llvm-project/llvm/lib/Target/WebAssembly/WebAssemblyInstrControl.td

57 lines
2.2 KiB
TableGen
Raw Normal View History

//===- WebAssemblyInstrControl.td-WebAssembly control-flow ------*- tablegen -*-
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
///
/// \file
/// \brief WebAssembly control-flow code-gen constructs.
///
//===----------------------------------------------------------------------===//
let isBranch = 1, isTerminator = 1, hasCtrlDep = 1 in {
def BR_IF : I<(outs), (ins I32:$a, bb_op:$dst),
[(brcond I32:$a, bb:$dst)],
"br_if \t$a, $dst">;
let isBarrier = 1 in {
def BR : I<(outs), (ins bb_op:$dst),
[(br bb:$dst)],
"br \t$dst">;
} // isBarrier = 1
} // isBranch = 1, isTerminator = 1, hasCtrlDep = 1
// TODO: SelectionDAG's lowering insists on using a pointer as the index for
// jump tables, so in practice we don't ever use TABLESWITCH_I64 in wasm32 mode
// currently.
let isTerminator = 1, hasCtrlDep = 1, isBarrier = 1 in {
def TABLESWITCH_I32 : I<(outs), (ins I32:$index, variable_ops),
[(WebAssemblytableswitch I32:$index)],
"tableswitch\t$index">;
def TABLESWITCH_I64 : I<(outs), (ins I64:$index, variable_ops),
[(WebAssemblytableswitch I64:$index)],
"tableswitch\t$index">;
} // isTerminator = 1, hasCtrlDep = 1, isBarrier = 1
// Placemarkers to indicate the start of a block or loop scope.
def BLOCK : I<(outs), (ins bb_op:$dst), [], "block \t$dst">;
def LOOP : I<(outs), (ins bb_op:$dst), [], "loop \t$dst">;
multiclass RETURN<WebAssemblyRegClass vt> {
def RETURN_#vt : I<(outs), (ins vt:$val), [(WebAssemblyreturn vt:$val)],
"return \t$val">;
}
let isTerminator = 1, hasCtrlDep = 1, isBarrier = 1 in {
let isReturn = 1 in {
defm : RETURN<I32>;
defm : RETURN<I64>;
defm : RETURN<F32>;
defm : RETURN<F64>;
def RETURN_VOID : I<(outs), (ins), [(WebAssemblyreturn)], "return">;
} // isReturn = 1
def UNREACHABLE : I<(outs), (ins), [(trap)], "unreachable">;
} // isTerminator = 1, hasCtrlDep = 1, isBarrier = 1