llvm-project/lld/ELF/LTO.cpp

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//===- LTO.cpp ------------------------------------------------------------===//
//
// The LLVM Linker
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "LTO.h"
#include "Config.h"
#include "Error.h"
#include "InputFiles.h"
#include "Symbols.h"
#include "llvm/CodeGen/CommandFlags.h"
#include "llvm/IR/DiagnosticPrinter.h"
#include "llvm/LTO/LTO.h"
using namespace llvm;
using namespace llvm::object;
using namespace llvm::ELF;
using namespace lld;
using namespace lld::elf;
// This is for use when debugging LTO.
static void saveBuffer(StringRef Buffer, const Twine &Path) {
std::error_code EC;
raw_fd_ostream OS(Path.str(), EC, sys::fs::OpenFlags::F_None);
if (EC)
error(EC, "cannot create " + Path);
OS << Buffer;
}
static void diagnosticHandler(const DiagnosticInfo &DI) {
SmallString<128> ErrStorage;
raw_svector_ostream OS(ErrStorage);
DiagnosticPrinterRawOStream DP(OS);
DI.print(DP);
warn(ErrStorage);
}
static void checkError(Error E) {
handleAllErrors(std::move(E), [&](ErrorInfoBase &EIB) {
error(EIB.message());
return Error::success();
});
}
static std::unique_ptr<lto::LTO> createLTO() {
lto::Config Conf;
lto::ThinBackend Backend;
// LLD supports the new relocations.
Conf.Options = InitTargetOptionsFromCodeGenFlags();
Conf.Options.RelaxELFRelocations = true;
Conf.RelocModel = Config->Pic ? Reloc::PIC_ : Reloc::Static;
Conf.DisableVerify = Config->DisableVerify;
Conf.DiagHandler = diagnosticHandler;
Conf.OptLevel = Config->LtoO;
// Set up a custom pipeline if we've been asked to.
Conf.OptPipeline = Config->LtoNewPmPasses;
Conf.AAPipeline = Config->LtoAAPipeline;
if (Config->SaveTemps)
checkError(Conf.addSaveTemps(std::string(Config->OutputFile) + ".",
/*UseInputModulePath*/ true));
return llvm::make_unique<lto::LTO>(std::move(Conf), Backend, Config->LtoJobs);
}
BitcodeCompiler::BitcodeCompiler() : LtoObj(createLTO()) {}
BitcodeCompiler::~BitcodeCompiler() {}
static void undefine(Symbol *S) {
replaceBody<Undefined>(S, S->body()->getName(), STV_DEFAULT, S->body()->Type,
nullptr);
}
void BitcodeCompiler::add(BitcodeFile &F) {
lto::InputFile &Obj = *F.Obj;
if (Obj.getDataLayoutStr().empty())
fatal("invalid bitcode file: " + F.getName() + " has no datalayout");
unsigned SymNum = 0;
std::vector<Symbol *> Syms = F.getSymbols();
std::vector<lto::SymbolResolution> Resols(Syms.size());
// Provide a resolution to the LTO API for each symbol.
for (const lto::InputFile::Symbol &ObjSym : Obj.symbols()) {
Symbol *Sym = Syms[SymNum];
lto::SymbolResolution &R = Resols[SymNum];
++SymNum;
SymbolBody *B = Sym->body();
// Ideally we shouldn't check for SF_Undefined but currently IRObjectFile
// reports two symbols for module ASM defined. Without this check, lld
// flags an undefined in IR with a definition in ASM as prevailing.
// Once IRObjectFile is fixed to report only one symbol this hack can
// be removed.
R.Prevailing =
!(ObjSym.getFlags() & object::BasicSymbolRef::SF_Undefined) &&
B->File == &F;
R.VisibleToRegularObj =
Sym->IsUsedInRegularObj || (R.Prevailing && Sym->includeInDynsym());
if (R.Prevailing)
undefine(Sym);
}
checkError(LtoObj->add(std::move(F.Obj), Resols));
}
// Merge all the bitcode files we have seen, codegen the result
// and return the resulting ObjectFile(s).
std::vector<InputFile *> BitcodeCompiler::compile() {
std::vector<InputFile *> Ret;
unsigned MaxTasks = LtoObj->getMaxTasks();
Buff.resize(MaxTasks);
auto AddStream = [&](size_t Task) {
return llvm::make_unique<lto::NativeObjectStream>(
llvm::make_unique<llvm::raw_svector_ostream>(Buff[Task]));
};
checkError(LtoObj->run(AddStream));
if (HasError)
return Ret;
for (unsigned I = 0; I != MaxTasks; ++I) {
if (Buff[I].empty())
continue;
if (Config->SaveTemps) {
if (MaxTasks == 1)
saveBuffer(Buff[I], Config->OutputFile + ".lto.o");
else
saveBuffer(Buff[I], Config->OutputFile + Twine(I) + ".lto.o");
}
MemoryBufferRef CompiledObjRef(Buff[I], "lto.tmp");
InputFile *Obj = createObjectFile(CompiledObjRef);
Ret.push_back(Obj);
}
return Ret;
}