llvm-project/lldb/source/Symbol/VariableList.cpp

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//===-- VariableList.cpp --------------------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "lldb/Symbol/VariableList.h"
#include "lldb/Symbol/Block.h"
#include "lldb/Symbol/CompileUnit.h"
#include "lldb/Symbol/Function.h"
#include "lldb/Utility/RegularExpression.h"
using namespace lldb;
using namespace lldb_private;
// VariableList constructor
VariableList::VariableList() : m_variables() {}
// Destructor
VariableList::~VariableList() = default;
void VariableList::AddVariable(const VariableSP &var_sp) {
m_variables.push_back(var_sp);
}
bool VariableList::AddVariableIfUnique(const lldb::VariableSP &var_sp) {
if (FindVariableIndex(var_sp) == UINT32_MAX) {
m_variables.push_back(var_sp);
return true;
}
return false;
}
void VariableList::AddVariables(VariableList *variable_list) {
<rdar://problem/11757916> Make breakpoint setting by file and line much more efficient by only looking for inlined breakpoint locations if we are setting a breakpoint in anything but a source implementation file. Implementing this complex for a many reasons. Turns out that parsing compile units lazily had some issues with respect to how we need to do things with DWARF in .o files. So the fixes in the checkin for this makes these changes: - Add a new setting called "target.inline-breakpoint-strategy" which can be set to "never", "always", or "headers". "never" will never try and set any inlined breakpoints (fastest). "always" always looks for inlined breakpoint locations (slowest, but most accurate). "headers", which is the default setting, will only look for inlined breakpoint locations if the breakpoint is set in what are consudered to be header files, which is realy defined as "not in an implementation source file". - modify the breakpoint setting by file and line to check the current "target.inline-breakpoint-strategy" setting and act accordingly - Modify compile units to be able to get their language and other info lazily. This allows us to create compile units from the debug map and not have to fill all of the details in, and then lazily discover this information as we go on debuggging. This is needed to avoid parsing all .o files when setting breakpoints in implementation only files (no inlines). Otherwise we would need to parse the .o file, the object file (mach-o in our case) and the symbol file (DWARF in the object file) just to see what the compile unit was. - modify the "SymbolFileDWARFDebugMap" to subclass lldb_private::Module so that the virtual "GetObjectFile()" and "GetSymbolVendor()" functions can be intercepted when the .o file contenst are later lazilly needed. Prior to this fix, when we first instantiated the "SymbolFileDWARFDebugMap" class, we would also make modules, object files and symbol files for every .o file in the debug map because we needed to fix up the sections in the .o files with information that is in the executable debug map. Now we lazily do this in the DebugMapModule::GetObjectFile() Cleaned up header includes a bit as well. llvm-svn: 162860
2012-08-30 05:13:06 +08:00
if (variable_list) {
std::copy(variable_list->m_variables.begin(), // source begin
variable_list->m_variables.end(), // source end
back_inserter(m_variables)); // destination
}
}
void VariableList::Clear() { m_variables.clear(); }
VariableSP VariableList::GetVariableAtIndex(size_t idx) const {
VariableSP var_sp;
if (idx < m_variables.size())
var_sp = m_variables[idx];
return var_sp;
}
VariableSP VariableList::RemoveVariableAtIndex(size_t idx) {
VariableSP var_sp;
if (idx < m_variables.size()) {
var_sp = m_variables[idx];
m_variables.erase(m_variables.begin() + idx);
}
return var_sp;
}
uint32_t VariableList::FindVariableIndex(const VariableSP &var_sp) {
iterator pos, end = m_variables.end();
for (pos = m_variables.begin(); pos != end; ++pos) {
if (pos->get() == var_sp.get())
return std::distance(m_variables.begin(), pos);
}
return UINT32_MAX;
}
VariableSP VariableList::FindVariable(ConstString name,
bool include_static_members) {
VariableSP var_sp;
iterator pos, end = m_variables.end();
for (pos = m_variables.begin(); pos != end; ++pos) {
if ((*pos)->NameMatches(name)) {
if (include_static_members || !(*pos)->IsStaticMember()) {
var_sp = (*pos);
break;
}
}
}
return var_sp;
}
VariableSP VariableList::FindVariable(ConstString name,
lldb::ValueType value_type,
bool include_static_members) {
VariableSP var_sp;
iterator pos, end = m_variables.end();
for (pos = m_variables.begin(); pos != end; ++pos) {
if ((*pos)->NameMatches(name) && (*pos)->GetScope() == value_type) {
if (include_static_members || !(*pos)->IsStaticMember()) {
var_sp = (*pos);
break;
}
}
}
return var_sp;
}
size_t VariableList::AppendVariablesIfUnique(VariableList &var_list) {
const size_t initial_size = var_list.GetSize();
iterator pos, end = m_variables.end();
for (pos = m_variables.begin(); pos != end; ++pos)
var_list.AddVariableIfUnique(*pos);
return var_list.GetSize() - initial_size;
}
size_t VariableList::AppendVariablesIfUnique(const RegularExpression &regex,
VariableList &var_list,
size_t &total_matches) {
const size_t initial_size = var_list.GetSize();
iterator pos, end = m_variables.end();
for (pos = m_variables.begin(); pos != end; ++pos) {
if ((*pos)->NameMatches(regex)) {
// Note the total matches found
total_matches++;
// Only add this variable if it isn't already in the "var_list"
var_list.AddVariableIfUnique(*pos);
}
}
// Return the number of new unique variables added to "var_list"
return var_list.GetSize() - initial_size;
}
size_t VariableList::AppendVariablesWithScope(lldb::ValueType type,
VariableList &var_list,
bool if_unique) {
const size_t initial_size = var_list.GetSize();
iterator pos, end = m_variables.end();
for (pos = m_variables.begin(); pos != end; ++pos) {
if ((*pos)->GetScope() == type) {
if (if_unique)
var_list.AddVariableIfUnique(*pos);
else
var_list.AddVariable(*pos);
}
}
// Return the number of new unique variables added to "var_list"
return var_list.GetSize() - initial_size;
}
uint32_t VariableList::FindIndexForVariable(Variable *variable) {
VariableSP var_sp;
iterator pos;
const iterator begin = m_variables.begin();
const iterator end = m_variables.end();
for (pos = m_variables.begin(); pos != end; ++pos) {
if ((*pos).get() == variable)
return std::distance(begin, pos);
}
return UINT32_MAX;
}
size_t VariableList::MemorySize() const {
size_t mem_size = sizeof(VariableList);
const_iterator pos, end = m_variables.end();
for (pos = m_variables.begin(); pos != end; ++pos)
mem_size += (*pos)->MemorySize();
return mem_size;
}
size_t VariableList::GetSize() const { return m_variables.size(); }
void VariableList::Dump(Stream *s, bool show_context) const {
// s.Printf("%.*p: ", (int)sizeof(void*) * 2, this);
// s.Indent();
// s << "VariableList\n";
const_iterator pos, end = m_variables.end();
for (pos = m_variables.begin(); pos != end; ++pos) {
(*pos)->Dump(s, show_context);
}
}