llvm-project/lldb/source/Breakpoint/BreakpointLocation.cpp

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//===-- BreakpointLocation.cpp ----------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "lldb/lldb-python.h"
// C Includes
// C++ Includes
#include <string>
// Other libraries and framework includes
// Project includes
<rdar://problem/11757916> Make breakpoint setting by file and line much more efficient by only looking for inlined breakpoint locations if we are setting a breakpoint in anything but a source implementation file. Implementing this complex for a many reasons. Turns out that parsing compile units lazily had some issues with respect to how we need to do things with DWARF in .o files. So the fixes in the checkin for this makes these changes: - Add a new setting called "target.inline-breakpoint-strategy" which can be set to "never", "always", or "headers". "never" will never try and set any inlined breakpoints (fastest). "always" always looks for inlined breakpoint locations (slowest, but most accurate). "headers", which is the default setting, will only look for inlined breakpoint locations if the breakpoint is set in what are consudered to be header files, which is realy defined as "not in an implementation source file". - modify the breakpoint setting by file and line to check the current "target.inline-breakpoint-strategy" setting and act accordingly - Modify compile units to be able to get their language and other info lazily. This allows us to create compile units from the debug map and not have to fill all of the details in, and then lazily discover this information as we go on debuggging. This is needed to avoid parsing all .o files when setting breakpoints in implementation only files (no inlines). Otherwise we would need to parse the .o file, the object file (mach-o in our case) and the symbol file (DWARF in the object file) just to see what the compile unit was. - modify the "SymbolFileDWARFDebugMap" to subclass lldb_private::Module so that the virtual "GetObjectFile()" and "GetSymbolVendor()" functions can be intercepted when the .o file contenst are later lazilly needed. Prior to this fix, when we first instantiated the "SymbolFileDWARFDebugMap" class, we would also make modules, object files and symbol files for every .o file in the debug map because we needed to fix up the sections in the .o files with information that is in the executable debug map. Now we lazily do this in the DebugMapModule::GetObjectFile() Cleaned up header includes a bit as well. llvm-svn: 162860
2012-08-30 05:13:06 +08:00
#include "lldb/lldb-private-log.h"
#include "lldb/Breakpoint/BreakpointLocation.h"
#include "lldb/Breakpoint/BreakpointID.h"
#include "lldb/Breakpoint/StoppointCallbackContext.h"
#include "lldb/Core/Debugger.h"
#include "lldb/Core/Log.h"
<rdar://problem/11757916> Make breakpoint setting by file and line much more efficient by only looking for inlined breakpoint locations if we are setting a breakpoint in anything but a source implementation file. Implementing this complex for a many reasons. Turns out that parsing compile units lazily had some issues with respect to how we need to do things with DWARF in .o files. So the fixes in the checkin for this makes these changes: - Add a new setting called "target.inline-breakpoint-strategy" which can be set to "never", "always", or "headers". "never" will never try and set any inlined breakpoints (fastest). "always" always looks for inlined breakpoint locations (slowest, but most accurate). "headers", which is the default setting, will only look for inlined breakpoint locations if the breakpoint is set in what are consudered to be header files, which is realy defined as "not in an implementation source file". - modify the breakpoint setting by file and line to check the current "target.inline-breakpoint-strategy" setting and act accordingly - Modify compile units to be able to get their language and other info lazily. This allows us to create compile units from the debug map and not have to fill all of the details in, and then lazily discover this information as we go on debuggging. This is needed to avoid parsing all .o files when setting breakpoints in implementation only files (no inlines). Otherwise we would need to parse the .o file, the object file (mach-o in our case) and the symbol file (DWARF in the object file) just to see what the compile unit was. - modify the "SymbolFileDWARFDebugMap" to subclass lldb_private::Module so that the virtual "GetObjectFile()" and "GetSymbolVendor()" functions can be intercepted when the .o file contenst are later lazilly needed. Prior to this fix, when we first instantiated the "SymbolFileDWARFDebugMap" class, we would also make modules, object files and symbol files for every .o file in the debug map because we needed to fix up the sections in the .o files with information that is in the executable debug map. Now we lazily do this in the DebugMapModule::GetObjectFile() Cleaned up header includes a bit as well. llvm-svn: 162860
2012-08-30 05:13:06 +08:00
#include "lldb/Core/Module.h"
#include "lldb/Core/StreamString.h"
#include "lldb/Symbol/CompileUnit.h"
#include "lldb/Symbol/Symbol.h"
#include "lldb/Target/Target.h"
#include "lldb/Target/Process.h"
#include "lldb/Target/Thread.h"
#include "lldb/Target/ThreadSpec.h"
using namespace lldb;
using namespace lldb_private;
BreakpointLocation::BreakpointLocation
(
break_id_t loc_id,
Breakpoint &owner,
const Address &addr,
lldb::tid_t tid,
bool hardware
) :
Added new lldb_private::Process memory read/write functions to stop a bunch of duplicated code from appearing all over LLDB: lldb::addr_t Process::ReadPointerFromMemory (lldb::addr_t vm_addr, Error &error); bool Process::WritePointerToMemory (lldb::addr_t vm_addr, lldb::addr_t ptr_value, Error &error); size_t Process::ReadScalarIntegerFromMemory (lldb::addr_t addr, uint32_t byte_size, bool is_signed, Scalar &scalar, Error &error); size_t Process::WriteScalarToMemory (lldb::addr_t vm_addr, const Scalar &scalar, uint32_t size, Error &error); in lldb_private::Process the following functions were renamed: From: uint64_t Process::ReadUnsignedInteger (lldb::addr_t load_addr, size_t byte_size, Error &error); To: uint64_t Process::ReadUnsignedIntegerFromMemory (lldb::addr_t load_addr, size_t byte_size, uint64_t fail_value, Error &error); Cleaned up a lot of code that was manually doing what the above functions do to use the functions listed above. Added the ability to get a scalar value as a buffer that can be written down to a process (byte swapping the Scalar value if needed): uint32_t Scalar::GetAsMemoryData (void *dst, uint32_t dst_len, lldb::ByteOrder dst_byte_order, Error &error) const; The "dst_len" can be smaller that the size of the scalar and the least significant bytes will be written. "dst_len" can also be larger and the most significant bytes will be padded with zeroes. Centralized the code that adds or removes address bits for callable and opcode addresses into lldb_private::Target: lldb::addr_t Target::GetCallableLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const; lldb::addr_t Target::GetOpcodeLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const; All necessary lldb_private::Address functions now use the target versions so changes should only need to happen in one place if anything needs updating. Fixed up a lot of places that were calling : addr_t Address::GetLoadAddress(Target*); to call the Address::GetCallableLoadAddress() or Address::GetOpcodeLoadAddress() as needed. There were many places in the breakpoint code where things could go wrong for ARM if these weren't used. llvm-svn: 131878
2011-05-23 06:46:53 +08:00
StoppointLocation (loc_id, addr.GetOpcodeLoadAddress(&owner.GetTarget()), hardware),
m_being_created(true),
m_address (addr),
m_owner (owner),
m_options_ap (),
m_bp_site_sp (),
m_condition_mutex ()
{
SetThreadID (tid);
m_being_created = false;
}
BreakpointLocation::~BreakpointLocation()
{
ClearBreakpointSite();
}
lldb::addr_t
BreakpointLocation::GetLoadAddress () const
{
Added new lldb_private::Process memory read/write functions to stop a bunch of duplicated code from appearing all over LLDB: lldb::addr_t Process::ReadPointerFromMemory (lldb::addr_t vm_addr, Error &error); bool Process::WritePointerToMemory (lldb::addr_t vm_addr, lldb::addr_t ptr_value, Error &error); size_t Process::ReadScalarIntegerFromMemory (lldb::addr_t addr, uint32_t byte_size, bool is_signed, Scalar &scalar, Error &error); size_t Process::WriteScalarToMemory (lldb::addr_t vm_addr, const Scalar &scalar, uint32_t size, Error &error); in lldb_private::Process the following functions were renamed: From: uint64_t Process::ReadUnsignedInteger (lldb::addr_t load_addr, size_t byte_size, Error &error); To: uint64_t Process::ReadUnsignedIntegerFromMemory (lldb::addr_t load_addr, size_t byte_size, uint64_t fail_value, Error &error); Cleaned up a lot of code that was manually doing what the above functions do to use the functions listed above. Added the ability to get a scalar value as a buffer that can be written down to a process (byte swapping the Scalar value if needed): uint32_t Scalar::GetAsMemoryData (void *dst, uint32_t dst_len, lldb::ByteOrder dst_byte_order, Error &error) const; The "dst_len" can be smaller that the size of the scalar and the least significant bytes will be written. "dst_len" can also be larger and the most significant bytes will be padded with zeroes. Centralized the code that adds or removes address bits for callable and opcode addresses into lldb_private::Target: lldb::addr_t Target::GetCallableLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const; lldb::addr_t Target::GetOpcodeLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const; All necessary lldb_private::Address functions now use the target versions so changes should only need to happen in one place if anything needs updating. Fixed up a lot of places that were calling : addr_t Address::GetLoadAddress(Target*); to call the Address::GetCallableLoadAddress() or Address::GetOpcodeLoadAddress() as needed. There were many places in the breakpoint code where things could go wrong for ARM if these weren't used. llvm-svn: 131878
2011-05-23 06:46:53 +08:00
return m_address.GetOpcodeLoadAddress (&m_owner.GetTarget());
}
Address &
BreakpointLocation::GetAddress ()
{
return m_address;
}
Breakpoint &
BreakpointLocation::GetBreakpoint ()
{
return m_owner;
}
bool
BreakpointLocation::IsEnabled () const
{
if (!m_owner.IsEnabled())
return false;
else if (m_options_ap.get() != NULL)
return m_options_ap->IsEnabled();
else
return true;
}
void
BreakpointLocation::SetEnabled (bool enabled)
{
GetLocationOptions()->SetEnabled(enabled);
if (enabled)
{
ResolveBreakpointSite();
}
else
{
ClearBreakpointSite();
}
SendBreakpointLocationChangedEvent (enabled ? eBreakpointEventTypeEnabled : eBreakpointEventTypeDisabled);
}
void
BreakpointLocation::SetThreadID (lldb::tid_t thread_id)
{
if (thread_id != LLDB_INVALID_THREAD_ID)
GetLocationOptions()->SetThreadID(thread_id);
else
{
// If we're resetting this to an invalid thread id, then
// don't make an options pointer just to do that.
if (m_options_ap.get() != NULL)
m_options_ap->SetThreadID (thread_id);
}
SendBreakpointLocationChangedEvent (eBreakpointEventTypeThreadChanged);
}
lldb::tid_t
BreakpointLocation::GetThreadID ()
{
if (GetOptionsNoCreate()->GetThreadSpecNoCreate())
return GetOptionsNoCreate()->GetThreadSpecNoCreate()->GetTID();
else
return LLDB_INVALID_THREAD_ID;
}
void
BreakpointLocation::SetThreadIndex (uint32_t index)
{
if (index != 0)
GetLocationOptions()->GetThreadSpec()->SetIndex(index);
else
{
// If we're resetting this to an invalid thread id, then
// don't make an options pointer just to do that.
if (m_options_ap.get() != NULL)
m_options_ap->GetThreadSpec()->SetIndex(index);
}
SendBreakpointLocationChangedEvent (eBreakpointEventTypeThreadChanged);
}
uint32_t
BreakpointLocation::GetThreadIndex() const
{
if (GetOptionsNoCreate()->GetThreadSpecNoCreate())
return GetOptionsNoCreate()->GetThreadSpecNoCreate()->GetIndex();
else
return 0;
}
void
BreakpointLocation::SetThreadName (const char *thread_name)
{
if (thread_name != NULL)
GetLocationOptions()->GetThreadSpec()->SetName(thread_name);
else
{
// If we're resetting this to an invalid thread id, then
// don't make an options pointer just to do that.
if (m_options_ap.get() != NULL)
m_options_ap->GetThreadSpec()->SetName(thread_name);
}
SendBreakpointLocationChangedEvent (eBreakpointEventTypeThreadChanged);
}
const char *
BreakpointLocation::GetThreadName () const
{
if (GetOptionsNoCreate()->GetThreadSpecNoCreate())
return GetOptionsNoCreate()->GetThreadSpecNoCreate()->GetName();
else
return NULL;
}
void
BreakpointLocation::SetQueueName (const char *queue_name)
{
if (queue_name != NULL)
GetLocationOptions()->GetThreadSpec()->SetQueueName(queue_name);
else
{
// If we're resetting this to an invalid thread id, then
// don't make an options pointer just to do that.
if (m_options_ap.get() != NULL)
m_options_ap->GetThreadSpec()->SetQueueName(queue_name);
}
SendBreakpointLocationChangedEvent (eBreakpointEventTypeThreadChanged);
}
const char *
BreakpointLocation::GetQueueName () const
{
if (GetOptionsNoCreate()->GetThreadSpecNoCreate())
return GetOptionsNoCreate()->GetThreadSpecNoCreate()->GetQueueName();
else
return NULL;
}
bool
BreakpointLocation::InvokeCallback (StoppointCallbackContext *context)
{
if (m_options_ap.get() != NULL && m_options_ap->HasCallback())
return m_options_ap->InvokeCallback (context, m_owner.GetID(), GetID());
else
return m_owner.InvokeCallback (context, GetID());
}
void
BreakpointLocation::SetCallback (BreakpointHitCallback callback, void *baton,
bool is_synchronous)
{
// The default "Baton" class will keep a copy of "baton" and won't free
// or delete it when it goes goes out of scope.
GetLocationOptions()->SetCallback(callback, BatonSP (new Baton(baton)), is_synchronous);
SendBreakpointLocationChangedEvent (eBreakpointEventTypeCommandChanged);
}
void
BreakpointLocation::SetCallback (BreakpointHitCallback callback, const BatonSP &baton_sp,
bool is_synchronous)
{
GetLocationOptions()->SetCallback (callback, baton_sp, is_synchronous);
SendBreakpointLocationChangedEvent (eBreakpointEventTypeCommandChanged);
}
void
BreakpointLocation::ClearCallback ()
{
GetLocationOptions()->ClearCallback();
}
void
BreakpointLocation::SetCondition (const char *condition)
{
GetLocationOptions()->SetCondition (condition);
SendBreakpointLocationChangedEvent (eBreakpointEventTypeConditionChanged);
}
const char *
BreakpointLocation::GetConditionText (size_t *hash) const
{
return GetOptionsNoCreate()->GetConditionText(hash);
}
bool
BreakpointLocation::ConditionSaysStop (ExecutionContext &exe_ctx, Error &error)
{
Log *log = lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_BREAKPOINTS);
Mutex::Locker evaluation_locker(m_condition_mutex);
size_t condition_hash;
const char *condition_text = GetConditionText(&condition_hash);
if (!condition_text)
{
m_user_expression_sp.reset();
return false;
}
if (condition_hash != m_condition_hash ||
!m_user_expression_sp ||
!m_user_expression_sp->MatchesContext(exe_ctx))
{
m_user_expression_sp.reset(new ClangUserExpression(condition_text,
NULL,
lldb::eLanguageTypeUnknown,
ClangUserExpression::eResultTypeAny));
StreamString errors;
if (!m_user_expression_sp->Parse(errors,
exe_ctx,
eExecutionPolicyOnlyWhenNeeded,
true))
{
error.SetErrorStringWithFormat("Couldn't parse conditional expression:\n%s",
errors.GetData());
m_user_expression_sp.reset();
return false;
}
m_condition_hash = condition_hash;
}
// We need to make sure the user sees any parse errors in their condition, so we'll hook the
// constructor errors up to the debugger's Async I/O.
ValueObjectSP result_value_sp;
const bool unwind_on_error = true;
const bool ignore_breakpoints = true;
const bool try_all_threads = true;
Error expr_error;
StreamString execution_errors;
ClangExpressionVariableSP result_variable_sp;
ExecutionResults result_code =
m_user_expression_sp->Execute(execution_errors,
exe_ctx,
unwind_on_error,
ignore_breakpoints,
m_user_expression_sp,
result_variable_sp,
try_all_threads,
ClangUserExpression::kDefaultTimeout);
bool ret;
if (result_code == eExecutionCompleted)
{
if (!result_variable_sp)
{
ret = false;
error.SetErrorString("Expression did not return a result");
return false;
}
result_value_sp = result_variable_sp->GetValueObject();
if (result_value_sp)
{
Scalar scalar_value;
if (result_value_sp->ResolveValue (scalar_value))
{
if (scalar_value.ULongLong(1) == 0)
ret = false;
else
ret = true;
if (log)
log->Printf("Condition successfully evaluated, result is %s.\n",
ret ? "true" : "false");
}
else
{
ret = false;
error.SetErrorString("Failed to get an integer result from the expression");
}
}
else
{
ret = false;
error.SetErrorString("Failed to get any result from the expression");
}
}
else
{
ret = false;
error.SetErrorStringWithFormat("Couldn't execute expression:\n%s", execution_errors.GetData());
}
return ret;
}
uint32_t
BreakpointLocation::GetIgnoreCount ()
{
return GetOptionsNoCreate()->GetIgnoreCount();
}
void
BreakpointLocation::SetIgnoreCount (uint32_t n)
{
GetLocationOptions()->SetIgnoreCount(n);
SendBreakpointLocationChangedEvent (eBreakpointEventTypeIgnoreChanged);
}
void
BreakpointLocation::DecrementIgnoreCount()
{
if (m_options_ap.get() != NULL)
{
uint32_t loc_ignore = m_options_ap->GetIgnoreCount();
if (loc_ignore != 0)
m_options_ap->SetIgnoreCount(loc_ignore - 1);
}
}
bool
BreakpointLocation::IgnoreCountShouldStop()
{
if (m_options_ap.get() != NULL)
{
uint32_t loc_ignore = m_options_ap->GetIgnoreCount();
if (loc_ignore != 0)
{
m_owner.DecrementIgnoreCount();
DecrementIgnoreCount(); // Have to decrement our owners' ignore count, since it won't get a
// chance to.
return false;
}
}
return true;
}
const BreakpointOptions *
BreakpointLocation::GetOptionsNoCreate () const
{
if (m_options_ap.get() != NULL)
return m_options_ap.get();
else
return m_owner.GetOptions ();
}
BreakpointOptions *
BreakpointLocation::GetLocationOptions ()
{
// If we make the copy we don't copy the callbacks because that is potentially
// expensive and we don't want to do that for the simple case where someone is
// just disabling the location.
if (m_options_ap.get() == NULL)
m_options_ap.reset(BreakpointOptions::CopyOptionsNoCallback(*m_owner.GetOptions ()));
return m_options_ap.get();
}
bool
BreakpointLocation::ValidForThisThread (Thread *thread)
{
return thread->MatchesSpec(GetOptionsNoCreate()->GetThreadSpecNoCreate());
}
// RETURNS - true if we should stop at this breakpoint, false if we
// should continue. Note, we don't check the thread spec for the breakpoint
// here, since if the breakpoint is not for this thread, then the event won't
// even get reported, so the check is redundant.
bool
BreakpointLocation::ShouldStop (StoppointCallbackContext *context)
{
bool should_stop = true;
Log *log = lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_BREAKPOINTS);
IncrementHitCount();
if (!IsEnabled())
return false;
if (!IgnoreCountShouldStop())
return false;
if (!m_owner.IgnoreCountShouldStop())
return false;
// We only run synchronous callbacks in ShouldStop:
context->is_synchronous = true;
should_stop = InvokeCallback (context);
if (log)
{
StreamString s;
GetDescription (&s, lldb::eDescriptionLevelVerbose);
log->Printf ("Hit breakpoint location: %s, %s.\n", s.GetData(), should_stop ? "stopping" : "continuing");
}
return should_stop;
}
bool
BreakpointLocation::IsResolved () const
{
return m_bp_site_sp.get() != NULL;
}
lldb::BreakpointSiteSP
BreakpointLocation::GetBreakpointSite() const
{
return m_bp_site_sp;
}
bool
BreakpointLocation::ResolveBreakpointSite ()
{
if (m_bp_site_sp)
return true;
Process *process = m_owner.GetTarget().GetProcessSP().get();
if (process == NULL)
return false;
lldb::break_id_t new_id = process->CreateBreakpointSite (shared_from_this(), false);
if (new_id == LLDB_INVALID_BREAK_ID)
{
Log *log = lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_BREAKPOINTS);
if (log)
log->Warning ("Tried to add breakpoint site at 0x%" PRIx64 " but it was already present.\n",
Added new lldb_private::Process memory read/write functions to stop a bunch of duplicated code from appearing all over LLDB: lldb::addr_t Process::ReadPointerFromMemory (lldb::addr_t vm_addr, Error &error); bool Process::WritePointerToMemory (lldb::addr_t vm_addr, lldb::addr_t ptr_value, Error &error); size_t Process::ReadScalarIntegerFromMemory (lldb::addr_t addr, uint32_t byte_size, bool is_signed, Scalar &scalar, Error &error); size_t Process::WriteScalarToMemory (lldb::addr_t vm_addr, const Scalar &scalar, uint32_t size, Error &error); in lldb_private::Process the following functions were renamed: From: uint64_t Process::ReadUnsignedInteger (lldb::addr_t load_addr, size_t byte_size, Error &error); To: uint64_t Process::ReadUnsignedIntegerFromMemory (lldb::addr_t load_addr, size_t byte_size, uint64_t fail_value, Error &error); Cleaned up a lot of code that was manually doing what the above functions do to use the functions listed above. Added the ability to get a scalar value as a buffer that can be written down to a process (byte swapping the Scalar value if needed): uint32_t Scalar::GetAsMemoryData (void *dst, uint32_t dst_len, lldb::ByteOrder dst_byte_order, Error &error) const; The "dst_len" can be smaller that the size of the scalar and the least significant bytes will be written. "dst_len" can also be larger and the most significant bytes will be padded with zeroes. Centralized the code that adds or removes address bits for callable and opcode addresses into lldb_private::Target: lldb::addr_t Target::GetCallableLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const; lldb::addr_t Target::GetOpcodeLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const; All necessary lldb_private::Address functions now use the target versions so changes should only need to happen in one place if anything needs updating. Fixed up a lot of places that were calling : addr_t Address::GetLoadAddress(Target*); to call the Address::GetCallableLoadAddress() or Address::GetOpcodeLoadAddress() as needed. There were many places in the breakpoint code where things could go wrong for ARM if these weren't used. llvm-svn: 131878
2011-05-23 06:46:53 +08:00
m_address.GetOpcodeLoadAddress (&m_owner.GetTarget()));
return false;
}
return true;
}
bool
BreakpointLocation::SetBreakpointSite (BreakpointSiteSP& bp_site_sp)
{
m_bp_site_sp = bp_site_sp;
return true;
}
bool
BreakpointLocation::ClearBreakpointSite ()
{
if (m_bp_site_sp.get())
{
m_owner.GetTarget().GetProcessSP()->RemoveOwnerFromBreakpointSite (GetBreakpoint().GetID(),
GetID(), m_bp_site_sp);
m_bp_site_sp.reset();
return true;
}
return false;
}
void
BreakpointLocation::GetDescription (Stream *s, lldb::DescriptionLevel level)
{
SymbolContext sc;
// If the description level is "initial" then the breakpoint is printing out our initial state,
// and we should let it decide how it wants to print our label.
if (level != eDescriptionLevelInitial)
{
s->Indent();
BreakpointID::GetCanonicalReference(s, m_owner.GetID(), GetID());
}
if (level == lldb::eDescriptionLevelBrief)
return;
if (level != eDescriptionLevelInitial)
s->PutCString(": ");
if (level == lldb::eDescriptionLevelVerbose)
s->IndentMore();
if (m_address.IsSectionOffset())
{
m_address.CalculateSymbolContext(&sc);
if (level == lldb::eDescriptionLevelFull || level == eDescriptionLevelInitial)
{
s->PutCString("where = ");
sc.DumpStopContext (s, m_owner.GetTarget().GetProcessSP().get(), m_address, false, true, false);
}
else
{
if (sc.module_sp)
{
s->EOL();
s->Indent("module = ");
sc.module_sp->GetFileSpec().Dump (s);
}
if (sc.comp_unit != NULL)
{
s->EOL();
s->Indent("compile unit = ");
static_cast<FileSpec*>(sc.comp_unit)->GetFilename().Dump (s);
if (sc.function != NULL)
{
s->EOL();
s->Indent("function = ");
s->PutCString (sc.function->GetMangled().GetName().AsCString("<unknown>"));
}
if (sc.line_entry.line > 0)
{
s->EOL();
s->Indent("location = ");
sc.line_entry.DumpStopContext (s, true);
}
}
else
{
// If we don't have a comp unit, see if we have a symbol we can print.
if (sc.symbol)
{
s->EOL();
s->Indent("symbol = ");
s->PutCString(sc.symbol->GetMangled().GetName().AsCString("<unknown>"));
}
}
}
}
if (level == lldb::eDescriptionLevelVerbose)
{
s->EOL();
s->Indent();
}
if (m_address.IsSectionOffset() && (level == eDescriptionLevelFull || level == eDescriptionLevelInitial))
s->Printf (", ");
s->Printf ("address = ");
ExecutionContextScope *exe_scope = NULL;
Target *target = &m_owner.GetTarget();
if (target)
exe_scope = target->GetProcessSP().get();
if (exe_scope == NULL)
exe_scope = target;
if (eDescriptionLevelInitial)
m_address.Dump(s, exe_scope, Address::DumpStyleLoadAddress, Address::DumpStyleFileAddress);
else
m_address.Dump(s, exe_scope, Address::DumpStyleLoadAddress, Address::DumpStyleModuleWithFileAddress);
if (level == lldb::eDescriptionLevelVerbose)
{
s->EOL();
s->Indent();
s->Printf("resolved = %s\n", IsResolved() ? "true" : "false");
s->Indent();
s->Printf ("hit count = %-4u\n", GetHitCount());
if (m_options_ap.get())
{
s->Indent();
m_options_ap->GetDescription (s, level);
s->EOL();
}
s->IndentLess();
}
else if (level != eDescriptionLevelInitial)
{
s->Printf(", %sresolved, hit count = %u ",
(IsResolved() ? "" : "un"),
GetHitCount());
if (m_options_ap.get())
{
m_options_ap->GetDescription (s, level);
}
}
}
void
BreakpointLocation::Dump(Stream *s) const
{
if (s == NULL)
return;
s->Printf("BreakpointLocation %u: tid = %4.4" PRIx64 " load addr = 0x%8.8" PRIx64 " state = %s type = %s breakpoint "
"hw_index = %i hit_count = %-4u ignore_count = %-4u",
GetID(),
GetOptionsNoCreate()->GetThreadSpecNoCreate()->GetTID(),
(uint64_t) m_address.GetOpcodeLoadAddress (&m_owner.GetTarget()),
(m_options_ap.get() ? m_options_ap->IsEnabled() : m_owner.IsEnabled()) ? "enabled " : "disabled",
IsHardware() ? "hardware" : "software",
GetHardwareIndex(),
GetHitCount(),
GetOptionsNoCreate()->GetIgnoreCount());
}
void
BreakpointLocation::SendBreakpointLocationChangedEvent (lldb::BreakpointEventType eventKind)
{
if (!m_being_created
&& !m_owner.IsInternal()
&& m_owner.GetTarget().EventTypeHasListeners(Target::eBroadcastBitBreakpointChanged))
{
Breakpoint::BreakpointEventData *data = new Breakpoint::BreakpointEventData (eventKind,
m_owner.shared_from_this());
data->GetBreakpointLocationCollection().Add (shared_from_this());
m_owner.GetTarget().BroadcastEvent (Target::eBroadcastBitBreakpointChanged, data);
}
}