llvm-project/lldb/tools/lldb-vscode/VSCode.cpp

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//===-- VSCode.cpp ----------------------------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include <chrono>
#include <cstdarg>
#include <fstream>
#include <mutex>
#include <sstream>
#include "LLDBUtils.h"
#include "VSCode.h"
#include "llvm/Support/FormatVariadic.h"
#if defined(_WIN32)
#define NOMINMAX
#include <fcntl.h>
#include <io.h>
#include <windows.h>
#endif
using namespace lldb_vscode;
namespace lldb_vscode {
VSCode g_vsc;
VSCode::VSCode()
: broadcaster("lldb-vscode"),
exception_breakpoints(
{{"cpp_catch", "C++ Catch", lldb::eLanguageTypeC_plus_plus},
{"cpp_throw", "C++ Throw", lldb::eLanguageTypeC_plus_plus},
{"objc_catch", "Objective-C Catch", lldb::eLanguageTypeObjC},
{"objc_throw", "Objective-C Throw", lldb::eLanguageTypeObjC},
{"swift_catch", "Swift Catch", lldb::eLanguageTypeSwift},
{"swift_throw", "Swift Throw", lldb::eLanguageTypeSwift}}),
focus_tid(LLDB_INVALID_THREAD_ID), sent_terminated_event(false),
Fix race condition when launching and attaching. This is a modified version of a previous patch that was reverted: https://reviews.llvm.org/D119797 This version only waits for the process to stop when using "launchCommands" or "attachCommands"... ...and doesn't play with the async mode when doing normal launch/attach. We discovered that when using "launchCommands" or "attachCommands" that there was an issue where these commands were not being run synchronously. There were further problems in this case where we would get thread events for the process that was just launched or attached before the IDE was ready, which is after "configurationDone" was sent to lldb-vscode. This fix introduces the ability to wait for the process to stop after "launchCommands" or "attachCommands" are run to ensure that we have a stopped process point that is ready for the debug session to proceed. We spin up the thread that listens for process events before we start the launch or attach, but we don't want stop events being delivered through the DAP protocol until the "configurationDone" packet is received. We now always ignore the stop event with a stop ID of 1, which is the first stop. All normal launch and attach scenarios use the synchronous mode, and "launchCommands and "attachCommands" run an array of LLDB commands in async mode. This should make our launch with "launchCommands" and attach with "attachCommands" avoid a race condition when the process is being launched or attached. Differential Revision: https://reviews.llvm.org/D120755
2022-02-28 04:01:19 +08:00
stop_at_entry(false), is_attach(false), configuration_done_sent(false),
reverse_request_seq(0), waiting_for_run_in_terminal(false),
progress_event_reporter(
[&](const ProgressEvent &event) { SendJSON(event.ToJSON()); }) {
const char *log_file_path = getenv("LLDBVSCODE_LOG");
#if defined(_WIN32)
// Windows opens stdout and stdin in text mode which converts \n to 13,10
// while the value is just 10 on Darwin/Linux. Setting the file mode to binary
// fixes this.
int result = _setmode(fileno(stdout), _O_BINARY);
assert(result);
result = _setmode(fileno(stdin), _O_BINARY);
(void)result;
assert(result);
#endif
if (log_file_path)
log.reset(new std::ofstream(log_file_path));
}
VSCode::~VSCode() = default;
int64_t VSCode::GetLineForPC(int64_t sourceReference, lldb::addr_t pc) const {
auto pos = source_map.find(sourceReference);
if (pos != source_map.end())
return pos->second.GetLineForPC(pc);
return 0;
}
ExceptionBreakpoint *VSCode::GetExceptionBreakpoint(const std::string &filter) {
for (auto &bp : exception_breakpoints) {
if (bp.filter == filter)
return &bp;
}
return nullptr;
}
ExceptionBreakpoint *
VSCode::GetExceptionBreakpoint(const lldb::break_id_t bp_id) {
for (auto &bp : exception_breakpoints) {
if (bp.bp.GetID() == bp_id)
return &bp;
}
return nullptr;
}
// Send the JSON in "json_str" to the "out" stream. Correctly send the
// "Content-Length:" field followed by the length, followed by the raw
// JSON bytes.
void VSCode::SendJSON(const std::string &json_str) {
output.write_full("Content-Length: ");
output.write_full(llvm::utostr(json_str.size()));
output.write_full("\r\n\r\n");
output.write_full(json_str);
if (log) {
*log << "<-- " << std::endl
<< "Content-Length: " << json_str.size() << "\r\n\r\n"
<< json_str << std::endl;
}
}
// Serialize the JSON value into a string and send the JSON packet to
// the "out" stream.
void VSCode::SendJSON(const llvm::json::Value &json) {
std::string s;
llvm::raw_string_ostream strm(s);
strm << json;
static std::mutex mutex;
std::lock_guard<std::mutex> locker(mutex);
SendJSON(strm.str());
}
// Read a JSON packet from the "in" stream.
std::string VSCode::ReadJSON() {
std::string length_str;
std::string json_str;
int length;
if (!input.read_expected(log.get(), "Content-Length: "))
return json_str;
if (!input.read_line(log.get(), length_str))
return json_str;
if (!llvm::to_integer(length_str, length))
return json_str;
if (!input.read_expected(log.get(), "\r\n"))
return json_str;
if (!input.read_full(log.get(), length, json_str))
return json_str;
if (log) {
*log << "--> " << std::endl
<< "Content-Length: " << length << "\r\n\r\n"
<< json_str << std::endl;
}
return json_str;
}
// "OutputEvent": {
// "allOf": [ { "$ref": "#/definitions/Event" }, {
// "type": "object",
// "description": "Event message for 'output' event type. The event
// indicates that the target has produced some output.",
// "properties": {
// "event": {
// "type": "string",
// "enum": [ "output" ]
// },
// "body": {
// "type": "object",
// "properties": {
// "category": {
// "type": "string",
// "description": "The output category. If not specified,
// 'console' is assumed.",
// "_enum": [ "console", "stdout", "stderr", "telemetry" ]
// },
// "output": {
// "type": "string",
// "description": "The output to report."
// },
// "variablesReference": {
// "type": "number",
// "description": "If an attribute 'variablesReference' exists
// and its value is > 0, the output contains
// objects which can be retrieved by passing
// variablesReference to the VariablesRequest."
// },
// "source": {
// "$ref": "#/definitions/Source",
// "description": "An optional source location where the output
// was produced."
// },
// "line": {
// "type": "integer",
// "description": "An optional source location line where the
// output was produced."
// },
// "column": {
// "type": "integer",
// "description": "An optional source location column where the
// output was produced."
// },
// "data": {
// "type":["array","boolean","integer","null","number","object",
// "string"],
// "description": "Optional data to report. For the 'telemetry'
// category the data will be sent to telemetry, for
// the other categories the data is shown in JSON
// format."
// }
// },
// "required": ["output"]
// }
// },
// "required": [ "event", "body" ]
// }]
// }
void VSCode::SendOutput(OutputType o, const llvm::StringRef output) {
if (output.empty())
return;
llvm::json::Object event(CreateEventObject("output"));
llvm::json::Object body;
const char *category = nullptr;
switch (o) {
case OutputType::Console:
category = "console";
break;
case OutputType::Stdout:
category = "stdout";
break;
case OutputType::Stderr:
category = "stderr";
break;
case OutputType::Telemetry:
category = "telemetry";
break;
}
body.try_emplace("category", category);
EmplaceSafeString(body, "output", output.str());
event.try_emplace("body", std::move(body));
SendJSON(llvm::json::Value(std::move(event)));
}
// interface ProgressStartEvent extends Event {
// event: 'progressStart';
//
// body: {
// /**
// * An ID that must be used in subsequent 'progressUpdate' and
// 'progressEnd'
// * events to make them refer to the same progress reporting.
// * IDs must be unique within a debug session.
// */
// progressId: string;
//
// /**
// * Mandatory (short) title of the progress reporting. Shown in the UI to
// * describe the long running operation.
// */
// title: string;
//
// /**
// * The request ID that this progress report is related to. If specified a
// * debug adapter is expected to emit
// * progress events for the long running request until the request has
// been
// * either completed or cancelled.
// * If the request ID is omitted, the progress report is assumed to be
// * related to some general activity of the debug adapter.
// */
// requestId?: number;
//
// /**
// * If true, the request that reports progress may be canceled with a
// * 'cancel' request.
// * So this property basically controls whether the client should use UX
// that
// * supports cancellation.
// * Clients that don't support cancellation are allowed to ignore the
// * setting.
// */
// cancellable?: boolean;
//
// /**
// * Optional, more detailed progress message.
// */
// message?: string;
//
// /**
// * Optional progress percentage to display (value range: 0 to 100). If
// * omitted no percentage will be shown.
// */
// percentage?: number;
// };
// }
//
// interface ProgressUpdateEvent extends Event {
// event: 'progressUpdate';
//
// body: {
// /**
// * The ID that was introduced in the initial 'progressStart' event.
// */
// progressId: string;
//
// /**
// * Optional, more detailed progress message. If omitted, the previous
// * message (if any) is used.
// */
// message?: string;
//
// /**
// * Optional progress percentage to display (value range: 0 to 100). If
// * omitted no percentage will be shown.
// */
// percentage?: number;
// };
// }
//
// interface ProgressEndEvent extends Event {
// event: 'progressEnd';
//
// body: {
// /**
// * The ID that was introduced in the initial 'ProgressStartEvent'.
// */
// progressId: string;
//
// /**
// * Optional, more detailed progress message. If omitted, the previous
// * message (if any) is used.
// */
// message?: string;
// };
// }
void VSCode::SendProgressEvent(uint64_t progress_id, const char *message,
uint64_t completed, uint64_t total) {
progress_event_reporter.Push(progress_id, message, completed, total);
}
void __attribute__((format(printf, 3, 4)))
VSCode::SendFormattedOutput(OutputType o, const char *format, ...) {
char buffer[1024];
va_list args;
va_start(args, format);
int actual_length = vsnprintf(buffer, sizeof(buffer), format, args);
va_end(args);
SendOutput(
o, llvm::StringRef(buffer, std::min<int>(actual_length, sizeof(buffer))));
}
int64_t VSCode::GetNextSourceReference() {
static int64_t ref = 0;
return ++ref;
}
ExceptionBreakpoint *
VSCode::GetExceptionBPFromStopReason(lldb::SBThread &thread) {
const auto num = thread.GetStopReasonDataCount();
// Check to see if have hit an exception breakpoint and change the
// reason to "exception", but only do so if all breakpoints that were
// hit are exception breakpoints.
ExceptionBreakpoint *exc_bp = nullptr;
for (size_t i = 0; i < num; i += 2) {
// thread.GetStopReasonDataAtIndex(i) will return the bp ID and
// thread.GetStopReasonDataAtIndex(i+1) will return the location
// within that breakpoint. We only care about the bp ID so we can
// see if this is an exception breakpoint that is getting hit.
lldb::break_id_t bp_id = thread.GetStopReasonDataAtIndex(i);
exc_bp = GetExceptionBreakpoint(bp_id);
// If any breakpoint is not an exception breakpoint, then stop and
// report this as a normal breakpoint
if (exc_bp == nullptr)
return nullptr;
}
return exc_bp;
}
lldb::SBThread VSCode::GetLLDBThread(const llvm::json::Object &arguments) {
auto tid = GetSigned(arguments, "threadId", LLDB_INVALID_THREAD_ID);
return target.GetProcess().GetThreadByID(tid);
}
lldb::SBFrame VSCode::GetLLDBFrame(const llvm::json::Object &arguments) {
const uint64_t frame_id = GetUnsigned(arguments, "frameId", UINT64_MAX);
lldb::SBProcess process = target.GetProcess();
// Upper 32 bits is the thread index ID
lldb::SBThread thread =
process.GetThreadByIndexID(GetLLDBThreadIndexID(frame_id));
// Lower 32 bits is the frame index
return thread.GetFrameAtIndex(GetLLDBFrameID(frame_id));
}
llvm::json::Value VSCode::CreateTopLevelScopes() {
llvm::json::Array scopes;
scopes.emplace_back(CreateScope("Locals", VARREF_LOCALS,
g_vsc.variables.locals.GetSize(), false));
scopes.emplace_back(CreateScope("Globals", VARREF_GLOBALS,
g_vsc.variables.globals.GetSize(), false));
scopes.emplace_back(CreateScope("Registers", VARREF_REGS,
g_vsc.variables.registers.GetSize(), false));
return llvm::json::Value(std::move(scopes));
}
void VSCode::RunLLDBCommands(llvm::StringRef prefix,
const std::vector<std::string> &commands) {
SendOutput(OutputType::Console,
llvm::StringRef(::RunLLDBCommands(prefix, commands)));
}
void VSCode::RunInitCommands() {
RunLLDBCommands("Running initCommands:", init_commands);
}
void VSCode::RunPreRunCommands() {
RunLLDBCommands("Running preRunCommands:", pre_run_commands);
}
void VSCode::RunStopCommands() {
RunLLDBCommands("Running stopCommands:", stop_commands);
}
void VSCode::RunExitCommands() {
RunLLDBCommands("Running exitCommands:", exit_commands);
}
void VSCode::RunTerminateCommands() {
RunLLDBCommands("Running terminateCommands:", terminate_commands);
}
lldb::SBTarget
VSCode::CreateTargetFromArguments(const llvm::json::Object &arguments,
lldb::SBError &error) {
// Grab the name of the program we need to debug and create a target using
// the given program as an argument. Executable file can be a source of target
// architecture and platform, if they differ from the host. Setting exe path
// in launch info is useless because Target.Launch() will not change
// architecture and platform, therefore they should be known at the target
// creation. We also use target triple and platform from the launch
// configuration, if given, since in some cases ELF file doesn't contain
// enough information to determine correct arch and platform (or ELF can be
// omitted at all), so it is good to leave the user an apportunity to specify
// those. Any of those three can be left empty.
llvm::StringRef target_triple = GetString(arguments, "targetTriple");
llvm::StringRef platform_name = GetString(arguments, "platformName");
llvm::StringRef program = GetString(arguments, "program");
auto target = this->debugger.CreateTarget(
program.data(), target_triple.data(), platform_name.data(),
true, // Add dependent modules.
error);
if (error.Fail()) {
// Update message if there was an error.
error.SetErrorStringWithFormat(
"Could not create a target for a program '%s': %s.", program.data(),
error.GetCString());
}
return target;
}
void VSCode::SetTarget(const lldb::SBTarget target) {
this->target = target;
if (target.IsValid()) {
// Configure breakpoint event listeners for the target.
lldb::SBListener listener = this->debugger.GetListener();
listener.StartListeningForEvents(
this->target.GetBroadcaster(),
lldb::SBTarget::eBroadcastBitBreakpointChanged);
listener.StartListeningForEvents(this->broadcaster,
eBroadcastBitStopEventThread);
}
}
PacketStatus VSCode::GetNextObject(llvm::json::Object &object) {
std::string json = ReadJSON();
if (json.empty())
return PacketStatus::EndOfFile;
llvm::StringRef json_sref(json);
llvm::Expected<llvm::json::Value> json_value = llvm::json::parse(json_sref);
if (!json_value) {
auto error = json_value.takeError();
if (log) {
std::string error_str;
llvm::raw_string_ostream strm(error_str);
strm << error;
strm.flush();
*log << "error: failed to parse JSON: " << error_str << std::endl
<< json << std::endl;
}
return PacketStatus::JSONMalformed;
}
object = *json_value->getAsObject();
if (!json_value->getAsObject()) {
if (log)
*log << "error: json packet isn't a object" << std::endl;
return PacketStatus::JSONNotObject;
}
return PacketStatus::Success;
}
bool VSCode::HandleObject(const llvm::json::Object &object) {
const auto packet_type = GetString(object, "type");
if (packet_type == "request") {
const auto command = GetString(object, "command");
auto handler_pos = request_handlers.find(std::string(command));
if (handler_pos != request_handlers.end()) {
handler_pos->second(object);
return true; // Success
} else {
if (log)
*log << "error: unhandled command \"" << command.data() << std::endl;
return false; // Fail
}
}
return false;
}
PacketStatus VSCode::SendReverseRequest(llvm::json::Object request,
llvm::json::Object &response) {
request.try_emplace("seq", ++reverse_request_seq);
SendJSON(llvm::json::Value(std::move(request)));
while (true) {
PacketStatus status = GetNextObject(response);
const auto packet_type = GetString(response, "type");
if (packet_type == "response")
return status;
else {
// Not our response, we got another packet
HandleObject(response);
}
}
return PacketStatus::EndOfFile;
}
void VSCode::RegisterRequestCallback(std::string request,
RequestCallback callback) {
request_handlers[request] = callback;
}
Fix race condition when launching and attaching. This is a modified version of a previous patch that was reverted: https://reviews.llvm.org/D119797 This version only waits for the process to stop when using "launchCommands" or "attachCommands"... ...and doesn't play with the async mode when doing normal launch/attach. We discovered that when using "launchCommands" or "attachCommands" that there was an issue where these commands were not being run synchronously. There were further problems in this case where we would get thread events for the process that was just launched or attached before the IDE was ready, which is after "configurationDone" was sent to lldb-vscode. This fix introduces the ability to wait for the process to stop after "launchCommands" or "attachCommands" are run to ensure that we have a stopped process point that is ready for the debug session to proceed. We spin up the thread that listens for process events before we start the launch or attach, but we don't want stop events being delivered through the DAP protocol until the "configurationDone" packet is received. We now always ignore the stop event with a stop ID of 1, which is the first stop. All normal launch and attach scenarios use the synchronous mode, and "launchCommands and "attachCommands" run an array of LLDB commands in async mode. This should make our launch with "launchCommands" and attach with "attachCommands" avoid a race condition when the process is being launched or attached. Differential Revision: https://reviews.llvm.org/D120755
2022-02-28 04:01:19 +08:00
lldb::SBError VSCode::WaitForProcessToStop(uint32_t seconds) {
lldb::SBError error;
lldb::SBProcess process = target.GetProcess();
if (!process.IsValid()) {
error.SetErrorString("invalid process");
return error;
}
auto timeout_time =
std::chrono::steady_clock::now() + std::chrono::seconds(seconds);
while (std::chrono::steady_clock::now() < timeout_time) {
const auto state = process.GetState();
switch (state) {
case lldb::eStateAttaching:
case lldb::eStateConnected:
case lldb::eStateInvalid:
case lldb::eStateLaunching:
case lldb::eStateRunning:
case lldb::eStateStepping:
case lldb::eStateSuspended:
break;
case lldb::eStateDetached:
error.SetErrorString("process detached during launch or attach");
return error;
case lldb::eStateExited:
error.SetErrorString("process exited during launch or attach");
return error;
case lldb::eStateUnloaded:
error.SetErrorString("process unloaded during launch or attach");
return error;
case lldb::eStateCrashed:
case lldb::eStateStopped:
return lldb::SBError(); // Success!
}
std::this_thread::sleep_for(std::chrono::microseconds(250));
}
error.SetErrorStringWithFormat("process failed to stop within %u seconds",
seconds);
return error;
}
void Variables::Clear() {
locals.Clear();
globals.Clear();
registers.Clear();
expandable_variables.clear();
}
int64_t Variables::GetNewVariableRefence(bool is_permanent) {
if (is_permanent)
return next_permanent_var_ref++;
return next_temporary_var_ref++;
}
bool Variables::IsPermanentVariableReference(int64_t var_ref) {
return var_ref >= PermanentVariableStartIndex;
}
lldb::SBValue Variables::GetVariable(int64_t var_ref) const {
if (IsPermanentVariableReference(var_ref)) {
auto pos = expandable_permanent_variables.find(var_ref);
if (pos != expandable_permanent_variables.end())
return pos->second;
} else {
auto pos = expandable_variables.find(var_ref);
if (pos != expandable_variables.end())
return pos->second;
}
return lldb::SBValue();
}
int64_t Variables::InsertExpandableVariable(lldb::SBValue variable,
bool is_permanent) {
int64_t var_ref = GetNewVariableRefence(is_permanent);
if (is_permanent)
expandable_permanent_variables.insert(std::make_pair(var_ref, variable));
else
expandable_variables.insert(std::make_pair(var_ref, variable));
return var_ref;
}
} // namespace lldb_vscode