llvm-project/llvm/lib/Target/X86/X86InstrBuilder.h

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//===-- X86InstrBuilder.h - Functions to aid building x86 insts -*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file exposes functions that may be used with BuildMI from the
// MachineInstrBuilder.h file to handle X86'isms in a clean way.
//
// The BuildMem function may be used with the BuildMI function to add entire
// memory references in a single, typed, function call. X86 memory references
// can be very complex expressions (described in the README), so wrapping them
// up behind an easier to use interface makes sense. Descriptions of the
// functions are included below.
//
// For reference, the order of operands for memory references is:
// (Operand), Base, Scale, Index, Displacement.
//
//===----------------------------------------------------------------------===//
#ifndef X86INSTRBUILDER_H
#define X86INSTRBUILDER_H
#include "llvm/CodeGen/MachineInstrBuilder.h"
namespace llvm {
/// X86AddressMode - This struct holds a generalized full x86 address mode.
/// The base register can be a frame index, which will eventually be replaced
/// with BP or SP and Disp being offsetted accordingly. The displacement may
/// also include the offset of a global value.
struct X86AddressMode {
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enum {
RegBase,
FrameIndexBase,
} BaseType;
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union {
unsigned Reg;
int FrameIndex;
} Base;
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unsigned Scale;
unsigned IndexReg;
unsigned Disp;
GlobalValue *GV;
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X86AddressMode() : BaseType(RegBase), Scale(1), IndexReg(0), Disp(0), GV(0) {
Base.Reg = 0;
}
};
/// addDirectMem - This function is used to add a direct memory reference to the
/// current instruction -- that is, a dereference of an address in a register,
/// with no scale, index or displacement. An example is: DWORD PTR [EAX].
///
inline const MachineInstrBuilder &addDirectMem(const MachineInstrBuilder &MIB,
unsigned Reg) {
// Because memory references are always represented with four
// values, this adds: Reg, [1, NoReg, 0] to the instruction.
return MIB.addReg(Reg).addZImm(1).addReg(0).addSImm(0);
}
/// addRegOffset - This function is used to add a memory reference of the form
/// [Reg + Offset], i.e., one with no scale or index, but with a
/// displacement. An example is: DWORD PTR [EAX + 4].
///
inline const MachineInstrBuilder &addRegOffset(const MachineInstrBuilder &MIB,
unsigned Reg, int Offset) {
return MIB.addReg(Reg).addZImm(1).addReg(0).addSImm(Offset);
}
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/// addRegReg - This function is used to add a memory reference of the form:
/// [Reg + Reg].
inline const MachineInstrBuilder &addRegReg(const MachineInstrBuilder &MIB,
unsigned Reg1, unsigned Reg2) {
return MIB.addReg(Reg1).addZImm(1).addReg(Reg2).addSImm(0);
}
inline const MachineInstrBuilder &addFullAddress(const MachineInstrBuilder &MIB,
const X86AddressMode &AM) {
assert (AM.Scale == 1 || AM.Scale == 2 || AM.Scale == 4 || AM.Scale == 8);
if (AM.BaseType == X86AddressMode::RegBase)
MIB.addReg(AM.Base.Reg);
else if (AM.BaseType == X86AddressMode::FrameIndexBase)
MIB.addFrameIndex(AM.Base.FrameIndex);
else
assert (0);
MIB.addZImm(AM.Scale).addReg(AM.IndexReg);
if (AM.GV)
return MIB.addGlobalAddress(AM.GV, false, AM.Disp);
else
return MIB.addSImm(AM.Disp);
}
/// addFrameReference - This function is used to add a reference to the base of
/// an abstract object on the stack frame of the current function. This
/// reference has base register as the FrameIndex offset until it is resolved.
/// This allows a constant offset to be specified as well...
///
inline const MachineInstrBuilder &
addFrameReference(const MachineInstrBuilder &MIB, int FI, int Offset = 0) {
return MIB.addFrameIndex(FI).addZImm(1).addReg(0).addSImm(Offset);
}
/// addConstantPoolReference - This function is used to add a reference to the
/// base of a constant value spilled to the per-function constant pool. The
/// reference has base register ConstantPoolIndex offset which is retained until
/// either machine code emission or assembly output. This allows an optional
/// offset to be added as well.
///
inline const MachineInstrBuilder &
addConstantPoolReference(const MachineInstrBuilder &MIB, unsigned CPI,
int Offset = 0) {
return MIB.addConstantPoolIndex(CPI).addZImm(1).addReg(0).addSImm(Offset);
}
} // End llvm namespace
#endif