llvm-project/clang/lib/Basic/SourceManager.cpp

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//===--- SourceManager.cpp - Track and cache source files -----------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the SourceManager interface.
//
//===----------------------------------------------------------------------===//
#include "clang/Basic/SourceManager.h"
#include "clang/Basic/FileManager.h"
#include "llvm/Support/Compiler.h"
#include "llvm/Support/MemoryBuffer.h"
#include "llvm/System/Path.h"
#include "llvm/Bitcode/Serialize.h"
#include "llvm/Bitcode/Deserialize.h"
#include "llvm/Support/Streams.h"
#include <algorithm>
using namespace clang;
using namespace SrcMgr;
using llvm::MemoryBuffer;
//===--------------------------------------------------------------------===//
// SourceManager Helper Classes
//===--------------------------------------------------------------------===//
ContentCache::~ContentCache() {
delete Buffer;
delete [] SourceLineCache;
}
/// getSizeBytesMapped - Returns the number of bytes actually mapped for
/// this ContentCache. This can be 0 if the MemBuffer was not actually
/// instantiated.
unsigned ContentCache::getSizeBytesMapped() const {
return Buffer ? Buffer->getBufferSize() : 0;
}
/// getSize - Returns the size of the content encapsulated by this ContentCache.
/// This can be the size of the source file or the size of an arbitrary
/// scratch buffer. If the ContentCache encapsulates a source file, that
/// file is not lazily brought in from disk to satisfy this query.
unsigned ContentCache::getSize() const {
return Entry ? Entry->getSize() : Buffer->getBufferSize();
}
const llvm::MemoryBuffer *ContentCache::getBuffer() const {
// Lazily create the Buffer for ContentCaches that wrap files.
if (!Buffer && Entry) {
// FIXME: Should we support a way to not have to do this check over
// and over if we cannot open the file?
Buffer = MemoryBuffer::getFile(Entry->getName(), 0, Entry->getSize());
}
return Buffer;
}
//===--------------------------------------------------------------------===//
// Line Table Implementation
//===--------------------------------------------------------------------===//
namespace clang {
/// LineTableInfo - This class is used to hold and unique data used to
/// represent #line information.
class LineTableInfo {
/// FilenameIDs - This map is used to assign unique IDs to filenames in
/// #line directives. This allows us to unique the filenames that
/// frequently reoccur and reference them with indices. FilenameIDs holds
/// the mapping from string -> ID, and FilenamesByID holds the mapping of ID
/// to string.
llvm::StringMap<unsigned, llvm::BumpPtrAllocator> FilenameIDs;
std::vector<llvm::StringMapEntry<unsigned>*> FilenamesByID;
public:
LineTableInfo() {
}
void clear() {
FilenameIDs.clear();
FilenamesByID.clear();
}
~LineTableInfo() {}
unsigned getLineTableFilenameID(const char *Ptr, unsigned Len);
};
} // namespace clang
unsigned LineTableInfo::getLineTableFilenameID(const char *Ptr, unsigned Len) {
// Look up the filename in the string table, returning the pre-existing value
// if it exists.
llvm::StringMapEntry<unsigned> &Entry =
FilenameIDs.GetOrCreateValue(Ptr, Ptr+Len, ~0U);
if (Entry.getValue() != ~0U)
return Entry.getValue();
// Otherwise, assign this the next available ID.
Entry.setValue(FilenamesByID.size());
FilenamesByID.push_back(&Entry);
return FilenamesByID.size()-1;
}
/// getLineTableFilenameID - Return the uniqued ID for the specified filename.
///
unsigned SourceManager::getLineTableFilenameID(const char *Ptr, unsigned Len) {
if (LineTable == 0)
LineTable = new LineTableInfo();
return LineTable->getLineTableFilenameID(Ptr, Len);
}
//===--------------------------------------------------------------------===//
// Private 'Create' methods.
//===--------------------------------------------------------------------===//
SourceManager::~SourceManager() {
delete LineTable;
}
void SourceManager::clearIDTables() {
MainFileID = FileID();
SLocEntryTable.clear();
LastLineNoFileIDQuery = FileID();
LastLineNoContentCache = 0;
LastFileIDLookup = FileID();
if (LineTable)
LineTable->clear();
// Use up FileID #0 as an invalid instantiation.
NextOffset = 0;
createInstantiationLoc(SourceLocation(), SourceLocation(), 1);
}
/// getOrCreateContentCache - Create or return a cached ContentCache for the
/// specified file.
const ContentCache *
SourceManager::getOrCreateContentCache(const FileEntry *FileEnt) {
assert(FileEnt && "Didn't specify a file entry to use?");
// Do we already have information about this file?
std::set<ContentCache>::iterator I =
FileInfos.lower_bound(ContentCache(FileEnt));
if (I != FileInfos.end() && I->Entry == FileEnt)
return &*I;
// Nope, create a new Cache entry.
ContentCache& Entry = const_cast<ContentCache&>(*FileInfos.insert(I,FileEnt));
Entry.SourceLineCache = 0;
Entry.NumLines = 0;
return &Entry;
}
/// createMemBufferContentCache - Create a new ContentCache for the specified
/// memory buffer. This does no caching.
const ContentCache*
SourceManager::createMemBufferContentCache(const MemoryBuffer *Buffer) {
// Add a new ContentCache to the MemBufferInfos list and return it. We
// must default construct the object first that the instance actually
// stored within MemBufferInfos actually owns the Buffer, and not any
// temporary we would use in the call to "push_back".
MemBufferInfos.push_back(ContentCache());
ContentCache& Entry = const_cast<ContentCache&>(MemBufferInfos.back());
Entry.setBuffer(Buffer);
return &Entry;
}
//===----------------------------------------------------------------------===//
// Methods to create new FileID's and instantiations.
//===----------------------------------------------------------------------===//
/// createFileID - Create a new fileID for the specified ContentCache and
/// include position. This works regardless of whether the ContentCache
/// corresponds to a file or some other input source.
FileID SourceManager::createFileID(const ContentCache *File,
SourceLocation IncludePos,
SrcMgr::CharacteristicKind FileCharacter) {
SLocEntryTable.push_back(SLocEntry::get(NextOffset,
FileInfo::get(IncludePos, File,
FileCharacter)));
unsigned FileSize = File->getSize();
assert(NextOffset+FileSize+1 > NextOffset && "Ran out of source locations!");
NextOffset += FileSize+1;
// Set LastFileIDLookup to the newly created file. The next getFileID call is
// almost guaranteed to be from that file.
return LastFileIDLookup = FileID::get(SLocEntryTable.size()-1);
}
/// createInstantiationLoc - Return a new SourceLocation that encodes the fact
/// that a token from SpellingLoc should actually be referenced from
/// InstantiationLoc.
SourceLocation SourceManager::createInstantiationLoc(SourceLocation SpellingLoc,
SourceLocation InstantLoc,
unsigned TokLength) {
// The specified source location may be a mapped location, due to a macro
// instantiation or #line directive. Strip off this information to find out
// where the characters are actually located.
SpellingLoc = getSpellingLoc(SpellingLoc);
// Resolve InstantLoc down to a real instantiation location.
InstantLoc = getInstantiationLoc(InstantLoc);
SLocEntryTable.push_back(SLocEntry::get(NextOffset,
InstantiationInfo::get(InstantLoc,
SpellingLoc)));
assert(NextOffset+TokLength+1 > NextOffset && "Ran out of source locations!");
NextOffset += TokLength+1;
return SourceLocation::getMacroLoc(NextOffset-(TokLength+1));
}
/// getBufferData - Return a pointer to the start and end of the source buffer
/// data for the specified FileID.
std::pair<const char*, const char*>
SourceManager::getBufferData(FileID FID) const {
const llvm::MemoryBuffer *Buf = getBuffer(FID);
return std::make_pair(Buf->getBufferStart(), Buf->getBufferEnd());
}
//===--------------------------------------------------------------------===//
// SourceLocation manipulation methods.
//===--------------------------------------------------------------------===//
/// getFileIDSlow - Return the FileID for a SourceLocation. This is a very hot
/// method that is used for all SourceManager queries that start with a
/// SourceLocation object. It is responsible for finding the entry in
/// SLocEntryTable which contains the specified location.
///
FileID SourceManager::getFileIDSlow(unsigned SLocOffset) const {
assert(SLocOffset && "Invalid FileID");
// After the first and second level caches, I see two common sorts of
// behavior: 1) a lot of searched FileID's are "near" the cached file location
// or are "near" the cached instantiation location. 2) others are just
// completely random and may be a very long way away.
//
// To handle this, we do a linear search for up to 8 steps to catch #1 quickly
// then we fall back to a less cache efficient, but more scalable, binary
// search to find the location.
// See if this is near the file point - worst case we start scanning from the
// most newly created FileID.
std::vector<SrcMgr::SLocEntry>::const_iterator I;
if (SLocEntryTable[LastFileIDLookup.ID].getOffset() < SLocOffset) {
// Neither loc prunes our search.
I = SLocEntryTable.end();
} else {
// Perhaps it is near the file point.
I = SLocEntryTable.begin()+LastFileIDLookup.ID;
}
// Find the FileID that contains this. "I" is an iterator that points to a
// FileID whose offset is known to be larger than SLocOffset.
unsigned NumProbes = 0;
while (1) {
--I;
if (I->getOffset() <= SLocOffset) {
#if 0
printf("lin %d -> %d [%s] %d %d\n", SLocOffset,
I-SLocEntryTable.begin(),
I->isInstantiation() ? "inst" : "file",
LastFileIDLookup.ID, int(SLocEntryTable.end()-I));
#endif
FileID Res = FileID::get(I-SLocEntryTable.begin());
// If this isn't an instantiation, remember it. We have good locality
// across FileID lookups.
if (!I->isInstantiation())
LastFileIDLookup = Res;
NumLinearScans += NumProbes+1;
return Res;
}
if (++NumProbes == 8)
break;
}
// Convert "I" back into an index. We know that it is an entry whose index is
// larger than the offset we are looking for.
unsigned GreaterIndex = I-SLocEntryTable.begin();
// LessIndex - This is the lower bound of the range that we're searching.
// We know that the offset corresponding to the FileID is is less than
// SLocOffset.
unsigned LessIndex = 0;
NumProbes = 0;
while (1) {
unsigned MiddleIndex = (GreaterIndex-LessIndex)/2+LessIndex;
unsigned MidOffset = SLocEntryTable[MiddleIndex].getOffset();
++NumProbes;
// If the offset of the midpoint is too large, chop the high side of the
// range to the midpoint.
if (MidOffset > SLocOffset) {
GreaterIndex = MiddleIndex;
continue;
}
// If the middle index contains the value, succeed and return.
if (isOffsetInFileID(FileID::get(MiddleIndex), SLocOffset)) {
#if 0
printf("bin %d -> %d [%s] %d %d\n", SLocOffset,
I-SLocEntryTable.begin(),
I->isInstantiation() ? "inst" : "file",
LastFileIDLookup.ID, int(SLocEntryTable.end()-I));
#endif
FileID Res = FileID::get(MiddleIndex);
// If this isn't an instantiation, remember it. We have good locality
// across FileID lookups.
if (!I->isInstantiation())
LastFileIDLookup = Res;
NumBinaryProbes += NumProbes;
return Res;
}
// Otherwise, move the low-side up to the middle index.
LessIndex = MiddleIndex;
}
}
std::pair<FileID, unsigned>
SourceManager::getDecomposedInstantiationLocSlowCase(const SrcMgr::SLocEntry *E,
unsigned Offset) const {
// If this is an instantiation record, walk through all the instantiation
// points.
FileID FID;
SourceLocation Loc;
do {
Loc = E->getInstantiation().getInstantiationLoc();
FID = getFileID(Loc);
E = &getSLocEntry(FID);
Offset += Loc.getOffset()-E->getOffset();
} while (!Loc.isFileID());
return std::make_pair(FID, Offset);
}
std::pair<FileID, unsigned>
SourceManager::getDecomposedSpellingLocSlowCase(const SrcMgr::SLocEntry *E,
unsigned Offset) const {
// If this is an instantiation record, walk through all the instantiation
// points.
FileID FID;
SourceLocation Loc;
do {
Loc = E->getInstantiation().getSpellingLoc();
FID = getFileID(Loc);
E = &getSLocEntry(FID);
Offset += Loc.getOffset()-E->getOffset();
} while (!Loc.isFileID());
return std::make_pair(FID, Offset);
}
//===----------------------------------------------------------------------===//
// Queries about the code at a SourceLocation.
//===----------------------------------------------------------------------===//
/// getCharacterData - Return a pointer to the start of the specified location
/// in the appropriate MemoryBuffer.
const char *SourceManager::getCharacterData(SourceLocation SL) const {
// Note that this is a hot function in the getSpelling() path, which is
// heavily used by -E mode.
std::pair<FileID, unsigned> LocInfo = getDecomposedSpellingLoc(SL);
// Note that calling 'getBuffer()' may lazily page in a source file.
return getSLocEntry(LocInfo.first).getFile().getContentCache()
->getBuffer()->getBufferStart() + LocInfo.second;
}
/// getColumnNumber - Return the column # for the specified file position.
/// this is significantly cheaper to compute than the line number. This returns
/// zero if the column number isn't known.
unsigned SourceManager::getColumnNumber(SourceLocation Loc) const {
if (Loc.isInvalid()) return 0;
assert(Loc.isFileID() && "Don't know what part of instantiation loc to get");
std::pair<FileID, unsigned> LocInfo = getDecomposedLoc(Loc);
unsigned FilePos = LocInfo.second;
const char *Buf = getBuffer(LocInfo.first)->getBufferStart();
unsigned LineStart = FilePos;
while (LineStart && Buf[LineStart-1] != '\n' && Buf[LineStart-1] != '\r')
--LineStart;
return FilePos-LineStart+1;
}
static void ComputeLineNumbers(ContentCache* FI) DISABLE_INLINE;
static void ComputeLineNumbers(ContentCache* FI) {
// Note that calling 'getBuffer()' may lazily page in the file.
const MemoryBuffer *Buffer = FI->getBuffer();
// Find the file offsets of all of the *physical* source lines. This does
// not look at trigraphs, escaped newlines, or anything else tricky.
std::vector<unsigned> LineOffsets;
// Line #1 starts at char 0.
LineOffsets.push_back(0);
const unsigned char *Buf = (const unsigned char *)Buffer->getBufferStart();
const unsigned char *End = (const unsigned char *)Buffer->getBufferEnd();
unsigned Offs = 0;
while (1) {
// Skip over the contents of the line.
// TODO: Vectorize this? This is very performance sensitive for programs
// with lots of diagnostics and in -E mode.
const unsigned char *NextBuf = (const unsigned char *)Buf;
while (*NextBuf != '\n' && *NextBuf != '\r' && *NextBuf != '\0')
++NextBuf;
Offs += NextBuf-Buf;
Buf = NextBuf;
if (Buf[0] == '\n' || Buf[0] == '\r') {
// If this is \n\r or \r\n, skip both characters.
if ((Buf[1] == '\n' || Buf[1] == '\r') && Buf[0] != Buf[1])
++Offs, ++Buf;
++Offs, ++Buf;
LineOffsets.push_back(Offs);
} else {
// Otherwise, this is a null. If end of file, exit.
if (Buf == End) break;
// Otherwise, skip the null.
++Offs, ++Buf;
}
}
// Copy the offsets into the FileInfo structure.
FI->NumLines = LineOffsets.size();
FI->SourceLineCache = new unsigned[LineOffsets.size()];
std::copy(LineOffsets.begin(), LineOffsets.end(), FI->SourceLineCache);
}
/// getLineNumber - Given a SourceLocation, return the spelling line number
/// for the position indicated. This requires building and caching a table of
/// line offsets for the MemoryBuffer, so this is not cheap: use only when
/// about to emit a diagnostic.
unsigned SourceManager::getLineNumber(SourceLocation Loc) const {
if (Loc.isInvalid()) return 0;
assert(Loc.isFileID() && "Don't know what part of instantiation loc to get");
std::pair<FileID, unsigned> LocInfo = getDecomposedLoc(Loc);
ContentCache *Content;
if (LastLineNoFileIDQuery == LocInfo.first)
Content = LastLineNoContentCache;
else
Content = const_cast<ContentCache*>(getSLocEntry(LocInfo.first)
.getFile().getContentCache());
// If this is the first use of line information for this buffer, compute the
/// SourceLineCache for it on demand.
if (Content->SourceLineCache == 0)
ComputeLineNumbers(Content);
// Okay, we know we have a line number table. Do a binary search to find the
// line number that this character position lands on.
unsigned *SourceLineCache = Content->SourceLineCache;
unsigned *SourceLineCacheStart = SourceLineCache;
unsigned *SourceLineCacheEnd = SourceLineCache + Content->NumLines;
unsigned QueriedFilePos = LocInfo.second+1;
// If the previous query was to the same file, we know both the file pos from
// that query and the line number returned. This allows us to narrow the
// search space from the entire file to something near the match.
if (LastLineNoFileIDQuery == LocInfo.first) {
if (QueriedFilePos >= LastLineNoFilePos) {
SourceLineCache = SourceLineCache+LastLineNoResult-1;
// The query is likely to be nearby the previous one. Here we check to
// see if it is within 5, 10 or 20 lines. It can be far away in cases
// where big comment blocks and vertical whitespace eat up lines but
// contribute no tokens.
if (SourceLineCache+5 < SourceLineCacheEnd) {
if (SourceLineCache[5] > QueriedFilePos)
SourceLineCacheEnd = SourceLineCache+5;
else if (SourceLineCache+10 < SourceLineCacheEnd) {
if (SourceLineCache[10] > QueriedFilePos)
SourceLineCacheEnd = SourceLineCache+10;
else if (SourceLineCache+20 < SourceLineCacheEnd) {
if (SourceLineCache[20] > QueriedFilePos)
SourceLineCacheEnd = SourceLineCache+20;
}
}
}
} else {
SourceLineCacheEnd = SourceLineCache+LastLineNoResult+1;
}
}
// If the spread is large, do a "radix" test as our initial guess, based on
// the assumption that lines average to approximately the same length.
// NOTE: This is currently disabled, as it does not appear to be profitable in
// initial measurements.
if (0 && SourceLineCacheEnd-SourceLineCache > 20) {
unsigned FileLen = Content->SourceLineCache[Content->NumLines-1];
// Take a stab at guessing where it is.
unsigned ApproxPos = Content->NumLines*QueriedFilePos / FileLen;
// Check for -10 and +10 lines.
unsigned LowerBound = std::max(int(ApproxPos-10), 0);
unsigned UpperBound = std::min(ApproxPos+10, FileLen);
// If the computed lower bound is less than the query location, move it in.
if (SourceLineCache < SourceLineCacheStart+LowerBound &&
SourceLineCacheStart[LowerBound] < QueriedFilePos)
SourceLineCache = SourceLineCacheStart+LowerBound;
// If the computed upper bound is greater than the query location, move it.
if (SourceLineCacheEnd > SourceLineCacheStart+UpperBound &&
SourceLineCacheStart[UpperBound] >= QueriedFilePos)
SourceLineCacheEnd = SourceLineCacheStart+UpperBound;
}
unsigned *Pos
= std::lower_bound(SourceLineCache, SourceLineCacheEnd, QueriedFilePos);
unsigned LineNo = Pos-SourceLineCacheStart;
LastLineNoFileIDQuery = LocInfo.first;
LastLineNoContentCache = Content;
LastLineNoFilePos = QueriedFilePos;
LastLineNoResult = LineNo;
return LineNo;
}
/// getSourceName - This method returns the name of the file or buffer that
/// the SourceLocation specifies. This can be modified with #line directives,
/// etc.
const char *SourceManager::getSourceName(SourceLocation Loc) const {
if (Loc.isInvalid()) return "";
const SrcMgr::ContentCache *C =
getSLocEntry(getFileID(getSpellingLoc(Loc))).getFile().getContentCache();
// To get the source name, first consult the FileEntry (if one exists) before
// the MemBuffer as this will avoid unnecessarily paging in the MemBuffer.
return C->Entry ? C->Entry->getName() : C->getBuffer()->getBufferIdentifier();
}
//===----------------------------------------------------------------------===//
// Other miscellaneous methods.
//===----------------------------------------------------------------------===//
/// PrintStats - Print statistics to stderr.
///
void SourceManager::PrintStats() const {
llvm::cerr << "\n*** Source Manager Stats:\n";
llvm::cerr << FileInfos.size() << " files mapped, " << MemBufferInfos.size()
<< " mem buffers mapped, " << SLocEntryTable.size()
<< " SLocEntry's allocated.\n";
unsigned NumLineNumsComputed = 0;
unsigned NumFileBytesMapped = 0;
for (std::set<ContentCache>::const_iterator I =
FileInfos.begin(), E = FileInfos.end(); I != E; ++I) {
NumLineNumsComputed += I->SourceLineCache != 0;
NumFileBytesMapped += I->getSizeBytesMapped();
}
llvm::cerr << NumFileBytesMapped << " bytes of files mapped, "
<< NumLineNumsComputed << " files with line #'s computed.\n";
llvm::cerr << "FileID scans: " << NumLinearScans << " linear, "
<< NumBinaryProbes << " binary.\n";
}
//===----------------------------------------------------------------------===//
// Serialization.
//===----------------------------------------------------------------------===//
void ContentCache::Emit(llvm::Serializer& S) const {
S.FlushRecord();
S.EmitPtr(this);
if (Entry) {
llvm::sys::Path Fname(Buffer->getBufferIdentifier());
if (Fname.isAbsolute())
S.EmitCStr(Fname.c_str());
else {
// Create an absolute path.
// FIXME: This will potentially contain ".." and "." in the path.
llvm::sys::Path path = llvm::sys::Path::GetCurrentDirectory();
path.appendComponent(Fname.c_str());
S.EmitCStr(path.c_str());
}
}
else {
const char* p = Buffer->getBufferStart();
const char* e = Buffer->getBufferEnd();
S.EmitInt(e-p);
for ( ; p != e; ++p)
S.EmitInt(*p);
}
S.FlushRecord();
}
void ContentCache::ReadToSourceManager(llvm::Deserializer& D,
SourceManager& SMgr,
FileManager* FMgr,
std::vector<char>& Buf) {
if (FMgr) {
llvm::SerializedPtrID PtrID = D.ReadPtrID();
D.ReadCStr(Buf,false);
// Create/fetch the FileEntry.
const char* start = &Buf[0];
const FileEntry* E = FMgr->getFile(start,start+Buf.size());
// FIXME: Ideally we want a lazy materialization of the ContentCache
// anyway, because we don't want to read in source files unless this
// is absolutely needed.
if (!E)
D.RegisterPtr(PtrID,NULL);
else
// Get the ContextCache object and register it with the deserializer.
D.RegisterPtr(PtrID, SMgr.getOrCreateContentCache(E));
return;
}
// Register the ContextCache object with the deserializer.
SMgr.MemBufferInfos.push_back(ContentCache());
ContentCache& Entry = const_cast<ContentCache&>(SMgr.MemBufferInfos.back());
D.RegisterPtr(&Entry);
// Create the buffer.
unsigned Size = D.ReadInt();
Entry.Buffer = MemoryBuffer::getNewUninitMemBuffer(Size);
// Read the contents of the buffer.
char* p = const_cast<char*>(Entry.Buffer->getBufferStart());
for (unsigned i = 0; i < Size ; ++i)
p[i] = D.ReadInt();
}
void SourceManager::Emit(llvm::Serializer& S) const {
S.EnterBlock();
S.EmitPtr(this);
S.EmitInt(MainFileID.getOpaqueValue());
// Emit: FileInfos. Just emit the file name.
S.EnterBlock();
std::for_each(FileInfos.begin(),FileInfos.end(),
S.MakeEmitter<ContentCache>());
S.ExitBlock();
// Emit: MemBufferInfos
S.EnterBlock();
std::for_each(MemBufferInfos.begin(), MemBufferInfos.end(),
S.MakeEmitter<ContentCache>());
S.ExitBlock();
// FIXME: Emit SLocEntryTable.
S.ExitBlock();
}
SourceManager*
SourceManager::CreateAndRegister(llvm::Deserializer& D, FileManager& FMgr){
SourceManager *M = new SourceManager();
D.RegisterPtr(M);
// Read: the FileID of the main source file of the translation unit.
M->MainFileID = FileID::get(D.ReadInt());
std::vector<char> Buf;
{ // Read: FileInfos.
llvm::Deserializer::Location BLoc = D.getCurrentBlockLocation();
while (!D.FinishedBlock(BLoc))
ContentCache::ReadToSourceManager(D,*M,&FMgr,Buf);
}
{ // Read: MemBufferInfos.
llvm::Deserializer::Location BLoc = D.getCurrentBlockLocation();
while (!D.FinishedBlock(BLoc))
ContentCache::ReadToSourceManager(D,*M,NULL,Buf);
}
// FIXME: Read SLocEntryTable.
return M;
}