llvm-project/llvm/lib/CodeGen/MachineOutliner.cpp

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//===---- MachineOutliner.cpp - Outline instructions -----------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
///
/// \file
/// Replaces repeated sequences of instructions with function calls.
///
/// This works by placing every instruction from every basic block in a
/// suffix tree, and repeatedly querying that tree for repeated sequences of
/// instructions. If a sequence of instructions appears often, then it ought
/// to be beneficial to pull out into a function.
///
/// The MachineOutliner communicates with a given target using hooks defined in
/// TargetInstrInfo.h. The target supplies the outliner with information on how
/// a specific sequence of instructions should be outlined. This information
/// is used to deduce the number of instructions necessary to
///
/// * Create an outlined function
/// * Call that outlined function
///
/// Targets must implement
/// * getOutliningCandidateInfo
/// * buildOutlinedFrame
/// * insertOutlinedCall
/// * isFunctionSafeToOutlineFrom
///
/// in order to make use of the MachineOutliner.
///
/// This was originally presented at the 2016 LLVM Developers' Meeting in the
/// talk "Reducing Code Size Using Outlining". For a high-level overview of
/// how this pass works, the talk is available on YouTube at
///
/// https://www.youtube.com/watch?v=yorld-WSOeU
///
/// The slides for the talk are available at
///
/// http://www.llvm.org/devmtg/2016-11/Slides/Paquette-Outliner.pdf
///
/// The talk provides an overview of how the outliner finds candidates and
/// ultimately outlines them. It describes how the main data structure for this
/// pass, the suffix tree, is queried and purged for candidates. It also gives
/// a simplified suffix tree construction algorithm for suffix trees based off
/// of the algorithm actually used here, Ukkonen's algorithm.
///
/// For the original RFC for this pass, please see
///
/// http://lists.llvm.org/pipermail/llvm-dev/2016-August/104170.html
///
/// For more information on the suffix tree data structure, please see
/// https://www.cs.helsinki.fi/u/ukkonen/SuffixT1withFigs.pdf
///
//===----------------------------------------------------------------------===//
#include "llvm/CodeGen/MachineOutliner.h"
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/SmallSet.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/ADT/Twine.h"
#include "llvm/Analysis/OptimizationRemarkEmitter.h"
#include "llvm/CodeGen/LivePhysRegs.h"
#include "llvm/CodeGen/MachineModuleInfo.h"
#include "llvm/CodeGen/MachineOptimizationRemarkEmitter.h"
#include "llvm/CodeGen/Passes.h"
#include "llvm/CodeGen/TargetInstrInfo.h"
#include "llvm/CodeGen/TargetSubtargetInfo.h"
#include "llvm/IR/DIBuilder.h"
#include "llvm/IR/IRBuilder.h"
#include "llvm/IR/Mangler.h"
#include "llvm/InitializePasses.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/SuffixTree.h"
#include "llvm/Support/raw_ostream.h"
#include <functional>
#include <tuple>
#include <vector>
#define DEBUG_TYPE "machine-outliner"
using namespace llvm;
using namespace ore;
using namespace outliner;
// Statistics for outlined functions.
STATISTIC(NumOutlined, "Number of candidates outlined");
STATISTIC(FunctionsCreated, "Number of functions created");
// Statistics for instruction mapping.
STATISTIC(NumLegalInUnsignedVec, "Number of legal instrs in unsigned vector");
STATISTIC(NumIllegalInUnsignedVec,
"Number of illegal instrs in unsigned vector");
STATISTIC(NumInvisible, "Number of invisible instrs in unsigned vector");
STATISTIC(UnsignedVecSize, "Size of unsigned vector");
// Set to true if the user wants the outliner to run on linkonceodr linkage
// functions. This is false by default because the linker can dedupe linkonceodr
// functions. Since the outliner is confined to a single module (modulo LTO),
// this is off by default. It should, however, be the default behaviour in
// LTO.
static cl::opt<bool> EnableLinkOnceODROutlining(
"enable-linkonceodr-outlining", cl::Hidden,
cl::desc("Enable the machine outliner on linkonceodr functions"),
cl::init(false));
/// Number of times to re-run the outliner. This is not the total number of runs
/// as the outliner will run at least one time. The default value is set to 0,
/// meaning the outliner will run one time and rerun zero times after that.
static cl::opt<unsigned> OutlinerReruns(
"machine-outliner-reruns", cl::init(0), cl::Hidden,
cl::desc(
"Number of times to rerun the outliner after the initial outline"));
namespace {
/// Maps \p MachineInstrs to unsigned integers and stores the mappings.
struct InstructionMapper {
/// The next available integer to assign to a \p MachineInstr that
/// cannot be outlined.
///
/// Set to -3 for compatability with \p DenseMapInfo<unsigned>.
unsigned IllegalInstrNumber = -3;
/// The next available integer to assign to a \p MachineInstr that can
/// be outlined.
unsigned LegalInstrNumber = 0;
/// Correspondence from \p MachineInstrs to unsigned integers.
DenseMap<MachineInstr *, unsigned, MachineInstrExpressionTrait>
InstructionIntegerMap;
/// Correspondence between \p MachineBasicBlocks and target-defined flags.
DenseMap<MachineBasicBlock *, unsigned> MBBFlagsMap;
/// The vector of unsigned integers that the module is mapped to.
std::vector<unsigned> UnsignedVec;
/// Stores the location of the instruction associated with the integer
/// at index i in \p UnsignedVec for each index i.
std::vector<MachineBasicBlock::iterator> InstrList;
// Set if we added an illegal number in the previous step.
// Since each illegal number is unique, we only need one of them between
// each range of legal numbers. This lets us make sure we don't add more
// than one illegal number per range.
bool AddedIllegalLastTime = false;
/// Maps \p *It to a legal integer.
///
/// Updates \p CanOutlineWithPrevInstr, \p HaveLegalRange, \p InstrListForMBB,
/// \p UnsignedVecForMBB, \p InstructionIntegerMap, and \p LegalInstrNumber.
///
/// \returns The integer that \p *It was mapped to.
unsigned mapToLegalUnsigned(
MachineBasicBlock::iterator &It, bool &CanOutlineWithPrevInstr,
bool &HaveLegalRange, unsigned &NumLegalInBlock,
std::vector<unsigned> &UnsignedVecForMBB,
std::vector<MachineBasicBlock::iterator> &InstrListForMBB) {
// We added something legal, so we should unset the AddedLegalLastTime
// flag.
AddedIllegalLastTime = false;
// If we have at least two adjacent legal instructions (which may have
// invisible instructions in between), remember that.
if (CanOutlineWithPrevInstr)
HaveLegalRange = true;
CanOutlineWithPrevInstr = true;
// Keep track of the number of legal instructions we insert.
NumLegalInBlock++;
// Get the integer for this instruction or give it the current
// LegalInstrNumber.
InstrListForMBB.push_back(It);
MachineInstr &MI = *It;
bool WasInserted;
DenseMap<MachineInstr *, unsigned, MachineInstrExpressionTrait>::iterator
ResultIt;
std::tie(ResultIt, WasInserted) =
InstructionIntegerMap.insert(std::make_pair(&MI, LegalInstrNumber));
unsigned MINumber = ResultIt->second;
// There was an insertion.
if (WasInserted)
LegalInstrNumber++;
UnsignedVecForMBB.push_back(MINumber);
// Make sure we don't overflow or use any integers reserved by the DenseMap.
if (LegalInstrNumber >= IllegalInstrNumber)
report_fatal_error("Instruction mapping overflow!");
assert(LegalInstrNumber != DenseMapInfo<unsigned>::getEmptyKey() &&
"Tried to assign DenseMap tombstone or empty key to instruction.");
assert(LegalInstrNumber != DenseMapInfo<unsigned>::getTombstoneKey() &&
"Tried to assign DenseMap tombstone or empty key to instruction.");
// Statistics.
++NumLegalInUnsignedVec;
return MINumber;
}
/// Maps \p *It to an illegal integer.
///
/// Updates \p InstrListForMBB, \p UnsignedVecForMBB, and \p
/// IllegalInstrNumber.
///
/// \returns The integer that \p *It was mapped to.
unsigned mapToIllegalUnsigned(
MachineBasicBlock::iterator &It, bool &CanOutlineWithPrevInstr,
std::vector<unsigned> &UnsignedVecForMBB,
std::vector<MachineBasicBlock::iterator> &InstrListForMBB) {
// Can't outline an illegal instruction. Set the flag.
CanOutlineWithPrevInstr = false;
// Only add one illegal number per range of legal numbers.
if (AddedIllegalLastTime)
return IllegalInstrNumber;
// Remember that we added an illegal number last time.
AddedIllegalLastTime = true;
unsigned MINumber = IllegalInstrNumber;
InstrListForMBB.push_back(It);
UnsignedVecForMBB.push_back(IllegalInstrNumber);
IllegalInstrNumber--;
// Statistics.
++NumIllegalInUnsignedVec;
assert(LegalInstrNumber < IllegalInstrNumber &&
"Instruction mapping overflow!");
assert(IllegalInstrNumber != DenseMapInfo<unsigned>::getEmptyKey() &&
"IllegalInstrNumber cannot be DenseMap tombstone or empty key!");
assert(IllegalInstrNumber != DenseMapInfo<unsigned>::getTombstoneKey() &&
"IllegalInstrNumber cannot be DenseMap tombstone or empty key!");
return MINumber;
}
/// Transforms a \p MachineBasicBlock into a \p vector of \p unsigneds
/// and appends it to \p UnsignedVec and \p InstrList.
///
/// Two instructions are assigned the same integer if they are identical.
/// If an instruction is deemed unsafe to outline, then it will be assigned an
/// unique integer. The resulting mapping is placed into a suffix tree and
/// queried for candidates.
///
/// \param MBB The \p MachineBasicBlock to be translated into integers.
/// \param TII \p TargetInstrInfo for the function.
void convertToUnsignedVec(MachineBasicBlock &MBB,
const TargetInstrInfo &TII) {
unsigned Flags = 0;
// Don't even map in this case.
if (!TII.isMBBSafeToOutlineFrom(MBB, Flags))
return;
// Store info for the MBB for later outlining.
MBBFlagsMap[&MBB] = Flags;
MachineBasicBlock::iterator It = MBB.begin();
// The number of instructions in this block that will be considered for
// outlining.
unsigned NumLegalInBlock = 0;
// True if we have at least two legal instructions which aren't separated
// by an illegal instruction.
bool HaveLegalRange = false;
// True if we can perform outlining given the last mapped (non-invisible)
// instruction. This lets us know if we have a legal range.
bool CanOutlineWithPrevInstr = false;
// FIXME: Should this all just be handled in the target, rather than using
// repeated calls to getOutliningType?
std::vector<unsigned> UnsignedVecForMBB;
std::vector<MachineBasicBlock::iterator> InstrListForMBB;
for (MachineBasicBlock::iterator Et = MBB.end(); It != Et; ++It) {
// Keep track of where this instruction is in the module.
switch (TII.getOutliningType(It, Flags)) {
case InstrType::Illegal:
mapToIllegalUnsigned(It, CanOutlineWithPrevInstr, UnsignedVecForMBB,
InstrListForMBB);
break;
case InstrType::Legal:
mapToLegalUnsigned(It, CanOutlineWithPrevInstr, HaveLegalRange,
NumLegalInBlock, UnsignedVecForMBB, InstrListForMBB);
break;
case InstrType::LegalTerminator:
mapToLegalUnsigned(It, CanOutlineWithPrevInstr, HaveLegalRange,
NumLegalInBlock, UnsignedVecForMBB, InstrListForMBB);
// The instruction also acts as a terminator, so we have to record that
// in the string.
mapToIllegalUnsigned(It, CanOutlineWithPrevInstr, UnsignedVecForMBB,
InstrListForMBB);
break;
case InstrType::Invisible:
// Normally this is set by mapTo(Blah)Unsigned, but we just want to
// skip this instruction. So, unset the flag here.
++NumInvisible;
AddedIllegalLastTime = false;
break;
}
}
// Are there enough legal instructions in the block for outlining to be
// possible?
if (HaveLegalRange) {
// After we're done every insertion, uniquely terminate this part of the
// "string". This makes sure we won't match across basic block or function
// boundaries since the "end" is encoded uniquely and thus appears in no
// repeated substring.
mapToIllegalUnsigned(It, CanOutlineWithPrevInstr, UnsignedVecForMBB,
InstrListForMBB);
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llvm::append_range(InstrList, InstrListForMBB);
llvm::append_range(UnsignedVec, UnsignedVecForMBB);
}
}
InstructionMapper() {
// Make sure that the implementation of DenseMapInfo<unsigned> hasn't
// changed.
assert(DenseMapInfo<unsigned>::getEmptyKey() == (unsigned)-1 &&
"DenseMapInfo<unsigned>'s empty key isn't -1!");
assert(DenseMapInfo<unsigned>::getTombstoneKey() == (unsigned)-2 &&
"DenseMapInfo<unsigned>'s tombstone key isn't -2!");
}
};
/// An interprocedural pass which finds repeated sequences of
/// instructions and replaces them with calls to functions.
///
/// Each instruction is mapped to an unsigned integer and placed in a string.
/// The resulting mapping is then placed in a \p SuffixTree. The \p SuffixTree
/// is then repeatedly queried for repeated sequences of instructions. Each
/// non-overlapping repeated sequence is then placed in its own
/// \p MachineFunction and each instance is then replaced with a call to that
/// function.
struct MachineOutliner : public ModulePass {
static char ID;
/// Set to true if the outliner should consider functions with
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/// linkonceodr linkage.
bool OutlineFromLinkOnceODRs = false;
/// The current repeat number of machine outlining.
unsigned OutlineRepeatedNum = 0;
/// Set to true if the outliner should run on all functions in the module
/// considered safe for outlining.
/// Set to true by default for compatibility with llc's -run-pass option.
/// Set when the pass is constructed in TargetPassConfig.
bool RunOnAllFunctions = true;
StringRef getPassName() const override { return "Machine Outliner"; }
void getAnalysisUsage(AnalysisUsage &AU) const override {
AU.addRequired<MachineModuleInfoWrapperPass>();
AU.addPreserved<MachineModuleInfoWrapperPass>();
AU.setPreservesAll();
ModulePass::getAnalysisUsage(AU);
}
MachineOutliner() : ModulePass(ID) {
initializeMachineOutlinerPass(*PassRegistry::getPassRegistry());
}
/// Remark output explaining that not outlining a set of candidates would be
/// better than outlining that set.
void emitNotOutliningCheaperRemark(
unsigned StringLen, std::vector<Candidate> &CandidatesForRepeatedSeq,
OutlinedFunction &OF);
/// Remark output explaining that a function was outlined.
void emitOutlinedFunctionRemark(OutlinedFunction &OF);
/// Find all repeated substrings that satisfy the outlining cost model by
/// constructing a suffix tree.
///
/// If a substring appears at least twice, then it must be represented by
/// an internal node which appears in at least two suffixes. Each suffix
/// is represented by a leaf node. To do this, we visit each internal node
/// in the tree, using the leaf children of each internal node. If an
/// internal node represents a beneficial substring, then we use each of
/// its leaf children to find the locations of its substring.
///
/// \param Mapper Contains outlining mapping information.
/// \param[out] FunctionList Filled with a list of \p OutlinedFunctions
/// each type of candidate.
void findCandidates(InstructionMapper &Mapper,
std::vector<OutlinedFunction> &FunctionList);
/// Replace the sequences of instructions represented by \p OutlinedFunctions
/// with calls to functions.
///
/// \param M The module we are outlining from.
/// \param FunctionList A list of functions to be inserted into the module.
/// \param Mapper Contains the instruction mappings for the module.
bool outline(Module &M, std::vector<OutlinedFunction> &FunctionList,
InstructionMapper &Mapper, unsigned &OutlinedFunctionNum);
/// Creates a function for \p OF and inserts it into the module.
MachineFunction *createOutlinedFunction(Module &M, OutlinedFunction &OF,
InstructionMapper &Mapper,
unsigned Name);
/// Calls 'doOutline()' 1 + OutlinerReruns times.
bool runOnModule(Module &M) override;
/// Construct a suffix tree on the instructions in \p M and outline repeated
/// strings from that tree.
bool doOutline(Module &M, unsigned &OutlinedFunctionNum);
/// Return a DISubprogram for OF if one exists, and null otherwise. Helper
/// function for remark emission.
DISubprogram *getSubprogramOrNull(const OutlinedFunction &OF) {
for (const Candidate &C : OF.Candidates)
if (MachineFunction *MF = C.getMF())
if (DISubprogram *SP = MF->getFunction().getSubprogram())
return SP;
return nullptr;
}
/// Populate and \p InstructionMapper with instruction-to-integer mappings.
/// These are used to construct a suffix tree.
void populateMapper(InstructionMapper &Mapper, Module &M,
MachineModuleInfo &MMI);
/// Initialize information necessary to output a size remark.
/// FIXME: This should be handled by the pass manager, not the outliner.
/// FIXME: This is nearly identical to the initSizeRemarkInfo in the legacy
/// pass manager.
void initSizeRemarkInfo(const Module &M, const MachineModuleInfo &MMI,
StringMap<unsigned> &FunctionToInstrCount);
/// Emit the remark.
// FIXME: This should be handled by the pass manager, not the outliner.
void
emitInstrCountChangedRemark(const Module &M, const MachineModuleInfo &MMI,
const StringMap<unsigned> &FunctionToInstrCount);
};
} // Anonymous namespace.
char MachineOutliner::ID = 0;
namespace llvm {
ModulePass *createMachineOutlinerPass(bool RunOnAllFunctions) {
MachineOutliner *OL = new MachineOutliner();
OL->RunOnAllFunctions = RunOnAllFunctions;
return OL;
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}
} // namespace llvm
INITIALIZE_PASS(MachineOutliner, DEBUG_TYPE, "Machine Function Outliner", false,
false)
void MachineOutliner::emitNotOutliningCheaperRemark(
unsigned StringLen, std::vector<Candidate> &CandidatesForRepeatedSeq,
OutlinedFunction &OF) {
// FIXME: Right now, we arbitrarily choose some Candidate from the
// OutlinedFunction. This isn't necessarily fixed, nor does it have to be.
// We should probably sort these by function name or something to make sure
// the remarks are stable.
Candidate &C = CandidatesForRepeatedSeq.front();
MachineOptimizationRemarkEmitter MORE(*(C.getMF()), nullptr);
MORE.emit([&]() {
MachineOptimizationRemarkMissed R(DEBUG_TYPE, "NotOutliningCheaper",
C.front()->getDebugLoc(), C.getMBB());
R << "Did not outline " << NV("Length", StringLen) << " instructions"
<< " from " << NV("NumOccurrences", CandidatesForRepeatedSeq.size())
<< " locations."
<< " Bytes from outlining all occurrences ("
<< NV("OutliningCost", OF.getOutliningCost()) << ")"
<< " >= Unoutlined instruction bytes ("
<< NV("NotOutliningCost", OF.getNotOutlinedCost()) << ")"
<< " (Also found at: ";
// Tell the user the other places the candidate was found.
for (unsigned i = 1, e = CandidatesForRepeatedSeq.size(); i < e; i++) {
R << NV((Twine("OtherStartLoc") + Twine(i)).str(),
CandidatesForRepeatedSeq[i].front()->getDebugLoc());
if (i != e - 1)
R << ", ";
}
R << ")";
return R;
});
}
void MachineOutliner::emitOutlinedFunctionRemark(OutlinedFunction &OF) {
MachineBasicBlock *MBB = &*OF.MF->begin();
MachineOptimizationRemarkEmitter MORE(*OF.MF, nullptr);
MachineOptimizationRemark R(DEBUG_TYPE, "OutlinedFunction",
MBB->findDebugLoc(MBB->begin()), MBB);
R << "Saved " << NV("OutliningBenefit", OF.getBenefit()) << " bytes by "
<< "outlining " << NV("Length", OF.getNumInstrs()) << " instructions "
<< "from " << NV("NumOccurrences", OF.getOccurrenceCount())
<< " locations. "
<< "(Found at: ";
// Tell the user the other places the candidate was found.
for (size_t i = 0, e = OF.Candidates.size(); i < e; i++) {
R << NV((Twine("StartLoc") + Twine(i)).str(),
OF.Candidates[i].front()->getDebugLoc());
if (i != e - 1)
R << ", ";
}
R << ")";
MORE.emit(R);
}
void MachineOutliner::findCandidates(
InstructionMapper &Mapper, std::vector<OutlinedFunction> &FunctionList) {
FunctionList.clear();
SuffixTree ST(Mapper.UnsignedVec);
// First, find all of the repeated substrings in the tree of minimum length
// 2.
std::vector<Candidate> CandidatesForRepeatedSeq;
for (const SuffixTree::RepeatedSubstring &RS : ST) {
CandidatesForRepeatedSeq.clear();
unsigned StringLen = RS.Length;
for (const unsigned &StartIdx : RS.StartIndices) {
unsigned EndIdx = StartIdx + StringLen - 1;
// Trick: Discard some candidates that would be incompatible with the
// ones we've already found for this sequence. This will save us some
// work in candidate selection.
//
// If two candidates overlap, then we can't outline them both. This
// happens when we have candidates that look like, say
//
// AA (where each "A" is an instruction).
//
// We might have some portion of the module that looks like this:
// AAAAAA (6 A's)
//
// In this case, there are 5 different copies of "AA" in this range, but
// at most 3 can be outlined. If only outlining 3 of these is going to
// be unbeneficial, then we ought to not bother.
//
// Note that two things DON'T overlap when they look like this:
// start1...end1 .... start2...end2
// That is, one must either
// * End before the other starts
// * Start after the other ends
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if (llvm::all_of(CandidatesForRepeatedSeq, [&StartIdx,
&EndIdx](const Candidate &C) {
return (EndIdx < C.getStartIdx() || StartIdx > C.getEndIdx());
})) {
// It doesn't overlap with anything, so we can outline it.
// Each sequence is over [StartIt, EndIt].
// Save the candidate and its location.
MachineBasicBlock::iterator StartIt = Mapper.InstrList[StartIdx];
MachineBasicBlock::iterator EndIt = Mapper.InstrList[EndIdx];
MachineBasicBlock *MBB = StartIt->getParent();
CandidatesForRepeatedSeq.emplace_back(StartIdx, StringLen, StartIt,
EndIt, MBB, FunctionList.size(),
Mapper.MBBFlagsMap[MBB]);
}
}
// We've found something we might want to outline.
// Create an OutlinedFunction to store it and check if it'd be beneficial
// to outline.
if (CandidatesForRepeatedSeq.size() < 2)
continue;
// Arbitrarily choose a TII from the first candidate.
// FIXME: Should getOutliningCandidateInfo move to TargetMachine?
const TargetInstrInfo *TII =
CandidatesForRepeatedSeq[0].getMF()->getSubtarget().getInstrInfo();
OutlinedFunction OF =
TII->getOutliningCandidateInfo(CandidatesForRepeatedSeq);
// If we deleted too many candidates, then there's nothing worth outlining.
// FIXME: This should take target-specified instruction sizes into account.
if (OF.Candidates.size() < 2)
continue;
// Is it better to outline this candidate than not?
if (OF.getBenefit() < 1) {
emitNotOutliningCheaperRemark(StringLen, CandidatesForRepeatedSeq, OF);
continue;
}
FunctionList.push_back(OF);
}
}
MachineFunction *MachineOutliner::createOutlinedFunction(
Module &M, OutlinedFunction &OF, InstructionMapper &Mapper, unsigned Name) {
// Create the function name. This should be unique.
// FIXME: We should have a better naming scheme. This should be stable,
// regardless of changes to the outliner's cost model/traversal order.
std::string FunctionName = "OUTLINED_FUNCTION_";
if (OutlineRepeatedNum > 0)
FunctionName += std::to_string(OutlineRepeatedNum + 1) + "_";
FunctionName += std::to_string(Name);
// Create the function using an IR-level function.
LLVMContext &C = M.getContext();
Function *F = Function::Create(FunctionType::get(Type::getVoidTy(C), false),
Function::ExternalLinkage, FunctionName, M);
// NOTE: If this is linkonceodr, then we can take advantage of linker deduping
// which gives us better results when we outline from linkonceodr functions.
F->setLinkage(GlobalValue::InternalLinkage);
F->setUnnamedAddr(GlobalValue::UnnamedAddr::Global);
// Set optsize/minsize, so we don't insert padding between outlined
// functions.
F->addFnAttr(Attribute::OptimizeForSize);
F->addFnAttr(Attribute::MinSize);
Candidate &FirstCand = OF.Candidates.front();
[ARM] Implement BTI placement pass for PACBTI-M This patch implements a new MachineFunction in the ARM backend for placing BTI instructions. It is similar to the existing AArch64 aarch64-branch-targets pass. BTI instructions are inserted into basic blocks that: - Have their address taken - Are the entry block of a function, if the function has external linkage or has its address taken - Are mentioned in jump tables - Are exception/cleanup landing pads Each BTI instructions is placed in the beginning of a BB after the so-called meta instructions (e.g. exception handler labels). Each outlining candidate and the outlined function need to be in agreement about whether BTI placement is enabled or not. If branch target enforcement is disabled for a function, the outliner should not covertly enable it by emitting a call to an outlined function, which begins with BTI. The cost mode of the outliner is adjusted to account for the extra BTI instructions in the outlined function. The ARM Constant Islands pass will maintain the count of the jump tables, which reference a block. A `BTI` instruction is removed from a block only if the reference count reaches zero. PAC instructions in entry blocks are replaced with PACBTI instructions (tests for this case will be added in a later patch because the compiler currently does not generate PAC instructions). The ARM Constant Island pass is adjusted to handle BTI instructions correctly. Functions with static linkage that don't have their address taken can still be called indirectly by linker-generated veneers and thus their entry points need be marked with BTI or PACBTI. The changes are tested using "LLVM IR -> assembly" tests, jump tables also have a MIR test. Unfortunately it is not possible add MIR tests for exception handling and computed gotos because of MIR parser limitations. This patch is part of a series that adds support for the PACBTI-M extension of the Armv8.1-M architecture, as detailed here: https://community.arm.com/arm-community-blogs/b/architectures-and-processors-blog/posts/armv8-1-m-pointer-authentication-and-branch-target-identification-extension The PACBTI-M specification can be found in the Armv8-M Architecture Reference Manual: https://developer.arm.com/documentation/ddi0553/latest The following people contributed to this patch: - Mikhail Maltsev - Momchil Velikov - Ties Stuij Reviewed By: ostannard Differential Revision: https://reviews.llvm.org/D112426
2021-12-01 20:44:09 +08:00
const TargetInstrInfo &TII =
*FirstCand.getMF()->getSubtarget().getInstrInfo();
[ARM] Implement BTI placement pass for PACBTI-M This patch implements a new MachineFunction in the ARM backend for placing BTI instructions. It is similar to the existing AArch64 aarch64-branch-targets pass. BTI instructions are inserted into basic blocks that: - Have their address taken - Are the entry block of a function, if the function has external linkage or has its address taken - Are mentioned in jump tables - Are exception/cleanup landing pads Each BTI instructions is placed in the beginning of a BB after the so-called meta instructions (e.g. exception handler labels). Each outlining candidate and the outlined function need to be in agreement about whether BTI placement is enabled or not. If branch target enforcement is disabled for a function, the outliner should not covertly enable it by emitting a call to an outlined function, which begins with BTI. The cost mode of the outliner is adjusted to account for the extra BTI instructions in the outlined function. The ARM Constant Islands pass will maintain the count of the jump tables, which reference a block. A `BTI` instruction is removed from a block only if the reference count reaches zero. PAC instructions in entry blocks are replaced with PACBTI instructions (tests for this case will be added in a later patch because the compiler currently does not generate PAC instructions). The ARM Constant Island pass is adjusted to handle BTI instructions correctly. Functions with static linkage that don't have their address taken can still be called indirectly by linker-generated veneers and thus their entry points need be marked with BTI or PACBTI. The changes are tested using "LLVM IR -> assembly" tests, jump tables also have a MIR test. Unfortunately it is not possible add MIR tests for exception handling and computed gotos because of MIR parser limitations. This patch is part of a series that adds support for the PACBTI-M extension of the Armv8.1-M architecture, as detailed here: https://community.arm.com/arm-community-blogs/b/architectures-and-processors-blog/posts/armv8-1-m-pointer-authentication-and-branch-target-identification-extension The PACBTI-M specification can be found in the Armv8-M Architecture Reference Manual: https://developer.arm.com/documentation/ddi0553/latest The following people contributed to this patch: - Mikhail Maltsev - Momchil Velikov - Ties Stuij Reviewed By: ostannard Differential Revision: https://reviews.llvm.org/D112426
2021-12-01 20:44:09 +08:00
TII.mergeOutliningCandidateAttributes(*F, OF.Candidates);
Extend the `uwtable` attribute with unwind table kind We have the `clang -cc1` command-line option `-funwind-tables=1|2` and the codegen option `VALUE_CODEGENOPT(UnwindTables, 2, 0) ///< Unwind tables (1) or asynchronous unwind tables (2)`. However, this is encoded in LLVM IR by the presence or the absence of the `uwtable` attribute, i.e. we lose the information whether to generate want just some unwind tables or asynchronous unwind tables. Asynchronous unwind tables take more space in the runtime image, I'd estimate something like 80-90% more, as the difference is adding roughly the same number of CFI directives as for prologues, only a bit simpler (e.g. `.cfi_offset reg, off` vs. `.cfi_restore reg`). Or even more, if you consider tail duplication of epilogue blocks. Asynchronous unwind tables could also restrict code generation to having only a finite number of frame pointer adjustments (an example of *not* having a finite number of `SP` adjustments is on AArch64 when untagging the stack (MTE) in some cases the compiler can modify `SP` in a loop). Having the CFI precise up to an instruction generally also means one cannot bundle together CFI instructions once the prologue is done, they need to be interspersed with ordinary instructions, which means extra `DW_CFA_advance_loc` commands, further increasing the unwind tables size. That is to say, async unwind tables impose a non-negligible overhead, yet for the most common use cases (like C++ exceptions), they are not even needed. This patch extends the `uwtable` attribute with an optional value: - `uwtable` (default to `async`) - `uwtable(sync)`, synchronous unwind tables - `uwtable(async)`, asynchronous (instruction precise) unwind tables Reviewed By: MaskRay Differential Revision: https://reviews.llvm.org/D114543
2022-02-14 21:41:34 +08:00
// Set uwtable, so we generate eh_frame.
UWTableKind UW = std::accumulate(
OF.Candidates.cbegin(), OF.Candidates.cend(), UWTableKind::None,
[](UWTableKind K, const outliner::Candidate &C) {
return std::max(K, C.getMF()->getFunction().getUWTableKind());
});
if (UW != UWTableKind::None)
F->setUWTableKind(UW);
BasicBlock *EntryBB = BasicBlock::Create(C, "entry", F);
IRBuilder<> Builder(EntryBB);
Builder.CreateRetVoid();
MachineModuleInfo &MMI = getAnalysis<MachineModuleInfoWrapperPass>().getMMI();
MachineFunction &MF = MMI.getOrCreateMachineFunction(*F);
MachineBasicBlock &MBB = *MF.CreateMachineBasicBlock();
// Insert the new function into the module.
MF.insert(MF.begin(), &MBB);
MachineFunction *OriginalMF = FirstCand.front()->getMF();
const std::vector<MCCFIInstruction> &Instrs =
OriginalMF->getFrameInstructions();
for (auto I = FirstCand.front(), E = std::next(FirstCand.back()); I != E;
++I) {
if (I->isDebugInstr())
continue;
MachineInstr *NewMI = MF.CloneMachineInstr(&*I);
if (I->isCFIInstruction()) {
unsigned CFIIndex = NewMI->getOperand(0).getCFIIndex();
MCCFIInstruction CFI = Instrs[CFIIndex];
(void)MF.addFrameInst(CFI);
}
[MI] Change the array of `MachineMemOperand` pointers to be a generically extensible collection of extra info attached to a `MachineInstr`. The primary change here is cleaning up the APIs used for setting and manipulating the `MachineMemOperand` pointer arrays so chat we can change how they are allocated. Then we introduce an extra info object that using the trailing object pattern to attach some number of MMOs but also other extra info. The design of this is specifically so that this extra info has a fixed necessary cost (the header tracking what extra info is included) and everything else can be tail allocated. This pattern works especially well with a `BumpPtrAllocator` which we use here. I've also added the basic scaffolding for putting interesting pointers into this, namely pre- and post-instruction symbols. These aren't used anywhere yet, they're just there to ensure I've actually gotten the data structure types correct. I'll flesh out support for these in a subsequent patch (MIR dumping, parsing, the works). Finally, I've included an optimization where we store any single pointer inline in the `MachineInstr` to avoid the allocation overhead. This is expected to be the overwhelmingly most common case and so should avoid any memory usage growth due to slightly less clever / dense allocation when dealing with >1 MMO. This did require several ergonomic improvements to the `PointerSumType` to reasonably support the various usage models. This also has a side effect of freeing up 8 bits within the `MachineInstr` which could be repurposed for something else. The suggested direction here came largely from Hal Finkel. I hope it was worth it. ;] It does hopefully clear a path for subsequent extensions w/o nearly as much leg work. Lots of thanks to Reid and Justin for careful reviews and ideas about how to do all of this. Differential Revision: https://reviews.llvm.org/D50701 llvm-svn: 339940
2018-08-17 05:30:05 +08:00
NewMI->dropMemRefs(MF);
// Don't keep debug information for outlined instructions.
NewMI->setDebugLoc(DebugLoc());
MBB.insert(MBB.end(), NewMI);
}
// Set normal properties for a late MachineFunction.
MF.getProperties().reset(MachineFunctionProperties::Property::IsSSA);
MF.getProperties().set(MachineFunctionProperties::Property::NoPHIs);
MF.getProperties().set(MachineFunctionProperties::Property::NoVRegs);
MF.getProperties().set(MachineFunctionProperties::Property::TracksLiveness);
MF.getRegInfo().freezeReservedRegs(MF);
// Compute live-in set for outlined fn
const MachineRegisterInfo &MRI = MF.getRegInfo();
const TargetRegisterInfo &TRI = *MRI.getTargetRegisterInfo();
LivePhysRegs LiveIns(TRI);
for (auto &Cand : OF.Candidates) {
// Figure out live-ins at the first instruction.
MachineBasicBlock &OutlineBB = *Cand.front()->getParent();
LivePhysRegs CandLiveIns(TRI);
CandLiveIns.addLiveOuts(OutlineBB);
for (const MachineInstr &MI :
reverse(make_range(Cand.front(), OutlineBB.end())))
CandLiveIns.stepBackward(MI);
// The live-in set for the outlined function is the union of the live-ins
// from all the outlining points.
for (MCPhysReg Reg : CandLiveIns)
LiveIns.addReg(Reg);
}
addLiveIns(MBB, LiveIns);
TII.buildOutlinedFrame(MBB, MF, OF);
// If there's a DISubprogram associated with this outlined function, then
// emit debug info for the outlined function.
if (DISubprogram *SP = getSubprogramOrNull(OF)) {
// We have a DISubprogram. Get its DICompileUnit.
DICompileUnit *CU = SP->getUnit();
DIBuilder DB(M, true, CU);
DIFile *Unit = SP->getFile();
Mangler Mg;
// Get the mangled name of the function for the linkage name.
std::string Dummy;
llvm::raw_string_ostream MangledNameStream(Dummy);
Mg.getNameWithPrefix(MangledNameStream, F, false);
DISubprogram *OutlinedSP = DB.createFunction(
Unit /* Context */, F->getName(), StringRef(MangledNameStream.str()),
Unit /* File */,
0 /* Line 0 is reserved for compiler-generated code. */,
DB.createSubroutineType(DB.getOrCreateTypeArray(None)), /* void type */
0, /* Line 0 is reserved for compiler-generated code. */
DINode::DIFlags::FlagArtificial /* Compiler-generated code. */,
/* Outlined code is optimized code by definition. */
DISubprogram::SPFlagDefinition | DISubprogram::SPFlagOptimized);
// Don't add any new variables to the subprogram.
DB.finalizeSubprogram(OutlinedSP);
// Attach subprogram to the function.
F->setSubprogram(OutlinedSP);
// We're done with the DIBuilder.
DB.finalize();
}
return &MF;
}
bool MachineOutliner::outline(Module &M,
std::vector<OutlinedFunction> &FunctionList,
InstructionMapper &Mapper,
unsigned &OutlinedFunctionNum) {
bool OutlinedSomething = false;
// Sort by benefit. The most beneficial functions should be outlined first.
llvm::stable_sort(FunctionList, [](const OutlinedFunction &LHS,
const OutlinedFunction &RHS) {
return LHS.getBenefit() > RHS.getBenefit();
});
// Walk over each function, outlining them as we go along. Functions are
// outlined greedily, based off the sort above.
for (OutlinedFunction &OF : FunctionList) {
// If we outlined something that overlapped with a candidate in a previous
// step, then we can't outline from it.
erase_if(OF.Candidates, [&Mapper](Candidate &C) {
return std::any_of(
Mapper.UnsignedVec.begin() + C.getStartIdx(),
Mapper.UnsignedVec.begin() + C.getEndIdx() + 1,
[](unsigned I) { return (I == static_cast<unsigned>(-1)); });
});
// If we made it unbeneficial to outline this function, skip it.
if (OF.getBenefit() < 1)
continue;
// It's beneficial. Create the function and outline its sequence's
// occurrences.
OF.MF = createOutlinedFunction(M, OF, Mapper, OutlinedFunctionNum);
emitOutlinedFunctionRemark(OF);
FunctionsCreated++;
OutlinedFunctionNum++; // Created a function, move to the next name.
MachineFunction *MF = OF.MF;
const TargetSubtargetInfo &STI = MF->getSubtarget();
const TargetInstrInfo &TII = *STI.getInstrInfo();
// Replace occurrences of the sequence with calls to the new function.
for (Candidate &C : OF.Candidates) {
MachineBasicBlock &MBB = *C.getMBB();
MachineBasicBlock::iterator StartIt = C.front();
MachineBasicBlock::iterator EndIt = C.back();
// Insert the call.
auto CallInst = TII.insertOutlinedCall(M, MBB, StartIt, *MF, C);
// If the caller tracks liveness, then we need to make sure that
// anything we outline doesn't break liveness assumptions. The outlined
// functions themselves currently don't track liveness, but we should
// make sure that the ranges we yank things out of aren't wrong.
if (MBB.getParent()->getProperties().hasProperty(
MachineFunctionProperties::Property::TracksLiveness)) {
// The following code is to add implicit def operands to the call
// instruction. It also updates call site information for moved
// code.
SmallSet<Register, 2> UseRegs, DefRegs;
// Copy over the defs in the outlined range.
// First inst in outlined range <-- Anything that's defined in this
// ... .. range has to be added as an
// implicit Last inst in outlined range <-- def to the call
// instruction. Also remove call site information for outlined block
// of code. The exposed uses need to be copied in the outlined range.
for (MachineBasicBlock::reverse_iterator
Iter = EndIt.getReverse(),
Last = std::next(CallInst.getReverse());
Iter != Last; Iter++) {
MachineInstr *MI = &*Iter;
Fix the side effect of outlined function when the register is implicit use and implicit-def in the same instruction. This is the diff associated with {D95267}, and we need to mark $x0 as live whether or not $x0 is dead. The compiler also needs to mark register $x0 as live in for the following case. ``` $x1 = ADDXri $sp, 16, 0 BL @spam, csr_darwin_aarch64_aapcs, implicit-def dead $lr, implicit $sp, implicit $x0, implicit killed $x1, implicit-def $sp, implicit-def $x0 ``` This change fixes an issue where the wrong registers were used when -machine-outliner-reruns>0. As an example: ``` lang=c typedef struct { double v1; double v2; } D16; typedef struct { D16 v1; D16 v2; } D32; typedef long long LL8; typedef struct { long long v1; long long v2; } LL16; typedef struct { LL16 v1; LL16 v2; } LL32; typedef struct { LL32 v1; LL32 v2; } LL64; LL8 needx0(LL8 v0, LL8 v1); void bar(LL64 v1, LL32 v2, LL16 v3, LL32 v4, LL8 v5, D16 v6, D16 v7, D16 v8); LL8 foo(LL8 v0, LL64 v1, LL32 v2, LL16 v3, LL32 v4, LL8 v5, D16 v6, D16 v7, D16 v8) { LL8 result = needx0(v0, 0); bar(v1, v2, v3, v4, v5, v6, v7, v8); return result + 1; } ``` As you can see from the `foo` function, we should not modify the value of `x0` until we call `needx0`. This code is compiled to give the following instruction MIR code. ``` $sp = frame-setup SUBXri $sp, 256, 0 frame-setup STPDi killed $d13, killed $d12, $sp, 16 frame-setup STPDi killed $d11, killed $d10, $sp, 18 frame-setup STPDi killed $d9, killed $d8, $sp, 20 frame-setup STPXi killed $x26, killed $x25, $sp, 22 frame-setup STPXi killed $x24, killed $x23, $sp, 24 frame-setup STPXi killed $x22, killed $x21, $sp, 26 frame-setup STPXi killed $x20, killed $x19, $sp, 28 ... $x1 = MOVZXi 0, 0 BL @needx0, csr_darwin_aarch64_aapcs, implicit-def dead $lr, implicit $sp, implicit $x0, implicit $x1, implicit-def $sp, implicit-def $x0 ... ``` Since there are some other instruction sequences that duplicate `foo`, after the first execution of Machine Outliner you will get: ``` $sp = frame-setup SUBXri $sp, 256, 0 frame-setup STPDi killed $d13, killed $d12, $sp, 16 frame-setup STPDi killed $d11, killed $d10, $sp, 18 frame-setup STPDi killed $d9, killed $d8, $sp, 20 $x7 = ORRXrs $xzr, $lr, 0 BL @OUTLINED_FUNCTION_0, implicit-def $lr, implicit $sp, implicit-def $lr, implicit $sp, implicit $xzr, implicit $x7, implicit $x19, implicit $x20, implicit $x21, implicit $x22, implicit $x23, implicit $x24, implicit $x25, implicit $x26 $lr = ORRXrs $xzr, $x7, 0 ... BL @OUTLINED_FUNCTION_1, implicit-def $lr, implicit $sp, implicit-def $lr, implicit-def $sp, implicit-def $x0, implicit-def $x1, implicit $sp ... ``` For the first time we outlined the following sequence: ``` frame-setup STPXi killed $x26, killed $x25, $sp, 22 frame-setup STPXi killed $x24, killed $x23, $sp, 24 frame-setup STPXi killed $x22, killed $x21, $sp, 26 frame-setup STPXi killed $x20, killed $x19, $sp, 28 ``` and ``` $x1 = MOVZXi 0, 0 BL @needx0, csr_darwin_aarch64_aapcs, implicit-def dead $lr, implicit $sp, implicit $x0, implicit $x1, implicit-def $sp, implicit-def $x0 ``` When we execute the outline again, we will get: ``` $x0 = ORRXrs $xzr, $lr, 0 <---- here BL @OUTLINED_FUNCTION_2_0, implicit-def $lr, implicit $sp, implicit-def $sp, implicit-def $lr, implicit $sp, implicit $xzr, implicit $d8, implicit $d9, implicit $d10, implicit $d11, implicit $d12, implicit $d13, implicit $x0 $lr = ORRXrs $xzr, $x0, 0 $x7 = ORRXrs $xzr, $lr, 0 BL @OUTLINED_FUNCTION_0, implicit-def $lr, implicit $sp, implicit-def $lr, implicit $sp, implicit $xzr, implicit $x7, implicit $x19, implicit $x20, implicit $x21, implicit $x22, implicit $x23, implicit $x24, implicit $x25, implicit $x26 $lr = ORRXrs $xzr, $x7, 0 ... BL @OUTLINED_FUNCTION_1, implicit-def $lr, implicit $sp, implicit-def $lr, implicit-def $sp, implicit-def $x0, implicit-def $x1, implicit $sp ``` When calling `OUTLINED_FUNCTION_2_0`, we used `x0` to save the `lr` register. The reason for the above error appears to be that: ``` BL @OUTLINED_FUNCTION_1, implicit-def $lr, implicit $sp, implicit-def $lr, implicit-def $sp, implicit-def $x0, implicit-def $x1, implicit $sp ``` should be: ``` BL @OUTLINED_FUNCTION_1, implicit-def $lr, implicit $sp, implicit-def $lr, implicit-def $sp, implicit-def $x0, implicit-def $x1, implicit $sp, implicit $x0 ``` When processing the same instruction with both `implicit-def $x0` and `implicit $x0` we should keep `implicit $x0`. A reproducible demo is available at: [https://github.com/DianQK/reproduce_outlined_function_use_live_x0](https://github.com/DianQK/reproduce_outlined_function_use_live_x0). Reviewed By: jinlin Differential Revision: https://reviews.llvm.org/D112911
2021-11-18 01:42:21 +08:00
SmallSet<Register, 2> InstrUseRegs;
for (MachineOperand &MOP : MI->operands()) {
// Skip over anything that isn't a register.
if (!MOP.isReg())
continue;
if (MOP.isDef()) {
// Introduce DefRegs set to skip the redundant register.
DefRegs.insert(MOP.getReg());
Fix the side effect of outlined function when the register is implicit use and implicit-def in the same instruction. This is the diff associated with {D95267}, and we need to mark $x0 as live whether or not $x0 is dead. The compiler also needs to mark register $x0 as live in for the following case. ``` $x1 = ADDXri $sp, 16, 0 BL @spam, csr_darwin_aarch64_aapcs, implicit-def dead $lr, implicit $sp, implicit $x0, implicit killed $x1, implicit-def $sp, implicit-def $x0 ``` This change fixes an issue where the wrong registers were used when -machine-outliner-reruns>0. As an example: ``` lang=c typedef struct { double v1; double v2; } D16; typedef struct { D16 v1; D16 v2; } D32; typedef long long LL8; typedef struct { long long v1; long long v2; } LL16; typedef struct { LL16 v1; LL16 v2; } LL32; typedef struct { LL32 v1; LL32 v2; } LL64; LL8 needx0(LL8 v0, LL8 v1); void bar(LL64 v1, LL32 v2, LL16 v3, LL32 v4, LL8 v5, D16 v6, D16 v7, D16 v8); LL8 foo(LL8 v0, LL64 v1, LL32 v2, LL16 v3, LL32 v4, LL8 v5, D16 v6, D16 v7, D16 v8) { LL8 result = needx0(v0, 0); bar(v1, v2, v3, v4, v5, v6, v7, v8); return result + 1; } ``` As you can see from the `foo` function, we should not modify the value of `x0` until we call `needx0`. This code is compiled to give the following instruction MIR code. ``` $sp = frame-setup SUBXri $sp, 256, 0 frame-setup STPDi killed $d13, killed $d12, $sp, 16 frame-setup STPDi killed $d11, killed $d10, $sp, 18 frame-setup STPDi killed $d9, killed $d8, $sp, 20 frame-setup STPXi killed $x26, killed $x25, $sp, 22 frame-setup STPXi killed $x24, killed $x23, $sp, 24 frame-setup STPXi killed $x22, killed $x21, $sp, 26 frame-setup STPXi killed $x20, killed $x19, $sp, 28 ... $x1 = MOVZXi 0, 0 BL @needx0, csr_darwin_aarch64_aapcs, implicit-def dead $lr, implicit $sp, implicit $x0, implicit $x1, implicit-def $sp, implicit-def $x0 ... ``` Since there are some other instruction sequences that duplicate `foo`, after the first execution of Machine Outliner you will get: ``` $sp = frame-setup SUBXri $sp, 256, 0 frame-setup STPDi killed $d13, killed $d12, $sp, 16 frame-setup STPDi killed $d11, killed $d10, $sp, 18 frame-setup STPDi killed $d9, killed $d8, $sp, 20 $x7 = ORRXrs $xzr, $lr, 0 BL @OUTLINED_FUNCTION_0, implicit-def $lr, implicit $sp, implicit-def $lr, implicit $sp, implicit $xzr, implicit $x7, implicit $x19, implicit $x20, implicit $x21, implicit $x22, implicit $x23, implicit $x24, implicit $x25, implicit $x26 $lr = ORRXrs $xzr, $x7, 0 ... BL @OUTLINED_FUNCTION_1, implicit-def $lr, implicit $sp, implicit-def $lr, implicit-def $sp, implicit-def $x0, implicit-def $x1, implicit $sp ... ``` For the first time we outlined the following sequence: ``` frame-setup STPXi killed $x26, killed $x25, $sp, 22 frame-setup STPXi killed $x24, killed $x23, $sp, 24 frame-setup STPXi killed $x22, killed $x21, $sp, 26 frame-setup STPXi killed $x20, killed $x19, $sp, 28 ``` and ``` $x1 = MOVZXi 0, 0 BL @needx0, csr_darwin_aarch64_aapcs, implicit-def dead $lr, implicit $sp, implicit $x0, implicit $x1, implicit-def $sp, implicit-def $x0 ``` When we execute the outline again, we will get: ``` $x0 = ORRXrs $xzr, $lr, 0 <---- here BL @OUTLINED_FUNCTION_2_0, implicit-def $lr, implicit $sp, implicit-def $sp, implicit-def $lr, implicit $sp, implicit $xzr, implicit $d8, implicit $d9, implicit $d10, implicit $d11, implicit $d12, implicit $d13, implicit $x0 $lr = ORRXrs $xzr, $x0, 0 $x7 = ORRXrs $xzr, $lr, 0 BL @OUTLINED_FUNCTION_0, implicit-def $lr, implicit $sp, implicit-def $lr, implicit $sp, implicit $xzr, implicit $x7, implicit $x19, implicit $x20, implicit $x21, implicit $x22, implicit $x23, implicit $x24, implicit $x25, implicit $x26 $lr = ORRXrs $xzr, $x7, 0 ... BL @OUTLINED_FUNCTION_1, implicit-def $lr, implicit $sp, implicit-def $lr, implicit-def $sp, implicit-def $x0, implicit-def $x1, implicit $sp ``` When calling `OUTLINED_FUNCTION_2_0`, we used `x0` to save the `lr` register. The reason for the above error appears to be that: ``` BL @OUTLINED_FUNCTION_1, implicit-def $lr, implicit $sp, implicit-def $lr, implicit-def $sp, implicit-def $x0, implicit-def $x1, implicit $sp ``` should be: ``` BL @OUTLINED_FUNCTION_1, implicit-def $lr, implicit $sp, implicit-def $lr, implicit-def $sp, implicit-def $x0, implicit-def $x1, implicit $sp, implicit $x0 ``` When processing the same instruction with both `implicit-def $x0` and `implicit $x0` we should keep `implicit $x0`. A reproducible demo is available at: [https://github.com/DianQK/reproduce_outlined_function_use_live_x0](https://github.com/DianQK/reproduce_outlined_function_use_live_x0). Reviewed By: jinlin Differential Revision: https://reviews.llvm.org/D112911
2021-11-18 01:42:21 +08:00
if (UseRegs.count(MOP.getReg()) &&
!InstrUseRegs.count(MOP.getReg()))
// Since the regiester is modeled as defined,
// it is not necessary to be put in use register set.
UseRegs.erase(MOP.getReg());
} else if (!MOP.isUndef()) {
// Any register which is not undefined should
// be put in the use register set.
UseRegs.insert(MOP.getReg());
Fix the side effect of outlined function when the register is implicit use and implicit-def in the same instruction. This is the diff associated with {D95267}, and we need to mark $x0 as live whether or not $x0 is dead. The compiler also needs to mark register $x0 as live in for the following case. ``` $x1 = ADDXri $sp, 16, 0 BL @spam, csr_darwin_aarch64_aapcs, implicit-def dead $lr, implicit $sp, implicit $x0, implicit killed $x1, implicit-def $sp, implicit-def $x0 ``` This change fixes an issue where the wrong registers were used when -machine-outliner-reruns>0. As an example: ``` lang=c typedef struct { double v1; double v2; } D16; typedef struct { D16 v1; D16 v2; } D32; typedef long long LL8; typedef struct { long long v1; long long v2; } LL16; typedef struct { LL16 v1; LL16 v2; } LL32; typedef struct { LL32 v1; LL32 v2; } LL64; LL8 needx0(LL8 v0, LL8 v1); void bar(LL64 v1, LL32 v2, LL16 v3, LL32 v4, LL8 v5, D16 v6, D16 v7, D16 v8); LL8 foo(LL8 v0, LL64 v1, LL32 v2, LL16 v3, LL32 v4, LL8 v5, D16 v6, D16 v7, D16 v8) { LL8 result = needx0(v0, 0); bar(v1, v2, v3, v4, v5, v6, v7, v8); return result + 1; } ``` As you can see from the `foo` function, we should not modify the value of `x0` until we call `needx0`. This code is compiled to give the following instruction MIR code. ``` $sp = frame-setup SUBXri $sp, 256, 0 frame-setup STPDi killed $d13, killed $d12, $sp, 16 frame-setup STPDi killed $d11, killed $d10, $sp, 18 frame-setup STPDi killed $d9, killed $d8, $sp, 20 frame-setup STPXi killed $x26, killed $x25, $sp, 22 frame-setup STPXi killed $x24, killed $x23, $sp, 24 frame-setup STPXi killed $x22, killed $x21, $sp, 26 frame-setup STPXi killed $x20, killed $x19, $sp, 28 ... $x1 = MOVZXi 0, 0 BL @needx0, csr_darwin_aarch64_aapcs, implicit-def dead $lr, implicit $sp, implicit $x0, implicit $x1, implicit-def $sp, implicit-def $x0 ... ``` Since there are some other instruction sequences that duplicate `foo`, after the first execution of Machine Outliner you will get: ``` $sp = frame-setup SUBXri $sp, 256, 0 frame-setup STPDi killed $d13, killed $d12, $sp, 16 frame-setup STPDi killed $d11, killed $d10, $sp, 18 frame-setup STPDi killed $d9, killed $d8, $sp, 20 $x7 = ORRXrs $xzr, $lr, 0 BL @OUTLINED_FUNCTION_0, implicit-def $lr, implicit $sp, implicit-def $lr, implicit $sp, implicit $xzr, implicit $x7, implicit $x19, implicit $x20, implicit $x21, implicit $x22, implicit $x23, implicit $x24, implicit $x25, implicit $x26 $lr = ORRXrs $xzr, $x7, 0 ... BL @OUTLINED_FUNCTION_1, implicit-def $lr, implicit $sp, implicit-def $lr, implicit-def $sp, implicit-def $x0, implicit-def $x1, implicit $sp ... ``` For the first time we outlined the following sequence: ``` frame-setup STPXi killed $x26, killed $x25, $sp, 22 frame-setup STPXi killed $x24, killed $x23, $sp, 24 frame-setup STPXi killed $x22, killed $x21, $sp, 26 frame-setup STPXi killed $x20, killed $x19, $sp, 28 ``` and ``` $x1 = MOVZXi 0, 0 BL @needx0, csr_darwin_aarch64_aapcs, implicit-def dead $lr, implicit $sp, implicit $x0, implicit $x1, implicit-def $sp, implicit-def $x0 ``` When we execute the outline again, we will get: ``` $x0 = ORRXrs $xzr, $lr, 0 <---- here BL @OUTLINED_FUNCTION_2_0, implicit-def $lr, implicit $sp, implicit-def $sp, implicit-def $lr, implicit $sp, implicit $xzr, implicit $d8, implicit $d9, implicit $d10, implicit $d11, implicit $d12, implicit $d13, implicit $x0 $lr = ORRXrs $xzr, $x0, 0 $x7 = ORRXrs $xzr, $lr, 0 BL @OUTLINED_FUNCTION_0, implicit-def $lr, implicit $sp, implicit-def $lr, implicit $sp, implicit $xzr, implicit $x7, implicit $x19, implicit $x20, implicit $x21, implicit $x22, implicit $x23, implicit $x24, implicit $x25, implicit $x26 $lr = ORRXrs $xzr, $x7, 0 ... BL @OUTLINED_FUNCTION_1, implicit-def $lr, implicit $sp, implicit-def $lr, implicit-def $sp, implicit-def $x0, implicit-def $x1, implicit $sp ``` When calling `OUTLINED_FUNCTION_2_0`, we used `x0` to save the `lr` register. The reason for the above error appears to be that: ``` BL @OUTLINED_FUNCTION_1, implicit-def $lr, implicit $sp, implicit-def $lr, implicit-def $sp, implicit-def $x0, implicit-def $x1, implicit $sp ``` should be: ``` BL @OUTLINED_FUNCTION_1, implicit-def $lr, implicit $sp, implicit-def $lr, implicit-def $sp, implicit-def $x0, implicit-def $x1, implicit $sp, implicit $x0 ``` When processing the same instruction with both `implicit-def $x0` and `implicit $x0` we should keep `implicit $x0`. A reproducible demo is available at: [https://github.com/DianQK/reproduce_outlined_function_use_live_x0](https://github.com/DianQK/reproduce_outlined_function_use_live_x0). Reviewed By: jinlin Differential Revision: https://reviews.llvm.org/D112911
2021-11-18 01:42:21 +08:00
InstrUseRegs.insert(MOP.getReg());
}
}
if (MI->isCandidateForCallSiteEntry())
MI->getMF()->eraseCallSiteInfo(MI);
}
for (const Register &I : DefRegs)
// If it's a def, add it to the call instruction.
CallInst->addOperand(
MachineOperand::CreateReg(I, true, /* isDef = true */
true /* isImp = true */));
for (const Register &I : UseRegs)
// If it's a exposed use, add it to the call instruction.
CallInst->addOperand(
MachineOperand::CreateReg(I, false, /* isDef = false */
true /* isImp = true */));
}
// Erase from the point after where the call was inserted up to, and
// including, the final instruction in the sequence.
// Erase needs one past the end, so we need std::next there too.
MBB.erase(std::next(StartIt), std::next(EndIt));
// Keep track of what we removed by marking them all as -1.
std::for_each(Mapper.UnsignedVec.begin() + C.getStartIdx(),
Mapper.UnsignedVec.begin() + C.getEndIdx() + 1,
[](unsigned &I) { I = static_cast<unsigned>(-1); });
OutlinedSomething = true;
// Statistics.
NumOutlined++;
}
}
LLVM_DEBUG(dbgs() << "OutlinedSomething = " << OutlinedSomething << "\n";);
return OutlinedSomething;
}
void MachineOutliner::populateMapper(InstructionMapper &Mapper, Module &M,
MachineModuleInfo &MMI) {
// Build instruction mappings for each function in the module. Start by
// iterating over each Function in M.
for (Function &F : M) {
// If there's nothing in F, then there's no reason to try and outline from
// it.
if (F.empty())
continue;
// There's something in F. Check if it has a MachineFunction associated with
// it.
MachineFunction *MF = MMI.getMachineFunction(F);
// If it doesn't, then there's nothing to outline from. Move to the next
// Function.
if (!MF)
continue;
const TargetInstrInfo *TII = MF->getSubtarget().getInstrInfo();
if (!RunOnAllFunctions && !TII->shouldOutlineFromFunctionByDefault(*MF))
continue;
// We have a MachineFunction. Ask the target if it's suitable for outlining.
// If it isn't, then move on to the next Function in the module.
if (!TII->isFunctionSafeToOutlineFrom(*MF, OutlineFromLinkOnceODRs))
continue;
// We have a function suitable for outlining. Iterate over every
// MachineBasicBlock in MF and try to map its instructions to a list of
// unsigned integers.
for (MachineBasicBlock &MBB : *MF) {
// If there isn't anything in MBB, then there's no point in outlining from
// it.
// If there are fewer than 2 instructions in the MBB, then it can't ever
// contain something worth outlining.
// FIXME: This should be based off of the maximum size in B of an outlined
// call versus the size in B of the MBB.
if (MBB.empty() || MBB.size() < 2)
continue;
// Check if MBB could be the target of an indirect branch. If it is, then
// we don't want to outline from it.
if (MBB.hasAddressTaken())
continue;
// MBB is suitable for outlining. Map it to a list of unsigneds.
Mapper.convertToUnsignedVec(MBB, *TII);
}
// Statistics.
UnsignedVecSize = Mapper.UnsignedVec.size();
}
}
void MachineOutliner::initSizeRemarkInfo(
const Module &M, const MachineModuleInfo &MMI,
StringMap<unsigned> &FunctionToInstrCount) {
// Collect instruction counts for every function. We'll use this to emit
// per-function size remarks later.
for (const Function &F : M) {
MachineFunction *MF = MMI.getMachineFunction(F);
// We only care about MI counts here. If there's no MachineFunction at this
// point, then there won't be after the outliner runs, so let's move on.
if (!MF)
continue;
FunctionToInstrCount[F.getName().str()] = MF->getInstructionCount();
}
}
void MachineOutliner::emitInstrCountChangedRemark(
const Module &M, const MachineModuleInfo &MMI,
const StringMap<unsigned> &FunctionToInstrCount) {
// Iterate over each function in the module and emit remarks.
// Note that we won't miss anything by doing this, because the outliner never
// deletes functions.
for (const Function &F : M) {
MachineFunction *MF = MMI.getMachineFunction(F);
// The outliner never deletes functions. If we don't have a MF here, then we
// didn't have one prior to outlining either.
if (!MF)
continue;
std::string Fname = std::string(F.getName());
unsigned FnCountAfter = MF->getInstructionCount();
unsigned FnCountBefore = 0;
// Check if the function was recorded before.
auto It = FunctionToInstrCount.find(Fname);
// Did we have a previously-recorded size? If yes, then set FnCountBefore
// to that.
if (It != FunctionToInstrCount.end())
FnCountBefore = It->second;
// Compute the delta and emit a remark if there was a change.
int64_t FnDelta = static_cast<int64_t>(FnCountAfter) -
static_cast<int64_t>(FnCountBefore);
if (FnDelta == 0)
continue;
MachineOptimizationRemarkEmitter MORE(*MF, nullptr);
MORE.emit([&]() {
MachineOptimizationRemarkAnalysis R("size-info", "FunctionMISizeChange",
DiagnosticLocation(), &MF->front());
R << DiagnosticInfoOptimizationBase::Argument("Pass", "Machine Outliner")
<< ": Function: "
<< DiagnosticInfoOptimizationBase::Argument("Function", F.getName())
<< ": MI instruction count changed from "
<< DiagnosticInfoOptimizationBase::Argument("MIInstrsBefore",
FnCountBefore)
<< " to "
<< DiagnosticInfoOptimizationBase::Argument("MIInstrsAfter",
FnCountAfter)
<< "; Delta: "
<< DiagnosticInfoOptimizationBase::Argument("Delta", FnDelta);
return R;
});
}
}
bool MachineOutliner::runOnModule(Module &M) {
// Check if there's anything in the module. If it's empty, then there's
// nothing to outline.
if (M.empty())
return false;
// Number to append to the current outlined function.
unsigned OutlinedFunctionNum = 0;
OutlineRepeatedNum = 0;
if (!doOutline(M, OutlinedFunctionNum))
return false;
for (unsigned I = 0; I < OutlinerReruns; ++I) {
OutlinedFunctionNum = 0;
OutlineRepeatedNum++;
if (!doOutline(M, OutlinedFunctionNum)) {
LLVM_DEBUG({
dbgs() << "Did not outline on iteration " << I + 2 << " out of "
<< OutlinerReruns + 1 << "\n";
});
break;
}
}
return true;
}
bool MachineOutliner::doOutline(Module &M, unsigned &OutlinedFunctionNum) {
MachineModuleInfo &MMI = getAnalysis<MachineModuleInfoWrapperPass>().getMMI();
// If the user passed -enable-machine-outliner=always or
// -enable-machine-outliner, the pass will run on all functions in the module.
// Otherwise, if the target supports default outlining, it will run on all
// functions deemed by the target to be worth outlining from by default. Tell
// the user how the outliner is running.
LLVM_DEBUG({
dbgs() << "Machine Outliner: Running on ";
if (RunOnAllFunctions)
dbgs() << "all functions";
else
dbgs() << "target-default functions";
dbgs() << "\n";
});
// If the user specifies that they want to outline from linkonceodrs, set
// it here.
OutlineFromLinkOnceODRs = EnableLinkOnceODROutlining;
InstructionMapper Mapper;
// Prepare instruction mappings for the suffix tree.
populateMapper(Mapper, M, MMI);
std::vector<OutlinedFunction> FunctionList;
// Find all of the outlining candidates.
findCandidates(Mapper, FunctionList);
// If we've requested size remarks, then collect the MI counts of every
// function before outlining, and the MI counts after outlining.
// FIXME: This shouldn't be in the outliner at all; it should ultimately be
// the pass manager's responsibility.
// This could pretty easily be placed in outline instead, but because we
// really ultimately *don't* want this here, it's done like this for now
// instead.
// Check if we want size remarks.
bool ShouldEmitSizeRemarks = M.shouldEmitInstrCountChangedRemark();
StringMap<unsigned> FunctionToInstrCount;
if (ShouldEmitSizeRemarks)
initSizeRemarkInfo(M, MMI, FunctionToInstrCount);
// Outline each of the candidates and return true if something was outlined.
bool OutlinedSomething =
outline(M, FunctionList, Mapper, OutlinedFunctionNum);
// If we outlined something, we definitely changed the MI count of the
// module. If we've asked for size remarks, then output them.
// FIXME: This should be in the pass manager.
if (ShouldEmitSizeRemarks && OutlinedSomething)
emitInstrCountChangedRemark(M, MMI, FunctionToInstrCount);
LLVM_DEBUG({
if (!OutlinedSomething)
dbgs() << "Stopped outlining at iteration " << OutlineRepeatedNum
<< " because no changes were found.\n";
});
return OutlinedSomething;
}