llvm-project/llvm/lib/Target/PowerPC/PPCTargetTransformInfo.cpp

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//===-- PPCTargetTransformInfo.cpp - PPC specific TTI ---------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "PPCTargetTransformInfo.h"
#include "llvm/Analysis/CodeMetrics.h"
#include "llvm/Analysis/TargetTransformInfo.h"
[PM] Change the core design of the TTI analysis to use a polymorphic type erased interface and a single analysis pass rather than an extremely complex analysis group. The end result is that the TTI analysis can contain a type erased implementation that supports the polymorphic TTI interface. We can build one from a target-specific implementation or from a dummy one in the IR. I've also factored all of the code into "mix-in"-able base classes, including CRTP base classes to facilitate calling back up to the most specialized form when delegating horizontally across the surface. These aren't as clean as I would like and I'm planning to work on cleaning some of this up, but I wanted to start by putting into the right form. There are a number of reasons for this change, and this particular design. The first and foremost reason is that an analysis group is complete overkill, and the chaining delegation strategy was so opaque, confusing, and high overhead that TTI was suffering greatly for it. Several of the TTI functions had failed to be implemented in all places because of the chaining-based delegation making there be no checking of this. A few other functions were implemented with incorrect delegation. The message to me was very clear working on this -- the delegation and analysis group structure was too confusing to be useful here. The other reason of course is that this is *much* more natural fit for the new pass manager. This will lay the ground work for a type-erased per-function info object that can look up the correct subtarget and even cache it. Yet another benefit is that this will significantly simplify the interaction of the pass managers and the TargetMachine. See the future work below. The downside of this change is that it is very, very verbose. I'm going to work to improve that, but it is somewhat an implementation necessity in C++ to do type erasure. =/ I discussed this design really extensively with Eric and Hal prior to going down this path, and afterward showed them the result. No one was really thrilled with it, but there doesn't seem to be a substantially better alternative. Using a base class and virtual method dispatch would make the code much shorter, but as discussed in the update to the programmer's manual and elsewhere, a polymorphic interface feels like the more principled approach even if this is perhaps the least compelling example of it. ;] Ultimately, there is still a lot more to be done here, but this was the huge chunk that I couldn't really split things out of because this was the interface change to TTI. I've tried to minimize all the other parts of this. The follow up work should include at least: 1) Improving the TargetMachine interface by having it directly return a TTI object. Because we have a non-pass object with value semantics and an internal type erasure mechanism, we can narrow the interface of the TargetMachine to *just* do what we need: build and return a TTI object that we can then insert into the pass pipeline. 2) Make the TTI object be fully specialized for a particular function. This will include splitting off a minimal form of it which is sufficient for the inliner and the old pass manager. 3) Add a new pass manager analysis which produces TTI objects from the target machine for each function. This may actually be done as part of #2 in order to use the new analysis to implement #2. 4) Work on narrowing the API between TTI and the targets so that it is easier to understand and less verbose to type erase. 5) Work on narrowing the API between TTI and its clients so that it is easier to understand and less verbose to forward. 6) Try to improve the CRTP-based delegation. I feel like this code is just a bit messy and exacerbating the complexity of implementing the TTI in each target. Many thanks to Eric and Hal for their help here. I ended up blocked on this somewhat more abruptly than I expected, and so I appreciate getting it sorted out very quickly. Differential Revision: http://reviews.llvm.org/D7293 llvm-svn: 227669
2015-01-31 11:43:40 +08:00
#include "llvm/CodeGen/BasicTTIImpl.h"
#include "llvm/CodeGen/CostTable.h"
#include "llvm/CodeGen/TargetLowering.h"
#include "llvm/CodeGen/TargetSchedule.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
using namespace llvm;
#define DEBUG_TYPE "ppctti"
static cl::opt<bool> DisablePPCConstHoist("disable-ppc-constant-hoisting",
cl::desc("disable constant hoisting on PPC"), cl::init(false), cl::Hidden);
// This is currently only used for the data prefetch pass which is only enabled
// for BG/Q by default.
static cl::opt<unsigned>
CacheLineSize("ppc-loop-prefetch-cache-line", cl::Hidden, cl::init(64),
cl::desc("The loop prefetch cache line size"));
static cl::opt<bool>
EnablePPCColdCC("ppc-enable-coldcc", cl::Hidden, cl::init(false),
cl::desc("Enable using coldcc calling conv for cold "
"internal functions"));
// The latency of mtctr is only justified if there are more than 4
// comparisons that will be removed as a result.
static cl::opt<unsigned>
SmallCTRLoopThreshold("min-ctr-loop-threshold", cl::init(4), cl::Hidden,
cl::desc("Loops with a constant trip count smaller than "
"this value will not use the count register."));
//===----------------------------------------------------------------------===//
//
// PPC cost model.
//
//===----------------------------------------------------------------------===//
[PM] Change the core design of the TTI analysis to use a polymorphic type erased interface and a single analysis pass rather than an extremely complex analysis group. The end result is that the TTI analysis can contain a type erased implementation that supports the polymorphic TTI interface. We can build one from a target-specific implementation or from a dummy one in the IR. I've also factored all of the code into "mix-in"-able base classes, including CRTP base classes to facilitate calling back up to the most specialized form when delegating horizontally across the surface. These aren't as clean as I would like and I'm planning to work on cleaning some of this up, but I wanted to start by putting into the right form. There are a number of reasons for this change, and this particular design. The first and foremost reason is that an analysis group is complete overkill, and the chaining delegation strategy was so opaque, confusing, and high overhead that TTI was suffering greatly for it. Several of the TTI functions had failed to be implemented in all places because of the chaining-based delegation making there be no checking of this. A few other functions were implemented with incorrect delegation. The message to me was very clear working on this -- the delegation and analysis group structure was too confusing to be useful here. The other reason of course is that this is *much* more natural fit for the new pass manager. This will lay the ground work for a type-erased per-function info object that can look up the correct subtarget and even cache it. Yet another benefit is that this will significantly simplify the interaction of the pass managers and the TargetMachine. See the future work below. The downside of this change is that it is very, very verbose. I'm going to work to improve that, but it is somewhat an implementation necessity in C++ to do type erasure. =/ I discussed this design really extensively with Eric and Hal prior to going down this path, and afterward showed them the result. No one was really thrilled with it, but there doesn't seem to be a substantially better alternative. Using a base class and virtual method dispatch would make the code much shorter, but as discussed in the update to the programmer's manual and elsewhere, a polymorphic interface feels like the more principled approach even if this is perhaps the least compelling example of it. ;] Ultimately, there is still a lot more to be done here, but this was the huge chunk that I couldn't really split things out of because this was the interface change to TTI. I've tried to minimize all the other parts of this. The follow up work should include at least: 1) Improving the TargetMachine interface by having it directly return a TTI object. Because we have a non-pass object with value semantics and an internal type erasure mechanism, we can narrow the interface of the TargetMachine to *just* do what we need: build and return a TTI object that we can then insert into the pass pipeline. 2) Make the TTI object be fully specialized for a particular function. This will include splitting off a minimal form of it which is sufficient for the inliner and the old pass manager. 3) Add a new pass manager analysis which produces TTI objects from the target machine for each function. This may actually be done as part of #2 in order to use the new analysis to implement #2. 4) Work on narrowing the API between TTI and the targets so that it is easier to understand and less verbose to type erase. 5) Work on narrowing the API between TTI and its clients so that it is easier to understand and less verbose to forward. 6) Try to improve the CRTP-based delegation. I feel like this code is just a bit messy and exacerbating the complexity of implementing the TTI in each target. Many thanks to Eric and Hal for their help here. I ended up blocked on this somewhat more abruptly than I expected, and so I appreciate getting it sorted out very quickly. Differential Revision: http://reviews.llvm.org/D7293 llvm-svn: 227669
2015-01-31 11:43:40 +08:00
TargetTransformInfo::PopcntSupportKind
PPCTTIImpl::getPopcntSupport(unsigned TyWidth) {
assert(isPowerOf2_32(TyWidth) && "Ty width must be power of 2");
if (ST->hasPOPCNTD() != PPCSubtarget::POPCNTD_Unavailable && TyWidth <= 64)
return ST->hasPOPCNTD() == PPCSubtarget::POPCNTD_Slow ?
TTI::PSK_SlowHardware : TTI::PSK_FastHardware;
[PM] Change the core design of the TTI analysis to use a polymorphic type erased interface and a single analysis pass rather than an extremely complex analysis group. The end result is that the TTI analysis can contain a type erased implementation that supports the polymorphic TTI interface. We can build one from a target-specific implementation or from a dummy one in the IR. I've also factored all of the code into "mix-in"-able base classes, including CRTP base classes to facilitate calling back up to the most specialized form when delegating horizontally across the surface. These aren't as clean as I would like and I'm planning to work on cleaning some of this up, but I wanted to start by putting into the right form. There are a number of reasons for this change, and this particular design. The first and foremost reason is that an analysis group is complete overkill, and the chaining delegation strategy was so opaque, confusing, and high overhead that TTI was suffering greatly for it. Several of the TTI functions had failed to be implemented in all places because of the chaining-based delegation making there be no checking of this. A few other functions were implemented with incorrect delegation. The message to me was very clear working on this -- the delegation and analysis group structure was too confusing to be useful here. The other reason of course is that this is *much* more natural fit for the new pass manager. This will lay the ground work for a type-erased per-function info object that can look up the correct subtarget and even cache it. Yet another benefit is that this will significantly simplify the interaction of the pass managers and the TargetMachine. See the future work below. The downside of this change is that it is very, very verbose. I'm going to work to improve that, but it is somewhat an implementation necessity in C++ to do type erasure. =/ I discussed this design really extensively with Eric and Hal prior to going down this path, and afterward showed them the result. No one was really thrilled with it, but there doesn't seem to be a substantially better alternative. Using a base class and virtual method dispatch would make the code much shorter, but as discussed in the update to the programmer's manual and elsewhere, a polymorphic interface feels like the more principled approach even if this is perhaps the least compelling example of it. ;] Ultimately, there is still a lot more to be done here, but this was the huge chunk that I couldn't really split things out of because this was the interface change to TTI. I've tried to minimize all the other parts of this. The follow up work should include at least: 1) Improving the TargetMachine interface by having it directly return a TTI object. Because we have a non-pass object with value semantics and an internal type erasure mechanism, we can narrow the interface of the TargetMachine to *just* do what we need: build and return a TTI object that we can then insert into the pass pipeline. 2) Make the TTI object be fully specialized for a particular function. This will include splitting off a minimal form of it which is sufficient for the inliner and the old pass manager. 3) Add a new pass manager analysis which produces TTI objects from the target machine for each function. This may actually be done as part of #2 in order to use the new analysis to implement #2. 4) Work on narrowing the API between TTI and the targets so that it is easier to understand and less verbose to type erase. 5) Work on narrowing the API between TTI and its clients so that it is easier to understand and less verbose to forward. 6) Try to improve the CRTP-based delegation. I feel like this code is just a bit messy and exacerbating the complexity of implementing the TTI in each target. Many thanks to Eric and Hal for their help here. I ended up blocked on this somewhat more abruptly than I expected, and so I appreciate getting it sorted out very quickly. Differential Revision: http://reviews.llvm.org/D7293 llvm-svn: 227669
2015-01-31 11:43:40 +08:00
return TTI::PSK_Software;
}
int PPCTTIImpl::getIntImmCost(const APInt &Imm, Type *Ty) {
if (DisablePPCConstHoist)
[PM] Change the core design of the TTI analysis to use a polymorphic type erased interface and a single analysis pass rather than an extremely complex analysis group. The end result is that the TTI analysis can contain a type erased implementation that supports the polymorphic TTI interface. We can build one from a target-specific implementation or from a dummy one in the IR. I've also factored all of the code into "mix-in"-able base classes, including CRTP base classes to facilitate calling back up to the most specialized form when delegating horizontally across the surface. These aren't as clean as I would like and I'm planning to work on cleaning some of this up, but I wanted to start by putting into the right form. There are a number of reasons for this change, and this particular design. The first and foremost reason is that an analysis group is complete overkill, and the chaining delegation strategy was so opaque, confusing, and high overhead that TTI was suffering greatly for it. Several of the TTI functions had failed to be implemented in all places because of the chaining-based delegation making there be no checking of this. A few other functions were implemented with incorrect delegation. The message to me was very clear working on this -- the delegation and analysis group structure was too confusing to be useful here. The other reason of course is that this is *much* more natural fit for the new pass manager. This will lay the ground work for a type-erased per-function info object that can look up the correct subtarget and even cache it. Yet another benefit is that this will significantly simplify the interaction of the pass managers and the TargetMachine. See the future work below. The downside of this change is that it is very, very verbose. I'm going to work to improve that, but it is somewhat an implementation necessity in C++ to do type erasure. =/ I discussed this design really extensively with Eric and Hal prior to going down this path, and afterward showed them the result. No one was really thrilled with it, but there doesn't seem to be a substantially better alternative. Using a base class and virtual method dispatch would make the code much shorter, but as discussed in the update to the programmer's manual and elsewhere, a polymorphic interface feels like the more principled approach even if this is perhaps the least compelling example of it. ;] Ultimately, there is still a lot more to be done here, but this was the huge chunk that I couldn't really split things out of because this was the interface change to TTI. I've tried to minimize all the other parts of this. The follow up work should include at least: 1) Improving the TargetMachine interface by having it directly return a TTI object. Because we have a non-pass object with value semantics and an internal type erasure mechanism, we can narrow the interface of the TargetMachine to *just* do what we need: build and return a TTI object that we can then insert into the pass pipeline. 2) Make the TTI object be fully specialized for a particular function. This will include splitting off a minimal form of it which is sufficient for the inliner and the old pass manager. 3) Add a new pass manager analysis which produces TTI objects from the target machine for each function. This may actually be done as part of #2 in order to use the new analysis to implement #2. 4) Work on narrowing the API between TTI and the targets so that it is easier to understand and less verbose to type erase. 5) Work on narrowing the API between TTI and its clients so that it is easier to understand and less verbose to forward. 6) Try to improve the CRTP-based delegation. I feel like this code is just a bit messy and exacerbating the complexity of implementing the TTI in each target. Many thanks to Eric and Hal for their help here. I ended up blocked on this somewhat more abruptly than I expected, and so I appreciate getting it sorted out very quickly. Differential Revision: http://reviews.llvm.org/D7293 llvm-svn: 227669
2015-01-31 11:43:40 +08:00
return BaseT::getIntImmCost(Imm, Ty);
assert(Ty->isIntegerTy());
unsigned BitSize = Ty->getPrimitiveSizeInBits();
if (BitSize == 0)
return ~0U;
if (Imm == 0)
[PM] Change the core design of the TTI analysis to use a polymorphic type erased interface and a single analysis pass rather than an extremely complex analysis group. The end result is that the TTI analysis can contain a type erased implementation that supports the polymorphic TTI interface. We can build one from a target-specific implementation or from a dummy one in the IR. I've also factored all of the code into "mix-in"-able base classes, including CRTP base classes to facilitate calling back up to the most specialized form when delegating horizontally across the surface. These aren't as clean as I would like and I'm planning to work on cleaning some of this up, but I wanted to start by putting into the right form. There are a number of reasons for this change, and this particular design. The first and foremost reason is that an analysis group is complete overkill, and the chaining delegation strategy was so opaque, confusing, and high overhead that TTI was suffering greatly for it. Several of the TTI functions had failed to be implemented in all places because of the chaining-based delegation making there be no checking of this. A few other functions were implemented with incorrect delegation. The message to me was very clear working on this -- the delegation and analysis group structure was too confusing to be useful here. The other reason of course is that this is *much* more natural fit for the new pass manager. This will lay the ground work for a type-erased per-function info object that can look up the correct subtarget and even cache it. Yet another benefit is that this will significantly simplify the interaction of the pass managers and the TargetMachine. See the future work below. The downside of this change is that it is very, very verbose. I'm going to work to improve that, but it is somewhat an implementation necessity in C++ to do type erasure. =/ I discussed this design really extensively with Eric and Hal prior to going down this path, and afterward showed them the result. No one was really thrilled with it, but there doesn't seem to be a substantially better alternative. Using a base class and virtual method dispatch would make the code much shorter, but as discussed in the update to the programmer's manual and elsewhere, a polymorphic interface feels like the more principled approach even if this is perhaps the least compelling example of it. ;] Ultimately, there is still a lot more to be done here, but this was the huge chunk that I couldn't really split things out of because this was the interface change to TTI. I've tried to minimize all the other parts of this. The follow up work should include at least: 1) Improving the TargetMachine interface by having it directly return a TTI object. Because we have a non-pass object with value semantics and an internal type erasure mechanism, we can narrow the interface of the TargetMachine to *just* do what we need: build and return a TTI object that we can then insert into the pass pipeline. 2) Make the TTI object be fully specialized for a particular function. This will include splitting off a minimal form of it which is sufficient for the inliner and the old pass manager. 3) Add a new pass manager analysis which produces TTI objects from the target machine for each function. This may actually be done as part of #2 in order to use the new analysis to implement #2. 4) Work on narrowing the API between TTI and the targets so that it is easier to understand and less verbose to type erase. 5) Work on narrowing the API between TTI and its clients so that it is easier to understand and less verbose to forward. 6) Try to improve the CRTP-based delegation. I feel like this code is just a bit messy and exacerbating the complexity of implementing the TTI in each target. Many thanks to Eric and Hal for their help here. I ended up blocked on this somewhat more abruptly than I expected, and so I appreciate getting it sorted out very quickly. Differential Revision: http://reviews.llvm.org/D7293 llvm-svn: 227669
2015-01-31 11:43:40 +08:00
return TTI::TCC_Free;
if (Imm.getBitWidth() <= 64) {
if (isInt<16>(Imm.getSExtValue()))
[PM] Change the core design of the TTI analysis to use a polymorphic type erased interface and a single analysis pass rather than an extremely complex analysis group. The end result is that the TTI analysis can contain a type erased implementation that supports the polymorphic TTI interface. We can build one from a target-specific implementation or from a dummy one in the IR. I've also factored all of the code into "mix-in"-able base classes, including CRTP base classes to facilitate calling back up to the most specialized form when delegating horizontally across the surface. These aren't as clean as I would like and I'm planning to work on cleaning some of this up, but I wanted to start by putting into the right form. There are a number of reasons for this change, and this particular design. The first and foremost reason is that an analysis group is complete overkill, and the chaining delegation strategy was so opaque, confusing, and high overhead that TTI was suffering greatly for it. Several of the TTI functions had failed to be implemented in all places because of the chaining-based delegation making there be no checking of this. A few other functions were implemented with incorrect delegation. The message to me was very clear working on this -- the delegation and analysis group structure was too confusing to be useful here. The other reason of course is that this is *much* more natural fit for the new pass manager. This will lay the ground work for a type-erased per-function info object that can look up the correct subtarget and even cache it. Yet another benefit is that this will significantly simplify the interaction of the pass managers and the TargetMachine. See the future work below. The downside of this change is that it is very, very verbose. I'm going to work to improve that, but it is somewhat an implementation necessity in C++ to do type erasure. =/ I discussed this design really extensively with Eric and Hal prior to going down this path, and afterward showed them the result. No one was really thrilled with it, but there doesn't seem to be a substantially better alternative. Using a base class and virtual method dispatch would make the code much shorter, but as discussed in the update to the programmer's manual and elsewhere, a polymorphic interface feels like the more principled approach even if this is perhaps the least compelling example of it. ;] Ultimately, there is still a lot more to be done here, but this was the huge chunk that I couldn't really split things out of because this was the interface change to TTI. I've tried to minimize all the other parts of this. The follow up work should include at least: 1) Improving the TargetMachine interface by having it directly return a TTI object. Because we have a non-pass object with value semantics and an internal type erasure mechanism, we can narrow the interface of the TargetMachine to *just* do what we need: build and return a TTI object that we can then insert into the pass pipeline. 2) Make the TTI object be fully specialized for a particular function. This will include splitting off a minimal form of it which is sufficient for the inliner and the old pass manager. 3) Add a new pass manager analysis which produces TTI objects from the target machine for each function. This may actually be done as part of #2 in order to use the new analysis to implement #2. 4) Work on narrowing the API between TTI and the targets so that it is easier to understand and less verbose to type erase. 5) Work on narrowing the API between TTI and its clients so that it is easier to understand and less verbose to forward. 6) Try to improve the CRTP-based delegation. I feel like this code is just a bit messy and exacerbating the complexity of implementing the TTI in each target. Many thanks to Eric and Hal for their help here. I ended up blocked on this somewhat more abruptly than I expected, and so I appreciate getting it sorted out very quickly. Differential Revision: http://reviews.llvm.org/D7293 llvm-svn: 227669
2015-01-31 11:43:40 +08:00
return TTI::TCC_Basic;
if (isInt<32>(Imm.getSExtValue())) {
// A constant that can be materialized using lis.
if ((Imm.getZExtValue() & 0xFFFF) == 0)
[PM] Change the core design of the TTI analysis to use a polymorphic type erased interface and a single analysis pass rather than an extremely complex analysis group. The end result is that the TTI analysis can contain a type erased implementation that supports the polymorphic TTI interface. We can build one from a target-specific implementation or from a dummy one in the IR. I've also factored all of the code into "mix-in"-able base classes, including CRTP base classes to facilitate calling back up to the most specialized form when delegating horizontally across the surface. These aren't as clean as I would like and I'm planning to work on cleaning some of this up, but I wanted to start by putting into the right form. There are a number of reasons for this change, and this particular design. The first and foremost reason is that an analysis group is complete overkill, and the chaining delegation strategy was so opaque, confusing, and high overhead that TTI was suffering greatly for it. Several of the TTI functions had failed to be implemented in all places because of the chaining-based delegation making there be no checking of this. A few other functions were implemented with incorrect delegation. The message to me was very clear working on this -- the delegation and analysis group structure was too confusing to be useful here. The other reason of course is that this is *much* more natural fit for the new pass manager. This will lay the ground work for a type-erased per-function info object that can look up the correct subtarget and even cache it. Yet another benefit is that this will significantly simplify the interaction of the pass managers and the TargetMachine. See the future work below. The downside of this change is that it is very, very verbose. I'm going to work to improve that, but it is somewhat an implementation necessity in C++ to do type erasure. =/ I discussed this design really extensively with Eric and Hal prior to going down this path, and afterward showed them the result. No one was really thrilled with it, but there doesn't seem to be a substantially better alternative. Using a base class and virtual method dispatch would make the code much shorter, but as discussed in the update to the programmer's manual and elsewhere, a polymorphic interface feels like the more principled approach even if this is perhaps the least compelling example of it. ;] Ultimately, there is still a lot more to be done here, but this was the huge chunk that I couldn't really split things out of because this was the interface change to TTI. I've tried to minimize all the other parts of this. The follow up work should include at least: 1) Improving the TargetMachine interface by having it directly return a TTI object. Because we have a non-pass object with value semantics and an internal type erasure mechanism, we can narrow the interface of the TargetMachine to *just* do what we need: build and return a TTI object that we can then insert into the pass pipeline. 2) Make the TTI object be fully specialized for a particular function. This will include splitting off a minimal form of it which is sufficient for the inliner and the old pass manager. 3) Add a new pass manager analysis which produces TTI objects from the target machine for each function. This may actually be done as part of #2 in order to use the new analysis to implement #2. 4) Work on narrowing the API between TTI and the targets so that it is easier to understand and less verbose to type erase. 5) Work on narrowing the API between TTI and its clients so that it is easier to understand and less verbose to forward. 6) Try to improve the CRTP-based delegation. I feel like this code is just a bit messy and exacerbating the complexity of implementing the TTI in each target. Many thanks to Eric and Hal for their help here. I ended up blocked on this somewhat more abruptly than I expected, and so I appreciate getting it sorted out very quickly. Differential Revision: http://reviews.llvm.org/D7293 llvm-svn: 227669
2015-01-31 11:43:40 +08:00
return TTI::TCC_Basic;
[PM] Change the core design of the TTI analysis to use a polymorphic type erased interface and a single analysis pass rather than an extremely complex analysis group. The end result is that the TTI analysis can contain a type erased implementation that supports the polymorphic TTI interface. We can build one from a target-specific implementation or from a dummy one in the IR. I've also factored all of the code into "mix-in"-able base classes, including CRTP base classes to facilitate calling back up to the most specialized form when delegating horizontally across the surface. These aren't as clean as I would like and I'm planning to work on cleaning some of this up, but I wanted to start by putting into the right form. There are a number of reasons for this change, and this particular design. The first and foremost reason is that an analysis group is complete overkill, and the chaining delegation strategy was so opaque, confusing, and high overhead that TTI was suffering greatly for it. Several of the TTI functions had failed to be implemented in all places because of the chaining-based delegation making there be no checking of this. A few other functions were implemented with incorrect delegation. The message to me was very clear working on this -- the delegation and analysis group structure was too confusing to be useful here. The other reason of course is that this is *much* more natural fit for the new pass manager. This will lay the ground work for a type-erased per-function info object that can look up the correct subtarget and even cache it. Yet another benefit is that this will significantly simplify the interaction of the pass managers and the TargetMachine. See the future work below. The downside of this change is that it is very, very verbose. I'm going to work to improve that, but it is somewhat an implementation necessity in C++ to do type erasure. =/ I discussed this design really extensively with Eric and Hal prior to going down this path, and afterward showed them the result. No one was really thrilled with it, but there doesn't seem to be a substantially better alternative. Using a base class and virtual method dispatch would make the code much shorter, but as discussed in the update to the programmer's manual and elsewhere, a polymorphic interface feels like the more principled approach even if this is perhaps the least compelling example of it. ;] Ultimately, there is still a lot more to be done here, but this was the huge chunk that I couldn't really split things out of because this was the interface change to TTI. I've tried to minimize all the other parts of this. The follow up work should include at least: 1) Improving the TargetMachine interface by having it directly return a TTI object. Because we have a non-pass object with value semantics and an internal type erasure mechanism, we can narrow the interface of the TargetMachine to *just* do what we need: build and return a TTI object that we can then insert into the pass pipeline. 2) Make the TTI object be fully specialized for a particular function. This will include splitting off a minimal form of it which is sufficient for the inliner and the old pass manager. 3) Add a new pass manager analysis which produces TTI objects from the target machine for each function. This may actually be done as part of #2 in order to use the new analysis to implement #2. 4) Work on narrowing the API between TTI and the targets so that it is easier to understand and less verbose to type erase. 5) Work on narrowing the API between TTI and its clients so that it is easier to understand and less verbose to forward. 6) Try to improve the CRTP-based delegation. I feel like this code is just a bit messy and exacerbating the complexity of implementing the TTI in each target. Many thanks to Eric and Hal for their help here. I ended up blocked on this somewhat more abruptly than I expected, and so I appreciate getting it sorted out very quickly. Differential Revision: http://reviews.llvm.org/D7293 llvm-svn: 227669
2015-01-31 11:43:40 +08:00
return 2 * TTI::TCC_Basic;
}
}
[PM] Change the core design of the TTI analysis to use a polymorphic type erased interface and a single analysis pass rather than an extremely complex analysis group. The end result is that the TTI analysis can contain a type erased implementation that supports the polymorphic TTI interface. We can build one from a target-specific implementation or from a dummy one in the IR. I've also factored all of the code into "mix-in"-able base classes, including CRTP base classes to facilitate calling back up to the most specialized form when delegating horizontally across the surface. These aren't as clean as I would like and I'm planning to work on cleaning some of this up, but I wanted to start by putting into the right form. There are a number of reasons for this change, and this particular design. The first and foremost reason is that an analysis group is complete overkill, and the chaining delegation strategy was so opaque, confusing, and high overhead that TTI was suffering greatly for it. Several of the TTI functions had failed to be implemented in all places because of the chaining-based delegation making there be no checking of this. A few other functions were implemented with incorrect delegation. The message to me was very clear working on this -- the delegation and analysis group structure was too confusing to be useful here. The other reason of course is that this is *much* more natural fit for the new pass manager. This will lay the ground work for a type-erased per-function info object that can look up the correct subtarget and even cache it. Yet another benefit is that this will significantly simplify the interaction of the pass managers and the TargetMachine. See the future work below. The downside of this change is that it is very, very verbose. I'm going to work to improve that, but it is somewhat an implementation necessity in C++ to do type erasure. =/ I discussed this design really extensively with Eric and Hal prior to going down this path, and afterward showed them the result. No one was really thrilled with it, but there doesn't seem to be a substantially better alternative. Using a base class and virtual method dispatch would make the code much shorter, but as discussed in the update to the programmer's manual and elsewhere, a polymorphic interface feels like the more principled approach even if this is perhaps the least compelling example of it. ;] Ultimately, there is still a lot more to be done here, but this was the huge chunk that I couldn't really split things out of because this was the interface change to TTI. I've tried to minimize all the other parts of this. The follow up work should include at least: 1) Improving the TargetMachine interface by having it directly return a TTI object. Because we have a non-pass object with value semantics and an internal type erasure mechanism, we can narrow the interface of the TargetMachine to *just* do what we need: build and return a TTI object that we can then insert into the pass pipeline. 2) Make the TTI object be fully specialized for a particular function. This will include splitting off a minimal form of it which is sufficient for the inliner and the old pass manager. 3) Add a new pass manager analysis which produces TTI objects from the target machine for each function. This may actually be done as part of #2 in order to use the new analysis to implement #2. 4) Work on narrowing the API between TTI and the targets so that it is easier to understand and less verbose to type erase. 5) Work on narrowing the API between TTI and its clients so that it is easier to understand and less verbose to forward. 6) Try to improve the CRTP-based delegation. I feel like this code is just a bit messy and exacerbating the complexity of implementing the TTI in each target. Many thanks to Eric and Hal for their help here. I ended up blocked on this somewhat more abruptly than I expected, and so I appreciate getting it sorted out very quickly. Differential Revision: http://reviews.llvm.org/D7293 llvm-svn: 227669
2015-01-31 11:43:40 +08:00
return 4 * TTI::TCC_Basic;
}
int PPCTTIImpl::getIntImmCost(Intrinsic::ID IID, unsigned Idx, const APInt &Imm,
Type *Ty) {
if (DisablePPCConstHoist)
[PM] Change the core design of the TTI analysis to use a polymorphic type erased interface and a single analysis pass rather than an extremely complex analysis group. The end result is that the TTI analysis can contain a type erased implementation that supports the polymorphic TTI interface. We can build one from a target-specific implementation or from a dummy one in the IR. I've also factored all of the code into "mix-in"-able base classes, including CRTP base classes to facilitate calling back up to the most specialized form when delegating horizontally across the surface. These aren't as clean as I would like and I'm planning to work on cleaning some of this up, but I wanted to start by putting into the right form. There are a number of reasons for this change, and this particular design. The first and foremost reason is that an analysis group is complete overkill, and the chaining delegation strategy was so opaque, confusing, and high overhead that TTI was suffering greatly for it. Several of the TTI functions had failed to be implemented in all places because of the chaining-based delegation making there be no checking of this. A few other functions were implemented with incorrect delegation. The message to me was very clear working on this -- the delegation and analysis group structure was too confusing to be useful here. The other reason of course is that this is *much* more natural fit for the new pass manager. This will lay the ground work for a type-erased per-function info object that can look up the correct subtarget and even cache it. Yet another benefit is that this will significantly simplify the interaction of the pass managers and the TargetMachine. See the future work below. The downside of this change is that it is very, very verbose. I'm going to work to improve that, but it is somewhat an implementation necessity in C++ to do type erasure. =/ I discussed this design really extensively with Eric and Hal prior to going down this path, and afterward showed them the result. No one was really thrilled with it, but there doesn't seem to be a substantially better alternative. Using a base class and virtual method dispatch would make the code much shorter, but as discussed in the update to the programmer's manual and elsewhere, a polymorphic interface feels like the more principled approach even if this is perhaps the least compelling example of it. ;] Ultimately, there is still a lot more to be done here, but this was the huge chunk that I couldn't really split things out of because this was the interface change to TTI. I've tried to minimize all the other parts of this. The follow up work should include at least: 1) Improving the TargetMachine interface by having it directly return a TTI object. Because we have a non-pass object with value semantics and an internal type erasure mechanism, we can narrow the interface of the TargetMachine to *just* do what we need: build and return a TTI object that we can then insert into the pass pipeline. 2) Make the TTI object be fully specialized for a particular function. This will include splitting off a minimal form of it which is sufficient for the inliner and the old pass manager. 3) Add a new pass manager analysis which produces TTI objects from the target machine for each function. This may actually be done as part of #2 in order to use the new analysis to implement #2. 4) Work on narrowing the API between TTI and the targets so that it is easier to understand and less verbose to type erase. 5) Work on narrowing the API between TTI and its clients so that it is easier to understand and less verbose to forward. 6) Try to improve the CRTP-based delegation. I feel like this code is just a bit messy and exacerbating the complexity of implementing the TTI in each target. Many thanks to Eric and Hal for their help here. I ended up blocked on this somewhat more abruptly than I expected, and so I appreciate getting it sorted out very quickly. Differential Revision: http://reviews.llvm.org/D7293 llvm-svn: 227669
2015-01-31 11:43:40 +08:00
return BaseT::getIntImmCost(IID, Idx, Imm, Ty);
assert(Ty->isIntegerTy());
unsigned BitSize = Ty->getPrimitiveSizeInBits();
if (BitSize == 0)
return ~0U;
switch (IID) {
[PM] Change the core design of the TTI analysis to use a polymorphic type erased interface and a single analysis pass rather than an extremely complex analysis group. The end result is that the TTI analysis can contain a type erased implementation that supports the polymorphic TTI interface. We can build one from a target-specific implementation or from a dummy one in the IR. I've also factored all of the code into "mix-in"-able base classes, including CRTP base classes to facilitate calling back up to the most specialized form when delegating horizontally across the surface. These aren't as clean as I would like and I'm planning to work on cleaning some of this up, but I wanted to start by putting into the right form. There are a number of reasons for this change, and this particular design. The first and foremost reason is that an analysis group is complete overkill, and the chaining delegation strategy was so opaque, confusing, and high overhead that TTI was suffering greatly for it. Several of the TTI functions had failed to be implemented in all places because of the chaining-based delegation making there be no checking of this. A few other functions were implemented with incorrect delegation. The message to me was very clear working on this -- the delegation and analysis group structure was too confusing to be useful here. The other reason of course is that this is *much* more natural fit for the new pass manager. This will lay the ground work for a type-erased per-function info object that can look up the correct subtarget and even cache it. Yet another benefit is that this will significantly simplify the interaction of the pass managers and the TargetMachine. See the future work below. The downside of this change is that it is very, very verbose. I'm going to work to improve that, but it is somewhat an implementation necessity in C++ to do type erasure. =/ I discussed this design really extensively with Eric and Hal prior to going down this path, and afterward showed them the result. No one was really thrilled with it, but there doesn't seem to be a substantially better alternative. Using a base class and virtual method dispatch would make the code much shorter, but as discussed in the update to the programmer's manual and elsewhere, a polymorphic interface feels like the more principled approach even if this is perhaps the least compelling example of it. ;] Ultimately, there is still a lot more to be done here, but this was the huge chunk that I couldn't really split things out of because this was the interface change to TTI. I've tried to minimize all the other parts of this. The follow up work should include at least: 1) Improving the TargetMachine interface by having it directly return a TTI object. Because we have a non-pass object with value semantics and an internal type erasure mechanism, we can narrow the interface of the TargetMachine to *just* do what we need: build and return a TTI object that we can then insert into the pass pipeline. 2) Make the TTI object be fully specialized for a particular function. This will include splitting off a minimal form of it which is sufficient for the inliner and the old pass manager. 3) Add a new pass manager analysis which produces TTI objects from the target machine for each function. This may actually be done as part of #2 in order to use the new analysis to implement #2. 4) Work on narrowing the API between TTI and the targets so that it is easier to understand and less verbose to type erase. 5) Work on narrowing the API between TTI and its clients so that it is easier to understand and less verbose to forward. 6) Try to improve the CRTP-based delegation. I feel like this code is just a bit messy and exacerbating the complexity of implementing the TTI in each target. Many thanks to Eric and Hal for their help here. I ended up blocked on this somewhat more abruptly than I expected, and so I appreciate getting it sorted out very quickly. Differential Revision: http://reviews.llvm.org/D7293 llvm-svn: 227669
2015-01-31 11:43:40 +08:00
default:
return TTI::TCC_Free;
case Intrinsic::sadd_with_overflow:
case Intrinsic::uadd_with_overflow:
case Intrinsic::ssub_with_overflow:
case Intrinsic::usub_with_overflow:
if ((Idx == 1) && Imm.getBitWidth() <= 64 && isInt<16>(Imm.getSExtValue()))
[PM] Change the core design of the TTI analysis to use a polymorphic type erased interface and a single analysis pass rather than an extremely complex analysis group. The end result is that the TTI analysis can contain a type erased implementation that supports the polymorphic TTI interface. We can build one from a target-specific implementation or from a dummy one in the IR. I've also factored all of the code into "mix-in"-able base classes, including CRTP base classes to facilitate calling back up to the most specialized form when delegating horizontally across the surface. These aren't as clean as I would like and I'm planning to work on cleaning some of this up, but I wanted to start by putting into the right form. There are a number of reasons for this change, and this particular design. The first and foremost reason is that an analysis group is complete overkill, and the chaining delegation strategy was so opaque, confusing, and high overhead that TTI was suffering greatly for it. Several of the TTI functions had failed to be implemented in all places because of the chaining-based delegation making there be no checking of this. A few other functions were implemented with incorrect delegation. The message to me was very clear working on this -- the delegation and analysis group structure was too confusing to be useful here. The other reason of course is that this is *much* more natural fit for the new pass manager. This will lay the ground work for a type-erased per-function info object that can look up the correct subtarget and even cache it. Yet another benefit is that this will significantly simplify the interaction of the pass managers and the TargetMachine. See the future work below. The downside of this change is that it is very, very verbose. I'm going to work to improve that, but it is somewhat an implementation necessity in C++ to do type erasure. =/ I discussed this design really extensively with Eric and Hal prior to going down this path, and afterward showed them the result. No one was really thrilled with it, but there doesn't seem to be a substantially better alternative. Using a base class and virtual method dispatch would make the code much shorter, but as discussed in the update to the programmer's manual and elsewhere, a polymorphic interface feels like the more principled approach even if this is perhaps the least compelling example of it. ;] Ultimately, there is still a lot more to be done here, but this was the huge chunk that I couldn't really split things out of because this was the interface change to TTI. I've tried to minimize all the other parts of this. The follow up work should include at least: 1) Improving the TargetMachine interface by having it directly return a TTI object. Because we have a non-pass object with value semantics and an internal type erasure mechanism, we can narrow the interface of the TargetMachine to *just* do what we need: build and return a TTI object that we can then insert into the pass pipeline. 2) Make the TTI object be fully specialized for a particular function. This will include splitting off a minimal form of it which is sufficient for the inliner and the old pass manager. 3) Add a new pass manager analysis which produces TTI objects from the target machine for each function. This may actually be done as part of #2 in order to use the new analysis to implement #2. 4) Work on narrowing the API between TTI and the targets so that it is easier to understand and less verbose to type erase. 5) Work on narrowing the API between TTI and its clients so that it is easier to understand and less verbose to forward. 6) Try to improve the CRTP-based delegation. I feel like this code is just a bit messy and exacerbating the complexity of implementing the TTI in each target. Many thanks to Eric and Hal for their help here. I ended up blocked on this somewhat more abruptly than I expected, and so I appreciate getting it sorted out very quickly. Differential Revision: http://reviews.llvm.org/D7293 llvm-svn: 227669
2015-01-31 11:43:40 +08:00
return TTI::TCC_Free;
break;
case Intrinsic::experimental_stackmap:
if ((Idx < 2) || (Imm.getBitWidth() <= 64 && isInt<64>(Imm.getSExtValue())))
[PM] Change the core design of the TTI analysis to use a polymorphic type erased interface and a single analysis pass rather than an extremely complex analysis group. The end result is that the TTI analysis can contain a type erased implementation that supports the polymorphic TTI interface. We can build one from a target-specific implementation or from a dummy one in the IR. I've also factored all of the code into "mix-in"-able base classes, including CRTP base classes to facilitate calling back up to the most specialized form when delegating horizontally across the surface. These aren't as clean as I would like and I'm planning to work on cleaning some of this up, but I wanted to start by putting into the right form. There are a number of reasons for this change, and this particular design. The first and foremost reason is that an analysis group is complete overkill, and the chaining delegation strategy was so opaque, confusing, and high overhead that TTI was suffering greatly for it. Several of the TTI functions had failed to be implemented in all places because of the chaining-based delegation making there be no checking of this. A few other functions were implemented with incorrect delegation. The message to me was very clear working on this -- the delegation and analysis group structure was too confusing to be useful here. The other reason of course is that this is *much* more natural fit for the new pass manager. This will lay the ground work for a type-erased per-function info object that can look up the correct subtarget and even cache it. Yet another benefit is that this will significantly simplify the interaction of the pass managers and the TargetMachine. See the future work below. The downside of this change is that it is very, very verbose. I'm going to work to improve that, but it is somewhat an implementation necessity in C++ to do type erasure. =/ I discussed this design really extensively with Eric and Hal prior to going down this path, and afterward showed them the result. No one was really thrilled with it, but there doesn't seem to be a substantially better alternative. Using a base class and virtual method dispatch would make the code much shorter, but as discussed in the update to the programmer's manual and elsewhere, a polymorphic interface feels like the more principled approach even if this is perhaps the least compelling example of it. ;] Ultimately, there is still a lot more to be done here, but this was the huge chunk that I couldn't really split things out of because this was the interface change to TTI. I've tried to minimize all the other parts of this. The follow up work should include at least: 1) Improving the TargetMachine interface by having it directly return a TTI object. Because we have a non-pass object with value semantics and an internal type erasure mechanism, we can narrow the interface of the TargetMachine to *just* do what we need: build and return a TTI object that we can then insert into the pass pipeline. 2) Make the TTI object be fully specialized for a particular function. This will include splitting off a minimal form of it which is sufficient for the inliner and the old pass manager. 3) Add a new pass manager analysis which produces TTI objects from the target machine for each function. This may actually be done as part of #2 in order to use the new analysis to implement #2. 4) Work on narrowing the API between TTI and the targets so that it is easier to understand and less verbose to type erase. 5) Work on narrowing the API between TTI and its clients so that it is easier to understand and less verbose to forward. 6) Try to improve the CRTP-based delegation. I feel like this code is just a bit messy and exacerbating the complexity of implementing the TTI in each target. Many thanks to Eric and Hal for their help here. I ended up blocked on this somewhat more abruptly than I expected, and so I appreciate getting it sorted out very quickly. Differential Revision: http://reviews.llvm.org/D7293 llvm-svn: 227669
2015-01-31 11:43:40 +08:00
return TTI::TCC_Free;
break;
case Intrinsic::experimental_patchpoint_void:
case Intrinsic::experimental_patchpoint_i64:
if ((Idx < 4) || (Imm.getBitWidth() <= 64 && isInt<64>(Imm.getSExtValue())))
[PM] Change the core design of the TTI analysis to use a polymorphic type erased interface and a single analysis pass rather than an extremely complex analysis group. The end result is that the TTI analysis can contain a type erased implementation that supports the polymorphic TTI interface. We can build one from a target-specific implementation or from a dummy one in the IR. I've also factored all of the code into "mix-in"-able base classes, including CRTP base classes to facilitate calling back up to the most specialized form when delegating horizontally across the surface. These aren't as clean as I would like and I'm planning to work on cleaning some of this up, but I wanted to start by putting into the right form. There are a number of reasons for this change, and this particular design. The first and foremost reason is that an analysis group is complete overkill, and the chaining delegation strategy was so opaque, confusing, and high overhead that TTI was suffering greatly for it. Several of the TTI functions had failed to be implemented in all places because of the chaining-based delegation making there be no checking of this. A few other functions were implemented with incorrect delegation. The message to me was very clear working on this -- the delegation and analysis group structure was too confusing to be useful here. The other reason of course is that this is *much* more natural fit for the new pass manager. This will lay the ground work for a type-erased per-function info object that can look up the correct subtarget and even cache it. Yet another benefit is that this will significantly simplify the interaction of the pass managers and the TargetMachine. See the future work below. The downside of this change is that it is very, very verbose. I'm going to work to improve that, but it is somewhat an implementation necessity in C++ to do type erasure. =/ I discussed this design really extensively with Eric and Hal prior to going down this path, and afterward showed them the result. No one was really thrilled with it, but there doesn't seem to be a substantially better alternative. Using a base class and virtual method dispatch would make the code much shorter, but as discussed in the update to the programmer's manual and elsewhere, a polymorphic interface feels like the more principled approach even if this is perhaps the least compelling example of it. ;] Ultimately, there is still a lot more to be done here, but this was the huge chunk that I couldn't really split things out of because this was the interface change to TTI. I've tried to minimize all the other parts of this. The follow up work should include at least: 1) Improving the TargetMachine interface by having it directly return a TTI object. Because we have a non-pass object with value semantics and an internal type erasure mechanism, we can narrow the interface of the TargetMachine to *just* do what we need: build and return a TTI object that we can then insert into the pass pipeline. 2) Make the TTI object be fully specialized for a particular function. This will include splitting off a minimal form of it which is sufficient for the inliner and the old pass manager. 3) Add a new pass manager analysis which produces TTI objects from the target machine for each function. This may actually be done as part of #2 in order to use the new analysis to implement #2. 4) Work on narrowing the API between TTI and the targets so that it is easier to understand and less verbose to type erase. 5) Work on narrowing the API between TTI and its clients so that it is easier to understand and less verbose to forward. 6) Try to improve the CRTP-based delegation. I feel like this code is just a bit messy and exacerbating the complexity of implementing the TTI in each target. Many thanks to Eric and Hal for their help here. I ended up blocked on this somewhat more abruptly than I expected, and so I appreciate getting it sorted out very quickly. Differential Revision: http://reviews.llvm.org/D7293 llvm-svn: 227669
2015-01-31 11:43:40 +08:00
return TTI::TCC_Free;
break;
}
[PM] Change the core design of the TTI analysis to use a polymorphic type erased interface and a single analysis pass rather than an extremely complex analysis group. The end result is that the TTI analysis can contain a type erased implementation that supports the polymorphic TTI interface. We can build one from a target-specific implementation or from a dummy one in the IR. I've also factored all of the code into "mix-in"-able base classes, including CRTP base classes to facilitate calling back up to the most specialized form when delegating horizontally across the surface. These aren't as clean as I would like and I'm planning to work on cleaning some of this up, but I wanted to start by putting into the right form. There are a number of reasons for this change, and this particular design. The first and foremost reason is that an analysis group is complete overkill, and the chaining delegation strategy was so opaque, confusing, and high overhead that TTI was suffering greatly for it. Several of the TTI functions had failed to be implemented in all places because of the chaining-based delegation making there be no checking of this. A few other functions were implemented with incorrect delegation. The message to me was very clear working on this -- the delegation and analysis group structure was too confusing to be useful here. The other reason of course is that this is *much* more natural fit for the new pass manager. This will lay the ground work for a type-erased per-function info object that can look up the correct subtarget and even cache it. Yet another benefit is that this will significantly simplify the interaction of the pass managers and the TargetMachine. See the future work below. The downside of this change is that it is very, very verbose. I'm going to work to improve that, but it is somewhat an implementation necessity in C++ to do type erasure. =/ I discussed this design really extensively with Eric and Hal prior to going down this path, and afterward showed them the result. No one was really thrilled with it, but there doesn't seem to be a substantially better alternative. Using a base class and virtual method dispatch would make the code much shorter, but as discussed in the update to the programmer's manual and elsewhere, a polymorphic interface feels like the more principled approach even if this is perhaps the least compelling example of it. ;] Ultimately, there is still a lot more to be done here, but this was the huge chunk that I couldn't really split things out of because this was the interface change to TTI. I've tried to minimize all the other parts of this. The follow up work should include at least: 1) Improving the TargetMachine interface by having it directly return a TTI object. Because we have a non-pass object with value semantics and an internal type erasure mechanism, we can narrow the interface of the TargetMachine to *just* do what we need: build and return a TTI object that we can then insert into the pass pipeline. 2) Make the TTI object be fully specialized for a particular function. This will include splitting off a minimal form of it which is sufficient for the inliner and the old pass manager. 3) Add a new pass manager analysis which produces TTI objects from the target machine for each function. This may actually be done as part of #2 in order to use the new analysis to implement #2. 4) Work on narrowing the API between TTI and the targets so that it is easier to understand and less verbose to type erase. 5) Work on narrowing the API between TTI and its clients so that it is easier to understand and less verbose to forward. 6) Try to improve the CRTP-based delegation. I feel like this code is just a bit messy and exacerbating the complexity of implementing the TTI in each target. Many thanks to Eric and Hal for their help here. I ended up blocked on this somewhat more abruptly than I expected, and so I appreciate getting it sorted out very quickly. Differential Revision: http://reviews.llvm.org/D7293 llvm-svn: 227669
2015-01-31 11:43:40 +08:00
return PPCTTIImpl::getIntImmCost(Imm, Ty);
}
int PPCTTIImpl::getIntImmCost(unsigned Opcode, unsigned Idx, const APInt &Imm,
Type *Ty) {
if (DisablePPCConstHoist)
[PM] Change the core design of the TTI analysis to use a polymorphic type erased interface and a single analysis pass rather than an extremely complex analysis group. The end result is that the TTI analysis can contain a type erased implementation that supports the polymorphic TTI interface. We can build one from a target-specific implementation or from a dummy one in the IR. I've also factored all of the code into "mix-in"-able base classes, including CRTP base classes to facilitate calling back up to the most specialized form when delegating horizontally across the surface. These aren't as clean as I would like and I'm planning to work on cleaning some of this up, but I wanted to start by putting into the right form. There are a number of reasons for this change, and this particular design. The first and foremost reason is that an analysis group is complete overkill, and the chaining delegation strategy was so opaque, confusing, and high overhead that TTI was suffering greatly for it. Several of the TTI functions had failed to be implemented in all places because of the chaining-based delegation making there be no checking of this. A few other functions were implemented with incorrect delegation. The message to me was very clear working on this -- the delegation and analysis group structure was too confusing to be useful here. The other reason of course is that this is *much* more natural fit for the new pass manager. This will lay the ground work for a type-erased per-function info object that can look up the correct subtarget and even cache it. Yet another benefit is that this will significantly simplify the interaction of the pass managers and the TargetMachine. See the future work below. The downside of this change is that it is very, very verbose. I'm going to work to improve that, but it is somewhat an implementation necessity in C++ to do type erasure. =/ I discussed this design really extensively with Eric and Hal prior to going down this path, and afterward showed them the result. No one was really thrilled with it, but there doesn't seem to be a substantially better alternative. Using a base class and virtual method dispatch would make the code much shorter, but as discussed in the update to the programmer's manual and elsewhere, a polymorphic interface feels like the more principled approach even if this is perhaps the least compelling example of it. ;] Ultimately, there is still a lot more to be done here, but this was the huge chunk that I couldn't really split things out of because this was the interface change to TTI. I've tried to minimize all the other parts of this. The follow up work should include at least: 1) Improving the TargetMachine interface by having it directly return a TTI object. Because we have a non-pass object with value semantics and an internal type erasure mechanism, we can narrow the interface of the TargetMachine to *just* do what we need: build and return a TTI object that we can then insert into the pass pipeline. 2) Make the TTI object be fully specialized for a particular function. This will include splitting off a minimal form of it which is sufficient for the inliner and the old pass manager. 3) Add a new pass manager analysis which produces TTI objects from the target machine for each function. This may actually be done as part of #2 in order to use the new analysis to implement #2. 4) Work on narrowing the API between TTI and the targets so that it is easier to understand and less verbose to type erase. 5) Work on narrowing the API between TTI and its clients so that it is easier to understand and less verbose to forward. 6) Try to improve the CRTP-based delegation. I feel like this code is just a bit messy and exacerbating the complexity of implementing the TTI in each target. Many thanks to Eric and Hal for their help here. I ended up blocked on this somewhat more abruptly than I expected, and so I appreciate getting it sorted out very quickly. Differential Revision: http://reviews.llvm.org/D7293 llvm-svn: 227669
2015-01-31 11:43:40 +08:00
return BaseT::getIntImmCost(Opcode, Idx, Imm, Ty);
assert(Ty->isIntegerTy());
unsigned BitSize = Ty->getPrimitiveSizeInBits();
if (BitSize == 0)
return ~0U;
unsigned ImmIdx = ~0U;
bool ShiftedFree = false, RunFree = false, UnsignedFree = false,
ZeroFree = false;
switch (Opcode) {
[PM] Change the core design of the TTI analysis to use a polymorphic type erased interface and a single analysis pass rather than an extremely complex analysis group. The end result is that the TTI analysis can contain a type erased implementation that supports the polymorphic TTI interface. We can build one from a target-specific implementation or from a dummy one in the IR. I've also factored all of the code into "mix-in"-able base classes, including CRTP base classes to facilitate calling back up to the most specialized form when delegating horizontally across the surface. These aren't as clean as I would like and I'm planning to work on cleaning some of this up, but I wanted to start by putting into the right form. There are a number of reasons for this change, and this particular design. The first and foremost reason is that an analysis group is complete overkill, and the chaining delegation strategy was so opaque, confusing, and high overhead that TTI was suffering greatly for it. Several of the TTI functions had failed to be implemented in all places because of the chaining-based delegation making there be no checking of this. A few other functions were implemented with incorrect delegation. The message to me was very clear working on this -- the delegation and analysis group structure was too confusing to be useful here. The other reason of course is that this is *much* more natural fit for the new pass manager. This will lay the ground work for a type-erased per-function info object that can look up the correct subtarget and even cache it. Yet another benefit is that this will significantly simplify the interaction of the pass managers and the TargetMachine. See the future work below. The downside of this change is that it is very, very verbose. I'm going to work to improve that, but it is somewhat an implementation necessity in C++ to do type erasure. =/ I discussed this design really extensively with Eric and Hal prior to going down this path, and afterward showed them the result. No one was really thrilled with it, but there doesn't seem to be a substantially better alternative. Using a base class and virtual method dispatch would make the code much shorter, but as discussed in the update to the programmer's manual and elsewhere, a polymorphic interface feels like the more principled approach even if this is perhaps the least compelling example of it. ;] Ultimately, there is still a lot more to be done here, but this was the huge chunk that I couldn't really split things out of because this was the interface change to TTI. I've tried to minimize all the other parts of this. The follow up work should include at least: 1) Improving the TargetMachine interface by having it directly return a TTI object. Because we have a non-pass object with value semantics and an internal type erasure mechanism, we can narrow the interface of the TargetMachine to *just* do what we need: build and return a TTI object that we can then insert into the pass pipeline. 2) Make the TTI object be fully specialized for a particular function. This will include splitting off a minimal form of it which is sufficient for the inliner and the old pass manager. 3) Add a new pass manager analysis which produces TTI objects from the target machine for each function. This may actually be done as part of #2 in order to use the new analysis to implement #2. 4) Work on narrowing the API between TTI and the targets so that it is easier to understand and less verbose to type erase. 5) Work on narrowing the API between TTI and its clients so that it is easier to understand and less verbose to forward. 6) Try to improve the CRTP-based delegation. I feel like this code is just a bit messy and exacerbating the complexity of implementing the TTI in each target. Many thanks to Eric and Hal for their help here. I ended up blocked on this somewhat more abruptly than I expected, and so I appreciate getting it sorted out very quickly. Differential Revision: http://reviews.llvm.org/D7293 llvm-svn: 227669
2015-01-31 11:43:40 +08:00
default:
return TTI::TCC_Free;
case Instruction::GetElementPtr:
// Always hoist the base address of a GetElementPtr. This prevents the
// creation of new constants for every base constant that gets constant
// folded with the offset.
if (Idx == 0)
[PM] Change the core design of the TTI analysis to use a polymorphic type erased interface and a single analysis pass rather than an extremely complex analysis group. The end result is that the TTI analysis can contain a type erased implementation that supports the polymorphic TTI interface. We can build one from a target-specific implementation or from a dummy one in the IR. I've also factored all of the code into "mix-in"-able base classes, including CRTP base classes to facilitate calling back up to the most specialized form when delegating horizontally across the surface. These aren't as clean as I would like and I'm planning to work on cleaning some of this up, but I wanted to start by putting into the right form. There are a number of reasons for this change, and this particular design. The first and foremost reason is that an analysis group is complete overkill, and the chaining delegation strategy was so opaque, confusing, and high overhead that TTI was suffering greatly for it. Several of the TTI functions had failed to be implemented in all places because of the chaining-based delegation making there be no checking of this. A few other functions were implemented with incorrect delegation. The message to me was very clear working on this -- the delegation and analysis group structure was too confusing to be useful here. The other reason of course is that this is *much* more natural fit for the new pass manager. This will lay the ground work for a type-erased per-function info object that can look up the correct subtarget and even cache it. Yet another benefit is that this will significantly simplify the interaction of the pass managers and the TargetMachine. See the future work below. The downside of this change is that it is very, very verbose. I'm going to work to improve that, but it is somewhat an implementation necessity in C++ to do type erasure. =/ I discussed this design really extensively with Eric and Hal prior to going down this path, and afterward showed them the result. No one was really thrilled with it, but there doesn't seem to be a substantially better alternative. Using a base class and virtual method dispatch would make the code much shorter, but as discussed in the update to the programmer's manual and elsewhere, a polymorphic interface feels like the more principled approach even if this is perhaps the least compelling example of it. ;] Ultimately, there is still a lot more to be done here, but this was the huge chunk that I couldn't really split things out of because this was the interface change to TTI. I've tried to minimize all the other parts of this. The follow up work should include at least: 1) Improving the TargetMachine interface by having it directly return a TTI object. Because we have a non-pass object with value semantics and an internal type erasure mechanism, we can narrow the interface of the TargetMachine to *just* do what we need: build and return a TTI object that we can then insert into the pass pipeline. 2) Make the TTI object be fully specialized for a particular function. This will include splitting off a minimal form of it which is sufficient for the inliner and the old pass manager. 3) Add a new pass manager analysis which produces TTI objects from the target machine for each function. This may actually be done as part of #2 in order to use the new analysis to implement #2. 4) Work on narrowing the API between TTI and the targets so that it is easier to understand and less verbose to type erase. 5) Work on narrowing the API between TTI and its clients so that it is easier to understand and less verbose to forward. 6) Try to improve the CRTP-based delegation. I feel like this code is just a bit messy and exacerbating the complexity of implementing the TTI in each target. Many thanks to Eric and Hal for their help here. I ended up blocked on this somewhat more abruptly than I expected, and so I appreciate getting it sorted out very quickly. Differential Revision: http://reviews.llvm.org/D7293 llvm-svn: 227669
2015-01-31 11:43:40 +08:00
return 2 * TTI::TCC_Basic;
return TTI::TCC_Free;
case Instruction::And:
RunFree = true; // (for the rotate-and-mask instructions)
LLVM_FALLTHROUGH;
case Instruction::Add:
case Instruction::Or:
case Instruction::Xor:
ShiftedFree = true;
LLVM_FALLTHROUGH;
case Instruction::Sub:
case Instruction::Mul:
case Instruction::Shl:
case Instruction::LShr:
case Instruction::AShr:
ImmIdx = 1;
break;
case Instruction::ICmp:
UnsignedFree = true;
ImmIdx = 1;
// Zero comparisons can use record-form instructions.
LLVM_FALLTHROUGH;
case Instruction::Select:
ZeroFree = true;
break;
case Instruction::PHI:
case Instruction::Call:
case Instruction::Ret:
case Instruction::Load:
case Instruction::Store:
break;
}
if (ZeroFree && Imm == 0)
[PM] Change the core design of the TTI analysis to use a polymorphic type erased interface and a single analysis pass rather than an extremely complex analysis group. The end result is that the TTI analysis can contain a type erased implementation that supports the polymorphic TTI interface. We can build one from a target-specific implementation or from a dummy one in the IR. I've also factored all of the code into "mix-in"-able base classes, including CRTP base classes to facilitate calling back up to the most specialized form when delegating horizontally across the surface. These aren't as clean as I would like and I'm planning to work on cleaning some of this up, but I wanted to start by putting into the right form. There are a number of reasons for this change, and this particular design. The first and foremost reason is that an analysis group is complete overkill, and the chaining delegation strategy was so opaque, confusing, and high overhead that TTI was suffering greatly for it. Several of the TTI functions had failed to be implemented in all places because of the chaining-based delegation making there be no checking of this. A few other functions were implemented with incorrect delegation. The message to me was very clear working on this -- the delegation and analysis group structure was too confusing to be useful here. The other reason of course is that this is *much* more natural fit for the new pass manager. This will lay the ground work for a type-erased per-function info object that can look up the correct subtarget and even cache it. Yet another benefit is that this will significantly simplify the interaction of the pass managers and the TargetMachine. See the future work below. The downside of this change is that it is very, very verbose. I'm going to work to improve that, but it is somewhat an implementation necessity in C++ to do type erasure. =/ I discussed this design really extensively with Eric and Hal prior to going down this path, and afterward showed them the result. No one was really thrilled with it, but there doesn't seem to be a substantially better alternative. Using a base class and virtual method dispatch would make the code much shorter, but as discussed in the update to the programmer's manual and elsewhere, a polymorphic interface feels like the more principled approach even if this is perhaps the least compelling example of it. ;] Ultimately, there is still a lot more to be done here, but this was the huge chunk that I couldn't really split things out of because this was the interface change to TTI. I've tried to minimize all the other parts of this. The follow up work should include at least: 1) Improving the TargetMachine interface by having it directly return a TTI object. Because we have a non-pass object with value semantics and an internal type erasure mechanism, we can narrow the interface of the TargetMachine to *just* do what we need: build and return a TTI object that we can then insert into the pass pipeline. 2) Make the TTI object be fully specialized for a particular function. This will include splitting off a minimal form of it which is sufficient for the inliner and the old pass manager. 3) Add a new pass manager analysis which produces TTI objects from the target machine for each function. This may actually be done as part of #2 in order to use the new analysis to implement #2. 4) Work on narrowing the API between TTI and the targets so that it is easier to understand and less verbose to type erase. 5) Work on narrowing the API between TTI and its clients so that it is easier to understand and less verbose to forward. 6) Try to improve the CRTP-based delegation. I feel like this code is just a bit messy and exacerbating the complexity of implementing the TTI in each target. Many thanks to Eric and Hal for their help here. I ended up blocked on this somewhat more abruptly than I expected, and so I appreciate getting it sorted out very quickly. Differential Revision: http://reviews.llvm.org/D7293 llvm-svn: 227669
2015-01-31 11:43:40 +08:00
return TTI::TCC_Free;
if (Idx == ImmIdx && Imm.getBitWidth() <= 64) {
if (isInt<16>(Imm.getSExtValue()))
[PM] Change the core design of the TTI analysis to use a polymorphic type erased interface and a single analysis pass rather than an extremely complex analysis group. The end result is that the TTI analysis can contain a type erased implementation that supports the polymorphic TTI interface. We can build one from a target-specific implementation or from a dummy one in the IR. I've also factored all of the code into "mix-in"-able base classes, including CRTP base classes to facilitate calling back up to the most specialized form when delegating horizontally across the surface. These aren't as clean as I would like and I'm planning to work on cleaning some of this up, but I wanted to start by putting into the right form. There are a number of reasons for this change, and this particular design. The first and foremost reason is that an analysis group is complete overkill, and the chaining delegation strategy was so opaque, confusing, and high overhead that TTI was suffering greatly for it. Several of the TTI functions had failed to be implemented in all places because of the chaining-based delegation making there be no checking of this. A few other functions were implemented with incorrect delegation. The message to me was very clear working on this -- the delegation and analysis group structure was too confusing to be useful here. The other reason of course is that this is *much* more natural fit for the new pass manager. This will lay the ground work for a type-erased per-function info object that can look up the correct subtarget and even cache it. Yet another benefit is that this will significantly simplify the interaction of the pass managers and the TargetMachine. See the future work below. The downside of this change is that it is very, very verbose. I'm going to work to improve that, but it is somewhat an implementation necessity in C++ to do type erasure. =/ I discussed this design really extensively with Eric and Hal prior to going down this path, and afterward showed them the result. No one was really thrilled with it, but there doesn't seem to be a substantially better alternative. Using a base class and virtual method dispatch would make the code much shorter, but as discussed in the update to the programmer's manual and elsewhere, a polymorphic interface feels like the more principled approach even if this is perhaps the least compelling example of it. ;] Ultimately, there is still a lot more to be done here, but this was the huge chunk that I couldn't really split things out of because this was the interface change to TTI. I've tried to minimize all the other parts of this. The follow up work should include at least: 1) Improving the TargetMachine interface by having it directly return a TTI object. Because we have a non-pass object with value semantics and an internal type erasure mechanism, we can narrow the interface of the TargetMachine to *just* do what we need: build and return a TTI object that we can then insert into the pass pipeline. 2) Make the TTI object be fully specialized for a particular function. This will include splitting off a minimal form of it which is sufficient for the inliner and the old pass manager. 3) Add a new pass manager analysis which produces TTI objects from the target machine for each function. This may actually be done as part of #2 in order to use the new analysis to implement #2. 4) Work on narrowing the API between TTI and the targets so that it is easier to understand and less verbose to type erase. 5) Work on narrowing the API between TTI and its clients so that it is easier to understand and less verbose to forward. 6) Try to improve the CRTP-based delegation. I feel like this code is just a bit messy and exacerbating the complexity of implementing the TTI in each target. Many thanks to Eric and Hal for their help here. I ended up blocked on this somewhat more abruptly than I expected, and so I appreciate getting it sorted out very quickly. Differential Revision: http://reviews.llvm.org/D7293 llvm-svn: 227669
2015-01-31 11:43:40 +08:00
return TTI::TCC_Free;
if (RunFree) {
if (Imm.getBitWidth() <= 32 &&
(isShiftedMask_32(Imm.getZExtValue()) ||
isShiftedMask_32(~Imm.getZExtValue())))
[PM] Change the core design of the TTI analysis to use a polymorphic type erased interface and a single analysis pass rather than an extremely complex analysis group. The end result is that the TTI analysis can contain a type erased implementation that supports the polymorphic TTI interface. We can build one from a target-specific implementation or from a dummy one in the IR. I've also factored all of the code into "mix-in"-able base classes, including CRTP base classes to facilitate calling back up to the most specialized form when delegating horizontally across the surface. These aren't as clean as I would like and I'm planning to work on cleaning some of this up, but I wanted to start by putting into the right form. There are a number of reasons for this change, and this particular design. The first and foremost reason is that an analysis group is complete overkill, and the chaining delegation strategy was so opaque, confusing, and high overhead that TTI was suffering greatly for it. Several of the TTI functions had failed to be implemented in all places because of the chaining-based delegation making there be no checking of this. A few other functions were implemented with incorrect delegation. The message to me was very clear working on this -- the delegation and analysis group structure was too confusing to be useful here. The other reason of course is that this is *much* more natural fit for the new pass manager. This will lay the ground work for a type-erased per-function info object that can look up the correct subtarget and even cache it. Yet another benefit is that this will significantly simplify the interaction of the pass managers and the TargetMachine. See the future work below. The downside of this change is that it is very, very verbose. I'm going to work to improve that, but it is somewhat an implementation necessity in C++ to do type erasure. =/ I discussed this design really extensively with Eric and Hal prior to going down this path, and afterward showed them the result. No one was really thrilled with it, but there doesn't seem to be a substantially better alternative. Using a base class and virtual method dispatch would make the code much shorter, but as discussed in the update to the programmer's manual and elsewhere, a polymorphic interface feels like the more principled approach even if this is perhaps the least compelling example of it. ;] Ultimately, there is still a lot more to be done here, but this was the huge chunk that I couldn't really split things out of because this was the interface change to TTI. I've tried to minimize all the other parts of this. The follow up work should include at least: 1) Improving the TargetMachine interface by having it directly return a TTI object. Because we have a non-pass object with value semantics and an internal type erasure mechanism, we can narrow the interface of the TargetMachine to *just* do what we need: build and return a TTI object that we can then insert into the pass pipeline. 2) Make the TTI object be fully specialized for a particular function. This will include splitting off a minimal form of it which is sufficient for the inliner and the old pass manager. 3) Add a new pass manager analysis which produces TTI objects from the target machine for each function. This may actually be done as part of #2 in order to use the new analysis to implement #2. 4) Work on narrowing the API between TTI and the targets so that it is easier to understand and less verbose to type erase. 5) Work on narrowing the API between TTI and its clients so that it is easier to understand and less verbose to forward. 6) Try to improve the CRTP-based delegation. I feel like this code is just a bit messy and exacerbating the complexity of implementing the TTI in each target. Many thanks to Eric and Hal for their help here. I ended up blocked on this somewhat more abruptly than I expected, and so I appreciate getting it sorted out very quickly. Differential Revision: http://reviews.llvm.org/D7293 llvm-svn: 227669
2015-01-31 11:43:40 +08:00
return TTI::TCC_Free;
if (ST->isPPC64() &&
(isShiftedMask_64(Imm.getZExtValue()) ||
isShiftedMask_64(~Imm.getZExtValue())))
[PM] Change the core design of the TTI analysis to use a polymorphic type erased interface and a single analysis pass rather than an extremely complex analysis group. The end result is that the TTI analysis can contain a type erased implementation that supports the polymorphic TTI interface. We can build one from a target-specific implementation or from a dummy one in the IR. I've also factored all of the code into "mix-in"-able base classes, including CRTP base classes to facilitate calling back up to the most specialized form when delegating horizontally across the surface. These aren't as clean as I would like and I'm planning to work on cleaning some of this up, but I wanted to start by putting into the right form. There are a number of reasons for this change, and this particular design. The first and foremost reason is that an analysis group is complete overkill, and the chaining delegation strategy was so opaque, confusing, and high overhead that TTI was suffering greatly for it. Several of the TTI functions had failed to be implemented in all places because of the chaining-based delegation making there be no checking of this. A few other functions were implemented with incorrect delegation. The message to me was very clear working on this -- the delegation and analysis group structure was too confusing to be useful here. The other reason of course is that this is *much* more natural fit for the new pass manager. This will lay the ground work for a type-erased per-function info object that can look up the correct subtarget and even cache it. Yet another benefit is that this will significantly simplify the interaction of the pass managers and the TargetMachine. See the future work below. The downside of this change is that it is very, very verbose. I'm going to work to improve that, but it is somewhat an implementation necessity in C++ to do type erasure. =/ I discussed this design really extensively with Eric and Hal prior to going down this path, and afterward showed them the result. No one was really thrilled with it, but there doesn't seem to be a substantially better alternative. Using a base class and virtual method dispatch would make the code much shorter, but as discussed in the update to the programmer's manual and elsewhere, a polymorphic interface feels like the more principled approach even if this is perhaps the least compelling example of it. ;] Ultimately, there is still a lot more to be done here, but this was the huge chunk that I couldn't really split things out of because this was the interface change to TTI. I've tried to minimize all the other parts of this. The follow up work should include at least: 1) Improving the TargetMachine interface by having it directly return a TTI object. Because we have a non-pass object with value semantics and an internal type erasure mechanism, we can narrow the interface of the TargetMachine to *just* do what we need: build and return a TTI object that we can then insert into the pass pipeline. 2) Make the TTI object be fully specialized for a particular function. This will include splitting off a minimal form of it which is sufficient for the inliner and the old pass manager. 3) Add a new pass manager analysis which produces TTI objects from the target machine for each function. This may actually be done as part of #2 in order to use the new analysis to implement #2. 4) Work on narrowing the API between TTI and the targets so that it is easier to understand and less verbose to type erase. 5) Work on narrowing the API between TTI and its clients so that it is easier to understand and less verbose to forward. 6) Try to improve the CRTP-based delegation. I feel like this code is just a bit messy and exacerbating the complexity of implementing the TTI in each target. Many thanks to Eric and Hal for their help here. I ended up blocked on this somewhat more abruptly than I expected, and so I appreciate getting it sorted out very quickly. Differential Revision: http://reviews.llvm.org/D7293 llvm-svn: 227669
2015-01-31 11:43:40 +08:00
return TTI::TCC_Free;
}
if (UnsignedFree && isUInt<16>(Imm.getZExtValue()))
[PM] Change the core design of the TTI analysis to use a polymorphic type erased interface and a single analysis pass rather than an extremely complex analysis group. The end result is that the TTI analysis can contain a type erased implementation that supports the polymorphic TTI interface. We can build one from a target-specific implementation or from a dummy one in the IR. I've also factored all of the code into "mix-in"-able base classes, including CRTP base classes to facilitate calling back up to the most specialized form when delegating horizontally across the surface. These aren't as clean as I would like and I'm planning to work on cleaning some of this up, but I wanted to start by putting into the right form. There are a number of reasons for this change, and this particular design. The first and foremost reason is that an analysis group is complete overkill, and the chaining delegation strategy was so opaque, confusing, and high overhead that TTI was suffering greatly for it. Several of the TTI functions had failed to be implemented in all places because of the chaining-based delegation making there be no checking of this. A few other functions were implemented with incorrect delegation. The message to me was very clear working on this -- the delegation and analysis group structure was too confusing to be useful here. The other reason of course is that this is *much* more natural fit for the new pass manager. This will lay the ground work for a type-erased per-function info object that can look up the correct subtarget and even cache it. Yet another benefit is that this will significantly simplify the interaction of the pass managers and the TargetMachine. See the future work below. The downside of this change is that it is very, very verbose. I'm going to work to improve that, but it is somewhat an implementation necessity in C++ to do type erasure. =/ I discussed this design really extensively with Eric and Hal prior to going down this path, and afterward showed them the result. No one was really thrilled with it, but there doesn't seem to be a substantially better alternative. Using a base class and virtual method dispatch would make the code much shorter, but as discussed in the update to the programmer's manual and elsewhere, a polymorphic interface feels like the more principled approach even if this is perhaps the least compelling example of it. ;] Ultimately, there is still a lot more to be done here, but this was the huge chunk that I couldn't really split things out of because this was the interface change to TTI. I've tried to minimize all the other parts of this. The follow up work should include at least: 1) Improving the TargetMachine interface by having it directly return a TTI object. Because we have a non-pass object with value semantics and an internal type erasure mechanism, we can narrow the interface of the TargetMachine to *just* do what we need: build and return a TTI object that we can then insert into the pass pipeline. 2) Make the TTI object be fully specialized for a particular function. This will include splitting off a minimal form of it which is sufficient for the inliner and the old pass manager. 3) Add a new pass manager analysis which produces TTI objects from the target machine for each function. This may actually be done as part of #2 in order to use the new analysis to implement #2. 4) Work on narrowing the API between TTI and the targets so that it is easier to understand and less verbose to type erase. 5) Work on narrowing the API between TTI and its clients so that it is easier to understand and less verbose to forward. 6) Try to improve the CRTP-based delegation. I feel like this code is just a bit messy and exacerbating the complexity of implementing the TTI in each target. Many thanks to Eric and Hal for their help here. I ended up blocked on this somewhat more abruptly than I expected, and so I appreciate getting it sorted out very quickly. Differential Revision: http://reviews.llvm.org/D7293 llvm-svn: 227669
2015-01-31 11:43:40 +08:00
return TTI::TCC_Free;
if (ShiftedFree && (Imm.getZExtValue() & 0xFFFF) == 0)
[PM] Change the core design of the TTI analysis to use a polymorphic type erased interface and a single analysis pass rather than an extremely complex analysis group. The end result is that the TTI analysis can contain a type erased implementation that supports the polymorphic TTI interface. We can build one from a target-specific implementation or from a dummy one in the IR. I've also factored all of the code into "mix-in"-able base classes, including CRTP base classes to facilitate calling back up to the most specialized form when delegating horizontally across the surface. These aren't as clean as I would like and I'm planning to work on cleaning some of this up, but I wanted to start by putting into the right form. There are a number of reasons for this change, and this particular design. The first and foremost reason is that an analysis group is complete overkill, and the chaining delegation strategy was so opaque, confusing, and high overhead that TTI was suffering greatly for it. Several of the TTI functions had failed to be implemented in all places because of the chaining-based delegation making there be no checking of this. A few other functions were implemented with incorrect delegation. The message to me was very clear working on this -- the delegation and analysis group structure was too confusing to be useful here. The other reason of course is that this is *much* more natural fit for the new pass manager. This will lay the ground work for a type-erased per-function info object that can look up the correct subtarget and even cache it. Yet another benefit is that this will significantly simplify the interaction of the pass managers and the TargetMachine. See the future work below. The downside of this change is that it is very, very verbose. I'm going to work to improve that, but it is somewhat an implementation necessity in C++ to do type erasure. =/ I discussed this design really extensively with Eric and Hal prior to going down this path, and afterward showed them the result. No one was really thrilled with it, but there doesn't seem to be a substantially better alternative. Using a base class and virtual method dispatch would make the code much shorter, but as discussed in the update to the programmer's manual and elsewhere, a polymorphic interface feels like the more principled approach even if this is perhaps the least compelling example of it. ;] Ultimately, there is still a lot more to be done here, but this was the huge chunk that I couldn't really split things out of because this was the interface change to TTI. I've tried to minimize all the other parts of this. The follow up work should include at least: 1) Improving the TargetMachine interface by having it directly return a TTI object. Because we have a non-pass object with value semantics and an internal type erasure mechanism, we can narrow the interface of the TargetMachine to *just* do what we need: build and return a TTI object that we can then insert into the pass pipeline. 2) Make the TTI object be fully specialized for a particular function. This will include splitting off a minimal form of it which is sufficient for the inliner and the old pass manager. 3) Add a new pass manager analysis which produces TTI objects from the target machine for each function. This may actually be done as part of #2 in order to use the new analysis to implement #2. 4) Work on narrowing the API between TTI and the targets so that it is easier to understand and less verbose to type erase. 5) Work on narrowing the API between TTI and its clients so that it is easier to understand and less verbose to forward. 6) Try to improve the CRTP-based delegation. I feel like this code is just a bit messy and exacerbating the complexity of implementing the TTI in each target. Many thanks to Eric and Hal for their help here. I ended up blocked on this somewhat more abruptly than I expected, and so I appreciate getting it sorted out very quickly. Differential Revision: http://reviews.llvm.org/D7293 llvm-svn: 227669
2015-01-31 11:43:40 +08:00
return TTI::TCC_Free;
}
[PM] Change the core design of the TTI analysis to use a polymorphic type erased interface and a single analysis pass rather than an extremely complex analysis group. The end result is that the TTI analysis can contain a type erased implementation that supports the polymorphic TTI interface. We can build one from a target-specific implementation or from a dummy one in the IR. I've also factored all of the code into "mix-in"-able base classes, including CRTP base classes to facilitate calling back up to the most specialized form when delegating horizontally across the surface. These aren't as clean as I would like and I'm planning to work on cleaning some of this up, but I wanted to start by putting into the right form. There are a number of reasons for this change, and this particular design. The first and foremost reason is that an analysis group is complete overkill, and the chaining delegation strategy was so opaque, confusing, and high overhead that TTI was suffering greatly for it. Several of the TTI functions had failed to be implemented in all places because of the chaining-based delegation making there be no checking of this. A few other functions were implemented with incorrect delegation. The message to me was very clear working on this -- the delegation and analysis group structure was too confusing to be useful here. The other reason of course is that this is *much* more natural fit for the new pass manager. This will lay the ground work for a type-erased per-function info object that can look up the correct subtarget and even cache it. Yet another benefit is that this will significantly simplify the interaction of the pass managers and the TargetMachine. See the future work below. The downside of this change is that it is very, very verbose. I'm going to work to improve that, but it is somewhat an implementation necessity in C++ to do type erasure. =/ I discussed this design really extensively with Eric and Hal prior to going down this path, and afterward showed them the result. No one was really thrilled with it, but there doesn't seem to be a substantially better alternative. Using a base class and virtual method dispatch would make the code much shorter, but as discussed in the update to the programmer's manual and elsewhere, a polymorphic interface feels like the more principled approach even if this is perhaps the least compelling example of it. ;] Ultimately, there is still a lot more to be done here, but this was the huge chunk that I couldn't really split things out of because this was the interface change to TTI. I've tried to minimize all the other parts of this. The follow up work should include at least: 1) Improving the TargetMachine interface by having it directly return a TTI object. Because we have a non-pass object with value semantics and an internal type erasure mechanism, we can narrow the interface of the TargetMachine to *just* do what we need: build and return a TTI object that we can then insert into the pass pipeline. 2) Make the TTI object be fully specialized for a particular function. This will include splitting off a minimal form of it which is sufficient for the inliner and the old pass manager. 3) Add a new pass manager analysis which produces TTI objects from the target machine for each function. This may actually be done as part of #2 in order to use the new analysis to implement #2. 4) Work on narrowing the API between TTI and the targets so that it is easier to understand and less verbose to type erase. 5) Work on narrowing the API between TTI and its clients so that it is easier to understand and less verbose to forward. 6) Try to improve the CRTP-based delegation. I feel like this code is just a bit messy and exacerbating the complexity of implementing the TTI in each target. Many thanks to Eric and Hal for their help here. I ended up blocked on this somewhat more abruptly than I expected, and so I appreciate getting it sorted out very quickly. Differential Revision: http://reviews.llvm.org/D7293 llvm-svn: 227669
2015-01-31 11:43:40 +08:00
return PPCTTIImpl::getIntImmCost(Imm, Ty);
}
unsigned PPCTTIImpl::getUserCost(const User *U,
ArrayRef<const Value *> Operands) {
if (U->getType()->isVectorTy()) {
// Instructions that need to be split should cost more.
std::pair<int, MVT> LT = TLI->getTypeLegalizationCost(DL, U->getType());
return LT.first * BaseT::getUserCost(U, Operands);
}
return BaseT::getUserCost(U, Operands);
}
bool PPCTTIImpl::mightUseCTR(BasicBlock *BB,
TargetLibraryInfo *LibInfo) {
const PPCTargetMachine &TM = ST->getTargetMachine();
// Loop through the inline asm constraints and look for something that
// clobbers ctr.
auto asmClobbersCTR = [](InlineAsm *IA) {
InlineAsm::ConstraintInfoVector CIV = IA->ParseConstraints();
for (unsigned i = 0, ie = CIV.size(); i < ie; ++i) {
InlineAsm::ConstraintInfo &C = CIV[i];
if (C.Type != InlineAsm::isInput)
for (unsigned j = 0, je = C.Codes.size(); j < je; ++j)
if (StringRef(C.Codes[j]).equals_lower("{ctr}"))
return true;
}
return false;
};
// Determining the address of a TLS variable results in a function call in
// certain TLS models.
std::function<bool(const Value*)> memAddrUsesCTR =
[&memAddrUsesCTR, &TM](const Value *MemAddr) -> bool {
const auto *GV = dyn_cast<GlobalValue>(MemAddr);
if (!GV) {
// Recurse to check for constants that refer to TLS global variables.
if (const auto *CV = dyn_cast<Constant>(MemAddr))
for (const auto &CO : CV->operands())
if (memAddrUsesCTR(CO))
return true;
return false;
}
if (!GV->isThreadLocal())
return false;
TLSModel::Model Model = TM.getTLSModel(GV);
return Model == TLSModel::GeneralDynamic ||
Model == TLSModel::LocalDynamic;
};
auto isLargeIntegerTy = [](bool Is32Bit, Type *Ty) {
if (IntegerType *ITy = dyn_cast<IntegerType>(Ty))
return ITy->getBitWidth() > (Is32Bit ? 32U : 64U);
return false;
};
for (BasicBlock::iterator J = BB->begin(), JE = BB->end();
J != JE; ++J) {
if (CallInst *CI = dyn_cast<CallInst>(J)) {
// Inline ASM is okay, unless it clobbers the ctr register.
if (InlineAsm *IA = dyn_cast<InlineAsm>(CI->getCalledValue())) {
if (asmClobbersCTR(IA))
return true;
continue;
}
if (Function *F = CI->getCalledFunction()) {
// Most intrinsics don't become function calls, but some might.
// sin, cos, exp and log are always calls.
unsigned Opcode = 0;
if (F->getIntrinsicID() != Intrinsic::not_intrinsic) {
switch (F->getIntrinsicID()) {
default: continue;
// If we have a call to ppc_is_decremented_ctr_nonzero, or ppc_mtctr
// we're definitely using CTR.
case Intrinsic::set_loop_iterations:
case Intrinsic::loop_decrement:
return true;
// VisualStudio defines setjmp as _setjmp
#if defined(_MSC_VER) && defined(setjmp) && \
!defined(setjmp_undefined_for_msvc)
# pragma push_macro("setjmp")
# undef setjmp
# define setjmp_undefined_for_msvc
#endif
case Intrinsic::setjmp:
#if defined(_MSC_VER) && defined(setjmp_undefined_for_msvc)
// let's return it to _setjmp state
# pragma pop_macro("setjmp")
# undef setjmp_undefined_for_msvc
#endif
case Intrinsic::longjmp:
// Exclude eh_sjlj_setjmp; we don't need to exclude eh_sjlj_longjmp
// because, although it does clobber the counter register, the
// control can't then return to inside the loop unless there is also
// an eh_sjlj_setjmp.
case Intrinsic::eh_sjlj_setjmp:
case Intrinsic::memcpy:
case Intrinsic::memmove:
case Intrinsic::memset:
case Intrinsic::powi:
case Intrinsic::log:
case Intrinsic::log2:
case Intrinsic::log10:
case Intrinsic::exp:
case Intrinsic::exp2:
case Intrinsic::pow:
case Intrinsic::sin:
case Intrinsic::cos:
return true;
case Intrinsic::copysign:
if (CI->getArgOperand(0)->getType()->getScalarType()->
isPPC_FP128Ty())
return true;
else
continue; // ISD::FCOPYSIGN is never a library call.
case Intrinsic::sqrt: Opcode = ISD::FSQRT; break;
case Intrinsic::floor: Opcode = ISD::FFLOOR; break;
case Intrinsic::ceil: Opcode = ISD::FCEIL; break;
case Intrinsic::trunc: Opcode = ISD::FTRUNC; break;
case Intrinsic::rint: Opcode = ISD::FRINT; break;
case Intrinsic::nearbyint: Opcode = ISD::FNEARBYINT; break;
case Intrinsic::round: Opcode = ISD::FROUND; break;
case Intrinsic::minnum: Opcode = ISD::FMINNUM; break;
case Intrinsic::maxnum: Opcode = ISD::FMAXNUM; break;
case Intrinsic::umul_with_overflow: Opcode = ISD::UMULO; break;
case Intrinsic::smul_with_overflow: Opcode = ISD::SMULO; break;
}
}
// PowerPC does not use [US]DIVREM or other library calls for
// operations on regular types which are not otherwise library calls
// (i.e. soft float or atomics). If adapting for targets that do,
// additional care is required here.
LibFunc Func;
if (!F->hasLocalLinkage() && F->hasName() && LibInfo &&
LibInfo->getLibFunc(F->getName(), Func) &&
LibInfo->hasOptimizedCodeGen(Func)) {
// Non-read-only functions are never treated as intrinsics.
if (!CI->onlyReadsMemory())
return true;
// Conversion happens only for FP calls.
if (!CI->getArgOperand(0)->getType()->isFloatingPointTy())
return true;
switch (Func) {
default: return true;
case LibFunc_copysign:
case LibFunc_copysignf:
continue; // ISD::FCOPYSIGN is never a library call.
case LibFunc_copysignl:
return true;
case LibFunc_fabs:
case LibFunc_fabsf:
case LibFunc_fabsl:
continue; // ISD::FABS is never a library call.
case LibFunc_sqrt:
case LibFunc_sqrtf:
case LibFunc_sqrtl:
Opcode = ISD::FSQRT; break;
case LibFunc_floor:
case LibFunc_floorf:
case LibFunc_floorl:
Opcode = ISD::FFLOOR; break;
case LibFunc_nearbyint:
case LibFunc_nearbyintf:
case LibFunc_nearbyintl:
Opcode = ISD::FNEARBYINT; break;
case LibFunc_ceil:
case LibFunc_ceilf:
case LibFunc_ceill:
Opcode = ISD::FCEIL; break;
case LibFunc_rint:
case LibFunc_rintf:
case LibFunc_rintl:
Opcode = ISD::FRINT; break;
case LibFunc_round:
case LibFunc_roundf:
case LibFunc_roundl:
Opcode = ISD::FROUND; break;
case LibFunc_trunc:
case LibFunc_truncf:
case LibFunc_truncl:
Opcode = ISD::FTRUNC; break;
case LibFunc_fmin:
case LibFunc_fminf:
case LibFunc_fminl:
Opcode = ISD::FMINNUM; break;
case LibFunc_fmax:
case LibFunc_fmaxf:
case LibFunc_fmaxl:
Opcode = ISD::FMAXNUM; break;
}
}
if (Opcode) {
EVT EVTy =
TLI->getValueType(DL, CI->getArgOperand(0)->getType(), true);
if (EVTy == MVT::Other)
return true;
if (TLI->isOperationLegalOrCustom(Opcode, EVTy))
continue;
else if (EVTy.isVector() &&
TLI->isOperationLegalOrCustom(Opcode, EVTy.getScalarType()))
continue;
return true;
}
}
return true;
} else if (isa<BinaryOperator>(J) &&
J->getType()->getScalarType()->isPPC_FP128Ty()) {
// Most operations on ppc_f128 values become calls.
return true;
} else if (isa<UIToFPInst>(J) || isa<SIToFPInst>(J) ||
isa<FPToUIInst>(J) || isa<FPToSIInst>(J)) {
CastInst *CI = cast<CastInst>(J);
if (CI->getSrcTy()->getScalarType()->isPPC_FP128Ty() ||
CI->getDestTy()->getScalarType()->isPPC_FP128Ty() ||
isLargeIntegerTy(!TM.isPPC64(), CI->getSrcTy()->getScalarType()) ||
isLargeIntegerTy(!TM.isPPC64(), CI->getDestTy()->getScalarType()))
return true;
} else if (isLargeIntegerTy(!TM.isPPC64(),
J->getType()->getScalarType()) &&
(J->getOpcode() == Instruction::UDiv ||
J->getOpcode() == Instruction::SDiv ||
J->getOpcode() == Instruction::URem ||
J->getOpcode() == Instruction::SRem)) {
return true;
} else if (!TM.isPPC64() &&
isLargeIntegerTy(false, J->getType()->getScalarType()) &&
(J->getOpcode() == Instruction::Shl ||
J->getOpcode() == Instruction::AShr ||
J->getOpcode() == Instruction::LShr)) {
// Only on PPC32, for 128-bit integers (specifically not 64-bit
// integers), these might be runtime calls.
return true;
} else if (isa<IndirectBrInst>(J) || isa<InvokeInst>(J)) {
// On PowerPC, indirect jumps use the counter register.
return true;
} else if (SwitchInst *SI = dyn_cast<SwitchInst>(J)) {
if (SI->getNumCases() + 1 >= (unsigned)TLI->getMinimumJumpTableEntries())
return true;
}
// FREM is always a call.
if (J->getOpcode() == Instruction::FRem)
return true;
if (ST->useSoftFloat()) {
switch(J->getOpcode()) {
case Instruction::FAdd:
case Instruction::FSub:
case Instruction::FMul:
case Instruction::FDiv:
case Instruction::FPTrunc:
case Instruction::FPExt:
case Instruction::FPToUI:
case Instruction::FPToSI:
case Instruction::UIToFP:
case Instruction::SIToFP:
case Instruction::FCmp:
return true;
}
}
for (Value *Operand : J->operands())
if (memAddrUsesCTR(Operand))
return true;
}
return false;
}
bool PPCTTIImpl::isHardwareLoopProfitable(Loop *L, ScalarEvolution &SE,
AssumptionCache &AC,
TargetLibraryInfo *LibInfo,
HardwareLoopInfo &HWLoopInfo) {
const PPCTargetMachine &TM = ST->getTargetMachine();
TargetSchedModel SchedModel;
SchedModel.init(ST);
// Do not convert small short loops to CTR loop.
unsigned ConstTripCount = SE.getSmallConstantTripCount(L);
if (ConstTripCount && ConstTripCount < SmallCTRLoopThreshold) {
SmallPtrSet<const Value *, 32> EphValues;
CodeMetrics::collectEphemeralValues(L, &AC, EphValues);
CodeMetrics Metrics;
for (BasicBlock *BB : L->blocks())
Metrics.analyzeBasicBlock(BB, *this, EphValues);
// 6 is an approximate latency for the mtctr instruction.
if (Metrics.NumInsts <= (6 * SchedModel.getIssueWidth()))
return false;
}
// We don't want to spill/restore the counter register, and so we don't
// want to use the counter register if the loop contains calls.
for (Loop::block_iterator I = L->block_begin(), IE = L->block_end();
I != IE; ++I)
if (mightUseCTR(*I, LibInfo))
return false;
SmallVector<BasicBlock*, 4> ExitingBlocks;
L->getExitingBlocks(ExitingBlocks);
// If there is an exit edge known to be frequently taken,
// we should not transform this loop.
for (auto &BB : ExitingBlocks) {
Instruction *TI = BB->getTerminator();
if (!TI) continue;
if (BranchInst *BI = dyn_cast<BranchInst>(TI)) {
uint64_t TrueWeight = 0, FalseWeight = 0;
if (!BI->isConditional() ||
!BI->extractProfMetadata(TrueWeight, FalseWeight))
continue;
// If the exit path is more frequent than the loop path,
// we return here without further analysis for this loop.
bool TrueIsExit = !L->contains(BI->getSuccessor(0));
if (( TrueIsExit && FalseWeight < TrueWeight) ||
(!TrueIsExit && FalseWeight > TrueWeight))
return false;
}
}
LLVMContext &C = L->getHeader()->getContext();
HWLoopInfo.CountType = TM.isPPC64() ?
Type::getInt64Ty(C) : Type::getInt32Ty(C);
HWLoopInfo.LoopDecrement = ConstantInt::get(HWLoopInfo.CountType, 1);
return true;
}
void PPCTTIImpl::getUnrollingPreferences(Loop *L, ScalarEvolution &SE,
[PM] Change the core design of the TTI analysis to use a polymorphic type erased interface and a single analysis pass rather than an extremely complex analysis group. The end result is that the TTI analysis can contain a type erased implementation that supports the polymorphic TTI interface. We can build one from a target-specific implementation or from a dummy one in the IR. I've also factored all of the code into "mix-in"-able base classes, including CRTP base classes to facilitate calling back up to the most specialized form when delegating horizontally across the surface. These aren't as clean as I would like and I'm planning to work on cleaning some of this up, but I wanted to start by putting into the right form. There are a number of reasons for this change, and this particular design. The first and foremost reason is that an analysis group is complete overkill, and the chaining delegation strategy was so opaque, confusing, and high overhead that TTI was suffering greatly for it. Several of the TTI functions had failed to be implemented in all places because of the chaining-based delegation making there be no checking of this. A few other functions were implemented with incorrect delegation. The message to me was very clear working on this -- the delegation and analysis group structure was too confusing to be useful here. The other reason of course is that this is *much* more natural fit for the new pass manager. This will lay the ground work for a type-erased per-function info object that can look up the correct subtarget and even cache it. Yet another benefit is that this will significantly simplify the interaction of the pass managers and the TargetMachine. See the future work below. The downside of this change is that it is very, very verbose. I'm going to work to improve that, but it is somewhat an implementation necessity in C++ to do type erasure. =/ I discussed this design really extensively with Eric and Hal prior to going down this path, and afterward showed them the result. No one was really thrilled with it, but there doesn't seem to be a substantially better alternative. Using a base class and virtual method dispatch would make the code much shorter, but as discussed in the update to the programmer's manual and elsewhere, a polymorphic interface feels like the more principled approach even if this is perhaps the least compelling example of it. ;] Ultimately, there is still a lot more to be done here, but this was the huge chunk that I couldn't really split things out of because this was the interface change to TTI. I've tried to minimize all the other parts of this. The follow up work should include at least: 1) Improving the TargetMachine interface by having it directly return a TTI object. Because we have a non-pass object with value semantics and an internal type erasure mechanism, we can narrow the interface of the TargetMachine to *just* do what we need: build and return a TTI object that we can then insert into the pass pipeline. 2) Make the TTI object be fully specialized for a particular function. This will include splitting off a minimal form of it which is sufficient for the inliner and the old pass manager. 3) Add a new pass manager analysis which produces TTI objects from the target machine for each function. This may actually be done as part of #2 in order to use the new analysis to implement #2. 4) Work on narrowing the API between TTI and the targets so that it is easier to understand and less verbose to type erase. 5) Work on narrowing the API between TTI and its clients so that it is easier to understand and less verbose to forward. 6) Try to improve the CRTP-based delegation. I feel like this code is just a bit messy and exacerbating the complexity of implementing the TTI in each target. Many thanks to Eric and Hal for their help here. I ended up blocked on this somewhat more abruptly than I expected, and so I appreciate getting it sorted out very quickly. Differential Revision: http://reviews.llvm.org/D7293 llvm-svn: 227669
2015-01-31 11:43:40 +08:00
TTI::UnrollingPreferences &UP) {
if (ST->getDarwinDirective() == PPC::DIR_A2) {
// The A2 is in-order with a deep pipeline, and concatenation unrolling
// helps expose latency-hiding opportunities to the instruction scheduler.
UP.Partial = UP.Runtime = true;
// We unroll a lot on the A2 (hundreds of instructions), and the benefits
// often outweigh the cost of a division to compute the trip count.
UP.AllowExpensiveTripCount = true;
}
BaseT::getUnrollingPreferences(L, SE, UP);
}
// This function returns true to allow using coldcc calling convention.
// Returning true results in coldcc being used for functions which are cold at
// all call sites when the callers of the functions are not calling any other
// non coldcc functions.
bool PPCTTIImpl::useColdCCForColdCall(Function &F) {
return EnablePPCColdCC;
}
bool PPCTTIImpl::enableAggressiveInterleaving(bool LoopHasReductions) {
// On the A2, always unroll aggressively. For QPX unaligned loads, we depend
// on combining the loads generated for consecutive accesses, and failure to
// do so is particularly expensive. This makes it much more likely (compared
// to only using concatenation unrolling).
if (ST->getDarwinDirective() == PPC::DIR_A2)
return true;
return LoopHasReductions;
}
PPCTTIImpl::TTI::MemCmpExpansionOptions
PPCTTIImpl::enableMemCmpExpansion(bool OptSize, bool IsZeroCmp) const {
TTI::MemCmpExpansionOptions Options;
Options.LoadSizes = {8, 4, 2, 1};
Options.MaxNumLoads = TLI->getMaxExpandSizeMemcmp(OptSize);
return Options;
}
bool PPCTTIImpl::enableInterleavedAccessVectorization() {
return true;
}
[PM] Change the core design of the TTI analysis to use a polymorphic type erased interface and a single analysis pass rather than an extremely complex analysis group. The end result is that the TTI analysis can contain a type erased implementation that supports the polymorphic TTI interface. We can build one from a target-specific implementation or from a dummy one in the IR. I've also factored all of the code into "mix-in"-able base classes, including CRTP base classes to facilitate calling back up to the most specialized form when delegating horizontally across the surface. These aren't as clean as I would like and I'm planning to work on cleaning some of this up, but I wanted to start by putting into the right form. There are a number of reasons for this change, and this particular design. The first and foremost reason is that an analysis group is complete overkill, and the chaining delegation strategy was so opaque, confusing, and high overhead that TTI was suffering greatly for it. Several of the TTI functions had failed to be implemented in all places because of the chaining-based delegation making there be no checking of this. A few other functions were implemented with incorrect delegation. The message to me was very clear working on this -- the delegation and analysis group structure was too confusing to be useful here. The other reason of course is that this is *much* more natural fit for the new pass manager. This will lay the ground work for a type-erased per-function info object that can look up the correct subtarget and even cache it. Yet another benefit is that this will significantly simplify the interaction of the pass managers and the TargetMachine. See the future work below. The downside of this change is that it is very, very verbose. I'm going to work to improve that, but it is somewhat an implementation necessity in C++ to do type erasure. =/ I discussed this design really extensively with Eric and Hal prior to going down this path, and afterward showed them the result. No one was really thrilled with it, but there doesn't seem to be a substantially better alternative. Using a base class and virtual method dispatch would make the code much shorter, but as discussed in the update to the programmer's manual and elsewhere, a polymorphic interface feels like the more principled approach even if this is perhaps the least compelling example of it. ;] Ultimately, there is still a lot more to be done here, but this was the huge chunk that I couldn't really split things out of because this was the interface change to TTI. I've tried to minimize all the other parts of this. The follow up work should include at least: 1) Improving the TargetMachine interface by having it directly return a TTI object. Because we have a non-pass object with value semantics and an internal type erasure mechanism, we can narrow the interface of the TargetMachine to *just* do what we need: build and return a TTI object that we can then insert into the pass pipeline. 2) Make the TTI object be fully specialized for a particular function. This will include splitting off a minimal form of it which is sufficient for the inliner and the old pass manager. 3) Add a new pass manager analysis which produces TTI objects from the target machine for each function. This may actually be done as part of #2 in order to use the new analysis to implement #2. 4) Work on narrowing the API between TTI and the targets so that it is easier to understand and less verbose to type erase. 5) Work on narrowing the API between TTI and its clients so that it is easier to understand and less verbose to forward. 6) Try to improve the CRTP-based delegation. I feel like this code is just a bit messy and exacerbating the complexity of implementing the TTI in each target. Many thanks to Eric and Hal for their help here. I ended up blocked on this somewhat more abruptly than I expected, and so I appreciate getting it sorted out very quickly. Differential Revision: http://reviews.llvm.org/D7293 llvm-svn: 227669
2015-01-31 11:43:40 +08:00
unsigned PPCTTIImpl::getNumberOfRegisters(bool Vector) {
2015-02-25 09:06:45 +08:00
if (Vector && !ST->hasAltivec() && !ST->hasQPX())
return 0;
[PowerPC] Initial support for the VSX instruction set VSX is an ISA extension supported on the POWER7 and later cores that enhances floating-point vector and scalar capabilities. Among other things, this adds <2 x double> support and generally helps to reduce register pressure. The interesting part of this ISA feature is the register configuration: there are 64 new 128-bit vector registers, the 32 of which are super-registers of the existing 32 scalar floating-point registers, and the second 32 of which overlap with the 32 Altivec vector registers. This makes things like vector insertion and extraction tricky: this can be free but only if we force a restriction to the right register subclass when needed. A new "minipass" PPCVSXCopy takes care of this (although it could do a more-optimal job of it; see the comment about unnecessary copies below). Please note that, currently, VSX is not enabled by default when targeting anything because it is not yet ready for that. The assembler and disassembler are fully implemented and tested. However: - CodeGen support causes miscompiles; test-suite runtime failures: MultiSource/Benchmarks/FreeBench/distray/distray MultiSource/Benchmarks/McCat/08-main/main MultiSource/Benchmarks/Olden/voronoi/voronoi MultiSource/Benchmarks/mafft/pairlocalalign MultiSource/Benchmarks/tramp3d-v4/tramp3d-v4 SingleSource/Benchmarks/CoyoteBench/almabench SingleSource/Benchmarks/Misc/matmul_f64_4x4 - The lowering currently falls back to using Altivec instructions far more than it should. Worse, there are some things that are scalarized through the stack that shouldn't be. - A lot of unnecessary copies make it past the optimizers, and this needs to be fixed. - Many more regression tests are needed. Normally, I'd fix these things prior to committing, but there are some students and other contributors who would like to work this, and so it makes sense to move this development process upstream where it can be subject to the regular code-review procedures. llvm-svn: 203768
2014-03-13 15:58:58 +08:00
return ST->hasVSX() ? 64 : 32;
}
unsigned PPCTTIImpl::getRegisterBitWidth(bool Vector) const {
if (Vector) {
2015-02-25 09:06:45 +08:00
if (ST->hasQPX()) return 256;
if (ST->hasAltivec()) return 128;
return 0;
}
if (ST->isPPC64())
return 64;
return 32;
}
unsigned PPCTTIImpl::getCacheLineSize() {
// Check first if the user specified a custom line size.
if (CacheLineSize.getNumOccurrences() > 0)
return CacheLineSize;
// On P7, P8 or P9 we have a cache line size of 128.
unsigned Directive = ST->getDarwinDirective();
if (Directive == PPC::DIR_PWR7 || Directive == PPC::DIR_PWR8 ||
Directive == PPC::DIR_PWR9)
return 128;
// On other processors return a default of 64 bytes.
return 64;
}
unsigned PPCTTIImpl::getPrefetchDistance() {
// This seems like a reasonable default for the BG/Q (this pass is enabled, by
// default, only on the BG/Q).
return 300;
}
unsigned PPCTTIImpl::getMaxInterleaveFactor(unsigned VF) {
unsigned Directive = ST->getDarwinDirective();
// The 440 has no SIMD support, but floating-point instructions
// have a 5-cycle latency, so unroll by 5x for latency hiding.
if (Directive == PPC::DIR_440)
return 5;
// The A2 has no SIMD support, but floating-point instructions
// have a 6-cycle latency, so unroll by 6x for latency hiding.
if (Directive == PPC::DIR_A2)
return 6;
// FIXME: For lack of any better information, do no harm...
if (Directive == PPC::DIR_E500mc || Directive == PPC::DIR_E5500)
return 1;
// For P7 and P8, floating-point instructions have a 6-cycle latency and
// there are two execution units, so unroll by 12x for latency hiding.
// FIXME: the same for P9 as previous gen until POWER9 scheduling is ready
if (Directive == PPC::DIR_PWR7 || Directive == PPC::DIR_PWR8 ||
Directive == PPC::DIR_PWR9)
return 12;
// For most things, modern systems have two execution units (and
// out-of-order execution).
return 2;
}
// Adjust the cost of vector instructions on targets which there is overlap
// between the vector and scalar units, thereby reducing the overall throughput
// of vector code wrt. scalar code.
int PPCTTIImpl::vectorCostAdjustment(int Cost, unsigned Opcode, Type *Ty1,
Type *Ty2) {
if (!ST->vectorsUseTwoUnits() || !Ty1->isVectorTy())
return Cost;
std::pair<int, MVT> LT1 = TLI->getTypeLegalizationCost(DL, Ty1);
// If type legalization involves splitting the vector, we don't want to
// double the cost at every step - only the last step.
if (LT1.first != 1 || !LT1.second.isVector())
return Cost;
int ISD = TLI->InstructionOpcodeToISD(Opcode);
if (TLI->isOperationExpand(ISD, LT1.second))
return Cost;
if (Ty2) {
std::pair<int, MVT> LT2 = TLI->getTypeLegalizationCost(DL, Ty2);
if (LT2.first != 1 || !LT2.second.isVector())
return Cost;
}
return Cost * 2;
}
int PPCTTIImpl::getArithmeticInstrCost(
[PM] Change the core design of the TTI analysis to use a polymorphic type erased interface and a single analysis pass rather than an extremely complex analysis group. The end result is that the TTI analysis can contain a type erased implementation that supports the polymorphic TTI interface. We can build one from a target-specific implementation or from a dummy one in the IR. I've also factored all of the code into "mix-in"-able base classes, including CRTP base classes to facilitate calling back up to the most specialized form when delegating horizontally across the surface. These aren't as clean as I would like and I'm planning to work on cleaning some of this up, but I wanted to start by putting into the right form. There are a number of reasons for this change, and this particular design. The first and foremost reason is that an analysis group is complete overkill, and the chaining delegation strategy was so opaque, confusing, and high overhead that TTI was suffering greatly for it. Several of the TTI functions had failed to be implemented in all places because of the chaining-based delegation making there be no checking of this. A few other functions were implemented with incorrect delegation. The message to me was very clear working on this -- the delegation and analysis group structure was too confusing to be useful here. The other reason of course is that this is *much* more natural fit for the new pass manager. This will lay the ground work for a type-erased per-function info object that can look up the correct subtarget and even cache it. Yet another benefit is that this will significantly simplify the interaction of the pass managers and the TargetMachine. See the future work below. The downside of this change is that it is very, very verbose. I'm going to work to improve that, but it is somewhat an implementation necessity in C++ to do type erasure. =/ I discussed this design really extensively with Eric and Hal prior to going down this path, and afterward showed them the result. No one was really thrilled with it, but there doesn't seem to be a substantially better alternative. Using a base class and virtual method dispatch would make the code much shorter, but as discussed in the update to the programmer's manual and elsewhere, a polymorphic interface feels like the more principled approach even if this is perhaps the least compelling example of it. ;] Ultimately, there is still a lot more to be done here, but this was the huge chunk that I couldn't really split things out of because this was the interface change to TTI. I've tried to minimize all the other parts of this. The follow up work should include at least: 1) Improving the TargetMachine interface by having it directly return a TTI object. Because we have a non-pass object with value semantics and an internal type erasure mechanism, we can narrow the interface of the TargetMachine to *just* do what we need: build and return a TTI object that we can then insert into the pass pipeline. 2) Make the TTI object be fully specialized for a particular function. This will include splitting off a minimal form of it which is sufficient for the inliner and the old pass manager. 3) Add a new pass manager analysis which produces TTI objects from the target machine for each function. This may actually be done as part of #2 in order to use the new analysis to implement #2. 4) Work on narrowing the API between TTI and the targets so that it is easier to understand and less verbose to type erase. 5) Work on narrowing the API between TTI and its clients so that it is easier to understand and less verbose to forward. 6) Try to improve the CRTP-based delegation. I feel like this code is just a bit messy and exacerbating the complexity of implementing the TTI in each target. Many thanks to Eric and Hal for their help here. I ended up blocked on this somewhat more abruptly than I expected, and so I appreciate getting it sorted out very quickly. Differential Revision: http://reviews.llvm.org/D7293 llvm-svn: 227669
2015-01-31 11:43:40 +08:00
unsigned Opcode, Type *Ty, TTI::OperandValueKind Op1Info,
TTI::OperandValueKind Op2Info, TTI::OperandValueProperties Opd1PropInfo,
TTI::OperandValueProperties Opd2PropInfo, ArrayRef<const Value *> Args) {
assert(TLI->InstructionOpcodeToISD(Opcode) && "Invalid opcode");
// Fallback to the default implementation.
int Cost = BaseT::getArithmeticInstrCost(Opcode, Ty, Op1Info, Op2Info,
Opd1PropInfo, Opd2PropInfo);
return vectorCostAdjustment(Cost, Opcode, Ty, nullptr);
}
int PPCTTIImpl::getShuffleCost(TTI::ShuffleKind Kind, Type *Tp, int Index,
Type *SubTp) {
// Legalize the type.
std::pair<int, MVT> LT = TLI->getTypeLegalizationCost(DL, Tp);
// PPC, for both Altivec/VSX and QPX, support cheap arbitrary permutations
// (at least in the sense that there need only be one non-loop-invariant
// instruction). We need one such shuffle instruction for each actual
// register (this is not true for arbitrary shuffles, but is true for the
// structured types of shuffles covered by TTI::ShuffleKind).
return vectorCostAdjustment(LT.first, Instruction::ShuffleVector, Tp,
nullptr);
}
int PPCTTIImpl::getCastInstrCost(unsigned Opcode, Type *Dst, Type *Src,
const Instruction *I) {
assert(TLI->InstructionOpcodeToISD(Opcode) && "Invalid opcode");
int Cost = BaseT::getCastInstrCost(Opcode, Dst, Src);
return vectorCostAdjustment(Cost, Opcode, Dst, Src);
}
int PPCTTIImpl::getCmpSelInstrCost(unsigned Opcode, Type *ValTy, Type *CondTy,
const Instruction *I) {
int Cost = BaseT::getCmpSelInstrCost(Opcode, ValTy, CondTy, I);
return vectorCostAdjustment(Cost, Opcode, ValTy, nullptr);
}
int PPCTTIImpl::getVectorInstrCost(unsigned Opcode, Type *Val, unsigned Index) {
assert(Val->isVectorTy() && "This must be a vector type");
int ISD = TLI->InstructionOpcodeToISD(Opcode);
assert(ISD && "Invalid opcode");
int Cost = BaseT::getVectorInstrCost(Opcode, Val, Index);
Cost = vectorCostAdjustment(Cost, Opcode, Val, nullptr);
[PowerPC] Initial support for the VSX instruction set VSX is an ISA extension supported on the POWER7 and later cores that enhances floating-point vector and scalar capabilities. Among other things, this adds <2 x double> support and generally helps to reduce register pressure. The interesting part of this ISA feature is the register configuration: there are 64 new 128-bit vector registers, the 32 of which are super-registers of the existing 32 scalar floating-point registers, and the second 32 of which overlap with the 32 Altivec vector registers. This makes things like vector insertion and extraction tricky: this can be free but only if we force a restriction to the right register subclass when needed. A new "minipass" PPCVSXCopy takes care of this (although it could do a more-optimal job of it; see the comment about unnecessary copies below). Please note that, currently, VSX is not enabled by default when targeting anything because it is not yet ready for that. The assembler and disassembler are fully implemented and tested. However: - CodeGen support causes miscompiles; test-suite runtime failures: MultiSource/Benchmarks/FreeBench/distray/distray MultiSource/Benchmarks/McCat/08-main/main MultiSource/Benchmarks/Olden/voronoi/voronoi MultiSource/Benchmarks/mafft/pairlocalalign MultiSource/Benchmarks/tramp3d-v4/tramp3d-v4 SingleSource/Benchmarks/CoyoteBench/almabench SingleSource/Benchmarks/Misc/matmul_f64_4x4 - The lowering currently falls back to using Altivec instructions far more than it should. Worse, there are some things that are scalarized through the stack that shouldn't be. - A lot of unnecessary copies make it past the optimizers, and this needs to be fixed. - Many more regression tests are needed. Normally, I'd fix these things prior to committing, but there are some students and other contributors who would like to work this, and so it makes sense to move this development process upstream where it can be subject to the regular code-review procedures. llvm-svn: 203768
2014-03-13 15:58:58 +08:00
if (ST->hasVSX() && Val->getScalarType()->isDoubleTy()) {
// Double-precision scalars are already located in index #0 (or #1 if LE).
if (ISD == ISD::EXTRACT_VECTOR_ELT &&
Index == (ST->isLittleEndian() ? 1 : 0))
[PowerPC] Initial support for the VSX instruction set VSX is an ISA extension supported on the POWER7 and later cores that enhances floating-point vector and scalar capabilities. Among other things, this adds <2 x double> support and generally helps to reduce register pressure. The interesting part of this ISA feature is the register configuration: there are 64 new 128-bit vector registers, the 32 of which are super-registers of the existing 32 scalar floating-point registers, and the second 32 of which overlap with the 32 Altivec vector registers. This makes things like vector insertion and extraction tricky: this can be free but only if we force a restriction to the right register subclass when needed. A new "minipass" PPCVSXCopy takes care of this (although it could do a more-optimal job of it; see the comment about unnecessary copies below). Please note that, currently, VSX is not enabled by default when targeting anything because it is not yet ready for that. The assembler and disassembler are fully implemented and tested. However: - CodeGen support causes miscompiles; test-suite runtime failures: MultiSource/Benchmarks/FreeBench/distray/distray MultiSource/Benchmarks/McCat/08-main/main MultiSource/Benchmarks/Olden/voronoi/voronoi MultiSource/Benchmarks/mafft/pairlocalalign MultiSource/Benchmarks/tramp3d-v4/tramp3d-v4 SingleSource/Benchmarks/CoyoteBench/almabench SingleSource/Benchmarks/Misc/matmul_f64_4x4 - The lowering currently falls back to using Altivec instructions far more than it should. Worse, there are some things that are scalarized through the stack that shouldn't be. - A lot of unnecessary copies make it past the optimizers, and this needs to be fixed. - Many more regression tests are needed. Normally, I'd fix these things prior to committing, but there are some students and other contributors who would like to work this, and so it makes sense to move this development process upstream where it can be subject to the regular code-review procedures. llvm-svn: 203768
2014-03-13 15:58:58 +08:00
return 0;
return Cost;
2015-02-25 09:06:45 +08:00
} else if (ST->hasQPX() && Val->getScalarType()->isFloatingPointTy()) {
// Floating point scalars are already located in index #0.
if (Index == 0)
return 0;
return Cost;
[PowerPC] Initial support for the VSX instruction set VSX is an ISA extension supported on the POWER7 and later cores that enhances floating-point vector and scalar capabilities. Among other things, this adds <2 x double> support and generally helps to reduce register pressure. The interesting part of this ISA feature is the register configuration: there are 64 new 128-bit vector registers, the 32 of which are super-registers of the existing 32 scalar floating-point registers, and the second 32 of which overlap with the 32 Altivec vector registers. This makes things like vector insertion and extraction tricky: this can be free but only if we force a restriction to the right register subclass when needed. A new "minipass" PPCVSXCopy takes care of this (although it could do a more-optimal job of it; see the comment about unnecessary copies below). Please note that, currently, VSX is not enabled by default when targeting anything because it is not yet ready for that. The assembler and disassembler are fully implemented and tested. However: - CodeGen support causes miscompiles; test-suite runtime failures: MultiSource/Benchmarks/FreeBench/distray/distray MultiSource/Benchmarks/McCat/08-main/main MultiSource/Benchmarks/Olden/voronoi/voronoi MultiSource/Benchmarks/mafft/pairlocalalign MultiSource/Benchmarks/tramp3d-v4/tramp3d-v4 SingleSource/Benchmarks/CoyoteBench/almabench SingleSource/Benchmarks/Misc/matmul_f64_4x4 - The lowering currently falls back to using Altivec instructions far more than it should. Worse, there are some things that are scalarized through the stack that shouldn't be. - A lot of unnecessary copies make it past the optimizers, and this needs to be fixed. - Many more regression tests are needed. Normally, I'd fix these things prior to committing, but there are some students and other contributors who would like to work this, and so it makes sense to move this development process upstream where it can be subject to the regular code-review procedures. llvm-svn: 203768
2014-03-13 15:58:58 +08:00
}
// Estimated cost of a load-hit-store delay. This was obtained
// experimentally as a minimum needed to prevent unprofitable
// vectorization for the paq8p benchmark. It may need to be
// raised further if other unprofitable cases remain.
unsigned LHSPenalty = 2;
if (ISD == ISD::INSERT_VECTOR_ELT)
LHSPenalty += 7;
// Vector element insert/extract with Altivec is very expensive,
// because they require store and reload with the attendant
// processor stall for load-hit-store. Until VSX is available,
// these need to be estimated as very costly.
if (ISD == ISD::EXTRACT_VECTOR_ELT ||
ISD == ISD::INSERT_VECTOR_ELT)
return LHSPenalty + Cost;
return Cost;
}
int PPCTTIImpl::getMemoryOpCost(unsigned Opcode, Type *Src, unsigned Alignment,
unsigned AddressSpace, const Instruction *I) {
// Legalize the type.
std::pair<int, MVT> LT = TLI->getTypeLegalizationCost(DL, Src);
assert((Opcode == Instruction::Load || Opcode == Instruction::Store) &&
"Invalid Opcode");
int Cost = BaseT::getMemoryOpCost(Opcode, Src, Alignment, AddressSpace);
Cost = vectorCostAdjustment(Cost, Opcode, Src, nullptr);
bool IsAltivecType = ST->hasAltivec() &&
(LT.second == MVT::v16i8 || LT.second == MVT::v8i16 ||
LT.second == MVT::v4i32 || LT.second == MVT::v4f32);
bool IsVSXType = ST->hasVSX() &&
(LT.second == MVT::v2f64 || LT.second == MVT::v2i64);
bool IsQPXType = ST->hasQPX() &&
(LT.second == MVT::v4f64 || LT.second == MVT::v4f32);
// VSX has 32b/64b load instructions. Legalization can handle loading of
// 32b/64b to VSR correctly and cheaply. But BaseT::getMemoryOpCost and
// PPCTargetLowering can't compute the cost appropriately. So here we
// explicitly check this case.
unsigned MemBytes = Src->getPrimitiveSizeInBits();
if (Opcode == Instruction::Load && ST->hasVSX() && IsAltivecType &&
(MemBytes == 64 || (ST->hasP8Vector() && MemBytes == 32)))
return 1;
// Aligned loads and stores are easy.
unsigned SrcBytes = LT.second.getStoreSize();
if (!SrcBytes || !Alignment || Alignment >= SrcBytes)
return Cost;
// If we can use the permutation-based load sequence, then this is also
// relatively cheap (not counting loop-invariant instructions): one load plus
// one permute (the last load in a series has extra cost, but we're
// neglecting that here). Note that on the P7, we could do unaligned loads
// for Altivec types using the VSX instructions, but that's more expensive
// than using the permutation-based load sequence. On the P8, that's no
// longer true.
if (Opcode == Instruction::Load &&
((!ST->hasP8Vector() && IsAltivecType) || IsQPXType) &&
Alignment >= LT.second.getScalarType().getStoreSize())
return Cost + LT.first; // Add the cost of the permutations.
// For VSX, we can do unaligned loads and stores on Altivec/VSX types. On the
// P7, unaligned vector loads are more expensive than the permutation-based
// load sequence, so that might be used instead, but regardless, the net cost
// is about the same (not counting loop-invariant instructions).
if (IsVSXType || (ST->hasVSX() && IsAltivecType))
return Cost;
// Newer PPC supports unaligned memory access.
if (TLI->allowsMisalignedMemoryAccesses(LT.second, 0))
return Cost;
// PPC in general does not support unaligned loads and stores. They'll need
// to be decomposed based on the alignment factor.
// Add the cost of each scalar load or store.
Cost += LT.first*(SrcBytes/Alignment-1);
// For a vector type, there is also scalarization overhead (only for
// stores, loads are expanded using the vector-load + permutation sequence,
// which is much less expensive).
if (Src->isVectorTy() && Opcode == Instruction::Store)
for (int i = 0, e = Src->getVectorNumElements(); i < e; ++i)
Cost += getVectorInstrCost(Instruction::ExtractElement, Src, i);
return Cost;
}
int PPCTTIImpl::getInterleavedMemoryOpCost(unsigned Opcode, Type *VecTy,
unsigned Factor,
ArrayRef<unsigned> Indices,
unsigned Alignment,
unsigned AddressSpace,
bool UseMaskForCond,
bool UseMaskForGaps) {
if (UseMaskForCond || UseMaskForGaps)
return BaseT::getInterleavedMemoryOpCost(Opcode, VecTy, Factor, Indices,
Alignment, AddressSpace,
UseMaskForCond, UseMaskForGaps);
assert(isa<VectorType>(VecTy) &&
"Expect a vector type for interleaved memory op");
// Legalize the type.
std::pair<int, MVT> LT = TLI->getTypeLegalizationCost(DL, VecTy);
// Firstly, the cost of load/store operation.
int Cost = getMemoryOpCost(Opcode, VecTy, Alignment, AddressSpace);
// PPC, for both Altivec/VSX and QPX, support cheap arbitrary permutations
// (at least in the sense that there need only be one non-loop-invariant
// instruction). For each result vector, we need one shuffle per incoming
// vector (except that the first shuffle can take two incoming vectors
// because it does not need to take itself).
Cost += Factor*(LT.first-1);
return Cost;
}
bool PPCTTIImpl::canSaveCmp(Loop *L, BranchInst **BI, ScalarEvolution *SE,
LoopInfo *LI, DominatorTree *DT,
AssumptionCache *AC, TargetLibraryInfo *LibInfo) {
// Process nested loops first.
for (Loop::iterator I = L->begin(), E = L->end(); I != E; ++I)
if (canSaveCmp(*I, BI, SE, LI, DT, AC, LibInfo))
return false; // Stop search.
HardwareLoopInfo HWLoopInfo(L);
if (!HWLoopInfo.canAnalyze(*LI))
return false;
if (!isHardwareLoopProfitable(L, *SE, *AC, LibInfo, HWLoopInfo))
return false;
if (!HWLoopInfo.isHardwareLoopCandidate(*SE, *LI, *DT))
return false;
*BI = HWLoopInfo.ExitBranch;
return true;
}