2009-09-09 08:09:15 +08:00
; RUN: llc < %s -march=ppc32 | grep {__trampoline_setup}
2008-09-17 08:30:57 +08:00
module asm "\09.lazy_reference .objc_class_name_NSImageRep"
module asm "\09.objc_class_name_NSBitmapImageRep=0"
module asm "\09.globl .objc_class_name_NSBitmapImageRep"
%struct.CGImage = type opaque
%"struct.FRAME.-[NSBitmapImageRep copyWithZone:]" = type { %struct.NSBitmapImageRep * , void ( %struct.__block_1 * , %struct.CGImage * ) * }
%struct.NSBitmapImageRep = type { %struct.NSImageRep }
%struct.NSImageRep = type { }
%struct.NSZone = type opaque
%struct.__block_1 = type { %struct.__invoke_impl , %struct.NSZone * , %struct.NSBitmapImageRep * * }
%struct.__builtin_trampoline = type { [ 40 x i8 ] }
%struct.__invoke_impl = type { i8 * , i32 , i32 , i8 * }
%struct._objc__method_prototype_list = type opaque
%struct._objc_class = type { %struct._objc_class * , %struct._objc_class * , i8 * , i32 , i32 , i32 , %struct._objc_ivar_list * , %struct._objc_method_list * , %struct.objc_cache * , %struct._objc_protocol * * , i8 * , %struct._objc_class_ext * }
%struct._objc_class_ext = type opaque
%struct._objc_ivar_list = type opaque
%struct._objc_method = type { %struct.objc_selector * , i8 * , i8 * }
%struct._objc_method_list = type opaque
%struct._objc_module = type { i32 , i32 , i8 * , %struct._objc_symtab * }
%struct._objc_protocol = type { %struct._objc_protocol_extension * , i8 * , %struct._objc_protocol * * , %struct._objc__method_prototype_list * , %struct._objc__method_prototype_list * }
%struct._objc_protocol_extension = type opaque
%struct._objc_super = type { %struct.objc_object * , %struct._objc_class * }
%struct._objc_symtab = type { i32 , %struct.objc_selector * * , i16 , i16 , [ 1 x i8 * ] }
%struct.anon = type { %struct._objc__method_prototype_list * , i32 , [ 1 x %struct._objc_method ] }
%struct.objc_cache = type opaque
%struct.objc_object = type opaque
%struct.objc_selector = type opaque
%struct.objc_super = type opaque
@_NSConcreteStackBlock = external global i8 * ; <i8**> [#uses=1]
@"\01L_OBJC_SELECTOR_REFERENCES_1" = internal global %struct.objc_selector * bitcast ( [ 34 x i8 ] * @"\01L_OBJC_METH_VAR_NAME_1" to %struct.objc_selector * ) , section "__OBJC,__message_refs,literal_pointers,no_dead_strip" ; <%struct.objc_selector**> [#uses=2]
@"\01L_OBJC_CLASS_NSBitmapImageRep" = internal global %struct._objc_class { %struct._objc_class * @"\01L_OBJC_METACLASS_NSBitmapImageRep" , %struct._objc_class * bitcast ( [ 11 x i8 ] * @"\01L_OBJC_CLASS_NAME_1" to %struct._objc_class * ) , i8 * getelementptr ( [ 17 x i8 ] * @"\01L_OBJC_CLASS_NAME_0" , i32 0 , i32 0 ) , i32 0 , i32 1 , i32 0 , %struct._objc_ivar_list * null , %struct._objc_method_list * bitcast ( { i8 * , i32 , [ 1 x %struct._objc_method ] } * @"\01L_OBJC_INSTANCE_METHODS_NSBitmapImageRep" to %struct._objc_method_list * ) , %struct.objc_cache * null , %struct._objc_protocol * * null , i8 * null , %struct._objc_class_ext * null } , section "__OBJC,__class,regular,no_dead_strip" ; <%struct._objc_class*> [#uses=3]
@"\01L_OBJC_SELECTOR_REFERENCES_0" = internal global %struct.objc_selector * bitcast ( [ 14 x i8 ] * @"\01L_OBJC_METH_VAR_NAME_0" to %struct.objc_selector * ) , section "__OBJC,__message_refs,literal_pointers,no_dead_strip" ; <%struct.objc_selector**> [#uses=2]
@"\01L_OBJC_SYMBOLS" = internal global { i32 , %struct.objc_selector * * , i16 , i16 , [ 1 x %struct._objc_class * ] } { i32 0 , %struct.objc_selector * * null , i16 1 , i16 0 , [ 1 x %struct._objc_class * ] [ %struct._objc_class * @"\01L_OBJC_CLASS_NSBitmapImageRep" ] } , section "__OBJC,__symbols,regular,no_dead_strip" ; <{ i32, %struct.objc_selector**, i16, i16, [1 x %struct._objc_class*] }*> [#uses=2]
@"\01L_OBJC_METH_VAR_NAME_0" = internal global [ 14 x i8 ] c "copyWithZone:\00" , section "__TEXT,__cstring,cstring_literals" , align 4 ; <[14 x i8]*> [#uses=2]
@"\01L_OBJC_METH_VAR_TYPE_0" = internal global [ 20 x i8 ] c "@12@0:4^{_NSZone=}8\00" , section "__TEXT,__cstring,cstring_literals" , align 4 ; <[20 x i8]*> [#uses=1]
@"\01L_OBJC_INSTANCE_METHODS_NSBitmapImageRep" = internal global { i8 * , i32 , [ 1 x %struct._objc_method ] } { i8 * null , i32 1 , [ 1 x %struct._objc_method ] [ %struct._objc_method { %struct.objc_selector * bitcast ( [ 14 x i8 ] * @"\01L_OBJC_METH_VAR_NAME_0" to %struct.objc_selector * ) , i8 * getelementptr ( [ 20 x i8 ] * @"\01L_OBJC_METH_VAR_TYPE_0" , i32 0 , i32 0 ) , i8 * bitcast ( %struct.objc_object * ( %struct.NSBitmapImageRep * , %struct.objc_selector * , %struct.NSZone * ) * @"-[NSBitmapImageRep copyWithZone:]" to i8 * ) } ] } , section "__OBJC,__inst_meth,regular,no_dead_strip" ; <{ i8*, i32, [1 x %struct._objc_method] }*> [#uses=2]
@"\01L_OBJC_CLASS_NAME_0" = internal global [ 17 x i8 ] c "NSBitmapImageRep\00" , section "__TEXT,__cstring,cstring_literals" , align 4 ; <[17 x i8]*> [#uses=1]
@"\01L_OBJC_CLASS_NAME_1" = internal global [ 11 x i8 ] c "NSImageRep\00" , section "__TEXT,__cstring,cstring_literals" , align 4 ; <[11 x i8]*> [#uses=2]
@"\01L_OBJC_METACLASS_NSBitmapImageRep" = internal global %struct._objc_class { %struct._objc_class * bitcast ( [ 11 x i8 ] * @"\01L_OBJC_CLASS_NAME_1" to %struct._objc_class * ) , %struct._objc_class * bitcast ( [ 11 x i8 ] * @"\01L_OBJC_CLASS_NAME_1" to %struct._objc_class * ) , i8 * getelementptr ( [ 17 x i8 ] * @"\01L_OBJC_CLASS_NAME_0" , i32 0 , i32 0 ) , i32 0 , i32 2 , i32 48 , %struct._objc_ivar_list * null , %struct._objc_method_list * null , %struct.objc_cache * null , %struct._objc_protocol * * null , i8 * null , %struct._objc_class_ext * null } , section "__OBJC,__meta_class,regular,no_dead_strip" ; <%struct._objc_class*> [#uses=2]
@"\01L_OBJC_METH_VAR_NAME_1" = internal global [ 34 x i8 ] c "_performBlockUsingBackingCGImage:\00" , section "__TEXT,__cstring,cstring_literals" , align 4 ; <[34 x i8]*> [#uses=2]
@"\01L_OBJC_IMAGE_INFO" = internal constant [ 2 x i32 ] zeroinitializer , section "__OBJC, __image_info,regular" ; <[2 x i32]*> [#uses=1]
@"\01L_OBJC_CLASS_NAME_2" = internal global [ 1 x i8 ] zeroinitializer , section "__TEXT,__cstring,cstring_literals" , align 4 ; <[1 x i8]*> [#uses=1]
@"\01L_OBJC_MODULES" = internal global %struct._objc_module { i32 7 , i32 16 , i8 * getelementptr ( [ 1 x i8 ] * @"\01L_OBJC_CLASS_NAME_2" , i32 0 , i32 0 ) , %struct._objc_symtab * bitcast ( { i32 , %struct.objc_selector * * , i16 , i16 , [ 1 x %struct._objc_class * ] } * @"\01L_OBJC_SYMBOLS" to %struct._objc_symtab * ) } , section "__OBJC,__module_info,regular,no_dead_strip" ; <%struct._objc_module*> [#uses=1]
@llvm.used = appending global [ 14 x i8 * ] [ i8 * bitcast ( %struct.objc_selector * * @"\01L_OBJC_SELECTOR_REFERENCES_1" to i8 * ) , i8 * bitcast ( %struct._objc_class * @"\01L_OBJC_CLASS_NSBitmapImageRep" to i8 * ) , i8 * bitcast ( %struct.objc_selector * * @"\01L_OBJC_SELECTOR_REFERENCES_0" to i8 * ) , i8 * bitcast ( { i32 , %struct.objc_selector * * , i16 , i16 , [ 1 x %struct._objc_class * ] } * @"\01L_OBJC_SYMBOLS" to i8 * ) , i8 * getelementptr ( [ 14 x i8 ] * @"\01L_OBJC_METH_VAR_NAME_0" , i32 0 , i32 0 ) , i8 * getelementptr ( [ 20 x i8 ] * @"\01L_OBJC_METH_VAR_TYPE_0" , i32 0 , i32 0 ) , i8 * bitcast ( { i8 * , i32 , [ 1 x %struct._objc_method ] } * @"\01L_OBJC_INSTANCE_METHODS_NSBitmapImageRep" to i8 * ) , i8 * getelementptr ( [ 17 x i8 ] * @"\01L_OBJC_CLASS_NAME_0" , i32 0 , i32 0 ) , i8 * getelementptr ( [ 11 x i8 ] * @"\01L_OBJC_CLASS_NAME_1" , i32 0 , i32 0 ) , i8 * bitcast ( %struct._objc_class * @"\01L_OBJC_METACLASS_NSBitmapImageRep" to i8 * ) , i8 * getelementptr ( [ 34 x i8 ] * @"\01L_OBJC_METH_VAR_NAME_1" , i32 0 , i32 0 ) , i8 * bitcast ( [ 2 x i32 ] * @"\01L_OBJC_IMAGE_INFO" to i8 * ) , i8 * getelementptr ( [ 1 x i8 ] * @"\01L_OBJC_CLASS_NAME_2" , i32 0 , i32 0 ) , i8 * bitcast ( %struct._objc_module * @"\01L_OBJC_MODULES" to i8 * ) ] , section "llvm.metadata" ; <[14 x i8*]*> [#uses=0]
define internal %struct.objc_object * @"-[NSBitmapImageRep copyWithZone:]" ( %struct.NSBitmapImageRep * %self , %struct.objc_selector * %_cmd , %struct.NSZone * %zone ) nounwind {
entry:
%self_addr = alloca %struct.NSBitmapImageRep * ; <%struct.NSBitmapImageRep**> [#uses=2]
%_cmd_addr = alloca %struct.objc_selector * ; <%struct.objc_selector**> [#uses=1]
%zone_addr = alloca %struct.NSZone * ; <%struct.NSZone**> [#uses=2]
%retval = alloca %struct.objc_object * ; <%struct.objc_object**> [#uses=1]
%__block_holder_tmp_1.0 = alloca %struct.__block_1 ; <%struct.__block_1*> [#uses=7]
%new = alloca %struct.NSBitmapImageRep * ; <%struct.NSBitmapImageRep**> [#uses=2]
%self.1 = alloca %struct.objc_object * ; <%struct.objc_object**> [#uses=2]
%0 = alloca i8 * ; <i8**> [#uses=2]
%TRAMP.9 = alloca %struct.__builtin_trampoline , align 4 ; <%struct.__builtin_trampoline*> [#uses=1]
%1 = alloca void ( %struct.__block_1 * , %struct.CGImage * ) * ; <void (%struct.__block_1*, %struct.CGImage*)**> [#uses=2]
%2 = alloca %struct.NSBitmapImageRep * ; <%struct.NSBitmapImageRep**> [#uses=2]
%FRAME.7 = alloca %"struct.FRAME.-[NSBitmapImageRep copyWithZone:]" ; <%"struct.FRAME.-[NSBitmapImageRep copyWithZone:]"*> [#uses=5]
%"alloca point" = bitcast i32 0 to i32 ; <i32> [#uses=0]
store %struct.NSBitmapImageRep * %self , %struct.NSBitmapImageRep * * %self_addr
store %struct.objc_selector * %_cmd , %struct.objc_selector * * %_cmd_addr
store %struct.NSZone * %zone , %struct.NSZone * * %zone_addr
%3 = getelementptr %"struct.FRAME.-[NSBitmapImageRep copyWithZone:]" * %FRAME.7 , i32 0 , i32 0 ; <%struct.NSBitmapImageRep**> [#uses=1]
%4 = load %struct.NSBitmapImageRep * * %self_addr , align 4 ; <%struct.NSBitmapImageRep*> [#uses=1]
store %struct.NSBitmapImageRep * %4 , %struct.NSBitmapImageRep * * %3 , align 4
%TRAMP.91 = bitcast %struct.__builtin_trampoline * %TRAMP.9 to i8 * ; <i8*> [#uses=1]
%FRAME.72 = bitcast %"struct.FRAME.-[NSBitmapImageRep copyWithZone:]" * %FRAME.7 to i8 * ; <i8*> [#uses=1]
%tramp = call i8 * @llvm.init.trampoline ( i8 * %TRAMP.91 , i8 * bitcast ( void ( %"struct.FRAME.-[NSBitmapImageRep copyWithZone:]" * , %struct.__block_1 * , %struct.CGImage * ) * @__helper_1.1632 to i8 * ) , i8 * %FRAME.72 ) ; <i8*> [#uses=1]
store i8 * %tramp , i8 * * %0 , align 4
%5 = getelementptr %"struct.FRAME.-[NSBitmapImageRep copyWithZone:]" * %FRAME.7 , i32 0 , i32 1 ; <void (%struct.__block_1*, %struct.CGImage*)**> [#uses=1]
%6 = load i8 * * %0 , align 4 ; <i8*> [#uses=1]
%7 = bitcast i8 * %6 to void ( %struct.__block_1 * , %struct.CGImage * ) * ; <void (%struct.__block_1*, %struct.CGImage*)*> [#uses=1]
store void ( %struct.__block_1 * , %struct.CGImage * ) * %7 , void ( %struct.__block_1 * , %struct.CGImage * ) * * %5 , align 4
store %struct.NSBitmapImageRep * null , %struct.NSBitmapImageRep * * %new , align 4
%8 = getelementptr %struct.__block_1 * %__block_holder_tmp_1.0 , i32 0 , i32 0 ; <%struct.__invoke_impl*> [#uses=1]
%9 = getelementptr %struct.__invoke_impl * %8 , i32 0 , i32 0 ; <i8**> [#uses=1]
store i8 * bitcast ( i8 * * @_NSConcreteStackBlock to i8 * ) , i8 * * %9 , align 4
%10 = getelementptr %struct.__block_1 * %__block_holder_tmp_1.0 , i32 0 , i32 0 ; <%struct.__invoke_impl*> [#uses=1]
%11 = getelementptr %struct.__invoke_impl * %10 , i32 0 , i32 1 ; <i32*> [#uses=1]
store i32 67108864 , i32 * %11 , align 4
%12 = getelementptr %struct.__block_1 * %__block_holder_tmp_1.0 , i32 0 , i32 0 ; <%struct.__invoke_impl*> [#uses=1]
%13 = getelementptr %struct.__invoke_impl * %12 , i32 0 , i32 2 ; <i32*> [#uses=1]
store i32 24 , i32 * %13 , align 4
%14 = getelementptr %"struct.FRAME.-[NSBitmapImageRep copyWithZone:]" * %FRAME.7 , i32 0 , i32 1 ; <void (%struct.__block_1*, %struct.CGImage*)**> [#uses=1]
%15 = load void ( %struct.__block_1 * , %struct.CGImage * ) * * %14 , align 4 ; <void (%struct.__block_1*, %struct.CGImage*)*> [#uses=1]
store void ( %struct.__block_1 * , %struct.CGImage * ) * %15 , void ( %struct.__block_1 * , %struct.CGImage * ) * * %1 , align 4
%16 = getelementptr %struct.__block_1 * %__block_holder_tmp_1.0 , i32 0 , i32 0 ; <%struct.__invoke_impl*> [#uses=1]
%17 = getelementptr %struct.__invoke_impl * %16 , i32 0 , i32 3 ; <i8**> [#uses=1]
%18 = load void ( %struct.__block_1 * , %struct.CGImage * ) * * %1 , align 4 ; <void (%struct.__block_1*, %struct.CGImage*)*> [#uses=1]
%19 = bitcast void ( %struct.__block_1 * , %struct.CGImage * ) * %18 to i8 * ; <i8*> [#uses=1]
store i8 * %19 , i8 * * %17 , align 4
%20 = getelementptr %struct.__block_1 * %__block_holder_tmp_1.0 , i32 0 , i32 1 ; <%struct.NSZone**> [#uses=1]
%21 = load %struct.NSZone * * %zone_addr , align 4 ; <%struct.NSZone*> [#uses=1]
store %struct.NSZone * %21 , %struct.NSZone * * %20 , align 4
%22 = getelementptr %struct.__block_1 * %__block_holder_tmp_1.0 , i32 0 , i32 2 ; <%struct.NSBitmapImageRep***> [#uses=1]
store %struct.NSBitmapImageRep * * %new , %struct.NSBitmapImageRep * * * %22 , align 4
%23 = getelementptr %"struct.FRAME.-[NSBitmapImageRep copyWithZone:]" * %FRAME.7 , i32 0 , i32 0 ; <%struct.NSBitmapImageRep**> [#uses=1]
%24 = load %struct.NSBitmapImageRep * * %23 , align 4 ; <%struct.NSBitmapImageRep*> [#uses=1]
store %struct.NSBitmapImageRep * %24 , %struct.NSBitmapImageRep * * %2 , align 4
%25 = load %struct.NSBitmapImageRep * * %2 , align 4 ; <%struct.NSBitmapImageRep*> [#uses=1]
%26 = bitcast %struct.NSBitmapImageRep * %25 to %struct.objc_object * ; <%struct.objc_object*> [#uses=1]
store %struct.objc_object * %26 , %struct.objc_object * * %self.1 , align 4
%27 = load %struct.objc_selector * * @"\01L_OBJC_SELECTOR_REFERENCES_1" , align 4 ; <%struct.objc_selector*> [#uses=1]
%__block_holder_tmp_1.03 = bitcast %struct.__block_1 * %__block_holder_tmp_1.0 to void ( %struct.CGImage * ) * ; <void (%struct.CGImage*)*> [#uses=1]
%28 = load %struct.objc_object * * %self.1 , align 4 ; <%struct.objc_object*> [#uses=1]
%29 = call %struct.objc_object * ( %struct.objc_object * , %struct.objc_selector * , . . . ) * inttoptr ( i64 4294901504 to %struct.objc_object * ( %struct.objc_object * , %struct.objc_selector * , . . . ) * ) ( %struct.objc_object * %28 , %struct.objc_selector * %27 , void ( %struct.CGImage * ) * %__block_holder_tmp_1.03 ) nounwind ; <%struct.objc_object*> [#uses=0]
br label %return
return: ; preds = %entry
%retval5 = load %struct.objc_object * * %retval ; <%struct.objc_object*> [#uses=1]
ret %struct.objc_object * %retval5
}
declare i8 * @llvm.init.trampoline ( i8 * , i8 * , i8 * ) nounwind
define internal void @__helper_1.1632 ( %"struct.FRAME.-[NSBitmapImageRep copyWithZone:]" * nest %CHAIN.8 , %struct.__block_1 * %_self , %struct.CGImage * %cgImage ) nounwind {
entry:
%CHAIN.8_addr = alloca %"struct.FRAME.-[NSBitmapImageRep copyWithZone:]" * ; <%"struct.FRAME.-[NSBitmapImageRep copyWithZone:]"**> [#uses=2]
%_self_addr = alloca %struct.__block_1 * ; <%struct.__block_1**> [#uses=3]
%cgImage_addr = alloca %struct.CGImage * ; <%struct.CGImage**> [#uses=1]
%zone = alloca %struct.NSZone * ; <%struct.NSZone**> [#uses=2]
%objc_super = alloca %struct._objc_super ; <%struct._objc_super*> [#uses=3]
%new = alloca %struct.NSBitmapImageRep * * ; <%struct.NSBitmapImageRep***> [#uses=2]
%objc_super.5 = alloca %struct.objc_super * ; <%struct.objc_super**> [#uses=2]
%0 = alloca %struct.NSBitmapImageRep * ; <%struct.NSBitmapImageRep**> [#uses=2]
%"alloca point" = bitcast i32 0 to i32 ; <i32> [#uses=0]
store %"struct.FRAME.-[NSBitmapImageRep copyWithZone:]" * %CHAIN.8 , %"struct.FRAME.-[NSBitmapImageRep copyWithZone:]" * * %CHAIN.8_addr
store %struct.__block_1 * %_self , %struct.__block_1 * * %_self_addr
store %struct.CGImage * %cgImage , %struct.CGImage * * %cgImage_addr
%1 = load %struct.__block_1 * * %_self_addr , align 4 ; <%struct.__block_1*> [#uses=1]
%2 = getelementptr %struct.__block_1 * %1 , i32 0 , i32 2 ; <%struct.NSBitmapImageRep***> [#uses=1]
%3 = load %struct.NSBitmapImageRep * * * %2 , align 4 ; <%struct.NSBitmapImageRep**> [#uses=1]
store %struct.NSBitmapImageRep * * %3 , %struct.NSBitmapImageRep * * * %new , align 4
%4 = load %struct.__block_1 * * %_self_addr , align 4 ; <%struct.__block_1*> [#uses=1]
%5 = getelementptr %struct.__block_1 * %4 , i32 0 , i32 1 ; <%struct.NSZone**> [#uses=1]
%6 = load %struct.NSZone * * %5 , align 4 ; <%struct.NSZone*> [#uses=1]
store %struct.NSZone * %6 , %struct.NSZone * * %zone , align 4
%7 = load %"struct.FRAME.-[NSBitmapImageRep copyWithZone:]" * * %CHAIN.8_addr , align 4 ; <%"struct.FRAME.-[NSBitmapImageRep copyWithZone:]"*> [#uses=1]
%8 = getelementptr %"struct.FRAME.-[NSBitmapImageRep copyWithZone:]" * %7 , i32 0 , i32 0 ; <%struct.NSBitmapImageRep**> [#uses=1]
%9 = load %struct.NSBitmapImageRep * * %8 , align 4 ; <%struct.NSBitmapImageRep*> [#uses=1]
store %struct.NSBitmapImageRep * %9 , %struct.NSBitmapImageRep * * %0 , align 4
%10 = load %struct.NSBitmapImageRep * * %0 , align 4 ; <%struct.NSBitmapImageRep*> [#uses=1]
%11 = bitcast %struct.NSBitmapImageRep * %10 to %struct.objc_object * ; <%struct.objc_object*> [#uses=1]
%12 = getelementptr %struct._objc_super * %objc_super , i32 0 , i32 0 ; <%struct.objc_object**> [#uses=1]
store %struct.objc_object * %11 , %struct.objc_object * * %12 , align 4
%13 = load %struct._objc_class * * getelementptr ( %struct._objc_class * @"\01L_OBJC_CLASS_NSBitmapImageRep" , i32 0 , i32 1 ) , align 4 ; <%struct._objc_class*> [#uses=1]
%14 = getelementptr %struct._objc_super * %objc_super , i32 0 , i32 1 ; <%struct._objc_class**> [#uses=1]
store %struct._objc_class * %13 , %struct._objc_class * * %14 , align 4
%objc_super1 = bitcast %struct._objc_super * %objc_super to %struct.objc_super * ; <%struct.objc_super*> [#uses=1]
store %struct.objc_super * %objc_super1 , %struct.objc_super * * %objc_super.5 , align 4
%15 = load %struct.objc_selector * * @"\01L_OBJC_SELECTOR_REFERENCES_0" , align 4 ; <%struct.objc_selector*> [#uses=1]
%16 = load %struct.objc_super * * %objc_super.5 , align 4 ; <%struct.objc_super*> [#uses=1]
%17 = load %struct.NSZone * * %zone , align 4 ; <%struct.NSZone*> [#uses=1]
%18 = call %struct.objc_object * ( %struct.objc_super * , %struct.objc_selector * , . . . ) * @objc_msgSendSuper ( %struct.objc_super * %16 , %struct.objc_selector * %15 , %struct.NSZone * %17 ) nounwind ; <%struct.objc_object*> [#uses=1]
%19 = bitcast %struct.objc_object * %18 to %struct.NSBitmapImageRep * ; <%struct.NSBitmapImageRep*> [#uses=1]
%20 = load %struct.NSBitmapImageRep * * * %new , align 4 ; <%struct.NSBitmapImageRep**> [#uses=1]
store %struct.NSBitmapImageRep * %19 , %struct.NSBitmapImageRep * * %20 , align 4
br label %return
return: ; preds = %entry
ret void
}
declare %struct.objc_object * @objc_msgSendSuper ( %struct.objc_super * , %struct.objc_selector * , . . . )