llvm-project/clang/lib/Checker/SimpleSValuator.cpp

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// SimpleSValuator.cpp - A basic SValuator ------------------------*- C++ -*--//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines SimpleSValuator, a basic implementation of SValuator.
//
//===----------------------------------------------------------------------===//
#include "clang/Checker/PathSensitive/SValuator.h"
#include "clang/Checker/PathSensitive/GRState.h"
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using namespace clang;
namespace {
class SimpleSValuator : public SValuator {
protected:
virtual SVal EvalCastNL(NonLoc val, QualType castTy);
virtual SVal EvalCastL(Loc val, QualType castTy);
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public:
SimpleSValuator(ValueManager &valMgr) : SValuator(valMgr) {}
virtual ~SimpleSValuator() {}
virtual SVal EvalMinus(NonLoc val);
virtual SVal EvalComplement(NonLoc val);
virtual SVal EvalBinOpNN(const GRState *state, BinaryOperator::Opcode op,
NonLoc lhs, NonLoc rhs, QualType resultTy);
virtual SVal EvalBinOpLL(const GRState *state, BinaryOperator::Opcode op,
Loc lhs, Loc rhs, QualType resultTy);
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virtual SVal EvalBinOpLN(const GRState *state, BinaryOperator::Opcode op,
Loc lhs, NonLoc rhs, QualType resultTy);
/// getKnownValue - Evaluates a given SVal. If the SVal has only one possible
/// (integer) value, that value is returned. Otherwise, returns NULL.
virtual const llvm::APSInt *getKnownValue(const GRState *state, SVal V);
SVal MakeSymIntVal(const SymExpr *LHS, BinaryOperator::Opcode op,
const llvm::APSInt &RHS, QualType resultTy);
};
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} // end anonymous namespace
SValuator *clang::CreateSimpleSValuator(ValueManager &valMgr) {
return new SimpleSValuator(valMgr);
}
//===----------------------------------------------------------------------===//
// Transfer function for Casts.
//===----------------------------------------------------------------------===//
SVal SimpleSValuator::EvalCastNL(NonLoc val, QualType castTy) {
bool isLocType = Loc::IsLocType(castTy);
if (nonloc::LocAsInteger *LI = dyn_cast<nonloc::LocAsInteger>(&val)) {
if (isLocType)
return LI->getLoc();
// FIXME: Correctly support promotions/truncations.
ASTContext &Ctx = ValMgr.getContext();
unsigned castSize = Ctx.getTypeSize(castTy);
if (castSize == LI->getNumBits())
return val;
return ValMgr.makeLocAsInteger(LI->getLoc(), castSize);
}
if (const SymExpr *se = val.getAsSymbolicExpression()) {
ASTContext &Ctx = ValMgr.getContext();
QualType T = Ctx.getCanonicalType(se->getType(Ctx));
if (T == Ctx.getCanonicalType(castTy))
return val;
// FIXME: Remove this hack when we support symbolic truncation/extension.
// HACK: If both castTy and T are integers, ignore the cast. This is
// not a permanent solution. Eventually we want to precisely handle
// extension/truncation of symbolic integers. This prevents us from losing
// precision when we assign 'x = y' and 'y' is symbolic and x and y are
// different integer types.
if (T->isIntegerType() && castTy->isIntegerType())
return val;
return UnknownVal();
}
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if (!isa<nonloc::ConcreteInt>(val))
return UnknownVal();
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// Only handle casts from integers to integers.
if (!isLocType && !castTy->isIntegerType())
return UnknownVal();
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llvm::APSInt i = cast<nonloc::ConcreteInt>(val).getValue();
i.setIsUnsigned(castTy->isUnsignedIntegerType() || Loc::IsLocType(castTy));
i.extOrTrunc(ValMgr.getContext().getTypeSize(castTy));
if (isLocType)
return ValMgr.makeIntLocVal(i);
else
return ValMgr.makeIntVal(i);
}
SVal SimpleSValuator::EvalCastL(Loc val, QualType castTy) {
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// Casts from pointers -> pointers, just return the lval.
//
// Casts from pointers -> references, just return the lval. These
// can be introduced by the frontend for corner cases, e.g
// casting from va_list* to __builtin_va_list&.
//
if (Loc::IsLocType(castTy) || castTy->isReferenceType())
return val;
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// FIXME: Handle transparent unions where a value can be "transparently"
// lifted into a union type.
if (castTy->isUnionType())
return UnknownVal();
if (castTy->isIntegerType()) {
unsigned BitWidth = ValMgr.getContext().getTypeSize(castTy);
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if (!isa<loc::ConcreteInt>(val))
return ValMgr.makeLocAsInteger(val, BitWidth);
llvm::APSInt i = cast<loc::ConcreteInt>(val).getValue();
i.setIsUnsigned(castTy->isUnsignedIntegerType() || Loc::IsLocType(castTy));
i.extOrTrunc(BitWidth);
return ValMgr.makeIntVal(i);
}
// All other cases: return 'UnknownVal'. This includes casting pointers
// to floats, which is probably badness it itself, but this is a good
// intermediate solution until we do something better.
return UnknownVal();
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}
//===----------------------------------------------------------------------===//
// Transfer function for unary operators.
//===----------------------------------------------------------------------===//
SVal SimpleSValuator::EvalMinus(NonLoc val) {
switch (val.getSubKind()) {
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case nonloc::ConcreteIntKind:
return cast<nonloc::ConcreteInt>(val).evalMinus(ValMgr);
default:
return UnknownVal();
}
}
SVal SimpleSValuator::EvalComplement(NonLoc X) {
switch (X.getSubKind()) {
case nonloc::ConcreteIntKind:
return cast<nonloc::ConcreteInt>(X).evalComplement(ValMgr);
default:
return UnknownVal();
}
}
//===----------------------------------------------------------------------===//
// Transfer function for binary operators.
//===----------------------------------------------------------------------===//
static BinaryOperator::Opcode NegateComparison(BinaryOperator::Opcode op) {
switch (op) {
default:
assert(false && "Invalid opcode.");
case BinaryOperator::LT: return BinaryOperator::GE;
case BinaryOperator::GT: return BinaryOperator::LE;
case BinaryOperator::LE: return BinaryOperator::GT;
case BinaryOperator::GE: return BinaryOperator::LT;
case BinaryOperator::EQ: return BinaryOperator::NE;
case BinaryOperator::NE: return BinaryOperator::EQ;
}
}
static BinaryOperator::Opcode ReverseComparison(BinaryOperator::Opcode op) {
switch (op) {
default:
assert(false && "Invalid opcode.");
case BinaryOperator::LT: return BinaryOperator::GT;
case BinaryOperator::GT: return BinaryOperator::LT;
case BinaryOperator::LE: return BinaryOperator::GE;
case BinaryOperator::GE: return BinaryOperator::LE;
case BinaryOperator::EQ:
case BinaryOperator::NE:
return op;
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}
}
SVal SimpleSValuator::MakeSymIntVal(const SymExpr *LHS,
BinaryOperator::Opcode op,
const llvm::APSInt &RHS,
QualType resultTy) {
bool isIdempotent = false;
// Check for a few special cases with known reductions first.
switch (op) {
default:
// We can't reduce this case; just treat it normally.
break;
case BinaryOperator::Mul:
// a*0 and a*1
if (RHS == 0)
return ValMgr.makeIntVal(0, resultTy);
else if (RHS == 1)
isIdempotent = true;
break;
case BinaryOperator::Div:
// a/0 and a/1
if (RHS == 0)
// This is also handled elsewhere.
return UndefinedVal();
else if (RHS == 1)
isIdempotent = true;
break;
case BinaryOperator::Rem:
// a%0 and a%1
if (RHS == 0)
// This is also handled elsewhere.
return UndefinedVal();
else if (RHS == 1)
return ValMgr.makeIntVal(0, resultTy);
break;
case BinaryOperator::Add:
case BinaryOperator::Sub:
case BinaryOperator::Shl:
case BinaryOperator::Shr:
case BinaryOperator::Xor:
// a+0, a-0, a<<0, a>>0, a^0
if (RHS == 0)
isIdempotent = true;
break;
case BinaryOperator::And:
// a&0 and a&(~0)
if (RHS == 0)
return ValMgr.makeIntVal(0, resultTy);
else if (RHS.isAllOnesValue())
isIdempotent = true;
break;
case BinaryOperator::Or:
// a|0 and a|(~0)
if (RHS == 0)
isIdempotent = true;
else if (RHS.isAllOnesValue()) {
BasicValueFactory &BVF = ValMgr.getBasicValueFactory();
const llvm::APSInt &Result = BVF.Convert(resultTy, RHS);
return nonloc::ConcreteInt(Result);
}
break;
}
// Idempotent ops (like a*1) can still change the type of an expression.
// Wrap the LHS up in a NonLoc again and let EvalCastNL do the dirty work.
if (isIdempotent) {
if (SymbolRef LHSSym = dyn_cast<SymbolData>(LHS))
return EvalCastNL(nonloc::SymbolVal(LHSSym), resultTy);
return EvalCastNL(nonloc::SymExprVal(LHS), resultTy);
}
// If we reach this point, the expression cannot be simplified.
// Make a SymExprVal for the entire thing.
return ValMgr.makeNonLoc(LHS, op, RHS, resultTy);
}
SVal SimpleSValuator::EvalBinOpNN(const GRState *state,
BinaryOperator::Opcode op,
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NonLoc lhs, NonLoc rhs,
QualType resultTy) {
// Handle trivial case where left-side and right-side are the same.
if (lhs == rhs)
switch (op) {
default:
break;
case BinaryOperator::EQ:
case BinaryOperator::LE:
case BinaryOperator::GE:
return ValMgr.makeTruthVal(true, resultTy);
case BinaryOperator::LT:
case BinaryOperator::GT:
case BinaryOperator::NE:
return ValMgr.makeTruthVal(false, resultTy);
case BinaryOperator::Xor:
case BinaryOperator::Sub:
return ValMgr.makeIntVal(0, resultTy);
case BinaryOperator::Or:
case BinaryOperator::And:
return EvalCastNL(lhs, resultTy);
}
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while (1) {
switch (lhs.getSubKind()) {
default:
return UnknownVal();
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case nonloc::LocAsIntegerKind: {
Loc lhsL = cast<nonloc::LocAsInteger>(lhs).getLoc();
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switch (rhs.getSubKind()) {
case nonloc::LocAsIntegerKind:
return EvalBinOpLL(state, op, lhsL,
cast<nonloc::LocAsInteger>(rhs).getLoc(),
resultTy);
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case nonloc::ConcreteIntKind: {
// Transform the integer into a location and compare.
ASTContext& Ctx = ValMgr.getContext();
llvm::APSInt i = cast<nonloc::ConcreteInt>(rhs).getValue();
i.setIsUnsigned(true);
i.extOrTrunc(Ctx.getTypeSize(Ctx.VoidPtrTy));
return EvalBinOpLL(state, op, lhsL, ValMgr.makeLoc(i), resultTy);
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}
default:
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switch (op) {
case BinaryOperator::EQ:
return ValMgr.makeTruthVal(false, resultTy);
case BinaryOperator::NE:
return ValMgr.makeTruthVal(true, resultTy);
default:
// This case also handles pointer arithmetic.
return UnknownVal();
}
}
}
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case nonloc::SymExprValKind: {
nonloc::SymExprVal *selhs = cast<nonloc::SymExprVal>(&lhs);
// Only handle LHS of the form "$sym op constant", at least for now.
const SymIntExpr *symIntExpr =
dyn_cast<SymIntExpr>(selhs->getSymbolicExpression());
if (!symIntExpr)
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return UnknownVal();
// Is this a logical not? (!x is represented as x == 0.)
if (op == BinaryOperator::EQ && rhs.isZeroConstant()) {
// We know how to negate certain expressions. Simplify them here.
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BinaryOperator::Opcode opc = symIntExpr->getOpcode();
switch (opc) {
default:
// We don't know how to negate this operation.
// Just handle it as if it were a normal comparison to 0.
break;
case BinaryOperator::LAnd:
case BinaryOperator::LOr:
assert(false && "Logical operators handled by branching logic.");
return UnknownVal();
case BinaryOperator::Assign:
case BinaryOperator::MulAssign:
case BinaryOperator::DivAssign:
case BinaryOperator::RemAssign:
case BinaryOperator::AddAssign:
case BinaryOperator::SubAssign:
case BinaryOperator::ShlAssign:
case BinaryOperator::ShrAssign:
case BinaryOperator::AndAssign:
case BinaryOperator::XorAssign:
case BinaryOperator::OrAssign:
case BinaryOperator::Comma:
assert(false && "'=' and ',' operators handled by GRExprEngine.");
return UnknownVal();
case BinaryOperator::PtrMemD:
case BinaryOperator::PtrMemI:
assert(false && "Pointer arithmetic not handled here.");
return UnknownVal();
case BinaryOperator::LT:
case BinaryOperator::GT:
case BinaryOperator::LE:
case BinaryOperator::GE:
case BinaryOperator::EQ:
case BinaryOperator::NE:
// Negate the comparison and make a value.
opc = NegateComparison(opc);
assert(symIntExpr->getType(ValMgr.getContext()) == resultTy);
return ValMgr.makeNonLoc(symIntExpr->getLHS(), opc,
symIntExpr->getRHS(), resultTy);
}
}
// For now, only handle expressions whose RHS is a constant.
const nonloc::ConcreteInt *rhsInt = dyn_cast<nonloc::ConcreteInt>(&rhs);
if (!rhsInt)
return UnknownVal();
// If both the LHS and the current expression are additive,
// fold their constants.
if (BinaryOperator::isAdditiveOp(op)) {
BinaryOperator::Opcode lop = symIntExpr->getOpcode();
if (BinaryOperator::isAdditiveOp(lop)) {
BasicValueFactory &BVF = ValMgr.getBasicValueFactory();
// resultTy may not be the best type to convert to, but it's
// probably the best choice in expressions with mixed type
// (such as x+1U+2LL). The rules for implicit conversions should
// choose a reasonable type to preserve the expression, and will
// at least match how the value is going to be used.
const llvm::APSInt &first =
BVF.Convert(resultTy, symIntExpr->getRHS());
const llvm::APSInt &second =
BVF.Convert(resultTy, rhsInt->getValue());
const llvm::APSInt *newRHS;
if (lop == op)
newRHS = BVF.EvaluateAPSInt(BinaryOperator::Add, first, second);
else
newRHS = BVF.EvaluateAPSInt(BinaryOperator::Sub, first, second);
return MakeSymIntVal(symIntExpr->getLHS(), lop, *newRHS, resultTy);
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}
}
// Otherwise, make a SymExprVal out of the expression.
return MakeSymIntVal(symIntExpr, op, rhsInt->getValue(), resultTy);
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}
case nonloc::ConcreteIntKind: {
const nonloc::ConcreteInt& lhsInt = cast<nonloc::ConcreteInt>(lhs);
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if (isa<nonloc::ConcreteInt>(rhs)) {
return lhsInt.evalBinOp(ValMgr, op, cast<nonloc::ConcreteInt>(rhs));
} else {
const llvm::APSInt& lhsValue = lhsInt.getValue();
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// Swap the left and right sides and flip the operator if doing so
// allows us to better reason about the expression (this is a form
// of expression canonicalization).
// While we're at it, catch some special cases for non-commutative ops.
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NonLoc tmp = rhs;
rhs = lhs;
lhs = tmp;
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switch (op) {
case BinaryOperator::LT:
case BinaryOperator::GT:
case BinaryOperator::LE:
case BinaryOperator::GE:
op = ReverseComparison(op);
continue;
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case BinaryOperator::EQ:
case BinaryOperator::NE:
case BinaryOperator::Add:
case BinaryOperator::Mul:
case BinaryOperator::And:
case BinaryOperator::Xor:
case BinaryOperator::Or:
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continue;
case BinaryOperator::Shr:
if (lhsValue.isAllOnesValue() && lhsValue.isSigned())
// At this point lhs and rhs have been swapped.
return rhs;
// FALL-THROUGH
case BinaryOperator::Shl:
if (lhsValue == 0)
// At this point lhs and rhs have been swapped.
return rhs;
return UnknownVal();
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default:
return UnknownVal();
}
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}
}
case nonloc::SymbolValKind: {
nonloc::SymbolVal *slhs = cast<nonloc::SymbolVal>(&lhs);
SymbolRef Sym = slhs->getSymbol();
// Does the symbol simplify to a constant? If so, "fold" the constant
// by setting 'lhs' to a ConcreteInt and try again.
if (Sym->getType(ValMgr.getContext())->isIntegerType())
if (const llvm::APSInt *Constant = state->getSymVal(Sym)) {
// The symbol evaluates to a constant. If necessary, promote the
// folded constant (LHS) to the result type.
BasicValueFactory &BVF = ValMgr.getBasicValueFactory();
const llvm::APSInt &lhs_I = BVF.Convert(resultTy, *Constant);
lhs = nonloc::ConcreteInt(lhs_I);
// Also promote the RHS (if necessary).
// For shifts, it necessary promote the RHS to the result type.
if (BinaryOperator::isShiftOp(op))
continue;
// Other operators: do an implicit conversion. This shouldn't be
// necessary once we support truncation/extension of symbolic values.
if (nonloc::ConcreteInt *rhs_I = dyn_cast<nonloc::ConcreteInt>(&rhs)){
rhs = nonloc::ConcreteInt(BVF.Convert(resultTy, rhs_I->getValue()));
}
continue;
}
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if (isa<nonloc::ConcreteInt>(rhs)) {
return MakeSymIntVal(slhs->getSymbol(), op,
cast<nonloc::ConcreteInt>(rhs).getValue(),
resultTy);
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}
return UnknownVal();
}
}
}
}
// FIXME: all this logic will change if/when we have MemRegion::getLocation().
SVal SimpleSValuator::EvalBinOpLL(const GRState *state,
BinaryOperator::Opcode op,
Loc lhs, Loc rhs,
QualType resultTy) {
// Only comparisons and subtractions are valid operations on two pointers.
// See [C99 6.5.5 through 6.5.14] or [C++0x 5.6 through 5.15].
// However, if a pointer is casted to an integer, EvalBinOpNN may end up
// calling this function with another operation (PR7527). We don't attempt to
// model this for now, but it could be useful, particularly when the
// "location" is actually an integer value that's been passed through a void*.
if (!(BinaryOperator::isComparisonOp(op) || op == BinaryOperator::Sub))
return UnknownVal();
// Special cases for when both sides are identical.
if (lhs == rhs) {
switch (op) {
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default:
assert(false && "Unimplemented operation for two identical values");
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return UnknownVal();
case BinaryOperator::Sub:
return ValMgr.makeZeroVal(resultTy);
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case BinaryOperator::EQ:
case BinaryOperator::LE:
case BinaryOperator::GE:
return ValMgr.makeTruthVal(true, resultTy);
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case BinaryOperator::NE:
case BinaryOperator::LT:
case BinaryOperator::GT:
return ValMgr.makeTruthVal(false, resultTy);
}
}
switch (lhs.getSubKind()) {
default:
assert(false && "Ordering not implemented for this Loc.");
return UnknownVal();
case loc::GotoLabelKind:
// The only thing we know about labels is that they're non-null.
if (rhs.isZeroConstant()) {
switch (op) {
default:
break;
case BinaryOperator::Sub:
return EvalCastL(lhs, resultTy);
case BinaryOperator::EQ:
case BinaryOperator::LE:
case BinaryOperator::LT:
return ValMgr.makeTruthVal(false, resultTy);
case BinaryOperator::NE:
case BinaryOperator::GT:
case BinaryOperator::GE:
return ValMgr.makeTruthVal(true, resultTy);
}
}
// There may be two labels for the same location, and a function region may
// have the same address as a label at the start of the function (depending
// on the ABI).
// FIXME: we can probably do a comparison against other MemRegions, though.
// FIXME: is there a way to tell if two labels refer to the same location?
return UnknownVal();
case loc::ConcreteIntKind: {
// If one of the operands is a symbol and the other is a constant,
// build an expression for use by the constraint manager.
if (SymbolRef rSym = rhs.getAsLocSymbol()) {
// We can only build expressions with symbols on the left,
// so we need a reversible operator.
if (!BinaryOperator::isComparisonOp(op))
return UnknownVal();
const llvm::APSInt &lVal = cast<loc::ConcreteInt>(lhs).getValue();
return ValMgr.makeNonLoc(rSym, ReverseComparison(op), lVal, resultTy);
}
// If both operands are constants, just perform the operation.
if (loc::ConcreteInt *rInt = dyn_cast<loc::ConcreteInt>(&rhs)) {
BasicValueFactory &BVF = ValMgr.getBasicValueFactory();
SVal ResultVal = cast<loc::ConcreteInt>(lhs).EvalBinOp(BVF, op, *rInt);
if (Loc *Result = dyn_cast<Loc>(&ResultVal))
return EvalCastL(*Result, resultTy);
else
return UnknownVal();
}
// Special case comparisons against NULL.
// This must come after the test if the RHS is a symbol, which is used to
// build constraints. The address of any non-symbolic region is guaranteed
// to be non-NULL, as is any label.
assert(isa<loc::MemRegionVal>(rhs) || isa<loc::GotoLabel>(rhs));
if (lhs.isZeroConstant()) {
switch (op) {
default:
break;
case BinaryOperator::EQ:
case BinaryOperator::GT:
case BinaryOperator::GE:
return ValMgr.makeTruthVal(false, resultTy);
case BinaryOperator::NE:
case BinaryOperator::LT:
case BinaryOperator::LE:
return ValMgr.makeTruthVal(true, resultTy);
}
}
// Comparing an arbitrary integer to a region or label address is
// completely unknowable.
return UnknownVal();
}
case loc::MemRegionKind: {
if (loc::ConcreteInt *rInt = dyn_cast<loc::ConcreteInt>(&rhs)) {
// If one of the operands is a symbol and the other is a constant,
// build an expression for use by the constraint manager.
if (SymbolRef lSym = lhs.getAsLocSymbol())
return MakeSymIntVal(lSym, op, rInt->getValue(), resultTy);
// Special case comparisons to NULL.
// This must come after the test if the LHS is a symbol, which is used to
// build constraints. The address of any non-symbolic region is guaranteed
// to be non-NULL.
if (rInt->isZeroConstant()) {
switch (op) {
default:
break;
case BinaryOperator::Sub:
return EvalCastL(lhs, resultTy);
case BinaryOperator::EQ:
case BinaryOperator::LT:
case BinaryOperator::LE:
return ValMgr.makeTruthVal(false, resultTy);
case BinaryOperator::NE:
case BinaryOperator::GT:
case BinaryOperator::GE:
return ValMgr.makeTruthVal(true, resultTy);
}
}
// Comparing a region to an arbitrary integer is completely unknowable.
return UnknownVal();
}
// Get both values as regions, if possible.
const MemRegion *LeftMR = lhs.getAsRegion();
assert(LeftMR && "MemRegionKind SVal doesn't have a region!");
const MemRegion *RightMR = rhs.getAsRegion();
if (!RightMR)
// The RHS is probably a label, which in theory could address a region.
// FIXME: we can probably make a more useful statement about non-code
// regions, though.
return UnknownVal();
// If both values wrap regions, see if they're from different base regions.
const MemRegion *LeftBase = LeftMR->getBaseRegion();
const MemRegion *RightBase = RightMR->getBaseRegion();
if (LeftBase != RightBase &&
!isa<SymbolicRegion>(LeftBase) && !isa<SymbolicRegion>(RightBase)) {
switch (op) {
default:
return UnknownVal();
case BinaryOperator::EQ:
return ValMgr.makeTruthVal(false, resultTy);
case BinaryOperator::NE:
return ValMgr.makeTruthVal(true, resultTy);
}
}
// The two regions are from the same base region. See if they're both a
// type of region we know how to compare.
// FIXME: If/when there is a getAsRawOffset() for FieldRegions, this
// ElementRegion path and the FieldRegion path below should be unified.
if (const ElementRegion *LeftER = dyn_cast<ElementRegion>(LeftMR)) {
// First see if the right region is also an ElementRegion.
const ElementRegion *RightER = dyn_cast<ElementRegion>(RightMR);
if (!RightER)
return UnknownVal();
// Next, see if the two ERs have the same super-region and matching types.
// FIXME: This should do something useful even if the types don't match,
// though if both indexes are constant the RegionRawOffset path will
// give the correct answer.
if (LeftER->getSuperRegion() == RightER->getSuperRegion() &&
LeftER->getElementType() == RightER->getElementType()) {
// Get the left index and cast it to the correct type.
// If the index is unknown or undefined, bail out here.
SVal LeftIndexVal = LeftER->getIndex();
NonLoc *LeftIndex = dyn_cast<NonLoc>(&LeftIndexVal);
if (!LeftIndex)
return UnknownVal();
LeftIndexVal = EvalCastNL(*LeftIndex, resultTy);
LeftIndex = dyn_cast<NonLoc>(&LeftIndexVal);
if (!LeftIndex)
return UnknownVal();
// Do the same for the right index.
SVal RightIndexVal = RightER->getIndex();
NonLoc *RightIndex = dyn_cast<NonLoc>(&RightIndexVal);
if (!RightIndex)
return UnknownVal();
RightIndexVal = EvalCastNL(*RightIndex, resultTy);
RightIndex = dyn_cast<NonLoc>(&RightIndexVal);
if (!RightIndex)
return UnknownVal();
// Actually perform the operation.
// EvalBinOpNN expects the two indexes to already be the right type.
return EvalBinOpNN(state, op, *LeftIndex, *RightIndex, resultTy);
}
// If the element indexes aren't comparable, see if the raw offsets are.
RegionRawOffset LeftOffset = LeftER->getAsRawOffset();
RegionRawOffset RightOffset = RightER->getAsRawOffset();
if (LeftOffset.getRegion() != NULL &&
LeftOffset.getRegion() == RightOffset.getRegion()) {
int64_t left = LeftOffset.getByteOffset();
int64_t right = RightOffset.getByteOffset();
switch (op) {
default:
return UnknownVal();
case BinaryOperator::LT:
return ValMgr.makeTruthVal(left < right, resultTy);
case BinaryOperator::GT:
return ValMgr.makeTruthVal(left > right, resultTy);
case BinaryOperator::LE:
return ValMgr.makeTruthVal(left <= right, resultTy);
case BinaryOperator::GE:
return ValMgr.makeTruthVal(left >= right, resultTy);
case BinaryOperator::EQ:
return ValMgr.makeTruthVal(left == right, resultTy);
case BinaryOperator::NE:
return ValMgr.makeTruthVal(left != right, resultTy);
}
}
// If we get here, we have no way of comparing the ElementRegions.
return UnknownVal();
}
// See if both regions are fields of the same structure.
// FIXME: This doesn't handle nesting, inheritance, or Objective-C ivars.
if (const FieldRegion *LeftFR = dyn_cast<FieldRegion>(LeftMR)) {
// Only comparisons are meaningful here!
if (!BinaryOperator::isComparisonOp(op))
return UnknownVal();
// First see if the right region is also a FieldRegion.
const FieldRegion *RightFR = dyn_cast<FieldRegion>(RightMR);
if (!RightFR)
return UnknownVal();
// Next, see if the two FRs have the same super-region.
// FIXME: This doesn't handle casts yet, and simply stripping the casts
// doesn't help.
if (LeftFR->getSuperRegion() != RightFR->getSuperRegion())
return UnknownVal();
const FieldDecl *LeftFD = LeftFR->getDecl();
const FieldDecl *RightFD = RightFR->getDecl();
const RecordDecl *RD = LeftFD->getParent();
// Make sure the two FRs are from the same kind of record. Just in case!
// FIXME: This is probably where inheritance would be a problem.
if (RD != RightFD->getParent())
return UnknownVal();
// We know for sure that the two fields are not the same, since that
// would have given us the same SVal.
if (op == BinaryOperator::EQ)
return ValMgr.makeTruthVal(false, resultTy);
if (op == BinaryOperator::NE)
return ValMgr.makeTruthVal(true, resultTy);
// Iterate through the fields and see which one comes first.
// [C99 6.7.2.1.13] "Within a structure object, the non-bit-field
// members and the units in which bit-fields reside have addresses that
// increase in the order in which they are declared."
bool leftFirst = (op == BinaryOperator::LT || op == BinaryOperator::LE);
for (RecordDecl::field_iterator I = RD->field_begin(),
E = RD->field_end(); I!=E; ++I) {
if (*I == LeftFD)
return ValMgr.makeTruthVal(leftFirst, resultTy);
if (*I == RightFD)
return ValMgr.makeTruthVal(!leftFirst, resultTy);
}
assert(false && "Fields not found in parent record's definition");
}
// If we get here, we have no way of comparing the regions.
return UnknownVal();
}
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}
}
SVal SimpleSValuator::EvalBinOpLN(const GRState *state,
BinaryOperator::Opcode op,
Loc lhs, NonLoc rhs, QualType resultTy) {
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// Special case: 'rhs' is an integer that has the same width as a pointer and
// we are using the integer location in a comparison. Normally this cannot be
// triggered, but transfer functions like those for OSCommpareAndSwapBarrier32
// can generate comparisons that trigger this code.
// FIXME: Are all locations guaranteed to have pointer width?
if (BinaryOperator::isComparisonOp(op)) {
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if (nonloc::ConcreteInt *rhsInt = dyn_cast<nonloc::ConcreteInt>(&rhs)) {
const llvm::APSInt *x = &rhsInt->getValue();
ASTContext &ctx = ValMgr.getContext();
if (ctx.getTypeSize(ctx.VoidPtrTy) == x->getBitWidth()) {
// Convert the signedness of the integer (if necessary).
if (x->isSigned())
x = &ValMgr.getBasicValueFactory().getValue(*x, true);
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return EvalBinOpLL(state, op, lhs, loc::ConcreteInt(*x), resultTy);
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}
}
}
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// Delegate pointer arithmetic to the StoreManager.
return state->getStateManager().getStoreManager().EvalBinOp(op, lhs,
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rhs, resultTy);
}
const llvm::APSInt *SimpleSValuator::getKnownValue(const GRState *state,
SVal V) {
if (V.isUnknownOrUndef())
return NULL;
if (loc::ConcreteInt* X = dyn_cast<loc::ConcreteInt>(&V))
return &X->getValue();
if (nonloc::ConcreteInt* X = dyn_cast<nonloc::ConcreteInt>(&V))
return &X->getValue();
if (SymbolRef Sym = V.getAsSymbol())
return state->getSymVal(Sym);
// FIXME: Add support for SymExprs.
return NULL;
}