forked from OSchip/llvm-project
401 lines
17 KiB
ReStructuredText
401 lines
17 KiB
ReStructuredText
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=========================
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Driver Design & Internals
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=========================
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.. contents::
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:local:
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Introduction
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============
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This document describes the Clang driver. The purpose of this document
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is to describe both the motivation and design goals for the driver, as
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well as details of the internal implementation.
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Features and Goals
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==================
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The Clang driver is intended to be a production quality compiler driver
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providing access to the Clang compiler and tools, with a command line
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interface which is compatible with the gcc driver.
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Although the driver is part of and driven by the Clang project, it is
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logically a separate tool which shares many of the same goals as Clang:
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.. contents:: Features
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:local:
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GCC Compatibility
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-----------------
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The number one goal of the driver is to ease the adoption of Clang by
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allowing users to drop Clang into a build system which was designed to
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call GCC. Although this makes the driver much more complicated than
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might otherwise be necessary, we decided that being very compatible with
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the gcc command line interface was worth it in order to allow users to
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quickly test clang on their projects.
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Flexible
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--------
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The driver was designed to be flexible and easily accommodate new uses
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as we grow the clang and LLVM infrastructure. As one example, the driver
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can easily support the introduction of tools which have an integrated
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assembler; something we hope to add to LLVM in the future.
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Similarly, most of the driver functionality is kept in a library which
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can be used to build other tools which want to implement or accept a gcc
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like interface.
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Low Overhead
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------------
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The driver should have as little overhead as possible. In practice, we
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found that the gcc driver by itself incurred a small but meaningful
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overhead when compiling many small files. The driver doesn't do much
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work compared to a compilation, but we have tried to keep it as
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efficient as possible by following a few simple principles:
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- Avoid memory allocation and string copying when possible.
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- Don't parse arguments more than once.
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- Provide a few simple interfaces for efficiently searching arguments.
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Simple
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------
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Finally, the driver was designed to be "as simple as possible", given
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the other goals. Notably, trying to be completely compatible with the
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gcc driver adds a significant amount of complexity. However, the design
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of the driver attempts to mitigate this complexity by dividing the
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process into a number of independent stages instead of a single
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monolithic task.
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Internal Design and Implementation
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==================================
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.. contents::
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:local:
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:depth: 1
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Internals Introduction
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----------------------
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In order to satisfy the stated goals, the driver was designed to
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completely subsume the functionality of the gcc executable; that is, the
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driver should not need to delegate to gcc to perform subtasks. On
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Darwin, this implies that the Clang driver also subsumes the gcc
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driver-driver, which is used to implement support for building universal
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images (binaries and object files). This also implies that the driver
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should be able to call the language specific compilers (e.g. cc1)
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directly, which means that it must have enough information to forward
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command line arguments to child processes correctly.
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Design Overview
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---------------
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The diagram below shows the significant components of the driver
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architecture and how they relate to one another. The orange components
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represent concrete data structures built by the driver, the green
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components indicate conceptually distinct stages which manipulate these
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data structures, and the blue components are important helper classes.
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.. image:: DriverArchitecture.png
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:align: center
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:alt: Driver Architecture Diagram
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Driver Stages
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-------------
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The driver functionality is conceptually divided into five stages:
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#. **Parse: Option Parsing**
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The command line argument strings are decomposed into arguments
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(``Arg`` instances). The driver expects to understand all available
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options, although there is some facility for just passing certain
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classes of options through (like ``-Wl,``).
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Each argument corresponds to exactly one abstract ``Option``
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definition, which describes how the option is parsed along with some
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additional metadata. The Arg instances themselves are lightweight and
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merely contain enough information for clients to determine which
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option they correspond to and their values (if they have additional
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parameters).
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For example, a command line like "-Ifoo -I foo" would parse to two
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Arg instances (a JoinedArg and a SeparateArg instance), but each
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would refer to the same Option.
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Options are lazily created in order to avoid populating all Option
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classes when the driver is loaded. Most of the driver code only needs
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to deal with options by their unique ID (e.g., ``options::OPT_I``),
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Arg instances themselves do not generally store the values of
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parameters. In many cases, this would simply result in creating
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unnecessary string copies. Instead, Arg instances are always embedded
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inside an ArgList structure, which contains the original vector of
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argument strings. Each Arg itself only needs to contain an index into
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this vector instead of storing its values directly.
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The clang driver can dump the results of this stage using the
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``-ccc-print-options`` flag (which must precede any actual command
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line arguments). For example:
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.. code-block:: console
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$ clang -ccc-print-options -Xarch_i386 -fomit-frame-pointer -Wa,-fast -Ifoo -I foo t.c
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Option 0 - Name: "-Xarch_", Values: {"i386", "-fomit-frame-pointer"}
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Option 1 - Name: "-Wa,", Values: {"-fast"}
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Option 2 - Name: "-I", Values: {"foo"}
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Option 3 - Name: "-I", Values: {"foo"}
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Option 4 - Name: "<input>", Values: {"t.c"}
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After this stage is complete the command line should be broken down
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into well defined option objects with their appropriate parameters.
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Subsequent stages should rarely, if ever, need to do any string
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processing.
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#. **Pipeline: Compilation Job Construction**
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Once the arguments are parsed, the tree of subprocess jobs needed for
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the desired compilation sequence are constructed. This involves
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determining the input files and their types, what work is to be done
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on them (preprocess, compile, assemble, link, etc.), and constructing
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a list of Action instances for each task. The result is a list of one
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or more top-level actions, each of which generally corresponds to a
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single output (for example, an object or linked executable).
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The majority of Actions correspond to actual tasks, however there are
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two special Actions. The first is InputAction, which simply serves to
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adapt an input argument for use as an input to other Actions. The
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second is BindArchAction, which conceptually alters the architecture
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to be used for all of its input Actions.
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The clang driver can dump the results of this stage using the
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``-ccc-print-phases`` flag. For example:
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.. code-block:: console
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$ clang -ccc-print-phases -x c t.c -x assembler t.s
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0: input, "t.c", c
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1: preprocessor, {0}, cpp-output
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2: compiler, {1}, assembler
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3: assembler, {2}, object
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4: input, "t.s", assembler
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5: assembler, {4}, object
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6: linker, {3, 5}, image
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Here the driver is constructing seven distinct actions, four to
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compile the "t.c" input into an object file, two to assemble the
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"t.s" input, and one to link them together.
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A rather different compilation pipeline is shown here; in this
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example there are two top level actions to compile the input files
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into two separate object files, where each object file is built using
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``lipo`` to merge results built for two separate architectures.
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.. code-block:: console
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$ clang -ccc-print-phases -c -arch i386 -arch x86_64 t0.c t1.c
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0: input, "t0.c", c
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1: preprocessor, {0}, cpp-output
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2: compiler, {1}, assembler
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3: assembler, {2}, object
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4: bind-arch, "i386", {3}, object
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5: bind-arch, "x86_64", {3}, object
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6: lipo, {4, 5}, object
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7: input, "t1.c", c
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8: preprocessor, {7}, cpp-output
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9: compiler, {8}, assembler
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10: assembler, {9}, object
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11: bind-arch, "i386", {10}, object
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12: bind-arch, "x86_64", {10}, object
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13: lipo, {11, 12}, object
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After this stage is complete the compilation process is divided into
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a simple set of actions which need to be performed to produce
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intermediate or final outputs (in some cases, like ``-fsyntax-only``,
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there is no "real" final output). Phases are well known compilation
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steps, such as "preprocess", "compile", "assemble", "link", etc.
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#. **Bind: Tool & Filename Selection**
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This stage (in conjunction with the Translate stage) turns the tree
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of Actions into a list of actual subprocess to run. Conceptually, the
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driver performs a top down matching to assign Action(s) to Tools. The
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ToolChain is responsible for selecting the tool to perform a
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particular action; once selected the driver interacts with the tool
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to see if it can match additional actions (for example, by having an
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integrated preprocessor).
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Once Tools have been selected for all actions, the driver determines
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how the tools should be connected (for example, using an inprocess
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module, pipes, temporary files, or user provided filenames). If an
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output file is required, the driver also computes the appropriate
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file name (the suffix and file location depend on the input types and
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options such as ``-save-temps``).
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The driver interacts with a ToolChain to perform the Tool bindings.
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Each ToolChain contains information about all the tools needed for
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compilation for a particular architecture, platform, and operating
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system. A single driver invocation may query multiple ToolChains
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during one compilation in order to interact with tools for separate
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architectures.
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The results of this stage are not computed directly, but the driver
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can print the results via the ``-ccc-print-bindings`` option. For
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example:
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.. code-block:: console
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$ clang -ccc-print-bindings -arch i386 -arch ppc t0.c
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# "i386-apple-darwin9" - "clang", inputs: ["t0.c"], output: "/tmp/cc-Sn4RKF.s"
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# "i386-apple-darwin9" - "darwin::Assemble", inputs: ["/tmp/cc-Sn4RKF.s"], output: "/tmp/cc-gvSnbS.o"
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# "i386-apple-darwin9" - "darwin::Link", inputs: ["/tmp/cc-gvSnbS.o"], output: "/tmp/cc-jgHQxi.out"
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# "ppc-apple-darwin9" - "gcc::Compile", inputs: ["t0.c"], output: "/tmp/cc-Q0bTox.s"
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# "ppc-apple-darwin9" - "gcc::Assemble", inputs: ["/tmp/cc-Q0bTox.s"], output: "/tmp/cc-WCdicw.o"
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# "ppc-apple-darwin9" - "gcc::Link", inputs: ["/tmp/cc-WCdicw.o"], output: "/tmp/cc-HHBEBh.out"
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# "i386-apple-darwin9" - "darwin::Lipo", inputs: ["/tmp/cc-jgHQxi.out", "/tmp/cc-HHBEBh.out"], output: "a.out"
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This shows the tool chain, tool, inputs and outputs which have been
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bound for this compilation sequence. Here clang is being used to
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compile t0.c on the i386 architecture and darwin specific versions of
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the tools are being used to assemble and link the result, but generic
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gcc versions of the tools are being used on PowerPC.
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#. **Translate: Tool Specific Argument Translation**
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Once a Tool has been selected to perform a particular Action, the
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Tool must construct concrete Jobs which will be executed during
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compilation. The main work is in translating from the gcc style
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command line options to whatever options the subprocess expects.
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Some tools, such as the assembler, only interact with a handful of
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arguments and just determine the path of the executable to call and
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pass on their input and output arguments. Others, like the compiler
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or the linker, may translate a large number of arguments in addition.
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The ArgList class provides a number of simple helper methods to
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assist with translating arguments; for example, to pass on only the
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last of arguments corresponding to some option, or all arguments for
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an option.
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The result of this stage is a list of Jobs (executable paths and
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argument strings) to execute.
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#. **Execute**
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Finally, the compilation pipeline is executed. This is mostly
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straightforward, although there is some interaction with options like
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``-pipe``, ``-pass-exit-codes`` and ``-time``.
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Additional Notes
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----------------
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The Compilation Object
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^^^^^^^^^^^^^^^^^^^^^^
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The driver constructs a Compilation object for each set of command line
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arguments. The Driver itself is intended to be invariant during
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construction of a Compilation; an IDE should be able to construct a
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single long lived driver instance to use for an entire build, for
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example.
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The Compilation object holds information that is particular to each
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compilation sequence. For example, the list of used temporary files
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(which must be removed once compilation is finished) and result files
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(which should be removed if compilation fails).
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Unified Parsing & Pipelining
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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Parsing and pipelining both occur without reference to a Compilation
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instance. This is by design; the driver expects that both of these
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phases are platform neutral, with a few very well defined exceptions
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such as whether the platform uses a driver driver.
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ToolChain Argument Translation
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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In order to match gcc very closely, the clang driver currently allows
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tool chains to perform their own translation of the argument list (into
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a new ArgList data structure). Although this allows the clang driver to
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match gcc easily, it also makes the driver operation much harder to
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understand (since the Tools stop seeing some arguments the user
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provided, and see new ones instead).
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For example, on Darwin ``-gfull`` gets translated into two separate
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arguments, ``-g`` and ``-fno-eliminate-unused-debug-symbols``. Trying to
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write Tool logic to do something with ``-gfull`` will not work, because
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Tool argument translation is done after the arguments have been
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translated.
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A long term goal is to remove this tool chain specific translation, and
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instead force each tool to change its own logic to do the right thing on
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the untranslated original arguments.
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Unused Argument Warnings
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^^^^^^^^^^^^^^^^^^^^^^^^
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The driver operates by parsing all arguments but giving Tools the
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opportunity to choose which arguments to pass on. One downside of this
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infrastructure is that if the user misspells some option, or is confused
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about which options to use, some command line arguments the user really
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cared about may go unused. This problem is particularly important when
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using clang as a compiler, since the clang compiler does not support
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anywhere near all the options that gcc does, and we want to make sure
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users know which ones are being used.
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To support this, the driver maintains a bit associated with each
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argument of whether it has been used (at all) during the compilation.
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This bit usually doesn't need to be set by hand, as the key ArgList
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accessors will set it automatically.
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When a compilation is successful (there are no errors), the driver
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checks the bit and emits an "unused argument" warning for any arguments
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which were never accessed. This is conservative (the argument may not
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have been used to do what the user wanted) but still catches the most
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obvious cases.
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Relation to GCC Driver Concepts
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-------------------------------
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For those familiar with the gcc driver, this section provides a brief
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overview of how things from the gcc driver map to the clang driver.
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- **Driver Driver**
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The driver driver is fully integrated into the clang driver. The
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driver simply constructs additional Actions to bind the architecture
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during the *Pipeline* phase. The tool chain specific argument
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translation is responsible for handling ``-Xarch_``.
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The one caveat is that this approach requires ``-Xarch_`` not be used
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to alter the compilation itself (for example, one cannot provide
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``-S`` as an ``-Xarch_`` argument). The driver attempts to reject
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such invocations, and overall there isn't a good reason to abuse
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``-Xarch_`` to that end in practice.
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The upside is that the clang driver is more efficient and does little
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extra work to support universal builds. It also provides better error
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reporting and UI consistency.
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- **Specs**
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The clang driver has no direct correspondent for "specs". The
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majority of the functionality that is embedded in specs is in the
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Tool specific argument translation routines. The parts of specs which
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control the compilation pipeline are generally part of the *Pipeline*
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stage.
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- **Toolchains**
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The gcc driver has no direct understanding of tool chains. Each gcc
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binary roughly corresponds to the information which is embedded
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inside a single ToolChain.
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The clang driver is intended to be portable and support complex
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compilation environments. All platform and tool chain specific code
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should be protected behind either abstract or well defined interfaces
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(such as whether the platform supports use as a driver driver).
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