llvm-project/lldb/source/Plugins/UnwindAssembly/InstEmulation/UnwindAssemblyInstEmulation...

683 lines
30 KiB
C++
Raw Normal View History

//===-- UnwindAssemblyInstEmulation.cpp --------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "UnwindAssemblyInstEmulation.h"
#include "lldb/Core/Address.h"
#include "lldb/Core/ArchSpec.h"
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
#include "lldb/Core/DataBufferHeap.h"
<rdar://problem/11757916> Make breakpoint setting by file and line much more efficient by only looking for inlined breakpoint locations if we are setting a breakpoint in anything but a source implementation file. Implementing this complex for a many reasons. Turns out that parsing compile units lazily had some issues with respect to how we need to do things with DWARF in .o files. So the fixes in the checkin for this makes these changes: - Add a new setting called "target.inline-breakpoint-strategy" which can be set to "never", "always", or "headers". "never" will never try and set any inlined breakpoints (fastest). "always" always looks for inlined breakpoint locations (slowest, but most accurate). "headers", which is the default setting, will only look for inlined breakpoint locations if the breakpoint is set in what are consudered to be header files, which is realy defined as "not in an implementation source file". - modify the breakpoint setting by file and line to check the current "target.inline-breakpoint-strategy" setting and act accordingly - Modify compile units to be able to get their language and other info lazily. This allows us to create compile units from the debug map and not have to fill all of the details in, and then lazily discover this information as we go on debuggging. This is needed to avoid parsing all .o files when setting breakpoints in implementation only files (no inlines). Otherwise we would need to parse the .o file, the object file (mach-o in our case) and the symbol file (DWARF in the object file) just to see what the compile unit was. - modify the "SymbolFileDWARFDebugMap" to subclass lldb_private::Module so that the virtual "GetObjectFile()" and "GetSymbolVendor()" functions can be intercepted when the .o file contenst are later lazilly needed. Prior to this fix, when we first instantiated the "SymbolFileDWARFDebugMap" class, we would also make modules, object files and symbol files for every .o file in the debug map because we needed to fix up the sections in the .o files with information that is in the executable debug map. Now we lazily do this in the DebugMapModule::GetObjectFile() Cleaned up header includes a bit as well. llvm-svn: 162860
2012-08-30 05:13:06 +08:00
#include "lldb/Core/DataExtractor.h"
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
#include "lldb/Core/Disassembler.h"
#include "lldb/Core/Error.h"
#include "lldb/Core/Log.h"
#include "lldb/Core/PluginManager.h"
#include "lldb/Core/StreamString.h"
#include "lldb/Target/ExecutionContext.h"
#include "lldb/Target/Process.h"
#include "lldb/Target/Thread.h"
#include "lldb/Target/Target.h"
using namespace lldb;
using namespace lldb_private;
//-----------------------------------------------------------------------------------------------
// UnwindAssemblyInstEmulation method definitions
//-----------------------------------------------------------------------------------------------
bool
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
UnwindAssemblyInstEmulation::GetNonCallSiteUnwindPlanFromAssembly (AddressRange& range,
Thread& thread,
UnwindPlan& unwind_plan)
{
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
if (range.GetByteSize() > 0 &&
range.GetBaseAddress().IsValid() &&
m_inst_emulator_ap.get())
{
2014-07-02 05:22:11 +08:00
// The instruction emulation subclass setup the unwind plan for the
// first instruction.
m_inst_emulator_ap->CreateFunctionEntryUnwind (unwind_plan);
// CreateFunctionEntryUnwind should have created the first row. If it
// doesn't, then we are done.
if (unwind_plan.GetRowCount() == 0)
return false;
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
ExecutionContext exe_ctx;
thread.CalculateExecutionContext(exe_ctx);
const bool prefer_file_cache = true;
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
DisassemblerSP disasm_sp (Disassembler::DisassembleRange (m_arch,
NULL,
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
NULL,
exe_ctx,
range,
prefer_file_cache));
Log *log(GetLogIfAllCategoriesSet (LIBLLDB_LOG_UNWIND));
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
if (disasm_sp)
{
m_range_ptr = &range;
m_thread_ptr = &thread;
m_unwind_plan_ptr = &unwind_plan;
const uint32_t addr_byte_size = m_arch.GetAddressByteSize();
const bool show_address = true;
const bool show_bytes = true;
m_inst_emulator_ap->GetRegisterInfo (unwind_plan.GetRegisterKind(),
unwind_plan.GetInitialCFARegister(),
m_cfa_reg_info);
m_fp_is_cfa = false;
m_register_values.clear();
m_pushed_regs.clear();
// Initialize the CFA with a known value. In the 32 bit case
// it will be 0x80000000, and in the 64 bit case 0x8000000000000000.
2014-07-02 05:22:11 +08:00
// We use the address byte size to be safe for any future address sizes
2011-05-10 04:18:18 +08:00
m_initial_sp = (1ull << ((addr_byte_size * 8) - 1));
Added the ability to get the return value from a ThreadPlanCallFunction thread plan. In order to get the return value, you can call: void ThreadPlanCallFunction::RequestReturnValue (lldb::ValueSP &return_value_sp); This registers a shared pointer to a return value that will get filled in if everything goes well. After the thread plan is run the return value will be extracted for you. Added an ifdef to be able to switch between the LLVM MCJIT and the standand JIT. We currently have the standard JIT selected because we have some work to do to get the MCJIT fuctioning properly. Added the ability to call functions with 6 argument in the x86_64 ABI. Added the ability for GDBRemoteCommunicationClient to detect if the allocate and deallocate memory packets are supported and to not call allocate memory ("_M") or deallocate ("_m") if we find they aren't supported. Modified the ProcessGDBRemote::DoAllocateMemory(...) and ProcessGDBRemote::DoDeallocateMemory(...) to be able to deal with the allocate and deallocate memory packets not being supported. If they are not supported, ProcessGDBRemote will switch to calling "mmap" and "munmap" to allocate and deallocate memory instead using our trivial function call support. Modified the "void ProcessGDBRemote::DidLaunchOrAttach()" to correctly ignore the qHostInfo triple information if any was specified in the target. Currently if the target only specifies an architecture when creating the target: (lldb) target create --arch i386 a.out Then the vendor, os and environemnt will be adopted by the target. If the target was created with any triple that specifies more than the arch: (lldb) target create --arch i386-unknown-unknown a.out Then the target will maintain its triple and not adopt any new values. This can be used to help force bare board debugging where the dynamic loader for static files will get used and users can then use "target modules load ..." to set addressses for any files that are desired. Added back some convenience functions to the lldb_private::RegisterContext class for writing registers with unsigned values. Also made all RegisterContext constructors explicit to make sure we know when an integer is being converted to a RegisterValue. llvm-svn: 131370
2011-05-15 09:25:55 +08:00
RegisterValue cfa_reg_value;
cfa_reg_value.SetUInt (m_initial_sp, m_cfa_reg_info.byte_size);
SetRegisterValue (m_cfa_reg_info, cfa_reg_value);
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
const InstructionList &inst_list = disasm_sp->GetInstructionList ();
const size_t num_instructions = inst_list.GetSize();
if (num_instructions > 0)
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
{
Instruction *inst = inst_list.GetInstructionAtIndex (0).get();
const addr_t base_addr = inst->GetAddress().GetFileAddress();
// Make a copy of the current instruction Row and save it in m_curr_row
// so we can add updates as we process the instructions.
UnwindPlan::RowSP last_row = unwind_plan.GetLastRow();
UnwindPlan::Row *newrow = new UnwindPlan::Row;
if (last_row.get())
*newrow = *last_row.get();
m_curr_row.reset(newrow);
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
// Once we've seen the initial prologue instructions complete, save a
// copy of the CFI at that point into prologue_completed_row for possible
// use later.
int instructions_since_last_prologue_insn = 0; // # of insns since last CFI was update
bool reinstate_prologue_next_instruction = false; // Next iteration, re-install the prologue row of CFI
bool last_instruction_restored_return_addr_reg = false; // re-install the prologue row of CFI if the next instruction is a branch immediate
bool return_address_register_has_been_saved = false; // if we've seen the ra register get saved yet
UnwindPlan::RowSP prologue_completed_row; // copy of prologue row of CFI
// cache the pc register number (in whatever register numbering this UnwindPlan uses) for
// quick reference during instruction parsing.
uint32_t pc_reg_num = LLDB_INVALID_REGNUM;
RegisterInfo pc_reg_info;
if (m_inst_emulator_ap->GetRegisterInfo (eRegisterKindGeneric, LLDB_REGNUM_GENERIC_PC, pc_reg_info))
pc_reg_num = pc_reg_info.kinds[unwind_plan.GetRegisterKind()];
else
pc_reg_num = LLDB_INVALID_REGNUM;
// cache the return address register number (in whatever register numbering this UnwindPlan uses) for
// quick reference during instruction parsing.
uint32_t ra_reg_num = LLDB_INVALID_REGNUM;
RegisterInfo ra_reg_info;
if (m_inst_emulator_ap->GetRegisterInfo (eRegisterKindGeneric, LLDB_REGNUM_GENERIC_RA, ra_reg_info))
ra_reg_num = ra_reg_info.kinds[unwind_plan.GetRegisterKind()];
else
ra_reg_num = LLDB_INVALID_REGNUM;
for (size_t idx=0; idx<num_instructions; ++idx)
{
m_curr_row_modified = false;
m_curr_insn_restored_a_register = false;
inst = inst_list.GetInstructionAtIndex (idx).get();
if (inst)
{
if (log && log->GetVerbose ())
{
StreamString strm;
const char *disassemble_format = "${frame.pc}: ";
inst->Dump(&strm, inst_list.GetMaxOpcocdeByteSize (), show_address, show_bytes, NULL, NULL, NULL, disassemble_format);
log->PutCString (strm.GetData());
}
m_inst_emulator_ap->SetInstruction (inst->GetOpcode(),
inst->GetAddress(),
exe_ctx.GetTargetPtr());
m_inst_emulator_ap->EvaluateInstruction (eEmulateInstructionOptionIgnoreConditions);
// Were there any changes to the CFI while evaluating this instruction?
if (m_curr_row_modified)
{
reinstate_prologue_next_instruction = false;
m_curr_row->SetOffset (inst->GetAddress().GetFileAddress() + inst->GetOpcode().GetByteSize() - base_addr);
// Append the new row
unwind_plan.AppendRow (m_curr_row);
// Allocate a new Row for m_curr_row, copy the current state into it
UnwindPlan::Row *newrow = new UnwindPlan::Row;
*newrow = *m_curr_row.get();
m_curr_row.reset(newrow);
// If m_curr_insn_restored_a_register == true, we're looking at an epilogue instruction.
// Set instructions_since_last_prologue_insn to a very high number so we don't append
// any of these epilogue instructions to our prologue_complete row.
if (m_curr_insn_restored_a_register == false && instructions_since_last_prologue_insn < 8)
instructions_since_last_prologue_insn = 0;
else
instructions_since_last_prologue_insn = 99;
UnwindPlan::Row::RegisterLocation pc_regloc;
UnwindPlan::Row::RegisterLocation ra_regloc;
// While parsing the instructions of this function, if we've ever
// seen the return address register (aka lr on arm) in a non-IsSame() state,
2014-07-02 05:22:11 +08:00
// it has been saved on the stack. If it's ever back to IsSame(), we've
// executed an epilogue.
if (ra_reg_num != LLDB_INVALID_REGNUM
&& m_curr_row->GetRegisterInfo (ra_reg_num, ra_regloc)
&& !ra_regloc.IsSame())
{
return_address_register_has_been_saved = true;
}
// If the caller's pc is "same", we've just executed an epilogue and we return to the caller
// after this instruction completes executing.
// If there are any instructions past this, there must have been flow control over this
// epilogue so we'll reinstate the original prologue setup instructions.
if (prologue_completed_row.get()
&& pc_reg_num != LLDB_INVALID_REGNUM
&& m_curr_row->GetRegisterInfo (pc_reg_num, pc_regloc)
&& pc_regloc.IsSame())
{
if (log && log->GetVerbose())
log->Printf("UnwindAssemblyInstEmulation::GetNonCallSiteUnwindPlanFromAssembly -- pc is <same>, restore prologue instructions.");
reinstate_prologue_next_instruction = true;
}
else if (prologue_completed_row.get()
&& return_address_register_has_been_saved
&& ra_reg_num != LLDB_INVALID_REGNUM
&& m_curr_row->GetRegisterInfo (ra_reg_num, ra_regloc)
&& ra_regloc.IsSame())
{
if (log && log->GetVerbose())
log->Printf("UnwindAssemblyInstEmulation::GetNonCallSiteUnwindPlanFromAssembly -- lr is <same>, restore prologue instruction if the next instruction is a branch immediate.");
last_instruction_restored_return_addr_reg = true;
}
}
else
{
// If the previous instruction was a return-to-caller (epilogue), and we're still executing
// instructions in this function, there must be a code path that jumps over that epilogue.
// Also detect the case where we epilogue & branch imm to another function (tail-call opt)
// instead of a normal pop lr-into-pc exit.
// Reinstate the frame setup from the prologue.
if (reinstate_prologue_next_instruction
|| (m_curr_insn_is_branch_immediate && last_instruction_restored_return_addr_reg))
{
if (log && log->GetVerbose())
log->Printf("UnwindAssemblyInstEmulation::GetNonCallSiteUnwindPlanFromAssembly -- Reinstating prologue instruction set");
UnwindPlan::Row *newrow = new UnwindPlan::Row;
*newrow = *prologue_completed_row.get();
m_curr_row.reset(newrow);
m_curr_row->SetOffset (inst->GetAddress().GetFileAddress() + inst->GetOpcode().GetByteSize() - base_addr);
unwind_plan.AppendRow(m_curr_row);
newrow = new UnwindPlan::Row;
*newrow = *m_curr_row.get();
m_curr_row.reset(newrow);
reinstate_prologue_next_instruction = false;
last_instruction_restored_return_addr_reg = false;
m_curr_insn_is_branch_immediate = false;
}
// clear both of these if either one wasn't set
if (last_instruction_restored_return_addr_reg)
{
last_instruction_restored_return_addr_reg = false;
}
if (m_curr_insn_is_branch_immediate)
{
m_curr_insn_is_branch_immediate = false;
}
// Stop updating the prologue instructions if we've seen 8 non-prologue instructions
// in a row.
if (instructions_since_last_prologue_insn++ < 8)
{
UnwindPlan::Row *newrow = new UnwindPlan::Row;
*newrow = *m_curr_row.get();
prologue_completed_row.reset(newrow);
if (log && log->GetVerbose())
log->Printf("UnwindAssemblyInstEmulation::GetNonCallSiteUnwindPlanFromAssembly -- saving a copy of the current row as the prologue row.");
}
}
}
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
}
}
// FIXME: The DisassemblerLLVMC has a reference cycle and won't go away if it has any active instructions.
// I'll fix that but for now, just clear the list and it will go away nicely.
disasm_sp->GetInstructionList().Clear();
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
}
if (log && log->GetVerbose ())
{
StreamString strm;
lldb::addr_t base_addr = range.GetBaseAddress().GetLoadAddress(thread.CalculateTarget().get());
strm.Printf ("Resulting unwind rows for [0x%" PRIx64 " - 0x%" PRIx64 "):", base_addr, base_addr + range.GetByteSize());
unwind_plan.Dump(strm, &thread, base_addr);
log->PutCString (strm.GetData());
}
return unwind_plan.GetRowCount() > 0;
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
}
return false;
}
bool
UnwindAssemblyInstEmulation::AugmentUnwindPlanFromCallSite (AddressRange& func,
Thread& thread,
UnwindPlan& unwind_plan)
{
return false;
}
bool
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
UnwindAssemblyInstEmulation::GetFastUnwindPlan (AddressRange& func,
Thread& thread,
UnwindPlan &unwind_plan)
{
return false;
}
bool
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
UnwindAssemblyInstEmulation::FirstNonPrologueInsn (AddressRange& func,
const ExecutionContext &exe_ctx,
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
Address& first_non_prologue_insn)
{
return false;
}
UnwindAssembly *
UnwindAssemblyInstEmulation::CreateInstance (const ArchSpec &arch)
{
std::unique_ptr<EmulateInstruction> inst_emulator_ap (EmulateInstruction::FindPlugin (arch, eInstructionTypePrologueEpilogue, NULL));
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
// Make sure that all prologue instructions are handled
if (inst_emulator_ap.get())
return new UnwindAssemblyInstEmulation (arch, inst_emulator_ap.release());
return NULL;
}
//------------------------------------------------------------------
// PluginInterface protocol in UnwindAssemblyParser_x86
//------------------------------------------------------------------
ConstString
UnwindAssemblyInstEmulation::GetPluginName()
{
return GetPluginNameStatic();
}
uint32_t
UnwindAssemblyInstEmulation::GetPluginVersion()
{
return 1;
}
void
UnwindAssemblyInstEmulation::Initialize()
{
PluginManager::RegisterPlugin (GetPluginNameStatic(),
GetPluginDescriptionStatic(),
CreateInstance);
}
void
UnwindAssemblyInstEmulation::Terminate()
{
PluginManager::UnregisterPlugin (CreateInstance);
}
ConstString
UnwindAssemblyInstEmulation::GetPluginNameStatic()
{
static ConstString g_name("inst-emulation");
return g_name;
}
const char *
UnwindAssemblyInstEmulation::GetPluginDescriptionStatic()
{
return "Instruction emulation based unwind information.";
}
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
uint64_t
2011-05-10 04:18:18 +08:00
UnwindAssemblyInstEmulation::MakeRegisterKindValuePair (const RegisterInfo &reg_info)
{
lldb::RegisterKind reg_kind;
uint32_t reg_num;
2011-05-10 04:18:18 +08:00
if (EmulateInstruction::GetBestRegisterKindAndNumber (&reg_info, reg_kind, reg_num))
return (uint64_t)reg_kind << 24 | reg_num;
return 0ull;
}
void
2011-05-10 04:18:18 +08:00
UnwindAssemblyInstEmulation::SetRegisterValue (const RegisterInfo &reg_info, const RegisterValue &reg_value)
{
m_register_values[MakeRegisterKindValuePair (reg_info)] = reg_value;
}
2011-05-10 04:18:18 +08:00
bool
UnwindAssemblyInstEmulation::GetRegisterValue (const RegisterInfo &reg_info, RegisterValue &reg_value)
{
const uint64_t reg_id = MakeRegisterKindValuePair (reg_info);
RegisterValueMap::const_iterator pos = m_register_values.find(reg_id);
if (pos != m_register_values.end())
2011-05-10 04:18:18 +08:00
{
reg_value = pos->second;
return true; // We had a real value that comes from an opcode that wrote
// to it...
}
// We are making up a value that is recognizable...
reg_value.SetUInt(reg_id, reg_info.byte_size);
return false;
}
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
size_t
UnwindAssemblyInstEmulation::ReadMemory (EmulateInstruction *instruction,
void *baton,
const EmulateInstruction::Context &context,
lldb::addr_t addr,
void *dst,
size_t dst_len)
{
Log *log(GetLogIfAllCategoriesSet (LIBLLDB_LOG_UNWIND));
if (log && log->GetVerbose ())
{
StreamString strm;
strm.Printf ("UnwindAssemblyInstEmulation::ReadMemory (addr = 0x%16.16" PRIx64 ", dst = %p, dst_len = %" PRIu64 ", context = ",
addr,
dst,
(uint64_t)dst_len);
context.Dump(strm, instruction);
log->PutCString (strm.GetData ());
}
memset (dst, 0, dst_len);
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
return dst_len;
}
size_t
UnwindAssemblyInstEmulation::WriteMemory (EmulateInstruction *instruction,
void *baton,
const EmulateInstruction::Context &context,
lldb::addr_t addr,
const void *dst,
size_t dst_len)
{
if (baton && dst && dst_len)
return ((UnwindAssemblyInstEmulation *)baton)->WriteMemory (instruction, context, addr, dst, dst_len);
return 0;
}
size_t
UnwindAssemblyInstEmulation::WriteMemory (EmulateInstruction *instruction,
const EmulateInstruction::Context &context,
lldb::addr_t addr,
const void *dst,
size_t dst_len)
{
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
DataExtractor data (dst,
dst_len,
instruction->GetArchitecture ().GetByteOrder(),
instruction->GetArchitecture ().GetAddressByteSize());
Log *log(GetLogIfAllCategoriesSet (LIBLLDB_LOG_UNWIND));
if (log && log->GetVerbose ())
{
StreamString strm;
strm.PutCString ("UnwindAssemblyInstEmulation::WriteMemory (");
data.Dump(&strm, 0, eFormatBytes, 1, dst_len, UINT32_MAX, addr, 0, 0);
strm.PutCString (", context = ");
context.Dump(strm, instruction);
log->PutCString (strm.GetData());
}
const bool can_replace = true;
const bool cant_replace = false;
switch (context.type)
{
2011-05-10 04:18:18 +08:00
default:
case EmulateInstruction::eContextInvalid:
case EmulateInstruction::eContextReadOpcode:
case EmulateInstruction::eContextImmediate:
case EmulateInstruction::eContextAdjustBaseRegister:
case EmulateInstruction::eContextRegisterPlusOffset:
case EmulateInstruction::eContextAdjustPC:
case EmulateInstruction::eContextRegisterStore:
case EmulateInstruction::eContextRegisterLoad:
case EmulateInstruction::eContextRelativeBranchImmediate:
case EmulateInstruction::eContextAbsoluteBranchRegister:
case EmulateInstruction::eContextSupervisorCall:
case EmulateInstruction::eContextTableBranchReadMemory:
case EmulateInstruction::eContextWriteRegisterRandomBits:
case EmulateInstruction::eContextWriteMemoryRandomBits:
case EmulateInstruction::eContextArithmetic:
case EmulateInstruction::eContextAdvancePC:
case EmulateInstruction::eContextReturnFromException:
case EmulateInstruction::eContextPopRegisterOffStack:
case EmulateInstruction::eContextAdjustStackPointer:
break;
case EmulateInstruction::eContextPushRegisterOnStack:
{
uint32_t reg_num = LLDB_INVALID_REGNUM;
bool is_return_address_reg = false;
const uint32_t unwind_reg_kind = m_unwind_plan_ptr->GetRegisterKind();
if (context.info_type == EmulateInstruction::eInfoTypeRegisterToRegisterPlusOffset)
{
reg_num = context.info.RegisterToRegisterPlusOffset.data_reg.kinds[unwind_reg_kind];
if (context.info.RegisterToRegisterPlusOffset.data_reg.kinds[eRegisterKindGeneric] == LLDB_REGNUM_GENERIC_RA)
is_return_address_reg = true;
}
else
{
assert (!"unhandled case, add code to handle this!");
}
if (reg_num != LLDB_INVALID_REGNUM)
{
if (m_pushed_regs.find (reg_num) == m_pushed_regs.end())
{
m_pushed_regs[reg_num] = addr;
const int32_t offset = addr - m_initial_sp;
m_curr_row->SetRegisterLocationToAtCFAPlusOffset (reg_num, offset, cant_replace);
m_curr_row_modified = true;
if (is_return_address_reg)
{
// This push was pushing the return address register,
// so this is also how we will unwind the PC...
RegisterInfo pc_reg_info;
if (instruction->GetRegisterInfo (eRegisterKindGeneric, LLDB_REGNUM_GENERIC_PC, pc_reg_info))
{
uint32_t pc_reg_num = pc_reg_info.kinds[unwind_reg_kind];
if (pc_reg_num != LLDB_INVALID_REGNUM)
{
m_curr_row->SetRegisterLocationToAtCFAPlusOffset (pc_reg_num, offset, can_replace);
m_curr_row_modified = true;
}
}
}
}
}
}
break;
}
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
return dst_len;
}
bool
UnwindAssemblyInstEmulation::ReadRegister (EmulateInstruction *instruction,
void *baton,
2011-05-10 04:18:18 +08:00
const RegisterInfo *reg_info,
RegisterValue &reg_value)
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
{
2011-05-10 04:18:18 +08:00
if (baton && reg_info)
return ((UnwindAssemblyInstEmulation *)baton)->ReadRegister (instruction, reg_info, reg_value);
return false;
}
bool
UnwindAssemblyInstEmulation::ReadRegister (EmulateInstruction *instruction,
const RegisterInfo *reg_info,
RegisterValue &reg_value)
{
bool synthetic = GetRegisterValue (*reg_info, reg_value);
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
Log *log(GetLogIfAllCategoriesSet (LIBLLDB_LOG_UNWIND));
if (log && log->GetVerbose ())
{
StreamString strm;
2011-05-10 04:18:18 +08:00
strm.Printf ("UnwindAssemblyInstEmulation::ReadRegister (name = \"%s\") => synthetic_value = %i, value = ", reg_info->name, synthetic);
reg_value.Dump(&strm, reg_info, false, false, eFormatDefault);
log->PutCString(strm.GetData());
2011-05-10 04:18:18 +08:00
}
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
return true;
}
bool
UnwindAssemblyInstEmulation::WriteRegister (EmulateInstruction *instruction,
void *baton,
const EmulateInstruction::Context &context,
2011-05-10 04:18:18 +08:00
const RegisterInfo *reg_info,
const RegisterValue &reg_value)
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
{
if (baton && reg_info)
return ((UnwindAssemblyInstEmulation *)baton)->WriteRegister (instruction, context, reg_info, reg_value);
return false;
}
bool
UnwindAssemblyInstEmulation::WriteRegister (EmulateInstruction *instruction,
const EmulateInstruction::Context &context,
const RegisterInfo *reg_info,
const RegisterValue &reg_value)
{
Log *log(GetLogIfAllCategoriesSet (LIBLLDB_LOG_UNWIND));
2011-05-10 04:18:18 +08:00
if (log && log->GetVerbose ())
{
StreamString strm;
strm.Printf ("UnwindAssemblyInstEmulation::WriteRegister (name = \"%s\", value = ", reg_info->name);
reg_value.Dump(&strm, reg_info, false, false, eFormatDefault);
strm.PutCString (", context = ");
context.Dump(strm, instruction);
log->PutCString(strm.GetData());
}
const bool must_replace = true;
SetRegisterValue (*reg_info, reg_value);
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
switch (context.type)
{
case EmulateInstruction::eContextInvalid:
case EmulateInstruction::eContextReadOpcode:
case EmulateInstruction::eContextImmediate:
case EmulateInstruction::eContextAdjustBaseRegister:
case EmulateInstruction::eContextRegisterPlusOffset:
case EmulateInstruction::eContextAdjustPC:
case EmulateInstruction::eContextRegisterStore:
case EmulateInstruction::eContextRegisterLoad:
case EmulateInstruction::eContextAbsoluteBranchRegister:
case EmulateInstruction::eContextSupervisorCall:
case EmulateInstruction::eContextTableBranchReadMemory:
case EmulateInstruction::eContextWriteRegisterRandomBits:
case EmulateInstruction::eContextWriteMemoryRandomBits:
case EmulateInstruction::eContextArithmetic:
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
case EmulateInstruction::eContextAdvancePC:
case EmulateInstruction::eContextReturnFromException:
case EmulateInstruction::eContextPushRegisterOnStack:
// {
// const uint32_t reg_num = reg_info->kinds[m_unwind_plan_ptr->GetRegisterKind()];
// if (reg_num != LLDB_INVALID_REGNUM)
// {
// const bool can_replace_only_if_unspecified = true;
//
// m_curr_row.SetRegisterLocationToUndefined (reg_num,
// can_replace_only_if_unspecified,
// can_replace_only_if_unspecified);
// m_curr_row_modified = true;
// }
// }
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
break;
case EmulateInstruction::eContextRelativeBranchImmediate:
{
{
m_curr_insn_is_branch_immediate = true;
}
}
break;
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
case EmulateInstruction::eContextPopRegisterOffStack:
{
const uint32_t reg_num = reg_info->kinds[m_unwind_plan_ptr->GetRegisterKind()];
if (reg_num != LLDB_INVALID_REGNUM)
{
m_curr_row->SetRegisterLocationToSame (reg_num, must_replace);
m_curr_row_modified = true;
m_curr_insn_restored_a_register = true;
}
}
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
break;
case EmulateInstruction::eContextSetFramePointer:
if (!m_fp_is_cfa)
{
m_fp_is_cfa = true;
m_cfa_reg_info = *reg_info;
const uint32_t cfa_reg_num = reg_info->kinds[m_unwind_plan_ptr->GetRegisterKind()];
assert (cfa_reg_num != LLDB_INVALID_REGNUM);
m_curr_row->SetCFARegister(cfa_reg_num);
m_curr_row->SetCFAOffset(m_initial_sp - reg_value.GetAsUInt64());
m_curr_row_modified = true;
}
break;
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
case EmulateInstruction::eContextAdjustStackPointer:
// If we have created a frame using the frame pointer, don't follow
// subsequent adjustments to the stack pointer.
if (!m_fp_is_cfa)
{
m_curr_row->SetCFAOffset (m_initial_sp - reg_value.GetAsUInt64());
m_curr_row_modified = true;
}
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
break;
}
return true;
}