llvm-project/lldb/source/Core/Error.cpp

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//===-- Error.cpp -----------------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
// C Includes
#include <errno.h>
// C++ Includes
// Other libraries and framework includes
// Project includes
#include "lldb/Core/Error.h"
#include "lldb/Core/Log.h"
#include "llvm/ADT/SmallVector.h"
#include <cstdarg>
#include <cstdlib>
#include <cstring>
#if defined (__arm__)
#include <SpringBoardServices/SpringBoardServer.h>
#endif
using namespace lldb;
using namespace lldb_private;
Error::Error ():
m_code (0),
m_type (eErrorTypeInvalid),
m_string ()
{
}
//----------------------------------------------------------------------
// Default constructor
//----------------------------------------------------------------------
Error::Error(ValueType err, ErrorType type) :
m_code (err),
m_type (type),
m_string ()
{
}
Error::Error (const Error &rhs) :
m_code (rhs.m_code),
m_type (rhs.m_type),
m_string (rhs.m_string)
{
}
//----------------------------------------------------------------------
// Assignment operator
//----------------------------------------------------------------------
const Error&
Error::operator = (const Error& rhs)
{
if (this != &rhs)
{
m_code = rhs.m_code;
m_type = rhs.m_type;
m_string = rhs.m_string;
}
return *this;
}
//----------------------------------------------------------------------
// Assignment operator
//----------------------------------------------------------------------
const Error&
Error::operator = (uint32_t err)
{
m_code = err;
m_type = eErrorTypeMachKernel;
m_string.clear();
return *this;
}
Error::~Error()
{
}
//----------------------------------------------------------------------
// Get the error value as a NULL C string. The error string will be
// fetched and cached on demand. The cached error string value will
// remain until the error value is changed or cleared.
//----------------------------------------------------------------------
const char *
Error::AsCString(const char *default_error_str) const
{
if (Success())
return NULL;
if (m_string.empty())
{
const char *s = NULL;
switch (m_type)
{
case eErrorTypeMachKernel:
LLDB now has "Platform" plug-ins. Platform plug-ins are plug-ins that provide an interface to a local or remote debugging platform. By default each host OS that supports LLDB should be registering a "default" platform that will be used unless a new platform is selected. Platforms are responsible for things such as: - getting process information by name or by processs ID - finding platform files. This is useful for remote debugging where there is an SDK with files that might already or need to be cached for debug access. - getting a list of platform supported architectures in the exact order they should be selected. This helps the native x86 platform on MacOSX select the correct x86_64/i386 slice from universal binaries. - Connect to remote platforms for remote debugging - Resolving an executable including finding an executable inside platform specific bundles (macosx uses .app bundles that contain files) and also selecting the appropriate slice of universal files for a given platform. So by default there is always a local platform, but remote platforms can be connected to. I will soon be adding a new "platform" command that will support the following commands: (lldb) platform connect --name machine1 macosx connect://host:port Connected to "machine1" platform. (lldb) platform disconnect macosx This allows LLDB to be well setup to do remote debugging and also once connected process listing and finding for things like: (lldb) process attach --name x<TAB> The currently selected platform plug-in can now auto complete any available processes that start with "x". The responsibilities for the platform plug-in will soon grow and expand. llvm-svn: 127286
2011-03-09 06:40:15 +08:00
#if defined (__APPLE__)
s = ::mach_error_string (m_code);
#endif
break;
case eErrorTypePOSIX:
s = ::strerror (m_code);
break;
default:
break;
}
if (s)
m_string.assign(s);
}
if (m_string.empty())
{
if (default_error_str)
m_string.assign(default_error_str);
else
return NULL; // User wanted a NULL string back...
}
return m_string.c_str();
}
//----------------------------------------------------------------------
// Clear the error and any cached error string that it might contain.
//----------------------------------------------------------------------
void
Error::Clear ()
{
m_code = 0;
m_type = eErrorTypeGeneric;
m_string.clear();
}
//----------------------------------------------------------------------
// Access the error value.
//----------------------------------------------------------------------
Error::ValueType
Error::GetError () const
{
return m_code;
}
//----------------------------------------------------------------------
// Access the error type.
//----------------------------------------------------------------------
ErrorType
Error::GetType () const
{
return m_type;
}
//----------------------------------------------------------------------
// Retuns true if this object contains an value that describes an
// error or otherwise non-success result.
//----------------------------------------------------------------------
bool
Error::Fail () const
{
return m_code != 0;
}
//----------------------------------------------------------------------
// Log the error given a string with format. If the this object
// contains an error code, update the error string to contain the
// "error: " followed by the formatted string, followed by the error
// value and any string that describes the current error. This
// allows more context to be given to an error string that remains
// cached in this object. Logging always occurs even when the error
// code contains a non-error value.
//----------------------------------------------------------------------
void
Error::PutToLog (Log *log, const char *format, ...)
{
char *arg_msg = NULL;
va_list args;
va_start (args, format);
::vasprintf (&arg_msg, format, args);
va_end (args);
if (arg_msg != NULL)
{
if (Fail())
{
const char *err_str = AsCString();
if (err_str == NULL)
err_str = "???";
SetErrorStringWithFormat("error: %s err = %s (0x%8.8x)", arg_msg, err_str, m_code);
if (log)
log->Error("%s", m_string.c_str());
}
else
{
if (log)
log->Printf("%s err = 0x%8.8x", arg_msg, m_code);
}
::free (arg_msg);
}
}
//----------------------------------------------------------------------
// Log the error given a string with format. If the this object
// contains an error code, update the error string to contain the
// "error: " followed by the formatted string, followed by the error
// value and any string that describes the current error. This
// allows more context to be given to an error string that remains
// cached in this object. Logging only occurs even when the error
// code contains a error value.
//----------------------------------------------------------------------
void
Error::LogIfError (Log *log, const char *format, ...)
{
if (Fail())
{
char *arg_msg = NULL;
va_list args;
va_start (args, format);
::vasprintf (&arg_msg, format, args);
va_end (args);
if (arg_msg != NULL)
{
const char *err_str = AsCString();
if (err_str == NULL)
err_str = "???";
SetErrorStringWithFormat("error: %s err = %s (0x%8.8x)", arg_msg, err_str, m_code);
if (log)
log->Error("%s", m_string.c_str());
::free (arg_msg);
}
}
}
//----------------------------------------------------------------------
// Set accesssor for the error value to "err" and the type to
// "eErrorTypeMachKernel"
//----------------------------------------------------------------------
void
Error::SetMachError (uint32_t err)
{
m_code = err;
m_type = eErrorTypeMachKernel;
m_string.clear();
}
//----------------------------------------------------------------------
// Set accesssor for the error value and type.
//----------------------------------------------------------------------
void
Error::SetError (ValueType err, ErrorType type)
{
m_code = err;
m_type = type;
m_string.clear();
}
//----------------------------------------------------------------------
// Update the error value to be "errno" and update the type to
// be "POSIX".
//----------------------------------------------------------------------
void
Error::SetErrorToErrno()
{
m_code = errno;
m_type = eErrorTypePOSIX;
m_string.clear();
}
//----------------------------------------------------------------------
// Update the error value to be LLDB_GENERIC_ERROR and update the type
// to be "Generic".
//----------------------------------------------------------------------
void
Error::SetErrorToGenericError ()
{
m_code = LLDB_GENERIC_ERROR;
m_type = eErrorTypeGeneric;
m_string.clear();
}
//----------------------------------------------------------------------
// Set accessor for the error string value for a specific error.
// This allows any string to be supplied as an error explanation.
// The error string value will remain until the error value is
// cleared or a new error value/type is assigned.
//----------------------------------------------------------------------
void
Error::SetErrorString (const char *err_str)
{
if (err_str && err_str[0])
{
// If we have an error string, we should always at least have
// an error set to a generic value.
if (Success())
SetErrorToGenericError();
m_string = err_str;
m_string.append("\n");
}
else
m_string.clear();
}
//------------------------------------------------------------------
/// Set the current error string to a formatted error string.
///
/// @param format
/// A printf style format string
//------------------------------------------------------------------
int
Error::SetErrorStringWithFormat (const char *format, ...)
{
if (format && format[0])
{
va_list args;
va_start (args, format);
int length = SetErrorStringWithVarArg (format, args);
va_end (args);
return length;
}
else
{
m_string.clear();
}
return 0;
}
int
Error::SetErrorStringWithVarArg (const char *format, va_list args)
{
if (format && format[0])
{
// If we have an error string, we should always at least have
// an error set to a generic value.
if (Success())
SetErrorToGenericError();
// Try and fit our error into a 1024 byte buffer first...
llvm::SmallVector<char, 1024> buf;
buf.resize(1024);
// Copy in case our first call to vsnprintf doesn't fit into our
// allocated buffer above
va_list copy_args;
va_copy (copy_args, args);
size_t length = ::vsnprintf (buf.data(), buf.size(), format, args);
if (length >= buf.size())
{
// The error formatted string didn't fit into our buffer, resize it
// to the exact needed size, and retry
buf.resize(length + 1);
length = ::vsnprintf (buf.data(), buf.size(), format, copy_args);
va_end (copy_args);
assert (length < buf.size());
}
m_string.assign(buf.data(), length);
va_end (args);
return length;
}
else
{
m_string.clear();
}
return 0;
}
//----------------------------------------------------------------------
// Returns true if the error code in this object is considered a
// successful return value.
//----------------------------------------------------------------------
bool
Error::Success() const
{
return m_code == 0;
}