llvm-project/clang-tools-extra/clangd/FeatureModule.h

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

185 lines
7.6 KiB
C
Raw Normal View History

//===--- FeatureModule.h - Plugging features into clangd ----------*-C++-*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CLANG_TOOLS_EXTRA_CLANGD_FEATUREMODULE_H
#define LLVM_CLANG_TOOLS_EXTRA_CLANGD_FEATUREMODULE_H
#include "support/Function.h"
#include "support/Threading.h"
#include "clang/Basic/Diagnostic.h"
#include "llvm/ADT/FunctionExtras.h"
#include "llvm/ADT/StringRef.h"
#include "llvm/Support/Compiler.h"
#include "llvm/Support/JSON.h"
#include <memory>
#include <type_traits>
#include <vector>
namespace clang {
namespace clangd {
struct Diag;
class LSPBinder;
class SymbolIndex;
class ThreadsafeFS;
class TUScheduler;
class Tweak;
/// A FeatureModule contributes a vertical feature to clangd.
///
/// The lifetime of a module is roughly:
/// - feature modules are created before the LSP server, in ClangdMain.cpp
/// - these modules are then passed to ClangdLSPServer in a FeatureModuleSet
/// - initializeLSP() is called when the editor calls initialize.
// - initialize() is then called by ClangdServer as it is constructed.
/// - module hooks can be called by the server at this point.
/// Server facilities (scheduler etc) are available.
/// - ClangdServer will not be destroyed until all the requests are done.
/// FIXME: Block server shutdown until all the modules are idle.
/// - When shutting down, ClangdServer will wait for all requests to
/// finish, call stop(), and then blockUntilIdle().
/// - feature modules will be destroyed after ClangdLSPServer is destroyed.
///
/// FeatureModules are not threadsafe in general. A module's entrypoints are:
/// - method handlers registered in initializeLSP()
/// - public methods called directly via ClangdServer.featureModule<T>()->...
/// - specific overridable "hook" methods inherited from FeatureModule
/// Unless otherwise specified, these are only called on the main thread.
///
/// Conventionally, standard feature modules live in the `clangd` namespace,
/// and other exposed details live in a sub-namespace.
class FeatureModule {
public:
virtual ~FeatureModule() {
/// Perform shutdown sequence on destruction in case the ClangdServer was
/// never initialized. Usually redundant, but shutdown is idempotent.
stop();
blockUntilIdle(Deadline::infinity());
}
/// Called by the server to connect this feature module to LSP.
/// The module should register the methods/notifications/commands it handles,
/// and update the server capabilities to advertise them.
///
/// This is only called if the module is running in ClangdLSPServer!
/// FeatureModules with a public interface should work without LSP bindings.
virtual void initializeLSP(LSPBinder &Bind,
const llvm::json::Object &ClientCaps,
llvm::json::Object &ServerCaps) {}
/// Shared server facilities needed by the module to get its work done.
struct Facilities {
TUScheduler &Scheduler;
const SymbolIndex *Index;
const ThreadsafeFS &FS;
};
/// Called by the server to prepare this module for use.
void initialize(const Facilities &F);
/// Requests that the module cancel background work and go idle soon.
/// Does not block, the caller will call blockUntilIdle() instead.
/// After a module is stop()ed, it should not receive any more requests.
/// Called by the server when shutting down.
/// May be called multiple times, should be idempotent.
virtual void stop() {}
/// Waits until the module is idle (no background work) or a deadline expires.
/// In general all modules should eventually go idle, though it may take a
/// long time (e.g. background indexing).
/// FeatureModules should go idle quickly if stop() has been called.
/// Called by the server when shutting down, and also by tests.
virtual bool blockUntilIdle(Deadline) { return true; }
/// Tweaks implemented by this module. Can be called asynchronously when
/// enumerating or applying code actions.
virtual void contributeTweaks(std::vector<std::unique_ptr<Tweak>> &Out) {}
/// Extension point that allows modules to observe and modify an AST build.
/// One instance is created each time clangd produces a ParsedAST or
/// PrecompiledPreamble. For a given instance, lifecycle methods are always
/// called on a single thread.
struct ASTListener {
/// Listeners are destroyed once the AST is built.
virtual ~ASTListener() = default;
/// Called everytime a diagnostic is encountered. Modules can use this
/// modify the final diagnostic, or store some information to surface code
/// actions later on.
virtual void sawDiagnostic(const clang::Diagnostic &, clangd::Diag &) {}
};
/// Can be called asynchronously before building an AST.
virtual std::unique_ptr<ASTListener> astListeners() { return nullptr; }
protected:
/// Accessors for modules to access shared server facilities they depend on.
Facilities &facilities();
/// The scheduler is used to run tasks on worker threads and access ASTs.
TUScheduler &scheduler() { return facilities().Scheduler; }
/// The index is used to get information about the whole codebase.
const SymbolIndex *index() { return facilities().Index; }
/// The filesystem is used to read source files on disk.
const ThreadsafeFS &fs() { return facilities().FS; }
/// Types of function objects that feature modules use for outgoing calls.
/// (Bound throuh LSPBinder, made available here for convenience).
template <typename P>
using OutgoingNotification = llvm::unique_function<void(const P &)>;
template <typename P, typename R>
using OutgoingMethod = llvm::unique_function<void(const P &, Callback<R>)>;
private:
llvm::Optional<Facilities> Fac;
};
/// A FeatureModuleSet is a collection of feature modules installed in clangd.
///
/// Modules can be looked up by type, or used via the FeatureModule interface.
/// This allows individual modules to expose a public API.
/// For this reason, there can be only one feature module of each type.
///
/// The set owns the modules. It is itself owned by main, not ClangdServer.
class FeatureModuleSet {
std::vector<std::unique_ptr<FeatureModule>> Modules;
llvm::DenseMap<void *, FeatureModule *> Map;
template <typename Mod> struct ID {
static_assert(std::is_base_of<FeatureModule, Mod>::value &&
std::is_final<Mod>::value,
"Modules must be final classes derived from clangd::Module");
static int Key;
};
bool addImpl(void *Key, std::unique_ptr<FeatureModule>, const char *Source);
public:
FeatureModuleSet() = default;
using iterator = llvm::pointee_iterator<decltype(Modules)::iterator>;
using const_iterator =
llvm::pointee_iterator<decltype(Modules)::const_iterator>;
iterator begin() { return iterator(Modules.begin()); }
iterator end() { return iterator(Modules.end()); }
const_iterator begin() const { return const_iterator(Modules.begin()); }
const_iterator end() const { return const_iterator(Modules.end()); }
template <typename Mod> bool add(std::unique_ptr<Mod> M) {
return addImpl(&ID<Mod>::Key, std::move(M), LLVM_PRETTY_FUNCTION);
}
template <typename Mod> Mod *get() {
return static_cast<Mod *>(Map.lookup(&ID<Mod>::Key));
}
template <typename Mod> const Mod *get() const {
return const_cast<FeatureModuleSet *>(this)->get<Mod>();
}
};
template <typename Mod> int FeatureModuleSet::ID<Mod>::Key;
} // namespace clangd
} // namespace clang
#endif