llvm-project/llvm/test/CodeGen/AMDGPU/spill-m0.ll

216 lines
7.6 KiB
LLVM
Raw Normal View History

; RUN: llc -O0 -amdgpu-spill-sgpr-to-vgpr=1 -march=amdgcn -mattr=+vgpr-spilling -verify-machineinstrs < %s | FileCheck -check-prefix=TOVGPR -check-prefix=GCN %s
; RUN: llc -O0 -amdgpu-spill-sgpr-to-vgpr=1 -amdgpu-spill-sgpr-to-smem=0 -march=amdgcn -mcpu=tonga -mattr=+vgpr-spilling -verify-machineinstrs < %s | FileCheck -check-prefix=TOVGPR -check-prefix=GCN %s
; RUN: llc -O0 -amdgpu-spill-sgpr-to-vgpr=0 -march=amdgcn -mattr=+vgpr-spilling -verify-machineinstrs < %s | FileCheck -check-prefix=TOVMEM -check-prefix=GCN %s
; RUN: llc -O0 -amdgpu-spill-sgpr-to-vgpr=0 -amdgpu-spill-sgpr-to-smem=0 -march=amdgcn -mcpu=tonga -mattr=+vgpr-spilling -verify-machineinstrs < %s | FileCheck -check-prefix=TOVMEM -check-prefix=GCN %s
; RUN: llc -O0 -amdgpu-spill-sgpr-to-vgpr=0 -amdgpu-spill-sgpr-to-smem=1 -march=amdgcn -mcpu=tonga -mattr=+vgpr-spilling -verify-machineinstrs < %s | FileCheck -check-prefix=TOSMEM -check-prefix=GCN %s
; XXX - Why does it like to use vcc?
; GCN-LABEL: {{^}}spill_m0:
; TOSMEM: s_mov_b32 s[[LO:[0-9]+]], SCRATCH_RSRC_DWORD0
; TOSMEM: s_mov_b32 s[[HI:[0-9]+]], 0xe80000
; GCN-DAG: s_cmp_lg_u32
; TOVGPR-DAG: s_mov_b32 [[M0_COPY:s[0-9]+]], m0
; TOVGPR: v_writelane_b32 [[SPILL_VREG:v[0-9]+]], [[M0_COPY]], 0
; TOVMEM-DAG: s_mov_b32 [[M0_COPY:s[0-9]+]], m0
; TOVMEM-DAG: v_mov_b32_e32 [[SPILL_VREG:v[0-9]+]], [[M0_COPY]]
; TOVMEM: buffer_store_dword [[SPILL_VREG]], off, s{{\[[0-9]+:[0-9]+\]}}, s{{[0-9]+}} ; 4-byte Folded Spill
; TOVMEM: s_waitcnt vmcnt(0)
; TOSMEM-DAG: s_mov_b32 [[M0_COPY:s[0-9]+]], m0
; TOSMEM: s_mov_b32 m0, s3{{$}}
; TOSMEM-NOT: [[M0_COPY]]
; TOSMEM: s_buffer_store_dword [[M0_COPY]], s{{\[}}[[LO]]:[[HI]]], m0 ; 4-byte Folded Spill
; TOSMEM: s_waitcnt lgkmcnt(0)
; GCN: s_cbranch_scc1 [[ENDIF:BB[0-9]+_[0-9]+]]
; GCN: [[ENDIF]]:
; TOVGPR: v_readlane_b32 [[M0_RESTORE:s[0-9]+]], [[SPILL_VREG]], 0
; TOVGPR: s_mov_b32 m0, [[M0_RESTORE]]
; TOVMEM: buffer_load_dword [[RELOAD_VREG:v[0-9]+]], off, s{{\[[0-9]+:[0-9]+\]}}, s{{[0-9]+}} ; 4-byte Folded Reload
; TOVMEM: s_waitcnt vmcnt(0)
; TOVMEM: v_readfirstlane_b32 [[M0_RESTORE:s[0-9]+]], [[RELOAD_VREG]]
; TOVMEM: s_mov_b32 m0, [[M0_RESTORE]]
; TOSMEM: s_mov_b32 m0, s3{{$}}
; TOSMEM: s_buffer_load_dword [[M0_RESTORE:s[0-9]+]], s{{\[}}[[LO]]:[[HI]]], m0 ; 4-byte Folded Reload
; TOSMEM-NOT: [[M0_RESTORE]]
; TOSMEM: s_mov_b32 m0, [[M0_RESTORE]]
; GCN: s_add_i32 s{{[0-9]+}}, m0, 1
define void @spill_m0(i32 %cond, i32 addrspace(1)* %out) #0 {
entry:
%m0 = call i32 asm sideeffect "s_mov_b32 m0, 0", "={M0}"() #0
%cmp0 = icmp eq i32 %cond, 0
br i1 %cmp0, label %if, label %endif
if:
call void asm sideeffect "v_nop", ""() #0
br label %endif
endif:
%foo = call i32 asm sideeffect "s_add_i32 $0, $1, 1", "=s,{M0}"(i32 %m0) #0
store i32 %foo, i32 addrspace(1)* %out
ret void
}
@lds = internal addrspace(3) global [64 x float] undef
; m0 is killed, so it isn't necessary during the entry block spill to preserve it
; GCN-LABEL: {{^}}spill_kill_m0_lds:
; GCN: s_mov_b32 m0, s6
; GCN: v_interp_mov_f32
; TOSMEM-NOT: s_m0
; TOSMEM: s_mov_b32 m0, s7
; TOSMEM-NEXT: s_buffer_store_dword s{{[0-9]+}}, s{{\[[0-9]+:[0-9]+\]}}, m0 ; 4-byte Folded Spill
; TOSMEM-NOT: m0
; TOSMEM-NOT: m0
; TOSMEM: s_add_u32 m0, s7, 0x100
; TOSMEM: s_buffer_store_dwordx2 s{{\[[0-9]+:[0-9]+\]}}, s{{\[[0-9]+:[0-9]+\]}}, m0 ; 8-byte Folded Spill
; TOSMEM-NOT: m0
; TOSMEM: s_mov_b64 exec,
; TOSMEM: s_cbranch_execz
; TOSMEM: s_branch
; TOSMEM: BB{{[0-9]+_[0-9]+}}:
; TOSMEM-NEXT: s_add_u32 m0, s7, 0x100
; TOSMEM-NEXT: s_buffer_load_dwordx2 s{{\[[0-9]+:[0-9]+\]}}, s{{\[[0-9]+:[0-9]+\]}}, m0 ; 8-byte Folded Reload
; GCN-NOT: v_readlane_b32 m0
; GCN-NOT: s_buffer_store_dword m0
; GCN-NOT: s_buffer_load_dword m0
define amdgpu_ps void @spill_kill_m0_lds(<16 x i8> addrspace(2)* inreg %arg, <16 x i8> addrspace(2)* inreg %arg1, <32 x i8> addrspace(2)* inreg %arg2, i32 inreg %m0) #0 {
main_body:
%tmp = call float @llvm.amdgcn.interp.mov(i32 2, i32 0, i32 0, i32 %m0)
%cmp = fcmp ueq float 0.000000e+00, %tmp
br i1 %cmp, label %if, label %else
if: ; preds = %main_body
%lds_ptr = getelementptr [64 x float], [64 x float] addrspace(3)* @lds, i32 0, i32 0
%lds_data = load float, float addrspace(3)* %lds_ptr
br label %endif
else: ; preds = %main_body
%interp = call float @llvm.amdgcn.interp.mov(i32 2, i32 0, i32 0, i32 %m0)
br label %endif
endif: ; preds = %else, %if
%export = phi float [ %lds_data, %if ], [ %interp, %else ]
%tmp4 = call i32 @llvm.SI.packf16(float %export, float %export)
%tmp5 = bitcast i32 %tmp4 to float
call void @llvm.SI.export(i32 15, i32 1, i32 1, i32 0, i32 1, float %tmp5, float %tmp5, float %tmp5, float %tmp5)
ret void
}
; Force save and restore of m0 during SMEM spill
; GCN-LABEL: {{^}}m0_unavailable_spill:
; GCN: ; def m0, 1
; GCN: s_mov_b32 m0, s2
; GCN: v_interp_mov_f32
; GCN: ; clobber m0
; TOSMEM: s_mov_b32 vcc_hi, m0
; TOSMEM: s_mov_b32 m0, s3
; TOSMEM-NEXT: s_buffer_store_dwordx2 s{{\[[0-9]+:[0-9]+\]}}, s{{\[[0-9]+:[0-9]+\]}}, m0 ; 8-byte Folded Spill
; TOSMEM: s_mov_b32 m0, vcc_hi
; TOSMEM: s_mov_b64 exec,
; TOSMEM: s_cbranch_execz
; TOSMEM: s_branch
; TOSMEM: BB{{[0-9]+_[0-9]+}}:
; TOSMEM-NEXT: s_mov_b32 m0, s3
; TOSMEM-NEXT: s_buffer_load_dwordx2 s{{\[[0-9]+:[0-9]+\]}}, s{{\[[0-9]+:[0-9]+\]}}, m0 ; 8-byte Folded Reload
; GCN-NOT: v_readlane_b32 m0
; GCN-NOT: s_buffer_store_dword m0
; GCN-NOT: s_buffer_load_dword m0
define void @m0_unavailable_spill(i32 %m0.arg) #0 {
main_body:
%m0 = call i32 asm sideeffect "; def $0, 1", "={M0}"() #0
%tmp = call float @llvm.amdgcn.interp.mov(i32 2, i32 0, i32 0, i32 %m0.arg)
call void asm sideeffect "; clobber $0", "~{M0}"() #0
%cmp = fcmp ueq float 0.000000e+00, %tmp
br i1 %cmp, label %if, label %else
if: ; preds = %main_body
store volatile i32 8, i32 addrspace(1)* undef
br label %endif
else: ; preds = %main_body
store volatile i32 11, i32 addrspace(1)* undef
br label %endif
endif:
ret void
}
; GCN-LABEL: {{^}}restore_m0_lds:
; TOSMEM: s_load_dwordx2 [[REG:s\[[0-9]+:[0-9]+\]]]
; TOSMEM: s_cmp_eq_u32
; TOSMEM-NOT: m0
; TOSMEM: s_mov_b32 m0, s3
; TOSMEM: s_buffer_store_dwordx2 [[REG]], s[88:91], m0 ; 8-byte Folded Spill
; TOSMEM-NOT: m0
; TOSMEM: s_add_u32 m0, s3, 0x200
; TOSMEM: s_buffer_store_dword s{{[0-9]+}}, s[88:91], m0 ; 4-byte Folded Spill
; TOSMEM-NOT: m0
; TOSMEM: s_cbranch_scc1
; TOSMEM: s_mov_b32 m0, -1
; TOSMEM: s_mov_b32 vcc_hi, m0
; TOSMEM: s_mov_b32 m0, s3
; TOSMEM: s_buffer_load_dwordx2 s{{\[[0-9]+:[0-9]+\]}}, s[88:91], m0 ; 8-byte Folded Reload
; TOSMEM: s_mov_b32 m0, vcc_hi
; TOSMEM: s_waitcnt lgkmcnt(0)
; TOSMEM: ds_write_b64
; TOSMEM-NOT: m0
; TOSMEM: s_add_u32 m0, s3, 0x200
; TOSMEM: s_buffer_load_dword s0, s[88:91], m0 ; 4-byte Folded Reload
; TOSMEM-NOT: m0
; TOSMEM: s_waitcnt lgkmcnt(0)
; TOSMEM-NOT: m0
; TOSMEM: s_mov_b32 m0, s0
; TOSMEM: ; use m0
; TOSMEM: s_dcache_wb
; TOSMEM: s_endpgm
define void @restore_m0_lds(i32 %arg) {
%m0 = call i32 asm sideeffect "s_mov_b32 m0, 0", "={M0}"() #0
%sval = load volatile i64, i64 addrspace(2)* undef
%cmp = icmp eq i32 %arg, 0
br i1 %cmp, label %ret, label %bb
bb:
store volatile i64 %sval, i64 addrspace(3)* undef
call void asm sideeffect "; use $0", "{M0}"(i32 %m0) #0
br label %ret
ret:
ret void
}
declare float @llvm.amdgcn.interp.mov(i32, i32, i32, i32) #0
declare i32 @llvm.SI.packf16(float, float) readnone
declare void @llvm.SI.export(i32, i32, i32, i32, i32, float, float, float, float)
attributes #0 = { nounwind }
attributes #1 = { nounwind readnone }