clear();
Record.push_back(SUBMODULE_HEADER);
Stream.EmitRecordWithBlob(HeaderAbbrev, Record,
Mod->NormalHeaders[I]->getName());
}
// Emit the excluded headers.
for (unsigned I = 0, N = Mod->ExcludedHeaders.size(); I != N; ++I) {
Record.clear();
Record.push_back(SUBMODULE_EXCLUDED_HEADER);
Stream.EmitRecordWithBlob(ExcludedHeaderAbbrev, Record,
Mod->ExcludedHeaders[I]->getName());
}
// Emit the private headers.
for (unsigned I = 0, N = Mod->PrivateHeaders.size(); I != N; ++I) {
Record.clear();
Record.push_back(SUBMODULE_PRIVATE_HEADER);
Stream.EmitRecordWithBlob(PrivateHeaderAbbrev, Record,
Mod->PrivateHeaders[I]->getName());
}
ArrayRef<const FileEntry *>
TopHeaders = Mod->getTopHeaders(PP->getFileManager());
for (unsigned I = 0, N = TopHeaders.size(); I != N; ++I) {
Record.clear();
Record.push_back(SUBMODULE_TOPHEADER);
Stream.EmitRecordWithBlob(TopHeaderAbbrev, Record,
TopHeaders[I]->getName());
}
// Emit the imports.
if (!Mod->Imports.empty()) {
Record.clear();
for (unsigned I = 0, N = Mod->Imports.size(); I != N; ++I) {
unsigned ImportedID = getSubmoduleID(Mod->Imports[I]);
assert(ImportedID && "Unknown submodule!");
Record.push_back(ImportedID);
}
Stream.EmitRecord(SUBMODULE_IMPORTS, Record);
}
// Emit the exports.
if (!Mod->Exports.empty()) {
Record.clear();
for (unsigned I = 0, N = Mod->Exports.size(); I != N; ++I) {
if (Module *Exported = Mod->Exports[I].getPointer()) {
unsigned ExportedID = SubmoduleIDs[Exported];
assert(ExportedID > 0 && "Unknown submodule ID?");
Record.push_back(ExportedID);
} else {
Record.push_back(0);
}
Record.push_back(Mod->Exports[I].getInt());
}
Stream.EmitRecord(SUBMODULE_EXPORTS, Record);
}
//FIXME: How do we emit the 'use'd modules? They may not be submodules.
// Might be unnecessary as use declarations are only used to build the
// module itself.
// Emit the link libraries.
for (unsigned I = 0, N = Mod->LinkLibraries.size(); I != N; ++I) {
Record.clear();
Record.push_back(SUBMODULE_LINK_LIBRARY);
Record.push_back(Mod->LinkLibraries[I].IsFramework);
Stream.EmitRecordWithBlob(LinkLibraryAbbrev, Record,
Mod->LinkLibraries[I].Library);
}
// Emit the conflicts.
for (unsigned I = 0, N = Mod->Conflicts.size(); I != N; ++I) {
Record.clear();
Record.push_back(SUBMODULE_CONFLICT);
unsigned OtherID = getSubmoduleID(Mod->Conflicts[I].Other);
assert(OtherID && "Unknown submodule!");
Record.push_back(OtherID);
Stream.EmitRecordWithBlob(ConflictAbbrev, Record,
Mod->Conflicts[I].Message);
}
// Emit the configuration macros.
for (unsigned I = 0, N = Mod->ConfigMacros.size(); I != N; ++I) {
Record.clear();
Record.push_back(SUBMODULE_CONFIG_MACRO);
Stream.EmitRecordWithBlob(ConfigMacroAbbrev, Record,
Mod->ConfigMacros[I]);
}
// Queue up the submodules of this module.
for (Module::submodule_iterator Sub = Mod->submodule_begin(),
SubEnd = Mod->submodule_end();
Sub != SubEnd; ++Sub)
Q.push(*Sub);
}
Stream.ExitBlock();
assert((NextSubmoduleID - FirstSubmoduleID
== getNumberOfModules(WritingModule)) && "Wrong # of submodules");
}
serialization::SubmoduleID
ASTWriter::inferSubmoduleIDFromLocation(SourceLocation Loc) {
if (Loc.isInvalid() || !WritingModule)
return 0; // No submodule
// Find the module that owns this location.
ModuleMap &ModMap = PP->getHeaderSearchInfo().getModuleMap();
Module *OwningMod
= ModMap.inferModuleFromLocation(FullSourceLoc(Loc,PP->getSourceManager()));
if (!OwningMod)
return 0;
// Check whether this submodule is part of our own module.
if (WritingModule != OwningMod && !OwningMod->isSubModuleOf(WritingModule))
return 0;
return getSubmoduleID(OwningMod);
}
void ASTWriter::WritePragmaDiagnosticMappings(const DiagnosticsEngine &Diag,
bool isModule) {
// Make sure set diagnostic pragmas don't affect the translation unit that
// imports the module.
// FIXME: Make diagnostic pragma sections work properly with modules.
if (isModule)
return;
llvm::SmallDenseMap<const DiagnosticsEngine::DiagState *, unsigned, 64>
DiagStateIDMap;
unsigned CurrID = 0;
DiagStateIDMap[&Diag.DiagStates.front()] = ++CurrID; // the command-line one.
RecordData Record;
for (DiagnosticsEngine::DiagStatePointsTy::const_iterator
I = Diag.DiagStatePoints.begin(), E = Diag.DiagStatePoints.end();
I != E; ++I) {
const DiagnosticsEngine::DiagStatePoint &point = *I;
if (point.Loc.isInvalid())
continue;
Record.push_back(point.Loc.getRawEncoding());
unsigned &DiagStateID = DiagStateIDMap[point.State];
Record.push_back(DiagStateID);
if (DiagStateID == 0) {
DiagStateID = ++CurrID;
for (DiagnosticsEngine::DiagState::const_iterator
I = point.State->begin(), E = point.State->end(); I != E; ++I) {
if (I->second.isPragma()) {
Record.push_back(I->first);
Record.push_back(I->second.getMapping());
}
}
Record.push_back(-1); // mark the end of the diag/map pairs for this
// location.
}
}
if (!Record.empty())
Stream.EmitRecord(DIAG_PRAGMA_MAPPINGS, Record);
}
void ASTWriter::WriteCXXBaseSpecifiersOffsets() {
if (CXXBaseSpecifiersOffsets.empty())
return;
RecordData Record;
// Create a blob abbreviation for the C++ base specifiers offsets.
using namespace llvm;
BitCodeAbbrev *Abbrev = new BitCodeAbbrev();
Abbrev->Add(BitCodeAbbrevOp(CXX_BASE_SPECIFIER_OFFSETS));
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Fixed, 32)); // size
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Blob));
unsigned BaseSpecifierOffsetAbbrev = Stream.EmitAbbrev(Abbrev);
// Write the base specifier offsets table.
Record.clear();
Record.push_back(CXX_BASE_SPECIFIER_OFFSETS);
Record.push_back(CXXBaseSpecifiersOffsets.size());
Stream.EmitRecordWithBlob(BaseSpecifierOffsetAbbrev, Record,
data(CXXBaseSpecifiersOffsets));
}
//===----------------------------------------------------------------------===//
// Type Serialization
//===----------------------------------------------------------------------===//
/// \brief Write the representation of a type to the AST stream.
void ASTWriter::WriteType(QualType T) {
TypeIdx &Idx = TypeIdxs[T];
if (Idx.getIndex() == 0) // we haven't seen this type before.
Idx = TypeIdx(NextTypeID++);
assert(Idx.getIndex() >= FirstTypeID && "Re-writing a type from a prior AST");
// Record the offset for this type.
unsigned Index = Idx.getIndex() - FirstTypeID;
if (TypeOffsets.size() == Index)
TypeOffsets.push_back(Stream.GetCurrentBitNo());
else if (TypeOffsets.size() < Index) {
TypeOffsets.resize(Index + 1);
TypeOffsets[Index] = Stream.GetCurrentBitNo();
}
RecordData Record;
// Emit the type's representation.
ASTTypeWriter W(*this, Record);
if (T.hasLocalNonFastQualifiers()) {
Qualifiers Qs = T.getLocalQualifiers();
AddTypeRef(T.getLocalUnqualifiedType(), Record);
Record.push_back(Qs.getAsOpaqueValue());
W.Code = TYPE_EXT_QUAL;
} else {
switch (T->getTypeClass()) {
// For all of the concrete, non-dependent types, call the
// appropriate visitor function.
#define TYPE(Class, Base) \
case Type::Class: W.Visit##Class##Type(cast<Class##Type>(T)); break;
#define ABSTRACT_TYPE(Class, Base)
#include "clang/AST/TypeNodes.def"
}
}
// Emit the serialized record.
Stream.EmitRecord(W.Code, Record);
// Flush any expressions that were written as part of this type.
FlushStmts();
}
//===----------------------------------------------------------------------===//
// Declaration Serialization
//===----------------------------------------------------------------------===//
/// \brief Write the block containing all of the declaration IDs
/// lexically declared within the given DeclContext.
///
/// \returns the offset of the DECL_CONTEXT_LEXICAL block within the
/// bistream, or 0 if no block was written.
uint64_t ASTWriter::WriteDeclContextLexicalBlock(ASTContext &Context,
DeclContext *DC) {
if (DC->decls_empty())
return 0;
uint64_t Offset = Stream.GetCurrentBitNo();
RecordData Record;
Record.push_back(DECL_CONTEXT_LEXICAL);
SmallVector<KindDeclIDPair, 64> Decls;
for (const auto *D : DC->decls())
Decls.push_back(std::make_pair(D->getKind(), GetDeclRef(D)));
++NumLexicalDeclContexts;
Stream.EmitRecordWithBlob(DeclContextLexicalAbbrev, Record, data(Decls));
return Offset;
}
void ASTWriter::WriteTypeDeclOffsets() {
using namespace llvm;
RecordData Record;
// Write the type offsets array
BitCodeAbbrev *Abbrev = new BitCodeAbbrev();
Abbrev->Add(BitCodeAbbrevOp(TYPE_OFFSET));
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Fixed, 32)); // # of types
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Fixed, 32)); // base type index
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Blob)); // types block
unsigned TypeOffsetAbbrev = Stream.EmitAbbrev(Abbrev);
Record.clear();
Record.push_back(TYPE_OFFSET);
Record.push_back(TypeOffsets.size());
Record.push_back(FirstTypeID - NUM_PREDEF_TYPE_IDS);
Stream.EmitRecordWithBlob(TypeOffsetAbbrev, Record, data(TypeOffsets));
// Write the declaration offsets array
Abbrev = new BitCodeAbbrev();
Abbrev->Add(BitCodeAbbrevOp(DECL_OFFSET));
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Fixed, 32)); // # of declarations
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Fixed, 32)); // base decl ID
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Blob)); // declarations block
unsigned DeclOffsetAbbrev = Stream.EmitAbbrev(Abbrev);
Record.clear();
Record.push_back(DECL_OFFSET);
Record.push_back(DeclOffsets.size());
Record.push_back(FirstDeclID - NUM_PREDEF_DECL_IDS);
Stream.EmitRecordWithBlob(DeclOffsetAbbrev, Record, data(DeclOffsets));
}
void ASTWriter::WriteFileDeclIDsMap() {
using namespace llvm;
RecordData Record;
// Join the vectors of DeclIDs from all files.
SmallVector<DeclID, 256> FileSortedIDs;
for (FileDeclIDsTy::iterator
FI = FileDeclIDs.begin(), FE = FileDeclIDs.end(); FI != FE; ++FI) {
DeclIDInFileInfo &Info = *FI->second;
Info.FirstDeclIndex = FileSortedIDs.size();
for (LocDeclIDsTy::iterator
DI = Info.DeclIDs.begin(), DE = Info.DeclIDs.end(); DI != DE; ++DI)
FileSortedIDs.push_back(DI->second);
}
BitCodeAbbrev *Abbrev = new BitCodeAbbrev();
Abbrev->Add(BitCodeAbbrevOp(FILE_SORTED_DECLS));
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Fixed, 32));
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Blob));
unsigned AbbrevCode = Stream.EmitAbbrev(Abbrev);
Record.push_back(FILE_SORTED_DECLS);
Record.push_back(FileSortedIDs.size());
Stream.EmitRecordWithBlob(AbbrevCode, Record, data(FileSortedIDs));
}
void ASTWriter::WriteComments() {
Stream.EnterSubblock(COMMENTS_BLOCK_ID, 3);
ArrayRef<RawComment *> RawComments = Context->Comments.getComments();
RecordData Record;
for (ArrayRef<RawComment *>::iterator I = RawComments.begin(),
E = RawComments.end();
I != E; ++I) {
Record.clear();
AddSourceRange((*I)->getSourceRange(), Record);
Record.push_back((*I)->getKind());
Record.push_back((*I)->isTrailingComment());
Record.push_back((*I)->isAlmostTrailingComment());
Stream.EmitRecord(COMMENTS_RAW_COMMENT, Record);
}
Stream.ExitBlock();
}
//===----------------------------------------------------------------------===//
// Global Method Pool and Selector Serialization
//===----------------------------------------------------------------------===//
namespace {
// Trait used for the on-disk hash table used in the method pool.
class ASTMethodPoolTrait {
ASTWriter &Writer;
public:
typedef Selector key_type;
typedef key_type key_type_ref;
struct data_type {
SelectorID ID;
ObjCMethodList Instance, Factory;
};
typedef const data_type& data_type_ref;
explicit ASTMethodPoolTrait(ASTWriter &Writer) : Writer(Writer) { }
static unsigned ComputeHash(Selector Sel) {
return serialization::ComputeHash(Sel);
}
std::pair<unsigned,unsigned>
EmitKeyDataLength(raw_ostream& Out, Selector Sel,
data_type_ref Methods) {
unsigned KeyLen = 2 + (Sel.getNumArgs()? Sel.getNumArgs() * 4 : 4);
clang::io::Emit16(Out, KeyLen);
unsigned DataLen = 4 + 2 + 2; // 2 bytes for each of the method counts
for (const ObjCMethodList *Method = &Methods.Instance; Method;
Method = Method->getNext())
if (Method->Method)
DataLen += 4;
for (const ObjCMethodList *Method = &Methods.Factory; Method;
Method = Method->getNext())
if (Method->Method)
DataLen += 4;
clang::io::Emit16(Out, DataLen);
return std::make_pair(KeyLen, DataLen);
}
void EmitKey(raw_ostream& Out, Selector Sel, unsigned) {
uint64_t Start = Out.tell();
assert((Start >> 32) == 0 && "Selector key offset too large");
Writer.SetSelectorOffset(Sel, Start);
unsigned N = Sel.getNumArgs();
clang::io::Emit16(Out, N);
if (N == 0)
N = 1;
for (unsigned I = 0; I != N; ++I)
clang::io::Emit32(Out,
Writer.getIdentifierRef(Sel.getIdentifierInfoForSlot(I)));
}
void EmitData(raw_ostream& Out, key_type_ref,
data_type_ref Methods, unsigned DataLen) {
uint64_t Start = Out.tell(); (void)Start;
clang::io::Emit32(Out, Methods.ID);
unsigned NumInstanceMethods = 0;
for (const ObjCMethodList *Method = &Methods.Instance; Method;
Method = Method->getNext())
if (Method->Method)
++NumInstanceMethods;
unsigned NumFactoryMethods = 0;
for (const ObjCMethodList *Method = &Methods.Factory; Method;
Method = Method->getNext())
if (Method->Method)
++NumFactoryMethods;
unsigned InstanceBits = Methods.Instance.getBits();
assert(InstanceBits < 4);
unsigned NumInstanceMethodsAndBits =
(NumInstanceMethods << 2) | InstanceBits;
unsigned FactoryBits = Methods.Factory.getBits();
assert(FactoryBits < 4);
unsigned NumFactoryMethodsAndBits = (NumFactoryMethods << 2) | FactoryBits;
clang::io::Emit16(Out, NumInstanceMethodsAndBits);
clang::io::Emit16(Out, NumFactoryMethodsAndBits);
for (const ObjCMethodList *Method = &Methods.Instance; Method;
Method = Method->getNext())
if (Method->Method)
clang::io::Emit32(Out, Writer.getDeclID(Method->Method));
for (const ObjCMethodList *Method = &Methods.Factory; Method;
Method = Method->getNext())
if (Method->Method)
clang::io::Emit32(Out, Writer.getDeclID(Method->Method));
assert(Out.tell() - Start == DataLen && "Data length is wrong");
}
};
} // end anonymous namespace
/// \brief Write ObjC data: selectors and the method pool.
///
/// The method pool contains both instance and factory methods, stored
/// in an on-disk hash table indexed by the selector. The hash table also
/// contains an empty entry for every other selector known to Sema.
void ASTWriter::WriteSelectors(Sema &SemaRef) {
using namespace llvm;
// Do we have to do anything at all?
if (SemaRef.MethodPool.empty() && SelectorIDs.empty())
return;
unsigned NumTableEntries = 0;
// Create and write out the blob that contains selectors and the method pool.
{
OnDiskChainedHashTableGenerator<ASTMethodPoolTrait> Generator;
ASTMethodPoolTrait Trait(*this);
// Create the on-disk hash table representation. We walk through every
// selector we've seen and look it up in the method pool.
SelectorOffsets.resize(NextSelectorID - FirstSelectorID);
for (llvm::DenseMap<Selector, SelectorID>::iterator
I = SelectorIDs.begin(), E = SelectorIDs.end();
I != E; ++I) {
Selector S = I->first;
Sema::GlobalMethodPool::iterator F = SemaRef.MethodPool.find(S);
ASTMethodPoolTrait::data_type Data = {
I->second,
ObjCMethodList(),
ObjCMethodList()
};
if (F != SemaRef.MethodPool.end()) {
Data.Instance = F->second.first;
Data.Factory = F->second.second;
}
// Only write this selector if it's not in an existing AST or something
// changed.
if (Chain && I->second < FirstSelectorID) {
// Selector already exists. Did it change?
bool changed = false;
for (ObjCMethodList *M = &Data.Instance; !changed && M && M->Method;
M = M->getNext()) {
if (!M->Method->isFromASTFile())
changed = true;
}
for (ObjCMethodList *M = &Data.Factory; !changed && M && M->Method;
M = M->getNext()) {
if (!M->Method->isFromASTFile())
changed = true;
}
if (!changed)
continue;
} else if (Data.Instance.Method || Data.Factory.Method) {
// A new method pool entry.
++NumTableEntries;
}
Generator.insert(S, Data, Trait);
}
// Create the on-disk hash table in a buffer.
SmallString<4096> MethodPool;
uint32_t BucketOffset;
{
ASTMethodPoolTrait Trait(*this);
llvm::raw_svector_ostream Out(MethodPool);
// Make sure that no bucket is at offset 0
clang::io::Emit32(Out, 0);
BucketOffset = Generator.Emit(Out, Trait);
}
// Create a blob abbreviation
BitCodeAbbrev *Abbrev = new BitCodeAbbrev();
Abbrev->Add(BitCodeAbbrevOp(METHOD_POOL));
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Fixed, 32));
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Fixed, 32));
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Blob));
unsigned MethodPoolAbbrev = Stream.EmitAbbrev(Abbrev);
// Write the method pool
RecordData Record;
Record.push_back(METHOD_POOL);
Record.push_back(BucketOffset);
Record.push_back(NumTableEntries);
Stream.EmitRecordWithBlob(MethodPoolAbbrev, Record, MethodPool.str());
// Create a blob abbreviation for the selector table offsets.
Abbrev = new BitCodeAbbrev();
Abbrev->Add(BitCodeAbbrevOp(SELECTOR_OFFSETS));
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Fixed, 32)); // size
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Fixed, 32)); // first ID
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Blob));
unsigned SelectorOffsetAbbrev = Stream.EmitAbbrev(Abbrev);
// Write the selector offsets table.
Record.clear();
Record.push_back(SELECTOR_OFFSETS);
Record.push_back(SelectorOffsets.size());
Record.push_back(FirstSelectorID - NUM_PREDEF_SELECTOR_IDS);
Stream.EmitRecordWithBlob(SelectorOffsetAbbrev, Record,
data(SelectorOffsets));
}
}
/// \brief Write the selectors referenced in @selector expression into AST file.
void ASTWriter::WriteReferencedSelectorsPool(Sema &SemaRef) {
using namespace llvm;
if (SemaRef.ReferencedSelectors.empty())
return;
RecordData Record;
// Note: this writes out all references even for a dependent AST. But it is
// very tricky to fix, and given that @selector shouldn't really appear in
// headers, probably not worth it. It's not a correctness issue.
for (DenseMap<Selector, SourceLocation>::iterator S =
SemaRef.ReferencedSelectors.begin(),
E = SemaRef.ReferencedSelectors.end(); S != E; ++S) {
Selector Sel = (*S).first;
SourceLocation Loc = (*S).second;
AddSelectorRef(Sel, Record);
AddSourceLocation(Loc, Record);
}
Stream.EmitRecord(REFERENCED_SELECTOR_POOL, Record);
}
//===----------------------------------------------------------------------===//
// Identifier Table Serialization
//===----------------------------------------------------------------------===//
namespace {
class ASTIdentifierTableTrait {
ASTWriter &Writer;
Preprocessor &PP;
Make the loading of information attached to an IdentifierInfo from an AST file more lazy, so that we don't eagerly load that information for all known identifiers each time a new AST file is loaded. The eager reloading made some sense in the context of precompiled headers, since very few identifiers were defined before PCH load time. With modules, however, a huge amount of code can get parsed before we see an @import, so laziness becomes important here. The approach taken to make this information lazy is fairly simple: when we load a new AST file, we mark all of the existing identifiers as being out-of-date. Whenever we want to access information that may come from an AST (e.g., whether the identifier has a macro definition, or what top-level declarations have that name), we check the out-of-date bit and, if it's set, ask the AST reader to update the IdentifierInfo from the AST files. The update is a merge, and we now take care to merge declarations before/after imports with declarations from multiple imports. The results of this optimization are fairly dramatic. On a small application that brings in 14 non-trivial modules, this takes modules from being > 3x slower than a "perfect" PCH file down to 30% slower for a full rebuild. A partial rebuild (where the PCH file or modules can be re-used) is down to 7% slower. Making the PCH file just a little imperfect (e.g., adding two smallish modules used by a bunch of .m files that aren't in the PCH file) tips the scales in favor of the modules approach, with 24% faster partial rebuilds. This is just a first step; the lazy scheme could possibly be improved by adding versioning, so we don't search into modules we already searched. Moreover, we'll need similar lazy schemes for all of the other lookup data structures, such as DeclContexts. llvm-svn: 143100
2011-10-27 17:33:13 +08:00
IdentifierResolver &IdResolver;
bool IsModule;
/// \brief Determines whether this is an "interesting" identifier
/// that needs a full IdentifierInfo structure written into the hash
/// table.
bool isInterestingIdentifier(IdentifierInfo *II, MacroDirective *&Macro) {
if (II->isPoisoned() ||
II->isExtensionToken() ||
II->getObjCOrBuiltinID() ||
Make the loading of information attached to an IdentifierInfo from an AST file more lazy, so that we don't eagerly load that information for all known identifiers each time a new AST file is loaded. The eager reloading made some sense in the context of precompiled headers, since very few identifiers were defined before PCH load time. With modules, however, a huge amount of code can get parsed before we see an @import, so laziness becomes important here. The approach taken to make this information lazy is fairly simple: when we load a new AST file, we mark all of the existing identifiers as being out-of-date. Whenever we want to access information that may come from an AST (e.g., whether the identifier has a macro definition, or what top-level declarations have that name), we check the out-of-date bit and, if it's set, ask the AST reader to update the IdentifierInfo from the AST files. The update is a merge, and we now take care to merge declarations before/after imports with declarations from multiple imports. The results of this optimization are fairly dramatic. On a small application that brings in 14 non-trivial modules, this takes modules from being > 3x slower than a "perfect" PCH file down to 30% slower for a full rebuild. A partial rebuild (where the PCH file or modules can be re-used) is down to 7% slower. Making the PCH file just a little imperfect (e.g., adding two smallish modules used by a bunch of .m files that aren't in the PCH file) tips the scales in favor of the modules approach, with 24% faster partial rebuilds. This is just a first step; the lazy scheme could possibly be improved by adding versioning, so we don't search into modules we already searched. Moreover, we'll need similar lazy schemes for all of the other lookup data structures, such as DeclContexts. llvm-svn: 143100
2011-10-27 17:33:13 +08:00
II->hasRevertedTokenIDToIdentifier() ||
II->getFETokenInfo<void>())
return true;
return hadMacroDefinition(II, Macro);
}
bool hadMacroDefinition(IdentifierInfo *II, MacroDirective *&Macro) {
if (!II->hadMacroDefinition())
return false;
if (Macro || (Macro = PP.getMacroDirectiveHistory(II))) {
if (!IsModule)
return !shouldIgnoreMacro(Macro, IsModule, PP);
SubmoduleID ModID;
if (getFirstPublicSubmoduleMacro(Macro, ModID))
return true;
}
return false;
}
typedef llvm::SmallVectorImpl<SubmoduleID> OverriddenList;
MacroDirective *
getFirstPublicSubmoduleMacro(MacroDirective *MD, SubmoduleID &ModID) {
ModID = 0;
llvm::SmallVector<SubmoduleID, 1> Overridden;
if (MacroDirective *NextMD = getPublicSubmoduleMacro(MD, ModID, Overridden))
if (!shouldIgnoreMacro(NextMD, IsModule, PP))
return NextMD;
return 0;
}
MacroDirective *
getNextPublicSubmoduleMacro(MacroDirective *MD, SubmoduleID &ModID,
OverriddenList &Overridden) {
if (MacroDirective *NextMD =
getPublicSubmoduleMacro(MD->getPrevious(), ModID, Overridden))
if (!shouldIgnoreMacro(NextMD, IsModule, PP))
return NextMD;
return 0;
}
/// \brief Traverses the macro directives history and returns the latest
/// public macro definition or undefinition that is not in ModID.
/// A macro that is defined in submodule A and undefined in submodule B
/// will still be considered as defined/exported from submodule A.
/// ModID is updated to the module containing the returned directive.
///
/// FIXME: This process breaks down if a module defines a macro, imports
/// another submodule that changes the macro, then changes the
/// macro again itself.
MacroDirective *getPublicSubmoduleMacro(MacroDirective *MD,
SubmoduleID &ModID,
OverriddenList &Overridden) {
if (!MD)
return 0;
Overridden.clear();
SubmoduleID OrigModID = ModID;
Optional<bool> IsPublic;
for (; MD; MD = MD->getPrevious()) {
SubmoduleID ThisModID = getSubmoduleID(MD);
if (ThisModID == 0) {
IsPublic = Optional<bool>();
continue;
}
if (ThisModID != ModID) {
ModID = ThisModID;
IsPublic = Optional<bool>();
}
// If this is a definition from a submodule import, that submodule's
// definition is overridden by the definition or undefinition that we
// started with.
// FIXME: This should only apply to macros defined in OrigModID.
// We can't do that currently, because a #include of a different submodule
// of the same module just leaks through macros instead of providing new
// DefMacroDirectives for them.
if (DefMacroDirective *DefMD = dyn_cast<DefMacroDirective>(MD)) {
// Figure out which submodule the macro was originally defined within.
SubmoduleID SourceID = DefMD->getInfo()->getOwningModuleID();
if (!SourceID) {
SourceLocation DefLoc = DefMD->getInfo()->getDefinitionLoc();
if (DefLoc == MD->getLocation())
SourceID = ThisModID;
else
SourceID = Writer.inferSubmoduleIDFromLocation(DefLoc);
}
if (SourceID != OrigModID)
Overridden.push_back(SourceID);
}
// We are looking for a definition in a different submodule than the one
// that we started with. If a submodule has re-definitions of the same
// macro, only the last definition will be used as the "exported" one.
if (ModID == OrigModID)
continue;
// The latest visibility directive for a name in a submodule affects all
// the directives that come before it.
if (VisibilityMacroDirective *VisMD =
dyn_cast<VisibilityMacroDirective>(MD)) {
if (!IsPublic.hasValue())
IsPublic = VisMD->isPublic();
} else if (!IsPublic.hasValue() || IsPublic.getValue()) {
// FIXME: If we find an imported macro, we should include its list of
// overrides in our export.
return MD;
}
}
return 0;
}
SubmoduleID getSubmoduleID(MacroDirective *MD) {
return Writer.inferSubmoduleIDFromLocation(MD->getLocation());
}
public:
typedef IdentifierInfo* key_type;
typedef key_type key_type_ref;
typedef IdentID data_type;
typedef data_type data_type_ref;
Make the loading of information attached to an IdentifierInfo from an AST file more lazy, so that we don't eagerly load that information for all known identifiers each time a new AST file is loaded. The eager reloading made some sense in the context of precompiled headers, since very few identifiers were defined before PCH load time. With modules, however, a huge amount of code can get parsed before we see an @import, so laziness becomes important here. The approach taken to make this information lazy is fairly simple: when we load a new AST file, we mark all of the existing identifiers as being out-of-date. Whenever we want to access information that may come from an AST (e.g., whether the identifier has a macro definition, or what top-level declarations have that name), we check the out-of-date bit and, if it's set, ask the AST reader to update the IdentifierInfo from the AST files. The update is a merge, and we now take care to merge declarations before/after imports with declarations from multiple imports. The results of this optimization are fairly dramatic. On a small application that brings in 14 non-trivial modules, this takes modules from being > 3x slower than a "perfect" PCH file down to 30% slower for a full rebuild. A partial rebuild (where the PCH file or modules can be re-used) is down to 7% slower. Making the PCH file just a little imperfect (e.g., adding two smallish modules used by a bunch of .m files that aren't in the PCH file) tips the scales in favor of the modules approach, with 24% faster partial rebuilds. This is just a first step; the lazy scheme could possibly be improved by adding versioning, so we don't search into modules we already searched. Moreover, we'll need similar lazy schemes for all of the other lookup data structures, such as DeclContexts. llvm-svn: 143100
2011-10-27 17:33:13 +08:00
ASTIdentifierTableTrait(ASTWriter &Writer, Preprocessor &PP,
IdentifierResolver &IdResolver, bool IsModule)
: Writer(Writer), PP(PP), IdResolver(IdResolver), IsModule(IsModule) { }
static unsigned ComputeHash(const IdentifierInfo* II) {
return llvm::HashString(II->getName());
}
std::pair<unsigned,unsigned>
Make the loading of information attached to an IdentifierInfo from an AST file more lazy, so that we don't eagerly load that information for all known identifiers each time a new AST file is loaded. The eager reloading made some sense in the context of precompiled headers, since very few identifiers were defined before PCH load time. With modules, however, a huge amount of code can get parsed before we see an @import, so laziness becomes important here. The approach taken to make this information lazy is fairly simple: when we load a new AST file, we mark all of the existing identifiers as being out-of-date. Whenever we want to access information that may come from an AST (e.g., whether the identifier has a macro definition, or what top-level declarations have that name), we check the out-of-date bit and, if it's set, ask the AST reader to update the IdentifierInfo from the AST files. The update is a merge, and we now take care to merge declarations before/after imports with declarations from multiple imports. The results of this optimization are fairly dramatic. On a small application that brings in 14 non-trivial modules, this takes modules from being > 3x slower than a "perfect" PCH file down to 30% slower for a full rebuild. A partial rebuild (where the PCH file or modules can be re-used) is down to 7% slower. Making the PCH file just a little imperfect (e.g., adding two smallish modules used by a bunch of .m files that aren't in the PCH file) tips the scales in favor of the modules approach, with 24% faster partial rebuilds. This is just a first step; the lazy scheme could possibly be improved by adding versioning, so we don't search into modules we already searched. Moreover, we'll need similar lazy schemes for all of the other lookup data structures, such as DeclContexts. llvm-svn: 143100
2011-10-27 17:33:13 +08:00
EmitKeyDataLength(raw_ostream& Out, IdentifierInfo* II, IdentID ID) {
unsigned KeyLen = II->getLength() + 1;
unsigned DataLen = 4; // 4 bytes for the persistent ID << 1
MacroDirective *Macro = 0;
if (isInterestingIdentifier(II, Macro)) {
DataLen += 2; // 2 bytes for builtin ID
DataLen += 2; // 2 bytes for flags
if (hadMacroDefinition(II, Macro)) {
DataLen += 4; // MacroDirectives offset.
if (IsModule) {
SubmoduleID ModID;
llvm::SmallVector<SubmoduleID, 4> Overridden;
for (MacroDirective *
MD = getFirstPublicSubmoduleMacro(Macro, ModID);
MD; MD = getNextPublicSubmoduleMacro(MD, ModID, Overridden)) {
// Previous macro's overrides.
if (!Overridden.empty())
DataLen += 4 * (1 + Overridden.size());
DataLen += 4; // MacroInfo ID or ModuleID.
}
// Previous macro's overrides.
if (!Overridden.empty())
DataLen += 4 * (1 + Overridden.size());
DataLen += 4;
}
}
Make the loading of information attached to an IdentifierInfo from an AST file more lazy, so that we don't eagerly load that information for all known identifiers each time a new AST file is loaded. The eager reloading made some sense in the context of precompiled headers, since very few identifiers were defined before PCH load time. With modules, however, a huge amount of code can get parsed before we see an @import, so laziness becomes important here. The approach taken to make this information lazy is fairly simple: when we load a new AST file, we mark all of the existing identifiers as being out-of-date. Whenever we want to access information that may come from an AST (e.g., whether the identifier has a macro definition, or what top-level declarations have that name), we check the out-of-date bit and, if it's set, ask the AST reader to update the IdentifierInfo from the AST files. The update is a merge, and we now take care to merge declarations before/after imports with declarations from multiple imports. The results of this optimization are fairly dramatic. On a small application that brings in 14 non-trivial modules, this takes modules from being > 3x slower than a "perfect" PCH file down to 30% slower for a full rebuild. A partial rebuild (where the PCH file or modules can be re-used) is down to 7% slower. Making the PCH file just a little imperfect (e.g., adding two smallish modules used by a bunch of .m files that aren't in the PCH file) tips the scales in favor of the modules approach, with 24% faster partial rebuilds. This is just a first step; the lazy scheme could possibly be improved by adding versioning, so we don't search into modules we already searched. Moreover, we'll need similar lazy schemes for all of the other lookup data structures, such as DeclContexts. llvm-svn: 143100
2011-10-27 17:33:13 +08:00
for (IdentifierResolver::iterator D = IdResolver.begin(II),
DEnd = IdResolver.end();
D != DEnd; ++D)
DataLen += sizeof(DeclID);
}
clang::io::Emit16(Out, DataLen);
// We emit the key length after the data length so that every
// string is preceded by a 16-bit length. This matches the PTH
// format for storing identifiers.
clang::io::Emit16(Out, KeyLen);
return std::make_pair(KeyLen, DataLen);
}
void EmitKey(raw_ostream& Out, const IdentifierInfo* II,
unsigned KeyLen) {
// Record the location of the key data. This is used when generating
// the mapping from persistent IDs to strings.
Writer.SetIdentifierOffset(II, Out.tell());
Out.write(II->getNameStart(), KeyLen);
}
static void emitMacroOverrides(raw_ostream &Out,
llvm::ArrayRef<SubmoduleID> Overridden) {
if (!Overridden.empty()) {
clang::io::Emit32(Out, Overridden.size() | 0x80000000U);
for (unsigned I = 0, N = Overridden.size(); I != N; ++I)
clang::io::Emit32(Out, Overridden[I]);
}
}
void EmitData(raw_ostream& Out, IdentifierInfo* II,
IdentID ID, unsigned) {
MacroDirective *Macro = 0;
if (!isInterestingIdentifier(II, Macro)) {
clang::io::Emit32(Out, ID << 1);
return;
}
clang::io::Emit32(Out, (ID << 1) | 0x01);
uint32_t Bits = (uint32_t)II->getObjCOrBuiltinID();
assert((Bits & 0xffff) == Bits && "ObjCOrBuiltinID too big for ASTReader.");
clang::io::Emit16(Out, Bits);
Bits = 0;
bool HadMacroDefinition = hadMacroDefinition(II, Macro);
Bits = (Bits << 1) | unsigned(HadMacroDefinition);
Bits = (Bits << 1) | unsigned(IsModule);
Bits = (Bits << 1) | unsigned(II->isExtensionToken());
Bits = (Bits << 1) | unsigned(II->isPoisoned());
Bits = (Bits << 1) | unsigned(II->hasRevertedTokenIDToIdentifier());
Bits = (Bits << 1) | unsigned(II->isCPlusPlusOperatorKeyword());
clang::io::Emit16(Out, Bits);
if (HadMacroDefinition) {
clang::io::Emit32(Out, Writer.getMacroDirectivesOffset(II));
if (IsModule) {
// Write the IDs of macros coming from different submodules.
SubmoduleID ModID;
llvm::SmallVector<SubmoduleID, 4> Overridden;
for (MacroDirective *
MD = getFirstPublicSubmoduleMacro(Macro, ModID);
MD; MD = getNextPublicSubmoduleMacro(MD, ModID, Overridden)) {
MacroID InfoID = 0;
emitMacroOverrides(Out, Overridden);
if (DefMacroDirective *DefMD = dyn_cast<DefMacroDirective>(MD)) {
InfoID = Writer.getMacroID(DefMD->getInfo());
assert(InfoID);
clang::io::Emit32(Out, InfoID << 1);
} else {
assert(isa<UndefMacroDirective>(MD));
clang::io::Emit32(Out, (ModID << 1) | 1);
}
}
emitMacroOverrides(Out, Overridden);
clang::io::Emit32(Out, 0);
}
}
// Emit the declaration IDs in reverse order, because the
// IdentifierResolver provides the declarations as they would be
// visible (e.g., the function "stat" would come before the struct
Make the loading of information attached to an IdentifierInfo from an AST file more lazy, so that we don't eagerly load that information for all known identifiers each time a new AST file is loaded. The eager reloading made some sense in the context of precompiled headers, since very few identifiers were defined before PCH load time. With modules, however, a huge amount of code can get parsed before we see an @import, so laziness becomes important here. The approach taken to make this information lazy is fairly simple: when we load a new AST file, we mark all of the existing identifiers as being out-of-date. Whenever we want to access information that may come from an AST (e.g., whether the identifier has a macro definition, or what top-level declarations have that name), we check the out-of-date bit and, if it's set, ask the AST reader to update the IdentifierInfo from the AST files. The update is a merge, and we now take care to merge declarations before/after imports with declarations from multiple imports. The results of this optimization are fairly dramatic. On a small application that brings in 14 non-trivial modules, this takes modules from being > 3x slower than a "perfect" PCH file down to 30% slower for a full rebuild. A partial rebuild (where the PCH file or modules can be re-used) is down to 7% slower. Making the PCH file just a little imperfect (e.g., adding two smallish modules used by a bunch of .m files that aren't in the PCH file) tips the scales in favor of the modules approach, with 24% faster partial rebuilds. This is just a first step; the lazy scheme could possibly be improved by adding versioning, so we don't search into modules we already searched. Moreover, we'll need similar lazy schemes for all of the other lookup data structures, such as DeclContexts. llvm-svn: 143100
2011-10-27 17:33:13 +08:00
// "stat"), but the ASTReader adds declarations to the end of the list
// (so we need to see the struct "status" before the function "status").
// Only emit declarations that aren't from a chained PCH, though.
Make the loading of information attached to an IdentifierInfo from an AST file more lazy, so that we don't eagerly load that information for all known identifiers each time a new AST file is loaded. The eager reloading made some sense in the context of precompiled headers, since very few identifiers were defined before PCH load time. With modules, however, a huge amount of code can get parsed before we see an @import, so laziness becomes important here. The approach taken to make this information lazy is fairly simple: when we load a new AST file, we mark all of the existing identifiers as being out-of-date. Whenever we want to access information that may come from an AST (e.g., whether the identifier has a macro definition, or what top-level declarations have that name), we check the out-of-date bit and, if it's set, ask the AST reader to update the IdentifierInfo from the AST files. The update is a merge, and we now take care to merge declarations before/after imports with declarations from multiple imports. The results of this optimization are fairly dramatic. On a small application that brings in 14 non-trivial modules, this takes modules from being > 3x slower than a "perfect" PCH file down to 30% slower for a full rebuild. A partial rebuild (where the PCH file or modules can be re-used) is down to 7% slower. Making the PCH file just a little imperfect (e.g., adding two smallish modules used by a bunch of .m files that aren't in the PCH file) tips the scales in favor of the modules approach, with 24% faster partial rebuilds. This is just a first step; the lazy scheme could possibly be improved by adding versioning, so we don't search into modules we already searched. Moreover, we'll need similar lazy schemes for all of the other lookup data structures, such as DeclContexts. llvm-svn: 143100
2011-10-27 17:33:13 +08:00
SmallVector<Decl *, 16> Decls(IdResolver.begin(II),
IdResolver.end());
for (SmallVectorImpl<Decl *>::reverse_iterator D = Decls.rbegin(),
Make the loading of information attached to an IdentifierInfo from an AST file more lazy, so that we don't eagerly load that information for all known identifiers each time a new AST file is loaded. The eager reloading made some sense in the context of precompiled headers, since very few identifiers were defined before PCH load time. With modules, however, a huge amount of code can get parsed before we see an @import, so laziness becomes important here. The approach taken to make this information lazy is fairly simple: when we load a new AST file, we mark all of the existing identifiers as being out-of-date. Whenever we want to access information that may come from an AST (e.g., whether the identifier has a macro definition, or what top-level declarations have that name), we check the out-of-date bit and, if it's set, ask the AST reader to update the IdentifierInfo from the AST files. The update is a merge, and we now take care to merge declarations before/after imports with declarations from multiple imports. The results of this optimization are fairly dramatic. On a small application that brings in 14 non-trivial modules, this takes modules from being > 3x slower than a "perfect" PCH file down to 30% slower for a full rebuild. A partial rebuild (where the PCH file or modules can be re-used) is down to 7% slower. Making the PCH file just a little imperfect (e.g., adding two smallish modules used by a bunch of .m files that aren't in the PCH file) tips the scales in favor of the modules approach, with 24% faster partial rebuilds. This is just a first step; the lazy scheme could possibly be improved by adding versioning, so we don't search into modules we already searched. Moreover, we'll need similar lazy schemes for all of the other lookup data structures, such as DeclContexts. llvm-svn: 143100
2011-10-27 17:33:13 +08:00
DEnd = Decls.rend();
D != DEnd; ++D)
clang::io::Emit32(Out, Writer.getDeclID(getMostRecentLocalDecl(*D)));
}
/// \brief Returns the most recent local decl or the given decl if there are
/// no local ones. The given decl is assumed to be the most recent one.
Decl *getMostRecentLocalDecl(Decl *Orig) {
// The only way a "from AST file" decl would be more recent from a local one
// is if it came from a module.
if (!PP.getLangOpts().Modules)
return Orig;
// Look for a local in the decl chain.
for (Decl *D = Orig; D; D = D->getPreviousDecl()) {
if (!D->isFromASTFile())
return D;
// If we come up a decl from a (chained-)PCH stop since we won't find a
// local one.
if (D->getOwningModuleID() == 0)
break;
}
return Orig;
}
};
} // end anonymous namespace
/// \brief Write the identifier table into the AST file.
///
/// The identifier table consists of a blob containing string data
/// (the actual identifiers themselves) and a separate "offsets" index
/// that maps identifier IDs to locations within the blob.
Make the loading of information attached to an IdentifierInfo from an AST file more lazy, so that we don't eagerly load that information for all known identifiers each time a new AST file is loaded. The eager reloading made some sense in the context of precompiled headers, since very few identifiers were defined before PCH load time. With modules, however, a huge amount of code can get parsed before we see an @import, so laziness becomes important here. The approach taken to make this information lazy is fairly simple: when we load a new AST file, we mark all of the existing identifiers as being out-of-date. Whenever we want to access information that may come from an AST (e.g., whether the identifier has a macro definition, or what top-level declarations have that name), we check the out-of-date bit and, if it's set, ask the AST reader to update the IdentifierInfo from the AST files. The update is a merge, and we now take care to merge declarations before/after imports with declarations from multiple imports. The results of this optimization are fairly dramatic. On a small application that brings in 14 non-trivial modules, this takes modules from being > 3x slower than a "perfect" PCH file down to 30% slower for a full rebuild. A partial rebuild (where the PCH file or modules can be re-used) is down to 7% slower. Making the PCH file just a little imperfect (e.g., adding two smallish modules used by a bunch of .m files that aren't in the PCH file) tips the scales in favor of the modules approach, with 24% faster partial rebuilds. This is just a first step; the lazy scheme could possibly be improved by adding versioning, so we don't search into modules we already searched. Moreover, we'll need similar lazy schemes for all of the other lookup data structures, such as DeclContexts. llvm-svn: 143100
2011-10-27 17:33:13 +08:00
void ASTWriter::WriteIdentifierTable(Preprocessor &PP,
IdentifierResolver &IdResolver,
bool IsModule) {
using namespace llvm;
// Create and write out the blob that contains the identifier
// strings.
{
OnDiskChainedHashTableGenerator<ASTIdentifierTableTrait> Generator;
Make the loading of information attached to an IdentifierInfo from an AST file more lazy, so that we don't eagerly load that information for all known identifiers each time a new AST file is loaded. The eager reloading made some sense in the context of precompiled headers, since very few identifiers were defined before PCH load time. With modules, however, a huge amount of code can get parsed before we see an @import, so laziness becomes important here. The approach taken to make this information lazy is fairly simple: when we load a new AST file, we mark all of the existing identifiers as being out-of-date. Whenever we want to access information that may come from an AST (e.g., whether the identifier has a macro definition, or what top-level declarations have that name), we check the out-of-date bit and, if it's set, ask the AST reader to update the IdentifierInfo from the AST files. The update is a merge, and we now take care to merge declarations before/after imports with declarations from multiple imports. The results of this optimization are fairly dramatic. On a small application that brings in 14 non-trivial modules, this takes modules from being > 3x slower than a "perfect" PCH file down to 30% slower for a full rebuild. A partial rebuild (where the PCH file or modules can be re-used) is down to 7% slower. Making the PCH file just a little imperfect (e.g., adding two smallish modules used by a bunch of .m files that aren't in the PCH file) tips the scales in favor of the modules approach, with 24% faster partial rebuilds. This is just a first step; the lazy scheme could possibly be improved by adding versioning, so we don't search into modules we already searched. Moreover, we'll need similar lazy schemes for all of the other lookup data structures, such as DeclContexts. llvm-svn: 143100
2011-10-27 17:33:13 +08:00
ASTIdentifierTableTrait Trait(*this, PP, IdResolver, IsModule);
// Look for any identifiers that were named while processing the
// headers, but are otherwise not needed. We add these to the hash
// table to enable checking of the predefines buffer in the case
// where the user adds new macro definitions when building the AST
// file.
for (IdentifierTable::iterator ID = PP.getIdentifierTable().begin(),
IDEnd = PP.getIdentifierTable().end();
ID != IDEnd; ++ID)
getIdentifierRef(ID->second);
// Create the on-disk hash table representation. We only store offsets
// for identifiers that appear here for the first time.
IdentifierOffsets.resize(NextIdentID - FirstIdentID);
for (llvm::DenseMap<const IdentifierInfo *, IdentID>::iterator
ID = IdentifierIDs.begin(), IDEnd = IdentifierIDs.end();
ID != IDEnd; ++ID) {
assert(ID->first && "NULL identifier in identifier table");
Make the loading of information attached to an IdentifierInfo from an AST file more lazy, so that we don't eagerly load that information for all known identifiers each time a new AST file is loaded. The eager reloading made some sense in the context of precompiled headers, since very few identifiers were defined before PCH load time. With modules, however, a huge amount of code can get parsed before we see an @import, so laziness becomes important here. The approach taken to make this information lazy is fairly simple: when we load a new AST file, we mark all of the existing identifiers as being out-of-date. Whenever we want to access information that may come from an AST (e.g., whether the identifier has a macro definition, or what top-level declarations have that name), we check the out-of-date bit and, if it's set, ask the AST reader to update the IdentifierInfo from the AST files. The update is a merge, and we now take care to merge declarations before/after imports with declarations from multiple imports. The results of this optimization are fairly dramatic. On a small application that brings in 14 non-trivial modules, this takes modules from being > 3x slower than a "perfect" PCH file down to 30% slower for a full rebuild. A partial rebuild (where the PCH file or modules can be re-used) is down to 7% slower. Making the PCH file just a little imperfect (e.g., adding two smallish modules used by a bunch of .m files that aren't in the PCH file) tips the scales in favor of the modules approach, with 24% faster partial rebuilds. This is just a first step; the lazy scheme could possibly be improved by adding versioning, so we don't search into modules we already searched. Moreover, we'll need similar lazy schemes for all of the other lookup data structures, such as DeclContexts. llvm-svn: 143100
2011-10-27 17:33:13 +08:00
if (!Chain || !ID->first->isFromAST() ||
ID->first->hasChangedSinceDeserialization())
Generator.insert(const_cast<IdentifierInfo *>(ID->first), ID->second,
Trait);
}
// Create the on-disk hash table in a buffer.
SmallString<4096> IdentifierTable;
uint32_t BucketOffset;
{
Make the loading of information attached to an IdentifierInfo from an AST file more lazy, so that we don't eagerly load that information for all known identifiers each time a new AST file is loaded. The eager reloading made some sense in the context of precompiled headers, since very few identifiers were defined before PCH load time. With modules, however, a huge amount of code can get parsed before we see an @import, so laziness becomes important here. The approach taken to make this information lazy is fairly simple: when we load a new AST file, we mark all of the existing identifiers as being out-of-date. Whenever we want to access information that may come from an AST (e.g., whether the identifier has a macro definition, or what top-level declarations have that name), we check the out-of-date bit and, if it's set, ask the AST reader to update the IdentifierInfo from the AST files. The update is a merge, and we now take care to merge declarations before/after imports with declarations from multiple imports. The results of this optimization are fairly dramatic. On a small application that brings in 14 non-trivial modules, this takes modules from being > 3x slower than a "perfect" PCH file down to 30% slower for a full rebuild. A partial rebuild (where the PCH file or modules can be re-used) is down to 7% slower. Making the PCH file just a little imperfect (e.g., adding two smallish modules used by a bunch of .m files that aren't in the PCH file) tips the scales in favor of the modules approach, with 24% faster partial rebuilds. This is just a first step; the lazy scheme could possibly be improved by adding versioning, so we don't search into modules we already searched. Moreover, we'll need similar lazy schemes for all of the other lookup data structures, such as DeclContexts. llvm-svn: 143100
2011-10-27 17:33:13 +08:00
ASTIdentifierTableTrait Trait(*this, PP, IdResolver, IsModule);
llvm::raw_svector_ostream Out(IdentifierTable);
// Make sure that no bucket is at offset 0
clang::io::Emit32(Out, 0);
BucketOffset = Generator.Emit(Out, Trait);
}
// Create a blob abbreviation
BitCodeAbbrev *Abbrev = new BitCodeAbbrev();
Abbrev->Add(BitCodeAbbrevOp(IDENTIFIER_TABLE));
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Fixed, 32));
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Blob));
unsigned IDTableAbbrev = Stream.EmitAbbrev(Abbrev);
// Write the identifier table
RecordData Record;
Record.push_back(IDENTIFIER_TABLE);
Record.push_back(BucketOffset);
Stream.EmitRecordWithBlob(IDTableAbbrev, Record, IdentifierTable.str());
}
// Write the offsets table for identifier IDs.
BitCodeAbbrev *Abbrev = new BitCodeAbbrev();
Abbrev->Add(BitCodeAbbrevOp(IDENTIFIER_OFFSET));
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Fixed, 32)); // # of identifiers
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Fixed, 32)); // first ID
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Blob));
unsigned IdentifierOffsetAbbrev = Stream.EmitAbbrev(Abbrev);
#ifndef NDEBUG
for (unsigned I = 0, N = IdentifierOffsets.size(); I != N; ++I)
assert(IdentifierOffsets[I] && "Missing identifier offset?");
#endif
RecordData Record;
Record.push_back(IDENTIFIER_OFFSET);
Record.push_back(IdentifierOffsets.size());
Record.push_back(FirstIdentID - NUM_PREDEF_IDENT_IDS);
Stream.EmitRecordWithBlob(IdentifierOffsetAbbrev, Record,
data(IdentifierOffsets));
}
//===----------------------------------------------------------------------===//
// DeclContext's Name Lookup Table Serialization
//===----------------------------------------------------------------------===//
namespace {
// Trait used for the on-disk hash table used in the method pool.
class ASTDeclContextNameLookupTrait {
ASTWriter &Writer;
public:
typedef DeclarationName key_type;
typedef key_type key_type_ref;
typedef DeclContext::lookup_result data_type;
typedef const data_type& data_type_ref;
explicit ASTDeclContextNameLookupTrait(ASTWriter &Writer) : Writer(Writer) { }
unsigned ComputeHash(DeclarationName Name) {
llvm::FoldingSetNodeID ID;
ID.AddInteger(Name.getNameKind());
switch (Name.getNameKind()) {
case DeclarationName::Identifier:
ID.AddString(Name.getAsIdentifierInfo()->getName());
break;
case DeclarationName::ObjCZeroArgSelector:
case DeclarationName::ObjCOneArgSelector:
case DeclarationName::ObjCMultiArgSelector:
ID.AddInteger(serialization::ComputeHash(Name.getObjCSelector()));
break;
case DeclarationName::CXXConstructorName:
case DeclarationName::CXXDestructorName:
case DeclarationName::CXXConversionFunctionName:
break;
case DeclarationName::CXXOperatorName:
ID.AddInteger(Name.getCXXOverloadedOperator());
break;
case DeclarationName::CXXLiteralOperatorName:
ID.AddString(Name.getCXXLiteralIdentifier()->getName());
case DeclarationName::CXXUsingDirective:
break;
}
return ID.ComputeHash();
}
std::pair<unsigned,unsigned>
EmitKeyDataLength(raw_ostream& Out, DeclarationName Name,
data_type_ref Lookup) {
unsigned KeyLen = 1;
switch (Name.getNameKind()) {
case DeclarationName::Identifier:
case DeclarationName::ObjCZeroArgSelector:
case DeclarationName::ObjCOneArgSelector:
case DeclarationName::ObjCMultiArgSelector:
case DeclarationName::CXXLiteralOperatorName:
KeyLen += 4;
break;
case DeclarationName::CXXOperatorName:
KeyLen += 1;
break;
case DeclarationName::CXXConstructorName:
case DeclarationName::CXXDestructorName:
case DeclarationName::CXXConversionFunctionName:
case DeclarationName::CXXUsingDirective:
break;
}
clang::io::Emit16(Out, KeyLen);
// 2 bytes for num of decls and 4 for each DeclID.
unsigned DataLen = 2 + 4 * Lookup.size();
clang::io::Emit16(Out, DataLen);
return std::make_pair(KeyLen, DataLen);
}
void EmitKey(raw_ostream& Out, DeclarationName Name, unsigned) {
using namespace clang::io;
Emit8(Out, Name.getNameKind());
switch (Name.getNameKind()) {
case DeclarationName::Identifier:
Emit32(Out, Writer.getIdentifierRef(Name.getAsIdentifierInfo()));
return;
case DeclarationName::ObjCZeroArgSelector:
case DeclarationName::ObjCOneArgSelector:
case DeclarationName::ObjCMultiArgSelector:
Emit32(Out, Writer.getSelectorRef(Name.getObjCSelector()));
return;
case DeclarationName::CXXOperatorName:
assert(Name.getCXXOverloadedOperator() < NUM_OVERLOADED_OPERATORS &&
"Invalid operator?");
Emit8(Out, Name.getCXXOverloadedOperator());
return;
case DeclarationName::CXXLiteralOperatorName:
Emit32(Out, Writer.getIdentifierRef(Name.getCXXLiteralIdentifier()));
return;
case DeclarationName::CXXConstructorName:
case DeclarationName::CXXDestructorName:
case DeclarationName::CXXConversionFunctionName:
case DeclarationName::CXXUsingDirective:
return;
}
llvm_unreachable("Invalid name kind?");
}
void EmitData(raw_ostream& Out, key_type_ref,
data_type Lookup, unsigned DataLen) {
uint64_t Start = Out.tell(); (void)Start;
clang::io::Emit16(Out, Lookup.size());
for (DeclContext::lookup_iterator I = Lookup.begin(), E = Lookup.end();
I != E; ++I)
clang::io::Emit32(Out, Writer.GetDeclRef(*I));
assert(Out.tell() - Start == DataLen && "Data length is wrong");
}
};
} // end anonymous namespace
/// \brief Write the block containing all of the declaration IDs
/// visible from the given DeclContext.
///
/// \returns the offset of the DECL_CONTEXT_VISIBLE block within the
/// bitstream, or 0 if no block was written.
uint64_t ASTWriter::WriteDeclContextVisibleBlock(ASTContext &Context,
DeclContext *DC) {
if (DC->getPrimaryContext() != DC)
return 0;
// Since there is no name lookup into functions or methods, don't bother to
// build a visible-declarations table for these entities.
if (DC->isFunctionOrMethod())
return 0;
// If not in C++, we perform name lookup for the translation unit via the
// IdentifierInfo chains, don't bother to build a visible-declarations table.
if (DC->isTranslationUnit() && !Context.getLangOpts().CPlusPlus)
return 0;
// Serialize the contents of the mapping used for lookup. Note that,
// although we have two very different code paths, the serialized
// representation is the same for both cases: a declaration name,
// followed by a size, followed by references to the visible
// declarations that have that name.
uint64_t Offset = Stream.GetCurrentBitNo();
StoredDeclsMap *Map = DC->buildLookup();
if (!Map || Map->empty())
return 0;
OnDiskChainedHashTableGenerator<ASTDeclContextNameLookupTrait> Generator;
ASTDeclContextNameLookupTrait Trait(*this);
// Create the on-disk hash table representation.
DeclarationName ConversionName;
SmallVector<NamedDecl *, 4> ConversionDecls;
for (StoredDeclsMap::iterator D = Map->begin(), DEnd = Map->end();
D != DEnd; ++D) {
DeclarationName Name = D->first;
DeclContext::lookup_result Result = D->second.getLookupResult();
if (!Result.empty()) {
if (Name.getNameKind() == DeclarationName::CXXConversionFunctionName) {
// Hash all conversion function names to the same name. The actual
// type information in conversion function name is not used in the
// key (since such type information is not stable across different
// modules), so the intended effect is to coalesce all of the conversion
// functions under a single key.
if (!ConversionName)
ConversionName = Name;
ConversionDecls.append(Result.begin(), Result.end());
continue;
}
Generator.insert(Name, Result, Trait);
}
}
// Add the conversion functions
if (!ConversionDecls.empty()) {
Generator.insert(ConversionName,
DeclContext::lookup_result(ConversionDecls.begin(),
ConversionDecls.end()),
Trait);
}
// Create the on-disk hash table in a buffer.
SmallString<4096> LookupTable;
uint32_t BucketOffset;
{
llvm::raw_svector_ostream Out(LookupTable);
// Make sure that no bucket is at offset 0
clang::io::Emit32(Out, 0);
BucketOffset = Generator.Emit(Out, Trait);
}
// Write the lookup table
RecordData Record;
Record.push_back(DECL_CONTEXT_VISIBLE);
Record.push_back(BucketOffset);
Stream.EmitRecordWithBlob(DeclContextVisibleLookupAbbrev, Record,
LookupTable.str());
Stream.EmitRecord(DECL_CONTEXT_VISIBLE, Record);
++NumVisibleDeclContexts;
return Offset;
}
/// \brief Write an UPDATE_VISIBLE block for the given context.
///
/// UPDATE_VISIBLE blocks contain the declarations that are added to an existing
/// DeclContext in a dependent AST file. As such, they only exist for the TU
/// (in C++), for namespaces, and for classes with forward-declared unscoped
/// enumeration members (in C++11).
void ASTWriter::WriteDeclContextVisibleUpdate(const DeclContext *DC) {
StoredDeclsMap *Map = static_cast<StoredDeclsMap*>(DC->getLookupPtr());
if (!Map || Map->empty())
return;
OnDiskChainedHashTableGenerator<ASTDeclContextNameLookupTrait> Generator;
ASTDeclContextNameLookupTrait Trait(*this);
// Create the hash table.
for (StoredDeclsMap::iterator D = Map->begin(), DEnd = Map->end();
D != DEnd; ++D) {
DeclarationName Name = D->first;
DeclContext::lookup_result Result = D->second.getLookupResult();
// For any name that appears in this table, the results are complete, i.e.
// they overwrite results from previous PCHs. Merging is always a mess.
if (!Result.empty())
Generator.insert(Name, Result, Trait);
}
// Create the on-disk hash table in a buffer.
SmallString<4096> LookupTable;
uint32_t BucketOffset;
{
llvm::raw_svector_ostream Out(LookupTable);
// Make sure that no bucket is at offset 0
clang::io::Emit32(Out, 0);
BucketOffset = Generator.Emit(Out, Trait);
}
// Write the lookup table
RecordData Record;
Record.push_back(UPDATE_VISIBLE);
Record.push_back(getDeclID(cast<Decl>(DC)));
Record.push_back(BucketOffset);
Stream.EmitRecordWithBlob(UpdateVisibleAbbrev, Record, LookupTable.str());
}
/// \brief Write an FP_PRAGMA_OPTIONS block for the given FPOptions.
void ASTWriter::WriteFPPragmaOptions(const FPOptions &Opts) {
RecordData Record;
Record.push_back(Opts.fp_contract);
Stream.EmitRecord(FP_PRAGMA_OPTIONS, Record);
}
/// \brief Write an OPENCL_EXTENSIONS block for the given OpenCLOptions.
void ASTWriter::WriteOpenCLExtensions(Sema &SemaRef) {
if (!SemaRef.Context.getLangOpts().OpenCL)
return;
const OpenCLOptions &Opts = SemaRef.getOpenCLOptions();
RecordData Record;
#define OPENCLEXT(nm) Record.push_back(Opts.nm);
#include "clang/Basic/OpenCLExtensions.def"
Stream.EmitRecord(OPENCL_EXTENSIONS, Record);
}
void ASTWriter::WriteRedeclarations() {
RecordData LocalRedeclChains;
SmallVector<serialization::LocalRedeclarationsInfo, 2> LocalRedeclsMap;
for (unsigned I = 0, N = Redeclarations.size(); I != N; ++I) {
Decl *First = Redeclarations[I];
assert(First->isFirstDecl() && "Not the first declaration?");
Decl *MostRecent = First->getMostRecentDecl();
// If we only have a single declaration, there is no point in storing
// a redeclaration chain.
if (First == MostRecent)
continue;
unsigned Offset = LocalRedeclChains.size();
unsigned Size = 0;
LocalRedeclChains.push_back(0); // Placeholder for the size.
// Collect the set of local redeclarations of this declaration.
for (Decl *Prev = MostRecent; Prev != First;
Prev = Prev->getPreviousDecl()) {
if (!Prev->isFromASTFile()) {
AddDeclRef(Prev, LocalRedeclChains);
++Size;
}
}
if (!First->isFromASTFile() && Chain) {
Decl *FirstFromAST = MostRecent;
for (Decl *Prev = MostRecent; Prev; Prev = Prev->getPreviousDecl()) {
if (Prev->isFromASTFile())
FirstFromAST = Prev;
}
Chain->MergedDecls[FirstFromAST].push_back(getDeclID(First));
}
LocalRedeclChains[Offset] = Size;
// Reverse the set of local redeclarations, so that we store them in
// order (since we found them in reverse order).
std::reverse(LocalRedeclChains.end() - Size, LocalRedeclChains.end());
// Add the mapping from the first ID from the AST to the set of local
// declarations.
LocalRedeclarationsInfo Info = { getDeclID(First), Offset };
LocalRedeclsMap.push_back(Info);
assert(N == Redeclarations.size() &&
"Deserialized a declaration we shouldn't have");
}
if (LocalRedeclChains.empty())
return;
// Sort the local redeclarations map by the first declaration ID,
// since the reader will be performing binary searches on this information.
llvm::array_pod_sort(LocalRedeclsMap.begin(), LocalRedeclsMap.end());
// Emit the local redeclarations map.
using namespace llvm;
llvm::BitCodeAbbrev *Abbrev = new BitCodeAbbrev();
Abbrev->Add(BitCodeAbbrevOp(LOCAL_REDECLARATIONS_MAP));
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::VBR, 6)); // # of entries
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Blob));
unsigned AbbrevID = Stream.EmitAbbrev(Abbrev);
RecordData Record;
Record.push_back(LOCAL_REDECLARATIONS_MAP);
Record.push_back(LocalRedeclsMap.size());
Stream.EmitRecordWithBlob(AbbrevID, Record,
reinterpret_cast<char*>(LocalRedeclsMap.data()),
LocalRedeclsMap.size() * sizeof(LocalRedeclarationsInfo));
// Emit the redeclaration chains.
Stream.EmitRecord(LOCAL_REDECLARATIONS, LocalRedeclChains);
}
void ASTWriter::WriteObjCCategories() {
SmallVector<ObjCCategoriesInfo, 2> CategoriesMap;
RecordData Categories;
for (unsigned I = 0, N = ObjCClassesWithCategories.size(); I != N; ++I) {
unsigned Size = 0;
unsigned StartIndex = Categories.size();
ObjCInterfaceDecl *Class = ObjCClassesWithCategories[I];
// Allocate space for the size.
Categories.push_back(0);
// Add the categories.
for (ObjCInterfaceDecl::known_categories_iterator
Cat = Class->known_categories_begin(),
CatEnd = Class->known_categories_end();
Cat != CatEnd; ++Cat, ++Size) {
assert(getDeclID(*Cat) != 0 && "Bogus category");
AddDeclRef(*Cat, Categories);
}
// Update the size.
Categories[StartIndex] = Size;
// Record this interface -> category map.
ObjCCategoriesInfo CatInfo = { getDeclID(Class), StartIndex };
CategoriesMap.push_back(CatInfo);
}
// Sort the categories map by the definition ID, since the reader will be
// performing binary searches on this information.
llvm::array_pod_sort(CategoriesMap.begin(), CategoriesMap.end());
// Emit the categories map.
using namespace llvm;
llvm::BitCodeAbbrev *Abbrev = new BitCodeAbbrev();
Abbrev->Add(BitCodeAbbrevOp(OBJC_CATEGORIES_MAP));
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::VBR, 6)); // # of entries
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Blob));
unsigned AbbrevID = Stream.EmitAbbrev(Abbrev);
RecordData Record;
Record.push_back(OBJC_CATEGORIES_MAP);
Record.push_back(CategoriesMap.size());
Stream.EmitRecordWithBlob(AbbrevID, Record,
reinterpret_cast<char*>(CategoriesMap.data()),
CategoriesMap.size() * sizeof(ObjCCategoriesInfo));
// Emit the category lists.
Stream.EmitRecord(OBJC_CATEGORIES, Categories);
}
void ASTWriter::WriteMergedDecls() {
if (!Chain || Chain->MergedDecls.empty())
return;
RecordData Record;
for (ASTReader::MergedDeclsMap::iterator I = Chain->MergedDecls.begin(),
IEnd = Chain->MergedDecls.end();
I != IEnd; ++I) {
DeclID CanonID = I->first->isFromASTFile()? I->first->getGlobalID()
: getDeclID(I->first);
assert(CanonID && "Merged declaration not known?");
Record.push_back(CanonID);
Record.push_back(I->second.size());
Record.append(I->second.begin(), I->second.end());
}
Stream.EmitRecord(MERGED_DECLARATIONS, Record);
}
void ASTWriter::WriteLateParsedTemplates(Sema &SemaRef) {
Sema::LateParsedTemplateMapT &LPTMap = SemaRef.LateParsedTemplateMap;
if (LPTMap.empty())
return;
RecordData Record;
for (Sema::LateParsedTemplateMapT::iterator It = LPTMap.begin(),
ItEnd = LPTMap.end();
It != ItEnd; ++It) {
LateParsedTemplate *LPT = It->second;
AddDeclRef(It->first, Record);
AddDeclRef(LPT->D, Record);
Record.push_back(LPT->Toks.size());
for (CachedTokens::iterator TokIt = LPT->Toks.begin(),
TokEnd = LPT->Toks.end();
TokIt != TokEnd; ++TokIt) {
AddToken(*TokIt, Record);
}
}
Stream.EmitRecord(LATE_PARSED_TEMPLATE, Record);
}
//===----------------------------------------------------------------------===//
// General Serialization Routines
//===----------------------------------------------------------------------===//
/// \brief Write a record containing the given attributes.
void ASTWriter::WriteAttributes(ArrayRef<const Attr*> Attrs,
RecordDataImpl &Record) {
Record.push_back(Attrs.size());
for (ArrayRef<const Attr *>::iterator i = Attrs.begin(),
e = Attrs.end(); i != e; ++i){
const Attr *A = *i;
Record.push_back(A->getKind()); // FIXME: stable encoding, target attrs
AddSourceRange(A->getRange(), Record);
#include "clang/Serialization/AttrPCHWrite.inc"
}
}
void ASTWriter::AddToken(const Token &Tok, RecordDataImpl &Record) {
AddSourceLocation(Tok.getLocation(), Record);
Record.push_back(Tok.getLength());
// FIXME: When reading literal tokens, reconstruct the literal pointer
// if it is needed.
AddIdentifierRef(Tok.getIdentifierInfo(), Record);
// FIXME: Should translate token kind to a stable encoding.
Record.push_back(Tok.getKind());
// FIXME: Should translate token flags to a stable encoding.
Record.push_back(Tok.getFlags());
}
void ASTWriter::AddString(StringRef Str, RecordDataImpl &Record) {
Record.push_back(Str.size());
Record.insert(Record.end(), Str.begin(), Str.end());
}
Implement a new 'availability' attribute, that allows one to specify which versions of an OS provide a certain facility. For example, void foo() __attribute__((availability(macosx,introduced=10.2,deprecated=10.4,obsoleted=10.6))); says that the function "foo" was introduced in 10.2, deprecated in 10.4, and completely obsoleted in 10.6. This attribute ties in with the deployment targets (e.g., -mmacosx-version-min=10.1 specifies that we want to deploy back to Mac OS X 10.1). There are several concrete behaviors that this attribute enables, as illustrated with the function foo() above: - If we choose a deployment target >= Mac OS X 10.4, uses of "foo" will result in a deprecation warning, as if we had placed attribute((deprecated)) on it (but with a better diagnostic) - If we choose a deployment target >= Mac OS X 10.6, uses of "foo" will result in an "unavailable" warning (in C)/error (in C++), as if we had placed attribute((unavailable)) on it - If we choose a deployment target prior to 10.2, foo() is weak-imported (if it is a kind of entity that can be weak imported), as if we had placed the weak_import attribute on it. Naturally, there can be multiple availability attributes on a declaration, for different platforms; only the current platform matters when checking availability attributes. The only platforms this attribute currently works for are "ios" and "macosx", since we already have -mxxxx-version-min flags for them and we have experience there with macro tricks translating down to the deprecated/unavailable/weak_import attributes. The end goal is to open this up to other platforms, and even extension to other "platforms" that are really libraries (say, through a #pragma clang define_system), but that hasn't yet been designed and we may want to shake out more issues with this narrower problem first. Addresses <rdar://problem/6690412>. As a drive-by bug-fix, if an entity is both deprecated and unavailable, we only emit the "unavailable" diagnostic. llvm-svn: 128127
2011-03-23 08:50:03 +08:00
void ASTWriter::AddVersionTuple(const VersionTuple &Version,
RecordDataImpl &Record) {
Record.push_back(Version.getMajor());
if (Optional<unsigned> Minor = Version.getMinor())
Implement a new 'availability' attribute, that allows one to specify which versions of an OS provide a certain facility. For example, void foo() __attribute__((availability(macosx,introduced=10.2,deprecated=10.4,obsoleted=10.6))); says that the function "foo" was introduced in 10.2, deprecated in 10.4, and completely obsoleted in 10.6. This attribute ties in with the deployment targets (e.g., -mmacosx-version-min=10.1 specifies that we want to deploy back to Mac OS X 10.1). There are several concrete behaviors that this attribute enables, as illustrated with the function foo() above: - If we choose a deployment target >= Mac OS X 10.4, uses of "foo" will result in a deprecation warning, as if we had placed attribute((deprecated)) on it (but with a better diagnostic) - If we choose a deployment target >= Mac OS X 10.6, uses of "foo" will result in an "unavailable" warning (in C)/error (in C++), as if we had placed attribute((unavailable)) on it - If we choose a deployment target prior to 10.2, foo() is weak-imported (if it is a kind of entity that can be weak imported), as if we had placed the weak_import attribute on it. Naturally, there can be multiple availability attributes on a declaration, for different platforms; only the current platform matters when checking availability attributes. The only platforms this attribute currently works for are "ios" and "macosx", since we already have -mxxxx-version-min flags for them and we have experience there with macro tricks translating down to the deprecated/unavailable/weak_import attributes. The end goal is to open this up to other platforms, and even extension to other "platforms" that are really libraries (say, through a #pragma clang define_system), but that hasn't yet been designed and we may want to shake out more issues with this narrower problem first. Addresses <rdar://problem/6690412>. As a drive-by bug-fix, if an entity is both deprecated and unavailable, we only emit the "unavailable" diagnostic. llvm-svn: 128127
2011-03-23 08:50:03 +08:00
Record.push_back(*Minor + 1);
else
Record.push_back(0);
if (Optional<unsigned> Subminor = Version.getSubminor())
Implement a new 'availability' attribute, that allows one to specify which versions of an OS provide a certain facility. For example, void foo() __attribute__((availability(macosx,introduced=10.2,deprecated=10.4,obsoleted=10.6))); says that the function "foo" was introduced in 10.2, deprecated in 10.4, and completely obsoleted in 10.6. This attribute ties in with the deployment targets (e.g., -mmacosx-version-min=10.1 specifies that we want to deploy back to Mac OS X 10.1). There are several concrete behaviors that this attribute enables, as illustrated with the function foo() above: - If we choose a deployment target >= Mac OS X 10.4, uses of "foo" will result in a deprecation warning, as if we had placed attribute((deprecated)) on it (but with a better diagnostic) - If we choose a deployment target >= Mac OS X 10.6, uses of "foo" will result in an "unavailable" warning (in C)/error (in C++), as if we had placed attribute((unavailable)) on it - If we choose a deployment target prior to 10.2, foo() is weak-imported (if it is a kind of entity that can be weak imported), as if we had placed the weak_import attribute on it. Naturally, there can be multiple availability attributes on a declaration, for different platforms; only the current platform matters when checking availability attributes. The only platforms this attribute currently works for are "ios" and "macosx", since we already have -mxxxx-version-min flags for them and we have experience there with macro tricks translating down to the deprecated/unavailable/weak_import attributes. The end goal is to open this up to other platforms, and even extension to other "platforms" that are really libraries (say, through a #pragma clang define_system), but that hasn't yet been designed and we may want to shake out more issues with this narrower problem first. Addresses <rdar://problem/6690412>. As a drive-by bug-fix, if an entity is both deprecated and unavailable, we only emit the "unavailable" diagnostic. llvm-svn: 128127
2011-03-23 08:50:03 +08:00
Record.push_back(*Subminor + 1);
else
Record.push_back(0);
}
/// \brief Note that the identifier II occurs at the given offset
/// within the identifier table.
void ASTWriter::SetIdentifierOffset(const IdentifierInfo *II, uint32_t Offset) {
IdentID ID = IdentifierIDs[II];
// Only store offsets new to this AST file. Other identifier names are looked
// up earlier in the chain and thus don't need an offset.
if (ID >= FirstIdentID)
IdentifierOffsets[ID - FirstIdentID] = Offset;
}
/// \brief Note that the selector Sel occurs at the given offset
/// within the method pool/selector table.
void ASTWriter::SetSelectorOffset(Selector Sel, uint32_t Offset) {
unsigned ID = SelectorIDs[Sel];
assert(ID && "Unknown selector");
// Don't record offsets for selectors that are also available in a different
// file.
if (ID < FirstSelectorID)
return;
SelectorOffsets[ID - FirstSelectorID] = Offset;
}
ASTWriter::ASTWriter(llvm::BitstreamWriter &Stream)
: Stream(Stream), Context(0), PP(0), Chain(0), WritingModule(0),
WritingAST(false), DoneWritingDeclsAndTypes(false),
ASTHasCompilerErrors(false),
FirstDeclID(NUM_PREDEF_DECL_IDS), NextDeclID(FirstDeclID),
FirstTypeID(NUM_PREDEF_TYPE_IDS), NextTypeID(FirstTypeID),
FirstIdentID(NUM_PREDEF_IDENT_IDS), NextIdentID(FirstIdentID),
FirstMacroID(NUM_PREDEF_MACRO_IDS), NextMacroID(FirstMacroID),
FirstSubmoduleID(NUM_PREDEF_SUBMODULE_IDS),
NextSubmoduleID(FirstSubmoduleID),
FirstSelectorID(NUM_PREDEF_SELECTOR_IDS), NextSelectorID(FirstSelectorID),
CollectedStmts(&StmtsToEmit),
NumStatements(0), NumMacros(0), NumLexicalDeclContexts(0),
NumVisibleDeclContexts(0),
NextCXXBaseSpecifiersID(1),
DeclParmVarAbbrev(0), DeclContextLexicalAbbrev(0),
DeclContextVisibleLookupAbbrev(0), UpdateVisibleAbbrev(0),
DeclRefExprAbbrev(0), CharacterLiteralAbbrev(0),
DeclRecordAbbrev(0), IntegerLiteralAbbrev(0),
DeclTypedefAbbrev(0),
DeclVarAbbrev(0), DeclFieldAbbrev(0),
DeclEnumAbbrev(0), DeclObjCIvarAbbrev(0)
{
}
ASTWriter::~ASTWriter() {
llvm::DeleteContainerSeconds(FileDeclIDs);
}
[PCH] Remove the stat cache from the PCH file. The stat cache became essentially useless ever since we started validating all file entries in the PCH. But the motivating reason for removing it now is that it also affected correctness in this situation: -You have a header without include guards (using "#pragma once" or #import) -When creating the PCH: -The same header is referenced in an #include with different filename cases. -In the PCH, of course, we record only one file entry for the header file -But we cache in the PCH file the stat info for both filename cases -Then the source files are updated and the header file is updated in a way that its size and modification time are the same but its inode changes -When using the PCH: -We validate the headers, we check that header file and we create a file entry with its current inode -There's another #include with a filename with different case than the previously created file entry -In order to get its stat info we go through the cached stat info of the PCH and we receive the old inode -because of the different inodes, we think they are different files so we go ahead and include its contents. Removing the stat cache will potentially break clients that are attempting to use the stat cache as a way of avoiding having the actual input files available. If that use case is important, patches are welcome to bring it back in a way that will actually work correctly (i.e., emit a PCH that is self-contained, coping with literal strings, line/column computations, etc.). This fixes rdar://5502805 llvm-svn: 167172
2012-11-01 04:59:50 +08:00
void ASTWriter::WriteAST(Sema &SemaRef,
const std::string &OutputFile,
Module *WritingModule, StringRef isysroot,
bool hasErrors) {
WritingAST = true;
ASTHasCompilerErrors = hasErrors;
// Emit the file header.
Stream.Emit((unsigned)'C', 8);
Stream.Emit((unsigned)'P', 8);
Stream.Emit((unsigned)'C', 8);
Stream.Emit((unsigned)'H', 8);
WriteBlockInfoBlock();
Context = &SemaRef.Context;
PP = &SemaRef.PP;
this->WritingModule = WritingModule;
[PCH] Remove the stat cache from the PCH file. The stat cache became essentially useless ever since we started validating all file entries in the PCH. But the motivating reason for removing it now is that it also affected correctness in this situation: -You have a header without include guards (using "#pragma once" or #import) -When creating the PCH: -The same header is referenced in an #include with different filename cases. -In the PCH, of course, we record only one file entry for the header file -But we cache in the PCH file the stat info for both filename cases -Then the source files are updated and the header file is updated in a way that its size and modification time are the same but its inode changes -When using the PCH: -We validate the headers, we check that header file and we create a file entry with its current inode -There's another #include with a filename with different case than the previously created file entry -In order to get its stat info we go through the cached stat info of the PCH and we receive the old inode -because of the different inodes, we think they are different files so we go ahead and include its contents. Removing the stat cache will potentially break clients that are attempting to use the stat cache as a way of avoiding having the actual input files available. If that use case is important, patches are welcome to bring it back in a way that will actually work correctly (i.e., emit a PCH that is self-contained, coping with literal strings, line/column computations, etc.). This fixes rdar://5502805 llvm-svn: 167172
2012-11-01 04:59:50 +08:00
WriteASTCore(SemaRef, isysroot, OutputFile, WritingModule);
Context = 0;
PP = 0;
this->WritingModule = 0;
WritingAST = false;
}
template<typename Vector>
static void AddLazyVectorDecls(ASTWriter &Writer, Vector &Vec,
ASTWriter::RecordData &Record) {
for (typename Vector::iterator I = Vec.begin(0, true), E = Vec.end();
I != E; ++I) {
Writer.AddDeclRef(*I, Record);
}
}
[PCH] Remove the stat cache from the PCH file. The stat cache became essentially useless ever since we started validating all file entries in the PCH. But the motivating reason for removing it now is that it also affected correctness in this situation: -You have a header without include guards (using "#pragma once" or #import) -When creating the PCH: -The same header is referenced in an #include with different filename cases. -In the PCH, of course, we record only one file entry for the header file -But we cache in the PCH file the stat info for both filename cases -Then the source files are updated and the header file is updated in a way that its size and modification time are the same but its inode changes -When using the PCH: -We validate the headers, we check that header file and we create a file entry with its current inode -There's another #include with a filename with different case than the previously created file entry -In order to get its stat info we go through the cached stat info of the PCH and we receive the old inode -because of the different inodes, we think they are different files so we go ahead and include its contents. Removing the stat cache will potentially break clients that are attempting to use the stat cache as a way of avoiding having the actual input files available. If that use case is important, patches are welcome to bring it back in a way that will actually work correctly (i.e., emit a PCH that is self-contained, coping with literal strings, line/column computations, etc.). This fixes rdar://5502805 llvm-svn: 167172
2012-11-01 04:59:50 +08:00
void ASTWriter::WriteASTCore(Sema &SemaRef,
StringRef isysroot,
const std::string &OutputFile,
Module *WritingModule) {
using namespace llvm;
bool isModule = WritingModule != 0;
// Make sure that the AST reader knows to finalize itself.
if (Chain)
Chain->finalizeForWriting();
ASTContext &Context = SemaRef.Context;
Preprocessor &PP = SemaRef.PP;
// Set up predefined declaration IDs.
DeclIDs[Context.getTranslationUnitDecl()] = PREDEF_DECL_TRANSLATION_UNIT_ID;
if (Context.ObjCIdDecl)
DeclIDs[Context.ObjCIdDecl] = PREDEF_DECL_OBJC_ID_ID;
if (Context.ObjCSelDecl)
DeclIDs[Context.ObjCSelDecl] = PREDEF_DECL_OBJC_SEL_ID;
if (Context.ObjCClassDecl)
DeclIDs[Context.ObjCClassDecl] = PREDEF_DECL_OBJC_CLASS_ID;
if (Context.ObjCProtocolClassDecl)
DeclIDs[Context.ObjCProtocolClassDecl] = PREDEF_DECL_OBJC_PROTOCOL_ID;
if (Context.Int128Decl)
DeclIDs[Context.Int128Decl] = PREDEF_DECL_INT_128_ID;
if (Context.UInt128Decl)
DeclIDs[Context.UInt128Decl] = PREDEF_DECL_UNSIGNED_INT_128_ID;
if (Context.ObjCInstanceTypeDecl)
DeclIDs[Context.ObjCInstanceTypeDecl] = PREDEF_DECL_OBJC_INSTANCETYPE_ID;
if (Context.BuiltinVaListDecl)
DeclIDs[Context.getBuiltinVaListDecl()] = PREDEF_DECL_BUILTIN_VA_LIST_ID;
if (!Chain) {
// Make sure that we emit IdentifierInfos (and any attached
// declarations) for builtins. We don't need to do this when we're
// emitting chained PCH files, because all of the builtins will be
// in the original PCH file.
// FIXME: Modules won't like this at all.
IdentifierTable &Table = PP.getIdentifierTable();
SmallVector<const char *, 32> BuiltinNames;
if (!Context.getLangOpts().NoBuiltin) {
Context.BuiltinInfo.GetBuiltinNames(BuiltinNames);
}
for (unsigned I = 0, N = BuiltinNames.size(); I != N; ++I)
getIdentifierRef(&Table.get(BuiltinNames[I]));
}
Make the loading of information attached to an IdentifierInfo from an AST file more lazy, so that we don't eagerly load that information for all known identifiers each time a new AST file is loaded. The eager reloading made some sense in the context of precompiled headers, since very few identifiers were defined before PCH load time. With modules, however, a huge amount of code can get parsed before we see an @import, so laziness becomes important here. The approach taken to make this information lazy is fairly simple: when we load a new AST file, we mark all of the existing identifiers as being out-of-date. Whenever we want to access information that may come from an AST (e.g., whether the identifier has a macro definition, or what top-level declarations have that name), we check the out-of-date bit and, if it's set, ask the AST reader to update the IdentifierInfo from the AST files. The update is a merge, and we now take care to merge declarations before/after imports with declarations from multiple imports. The results of this optimization are fairly dramatic. On a small application that brings in 14 non-trivial modules, this takes modules from being > 3x slower than a "perfect" PCH file down to 30% slower for a full rebuild. A partial rebuild (where the PCH file or modules can be re-used) is down to 7% slower. Making the PCH file just a little imperfect (e.g., adding two smallish modules used by a bunch of .m files that aren't in the PCH file) tips the scales in favor of the modules approach, with 24% faster partial rebuilds. This is just a first step; the lazy scheme could possibly be improved by adding versioning, so we don't search into modules we already searched. Moreover, we'll need similar lazy schemes for all of the other lookup data structures, such as DeclContexts. llvm-svn: 143100
2011-10-27 17:33:13 +08:00
// If there are any out-of-date identifiers, bring them up to date.
if (ExternalPreprocessorSource *ExtSource = PP.getExternalSource()) {
// Find out-of-date identifiers.
SmallVector<IdentifierInfo *, 4> OutOfDate;
Make the loading of information attached to an IdentifierInfo from an AST file more lazy, so that we don't eagerly load that information for all known identifiers each time a new AST file is loaded. The eager reloading made some sense in the context of precompiled headers, since very few identifiers were defined before PCH load time. With modules, however, a huge amount of code can get parsed before we see an @import, so laziness becomes important here. The approach taken to make this information lazy is fairly simple: when we load a new AST file, we mark all of the existing identifiers as being out-of-date. Whenever we want to access information that may come from an AST (e.g., whether the identifier has a macro definition, or what top-level declarations have that name), we check the out-of-date bit and, if it's set, ask the AST reader to update the IdentifierInfo from the AST files. The update is a merge, and we now take care to merge declarations before/after imports with declarations from multiple imports. The results of this optimization are fairly dramatic. On a small application that brings in 14 non-trivial modules, this takes modules from being > 3x slower than a "perfect" PCH file down to 30% slower for a full rebuild. A partial rebuild (where the PCH file or modules can be re-used) is down to 7% slower. Making the PCH file just a little imperfect (e.g., adding two smallish modules used by a bunch of .m files that aren't in the PCH file) tips the scales in favor of the modules approach, with 24% faster partial rebuilds. This is just a first step; the lazy scheme could possibly be improved by adding versioning, so we don't search into modules we already searched. Moreover, we'll need similar lazy schemes for all of the other lookup data structures, such as DeclContexts. llvm-svn: 143100
2011-10-27 17:33:13 +08:00
for (IdentifierTable::iterator ID = PP.getIdentifierTable().begin(),
IDEnd = PP.getIdentifierTable().end();
ID != IDEnd; ++ID) {
Make the loading of information attached to an IdentifierInfo from an AST file more lazy, so that we don't eagerly load that information for all known identifiers each time a new AST file is loaded. The eager reloading made some sense in the context of precompiled headers, since very few identifiers were defined before PCH load time. With modules, however, a huge amount of code can get parsed before we see an @import, so laziness becomes important here. The approach taken to make this information lazy is fairly simple: when we load a new AST file, we mark all of the existing identifiers as being out-of-date. Whenever we want to access information that may come from an AST (e.g., whether the identifier has a macro definition, or what top-level declarations have that name), we check the out-of-date bit and, if it's set, ask the AST reader to update the IdentifierInfo from the AST files. The update is a merge, and we now take care to merge declarations before/after imports with declarations from multiple imports. The results of this optimization are fairly dramatic. On a small application that brings in 14 non-trivial modules, this takes modules from being > 3x slower than a "perfect" PCH file down to 30% slower for a full rebuild. A partial rebuild (where the PCH file or modules can be re-used) is down to 7% slower. Making the PCH file just a little imperfect (e.g., adding two smallish modules used by a bunch of .m files that aren't in the PCH file) tips the scales in favor of the modules approach, with 24% faster partial rebuilds. This is just a first step; the lazy scheme could possibly be improved by adding versioning, so we don't search into modules we already searched. Moreover, we'll need similar lazy schemes for all of the other lookup data structures, such as DeclContexts. llvm-svn: 143100
2011-10-27 17:33:13 +08:00
if (ID->second->isOutOfDate())
OutOfDate.push_back(ID->second);
}
// Update the out-of-date identifiers.
for (unsigned I = 0, N = OutOfDate.size(); I != N; ++I) {
ExtSource->updateOutOfDateIdentifier(*OutOfDate[I]);
}
Make the loading of information attached to an IdentifierInfo from an AST file more lazy, so that we don't eagerly load that information for all known identifiers each time a new AST file is loaded. The eager reloading made some sense in the context of precompiled headers, since very few identifiers were defined before PCH load time. With modules, however, a huge amount of code can get parsed before we see an @import, so laziness becomes important here. The approach taken to make this information lazy is fairly simple: when we load a new AST file, we mark all of the existing identifiers as being out-of-date. Whenever we want to access information that may come from an AST (e.g., whether the identifier has a macro definition, or what top-level declarations have that name), we check the out-of-date bit and, if it's set, ask the AST reader to update the IdentifierInfo from the AST files. The update is a merge, and we now take care to merge declarations before/after imports with declarations from multiple imports. The results of this optimization are fairly dramatic. On a small application that brings in 14 non-trivial modules, this takes modules from being > 3x slower than a "perfect" PCH file down to 30% slower for a full rebuild. A partial rebuild (where the PCH file or modules can be re-used) is down to 7% slower. Making the PCH file just a little imperfect (e.g., adding two smallish modules used by a bunch of .m files that aren't in the PCH file) tips the scales in favor of the modules approach, with 24% faster partial rebuilds. This is just a first step; the lazy scheme could possibly be improved by adding versioning, so we don't search into modules we already searched. Moreover, we'll need similar lazy schemes for all of the other lookup data structures, such as DeclContexts. llvm-svn: 143100
2011-10-27 17:33:13 +08:00
}
// Build a record containing all of the tentative definitions in this file, in
// TentativeDefinitions order. Generally, this record will be empty for
// headers.
RecordData TentativeDefinitions;
AddLazyVectorDecls(*this, SemaRef.TentativeDefinitions, TentativeDefinitions);
// Build a record containing all of the file scoped decls in this file.
RecordData UnusedFileScopedDecls;
if (!isModule)
AddLazyVectorDecls(*this, SemaRef.UnusedFileScopedDecls,
UnusedFileScopedDecls);
// Build a record containing all of the delegating constructors we still need
// to resolve.
RecordData DelegatingCtorDecls;
if (!isModule)
AddLazyVectorDecls(*this, SemaRef.DelegatingCtorDecls, DelegatingCtorDecls);
// Write the set of weak, undeclared identifiers. We always write the
// entire table, since later PCH files in a PCH chain are only interested in
// the results at the end of the chain.
RecordData WeakUndeclaredIdentifiers;
if (!SemaRef.WeakUndeclaredIdentifiers.empty()) {
for (llvm::DenseMap<IdentifierInfo*,WeakInfo>::iterator
I = SemaRef.WeakUndeclaredIdentifiers.begin(),
E = SemaRef.WeakUndeclaredIdentifiers.end(); I != E; ++I) {
AddIdentifierRef(I->first, WeakUndeclaredIdentifiers);
AddIdentifierRef(I->second.getAlias(), WeakUndeclaredIdentifiers);
AddSourceLocation(I->second.getLocation(), WeakUndeclaredIdentifiers);
WeakUndeclaredIdentifiers.push_back(I->second.getUsed());
}
}
2010-03-14 15:06:50 +08:00
// Build a record containing all of the locally-scoped extern "C"
// declarations in this header file. Generally, this record will be
// empty.
RecordData LocallyScopedExternCDecls;
// FIXME: This is filling in the AST file in densemap order which is
// nondeterminstic!
for (llvm::DenseMap<DeclarationName, NamedDecl *>::iterator
TD = SemaRef.LocallyScopedExternCDecls.begin(),
TDEnd = SemaRef.LocallyScopedExternCDecls.end();
TD != TDEnd; ++TD) {
if (!TD->second->isFromASTFile())
AddDeclRef(TD->second, LocallyScopedExternCDecls);
}
// Build a record containing all of the ext_vector declarations.
RecordData ExtVectorDecls;
AddLazyVectorDecls(*this, SemaRef.ExtVectorDecls, ExtVectorDecls);
// Build a record containing all of the VTable uses information.
RecordData VTableUses;
if (!SemaRef.VTableUses.empty()) {
for (unsigned I = 0, N = SemaRef.VTableUses.size(); I != N; ++I) {
AddDeclRef(SemaRef.VTableUses[I].first, VTableUses);
AddSourceLocation(SemaRef.VTableUses[I].second, VTableUses);
VTableUses.push_back(SemaRef.VTablesUsed[SemaRef.VTableUses[I].first]);
}
}
// Build a record containing all of dynamic classes declarations.
RecordData DynamicClasses;
AddLazyVectorDecls(*this, SemaRef.DynamicClasses, DynamicClasses);
// Build a record containing all of pending implicit instantiations.
RecordData PendingInstantiations;
for (std::deque<Sema::PendingImplicitInstantiation>::iterator
I = SemaRef.PendingInstantiations.begin(),
N = SemaRef.PendingInstantiations.end(); I != N; ++I) {
AddDeclRef(I->first, PendingInstantiations);
AddSourceLocation(I->second, PendingInstantiations);
}
assert(SemaRef.PendingLocalImplicitInstantiations.empty() &&
"There are local ones at end of translation unit!");
// Build a record containing some declaration references.
RecordData SemaDeclRefs;
if (SemaRef.StdNamespace || SemaRef.StdBadAlloc) {
AddDeclRef(SemaRef.getStdNamespace(), SemaDeclRefs);
AddDeclRef(SemaRef.getStdBadAlloc(), SemaDeclRefs);
}
RecordData CUDASpecialDeclRefs;
if (Context.getcudaConfigureCallDecl()) {
AddDeclRef(Context.getcudaConfigureCallDecl(), CUDASpecialDeclRefs);
}
// Build a record containing all of the known namespaces.
RecordData KnownNamespaces;
for (llvm::MapVector<NamespaceDecl*, bool>::iterator
I = SemaRef.KnownNamespaces.begin(),
IEnd = SemaRef.KnownNamespaces.end();
I != IEnd; ++I) {
if (!I->second)
AddDeclRef(I->first, KnownNamespaces);
}
// Build a record of all used, undefined objects that require definitions.
RecordData UndefinedButUsed;
SmallVector<std::pair<NamedDecl *, SourceLocation>, 16> Undefined;
SemaRef.getUndefinedButUsed(Undefined);
for (SmallVectorImpl<std::pair<NamedDecl *, SourceLocation> >::iterator
I = Undefined.begin(), E = Undefined.end(); I != E; ++I) {
AddDeclRef(I->first, UndefinedButUsed);
AddSourceLocation(I->second, UndefinedButUsed);
}
// Write the control block
WriteControlBlock(PP, Context, isysroot, OutputFile);
// Write the remaining AST contents.
RecordData Record;
Stream.EnterSubblock(AST_BLOCK_ID, 5);
// This is so that older clang versions, before the introduction
// of the control block, can read and reject the newer PCH format.
Record.clear();
Record.push_back(VERSION_MAJOR);
Stream.EmitRecord(METADATA_OLD_FORMAT, Record);
// Create a lexical update block containing all of the declarations in the
// translation unit that do not come from other AST files.
const TranslationUnitDecl *TU = Context.getTranslationUnitDecl();
SmallVector<KindDeclIDPair, 64> NewGlobalDecls;
for (const auto *I : TU->noload_decls()) {
if (!I->isFromASTFile())
NewGlobalDecls.push_back(std::make_pair(I->getKind(), GetDeclRef(I)));
}
llvm::BitCodeAbbrev *Abv = new llvm::BitCodeAbbrev();
Abv->Add(llvm::BitCodeAbbrevOp(TU_UPDATE_LEXICAL));
Abv->Add(llvm::BitCodeAbbrevOp(llvm::BitCodeAbbrevOp::Blob));
unsigned TuUpdateLexicalAbbrev = Stream.EmitAbbrev(Abv);
Record.clear();
Record.push_back(TU_UPDATE_LEXICAL);
Stream.EmitRecordWithBlob(TuUpdateLexicalAbbrev, Record,
data(NewGlobalDecls));
// And a visible updates block for the translation unit.
Abv = new llvm::BitCodeAbbrev();
Abv->Add(llvm::BitCodeAbbrevOp(UPDATE_VISIBLE));
Abv->Add(llvm::BitCodeAbbrevOp(llvm::BitCodeAbbrevOp::VBR, 6));
Abv->Add(llvm::BitCodeAbbrevOp(llvm::BitCodeAbbrevOp::Fixed, 32));
Abv->Add(llvm::BitCodeAbbrevOp(llvm::BitCodeAbbrevOp::Blob));
UpdateVisibleAbbrev = Stream.EmitAbbrev(Abv);
WriteDeclContextVisibleUpdate(TU);
// If the translation unit has an anonymous namespace, and we don't already
// have an update block for it, write it as an update block.
if (NamespaceDecl *NS = TU->getAnonymousNamespace()) {
ASTWriter::UpdateRecord &Record = DeclUpdates[TU];
if (Record.empty()) {
Record.push_back(UPD_CXX_ADDED_ANONYMOUS_NAMESPACE);
Record.push_back(reinterpret_cast<uint64_t>(NS));
}
}
// Make sure visible decls, added to DeclContexts previously loaded from
// an AST file, are registered for serialization.
for (SmallVectorImpl<const Decl *>::iterator
I = UpdatingVisibleDecls.begin(),
E = UpdatingVisibleDecls.end(); I != E; ++I) {
GetDeclRef(*I);
}
// Make sure all decls associated with an identifier are registered for
// serialization.
for (IdentifierTable::iterator ID = PP.getIdentifierTable().begin(),
IDEnd = PP.getIdentifierTable().end();
ID != IDEnd; ++ID) {
const IdentifierInfo *II = ID->second;
if (!Chain || !II->isFromAST() || II->hasChangedSinceDeserialization()) {
for (IdentifierResolver::iterator D = SemaRef.IdResolver.begin(II),
DEnd = SemaRef.IdResolver.end();
D != DEnd; ++D) {
GetDeclRef(*D);
}
}
}
// Resolve any declaration pointers within the declaration updates block.
ResolveDeclUpdatesBlocks();
// Form the record of special types.
RecordData SpecialTypes;
AddTypeRef(Context.getRawCFConstantStringType(), SpecialTypes);
AddTypeRef(Context.getFILEType(), SpecialTypes);
AddTypeRef(Context.getjmp_bufType(), SpecialTypes);
AddTypeRef(Context.getsigjmp_bufType(), SpecialTypes);
AddTypeRef(Context.ObjCIdRedefinitionType, SpecialTypes);
AddTypeRef(Context.ObjCClassRedefinitionType, SpecialTypes);
AddTypeRef(Context.ObjCSelRedefinitionType, SpecialTypes);
AddTypeRef(Context.getucontext_tType(), SpecialTypes);
// Keep writing types and declarations until all types and
// declarations have been written.
Stream.EnterSubblock(DECLTYPES_BLOCK_ID, NUM_ALLOWED_ABBREVS_SIZE);
WriteDeclsBlockAbbrevs();
for (DeclsToRewriteTy::iterator I = DeclsToRewrite.begin(),
E = DeclsToRewrite.end();
I != E; ++I)
DeclTypesToEmit.push(const_cast<Decl*>(*I));
while (!DeclTypesToEmit.empty()) {
DeclOrType DOT = DeclTypesToEmit.front();
DeclTypesToEmit.pop();
if (DOT.isType())
WriteType(DOT.getType());
else
WriteDecl(Context, DOT.getDecl());
}
Stream.ExitBlock();
2010-03-14 15:06:50 +08:00
DoneWritingDeclsAndTypes = true;
WriteFileDeclIDsMap();
WriteSourceManagerBlock(Context.getSourceManager(), PP, isysroot);
WriteComments();
if (Chain) {
// Write the mapping information describing our module dependencies and how
// each of those modules were mapped into our own offset/ID space, so that
// the reader can build the appropriate mapping to its own offset/ID space.
// The map consists solely of a blob with the following format:
// *(module-name-len:i16 module-name:len*i8
// source-location-offset:i32
// identifier-id:i32
// preprocessed-entity-id:i32
// macro-definition-id:i32
// submodule-id:i32
// selector-id:i32
// declaration-id:i32
// c++-base-specifiers-id:i32
// type-id:i32)
//
llvm::BitCodeAbbrev *Abbrev = new BitCodeAbbrev();
Abbrev->Add(BitCodeAbbrevOp(MODULE_OFFSET_MAP));
Abbrev->Add(BitCodeAbbrevOp(BitCodeAbbrevOp::Blob));
unsigned ModuleOffsetMapAbbrev = Stream.EmitAbbrev(Abbrev);
SmallString<2048> Buffer;
{
llvm::raw_svector_ostream Out(Buffer);
for (ModuleManager::ModuleConstIterator M = Chain->ModuleMgr.begin(),
MEnd = Chain->ModuleMgr.end();
M != MEnd; ++M) {
StringRef FileName = (*M)->FileName;
io::Emit16(Out, FileName.size());
Out.write(FileName.data(), FileName.size());
io::Emit32(Out, (*M)->SLocEntryBaseOffset);
io::Emit32(Out, (*M)->BaseIdentifierID);
io::Emit32(Out, (*M)->BaseMacroID);
io::Emit32(Out, (*M)->BasePreprocessedEntityID);
io::Emit32(Out, (*M)->BaseSubmoduleID);
io::Emit32(Out, (*M)->BaseSelectorID);
io::Emit32(Out, (*M)->BaseDeclID);
io::Emit32(Out, (*M)->BaseTypeIndex);
}
}
Record.clear();
Record.push_back(MODULE_OFFSET_MAP);
Stream.EmitRecordWithBlob(ModuleOffsetMapAbbrev, Record,
Buffer.data(), Buffer.size());
}
WritePreprocessor(PP, isModule);
Implement two related optimizations that make de-serialization of AST/PCH files more lazy: - Don't preload all of the file source-location entries when reading the AST file. Instead, load them lazily, when needed. - Only look up header-search information (whether a header was already #import'd, how many times it's been included, etc.) when it's needed by the preprocessor, rather than pre-populating it. Previously, we would pre-load all of the file source-location entries, which also populated the header-search information structure. This was a relatively minor performance issue, since we would end up stat()'ing all of the headers stored within a AST/PCH file when the AST/PCH file was loaded. In the normal PCH use case, the stat()s were cached, so the cost--of preloading ~860 source-location entries in the Cocoa.h case---was relatively low. However, the recent optimization that replaced stat+open with open+fstat turned this into a major problem, since the preloading of source-location entries would now end up opening those files. Worse, those files wouldn't be closed until the file manager was destroyed, so just opening a Cocoa.h PCH file would hold on to ~860 file descriptors, and it was easy to blow through the process's limit on the number of open file descriptors. By eliminating the preloading of these files, we neither open nor stat the headers stored in the PCH/AST file until they're actually needed for something. Concretely, we went from *** HeaderSearch Stats: 835 files tracked. 364 #import/#pragma once files. 823 included exactly once. 6 max times a file is included. 3 #include/#include_next/#import. 0 #includes skipped due to the multi-include optimization. 1 framework lookups. 0 subframework lookups. *** Source Manager Stats: 835 files mapped, 3 mem buffers mapped. 37460 SLocEntry's allocated, 11215575B of Sloc address space used. 62 bytes of files mapped, 0 files with line #'s computed. with a trivial program that uses a chained PCH including a Cocoa PCH to *** HeaderSearch Stats: 4 files tracked. 1 #import/#pragma once files. 3 included exactly once. 2 max times a file is included. 3 #include/#include_next/#import. 0 #includes skipped due to the multi-include optimization. 1 framework lookups. 0 subframework lookups. *** Source Manager Stats: 3 files mapped, 3 mem buffers mapped. 37460 SLocEntry's allocated, 11215575B of Sloc address space used. 62 bytes of files mapped, 0 files with line #'s computed. for the same program. llvm-svn: 125286
2011-02-11 01:09:37 +08:00
WriteHeaderSearch(PP.getHeaderSearchInfo(), isysroot);
WriteSelectors(SemaRef);
WriteReferencedSelectorsPool(SemaRef);
WriteIdentifierTable(PP, SemaRef.IdResolver, isModule);
WriteFPPragmaOptions(SemaRef.getFPOptions());
WriteOpenCLExtensions(SemaRef);
WriteTypeDeclOffsets();
WritePragmaDiagnosticMappings(Context.getDiagnostics(), isModule);
WriteCXXBaseSpecifiersOffsets();
// If we're emitting a module, write out the submodule information.
if (WritingModule)
WriteSubmodules(WritingModule);
Stream.EmitRecord(SPECIAL_TYPES, SpecialTypes);
// Write the record containing external, unnamed definitions.
if (!EagerlyDeserializedDecls.empty())
Stream.EmitRecord(EAGERLY_DESERIALIZED_DECLS, EagerlyDeserializedDecls);
// Write the record containing tentative definitions.
if (!TentativeDefinitions.empty())
Stream.EmitRecord(TENTATIVE_DEFINITIONS, TentativeDefinitions);
// Write the record containing unused file scoped decls.
if (!UnusedFileScopedDecls.empty())
Stream.EmitRecord(UNUSED_FILESCOPED_DECLS, UnusedFileScopedDecls);
// Write the record containing weak undeclared identifiers.
if (!WeakUndeclaredIdentifiers.empty())
Stream.EmitRecord(WEAK_UNDECLARED_IDENTIFIERS,
WeakUndeclaredIdentifiers);
// Write the record containing locally-scoped extern "C" definitions.
if (!LocallyScopedExternCDecls.empty())
Stream.EmitRecord(LOCALLY_SCOPED_EXTERN_C_DECLS,
LocallyScopedExternCDecls);
// Write the record containing ext_vector type names.
if (!ExtVectorDecls.empty())
Stream.EmitRecord(EXT_VECTOR_DECLS, ExtVectorDecls);
// Write the record containing VTable uses information.
if (!VTableUses.empty())
Stream.EmitRecord(VTABLE_USES, VTableUses);
// Write the record containing dynamic classes declarations.
if (!DynamicClasses.empty())
Stream.EmitRecord(DYNAMIC_CLASSES, DynamicClasses);
// Write the record containing pending implicit instantiations.
if (!PendingInstantiations.empty())
Stream.EmitRecord(PENDING_IMPLICIT_INSTANTIATIONS, PendingInstantiations);
// Write the record containing declaration references of Sema.
if (!SemaDeclRefs.empty())
Stream.EmitRecord(SEMA_DECL_REFS, SemaDeclRefs);
// Write the record containing CUDA-specific declaration references.
if (!CUDASpecialDeclRefs.empty())
Stream.EmitRecord(CUDA_SPECIAL_DECL_REFS, CUDASpecialDeclRefs);
// Write the delegating constructors.
if (!DelegatingCtorDecls.empty())
Stream.EmitRecord(DELEGATING_CTORS, DelegatingCtorDecls);
// Write the known namespaces.
if (!KnownNamespaces.empty())
Stream.EmitRecord(KNOWN_NAMESPACES, KnownNamespaces);
// Write the undefined internal functions and variables, and inline functions.
if (!UndefinedButUsed.empty())
Stream.EmitRecord(UNDEFINED_BUT_USED, UndefinedButUsed);
// Write the visible updates to DeclContexts.
for (llvm::SmallPtrSet<const DeclContext *, 16>::iterator
I = UpdatedDeclContexts.begin(),
E = UpdatedDeclContexts.end();
I != E; ++I)
WriteDeclContextVisibleUpdate(*I);
if (!WritingModule) {
// Write the submodules that were imported, if any.
RecordData ImportedModules;
for (ASTContext::import_iterator I = Context.local_import_begin(),
IEnd = Context.local_import_end();
I != IEnd; ++I) {
assert(SubmoduleIDs.find(I->getImportedModule()) != SubmoduleIDs.end());
ImportedModules.push_back(SubmoduleIDs[I->getImportedModule()]);
}
if (!ImportedModules.empty()) {
// Sort module IDs.
llvm::array_pod_sort(ImportedModules.begin(), ImportedModules.end());
// Unique module IDs.
ImportedModules.erase(std::unique(ImportedModules.begin(),
ImportedModules.end()),
ImportedModules.end());
Stream.EmitRecord(IMPORTED_MODULES, ImportedModules);
}
}
WriteDeclUpdatesBlocks();
WriteDeclReplacementsBlock();
WriteRedeclarations();
WriteMergedDecls();
WriteObjCCategories();
WriteLateParsedTemplates(SemaRef);
// Some simple statistics
Record.clear();
Record.push_back(NumStatements);
Record.push_back(NumMacros);
Record.push_back(NumLexicalDeclContexts);
Record.push_back(NumVisibleDeclContexts);
Stream.EmitRecord(STATISTICS, Record);
Stream.ExitBlock();
}
/// \brief Go through the declaration update blocks and resolve declaration
/// pointers into declaration IDs.
void ASTWriter::ResolveDeclUpdatesBlocks() {
for (DeclUpdateMap::iterator
I = DeclUpdates.begin(), E = DeclUpdates.end(); I != E; ++I) {
const Decl *D = I->first;
UpdateRecord &URec = I->second;
if (isRewritten(D))
continue; // The decl will be written completely
unsigned Idx = 0, N = URec.size();
while (Idx < N) {
switch ((DeclUpdateKind)URec[Idx++]) {
case UPD_CXX_ADDED_IMPLICIT_MEMBER:
case UPD_CXX_ADDED_TEMPLATE_SPECIALIZATION:
case UPD_CXX_ADDED_ANONYMOUS_NAMESPACE:
URec[Idx] = GetDeclRef(reinterpret_cast<Decl *>(URec[Idx]));
++Idx;
break;
case UPD_CXX_INSTANTIATED_STATIC_DATA_MEMBER:
case UPD_DECL_MARKED_USED:
++Idx;
break;
case UPD_CXX_DEDUCED_RETURN_TYPE:
URec[Idx] = GetOrCreateTypeID(
QualType::getFromOpaquePtr(reinterpret_cast<void *>(URec[Idx])));
++Idx;
break;
}
}
}
}
void ASTWriter::WriteDeclUpdatesBlocks() {
if (DeclUpdates.empty())
return;
RecordData OffsetsRecord;
Stream.EnterSubblock(DECL_UPDATES_BLOCK_ID, NUM_ALLOWED_ABBREVS_SIZE);
for (DeclUpdateMap::iterator
I = DeclUpdates.begin(), E = DeclUpdates.end(); I != E; ++I) {
const Decl *D = I->first;
UpdateRecord &URec = I->second;
if (isRewritten(D))
continue; // The decl will be written completely,no need to store updates.
uint64_t Offset = Stream.GetCurrentBitNo();
Stream.EmitRecord(DECL_UPDATES, URec);
OffsetsRecord.push_back(GetDeclRef(D));
OffsetsRecord.push_back(Offset);
}
Stream.ExitBlock();
Stream.EmitRecord(DECL_UPDATE_OFFSETS, OffsetsRecord);
}
void ASTWriter::WriteDeclReplacementsBlock() {
if (ReplacedDecls.empty())
return;
RecordData Record;
for (SmallVectorImpl<ReplacedDeclInfo>::iterator
I = ReplacedDecls.begin(), E = ReplacedDecls.end(); I != E; ++I) {
Record.push_back(I->ID);
Record.push_back(I->Offset);
Record.push_back(I->Loc);
}
Stream.EmitRecord(DECL_REPLACEMENTS, Record);
}
void ASTWriter::AddSourceLocation(SourceLocation Loc, RecordDataImpl &Record) {
Record.push_back(Loc.getRawEncoding());
}
void ASTWriter::AddSourceRange(SourceRange Range, RecordDataImpl &Record) {
AddSourceLocation(Range.getBegin(), Record);
AddSourceLocation(Range.getEnd(), Record);
}
void ASTWriter::AddAPInt(const llvm::APInt &Value, RecordDataImpl &Record) {
Record.push_back(Value.getBitWidth());
const uint64_t *Words = Value.getRawData();
Record.append(Words, Words + Value.getNumWords());
}
void ASTWriter::AddAPSInt(const llvm::APSInt &Value, RecordDataImpl &Record) {
Record.push_back(Value.isUnsigned());
AddAPInt(Value, Record);
}
void ASTWriter::AddAPFloat(const llvm::APFloat &Value, RecordDataImpl &Record) {
AddAPInt(Value.bitcastToAPInt(), Record);
}
void ASTWriter::AddIdentifierRef(const IdentifierInfo *II, RecordDataImpl &Record) {
Record.push_back(getIdentifierRef(II));
}
IdentID ASTWriter::getIdentifierRef(const IdentifierInfo *II) {
if (II == 0)
return 0;
IdentID &ID = IdentifierIDs[II];
if (ID == 0)
ID = NextIdentID++;
return ID;
}
MacroID ASTWriter::getMacroRef(MacroInfo *MI, const IdentifierInfo *Name) {
// Don't emit builtin macros like __LINE__ to the AST file unless they
// have been redefined by the header (in which case they are not
// isBuiltinMacro).
if (MI == 0 || MI->isBuiltinMacro())
return 0;
MacroID &ID = MacroIDs[MI];
if (ID == 0) {
ID = NextMacroID++;
MacroInfoToEmitData Info = { Name, MI, ID };
MacroInfosToEmit.push_back(Info);
}
return ID;
}
MacroID ASTWriter::getMacroID(MacroInfo *MI) {
if (MI == 0 || MI->isBuiltinMacro())
return 0;
assert(MacroIDs.find(MI) != MacroIDs.end() && "Macro not emitted!");
return MacroIDs[MI];
}
uint64_t ASTWriter::getMacroDirectivesOffset(const IdentifierInfo *Name) {
assert(IdentMacroDirectivesOffsetMap[Name] && "not set!");
return IdentMacroDirectivesOffsetMap[Name];
}
void ASTWriter::AddSelectorRef(const Selector SelRef, RecordDataImpl &Record) {
Record.push_back(getSelectorRef(SelRef));
}
SelectorID ASTWriter::getSelectorRef(Selector Sel) {
if (Sel.getAsOpaquePtr() == 0) {
return 0;
}
SelectorID SID = SelectorIDs[Sel];
if (SID == 0 && Chain) {
// This might trigger a ReadSelector callback, which will set the ID for
// this selector.
Chain->LoadSelector(Sel);
SID = SelectorIDs[Sel];
}
if (SID == 0) {
SID = NextSelectorID++;
SelectorIDs[Sel] = SID;
}
return SID;
}
void ASTWriter::AddCXXTemporary(const CXXTemporary *Temp, RecordDataImpl &Record) {
AddDeclRef(Temp->getDestructor(), Record);
}
void ASTWriter::AddCXXBaseSpecifiersRef(CXXBaseSpecifier const *Bases,
CXXBaseSpecifier const *BasesEnd,
RecordDataImpl &Record) {
assert(Bases != BasesEnd && "Empty base-specifier sets are not recorded");
CXXBaseSpecifiersToWrite.push_back(
QueuedCXXBaseSpecifiers(NextCXXBaseSpecifiersID,
Bases, BasesEnd));
Record.push_back(NextCXXBaseSpecifiersID++);
}
void ASTWriter::AddTemplateArgumentLocInfo(TemplateArgument::ArgKind Kind,
const TemplateArgumentLocInfo &Arg,
RecordDataImpl &Record) {
switch (Kind) {
case TemplateArgument::Expression:
AddStmt(Arg.getAsExpr());
break;
case TemplateArgument::Type:
AddTypeSourceInfo(Arg.getAsTypeSourceInfo(), Record);
break;
case TemplateArgument::Template:
AddNestedNameSpecifierLoc(Arg.getTemplateQualifierLoc(), Record);
AddSourceLocation(Arg.getTemplateNameLoc(), Record);
break;
case TemplateArgument::TemplateExpansion:
AddNestedNameSpecifierLoc(Arg.getTemplateQualifierLoc(), Record);
AddSourceLocation(Arg.getTemplateNameLoc(), Record);
AddSourceLocation(Arg.getTemplateEllipsisLoc(), Record);
break;
case TemplateArgument::Null:
case TemplateArgument::Integral:
case TemplateArgument::Declaration:
case TemplateArgument::NullPtr:
case TemplateArgument::Pack:
// FIXME: Is this right?
break;
}
}
void ASTWriter::AddTemplateArgumentLoc(const TemplateArgumentLoc &Arg,
RecordDataImpl &Record) {
AddTemplateArgument(Arg.getArgument(), Record);
if (Arg.getArgument().getKind() == TemplateArgument::Expression) {
bool InfoHasSameExpr
= Arg.getArgument().getAsExpr() == Arg.getLocInfo().getAsExpr();
Record.push_back(InfoHasSameExpr);
if (InfoHasSameExpr)
return; // Avoid storing the same expr twice.
}
AddTemplateArgumentLocInfo(Arg.getArgument().getKind(), Arg.getLocInfo(),
Record);
}
void ASTWriter::AddTypeSourceInfo(TypeSourceInfo *TInfo,
RecordDataImpl &Record) {
if (TInfo == 0) {
AddTypeRef(QualType(), Record);
return;
}
AddTypeLoc(TInfo->getTypeLoc(), Record);
}
void ASTWriter::AddTypeLoc(TypeLoc TL, RecordDataImpl &Record) {
AddTypeRef(TL.getType(), Record);
TypeLocWriter TLW(*this, Record);
for (; !TL.isNull(); TL = TL.getNextTypeLoc())
2010-03-14 15:06:50 +08:00
TLW.Visit(TL);
}
void ASTWriter::AddTypeRef(QualType T, RecordDataImpl &Record) {
Record.push_back(GetOrCreateTypeID(T));
}
TypeID ASTWriter::GetOrCreateTypeID( QualType T) {
assert(Context);
return MakeTypeID(*Context, T,
std::bind1st(std::mem_fun(&ASTWriter::GetOrCreateTypeIdx), this));
}
TypeID ASTWriter::getTypeID(QualType T) const {
assert(Context);
return MakeTypeID(*Context, T,
std::bind1st(std::mem_fun(&ASTWriter::getTypeIdx), this));
}
TypeIdx ASTWriter::GetOrCreateTypeIdx(QualType T) {
if (T.isNull())
return TypeIdx();
assert(!T.getLocalFastQualifiers());
TypeIdx &Idx = TypeIdxs[T];
if (Idx.getIndex() == 0) {
if (DoneWritingDeclsAndTypes) {
assert(0 && "New type seen after serializing all the types to emit!");
return TypeIdx();
}
// We haven't seen this type before. Assign it a new ID and put it
// into the queue of types to emit.
Idx = TypeIdx(NextTypeID++);
DeclTypesToEmit.push(T);
}
return Idx;
}
TypeIdx ASTWriter::getTypeIdx(QualType T) const {
if (T.isNull())
return TypeIdx();
assert(!T.getLocalFastQualifiers());
TypeIdxMap::const_iterator I = TypeIdxs.find(T);
assert(I != TypeIdxs.end() && "Type not emitted!");
return I->second;
}
void ASTWriter::AddDeclRef(const Decl *D, RecordDataImpl &Record) {
Record.push_back(GetDeclRef(D));
}
DeclID ASTWriter::GetDeclRef(const Decl *D) {
assert(WritingAST && "Cannot request a declaration ID before AST writing");
if (D == 0) {
return 0;
}
// If D comes from an AST file, its declaration ID is already known and
// fixed.
if (D->isFromASTFile())
return D->getGlobalID();
assert(!(reinterpret_cast<uintptr_t>(D) & 0x01) && "Invalid decl pointer");
DeclID &ID = DeclIDs[D];
if (ID == 0) {
if (DoneWritingDeclsAndTypes) {
assert(0 && "New decl seen after serializing all the decls to emit!");
return 0;
}
// We haven't seen this declaration before. Give it a new ID and
// enqueue it in the list of declarations to emit.
ID = NextDeclID++;
DeclTypesToEmit.push(const_cast<Decl *>(D));
}
return ID;
}
DeclID ASTWriter::getDeclID(const Decl *D) {
if (D == 0)
return 0;
// If D comes from an AST file, its declaration ID is already known and
// fixed.
if (D->isFromASTFile())
return D->getGlobalID();
assert(DeclIDs.find(D) != DeclIDs.end() && "Declaration not emitted!");
return DeclIDs[D];
}
void ASTWriter::associateDeclWithFile(const Decl *D, DeclID ID) {
assert(ID);
assert(D);
SourceLocation Loc = D->getLocation();
if (Loc.isInvalid())
return;
// We only keep track of the file-level declarations of each file.
if (!D->getLexicalDeclContext()->isFileContext())
return;
// FIXME: ParmVarDecls that are part of a function type of a parameter of
// a function/objc method, should not have TU as lexical context.
if (isa<ParmVarDecl>(D))
return;
SourceManager &SM = Context->getSourceManager();
SourceLocation FileLoc = SM.getFileLoc(Loc);
assert(SM.isLocalSourceLocation(FileLoc));
FileID FID;
unsigned Offset;
std::tie(FID, Offset) = SM.getDecomposedLoc(FileLoc);
if (FID.isInvalid())
return;
assert(SM.getSLocEntry(FID).isFile());
DeclIDInFileInfo *&Info = FileDeclIDs[FID];
if (!Info)
Info = new DeclIDInFileInfo();
std::pair<unsigned, serialization::DeclID> LocDecl(Offset, ID);
LocDeclIDsTy &Decls = Info->DeclIDs;
if (Decls.empty() || Decls.back().first <= Offset) {
Decls.push_back(LocDecl);
return;
}
LocDeclIDsTy::iterator I =
std::upper_bound(Decls.begin(), Decls.end(), LocDecl, llvm::less_first());
Decls.insert(I, LocDecl);
}
void ASTWriter::AddDeclarationName(DeclarationName Name, RecordDataImpl &Record) {
// FIXME: Emit a stable enum for NameKind. 0 = Identifier etc.
Record.push_back(Name.getNameKind());
switch (Name.getNameKind()) {
case DeclarationName::Identifier:
AddIdentifierRef(Name.getAsIdentifierInfo(), Record);
break;
case DeclarationName::ObjCZeroArgSelector:
case DeclarationName::ObjCOneArgSelector:
case DeclarationName::ObjCMultiArgSelector:
AddSelectorRef(Name.getObjCSelector(), Record);
break;
case DeclarationName::CXXConstructorName:
case DeclarationName::CXXDestructorName:
case DeclarationName::CXXConversionFunctionName:
AddTypeRef(Name.getCXXNameType(), Record);
break;
case DeclarationName::CXXOperatorName:
Record.push_back(Name.getCXXOverloadedOperator());
break;
case DeclarationName::CXXLiteralOperatorName:
AddIdentifierRef(Name.getCXXLiteralIdentifier(), Record);
break;
case DeclarationName::CXXUsingDirective:
// No extra data to emit
break;
}
}
void ASTWriter::AddDeclarationNameLoc(const DeclarationNameLoc &DNLoc,
DeclarationName Name, RecordDataImpl &Record) {
switch (Name.getNameKind()) {
case DeclarationName::CXXConstructorName:
case DeclarationName::CXXDestructorName:
case DeclarationName::CXXConversionFunctionName:
AddTypeSourceInfo(DNLoc.NamedType.TInfo, Record);
break;
case DeclarationName::CXXOperatorName:
AddSourceLocation(
SourceLocation::getFromRawEncoding(DNLoc.CXXOperatorName.BeginOpNameLoc),
Record);
AddSourceLocation(
SourceLocation::getFromRawEncoding(DNLoc.CXXOperatorName.EndOpNameLoc),
Record);
break;
case DeclarationName::CXXLiteralOperatorName:
AddSourceLocation(
SourceLocation::getFromRawEncoding(DNLoc.CXXLiteralOperatorName.OpNameLoc),
Record);
break;
case DeclarationName::Identifier:
case DeclarationName::ObjCZeroArgSelector:
case DeclarationName::ObjCOneArgSelector:
case DeclarationName::ObjCMultiArgSelector:
case DeclarationName::CXXUsingDirective:
break;
}
}
void ASTWriter::AddDeclarationNameInfo(const DeclarationNameInfo &NameInfo,
RecordDataImpl &Record) {
AddDeclarationName(NameInfo.getName(), Record);
AddSourceLocation(NameInfo.getLoc(), Record);
AddDeclarationNameLoc(NameInfo.getInfo(), NameInfo.getName(), Record);
}
void ASTWriter::AddQualifierInfo(const QualifierInfo &Info,
RecordDataImpl &Record) {
AddNestedNameSpecifierLoc(Info.QualifierLoc, Record);
Record.push_back(Info.NumTemplParamLists);
for (unsigned i=0, e=Info.NumTemplParamLists; i != e; ++i)
AddTemplateParameterList(Info.TemplParamLists[i], Record);
}
void ASTWriter::AddNestedNameSpecifier(NestedNameSpecifier *NNS,
RecordDataImpl &Record) {
// Nested name specifiers usually aren't too long. I think that 8 would
// typically accommodate the vast majority.
SmallVector<NestedNameSpecifier *, 8> NestedNames;
// Push each of the NNS's onto a stack for serialization in reverse order.
while (NNS) {
NestedNames.push_back(NNS);
NNS = NNS->getPrefix();
}
Record.push_back(NestedNames.size());
while(!NestedNames.empty()) {
NNS = NestedNames.pop_back_val();
NestedNameSpecifier::SpecifierKind Kind = NNS->getKind();
Record.push_back(Kind);
switch (Kind) {
case NestedNameSpecifier::Identifier:
AddIdentifierRef(NNS->getAsIdentifier(), Record);
break;
case NestedNameSpecifier::Namespace:
AddDeclRef(NNS->getAsNamespace(), Record);
break;
case NestedNameSpecifier::NamespaceAlias:
AddDeclRef(NNS->getAsNamespaceAlias(), Record);
break;
case NestedNameSpecifier::TypeSpec:
case NestedNameSpecifier::TypeSpecWithTemplate:
AddTypeRef(QualType(NNS->getAsType(), 0), Record);
Record.push_back(Kind == NestedNameSpecifier::TypeSpecWithTemplate);
break;
case NestedNameSpecifier::Global:
// Don't need to write an associated value.
break;
}
}
}
void ASTWriter::AddNestedNameSpecifierLoc(NestedNameSpecifierLoc NNS,
RecordDataImpl &Record) {
// Nested name specifiers usually aren't too long. I think that 8 would
// typically accommodate the vast majority.
SmallVector<NestedNameSpecifierLoc , 8> NestedNames;
// Push each of the nested-name-specifiers's onto a stack for
// serialization in reverse order.
while (NNS) {
NestedNames.push_back(NNS);
NNS = NNS.getPrefix();
}
Record.push_back(NestedNames.size());
while(!NestedNames.empty()) {
NNS = NestedNames.pop_back_val();
NestedNameSpecifier::SpecifierKind Kind
= NNS.getNestedNameSpecifier()->getKind();
Record.push_back(Kind);
switch (Kind) {
case NestedNameSpecifier::Identifier:
AddIdentifierRef(NNS.getNestedNameSpecifier()->getAsIdentifier(), Record);
AddSourceRange(NNS.getLocalSourceRange(), Record);
break;
case NestedNameSpecifier::Namespace:
AddDeclRef(NNS.getNestedNameSpecifier()->getAsNamespace(), Record);
AddSourceRange(NNS.getLocalSourceRange(), Record);
break;
case NestedNameSpecifier::NamespaceAlias:
AddDeclRef(NNS.getNestedNameSpecifier()->getAsNamespaceAlias(), Record);
AddSourceRange(NNS.getLocalSourceRange(), Record);
break;
case NestedNameSpecifier::TypeSpec:
case NestedNameSpecifier::TypeSpecWithTemplate:
Record.push_back(Kind == NestedNameSpecifier::TypeSpecWithTemplate);
AddTypeLoc(NNS.getTypeLoc(), Record);
AddSourceLocation(NNS.getLocalSourceRange().getEnd(), Record);
break;
case NestedNameSpecifier::Global:
AddSourceLocation(NNS.getLocalSourceRange().getEnd(), Record);
break;
}
}
}
void ASTWriter::AddTemplateName(TemplateName Name, RecordDataImpl &Record) {
2010-10-21 11:16:25 +08:00
TemplateName::NameKind Kind = Name.getKind();
Record.push_back(Kind);
switch (Kind) {
case TemplateName::Template:
AddDeclRef(Name.getAsTemplateDecl(), Record);
break;
case TemplateName::OverloadedTemplate: {
OverloadedTemplateStorage *OvT = Name.getAsOverloadedTemplate();
Record.push_back(OvT->size());
for (OverloadedTemplateStorage::iterator I = OvT->begin(), E = OvT->end();
I != E; ++I)
AddDeclRef(*I, Record);
break;
}
2010-10-21 11:16:25 +08:00
case TemplateName::QualifiedTemplate: {
QualifiedTemplateName *QualT = Name.getAsQualifiedTemplateName();
AddNestedNameSpecifier(QualT->getQualifier(), Record);
Record.push_back(QualT->hasTemplateKeyword());
AddDeclRef(QualT->getTemplateDecl(), Record);
break;
}
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case TemplateName::DependentTemplate: {
DependentTemplateName *DepT = Name.getAsDependentTemplateName();
AddNestedNameSpecifier(DepT->getQualifier(), Record);
Record.push_back(DepT->isIdentifier());
if (DepT->isIdentifier())
AddIdentifierRef(DepT->getIdentifier(), Record);
else
Record.push_back(DepT->getOperator());
break;
}
case TemplateName::SubstTemplateTemplateParm: {
SubstTemplateTemplateParmStorage *subst
= Name.getAsSubstTemplateTemplateParm();
AddDeclRef(subst->getParameter(), Record);
AddTemplateName(subst->getReplacement(), Record);
break;
}
case TemplateName::SubstTemplateTemplateParmPack: {
SubstTemplateTemplateParmPackStorage *SubstPack
= Name.getAsSubstTemplateTemplateParmPack();
AddDeclRef(SubstPack->getParameterPack(), Record);
AddTemplateArgument(SubstPack->getArgumentPack(), Record);
break;
}
}
}
2010-10-21 11:16:25 +08:00
void ASTWriter::AddTemplateArgument(const TemplateArgument &Arg,
RecordDataImpl &Record) {
Record.push_back(Arg.getKind());
switch (Arg.getKind()) {
case TemplateArgument::Null:
break;
case TemplateArgument::Type:
AddTypeRef(Arg.getAsType(), Record);
break;
case TemplateArgument::Declaration:
AddDeclRef(Arg.getAsDecl(), Record);
Record.push_back(Arg.isDeclForReferenceParam());
break;
case TemplateArgument::NullPtr:
AddTypeRef(Arg.getNullPtrType(), Record);
break;
case TemplateArgument::Integral:
AddAPSInt(Arg.getAsIntegral(), Record);
AddTypeRef(Arg.getIntegralType(), Record);
break;
case TemplateArgument::Template:
AddTemplateName(Arg.getAsTemplateOrTemplatePattern(), Record);
break;
case TemplateArgument::TemplateExpansion:
AddTemplateName(Arg.getAsTemplateOrTemplatePattern(), Record);
if (Optional<unsigned> NumExpansions = Arg.getNumTemplateExpansions())
Record.push_back(*NumExpansions + 1);
else
Record.push_back(0);
break;
case TemplateArgument::Expression:
AddStmt(Arg.getAsExpr());
break;
case TemplateArgument::Pack:
Record.push_back(Arg.pack_size());
for (TemplateArgument::pack_iterator I=Arg.pack_begin(), E=Arg.pack_end();
I != E; ++I)
AddTemplateArgument(*I, Record);
break;
}
}
void
ASTWriter::AddTemplateParameterList(const TemplateParameterList *TemplateParams,
RecordDataImpl &Record) {
assert(TemplateParams && "No TemplateParams!");
AddSourceLocation(TemplateParams->getTemplateLoc(), Record);
AddSourceLocation(TemplateParams->getLAngleLoc(), Record);
AddSourceLocation(TemplateParams->getRAngleLoc(), Record);
Record.push_back(TemplateParams->size());
for (TemplateParameterList::const_iterator
P = TemplateParams->begin(), PEnd = TemplateParams->end();
P != PEnd; ++P)
AddDeclRef(*P, Record);
}
/// \brief Emit a template argument list.
void
ASTWriter::AddTemplateArgumentList(const TemplateArgumentList *TemplateArgs,
RecordDataImpl &Record) {
assert(TemplateArgs && "No TemplateArgs!");
Record.push_back(TemplateArgs->size());
for (int i=0, e = TemplateArgs->size(); i != e; ++i)
AddTemplateArgument(TemplateArgs->get(i), Record);
}
void
ASTWriter::AddASTTemplateArgumentListInfo
(const ASTTemplateArgumentListInfo *ASTTemplArgList, RecordDataImpl &Record) {
assert(ASTTemplArgList && "No ASTTemplArgList!");
AddSourceLocation(ASTTemplArgList->LAngleLoc, Record);
AddSourceLocation(ASTTemplArgList->RAngleLoc, Record);
Record.push_back(ASTTemplArgList->NumTemplateArgs);
const TemplateArgumentLoc *TemplArgs = ASTTemplArgList->getTemplateArgs();
for (int i=0, e = ASTTemplArgList->NumTemplateArgs; i != e; ++i)
AddTemplateArgumentLoc(TemplArgs[i], Record);
}
void
ASTWriter::AddUnresolvedSet(const ASTUnresolvedSet &Set, RecordDataImpl &Record) {
Record.push_back(Set.size());
for (ASTUnresolvedSet::const_iterator
I = Set.begin(), E = Set.end(); I != E; ++I) {
AddDeclRef(I.getDecl(), Record);
Record.push_back(I.getAccess());
}
}
void ASTWriter::AddCXXBaseSpecifier(const CXXBaseSpecifier &Base,
RecordDataImpl &Record) {
Record.push_back(Base.isVirtual());
Record.push_back(Base.isBaseOfClass());
Record.push_back(Base.getAccessSpecifierAsWritten());
Record.push_back(Base.getInheritConstructors());
AddTypeSourceInfo(Base.getTypeSourceInfo(), Record);
AddSourceRange(Base.getSourceRange(), Record);
AddSourceLocation(Base.isPackExpansion()? Base.getEllipsisLoc()
: SourceLocation(),
Record);
}
void ASTWriter::FlushCXXBaseSpecifiers() {
RecordData Record;
for (unsigned I = 0, N = CXXBaseSpecifiersToWrite.size(); I != N; ++I) {
Record.clear();
// Record the offset of this base-specifier set.
unsigned Index = CXXBaseSpecifiersToWrite[I].ID - 1;
if (Index == CXXBaseSpecifiersOffsets.size())
CXXBaseSpecifiersOffsets.push_back(Stream.GetCurrentBitNo());
else {
if (Index > CXXBaseSpecifiersOffsets.size())
CXXBaseSpecifiersOffsets.resize(Index + 1);
CXXBaseSpecifiersOffsets[Index] = Stream.GetCurrentBitNo();
}
const CXXBaseSpecifier *B = CXXBaseSpecifiersToWrite[I].Bases,
*BEnd = CXXBaseSpecifiersToWrite[I].BasesEnd;
Record.push_back(BEnd - B);
for (; B != BEnd; ++B)
AddCXXBaseSpecifier(*B, Record);
Stream.EmitRecord(serialization::DECL_CXX_BASE_SPECIFIERS, Record);
// Flush any expressions that were written as part of the base specifiers.
FlushStmts();
}
CXXBaseSpecifiersToWrite.clear();
}
void ASTWriter::AddCXXCtorInitializers(
const CXXCtorInitializer * const *CtorInitializers,
unsigned NumCtorInitializers,
RecordDataImpl &Record) {
Record.push_back(NumCtorInitializers);
for (unsigned i=0; i != NumCtorInitializers; ++i) {
const CXXCtorInitializer *Init = CtorInitializers[i];
if (Init->isBaseInitializer()) {
Record.push_back(CTOR_INITIALIZER_BASE);
AddTypeSourceInfo(Init->getTypeSourceInfo(), Record);
Record.push_back(Init->isBaseVirtual());
} else if (Init->isDelegatingInitializer()) {
Record.push_back(CTOR_INITIALIZER_DELEGATING);
AddTypeSourceInfo(Init->getTypeSourceInfo(), Record);
} else if (Init->isMemberInitializer()){
Record.push_back(CTOR_INITIALIZER_MEMBER);
AddDeclRef(Init->getMember(), Record);
} else {
Record.push_back(CTOR_INITIALIZER_INDIRECT_MEMBER);
AddDeclRef(Init->getIndirectMember(), Record);
}
AddSourceLocation(Init->getMemberLocation(), Record);
AddStmt(Init->getInit());
AddSourceLocation(Init->getLParenLoc(), Record);
AddSourceLocation(Init->getRParenLoc(), Record);
Record.push_back(Init->isWritten());
if (Init->isWritten()) {
Record.push_back(Init->getSourceOrder());
} else {
Record.push_back(Init->getNumArrayIndices());
for (unsigned i=0, e=Init->getNumArrayIndices(); i != e; ++i)
AddDeclRef(Init->getArrayIndex(i), Record);
}
}
}
void ASTWriter::AddCXXDefinitionData(const CXXRecordDecl *D, RecordDataImpl &Record) {
assert(D->DefinitionData);
struct CXXRecordDecl::DefinitionData &Data = *D->DefinitionData;
Record.push_back(Data.IsLambda);
Record.push_back(Data.UserDeclaredConstructor);
Record.push_back(Data.UserDeclaredSpecialMembers);
Record.push_back(Data.Aggregate);
Record.push_back(Data.PlainOldData);
Record.push_back(Data.Empty);
Record.push_back(Data.Polymorphic);
Record.push_back(Data.Abstract);
Record.push_back(Data.IsStandardLayout);
Completely re-implement the core logic behind the __is_standard_layout type trait. The previous implementation suffered from several problems: 1) It implemented all of the logic in RecordType by walking over every base and field in a CXXRecordDecl and validating the constraints of the standard. This made for very straightforward code, but is extremely inefficient. It also is conceptually wrong, the logic tied to the C++ definition of standard-layout classes should be in CXXRecordDecl, not RecordType. 2) To address the performance problems with #1, a cache bit was added to CXXRecordDecl, and at the completion of every C++ class, the RecordType was queried to determine if it was a standard layout class, and that state was cached. Two things went very very wrong with this. First, the caching version of the query *was never called*. Even within the recursive steps of the walk over all fields and bases the caching variant was not called, making each query a full *recursive* walk. Second, despite the cache not being used, it was computed for every class declared, even when the trait was never used in the program. This probably significantly regressed compile time performance for edge-case files. 3) An ASTContext was required merely to query the type trait because querying it performed the actual computations. 4) The caching bit wasn't managed correctly (uninitialized). The new implementation follows the system for all the other traits on C++ classes by encoding all the state needed in the definition data and building up the trait incrementally as each base and member are added to the definition of the class. The idiosyncracies of the specification of standard-layout classes requires more state than I would like; currently 5 bits. I could eliminate one of the bits easily at the expense of both clarity and resilience of the code. I might be able to eliminate one of the other bits by computing its state in terms of other state bits in the definition. I've already done that in one place where there was a fairly simple way to achieve it. It's possible some of the bits could be moved out of the definition data and into some other structure which isn't serialized if the serialized bloat is a problem. That would preclude serialization of a partial class declaration, but that's likely already precluded. Comments on any of these issues welcome. llvm-svn: 130601
2011-04-30 17:17:45 +08:00
Record.push_back(Data.HasNoNonEmptyBases);
Record.push_back(Data.HasPrivateFields);
Record.push_back(Data.HasProtectedFields);
Record.push_back(Data.HasPublicFields);
Record.push_back(Data.HasMutableFields);
Record.push_back(Data.HasVariantMembers);
Record.push_back(Data.HasOnlyCMembers);
Record.push_back(Data.HasInClassInitializer);
Record.push_back(Data.HasUninitializedReferenceMember);
Record.push_back(Data.NeedOverloadResolutionForMoveConstructor);
Record.push_back(Data.NeedOverloadResolutionForMoveAssignment);
Record.push_back(Data.NeedOverloadResolutionForDestructor);
Record.push_back(Data.DefaultedMoveConstructorIsDeleted);
Record.push_back(Data.DefaultedMoveAssignmentIsDeleted);
Record.push_back(Data.DefaultedDestructorIsDeleted);
Record.push_back(Data.HasTrivialSpecialMembers);
Record.push_back(Data.HasIrrelevantDestructor);
Record.push_back(Data.HasConstexprNonCopyMoveConstructor);
Record.push_back(Data.DefaultedDefaultConstructorIsConstexpr);
Record.push_back(Data.HasConstexprDefaultConstructor);
Record.push_back(Data.HasNonLiteralTypeFieldsOrBases);
Record.push_back(Data.ComputedVisibleConversions);
Record.push_back(Data.UserProvidedDefaultConstructor);
Record.push_back(Data.DeclaredSpecialMembers);
Record.push_back(Data.ImplicitCopyConstructorHasConstParam);
Record.push_back(Data.ImplicitCopyAssignmentHasConstParam);
Record.push_back(Data.HasDeclaredCopyConstructorWithConstParam);
Record.push_back(Data.HasDeclaredCopyAssignmentWithConstParam);
// IsLambda bit is already saved.
Record.push_back(Data.NumBases);
if (Data.NumBases > 0)
AddCXXBaseSpecifiersRef(Data.getBases(), Data.getBases() + Data.NumBases,
Record);
// FIXME: Make VBases lazily computed when needed to avoid storing them.
Record.push_back(Data.NumVBases);
if (Data.NumVBases > 0)
AddCXXBaseSpecifiersRef(Data.getVBases(), Data.getVBases() + Data.NumVBases,
Record);
AddUnresolvedSet(Data.Conversions.get(*Context), Record);
AddUnresolvedSet(Data.VisibleConversions.get(*Context), Record);
// Data.Definition is the owning decl, no need to write it.
AddDeclRef(D->getFirstFriend(), Record);
// Add lambda-specific data.
if (Data.IsLambda) {
CXXRecordDecl::LambdaDefinitionData &Lambda = D->getLambdaData();
Record.push_back(Lambda.Dependent);
Record.push_back(Lambda.IsGenericLambda);
Record.push_back(Lambda.CaptureDefault);
Record.push_back(Lambda.NumCaptures);
Record.push_back(Lambda.NumExplicitCaptures);
Record.push_back(Lambda.ManglingNumber);
AddDeclRef(Lambda.ContextDecl, Record);
AddTypeSourceInfo(Lambda.MethodTyInfo, Record);
for (unsigned I = 0, N = Lambda.NumCaptures; I != N; ++I) {
LambdaExpr::Capture &Capture = Lambda.Captures[I];
AddSourceLocation(Capture.getLocation(), Record);
Record.push_back(Capture.isImplicit());
Record.push_back(Capture.getCaptureKind());
switch (Capture.getCaptureKind()) {
case LCK_This:
break;
case LCK_ByCopy:
case LCK_ByRef:
VarDecl *Var =
Capture.capturesVariable() ? Capture.getCapturedVar() : 0;
AddDeclRef(Var, Record);
AddSourceLocation(Capture.isPackExpansion() ? Capture.getEllipsisLoc()
: SourceLocation(),
Record);
break;
}
}
}
}
void ASTWriter::ReaderInitialized(ASTReader *Reader) {
assert(Reader && "Cannot remove chain");
assert((!Chain || Chain == Reader) && "Cannot replace chain");
assert(FirstDeclID == NextDeclID &&
FirstTypeID == NextTypeID &&
FirstIdentID == NextIdentID &&
FirstMacroID == NextMacroID &&
FirstSubmoduleID == NextSubmoduleID &&
FirstSelectorID == NextSelectorID &&
"Setting chain after writing has started.");
Chain = Reader;
FirstDeclID = NUM_PREDEF_DECL_IDS + Chain->getTotalNumDecls();
FirstTypeID = NUM_PREDEF_TYPE_IDS + Chain->getTotalNumTypes();
FirstIdentID = NUM_PREDEF_IDENT_IDS + Chain->getTotalNumIdentifiers();
FirstMacroID = NUM_PREDEF_MACRO_IDS + Chain->getTotalNumMacros();
FirstSubmoduleID = NUM_PREDEF_SUBMODULE_IDS + Chain->getTotalNumSubmodules();
FirstSelectorID = NUM_PREDEF_SELECTOR_IDS + Chain->getTotalNumSelectors();
NextDeclID = FirstDeclID;
NextTypeID = FirstTypeID;
NextIdentID = FirstIdentID;
NextMacroID = FirstMacroID;
NextSelectorID = FirstSelectorID;
NextSubmoduleID = FirstSubmoduleID;
}
void ASTWriter::IdentifierRead(IdentID ID, IdentifierInfo *II) {
// Always keep the highest ID. See \p TypeRead() for more information.
IdentID &StoredID = IdentifierIDs[II];
if (ID > StoredID)
StoredID = ID;
}
void ASTWriter::MacroRead(serialization::MacroID ID, MacroInfo *MI) {
// Always keep the highest ID. See \p TypeRead() for more information.
MacroID &StoredID = MacroIDs[MI];
if (ID > StoredID)
StoredID = ID;
}
void ASTWriter::TypeRead(TypeIdx Idx, QualType T) {
// Always take the highest-numbered type index. This copes with an interesting
// case for chained AST writing where we schedule writing the type and then,
2010-10-21 11:16:25 +08:00
// later, deserialize the type from another AST. In this case, we want to
// keep the higher-numbered entry so that we can properly write it out to
// the AST file.
TypeIdx &StoredIdx = TypeIdxs[T];
if (Idx.getIndex() >= StoredIdx.getIndex())
StoredIdx = Idx;
}
void ASTWriter::SelectorRead(SelectorID ID, Selector S) {
// Always keep the highest ID. See \p TypeRead() for more information.
SelectorID &StoredID = SelectorIDs[S];
if (ID > StoredID)
StoredID = ID;
}
void ASTWriter::MacroDefinitionRead(serialization::PreprocessedEntityID ID,
MacroDefinition *MD) {
assert(MacroDefinitions.find(MD) == MacroDefinitions.end());
MacroDefinitions[MD] = ID;
}
void ASTWriter::ModuleRead(serialization::SubmoduleID ID, Module *Mod) {
assert(SubmoduleIDs.find(Mod) == SubmoduleIDs.end());
SubmoduleIDs[Mod] = ID;
}
void ASTWriter::CompletedTagDefinition(const TagDecl *D) {
assert(D->isCompleteDefinition());
assert(!WritingAST && "Already writing the AST!");
if (const CXXRecordDecl *RD = dyn_cast<CXXRecordDecl>(D)) {
// We are interested when a PCH decl is modified.
if (RD->isFromASTFile()) {
// A forward reference was mutated into a definition. Rewrite it.
// FIXME: This happens during template instantiation, should we
// have created a new definition decl instead ?
RewriteDecl(RD);
}
}
}
void ASTWriter::AddedVisibleDecl(const DeclContext *DC, const Decl *D) {
assert(!WritingAST && "Already writing the AST!");
// TU and namespaces are handled elsewhere.
if (isa<TranslationUnitDecl>(DC) || isa<NamespaceDecl>(DC))
return;
if (!(!D->isFromASTFile() && cast<Decl>(DC)->isFromASTFile()))
return; // Not a source decl added to a DeclContext from PCH.
assert(!getDefinitiveDeclContext(DC) && "DeclContext not definitive!");
AddUpdatedDeclContext(DC);
UpdatingVisibleDecls.push_back(D);
}
void ASTWriter::AddedCXXImplicitMember(const CXXRecordDecl *RD, const Decl *D) {
assert(!WritingAST && "Already writing the AST!");
assert(D->isImplicit());
if (!(!D->isFromASTFile() && RD->isFromASTFile()))
return; // Not a source member added to a class from PCH.
if (!isa<CXXMethodDecl>(D))
return; // We are interested in lazily declared implicit methods.
// A decl coming from PCH was modified.
assert(RD->isCompleteDefinition());
UpdateRecord &Record = DeclUpdates[RD];
Record.push_back(UPD_CXX_ADDED_IMPLICIT_MEMBER);
Record.push_back(reinterpret_cast<uint64_t>(D));
}
void ASTWriter::AddedCXXTemplateSpecialization(const ClassTemplateDecl *TD,
const ClassTemplateSpecializationDecl *D) {
// The specializations set is kept in the canonical template.
assert(!WritingAST && "Already writing the AST!");
TD = TD->getCanonicalDecl();
if (!(!D->isFromASTFile() && TD->isFromASTFile()))
return; // Not a source specialization added to a template from PCH.
UpdateRecord &Record = DeclUpdates[TD];
Record.push_back(UPD_CXX_ADDED_TEMPLATE_SPECIALIZATION);
Record.push_back(reinterpret_cast<uint64_t>(D));
}
void ASTWriter::AddedCXXTemplateSpecialization(
const VarTemplateDecl *TD, const VarTemplateSpecializationDecl *D) {
// The specializations set is kept in the canonical template.
assert(!WritingAST && "Already writing the AST!");
TD = TD->getCanonicalDecl();
if (!(!D->isFromASTFile() && TD->isFromASTFile()))
return; // Not a source specialization added to a template from PCH.
UpdateRecord &Record = DeclUpdates[TD];
Record.push_back(UPD_CXX_ADDED_TEMPLATE_SPECIALIZATION);
Record.push_back(reinterpret_cast<uint64_t>(D));
}
void ASTWriter::AddedCXXTemplateSpecialization(const FunctionTemplateDecl *TD,
const FunctionDecl *D) {
// The specializations set is kept in the canonical template.
assert(!WritingAST && "Already writing the AST!");
TD = TD->getCanonicalDecl();
if (!(!D->isFromASTFile() && TD->isFromASTFile()))
return; // Not a source specialization added to a template from PCH.
UpdateRecord &Record = DeclUpdates[TD];
Record.push_back(UPD_CXX_ADDED_TEMPLATE_SPECIALIZATION);
Record.push_back(reinterpret_cast<uint64_t>(D));
}
void ASTWriter::DeducedReturnType(const FunctionDecl *FD, QualType ReturnType) {
assert(!WritingAST && "Already writing the AST!");
FD = FD->getCanonicalDecl();
if (!FD->isFromASTFile())
return; // Not a function declared in PCH and defined outside.
UpdateRecord &Record = DeclUpdates[FD];
Record.push_back(UPD_CXX_DEDUCED_RETURN_TYPE);
Record.push_back(reinterpret_cast<uint64_t>(ReturnType.getAsOpaquePtr()));
}
void ASTWriter::CompletedImplicitDefinition(const FunctionDecl *D) {
assert(!WritingAST && "Already writing the AST!");
if (!D->isFromASTFile())
return; // Declaration not imported from PCH.
// Implicit decl from a PCH was defined.
// FIXME: Should implicit definition be a separate FunctionDecl?
RewriteDecl(D);
}
void ASTWriter::StaticDataMemberInstantiated(const VarDecl *D) {
assert(!WritingAST && "Already writing the AST!");
if (!D->isFromASTFile())
return;
// Since the actual instantiation is delayed, this really means that we need
// to update the instantiation location.
UpdateRecord &Record = DeclUpdates[D];
Record.push_back(UPD_CXX_INSTANTIATED_STATIC_DATA_MEMBER);
AddSourceLocation(
D->getMemberSpecializationInfo()->getPointOfInstantiation(), Record);
}
void ASTWriter::AddedObjCCategoryToInterface(const ObjCCategoryDecl *CatD,
const ObjCInterfaceDecl *IFD) {
assert(!WritingAST && "Already writing the AST!");
if (!IFD->isFromASTFile())
return; // Declaration not imported from PCH.
assert(IFD->getDefinition() && "Category on a class without a definition?");
ObjCClassesWithCategories.insert(
const_cast<ObjCInterfaceDecl *>(IFD->getDefinition()));
}
void ASTWriter::AddedObjCPropertyInClassExtension(const ObjCPropertyDecl *Prop,
const ObjCPropertyDecl *OrigProp,
const ObjCCategoryDecl *ClassExt) {
const ObjCInterfaceDecl *D = ClassExt->getClassInterface();
if (!D)
return;
assert(!WritingAST && "Already writing the AST!");
if (!D->isFromASTFile())
return; // Declaration not imported from PCH.
RewriteDecl(D);
}
void ASTWriter::DeclarationMarkedUsed(const Decl *D) {
assert(!WritingAST && "Already writing the AST!");
if (!D->isFromASTFile())
return;
UpdateRecord &Record = DeclUpdates[D];
Record.push_back(UPD_DECL_MARKED_USED);
}