llvm-project/llvm/lib/Transforms/Utils/BypassSlowDivision.cpp

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//===-- BypassSlowDivision.cpp - Bypass slow division ---------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file contains an optimization for div and rem on architectures that
// execute short instructions significantly faster than longer instructions.
// For example, on Intel Atom 32-bit divides are slow enough that during
// runtime it is profitable to check the value of the operands, and if they are
// positive and less than 256 use an unsigned 8-bit divide.
//
//===----------------------------------------------------------------------===//
#include "llvm/Transforms/Utils/BypassSlowDivision.h"
#include "llvm/ADT/DenseMap.h"
#include "llvm/IR/Function.h"
#include "llvm/IR/IRBuilder.h"
#include "llvm/IR/Instructions.h"
#include "llvm/Transforms/Utils/Local.h"
using namespace llvm;
#define DEBUG_TYPE "bypass-slow-division"
namespace {
struct DivOpInfo {
bool SignedOp;
Value *Dividend;
Value *Divisor;
DivOpInfo(bool InSignedOp, Value *InDividend, Value *InDivisor)
: SignedOp(InSignedOp), Dividend(InDividend), Divisor(InDivisor) {}
};
struct DivPhiNodes {
PHINode *Quotient;
PHINode *Remainder;
DivPhiNodes(PHINode *InQuotient, PHINode *InRemainder)
: Quotient(InQuotient), Remainder(InRemainder) {}
};
}
namespace llvm {
template<>
struct DenseMapInfo<DivOpInfo> {
static bool isEqual(const DivOpInfo &Val1, const DivOpInfo &Val2) {
return Val1.SignedOp == Val2.SignedOp &&
Val1.Dividend == Val2.Dividend &&
Val1.Divisor == Val2.Divisor;
}
static DivOpInfo getEmptyKey() {
return DivOpInfo(false, nullptr, nullptr);
}
static DivOpInfo getTombstoneKey() {
return DivOpInfo(true, nullptr, nullptr);
}
static unsigned getHashValue(const DivOpInfo &Val) {
return (unsigned)(reinterpret_cast<uintptr_t>(Val.Dividend) ^
reinterpret_cast<uintptr_t>(Val.Divisor)) ^
(unsigned)Val.SignedOp;
}
};
typedef DenseMap<DivOpInfo, DivPhiNodes> DivCacheTy;
}
// insertFastDiv - Substitutes the div/rem instruction with code that checks the
// value of the operands and uses a shorter-faster div/rem instruction when
// possible and the longer-slower div/rem instruction otherwise.
static bool insertFastDiv(Instruction *I, IntegerType *BypassType,
bool UseDivOp, bool UseSignedOp,
DivCacheTy &PerBBDivCache) {
Function *F = I->getParent()->getParent();
// Get instruction operands
Value *Dividend = I->getOperand(0);
Value *Divisor = I->getOperand(1);
if (isa<ConstantInt>(Divisor)) {
// Division by a constant should have been been solved and replaced earlier
// in the pipeline.
return false;
}
// If the numerator is a constant, bail if it doesn't fit into BypassType.
if (ConstantInt *ConstDividend = dyn_cast<ConstantInt>(Dividend))
if (ConstDividend->getValue().getActiveBits() > BypassType->getBitWidth())
return false;
// Basic Block is split before divide
BasicBlock *MainBB = &*I->getParent();
BasicBlock *SuccessorBB = MainBB->splitBasicBlock(I);
// Add new basic block for slow divide operation
BasicBlock *SlowBB =
BasicBlock::Create(F->getContext(), "", MainBB->getParent(), SuccessorBB);
SlowBB->moveBefore(SuccessorBB);
IRBuilder<> SlowBuilder(SlowBB, SlowBB->begin());
Value *SlowQuotientV;
Value *SlowRemainderV;
if (UseSignedOp) {
SlowQuotientV = SlowBuilder.CreateSDiv(Dividend, Divisor);
SlowRemainderV = SlowBuilder.CreateSRem(Dividend, Divisor);
} else {
SlowQuotientV = SlowBuilder.CreateUDiv(Dividend, Divisor);
SlowRemainderV = SlowBuilder.CreateURem(Dividend, Divisor);
}
SlowBuilder.CreateBr(SuccessorBB);
// Add new basic block for fast divide operation
BasicBlock *FastBB =
BasicBlock::Create(F->getContext(), "", MainBB->getParent(), SuccessorBB);
FastBB->moveBefore(SlowBB);
IRBuilder<> FastBuilder(FastBB, FastBB->begin());
Value *ShortDivisorV = FastBuilder.CreateCast(Instruction::Trunc, Divisor,
BypassType);
Value *ShortDividendV = FastBuilder.CreateCast(Instruction::Trunc, Dividend,
BypassType);
// udiv/urem because optimization only handles positive numbers
Value *ShortQuotientV = FastBuilder.CreateUDiv(ShortDividendV, ShortDivisorV);
Value *ShortRemainderV = FastBuilder.CreateURem(ShortDividendV,
ShortDivisorV);
Value *FastQuotientV = FastBuilder.CreateCast(Instruction::ZExt,
ShortQuotientV,
Dividend->getType());
Value *FastRemainderV = FastBuilder.CreateCast(Instruction::ZExt,
ShortRemainderV,
Dividend->getType());
FastBuilder.CreateBr(SuccessorBB);
// Phi nodes for result of div and rem
IRBuilder<> SuccessorBuilder(SuccessorBB, SuccessorBB->begin());
PHINode *QuoPhi = SuccessorBuilder.CreatePHI(I->getType(), 2);
QuoPhi->addIncoming(SlowQuotientV, SlowBB);
QuoPhi->addIncoming(FastQuotientV, FastBB);
PHINode *RemPhi = SuccessorBuilder.CreatePHI(I->getType(), 2);
RemPhi->addIncoming(SlowRemainderV, SlowBB);
RemPhi->addIncoming(FastRemainderV, FastBB);
// Replace I with appropriate phi node
if (UseDivOp)
I->replaceAllUsesWith(QuoPhi);
else
I->replaceAllUsesWith(RemPhi);
I->eraseFromParent();
// Combine operands into a single value with OR for value testing below
MainBB->getInstList().back().eraseFromParent();
IRBuilder<> MainBuilder(MainBB, MainBB->end());
// We should have bailed out above if the divisor is a constant, but the
// dividend may still be a constant. Set OrV to our non-constant operands
// OR'ed together.
assert(!isa<ConstantInt>(Divisor));
Value *OrV;
if (!isa<ConstantInt>(Dividend))
OrV = MainBuilder.CreateOr(Dividend, Divisor);
else
OrV = Divisor;
// BitMask is inverted to check if the operands are
// larger than the bypass type
uint64_t BitMask = ~BypassType->getBitMask();
Value *AndV = MainBuilder.CreateAnd(OrV, BitMask);
// Compare operand values and branch
Value *ZeroV = ConstantInt::getSigned(Dividend->getType(), 0);
Value *CmpV = MainBuilder.CreateICmpEQ(AndV, ZeroV);
MainBuilder.CreateCondBr(CmpV, FastBB, SlowBB);
// Cache phi nodes to be used later in place of other instances
// of div or rem with the same sign, dividend, and divisor
DivOpInfo Key(UseSignedOp, Dividend, Divisor);
DivPhiNodes Value(QuoPhi, RemPhi);
PerBBDivCache.insert(std::pair<DivOpInfo, DivPhiNodes>(Key, Value));
return true;
}
// reuseOrInsertFastDiv - Reuses previously computed dividend or remainder from
// the current BB if operands and operation are identical. Otherwise calls
// insertFastDiv to perform the optimization and caches the resulting dividend
// and remainder.
static bool reuseOrInsertFastDiv(Instruction *I, IntegerType *BypassType,
bool UseDivOp, bool UseSignedOp,
DivCacheTy &PerBBDivCache) {
// Get instruction operands
DivOpInfo Key(UseSignedOp, I->getOperand(0), I->getOperand(1));
DivCacheTy::iterator CacheI = PerBBDivCache.find(Key);
if (CacheI == PerBBDivCache.end()) {
// If previous instance does not exist, insert fast div
return insertFastDiv(I, BypassType, UseDivOp, UseSignedOp, PerBBDivCache);
}
// Replace operation value with previously generated phi node
DivPhiNodes &Value = CacheI->second;
if (UseDivOp) {
// Replace all uses of div instruction with quotient phi node
I->replaceAllUsesWith(Value.Quotient);
} else {
// Replace all uses of rem instruction with remainder phi node
I->replaceAllUsesWith(Value.Remainder);
}
// Remove redundant operation
I->eraseFromParent();
return true;
}
// bypassSlowDivision - This optimization identifies DIV instructions in a BB
// that can be profitably bypassed and carried out with a shorter, faster
// divide.
bool llvm::bypassSlowDivision(
BasicBlock *BB, const DenseMap<unsigned int, unsigned int> &BypassWidths) {
DivCacheTy DivCache;
bool MadeChange = false;
Instruction* Next = &*BB->begin();
while (Next != nullptr) {
// We may add instructions immediately after I, but we want to skip over
// them.
Instruction* I = Next;
Next = Next->getNextNode();
// Get instruction details
unsigned Opcode = I->getOpcode();
bool UseDivOp = Opcode == Instruction::SDiv || Opcode == Instruction::UDiv;
bool UseRemOp = Opcode == Instruction::SRem || Opcode == Instruction::URem;
bool UseSignedOp = Opcode == Instruction::SDiv ||
Opcode == Instruction::SRem;
// Only optimize div or rem ops
if (!UseDivOp && !UseRemOp)
continue;
// Skip division on vector types, only optimize integer instructions
if (!I->getType()->isIntegerTy())
continue;
// Get bitwidth of div/rem instruction
IntegerType *T = cast<IntegerType>(I->getType());
unsigned int bitwidth = T->getBitWidth();
// Continue if bitwidth is not bypassed
DenseMap<unsigned int, unsigned int>::const_iterator BI = BypassWidths.find(bitwidth);
if (BI == BypassWidths.end())
continue;
// Get type for div/rem instruction with bypass bitwidth
IntegerType *BT = IntegerType::get(I->getContext(), BI->second);
MadeChange |= reuseOrInsertFastDiv(I, BT, UseDivOp, UseSignedOp, DivCache);
}
// Above we eagerly create divs and rems, as pairs, so that we can efficiently
// create divrem machine instructions. Now erase any unused divs / rems so we
// don't leave extra instructions sitting around.
for (auto &KV : DivCache)
for (Instruction *Phi : {KV.second.Quotient, KV.second.Remainder})
RecursivelyDeleteTriviallyDeadInstructions(Phi);
return MadeChange;
}