llvm-project/clang/test/CodeGen/dllimport.c

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// RUN: %clang_cc1 -triple i686-windows-msvc -emit-llvm -std=c11 -O0 -o - %s | FileCheck --check-prefix=CHECK --check-prefix=MS %s
// RUN: %clang_cc1 -triple x86_64-windows-msvc -emit-llvm -std=c11 -O0 -o - %s | FileCheck --check-prefix=CHECK --check-prefix=MS %s
// RUN: %clang_cc1 -triple i686-windows-gnu -emit-llvm -std=c11 -O0 -o - %s | FileCheck --check-prefix=CHECK --check-prefix=GNU %s
// RUN: %clang_cc1 -triple x86_64-windows-gnu -emit-llvm -std=c11 -O0 -o - %s | FileCheck --check-prefix=CHECK --check-prefix=GNU %s
// RUN: %clang_cc1 -triple i686-windows-msvc -emit-llvm -std=c11 -O1 -o - %s | FileCheck --check-prefix=O1 --check-prefix=MO1 %s
// RUN: %clang_cc1 -triple i686-windows-gnu -emit-llvm -std=c11 -O1 -o - %s | FileCheck --check-prefix=O1 --check-prefix=GO1 %s
#define JOIN2(x, y) x##y
#define JOIN(x, y) JOIN2(x, y)
#define USEVAR(var) int JOIN(use, __LINE__)() { return var; }
#define USE(func) void JOIN(use, __LINE__)() { func(); }
//===----------------------------------------------------------------------===//
// Globals
//===----------------------------------------------------------------------===//
// Import declaration.
// CHECK: @ExternGlobalDecl = external dllimport global i32
__declspec(dllimport) extern int ExternGlobalDecl;
USEVAR(ExternGlobalDecl)
// dllimport implies a declaration.
// CHECK: @GlobalDecl = external dllimport global i32
__declspec(dllimport) int GlobalDecl;
USEVAR(GlobalDecl)
// Redeclarations
// CHECK: @GlobalRedecl1 = external dllimport global i32
__declspec(dllimport) extern int GlobalRedecl1;
__declspec(dllimport) extern int GlobalRedecl1;
USEVAR(GlobalRedecl1)
// CHECK: @GlobalRedecl2 = external dllimport global i32
__declspec(dllimport) int GlobalRedecl2;
__declspec(dllimport) int GlobalRedecl2;
USEVAR(GlobalRedecl2)
// NB: MSVC issues a warning and makes GlobalRedecl3 dllexport. We follow GCC
// and drop the dllimport with a warning.
// CHECK: @GlobalRedecl3 = external global i32
__declspec(dllimport) extern int GlobalRedecl3;
extern int GlobalRedecl3; // dllimport ignored
USEVAR(GlobalRedecl3)
// Make sure this works even if the decl has been used before it's defined (PR20792).
// CHECK: @GlobalRedecl4 = common global i32
__declspec(dllimport) extern int GlobalRedecl4;
USEVAR(GlobalRedecl4)
int GlobalRedecl4; // dllimport ignored
// FIXME: dllimport is dropped in the AST; this should be reflected in codegen (PR02803).
// CHECK: @GlobalRedecl5 = external dllimport global i32
__declspec(dllimport) extern int GlobalRedecl5;
USEVAR(GlobalRedecl5)
extern int GlobalRedecl5; // dllimport ignored
// Redeclaration in local context.
// CHECK: @GlobalRedecl6 = external dllimport global i32
__declspec(dllimport) int GlobalRedecl6;
int functionScope() {
extern int GlobalRedecl6; // still dllimport
return GlobalRedecl6;
}
//===----------------------------------------------------------------------===//
// Functions
//===----------------------------------------------------------------------===//
// Import function declaration.
// CHECK-DAG: declare dllimport void @decl()
__declspec(dllimport) void decl(void);
AST: Initialization with dllimport functions in C The C++ language requires that the address of a function be the same across all translation units. To make __declspec(dllimport) useful, this means that a dllimported function must also obey this rule. MSVC implements this by dynamically querying the import address table located in the linked executable. This means that the address of such a function in C++ is not constant (which violates other rules). However, the C language has no notion of ODR nor does it permit dynamic initialization whatsoever. This requires implementations to _not_ dynamically query the import address table and instead utilize a wrapper function that will be synthesized by the linker which will eventually query the import address table. The effect this has is, to say the least, perplexing. Consider the following C program: __declspec(dllimport) void f(void); typedef void (*fp)(void); static const fp var = &f; const fp fun() { return &f; } int main() { return fun() == var; } MSVC will statically initialize "var" with the address of the wrapper function and "fun" returns the address of the actual imported function. This means that "main" will return false! Note that LLVM's optimizers are strong enough to figure out that "main" should return true. However, this result is dependent on having optimizations enabled! N.B. This change also permits the usage of dllimport declarators inside of template arguments; they are sufficiently constant for such a purpose. Add tests to make sure we don't regress here. llvm-svn: 211677
2014-06-25 16:15:07 +08:00
// Initialize use_decl with the address of the thunk.
// CHECK-DAG: @use_decl = global void ()* @decl
void (*use_decl)(void) = &decl;
// Import inline function.
// MS-DAG: declare dllimport void @inlineFunc()
// MO1-DAG: define available_externally dllimport void @inlineFunc()
// GNU-DAG: declare void @inlineFunc()
// GO1-DAG: define available_externally void @inlineFunc()
__declspec(dllimport) inline void inlineFunc(void) {}
USE(inlineFunc)
// inline attributes
// MS-DAG: declare dllimport void @noinline()
// MO1-DAG: define available_externally dllimport void @noinline()
// GNU-DAG: declare void @noinline()
// GO1-DAG: define available_externally void @noinline()
// CHECK-NOT: @alwaysInline()
// O1-NOT: @alwaysInline()
__declspec(dllimport) __attribute__((noinline)) inline void noinline(void) {}
__declspec(dllimport) __attribute__((always_inline)) inline void alwaysInline(void) {}
USE(noinline)
USE(alwaysInline)
// Redeclarations
// CHECK-DAG: declare dllimport void @redecl1()
__declspec(dllimport) void redecl1(void);
__declspec(dllimport) void redecl1(void);
USE(redecl1)
// NB: MSVC issues a warning and makes redecl2/redecl3 dllexport. We follow GCC
// and drop the dllimport with a warning.
// CHECK-DAG: declare void @redecl2()
__declspec(dllimport) void redecl2(void);
void redecl2(void);
USE(redecl2)
// CHECK-DAG: define void @redecl3()
__declspec(dllimport) void redecl3(void);
void redecl3(void) {} // dllimport ignored
USE(redecl3)
// Make sure this works even if the decl is used before it's defined (PR20792).
// CHECK-DAG: define void @redecl4()
__declspec(dllimport) void redecl4(void);
USE(redecl4)
void redecl4(void) {} // dllimport ignored
// FIXME: dllimport is dropped in the AST; this should be reflected in codegen (PR20803).
// CHECK-DAG: declare dllimport
__declspec(dllimport) void redecl5(void);
USE(redecl5)
void redecl5(void); // dllimport ignored