llvm-project/llvm/test/CodeGen/AMDGPU/basic-branch.ll

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AMDGPU: Try a lot harder to emit scalar loads This has two main components. First, widen widen short constant loads in DAG when they have the correct alignment. This is already done a bit in AMDGPUCodeGenPrepare, since that has access to DivergenceAnalysis. This can't help kernarg loads created in the DAG. Start to use DAG divergence analysis to help this case. The second part is to avoid kernel argument lowering breaking the alignment of short vector elements because calling convention lowering wants to split everything into legal register types. When loading a split type, load the nearest 4-byte aligned segment and shift to get the desired bits. This extra load of the earlier argument piece ends up merging, and the bit extract hopefully folds out. There are a number of improvements and regressions with this, but I think as-is this is a better compromise between several of the worst parts of SelectionDAG. Particularly when i16 is legal, this produces worse code for i8 and i16 element vector kernel arguments. This is partially due to the very weak load merging the DAG does. It only looks for fairly specific combines between pairs of loads which no longer appear. In particular this causes v4i16 loads to be split into 2 components when previously the two halves were merged. Worse, because of the newly introduced shifts, there is a lot more unnecessary vector packing and unpacking code emitted. At least some of this is due to reporting false for isTypeDesirableForOp for i16 as a workaround for the lack of divergence information in the DAG. The cases where this happens it doesn't actually matter, but the relevant code in SimplifyDemandedBits doens't have the context to know to ignore this. The use of the scalar cache is probably more important than the mess of mostly scalar instructions doing this packing and unpacking. Future work can fix this, possibly by making better use of the new DAG divergence information for controlling promotion decisions, or adding another version of shift + trunc + shift combines that doesn't only know about the used types. llvm-svn: 334180
2018-06-07 17:54:49 +08:00
; RUN: llc -O0 -march=amdgcn -verify-machineinstrs < %s | FileCheck -enable-var-scope -check-prefix=GCNNOOPT -check-prefix=GCN %s
; RUN: llc -O0 -march=amdgcn -mcpu=tonga -mattr=-flat-for-global -amdgpu-spill-sgpr-to-smem=0 -verify-machineinstrs < %s | FileCheck -enable-var-scope -check-prefix=GCNNOOPT -check-prefix=GCN %s
; RUN: llc -march=amdgcn -verify-machineinstrs < %s | FileCheck -enable-var-scope -check-prefix=GCNOPT -check-prefix=GCN %s
; RUN: llc -march=amdgcn -mcpu=tonga -mattr=-flat-for-global -verify-machineinstrs < %s | FileCheck -enable-var-scope -check-prefix=GCNOPT -check-prefix=GCN %s
; GCN-LABEL: {{^}}test_branch:
; GCNNOOPT: v_writelane_b32
; GCNNOOPT: v_writelane_b32
; GCN: s_cbranch_scc1 [[END:BB[0-9]+_[0-9]+]]
; GCNNOOPT: v_readlane_b32
; GCNNOOPT: v_readlane_b32
; GCN: buffer_store_dword
Codegen: Make chains from trellis-shaped CFGs Lay out trellis-shaped CFGs optimally. A trellis of the shape below: A B |\ /| | \ / | | X | | / \ | |/ \| C D would be laid out A; B->C ; D by the current layout algorithm. Now we identify trellises and lay them out either A->C; B->D or A->D; B->C. This scales with an increasing number of predecessors. A trellis is a a group of 2 or more predecessor blocks that all have the same successors. because of this we can tail duplicate to extend existing trellises. As an example consider the following CFG: B D F H / \ / \ / \ / \ A---C---E---G---Ret Where A,C,E,G are all small (Currently 2 instructions). The CFG preserving layout is then A,B,C,D,E,F,G,H,Ret. The current code will copy C into B, E into D and G into F and yield the layout A,C,B(C),E,D(E),F(G),G,H,ret define void @straight_test(i32 %tag) { entry: br label %test1 test1: ; A %tagbit1 = and i32 %tag, 1 %tagbit1eq0 = icmp eq i32 %tagbit1, 0 br i1 %tagbit1eq0, label %test2, label %optional1 optional1: ; B call void @a() br label %test2 test2: ; C %tagbit2 = and i32 %tag, 2 %tagbit2eq0 = icmp eq i32 %tagbit2, 0 br i1 %tagbit2eq0, label %test3, label %optional2 optional2: ; D call void @b() br label %test3 test3: ; E %tagbit3 = and i32 %tag, 4 %tagbit3eq0 = icmp eq i32 %tagbit3, 0 br i1 %tagbit3eq0, label %test4, label %optional3 optional3: ; F call void @c() br label %test4 test4: ; G %tagbit4 = and i32 %tag, 8 %tagbit4eq0 = icmp eq i32 %tagbit4, 0 br i1 %tagbit4eq0, label %exit, label %optional4 optional4: ; H call void @d() br label %exit exit: ret void } here is the layout after D27742: straight_test: # @straight_test ; ... Prologue elided ; BB#0: # %entry ; A (merged with test1) ; ... More prologue elided mr 30, 3 andi. 3, 30, 1 bc 12, 1, .LBB0_2 ; BB#1: # %test2 ; C rlwinm. 3, 30, 0, 30, 30 beq 0, .LBB0_3 b .LBB0_4 .LBB0_2: # %optional1 ; B (copy of C) bl a nop rlwinm. 3, 30, 0, 30, 30 bne 0, .LBB0_4 .LBB0_3: # %test3 ; E rlwinm. 3, 30, 0, 29, 29 beq 0, .LBB0_5 b .LBB0_6 .LBB0_4: # %optional2 ; D (copy of E) bl b nop rlwinm. 3, 30, 0, 29, 29 bne 0, .LBB0_6 .LBB0_5: # %test4 ; G rlwinm. 3, 30, 0, 28, 28 beq 0, .LBB0_8 b .LBB0_7 .LBB0_6: # %optional3 ; F (copy of G) bl c nop rlwinm. 3, 30, 0, 28, 28 beq 0, .LBB0_8 .LBB0_7: # %optional4 ; H bl d nop .LBB0_8: # %exit ; Ret ld 30, 96(1) # 8-byte Folded Reload addi 1, 1, 112 ld 0, 16(1) mtlr 0 blr The tail-duplication has produced some benefit, but it has also produced a trellis which is not laid out optimally. With this patch, we improve the layouts of such trellises, and decrease the cost calculation for tail-duplication accordingly. This patch produces the layout A,C,E,G,B,D,F,H,Ret. This layout does have back edges, which is a negative, but it has a bigger compensating positive, which is that it handles the case where there are long strings of skipped blocks much better than the original layout. Both layouts handle runs of executed blocks equally well. Branch prediction also improves if there is any correlation between subsequent optional blocks. Here is the resulting concrete layout: straight_test: # @straight_test ; BB#0: # %entry ; A (merged with test1) mr 30, 3 andi. 3, 30, 1 bc 12, 1, .LBB0_4 ; BB#1: # %test2 ; C rlwinm. 3, 30, 0, 30, 30 bne 0, .LBB0_5 .LBB0_2: # %test3 ; E rlwinm. 3, 30, 0, 29, 29 bne 0, .LBB0_6 .LBB0_3: # %test4 ; G rlwinm. 3, 30, 0, 28, 28 bne 0, .LBB0_7 b .LBB0_8 .LBB0_4: # %optional1 ; B (Copy of C) bl a nop rlwinm. 3, 30, 0, 30, 30 beq 0, .LBB0_2 .LBB0_5: # %optional2 ; D (Copy of E) bl b nop rlwinm. 3, 30, 0, 29, 29 beq 0, .LBB0_3 .LBB0_6: # %optional3 ; F (Copy of G) bl c nop rlwinm. 3, 30, 0, 28, 28 beq 0, .LBB0_8 .LBB0_7: # %optional4 ; H bl d nop .LBB0_8: # %exit Differential Revision: https://reviews.llvm.org/D28522 llvm-svn: 295223
2017-02-16 03:49:14 +08:00
; GCNNOOPT: s_endpgm
; GCN: {{^}}[[END]]:
; GCN: s_endpgm
define amdgpu_kernel void @test_branch(i32 addrspace(1)* noalias %out, i32 addrspace(1)* noalias %in, i32 %val) #0 {
%cmp = icmp ne i32 %val, 0
br i1 %cmp, label %store, label %end
store:
store i32 222, i32 addrspace(1)* %out
ret void
end:
ret void
}
; GCN-LABEL: {{^}}test_brcc_i1:
AMDGPU: Try a lot harder to emit scalar loads This has two main components. First, widen widen short constant loads in DAG when they have the correct alignment. This is already done a bit in AMDGPUCodeGenPrepare, since that has access to DivergenceAnalysis. This can't help kernarg loads created in the DAG. Start to use DAG divergence analysis to help this case. The second part is to avoid kernel argument lowering breaking the alignment of short vector elements because calling convention lowering wants to split everything into legal register types. When loading a split type, load the nearest 4-byte aligned segment and shift to get the desired bits. This extra load of the earlier argument piece ends up merging, and the bit extract hopefully folds out. There are a number of improvements and regressions with this, but I think as-is this is a better compromise between several of the worst parts of SelectionDAG. Particularly when i16 is legal, this produces worse code for i8 and i16 element vector kernel arguments. This is partially due to the very weak load merging the DAG does. It only looks for fairly specific combines between pairs of loads which no longer appear. In particular this causes v4i16 loads to be split into 2 components when previously the two halves were merged. Worse, because of the newly introduced shifts, there is a lot more unnecessary vector packing and unpacking code emitted. At least some of this is due to reporting false for isTypeDesirableForOp for i16 as a workaround for the lack of divergence information in the DAG. The cases where this happens it doesn't actually matter, but the relevant code in SimplifyDemandedBits doens't have the context to know to ignore this. The use of the scalar cache is probably more important than the mess of mostly scalar instructions doing this packing and unpacking. Future work can fix this, possibly by making better use of the new DAG divergence information for controlling promotion decisions, or adding another version of shift + trunc + shift combines that doesn't only know about the used types. llvm-svn: 334180
2018-06-07 17:54:49 +08:00
; GCN: s_load_dword [[VAL:s[0-9]+]]
; GCNNOOPT: s_and_b32 s{{[0-9]+}}, 1, [[VAL]]
; GCNOPT: s_and_b32 s{{[0-9]+}}, [[VAL]], 1
; GCN: s_cmp_eq_u32
; GCN: s_cbranch_scc1 [[END:BB[0-9]+_[0-9]+]]
; GCN: buffer_store_dword
; GCN: {{^}}[[END]]:
; GCN: s_endpgm
define amdgpu_kernel void @test_brcc_i1(i32 addrspace(1)* noalias %out, i32 addrspace(1)* noalias %in, i1 %val) #0 {
%cmp0 = icmp ne i1 %val, 0
br i1 %cmp0, label %store, label %end
store:
store i32 222, i32 addrspace(1)* %out
ret void
end:
ret void
}
attributes #0 = { nounwind }