// CHECK-NEXT: [[RETVAL:%.*]] = alloca <16 x i32>, align 16
// CHECK-NEXT: [[PRED_ADDR:%.*]] = alloca <vscale x 16 x i1>, align 2
// CHECK-NEXT: [[VEC_ADDR:%.*]] = alloca <vscale x 4 x i32>, align 16
// CHECK-NEXT: [[PG:%.*]] = alloca <vscale x 16 x i1>, align 2
// CHECK-NEXT: [[SAVED_CALL_RVALUE:%.*]] = alloca <vscale x 4 x i32>, align 16
// CHECK-NEXT: [[RETVAL_COERCE:%.*]] = alloca <vscale x 4 x i32>, align 16
// CHECK-NEXT: store <vscale x 16 x i1> [[PRED:%.*]], <vscale x 16 x i1>* [[PRED_ADDR]], align 2
// CHECK-NEXT: store <vscale x 4 x i32> [[VEC:%.*]], <vscale x 4 x i32>* [[VEC_ADDR]], align 16
// CHECK-NEXT: [[TMP0:%.*]] = load <vscale x 16 x i1>, <vscale x 16 x i1>* [[PRED_ADDR]], align 2
// CHECK-NEXT: [[TMP1:%.*]] = load <8 x i8>, <8 x i8>* @global_pred, align 2
// CHECK-NEXT: [[TMP2:%.*]] = load <vscale x 16 x i1>, <vscale x 16 x i1>* bitcast (<8 x i8>* @global_pred to <vscale x 16 x i1>*), align 2
// CHECK-NEXT: [[TMP3:%.*]] = load <8 x i8>, <8 x i8>* @global_pred, align 2
// CHECK-NEXT: [[TMP4:%.*]] = load <vscale x 16 x i1>, <vscale x 16 x i1>* bitcast (<8 x i8>* @global_pred to <vscale x 16 x i1>*), align 2
// CHECK-NEXT: [[TMP5:%.*]] = call <vscale x 16 x i1> @llvm.aarch64.sve.and.z.nxv16i1(<vscale x 16 x i1> [[TMP0]], <vscale x 16 x i1> [[TMP2]], <vscale x 16 x i1> [[TMP4]])
// CHECK-NEXT: store <vscale x 16 x i1> [[TMP5]], <vscale x 16 x i1>* [[PG]], align 2
// CHECK-NEXT: [[TMP6:%.*]] = load <vscale x 16 x i1>, <vscale x 16 x i1>* [[PG]], align 2
// CHECK-NEXT: [[TMP7:%.*]] = load <16 x i32>, <16 x i32>* @global_vec, align 16
// CHECK-NEXT: [[TMP8:%.*]] = load <vscale x 4 x i32>, <vscale x 4 x i32>* bitcast (<16 x i32>* @global_vec to <vscale x 4 x i32>*), align 16
// CHECK-NEXT: [[TMP9:%.*]] = load <vscale x 4 x i32>, <vscale x 4 x i32>* [[VEC_ADDR]], align 16
// CHECK-NEXT: [[TMP10:%.*]] = call <vscale x 4 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv4i1(<vscale x 16 x i1> [[TMP6]])
// CHECK-NEXT: [[TMP11:%.*]] = call <vscale x 4 x i32> @llvm.aarch64.sve.add.nxv4i32(<vscale x 4 x i1> [[TMP10]], <vscale x 4 x i32> [[TMP8]], <vscale x 4 x i32> [[TMP9]])
// CHECK-NEXT: store <vscale x 4 x i32> [[TMP11]], <vscale x 4 x i32>* [[SAVED_CALL_RVALUE]], align 16
// CHECK-NEXT: [[CASTFIXEDSVE:%.*]] = bitcast <vscale x 4 x i32>* [[SAVED_CALL_RVALUE]] to <16 x i32>*
// CHECK-NEXT: [[TMP12:%.*]] = load <16 x i32>, <16 x i32>* [[CASTFIXEDSVE]], align 16
// CHECK-NEXT: store <16 x i32> [[TMP12]], <16 x i32>* [[RETVAL]], align 16
// CHECK-NEXT: [[TMP13:%.*]] = bitcast <vscale x 4 x i32>* [[RETVAL_COERCE]] to i8*
// CHECK-NEXT: [[TMP14:%.*]] = bitcast <16 x i32>* [[RETVAL]] to i8*