forked from OSchip/llvm-project
93 lines
3.8 KiB
C
93 lines
3.8 KiB
C
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//===--- Transport.h - sending and receiving LSP messages -------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// The language server protocol is usually implemented by writing messages as
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// JSON-RPC over the stdin/stdout of a subprocess. However other communications
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// mechanisms are possible, such as XPC on mac.
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//
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// The Transport interface allows the mechanism to be replaced, and the JSONRPC
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// Transport is the standard implementation.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CLANG_TOOLS_EXTRA_CLANGD_TRANSPORT_H_
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#define LLVM_CLANG_TOOLS_EXTRA_CLANGD_TRANSPORT_H_
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#include "llvm/ADT/StringRef.h"
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#include "llvm/Support/JSON.h"
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#include "llvm/Support/raw_ostream.h"
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namespace clang {
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namespace clangd {
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// A transport is responsible for maintaining the connection to a client
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// application, and reading/writing structured messages to it.
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//
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// Transports have limited thread safety requirements:
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// - messages will not be sent concurrently
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// - messages MAY be sent while loop() is reading, or its callback is active
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class Transport {
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public:
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virtual ~Transport() = default;
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// Called by Clangd to send messages to the client.
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virtual void notify(llvm::StringRef Method, llvm::json::Value Params) = 0;
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virtual void call(llvm::StringRef Method, llvm::json::Value Params,
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llvm::json::Value ID) = 0;
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virtual void reply(llvm::json::Value ID,
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llvm::Expected<llvm::json::Value> Result) = 0;
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// Implemented by Clangd to handle incoming messages. (See loop() below).
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class MessageHandler {
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public:
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virtual ~MessageHandler() = default;
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// Handler returns true to keep processing messages, or false to shut down.
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virtual bool onNotify(llvm::StringRef Method, llvm::json::Value) = 0;
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virtual bool onCall(llvm::StringRef Method, llvm::json::Value Params,
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llvm::json::Value ID) = 0;
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virtual bool onReply(llvm::json::Value ID,
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llvm::Expected<llvm::json::Value> Result) = 0;
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};
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// Called by Clangd to receive messages from the client.
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// The transport should in turn invoke the handler to process messages.
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// If handler returns false, the transport should immedately exit the loop.
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// (This is used to implement the `exit` notification).
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// Otherwise, it returns an error when the transport becomes unusable.
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virtual llvm::Error loop(MessageHandler &) = 0;
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};
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// Controls the way JSON-RPC messages are encoded (both input and output).
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enum JSONStreamStyle {
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// Encoding per the LSP specification, with mandatory Content-Length header.
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Standard,
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// Messages are delimited by a '---' line. Comment lines start with #.
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Delimited
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};
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// Returns a Transport that speaks JSON-RPC over a pair of streams.
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// The input stream must be opened in binary mode.
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// If InMirror is set, data read will be echoed to it.
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//
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// The use of C-style std::FILE* input deserves some explanation.
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// Previously, std::istream was used. When a debugger attached on MacOS, the
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// process received EINTR, the stream went bad, and clangd exited.
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// A retry-on-EINTR loop around reads solved this problem, but caused clangd to
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// sometimes hang rather than exit on other OSes. The interaction between
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// istreams and signals isn't well-specified, so it's hard to get this right.
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// The C APIs seem to be clearer in this respect.
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std::unique_ptr<Transport>
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newJSONTransport(std::FILE *In, llvm::raw_ostream &Out,
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llvm::raw_ostream *InMirror, bool Pretty,
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JSONStreamStyle = JSONStreamStyle::Standard);
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} // namespace clangd
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} // namespace clang
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#endif
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