llvm-project/lldb/source/Target/ThreadList.cpp

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//===-- ThreadList.cpp ------------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include <stdlib.h>
#include <algorithm>
#include "lldb/Core/Log.h"
#include "lldb/Core/State.h"
#include "lldb/Target/RegisterContext.h"
#include "lldb/Target/ThreadList.h"
#include "lldb/Target/Thread.h"
#include "lldb/Target/ThreadPlan.h"
#include "lldb/Target/Process.h"
using namespace lldb;
using namespace lldb_private;
ThreadList::ThreadList (Process *process) :
m_process (process),
m_stop_id (0),
m_threads(),
m_selected_tid (LLDB_INVALID_THREAD_ID)
{
}
ThreadList::ThreadList (const ThreadList &rhs) :
m_process (rhs.m_process),
m_stop_id (rhs.m_stop_id),
m_threads (),
m_selected_tid ()
{
// Use the assignment operator since it uses the mutex
*this = rhs;
}
const ThreadList&
ThreadList::operator = (const ThreadList& rhs)
{
if (this != &rhs)
{
// Lock both mutexes to make sure neither side changes anyone on us
// while the assignement occurs
Mutex::Locker locker(GetMutex());
m_process = rhs.m_process;
m_stop_id = rhs.m_stop_id;
m_threads = rhs.m_threads;
m_selected_tid = rhs.m_selected_tid;
}
return *this;
}
ThreadList::~ThreadList()
{
// Clear the thread list. Clear will take the mutex lock
// which will ensure that if anyone is using the list
// they won't get it removed while using it.
Clear();
}
uint32_t
ThreadList::GetStopID () const
{
return m_stop_id;
}
void
ThreadList::SetStopID (uint32_t stop_id)
{
m_stop_id = stop_id;
}
void
First pass at mach-o core file support is in. It currently works for x86_64 user space programs. The core file support is implemented by making a process plug-in that will dress up the threads and stack frames by using the core file memory. Added many default implementations for the lldb_private::Process functions so that plug-ins like the ProcessMachCore don't need to override many many functions only to have to return an error. Added new virtual functions to the ObjectFile class for extracting the frozen thread states that might be stored in object files. The default implementations return no thread information, but any platforms that support core files that contain frozen thread states (like mach-o) can make a module using the core file and then extract the information. The object files can enumerate the threads and also provide the register state for each thread. Since each object file knows how the thread registers are stored, they are responsible for creating a suitable register context that can be used by the core file threads. Changed the process CreateInstace callbacks to return a shared pointer and to also take an "const FileSpec *core_file" parameter to allow for core file support. This will also allow for lldb_private::Process subclasses to be made that could load crash logs. This should be possible on darwin where the crash logs contain all of the stack frames for all of the threads, yet the crash logs only contain the registers for the crashed thrad. It should also allow some variables to be viewed for the thread that crashed. llvm-svn: 150154
2012-02-09 14:16:32 +08:00
ThreadList::AddThread (const ThreadSP &thread_sp)
{
Mutex::Locker locker(GetMutex());
m_threads.push_back(thread_sp);
}
uint32_t
ThreadList::GetSize (bool can_update)
{
Mutex::Locker locker(GetMutex());
if (can_update)
m_process->UpdateThreadListIfNeeded();
return m_threads.size();
}
ThreadSP
ThreadList::GetThreadAtIndex (uint32_t idx, bool can_update)
{
Mutex::Locker locker(GetMutex());
if (can_update)
m_process->UpdateThreadListIfNeeded();
ThreadSP thread_sp;
if (idx < m_threads.size())
thread_sp = m_threads[idx];
return thread_sp;
}
ThreadSP
ThreadList::FindThreadByID (lldb::tid_t tid, bool can_update)
{
Mutex::Locker locker(GetMutex());
if (can_update)
m_process->UpdateThreadListIfNeeded();
ThreadSP thread_sp;
uint32_t idx = 0;
const uint32_t num_threads = m_threads.size();
for (idx = 0; idx < num_threads; ++idx)
{
if (m_threads[idx]->GetID() == tid)
{
thread_sp = m_threads[idx];
break;
}
}
return thread_sp;
}
ThreadSP
ThreadList::FindThreadByProtocolID (lldb::tid_t tid, bool can_update)
{
Mutex::Locker locker(GetMutex());
if (can_update)
m_process->UpdateThreadListIfNeeded();
ThreadSP thread_sp;
uint32_t idx = 0;
const uint32_t num_threads = m_threads.size();
for (idx = 0; idx < num_threads; ++idx)
{
if (m_threads[idx]->GetProtocolID() == tid)
{
thread_sp = m_threads[idx];
break;
}
}
return thread_sp;
}
ThreadSP
ThreadList::RemoveThreadByID (lldb::tid_t tid, bool can_update)
{
Mutex::Locker locker(GetMutex());
if (can_update)
m_process->UpdateThreadListIfNeeded();
ThreadSP thread_sp;
uint32_t idx = 0;
const uint32_t num_threads = m_threads.size();
for (idx = 0; idx < num_threads; ++idx)
{
if (m_threads[idx]->GetID() == tid)
{
thread_sp = m_threads[idx];
m_threads.erase(m_threads.begin()+idx);
break;
}
}
return thread_sp;
}
ThreadSP
ThreadList::RemoveThreadByProtocolID (lldb::tid_t tid, bool can_update)
{
Mutex::Locker locker(GetMutex());
if (can_update)
m_process->UpdateThreadListIfNeeded();
ThreadSP thread_sp;
uint32_t idx = 0;
const uint32_t num_threads = m_threads.size();
for (idx = 0; idx < num_threads; ++idx)
{
if (m_threads[idx]->GetProtocolID() == tid)
{
thread_sp = m_threads[idx];
m_threads.erase(m_threads.begin()+idx);
break;
}
}
return thread_sp;
}
ThreadSP
ThreadList::GetThreadSPForThreadPtr (Thread *thread_ptr)
{
ThreadSP thread_sp;
if (thread_ptr)
{
Mutex::Locker locker(GetMutex());
uint32_t idx = 0;
const uint32_t num_threads = m_threads.size();
for (idx = 0; idx < num_threads; ++idx)
{
if (m_threads[idx].get() == thread_ptr)
{
thread_sp = m_threads[idx];
break;
}
}
}
return thread_sp;
}
ThreadSP
ThreadList::FindThreadByIndexID (uint32_t index_id, bool can_update)
{
Mutex::Locker locker(GetMutex());
if (can_update)
m_process->UpdateThreadListIfNeeded();
ThreadSP thread_sp;
const uint32_t num_threads = m_threads.size();
for (uint32_t idx = 0; idx < num_threads; ++idx)
{
if (m_threads[idx]->GetIndexID() == index_id)
{
thread_sp = m_threads[idx];
break;
}
}
return thread_sp;
}
bool
ThreadList::ShouldStop (Event *event_ptr)
{
// Running events should never stop, obviously...
Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_STEP));
// The ShouldStop method of the threads can do a whole lot of work,
// running breakpoint commands & conditions, etc. So we don't want
// to keep the ThreadList locked the whole time we are doing this.
// FIXME: It is possible that running code could cause new threads
// to be created. If that happens we will miss asking them whether
// then should stop. This is not a big deal, since we haven't had
// a chance to hang any interesting operations on those threads yet.
collection threads_copy;
{
// Scope for locker
Mutex::Locker locker(GetMutex());
m_process->UpdateThreadListIfNeeded();
threads_copy = m_threads;
}
collection::iterator pos, end = threads_copy.end();
if (log)
{
log->PutCString("");
log->Printf ("ThreadList::%s: %" PRIu64 " threads", __FUNCTION__, (uint64_t)m_threads.size());
}
bool did_anybody_stop_for_a_reason = false;
bool should_stop = false;
// Now we run through all the threads and get their stop info's. We want to make sure to do this first before
// we start running the ShouldStop, because one thread's ShouldStop could destroy information (like deleting a
// thread specific breakpoint another thread had stopped at) which could lead us to compute the StopInfo incorrectly.
// We don't need to use it here, we just want to make sure it gets computed.
for (pos = threads_copy.begin(); pos != end; ++pos)
{
ThreadSP thread_sp(*pos);
thread_sp->GetStopInfo();
}
for (pos = threads_copy.begin(); pos != end; ++pos)
{
ThreadSP thread_sp(*pos);
did_anybody_stop_for_a_reason |= thread_sp->ThreadStoppedForAReason();
const bool thread_should_stop = thread_sp->ShouldStop(event_ptr);
if (thread_should_stop)
should_stop |= true;
}
// We should never get a stop for which no thread had a stop reason, but sometimes we do see this -
// for instance when we first connect to a remote stub. In that case we should stop, since we can't figure out
// the right thing to do and stopping gives the user control over what to do in this instance.
if (!should_stop && !did_anybody_stop_for_a_reason)
{
should_stop = true;
if (log)
log->Printf ("ThreadList::%s we stopped but no threads had a stop reason, overriding should_stop and stopping.", __FUNCTION__);
}
if (log)
log->Printf ("ThreadList::%s overall should_stop = %i", __FUNCTION__, should_stop);
if (should_stop)
{
for (pos = threads_copy.begin(); pos != end; ++pos)
{
ThreadSP thread_sp(*pos);
thread_sp->WillStop ();
}
}
return should_stop;
}
Vote
ThreadList::ShouldReportStop (Event *event_ptr)
{
Mutex::Locker locker(GetMutex());
Vote result = eVoteNoOpinion;
m_process->UpdateThreadListIfNeeded();
collection::iterator pos, end = m_threads.end();
Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_STEP));
if (log)
log->Printf ("ThreadList::%s %" PRIu64 " threads", __FUNCTION__, (uint64_t)m_threads.size());
// Run through the threads and ask whether we should report this event.
// For stopping, a YES vote wins over everything. A NO vote wins over NO opinion.
for (pos = m_threads.begin(); pos != end; ++pos)
{
ThreadSP thread_sp(*pos);
const Vote vote = thread_sp->ShouldReportStop (event_ptr);
switch (vote)
{
case eVoteNoOpinion:
continue;
case eVoteYes:
result = eVoteYes;
break;
case eVoteNo:
if (result == eVoteNoOpinion)
{
result = eVoteNo;
}
else
{
if (log)
log->Printf ("ThreadList::%s thread 0x%4.4" PRIx64 ": voted %s, but lost out because result was %s",
__FUNCTION__,
thread_sp->GetID (),
GetVoteAsCString (vote),
GetVoteAsCString (result));
}
break;
}
}
if (log)
log->Printf ("ThreadList::%s returning %s", __FUNCTION__, GetVoteAsCString (result));
return result;
}
Figure out the reply to "PlanExplainsStop" once when we stop and then use the cached value. This fixes problems, for instance, with the StepRange plans, where they know that they explained the stop because they were at their "run to here" breakpoint, then deleted that breakpoint, so when they got asked again, doh! I had done this for a couple of plans in an ad hoc fashion, this just formalizes it. Also add a "ResumeRequested" in Process so that the code in the completion handlers can tell the ShouldStop logic they want to resume rather than just directly resuming. That allows us to handle resuming in a more controlled fashion. Also, SetPublicState can take a "restarted" flag, so that it doesn't drop the run lock when the target was immediately restarted. --This line, and those below , will be ignored-- M test/lang/objc/objc-dynamic-value/TestObjCDynamicValue.py M include/lldb/Target/ThreadList.h M include/lldb/Target/ThreadPlanStepOut.h M include/lldb/Target/Thread.h M include/lldb/Target/ThreadPlanBase.h M include/lldb/Target/ThreadPlanStepThrough.h M include/lldb/Target/ThreadPlanStepInstruction.h M include/lldb/Target/ThreadPlanStepInRange.h M include/lldb/Target/ThreadPlanStepOverBreakpoint.h M include/lldb/Target/ThreadPlanStepUntil.h M include/lldb/Target/StopInfo.h M include/lldb/Target/Process.h M include/lldb/Target/ThreadPlanRunToAddress.h M include/lldb/Target/ThreadPlan.h M include/lldb/Target/ThreadPlanCallFunction.h M include/lldb/Target/ThreadPlanStepOverRange.h M source/Plugins/LanguageRuntime/ObjC/AppleObjCRuntime/AppleThreadPlanStepThroughObjCTrampoline.h M source/Plugins/LanguageRuntime/ObjC/AppleObjCRuntime/AppleThreadPlanStepThroughObjCTrampoline.cpp M source/Target/StopInfo.cpp M source/Target/Process.cpp M source/Target/ThreadPlanRunToAddress.cpp M source/Target/ThreadPlan.cpp M source/Target/ThreadPlanCallFunction.cpp M source/Target/ThreadPlanStepOverRange.cpp M source/Target/ThreadList.cpp M source/Target/ThreadPlanStepOut.cpp M source/Target/Thread.cpp M source/Target/ThreadPlanBase.cpp M source/Target/ThreadPlanStepThrough.cpp M source/Target/ThreadPlanStepInstruction.cpp M source/Target/ThreadPlanStepInRange.cpp M source/Target/ThreadPlanStepOverBreakpoint.cpp M source/Target/ThreadPlanStepUntil.cpp M lldb.xcodeproj/xcshareddata/xcschemes/Run Testsuite.xcscheme llvm-svn: 181381
2013-05-08 08:35:16 +08:00
void
ThreadList::SetShouldReportStop (Vote vote)
{
Mutex::Locker locker(GetMutex());
m_process->UpdateThreadListIfNeeded();
collection::iterator pos, end = m_threads.end();
for (pos = m_threads.begin(); pos != end; ++pos)
{
ThreadSP thread_sp(*pos);
thread_sp->SetShouldReportStop (vote);
}
}
Vote
ThreadList::ShouldReportRun (Event *event_ptr)
{
Mutex::Locker locker(GetMutex());
Vote result = eVoteNoOpinion;
m_process->UpdateThreadListIfNeeded();
collection::iterator pos, end = m_threads.end();
// Run through the threads and ask whether we should report this event.
// The rule is NO vote wins over everything, a YES vote wins over no opinion.
Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_STEP));
for (pos = m_threads.begin(); pos != end; ++pos)
{
if ((*pos)->GetResumeState () != eStateSuspended)
{
switch ((*pos)->ShouldReportRun (event_ptr))
{
case eVoteNoOpinion:
continue;
case eVoteYes:
if (result == eVoteNoOpinion)
result = eVoteYes;
break;
case eVoteNo:
if (log)
log->Printf ("ThreadList::ShouldReportRun() thread %d (0x%4.4" PRIx64 ") says don't report.",
(*pos)->GetIndexID(),
(*pos)->GetID());
result = eVoteNo;
break;
}
}
}
return result;
}
void
ThreadList::Clear()
{
Mutex::Locker locker(GetMutex());
m_stop_id = 0;
m_threads.clear();
m_selected_tid = LLDB_INVALID_THREAD_ID;
}
void
ThreadList::Destroy()
{
Mutex::Locker locker(GetMutex());
const uint32_t num_threads = m_threads.size();
for (uint32_t idx = 0; idx < num_threads; ++idx)
{
m_threads[idx]->DestroyThread();
}
}
void
ThreadList::RefreshStateAfterStop ()
{
Mutex::Locker locker(GetMutex());
m_process->UpdateThreadListIfNeeded();
Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_STEP));
if (log && log->GetVerbose())
log->Printf ("Turning off notification of new threads while single stepping a thread.");
collection::iterator pos, end = m_threads.end();
for (pos = m_threads.begin(); pos != end; ++pos)
(*pos)->RefreshStateAfterStop ();
}
void
ThreadList::DiscardThreadPlans ()
{
// You don't need to update the thread list here, because only threads
// that you currently know about have any thread plans.
Mutex::Locker locker(GetMutex());
collection::iterator pos, end = m_threads.end();
for (pos = m_threads.begin(); pos != end; ++pos)
(*pos)->DiscardThreadPlans (true);
}
bool
ThreadList::WillResume ()
{
// Run through the threads and perform their momentary actions.
// But we only do this for threads that are running, user suspended
// threads stay where they are.
Mutex::Locker locker(GetMutex());
m_process->UpdateThreadListIfNeeded();
collection::iterator pos, end = m_threads.end();
// See if any thread wants to run stopping others. If it does, then we won't
// setup the other threads for resume, since they aren't going to get a chance
// to run. This is necessary because the SetupForResume might add "StopOthers"
// plans which would then get to be part of the who-gets-to-run negotiation, but
// they're coming in after the fact, and the threads that are already set up should
// take priority.
bool wants_solo_run = false;
for (pos = m_threads.begin(); pos != end; ++pos)
{
if ((*pos)->GetResumeState() != eStateSuspended &&
(*pos)->GetCurrentPlan()->StopOthers())
{
if ((*pos)->IsOperatingSystemPluginThread() && !(*pos)->GetBackingThread())
continue;
wants_solo_run = true;
break;
}
}
if (wants_solo_run)
{
Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_STEP));
if (log && log->GetVerbose())
log->Printf ("Turning on notification of new threads while single stepping a thread.");
m_process->StartNoticingNewThreads();
}
else
{
Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_STEP));
if (log && log->GetVerbose())
log->Printf ("Turning off notification of new threads while single stepping a thread.");
m_process->StopNoticingNewThreads();
}
// Give all the threads that are likely to run a last chance to set up their state before we
// negotiate who is actually going to get a chance to run...
// Don't set to resume suspended threads, and if any thread wanted to stop others, only
// call setup on the threads that request StopOthers...
for (pos = m_threads.begin(); pos != end; ++pos)
{
if ((*pos)->GetResumeState() != eStateSuspended
&& (!wants_solo_run || (*pos)->GetCurrentPlan()->StopOthers()))
{
if ((*pos)->IsOperatingSystemPluginThread() && !(*pos)->GetBackingThread())
continue;
(*pos)->SetupForResume ();
}
}
// Now go through the threads and see if any thread wants to run just itself.
// if so then pick one and run it.
ThreadList run_me_only_list (m_process);
run_me_only_list.SetStopID(m_process->GetStopID());
bool run_only_current_thread = false;
for (pos = m_threads.begin(); pos != end; ++pos)
{
ThreadSP thread_sp(*pos);
if (thread_sp->GetResumeState() != eStateSuspended &&
thread_sp->GetCurrentPlan()->StopOthers())
{
if ((*pos)->IsOperatingSystemPluginThread() && !(*pos)->GetBackingThread())
continue;
// You can't say "stop others" and also want yourself to be suspended.
assert (thread_sp->GetCurrentPlan()->RunState() != eStateSuspended);
if (thread_sp == GetSelectedThread())
{
run_only_current_thread = true;
run_me_only_list.Clear();
run_me_only_list.AddThread (thread_sp);
break;
}
run_me_only_list.AddThread (thread_sp);
}
}
bool need_to_resume = true;
if (run_me_only_list.GetSize (false) == 0)
{
// Everybody runs as they wish:
for (pos = m_threads.begin(); pos != end; ++pos)
{
ThreadSP thread_sp(*pos);
StateType run_state;
if (thread_sp->GetResumeState() != eStateSuspended)
run_state = thread_sp->GetCurrentPlan()->RunState();
else
run_state = eStateSuspended;
if (!thread_sp->ShouldResume(run_state))
need_to_resume = false;
}
}
else
{
ThreadSP thread_to_run;
if (run_only_current_thread)
{
thread_to_run = GetSelectedThread();
}
else if (run_me_only_list.GetSize (false) == 1)
{
thread_to_run = run_me_only_list.GetThreadAtIndex (0);
}
else
{
int random_thread = (int)
((run_me_only_list.GetSize (false) * (double) rand ()) / (RAND_MAX + 1.0));
thread_to_run = run_me_only_list.GetThreadAtIndex (random_thread);
}
for (pos = m_threads.begin(); pos != end; ++pos)
{
ThreadSP thread_sp(*pos);
if (thread_sp == thread_to_run)
{
if (!thread_sp->ShouldResume(thread_sp->GetCurrentPlan()->RunState()))
need_to_resume = false;
}
else
thread_sp->ShouldResume (eStateSuspended);
}
}
return need_to_resume;
}
void
ThreadList::DidResume ()
{
Mutex::Locker locker(GetMutex());
collection::iterator pos, end = m_threads.end();
for (pos = m_threads.begin(); pos != end; ++pos)
{
// Don't clear out threads that aren't going to get a chance to run, rather
// leave their state for the next time around.
ThreadSP thread_sp(*pos);
if (thread_sp->GetResumeState() != eStateSuspended)
thread_sp->DidResume ();
}
}
void
ThreadList::DidStop ()
{
Mutex::Locker locker(GetMutex());
collection::iterator pos, end = m_threads.end();
for (pos = m_threads.begin(); pos != end; ++pos)
{
// Notify threads that the process just stopped.
// Note, this currently assumes that all threads in the list
// stop when the process stops. In the future we will want to support
// a debugging model where some threads continue to run while others
// are stopped. We either need to handle that somehow here or
// create a special thread list containing only threads which will
// stop in the code that calls this method (currently
// Process::SetPrivateState).
ThreadSP thread_sp(*pos);
if (StateIsRunningState(thread_sp->GetState()))
thread_sp->DidStop ();
}
}
ThreadSP
ThreadList::GetSelectedThread ()
{
Mutex::Locker locker(GetMutex());
ThreadSP thread_sp = FindThreadByID(m_selected_tid);
if (!thread_sp.get())
{
if (m_threads.size() == 0)
return thread_sp;
m_selected_tid = m_threads[0]->GetID();
thread_sp = m_threads[0];
}
return thread_sp;
}
bool
ThreadList::SetSelectedThreadByID (lldb::tid_t tid, bool notify)
{
Mutex::Locker locker(GetMutex());
ThreadSP selected_thread_sp(FindThreadByID(tid));
if (selected_thread_sp)
{
m_selected_tid = tid;
selected_thread_sp->SetDefaultFileAndLineToSelectedFrame();
}
else
m_selected_tid = LLDB_INVALID_THREAD_ID;
if (notify)
NotifySelectedThreadChanged(m_selected_tid);
return m_selected_tid != LLDB_INVALID_THREAD_ID;
}
bool
ThreadList::SetSelectedThreadByIndexID (uint32_t index_id, bool notify)
{
Mutex::Locker locker(GetMutex());
ThreadSP selected_thread_sp (FindThreadByIndexID(index_id));
if (selected_thread_sp.get())
{
m_selected_tid = selected_thread_sp->GetID();
selected_thread_sp->SetDefaultFileAndLineToSelectedFrame();
}
else
m_selected_tid = LLDB_INVALID_THREAD_ID;
if (notify)
NotifySelectedThreadChanged(m_selected_tid);
return m_selected_tid != LLDB_INVALID_THREAD_ID;
}
void
ThreadList::NotifySelectedThreadChanged (lldb::tid_t tid)
{
ThreadSP selected_thread_sp (FindThreadByID(tid));
if (selected_thread_sp->EventTypeHasListeners(Thread::eBroadcastBitThreadSelected))
selected_thread_sp->BroadcastEvent(Thread::eBroadcastBitThreadSelected,
new Thread::ThreadEventData(selected_thread_sp));
}
void
ThreadList::Update (ThreadList &rhs)
{
if (this != &rhs)
{
// Lock both mutexes to make sure neither side changes anyone on us
// while the assignement occurs
Mutex::Locker locker(GetMutex());
m_process = rhs.m_process;
m_stop_id = rhs.m_stop_id;
m_threads.swap(rhs.m_threads);
m_selected_tid = rhs.m_selected_tid;
// Now we look for threads that we are done with and
// make sure to clear them up as much as possible so
// anyone with a shared pointer will still have a reference,
// but the thread won't be of much use. Using std::weak_ptr
// for all backward references (such as a thread to a process)
// will eventually solve this issue for us, but for now, we
// need to work around the issue
collection::iterator rhs_pos, rhs_end = rhs.m_threads.end();
for (rhs_pos = rhs.m_threads.begin(); rhs_pos != rhs_end; ++rhs_pos)
{
const lldb::tid_t tid = (*rhs_pos)->GetID();
bool thread_is_alive = false;
const uint32_t num_threads = m_threads.size();
for (uint32_t idx = 0; idx < num_threads; ++idx)
{
if (m_threads[idx]->GetID() == tid)
{
thread_is_alive = true;
break;
}
}
if (!thread_is_alive)
(*rhs_pos)->DestroyThread();
}
}
}
void
ThreadList::Flush ()
{
Mutex::Locker locker(GetMutex());
collection::iterator pos, end = m_threads.end();
for (pos = m_threads.begin(); pos != end; ++pos)
(*pos)->Flush ();
}
Mutex &
ThreadList::GetMutex ()
{
return m_process->m_thread_mutex;
}