llvm-project/lldb/source/Core/FileSpecList.cpp

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//===-- FileSpecList.cpp ----------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "lldb/Core/FileSpecList.h"
#include "lldb/Core/Stream.h"
2010-06-09 16:50:27 +08:00
#include <algorithm>
using namespace lldb_private;
using namespace std;
//------------------------------------------------------------------
// Default constructor
//------------------------------------------------------------------
FileSpecList::FileSpecList() :
m_files()
{
}
//------------------------------------------------------------------
// Copy constructor
//------------------------------------------------------------------
FileSpecList::FileSpecList(const FileSpecList& rhs) :
m_files(rhs.m_files)
{
}
//------------------------------------------------------------------
// Destructor
//------------------------------------------------------------------
FileSpecList::~FileSpecList()
{
}
//------------------------------------------------------------------
// Assignment operator
//------------------------------------------------------------------
const FileSpecList&
FileSpecList::operator= (const FileSpecList& rhs)
{
if (this != &rhs)
m_files = rhs.m_files;
return *this;
}
//------------------------------------------------------------------
// Append the "file_spec" to the end of the file spec list.
//------------------------------------------------------------------
void
FileSpecList::Append(const FileSpec &file_spec)
{
m_files.push_back(file_spec);
}
//------------------------------------------------------------------
// Only append the "file_spec" if this list doesn't already contain
// it.
//
// Returns true if "file_spec" was added, false if this list already
// contained a copy of "file_spec".
//------------------------------------------------------------------
bool
FileSpecList::AppendIfUnique(const FileSpec &file_spec)
{
collection::iterator pos, end = m_files.end();
if (find(m_files.begin(), end, file_spec) == end)
{
m_files.push_back(file_spec);
return true;
}
return false;
}
//------------------------------------------------------------------
// Clears the file list.
//------------------------------------------------------------------
void
FileSpecList::Clear()
{
m_files.clear();
}
//------------------------------------------------------------------
// Dumps the file list to the supplied stream pointer "s".
//------------------------------------------------------------------
void
FileSpecList::Dump(Stream *s, const char *separator_cstr) const
{
collection::const_iterator pos, end = m_files.end();
for (pos = m_files.begin(); pos != end; ++pos)
{
pos->Dump(s);
if (separator_cstr)
s->PutCString(separator_cstr);
}
}
//------------------------------------------------------------------
// Find the index of the file in the file spec list that matches
// "file_spec" starting "start_idx" entries into the file spec list.
//
// Returns the valid index of the file that matches "file_spec" if
// it is found, else UINT32_MAX is returned.
//------------------------------------------------------------------
uint32_t
FileSpecList::FindFileIndex (uint32_t start_idx, const FileSpec &file_spec, bool full) const
{
const uint32_t num_files = m_files.size();
uint32_t idx;
// When looking for files, we will compare only the filename if the
// FILE_SPEC argument is empty
bool compare_filename_only = file_spec.GetDirectory().IsEmpty();
for (idx = start_idx; idx < num_files; ++idx)
{
if (compare_filename_only)
{
if (m_files[idx].GetFilename() == file_spec.GetFilename())
return idx;
}
else
{
if (FileSpec::Equal (m_files[idx], file_spec, full))
return idx;
}
}
// We didn't find the file, return an invalid index
return UINT32_MAX;
}
//------------------------------------------------------------------
// Returns the FileSpec object at index "idx". If "idx" is out of
// range, then an empty FileSpec object will be returned.
//------------------------------------------------------------------
const FileSpec &
FileSpecList::GetFileSpecAtIndex(uint32_t idx) const
{
if (idx < m_files.size())
return m_files[idx];
static FileSpec g_empty_file_spec;
return g_empty_file_spec;
}
const FileSpec *
FileSpecList::GetFileSpecPointerAtIndex(uint32_t idx) const
{
if (idx < m_files.size())
return &m_files[idx];
return NULL;
}
//------------------------------------------------------------------
// Return the size in bytes that this object takes in memory. This
// returns the size in bytes of this object's member variables and
// any FileSpec objects its member variables contain, the result
// doesn't not include the string values for the directories any
// filenames as those are in shared string pools.
//------------------------------------------------------------------
size_t
FileSpecList::MemorySize () const
{
size_t mem_size = sizeof(FileSpecList);
collection::const_iterator pos, end = m_files.end();
for (pos = m_files.begin(); pos != end; ++pos)
{
mem_size += pos->MemorySize();
}
return mem_size;
}
//------------------------------------------------------------------
// Return the number of files in the file spec list.
//------------------------------------------------------------------
uint32_t
FileSpecList::GetSize() const
{
return m_files.size();
}
size_t
FileSpecList::GetFilesMatchingPartialPath (const char *path, bool dir_okay, FileSpecList &matches)
{
#if 0 // FIXME: Just sketching...
matches.Clear();
FileSpec path_spec = FileSpec (path);
if (path_spec.Exists ())
{
FileSpec::FileType type = path_spec.GetFileType();
if (type == FileSpec::eFileTypeSymbolicLink)
// Shouldn't there be a Resolve on a file spec that real-path's it?
{
}
if (type == FileSpec::eFileTypeRegular
|| (type == FileSpec::eFileTypeDirectory && dir_okay))
{
matches.Append (path_spec);
return 1;
}
else if (type == FileSpec::eFileTypeDirectory)
{
// Fill the match list with all the files in the directory:
}
else
{
return 0;
}
}
else
{
ConstString dir_name = path_spec.GetDirectory();
Constring file_name = GetFilename();
if (dir_name == NULL)
{
// Match files in the CWD.
}
else
{
// Match files in the given directory:
}
}
#endif
return 0;
}