llvm-project/lld/wasm/InputFiles.cpp

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//===- InputFiles.cpp -----------------------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "InputFiles.h"
#include "Config.h"
#include "InputChunks.h"
#include "InputEvent.h"
#include "InputGlobal.h"
#include "SymbolTable.h"
#include "lld/Common/ErrorHandler.h"
#include "lld/Common/Memory.h"
#include "llvm/Object/Binary.h"
#include "llvm/Object/Wasm.h"
#include "llvm/Support/raw_ostream.h"
#define DEBUG_TYPE "lld"
using namespace lld;
using namespace lld::wasm;
using namespace llvm;
using namespace llvm::object;
using namespace llvm::wasm;
Optional<MemoryBufferRef> lld::wasm::readFile(StringRef Path) {
log("Loading: " + Path);
auto MBOrErr = MemoryBuffer::getFile(Path);
if (auto EC = MBOrErr.getError()) {
error("cannot open " + Path + ": " + EC.message());
return None;
}
std::unique_ptr<MemoryBuffer> &MB = *MBOrErr;
MemoryBufferRef MBRef = MB->getMemBufferRef();
make<std::unique_ptr<MemoryBuffer>>(std::move(MB)); // take MB ownership
return MBRef;
}
InputFile *lld::wasm::createObjectFile(MemoryBufferRef MB) {
file_magic Magic = identify_magic(MB.getBuffer());
if (Magic == file_magic::wasm_object) {
std::unique_ptr<Binary> Bin = check(createBinary(MB));
auto *Obj = cast<WasmObjectFile>(Bin.get());
if (Obj->isSharedObject())
return make<SharedFile>(MB);
return make<ObjFile>(MB);
}
if (Magic == file_magic::bitcode)
return make<BitcodeFile>(MB);
fatal("unknown file type: " + MB.getBufferIdentifier());
}
void ObjFile::dumpInfo() const {
log("info for: " + getName() +
"\n Symbols : " + Twine(Symbols.size()) +
"\n Function Imports : " + Twine(WasmObj->getNumImportedFunctions()) +
"\n Global Imports : " + Twine(WasmObj->getNumImportedGlobals()) +
"\n Event Imports : " + Twine(WasmObj->getNumImportedEvents()));
}
// Relocations contain either symbol or type indices. This function takes a
// relocation and returns relocated index (i.e. translates from the input
// symbol/type space to the output symbol/type space).
uint32_t ObjFile::calcNewIndex(const WasmRelocation &Reloc) const {
if (Reloc.Type == R_WASM_TYPE_INDEX_LEB) {
assert(TypeIsUsed[Reloc.Index]);
return TypeMap[Reloc.Index];
}
return Symbols[Reloc.Index]->getOutputSymbolIndex();
}
// Relocations can contain addend for combined sections. This function takes a
// relocation and returns updated addend by offset in the output section.
uint32_t ObjFile::calcNewAddend(const WasmRelocation &Reloc) const {
switch (Reloc.Type) {
case R_WASM_MEMORY_ADDR_LEB:
case R_WASM_MEMORY_ADDR_SLEB:
case R_WASM_MEMORY_ADDR_I32:
case R_WASM_FUNCTION_OFFSET_I32:
return Reloc.Addend;
case R_WASM_SECTION_OFFSET_I32:
return getSectionSymbol(Reloc.Index)->Section->OutputOffset + Reloc.Addend;
default:
llvm_unreachable("unexpected relocation type");
}
}
// Calculate the value we expect to find at the relocation location.
// This is used as a sanity check before applying a relocation to a given
// location. It is useful for catching bugs in the compiler and linker.
uint32_t ObjFile::calcExpectedValue(const WasmRelocation &Reloc) const {
switch (Reloc.Type) {
case R_WASM_TABLE_INDEX_I32:
case R_WASM_TABLE_INDEX_SLEB: {
const WasmSymbol &Sym = WasmObj->syms()[Reloc.Index];
return TableEntries[Sym.Info.ElementIndex];
}
case R_WASM_MEMORY_ADDR_SLEB:
case R_WASM_MEMORY_ADDR_I32:
case R_WASM_MEMORY_ADDR_LEB: {
const WasmSymbol &Sym = WasmObj->syms()[Reloc.Index];
if (Sym.isUndefined())
return 0;
const WasmSegment &Segment =
WasmObj->dataSegments()[Sym.Info.DataRef.Segment];
return Segment.Data.Offset.Value.Int32 + Sym.Info.DataRef.Offset +
Reloc.Addend;
}
case R_WASM_FUNCTION_OFFSET_I32:
if (auto *Sym = dyn_cast<DefinedFunction>(getFunctionSymbol(Reloc.Index))) {
return Sym->Function->getFunctionInputOffset() +
Sym->Function->getFunctionCodeOffset() + Reloc.Addend;
}
return 0;
case R_WASM_SECTION_OFFSET_I32:
return Reloc.Addend;
case R_WASM_TYPE_INDEX_LEB:
return Reloc.Index;
case R_WASM_FUNCTION_INDEX_LEB:
case R_WASM_GLOBAL_INDEX_LEB:
case R_WASM_EVENT_INDEX_LEB: {
const WasmSymbol &Sym = WasmObj->syms()[Reloc.Index];
return Sym.Info.ElementIndex;
}
default:
llvm_unreachable("unknown relocation type");
}
}
// Translate from the relocation's index into the final linked output value.
uint32_t ObjFile::calcNewValue(const WasmRelocation &Reloc) const {
switch (Reloc.Type) {
case R_WASM_TABLE_INDEX_I32:
case R_WASM_TABLE_INDEX_SLEB:
return getFunctionSymbol(Reloc.Index)->getTableIndex();
case R_WASM_MEMORY_ADDR_SLEB:
case R_WASM_MEMORY_ADDR_I32:
case R_WASM_MEMORY_ADDR_LEB:
if (auto *Sym = dyn_cast<DefinedData>(getDataSymbol(Reloc.Index)))
if (Sym->isLive())
return Sym->getVirtualAddress() + Reloc.Addend;
return 0;
case R_WASM_TYPE_INDEX_LEB:
return TypeMap[Reloc.Index];
case R_WASM_FUNCTION_INDEX_LEB:
return getFunctionSymbol(Reloc.Index)->getFunctionIndex();
case R_WASM_GLOBAL_INDEX_LEB: {
const Symbol* Sym = Symbols[Reloc.Index];
if (auto GS = dyn_cast<GlobalSymbol>(Sym))
return GS->getGlobalIndex();
return Sym->getGOTIndex();
} case R_WASM_EVENT_INDEX_LEB:
return getEventSymbol(Reloc.Index)->getEventIndex();
case R_WASM_FUNCTION_OFFSET_I32:
if (auto *Sym = dyn_cast<DefinedFunction>(getFunctionSymbol(Reloc.Index))) {
if (Sym->isLive())
return Sym->Function->OutputOffset +
Sym->Function->getFunctionCodeOffset() + Reloc.Addend;
}
return 0;
case R_WASM_SECTION_OFFSET_I32:
return getSectionSymbol(Reloc.Index)->Section->OutputOffset + Reloc.Addend;
default:
llvm_unreachable("unknown relocation type");
}
}
template <class T>
static void setRelocs(const std::vector<T *> &Chunks,
const WasmSection *Section) {
if (!Section)
return;
ArrayRef<WasmRelocation> Relocs = Section->Relocations;
assert(std::is_sorted(Relocs.begin(), Relocs.end(),
[](const WasmRelocation &R1, const WasmRelocation &R2) {
return R1.Offset < R2.Offset;
}));
assert(std::is_sorted(
Chunks.begin(), Chunks.end(), [](InputChunk *C1, InputChunk *C2) {
return C1->getInputSectionOffset() < C2->getInputSectionOffset();
}));
auto RelocsNext = Relocs.begin();
auto RelocsEnd = Relocs.end();
auto RelocLess = [](const WasmRelocation &R, uint32_t Val) {
return R.Offset < Val;
};
for (InputChunk *C : Chunks) {
auto RelocsStart = std::lower_bound(RelocsNext, RelocsEnd,
C->getInputSectionOffset(), RelocLess);
RelocsNext = std::lower_bound(
RelocsStart, RelocsEnd, C->getInputSectionOffset() + C->getInputSize(),
RelocLess);
C->setRelocations(ArrayRef<WasmRelocation>(RelocsStart, RelocsNext));
}
}
void ObjFile::parse() {
// Parse a memory buffer as a wasm file.
LLVM_DEBUG(dbgs() << "Parsing object: " << toString(this) << "\n");
std::unique_ptr<Binary> Bin = CHECK(createBinary(MB), toString(this));
auto *Obj = dyn_cast<WasmObjectFile>(Bin.get());
if (!Obj)
fatal(toString(this) + ": not a wasm file");
if (!Obj->isRelocatableObject())
fatal(toString(this) + ": not a relocatable wasm file");
Bin.release();
WasmObj.reset(Obj);
// Build up a map of function indices to table indices for use when
// verifying the existing table index relocations
uint32_t TotalFunctions =
WasmObj->getNumImportedFunctions() + WasmObj->functions().size();
TableEntries.resize(TotalFunctions);
for (const WasmElemSegment &Seg : WasmObj->elements()) {
if (Seg.Offset.Opcode != WASM_OPCODE_I32_CONST)
fatal(toString(this) + ": invalid table elements");
uint32_t Offset = Seg.Offset.Value.Int32;
for (uint32_t Index = 0; Index < Seg.Functions.size(); Index++) {
uint32_t FunctionIndex = Seg.Functions[Index];
TableEntries[FunctionIndex] = Offset + Index;
}
}
// Find the code and data sections. Wasm objects can have at most one code
// and one data section.
uint32_t SectionIndex = 0;
for (const SectionRef &Sec : WasmObj->sections()) {
const WasmSection &Section = WasmObj->getWasmSection(Sec);
if (Section.Type == WASM_SEC_CODE) {
CodeSection = &Section;
} else if (Section.Type == WASM_SEC_DATA) {
DataSection = &Section;
} else if (Section.Type == WASM_SEC_CUSTOM) {
CustomSections.emplace_back(make<InputSection>(Section, this));
CustomSections.back()->setRelocations(Section.Relocations);
CustomSectionsByIndex[SectionIndex] = CustomSections.back();
}
SectionIndex++;
}
TypeMap.resize(getWasmObj()->types().size());
TypeIsUsed.resize(getWasmObj()->types().size(), false);
ArrayRef<StringRef> Comdats = WasmObj->linkingData().Comdats;
UsedComdats.resize(Comdats.size());
for (unsigned I = 0; I < Comdats.size(); ++I)
UsedComdats[I] = Symtab->addComdat(Comdats[I]);
// Populate `Segments`.
for (const WasmSegment &S : WasmObj->dataSegments())
Segments.emplace_back(make<InputSegment>(S, this));
setRelocs(Segments, DataSection);
// Populate `Functions`.
ArrayRef<WasmFunction> Funcs = WasmObj->functions();
ArrayRef<uint32_t> FuncTypes = WasmObj->functionTypes();
ArrayRef<WasmSignature> Types = WasmObj->types();
Functions.reserve(Funcs.size());
for (size_t I = 0, E = Funcs.size(); I != E; ++I)
Functions.emplace_back(
make<InputFunction>(Types[FuncTypes[I]], &Funcs[I], this));
setRelocs(Functions, CodeSection);
// Populate `Globals`.
for (const WasmGlobal &G : WasmObj->globals())
Globals.emplace_back(make<InputGlobal>(G, this));
// Populate `Events`.
for (const WasmEvent &E : WasmObj->events())
Events.emplace_back(make<InputEvent>(Types[E.Type.SigIndex], E, this));
// Populate `Symbols` based on the WasmSymbols in the object.
Symbols.reserve(WasmObj->getNumberOfSymbols());
for (const SymbolRef &Sym : WasmObj->symbols()) {
const WasmSymbol &WasmSym = WasmObj->getWasmSymbol(Sym.getRawDataRefImpl());
if (Symbol *Sym = createDefined(WasmSym))
Symbols.push_back(Sym);
else
Symbols.push_back(createUndefined(WasmSym));
}
}
bool ObjFile::isExcludedByComdat(InputChunk *Chunk) const {
uint32_t C = Chunk->getComdat();
if (C == UINT32_MAX)
return false;
return !UsedComdats[C];
}
FunctionSymbol *ObjFile::getFunctionSymbol(uint32_t Index) const {
return cast<FunctionSymbol>(Symbols[Index]);
}
GlobalSymbol *ObjFile::getGlobalSymbol(uint32_t Index) const {
return cast<GlobalSymbol>(Symbols[Index]);
}
EventSymbol *ObjFile::getEventSymbol(uint32_t Index) const {
return cast<EventSymbol>(Symbols[Index]);
}
SectionSymbol *ObjFile::getSectionSymbol(uint32_t Index) const {
return cast<SectionSymbol>(Symbols[Index]);
}
DataSymbol *ObjFile::getDataSymbol(uint32_t Index) const {
return cast<DataSymbol>(Symbols[Index]);
}
Symbol *ObjFile::createDefined(const WasmSymbol &Sym) {
if (!Sym.isDefined())
return nullptr;
StringRef Name = Sym.Info.Name;
uint32_t Flags = Sym.Info.Flags;
switch (Sym.Info.Kind) {
case WASM_SYMBOL_TYPE_FUNCTION: {
InputFunction *Func =
Functions[Sym.Info.ElementIndex - WasmObj->getNumImportedFunctions()];
if (isExcludedByComdat(Func)) {
Func->Live = false;
return nullptr;
}
if (Sym.isBindingLocal())
return make<DefinedFunction>(Name, Flags, this, Func);
return Symtab->addDefinedFunction(Name, Flags, this, Func);
}
case WASM_SYMBOL_TYPE_DATA: {
InputSegment *Seg = Segments[Sym.Info.DataRef.Segment];
if (isExcludedByComdat(Seg)) {
Seg->Live = false;
return nullptr;
}
uint32_t Offset = Sym.Info.DataRef.Offset;
uint32_t Size = Sym.Info.DataRef.Size;
if (Sym.isBindingLocal())
return make<DefinedData>(Name, Flags, this, Seg, Offset, Size);
return Symtab->addDefinedData(Name, Flags, this, Seg, Offset, Size);
}
case WASM_SYMBOL_TYPE_GLOBAL: {
InputGlobal *Global =
Globals[Sym.Info.ElementIndex - WasmObj->getNumImportedGlobals()];
if (Sym.isBindingLocal())
return make<DefinedGlobal>(Name, Flags, this, Global);
return Symtab->addDefinedGlobal(Name, Flags, this, Global);
}
case WASM_SYMBOL_TYPE_SECTION: {
InputSection *Section = CustomSectionsByIndex[Sym.Info.ElementIndex];
assert(Sym.isBindingLocal());
return make<SectionSymbol>(Name, Flags, Section, this);
}
case WASM_SYMBOL_TYPE_EVENT: {
InputEvent *Event =
Events[Sym.Info.ElementIndex - WasmObj->getNumImportedEvents()];
if (Sym.isBindingLocal())
return make<DefinedEvent>(Name, Flags, this, Event);
return Symtab->addDefinedEvent(Name, Flags, this, Event);
}
}
llvm_unreachable("unknown symbol kind");
}
Symbol *ObjFile::createUndefined(const WasmSymbol &Sym) {
StringRef Name = Sym.Info.Name;
uint32_t Flags = Sym.Info.Flags;
switch (Sym.Info.Kind) {
case WASM_SYMBOL_TYPE_FUNCTION:
return Symtab->addUndefinedFunction(Name, Sym.Info.ImportName,
Sym.Info.ImportModule, Flags, this,
Sym.Signature);
case WASM_SYMBOL_TYPE_DATA:
return Symtab->addUndefinedData(Name, Flags, this);
case WASM_SYMBOL_TYPE_GLOBAL:
return Symtab->addUndefinedGlobal(Name, Sym.Info.ImportName,
Sym.Info.ImportModule, Flags, this,
Sym.GlobalType);
case WASM_SYMBOL_TYPE_SECTION:
llvm_unreachable("section symbols cannot be undefined");
}
llvm_unreachable("unknown symbol kind");
}
void ArchiveFile::parse() {
// Parse a MemoryBufferRef as an archive file.
LLVM_DEBUG(dbgs() << "Parsing library: " << toString(this) << "\n");
File = CHECK(Archive::create(MB), toString(this));
// Read the symbol table to construct Lazy symbols.
int Count = 0;
for (const Archive::Symbol &Sym : File->symbols()) {
Symtab->addLazy(this, &Sym);
++Count;
}
LLVM_DEBUG(dbgs() << "Read " << Count << " symbols\n");
}
void ArchiveFile::addMember(const Archive::Symbol *Sym) {
const Archive::Child &C =
CHECK(Sym->getMember(),
"could not get the member for symbol " + Sym->getName());
// Don't try to load the same member twice (this can happen when members
// mutually reference each other).
if (!Seen.insert(C.getChildOffset()).second)
return;
LLVM_DEBUG(dbgs() << "loading lazy: " << Sym->getName() << "\n");
LLVM_DEBUG(dbgs() << "from archive: " << toString(this) << "\n");
MemoryBufferRef MB =
CHECK(C.getMemoryBufferRef(),
"could not get the buffer for the member defining symbol " +
Sym->getName());
InputFile *Obj = createObjectFile(MB);
Obj->ArchiveName = getName();
Symtab->addFile(Obj);
}
static uint8_t mapVisibility(GlobalValue::VisibilityTypes GvVisibility) {
switch (GvVisibility) {
case GlobalValue::DefaultVisibility:
return WASM_SYMBOL_VISIBILITY_DEFAULT;
case GlobalValue::HiddenVisibility:
case GlobalValue::ProtectedVisibility:
return WASM_SYMBOL_VISIBILITY_HIDDEN;
}
llvm_unreachable("unknown visibility");
}
static Symbol *createBitcodeSymbol(const lto::InputFile::Symbol &ObjSym,
BitcodeFile &F) {
StringRef Name = Saver.save(ObjSym.getName());
uint32_t Flags = ObjSym.isWeak() ? WASM_SYMBOL_BINDING_WEAK : 0;
Flags |= mapVisibility(ObjSym.getVisibility());
if (ObjSym.isUndefined()) {
if (ObjSym.isExecutable())
return Symtab->addUndefinedFunction(Name, Name, DefaultModule, Flags, &F,
nullptr);
return Symtab->addUndefinedData(Name, Flags, &F);
}
if (ObjSym.isExecutable())
return Symtab->addDefinedFunction(Name, Flags, &F, nullptr);
return Symtab->addDefinedData(Name, Flags, &F, nullptr, 0, 0);
}
void BitcodeFile::parse() {
Obj = check(lto::InputFile::create(MemoryBufferRef(
MB.getBuffer(), Saver.save(ArchiveName + MB.getBufferIdentifier()))));
Triple T(Obj->getTargetTriple());
if (T.getArch() != Triple::wasm32) {
error(toString(MB.getBufferIdentifier()) + ": machine type must be wasm32");
return;
}
for (const lto::InputFile::Symbol &ObjSym : Obj->symbols())
Symbols.push_back(createBitcodeSymbol(ObjSym, *this));
}
// Returns a string in the format of "foo.o" or "foo.a(bar.o)".
std::string lld::toString(const wasm::InputFile *File) {
if (!File)
return "<internal>";
if (File->ArchiveName.empty())
return File->getName();
return (File->ArchiveName + "(" + File->getName() + ")").str();
}