llvm-project/lldb/source/Plugins/UnwindAssembly/InstEmulation/UnwindAssemblyInstEmulation...

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//===-- UnwindAssemblyInstEmulation.cpp --------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "UnwindAssemblyInstEmulation.h"
#include "llvm-c/EnhancedDisassembly.h"
#include "lldb/Core/Address.h"
#include "lldb/Core/ArchSpec.h"
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
#include "lldb/Core/DataBufferHeap.h"
#include "lldb/Core/Disassembler.h"
#include "lldb/Core/Error.h"
#include "lldb/Core/PluginManager.h"
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
#include "lldb/Core/StreamFile.h"
#include "lldb/Symbol/UnwindPlan.h"
#include "lldb/Target/ExecutionContext.h"
#include "lldb/Target/Process.h"
#include "lldb/Target/Thread.h"
#include "lldb/Target/Target.h"
using namespace lldb;
using namespace lldb_private;
//-----------------------------------------------------------------------------------------------
// UnwindAssemblyParser_x86 method definitions
//-----------------------------------------------------------------------------------------------
bool
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
UnwindAssemblyInstEmulation::GetNonCallSiteUnwindPlanFromAssembly (AddressRange& range,
Thread& thread,
UnwindPlan& unwind_plan)
{
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
#if 0
UnwindPlan::Row row;
UnwindPlan::Row::RegisterLocation regloc;
m_unwind_plan_sp->SetRegisterKind (eRegisterKindGeneric);
row.SetCFARegister (LLDB_REGNUM_GENERIC_FP);
row.SetCFAOffset (2 * 8);
row.SetOffset (0);
regloc.SetAtCFAPlusOffset (2 * -8);
row.SetRegisterInfo (LLDB_REGNUM_GENERIC_FP, regloc);
regloc.SetAtCFAPlusOffset (1 * -8);
row.SetRegisterInfo (LLDB_REGNUM_GENERIC_PC, regloc);
regloc.SetIsCFAPlusOffset (0);
row.SetRegisterInfo (LLDB_REGNUM_GENERIC_SP, regloc);
m_unwind_plan_sp->AppendRow (row);
m_unwind_plan_sp->SetSourceName ("x86_64 architectural default");
#endif
if (range.GetByteSize() > 0 &&
range.GetBaseAddress().IsValid() &&
m_inst_emulator_ap.get())
{
#if 0
Target &target = thread.GetProcess().GetTarget();
const ArchSpec &target_arch = target.GetArchitecture();
bool prefer_file_cache = true;
Error error;
DataBufferHeap data_buffer (range.GetByteSize(), 0);
if (target.ReadMemory (range.GetBaseAddress(),
prefer_file_cache,
data_buffer.GetBytes(),
data_buffer.GetByteSize(),
error) == data_buffer.GetByteSize())
{
DataExtractor data (data_buffer.GetBytes(),
data_buffer.GetByteSize(),
target_arch.GetByteOrder(),
target_arch.GetAddressByteSize());
}
#endif
StreamFile strm (stdout, false);
ExecutionContext exe_ctx;
thread.CalculateExecutionContext(exe_ctx);
DisassemblerSP disasm_sp (Disassembler::DisassembleRange (m_arch,
NULL,
exe_ctx,
range));
if (disasm_sp)
{
m_range_ptr = ⦥
m_thread_ptr = &thread;
m_unwind_plan_ptr = &unwind_plan;
const uint32_t addr_byte_size = m_arch.GetAddressByteSize();
const bool show_address = true;
const bool show_bytes = true;
const bool raw = false;
// Initialize the stack pointer with a known value. In the 32 bit case
// it will be 0x80000000, and in the 64 bit case 0x8000000000000000.
// We use the address byte size to be safe for any future addresss sizes
RegisterInfo sp_reg_info;
m_inst_emulator_ap->GetRegisterInfo (eRegisterKindGeneric, LLDB_REGNUM_GENERIC_SP, sp_reg_info);
SetRegisterValue(sp_reg_info, (1ull << ((addr_byte_size * 8) - 1)));
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
const InstructionList &inst_list = disasm_sp->GetInstructionList ();
const size_t num_instructions = inst_list.GetSize();
for (size_t idx=0; idx<num_instructions; ++idx)
{
Instruction *inst = inst_list.GetInstructionAtIndex (idx).get();
if (inst)
{
inst->Dump(&strm, inst_list.GetMaxOpcocdeByteSize (), show_address, show_bytes, &exe_ctx, raw);
strm.EOL();
m_inst_emulator_ap->SetInstruction (inst->GetOpcode(), inst->GetAddress(), exe_ctx.target);
m_inst_emulator_ap->EvaluateInstruction (eEmulateInstructionOptionIgnoreConditions);
}
}
}
}
return false;
}
bool
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
UnwindAssemblyInstEmulation::GetFastUnwindPlan (AddressRange& func,
Thread& thread,
UnwindPlan &unwind_plan)
{
return false;
}
bool
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
UnwindAssemblyInstEmulation::FirstNonPrologueInsn (AddressRange& func,
Target& target,
Thread* thread,
Address& first_non_prologue_insn)
{
return false;
}
UnwindAssembly *
UnwindAssemblyInstEmulation::CreateInstance (const ArchSpec &arch)
{
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
std::auto_ptr<lldb_private::EmulateInstruction> inst_emulator_ap (EmulateInstruction::FindPlugin (arch, eInstructionTypePrologueEpilogue, NULL));
// Make sure that all prologue instructions are handled
if (inst_emulator_ap.get())
return new UnwindAssemblyInstEmulation (arch, inst_emulator_ap.release());
return NULL;
}
//------------------------------------------------------------------
// PluginInterface protocol in UnwindAssemblyParser_x86
//------------------------------------------------------------------
const char *
UnwindAssemblyInstEmulation::GetPluginName()
{
return "UnwindAssemblyInstEmulation";
}
const char *
UnwindAssemblyInstEmulation::GetShortPluginName()
{
return "unwindassembly.inst-emulation";
}
uint32_t
UnwindAssemblyInstEmulation::GetPluginVersion()
{
return 1;
}
void
UnwindAssemblyInstEmulation::Initialize()
{
PluginManager::RegisterPlugin (GetPluginNameStatic(),
GetPluginDescriptionStatic(),
CreateInstance);
}
void
UnwindAssemblyInstEmulation::Terminate()
{
PluginManager::UnregisterPlugin (CreateInstance);
}
const char *
UnwindAssemblyInstEmulation::GetPluginNameStatic()
{
return "UnwindAssemblyInstEmulation";
}
const char *
UnwindAssemblyInstEmulation::GetPluginDescriptionStatic()
{
return "Instruction emulation based unwind information.";
}
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
uint64_t
UnwindAssemblyInstEmulation::MakeRegisterKindValuePair (const lldb_private::RegisterInfo &reg_info)
{
uint32_t reg_kind, reg_num;
if (EmulateInstruction::GetBestRegisterKindAndNumber (reg_info, reg_kind, reg_num))
return (uint64_t)reg_kind << 24 | reg_num;
return 0ull;
}
void
UnwindAssemblyInstEmulation::SetRegisterValue (const lldb_private::RegisterInfo &reg_info, uint64_t reg_value)
{
m_register_values[MakeRegisterKindValuePair (reg_info)] = reg_value;
}
uint64_t
UnwindAssemblyInstEmulation::GetRegisterValue (const lldb_private::RegisterInfo &reg_info)
{
const uint64_t reg_id = MakeRegisterKindValuePair (reg_info);
RegisterValueMap::const_iterator pos = m_register_values.find(reg_id);
if (pos != m_register_values.end())
return pos->second;
return MakeRegisterKindValuePair (reg_info);
}
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
size_t
UnwindAssemblyInstEmulation::ReadMemory (EmulateInstruction *instruction,
void *baton,
const EmulateInstruction::Context &context,
lldb::addr_t addr,
void *dst,
size_t dst_len)
{
//UnwindAssemblyInstEmulation *inst_emulator = (UnwindAssemblyInstEmulation *)baton;
printf ("UnwindAssemblyInstEmulation::ReadMemory (addr = 0x%16.16llx, dst = %p, dst_len = %zu, context = ",
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
addr,
dst,
dst_len);
context.Dump(stdout, instruction);
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
return dst_len;
}
size_t
UnwindAssemblyInstEmulation::WriteMemory (EmulateInstruction *instruction,
void *baton,
const EmulateInstruction::Context &context,
lldb::addr_t addr,
const void *dst,
size_t dst_len)
{
// UnwindAssemblyInstEmulation *inst_emulator = (UnwindAssemblyInstEmulation *)baton;
DataExtractor data (dst,
dst_len,
instruction->GetArchitecture ().GetByteOrder(),
instruction->GetArchitecture ().GetAddressByteSize());
StreamFile strm(stdout, false);
strm.PutCString ("UnwindAssemblyInstEmulation::WriteMemory (");
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
data.Dump(&strm, 0, eFormatBytes, 1, dst_len, UINT32_MAX, addr, 0, 0);
strm.PutCString (", context = ");
context.Dump(stdout, instruction);
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
return dst_len;
}
bool
UnwindAssemblyInstEmulation::ReadRegister (EmulateInstruction *instruction,
void *baton,
const RegisterInfo &reg_info,
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
uint64_t &reg_value)
{
UnwindAssemblyInstEmulation *inst_emulator = (UnwindAssemblyInstEmulation *)baton;
reg_value = inst_emulator->GetRegisterValue (reg_info);
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
printf ("UnwindAssemblyInstEmulation::ReadRegister (name = \"%s\") => value = 0x%16.16llx\n", reg_info.name, reg_value);
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
return true;
}
bool
UnwindAssemblyInstEmulation::WriteRegister (EmulateInstruction *instruction,
void *baton,
const EmulateInstruction::Context &context,
const RegisterInfo &reg_info,
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
uint64_t reg_value)
{
UnwindAssemblyInstEmulation *inst_emulator = (UnwindAssemblyInstEmulation *)baton;
printf ("UnwindAssemblyInstEmulation::WriteRegister (name = \"%s\", value = 0x%16.16llx, context =",
reg_info.name,
reg_value);
context.Dump(stdout, instruction);
inst_emulator->SetRegisterValue (reg_info, reg_value);
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
UnwindPlan::Row::RegisterLocation regloc;
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
switch (context.type)
{
case EmulateInstruction::eContextInvalid:
case EmulateInstruction::eContextReadOpcode:
case EmulateInstruction::eContextImmediate:
case EmulateInstruction::eContextAdjustBaseRegister:
case EmulateInstruction::eContextRegisterPlusOffset:
case EmulateInstruction::eContextAdjustPC:
case EmulateInstruction::eContextRegisterStore:
case EmulateInstruction::eContextRegisterLoad:
case EmulateInstruction::eContextRelativeBranchImmediate:
case EmulateInstruction::eContextAbsoluteBranchRegister:
case EmulateInstruction::eContextSupervisorCall:
case EmulateInstruction::eContextTableBranchReadMemory:
case EmulateInstruction::eContextWriteRegisterRandomBits:
case EmulateInstruction::eContextWriteMemoryRandomBits:
case EmulateInstruction::eContextArithmetic:
Changed the emulate instruction function to take emulate options which are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
2011-04-26 12:39:08 +08:00
case EmulateInstruction::eContextAdvancePC:
case EmulateInstruction::eContextReturnFromException:
break;
case EmulateInstruction::eContextPushRegisterOnStack:
break;
case EmulateInstruction::eContextPopRegisterOffStack:
break;
case EmulateInstruction::eContextAdjustStackPointer:
break;
}
return true;
}