llvm-project/llvm/test/CodeGen/PowerPC/ppc64le-aggregates.ll

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; RUN: llc -relocation-model=pic -verify-machineinstrs < %s -mcpu=pwr8 \
; RUN: -mattr=+altivec -mattr=-vsx | FileCheck %s
; RUN: llc -relocation-model=pic -verify-machineinstrs < %s -mattr=+altivec \
; RUN: -mattr=-vsx | FileCheck %s
; RUN: llc -relocation-model=pic -verify-machineinstrs < %s -mcpu=pwr9 \
; RUN: -mattr=-direct-move -mattr=+altivec | FileCheck %s
[PowerPC 1/4] Little-endian adjustments for VSX loads/stores This patch addresses the inherent big-endian bias in the lxvd2x, lxvw4x, stxvd2x, and stxvw4x instructions. These instructions load vector elements into registers left-to-right (with the first element loaded into the high-order bits of the register), regardless of the endian setting of the processor. However, these are the only vector memory instructions that permit unaligned storage accesses, so we want to use them for little-endian. To make this work, a lxvd2x or lxvw4x is replaced with an lxvd2x followed by an xxswapd, which swaps the doublewords. This works for lxvw4x as well as lxvd2x, because for lxvw4x on an LE system the vector elements are in LE order (right-to-left) within each doubleword. (Thus after lxvw2x of a <4 x float> the elements will appear as 1, 0, 3, 2. Following the swap, they will appear as 3, 2, 0, 1, as desired.) For stores, an stxvd2x or stxvw4x is replaced with an stxvd2x preceded by an xxswapd. Introduction of extra swap instructions provides correctness, but obviously is not ideal from a performance perspective. Future patches will address this with optimizations to remove most of the introduced swaps, which have proven effective in other implementations. The introduction of the swaps is performed during lowering of LOAD, STORE, INTRINSIC_W_CHAIN, and INTRINSIC_VOID operations. The latter are used to translate intrinsics that specify the VSX loads and stores directly into equivalent sequences for little endian. Thus code that uses vec_vsx_ld and vec_vsx_st does not have to be modified to be ported from BE to LE. We introduce new PPCISD opcodes for LXVD2X, STXVD2X, and XXSWAPD for use during this lowering step. In PPCInstrVSX.td, we add new SDType and SDNode definitions for these (PPClxvd2x, PPCstxvd2x, PPCxxswapd). These are recognized during instruction selection and mapped to the correct instructions. Several tests that were written to use -mcpu=pwr7 or pwr8 are modified to disable VSX on LE variants because code generation changes with this and subsequent patches in this set. I chose to include all of these in the first patch than try to rigorously sort out which tests were broken by one or another of the patches. Sorry about that. The new test vsx-ldst-builtin-le.ll, and the changes to vsx-ldst.ll, are disabled until LE support is enabled because of breakages that occur as noted in those tests. They are re-enabled in patch 4/4. llvm-svn: 223783
2014-12-10 00:35:51 +08:00
; Currently VSX support is disabled for this test because we generate lxsdx
; instead of lfd, and stxsdx instead of stfd. That is a poor choice when we
; have reg+imm addressing, and is on the list of things to be fixed.
; The second run step is to ensure that -march=ppc64le is adequate to select
; the same feature set as with -mcpu=pwr8 since that is the baseline for ppc64le.
[PowerPC] ELFv2 aggregate passing support This patch adds infrastructure support for passing array types directly. These can be used by the front-end to pass aggregate types (coerced to an appropriate array type). The details of the array type being used inform the back-end about ABI-relevant properties. Specifically, the array element type encodes: - whether the parameter should be passed in FPRs, VRs, or just GPRs/stack slots (for float / vector / integer element types, respectively) - what the alignment requirements of the parameter are when passed in GPRs/stack slots (8 for float / 16 for vector / the element type size for integer element types) -- this corresponds to the "byval align" field Using the infrastructure provided by this patch, a companion patch to clang will enable two features: - In the ELFv2 ABI, pass (and return) "homogeneous" floating-point or vector aggregates in FPRs and VRs (this is similar to the ARM homogeneous aggregate ABI) - As an optimization for both ELFv1 and ELFv2 ABIs, pass aggregates that fit fully in registers without using the "byval" mechanism The patch uses the functionArgumentNeedsConsecutiveRegisters callback to encode that special treatment is required for all directly-passed array types. The isInConsecutiveRegs / isInConsecutiveRegsLast bits set as a results are then used to implement the required size and alignment rules in CalculateStackSlotSize / CalculateStackSlotAlignment etc. As a related change, the ABI routines have to be modified to support passing floating-point types in GPRs. This is necessary because with homogeneous aggregates of 4-byte float type we can now run out of FPRs *before* we run out of the 64-byte argument save area that is shadowed by GPRs. Any extra floating-point arguments that no longer fit in FPRs must now be passed in GPRs until we run out of those too. Note that there was already code to pass floating-point arguments in GPRs used with vararg parameters, which was done by writing the argument out to the argument save area first and then reloading into GPRs. The patch re-implements this, however, in favor of code packing float arguments directly via extension/truncation, BITCAST, and BUILD_PAIR operations. This is required to support the ELFv2 ABI, since we cannot unconditionally write to the argument save area (which the caller might not have allocated). The change does, however, affect ELFv1 varags routines too; but even here the overall effect should be advantageous: Instead of loading the argument into the FPR, then storing the argument to the stack slot, and finally reloading the argument from the stack slot into a GPR, the new code now just loads the argument into the FPR, and subsequently loads the argument into the GPR (via BITCAST). That BITCAST might imply a save/reload from a stack temporary (in which case we're no worse than before); but it might be implemented more efficiently in some cases. The final part of the patch enables up to 8 FPRs and VRs for argument return in PPCCallingConv.td; this is required to support returning ELFv2 homogeneous aggregates. (Note that this doesn't affect other ABIs since LLVM wil only look for which register to use if the parameter is marked as "direct" return anyway.) Reviewed by Hal Finkel. llvm-svn: 213493
2014-07-21 08:13:26 +08:00
target datalayout = "e-m:e-i64:64-n32:64"
target triple = "powerpc64le-unknown-linux-gnu"
;
; Verify use of registers for float/vector aggregate return.
;
define [8 x float] @return_float([8 x float] %x) {
entry:
ret [8 x float] %x
}
; CHECK-LABEL: @return_float
; CHECK: %entry
; CHECK-NEXT: blr
define [8 x double] @return_double([8 x double] %x) {
entry:
ret [8 x double] %x
}
; CHECK-LABEL: @return_double
; CHECK: %entry
; CHECK-NEXT: blr
define [4 x ppc_fp128] @return_ppcf128([4 x ppc_fp128] %x) {
entry:
ret [4 x ppc_fp128] %x
}
; CHECK-LABEL: @return_ppcf128
; CHECK: %entry
; CHECK-NEXT: blr
define [8 x <4 x i32>] @return_v4i32([8 x <4 x i32>] %x) {
entry:
ret [8 x <4 x i32>] %x
}
; CHECK-LABEL: @return_v4i32
; CHECK: %entry
; CHECK-NEXT: blr
;
; Verify amount of space taken up by aggregates in the parameter save area.
;
define i64 @callee_float([7 x float] %a, [7 x float] %b, i64 %c) {
entry:
ret i64 %c
}
; CHECK-LABEL: @callee_float
; CHECK: ld 3, 96(1)
; CHECK: blr
define void @caller_float(i64 %x, [7 x float] %y) {
entry:
tail call void @test_float([7 x float] %y, [7 x float] %y, i64 %x)
ret void
}
; CHECK-LABEL: @caller_float
; CHECK: std 3, 96(1)
; CHECK: bl test_float
declare void @test_float([7 x float], [7 x float], i64)
define i64 @callee_double(i64 %a, [7 x double] %b, i64 %c) {
entry:
ret i64 %c
}
; CHECK-LABEL: @callee_double
; CHECK: ld 3, 96(1)
; CHECK: blr
define void @caller_double(i64 %x, [7 x double] %y) {
entry:
tail call void @test_double(i64 %x, [7 x double] %y, i64 %x)
ret void
}
; CHECK-LABEL: @caller_double
; CHECK: std 3, 96(1)
; CHECK: bl test_double
declare void @test_double(i64, [7 x double], i64)
define i64 @callee_ppcf128(i64 %a, [4 x ppc_fp128] %b, i64 %c) {
entry:
ret i64 %c
}
; CHECK-LABEL: @callee_ppcf128
; CHECK: ld 3, 104(1)
; CHECK: blr
define void @caller_ppcf128(i64 %x, [4 x ppc_fp128] %y) {
entry:
tail call void @test_ppcf128(i64 %x, [4 x ppc_fp128] %y, i64 %x)
ret void
}
; CHECK-LABEL: @caller_ppcf128
; CHECK: std 3, 104(1)
; CHECK: bl test_ppcf128
declare void @test_ppcf128(i64, [4 x ppc_fp128], i64)
define i64 @callee_i64(i64 %a, [7 x i64] %b, i64 %c) {
entry:
ret i64 %c
}
; CHECK-LABEL: @callee_i64
; CHECK: ld 3, 96(1)
; CHECK: blr
define void @caller_i64(i64 %x, [7 x i64] %y) {
entry:
tail call void @test_i64(i64 %x, [7 x i64] %y, i64 %x)
ret void
}
; CHECK-LABEL: @caller_i64
; CHECK: std 3, 96(1)
; CHECK: bl test_i64
declare void @test_i64(i64, [7 x i64], i64)
define i64 @callee_i128(i64 %a, [4 x i128] %b, i64 %c) {
entry:
ret i64 %c
}
; CHECK-LABEL: @callee_i128
; CHECK: ld 3, 112(1)
; CHECK: blr
define void @caller_i128(i64 %x, [4 x i128] %y) {
entry:
tail call void @test_i128(i64 %x, [4 x i128] %y, i64 %x)
ret void
}
; CHECK-LABEL: @caller_i128
; CHECK: std 3, 112(1)
; CHECK: bl test_i128
declare void @test_i128(i64, [4 x i128], i64)
define i64 @callee_v4i32(i64 %a, [4 x <4 x i32>] %b, i64 %c) {
entry:
ret i64 %c
}
; CHECK-LABEL: @callee_v4i32
; CHECK: ld 3, 112(1)
; CHECK: blr
define void @caller_v4i32(i64 %x, [4 x <4 x i32>] %y) {
entry:
tail call void @test_v4i32(i64 %x, [4 x <4 x i32>] %y, i64 %x)
ret void
}
; CHECK-LABEL: @caller_v4i32
; CHECK: std 3, 112(1)
; CHECK: bl test_v4i32
declare void @test_v4i32(i64, [4 x <4 x i32>], i64)
;
; Verify handling of floating point arguments in GPRs
;
%struct.float8 = type { [8 x float] }
%struct.float5 = type { [5 x float] }
%struct.float2 = type { [2 x float] }
@g8 = common global %struct.float8 zeroinitializer, align 4
@g5 = common global %struct.float5 zeroinitializer, align 4
@g2 = common global %struct.float2 zeroinitializer, align 4
define float @callee0([7 x float] %a, [7 x float] %b) {
entry:
%b.extract = extractvalue [7 x float] %b, 6
ret float %b.extract
}
; CHECK-LABEL: @callee0
; CHECK: stw 10, [[OFF:.*]](1)
; CHECK: lfs 1, [[OFF]](1)
; CHECK: blr
define void @caller0([7 x float] %a) {
entry:
tail call void @test0([7 x float] %a, [7 x float] %a)
ret void
}
; CHECK-LABEL: @caller0
; CHECK-DAG: fmr 8, 1
; CHECK-DAG: fmr 9, 2
; CHECK-DAG: fmr 10, 3
; CHECK-DAG: fmr 11, 4
; CHECK-DAG: fmr 12, 5
; CHECK-DAG: fmr 13, 6
; CHECK-DAG: stfs 7, [[OFF:[0-9]+]](1)
; CHECK-DAG: lwz 10, [[OFF]](1)
; CHECK: bl test0
declare void @test0([7 x float], [7 x float])
define float @callee1([8 x float] %a, [8 x float] %b) {
entry:
%b.extract = extractvalue [8 x float] %b, 7
ret float %b.extract
}
; CHECK-LABEL: @callee1
; CHECK: rldicl [[REG:[0-9]+]], 10, 32, 32
; CHECK: stw [[REG]], [[OFF:.*]](1)
; CHECK: lfs 1, [[OFF]](1)
; CHECK: blr
define void @caller1([8 x float] %a) {
entry:
tail call void @test1([8 x float] %a, [8 x float] %a)
ret void
}
; CHECK-LABEL: @caller1
; CHECK-DAG: fmr 9, 1
; CHECK-DAG: fmr 10, 2
; CHECK-DAG: fmr 11, 3
; CHECK-DAG: fmr 12, 4
; CHECK-DAG: fmr 13, 5
; CHECK-DAG: stfs 5, [[OFF0:[0-9]+]](1)
; CHECK-DAG: stfs 6, [[OFF1:[0-9]+]](1)
; CHECK-DAG: stfs 7, [[OFF2:[0-9]+]](1)
; CHECK-DAG: stfs 8, [[OFF3:[0-9]+]](1)
; CHECK-DAG: lwz 9, [[OFF0]](1)
[PowerPC] ELFv2 aggregate passing support This patch adds infrastructure support for passing array types directly. These can be used by the front-end to pass aggregate types (coerced to an appropriate array type). The details of the array type being used inform the back-end about ABI-relevant properties. Specifically, the array element type encodes: - whether the parameter should be passed in FPRs, VRs, or just GPRs/stack slots (for float / vector / integer element types, respectively) - what the alignment requirements of the parameter are when passed in GPRs/stack slots (8 for float / 16 for vector / the element type size for integer element types) -- this corresponds to the "byval align" field Using the infrastructure provided by this patch, a companion patch to clang will enable two features: - In the ELFv2 ABI, pass (and return) "homogeneous" floating-point or vector aggregates in FPRs and VRs (this is similar to the ARM homogeneous aggregate ABI) - As an optimization for both ELFv1 and ELFv2 ABIs, pass aggregates that fit fully in registers without using the "byval" mechanism The patch uses the functionArgumentNeedsConsecutiveRegisters callback to encode that special treatment is required for all directly-passed array types. The isInConsecutiveRegs / isInConsecutiveRegsLast bits set as a results are then used to implement the required size and alignment rules in CalculateStackSlotSize / CalculateStackSlotAlignment etc. As a related change, the ABI routines have to be modified to support passing floating-point types in GPRs. This is necessary because with homogeneous aggregates of 4-byte float type we can now run out of FPRs *before* we run out of the 64-byte argument save area that is shadowed by GPRs. Any extra floating-point arguments that no longer fit in FPRs must now be passed in GPRs until we run out of those too. Note that there was already code to pass floating-point arguments in GPRs used with vararg parameters, which was done by writing the argument out to the argument save area first and then reloading into GPRs. The patch re-implements this, however, in favor of code packing float arguments directly via extension/truncation, BITCAST, and BUILD_PAIR operations. This is required to support the ELFv2 ABI, since we cannot unconditionally write to the argument save area (which the caller might not have allocated). The change does, however, affect ELFv1 varags routines too; but even here the overall effect should be advantageous: Instead of loading the argument into the FPR, then storing the argument to the stack slot, and finally reloading the argument from the stack slot into a GPR, the new code now just loads the argument into the FPR, and subsequently loads the argument into the GPR (via BITCAST). That BITCAST might imply a save/reload from a stack temporary (in which case we're no worse than before); but it might be implemented more efficiently in some cases. The final part of the patch enables up to 8 FPRs and VRs for argument return in PPCCallingConv.td; this is required to support returning ELFv2 homogeneous aggregates. (Note that this doesn't affect other ABIs since LLVM wil only look for which register to use if the parameter is marked as "direct" return anyway.) Reviewed by Hal Finkel. llvm-svn: 213493
2014-07-21 08:13:26 +08:00
; CHECK-DAG: lwz [[REG1:[0-9]+]], [[OFF1]](1)
; CHECK-DAG: lwz 10, [[OFF2]](1)
[PowerPC] ELFv2 aggregate passing support This patch adds infrastructure support for passing array types directly. These can be used by the front-end to pass aggregate types (coerced to an appropriate array type). The details of the array type being used inform the back-end about ABI-relevant properties. Specifically, the array element type encodes: - whether the parameter should be passed in FPRs, VRs, or just GPRs/stack slots (for float / vector / integer element types, respectively) - what the alignment requirements of the parameter are when passed in GPRs/stack slots (8 for float / 16 for vector / the element type size for integer element types) -- this corresponds to the "byval align" field Using the infrastructure provided by this patch, a companion patch to clang will enable two features: - In the ELFv2 ABI, pass (and return) "homogeneous" floating-point or vector aggregates in FPRs and VRs (this is similar to the ARM homogeneous aggregate ABI) - As an optimization for both ELFv1 and ELFv2 ABIs, pass aggregates that fit fully in registers without using the "byval" mechanism The patch uses the functionArgumentNeedsConsecutiveRegisters callback to encode that special treatment is required for all directly-passed array types. The isInConsecutiveRegs / isInConsecutiveRegsLast bits set as a results are then used to implement the required size and alignment rules in CalculateStackSlotSize / CalculateStackSlotAlignment etc. As a related change, the ABI routines have to be modified to support passing floating-point types in GPRs. This is necessary because with homogeneous aggregates of 4-byte float type we can now run out of FPRs *before* we run out of the 64-byte argument save area that is shadowed by GPRs. Any extra floating-point arguments that no longer fit in FPRs must now be passed in GPRs until we run out of those too. Note that there was already code to pass floating-point arguments in GPRs used with vararg parameters, which was done by writing the argument out to the argument save area first and then reloading into GPRs. The patch re-implements this, however, in favor of code packing float arguments directly via extension/truncation, BITCAST, and BUILD_PAIR operations. This is required to support the ELFv2 ABI, since we cannot unconditionally write to the argument save area (which the caller might not have allocated). The change does, however, affect ELFv1 varags routines too; but even here the overall effect should be advantageous: Instead of loading the argument into the FPR, then storing the argument to the stack slot, and finally reloading the argument from the stack slot into a GPR, the new code now just loads the argument into the FPR, and subsequently loads the argument into the GPR (via BITCAST). That BITCAST might imply a save/reload from a stack temporary (in which case we're no worse than before); but it might be implemented more efficiently in some cases. The final part of the patch enables up to 8 FPRs and VRs for argument return in PPCCallingConv.td; this is required to support returning ELFv2 homogeneous aggregates. (Note that this doesn't affect other ABIs since LLVM wil only look for which register to use if the parameter is marked as "direct" return anyway.) Reviewed by Hal Finkel. llvm-svn: 213493
2014-07-21 08:13:26 +08:00
; CHECK-DAG: lwz [[REG3:[0-9]+]], [[OFF3]](1)
; CHECK-DAG: rldimi 9, [[REG1]], 32, 0
; CHECK-DAG: rldimi 10, [[REG3]], 32, 0
[PowerPC] ELFv2 aggregate passing support This patch adds infrastructure support for passing array types directly. These can be used by the front-end to pass aggregate types (coerced to an appropriate array type). The details of the array type being used inform the back-end about ABI-relevant properties. Specifically, the array element type encodes: - whether the parameter should be passed in FPRs, VRs, or just GPRs/stack slots (for float / vector / integer element types, respectively) - what the alignment requirements of the parameter are when passed in GPRs/stack slots (8 for float / 16 for vector / the element type size for integer element types) -- this corresponds to the "byval align" field Using the infrastructure provided by this patch, a companion patch to clang will enable two features: - In the ELFv2 ABI, pass (and return) "homogeneous" floating-point or vector aggregates in FPRs and VRs (this is similar to the ARM homogeneous aggregate ABI) - As an optimization for both ELFv1 and ELFv2 ABIs, pass aggregates that fit fully in registers without using the "byval" mechanism The patch uses the functionArgumentNeedsConsecutiveRegisters callback to encode that special treatment is required for all directly-passed array types. The isInConsecutiveRegs / isInConsecutiveRegsLast bits set as a results are then used to implement the required size and alignment rules in CalculateStackSlotSize / CalculateStackSlotAlignment etc. As a related change, the ABI routines have to be modified to support passing floating-point types in GPRs. This is necessary because with homogeneous aggregates of 4-byte float type we can now run out of FPRs *before* we run out of the 64-byte argument save area that is shadowed by GPRs. Any extra floating-point arguments that no longer fit in FPRs must now be passed in GPRs until we run out of those too. Note that there was already code to pass floating-point arguments in GPRs used with vararg parameters, which was done by writing the argument out to the argument save area first and then reloading into GPRs. The patch re-implements this, however, in favor of code packing float arguments directly via extension/truncation, BITCAST, and BUILD_PAIR operations. This is required to support the ELFv2 ABI, since we cannot unconditionally write to the argument save area (which the caller might not have allocated). The change does, however, affect ELFv1 varags routines too; but even here the overall effect should be advantageous: Instead of loading the argument into the FPR, then storing the argument to the stack slot, and finally reloading the argument from the stack slot into a GPR, the new code now just loads the argument into the FPR, and subsequently loads the argument into the GPR (via BITCAST). That BITCAST might imply a save/reload from a stack temporary (in which case we're no worse than before); but it might be implemented more efficiently in some cases. The final part of the patch enables up to 8 FPRs and VRs for argument return in PPCCallingConv.td; this is required to support returning ELFv2 homogeneous aggregates. (Note that this doesn't affect other ABIs since LLVM wil only look for which register to use if the parameter is marked as "direct" return anyway.) Reviewed by Hal Finkel. llvm-svn: 213493
2014-07-21 08:13:26 +08:00
; CHECK: bl test1
declare void @test1([8 x float], [8 x float])
define float @callee2([8 x float] %a, [5 x float] %b, [2 x float] %c) {
entry:
%c.extract = extractvalue [2 x float] %c, 1
ret float %c.extract
}
; CHECK-LABEL: @callee2
; CHECK: rldicl [[REG:[0-9]+]], 10, 32, 32
; CHECK: stw [[REG]], [[OFF:.*]](1)
; CHECK: lfs 1, [[OFF]](1)
; CHECK: blr
define void @caller2() {
entry:
%0 = load [8 x float], [8 x float]* getelementptr inbounds (%struct.float8, %struct.float8* @g8, i64 0, i32 0), align 4
%1 = load [5 x float], [5 x float]* getelementptr inbounds (%struct.float5, %struct.float5* @g5, i64 0, i32 0), align 4
%2 = load [2 x float], [2 x float]* getelementptr inbounds (%struct.float2, %struct.float2* @g2, i64 0, i32 0), align 4
[PowerPC] ELFv2 aggregate passing support This patch adds infrastructure support for passing array types directly. These can be used by the front-end to pass aggregate types (coerced to an appropriate array type). The details of the array type being used inform the back-end about ABI-relevant properties. Specifically, the array element type encodes: - whether the parameter should be passed in FPRs, VRs, or just GPRs/stack slots (for float / vector / integer element types, respectively) - what the alignment requirements of the parameter are when passed in GPRs/stack slots (8 for float / 16 for vector / the element type size for integer element types) -- this corresponds to the "byval align" field Using the infrastructure provided by this patch, a companion patch to clang will enable two features: - In the ELFv2 ABI, pass (and return) "homogeneous" floating-point or vector aggregates in FPRs and VRs (this is similar to the ARM homogeneous aggregate ABI) - As an optimization for both ELFv1 and ELFv2 ABIs, pass aggregates that fit fully in registers without using the "byval" mechanism The patch uses the functionArgumentNeedsConsecutiveRegisters callback to encode that special treatment is required for all directly-passed array types. The isInConsecutiveRegs / isInConsecutiveRegsLast bits set as a results are then used to implement the required size and alignment rules in CalculateStackSlotSize / CalculateStackSlotAlignment etc. As a related change, the ABI routines have to be modified to support passing floating-point types in GPRs. This is necessary because with homogeneous aggregates of 4-byte float type we can now run out of FPRs *before* we run out of the 64-byte argument save area that is shadowed by GPRs. Any extra floating-point arguments that no longer fit in FPRs must now be passed in GPRs until we run out of those too. Note that there was already code to pass floating-point arguments in GPRs used with vararg parameters, which was done by writing the argument out to the argument save area first and then reloading into GPRs. The patch re-implements this, however, in favor of code packing float arguments directly via extension/truncation, BITCAST, and BUILD_PAIR operations. This is required to support the ELFv2 ABI, since we cannot unconditionally write to the argument save area (which the caller might not have allocated). The change does, however, affect ELFv1 varags routines too; but even here the overall effect should be advantageous: Instead of loading the argument into the FPR, then storing the argument to the stack slot, and finally reloading the argument from the stack slot into a GPR, the new code now just loads the argument into the FPR, and subsequently loads the argument into the GPR (via BITCAST). That BITCAST might imply a save/reload from a stack temporary (in which case we're no worse than before); but it might be implemented more efficiently in some cases. The final part of the patch enables up to 8 FPRs and VRs for argument return in PPCCallingConv.td; this is required to support returning ELFv2 homogeneous aggregates. (Note that this doesn't affect other ABIs since LLVM wil only look for which register to use if the parameter is marked as "direct" return anyway.) Reviewed by Hal Finkel. llvm-svn: 213493
2014-07-21 08:13:26 +08:00
tail call void @test2([8 x float] %0, [5 x float] %1, [2 x float] %2)
ret void
}
; CHECK-LABEL: @caller2
; CHECK: ld {{[0-9]+}}, .LC
; CHECK-DAG: lfs 1, 0({{[0-9]+}})
; CHECK-DAG: lfs 2, 4({{[0-9]+}})
; CHECK-DAG: lfs 3, 8({{[0-9]+}})
; CHECK-DAG: lfs 4, 12({{[0-9]+}})
; CHECK-DAG: lfs 5, 16({{[0-9]+}})
; CHECK-DAG: lfs 6, 20({{[0-9]+}})
; CHECK-DAG: lfs 7, 24({{[0-9]+}})
; CHECK-DAG: lfs 8, 28({{[0-9]+}})
; CHECK-DAG: lfs 9, 0({{[0-9]+}})
; CHECK-DAG: lfs 10, 4({{[0-9]+}})
; CHECK-DAG: lfs 11, 8({{[0-9]+}})
; CHECK-DAG: lfs 12, 12({{[0-9]+}})
; CHECK-DAG: lfs 13, 16({{[0-9]+}})
; CHECK-DAG: ld 10, 0({{[0-9]+}})
[PowerPC] ELFv2 aggregate passing support This patch adds infrastructure support for passing array types directly. These can be used by the front-end to pass aggregate types (coerced to an appropriate array type). The details of the array type being used inform the back-end about ABI-relevant properties. Specifically, the array element type encodes: - whether the parameter should be passed in FPRs, VRs, or just GPRs/stack slots (for float / vector / integer element types, respectively) - what the alignment requirements of the parameter are when passed in GPRs/stack slots (8 for float / 16 for vector / the element type size for integer element types) -- this corresponds to the "byval align" field Using the infrastructure provided by this patch, a companion patch to clang will enable two features: - In the ELFv2 ABI, pass (and return) "homogeneous" floating-point or vector aggregates in FPRs and VRs (this is similar to the ARM homogeneous aggregate ABI) - As an optimization for both ELFv1 and ELFv2 ABIs, pass aggregates that fit fully in registers without using the "byval" mechanism The patch uses the functionArgumentNeedsConsecutiveRegisters callback to encode that special treatment is required for all directly-passed array types. The isInConsecutiveRegs / isInConsecutiveRegsLast bits set as a results are then used to implement the required size and alignment rules in CalculateStackSlotSize / CalculateStackSlotAlignment etc. As a related change, the ABI routines have to be modified to support passing floating-point types in GPRs. This is necessary because with homogeneous aggregates of 4-byte float type we can now run out of FPRs *before* we run out of the 64-byte argument save area that is shadowed by GPRs. Any extra floating-point arguments that no longer fit in FPRs must now be passed in GPRs until we run out of those too. Note that there was already code to pass floating-point arguments in GPRs used with vararg parameters, which was done by writing the argument out to the argument save area first and then reloading into GPRs. The patch re-implements this, however, in favor of code packing float arguments directly via extension/truncation, BITCAST, and BUILD_PAIR operations. This is required to support the ELFv2 ABI, since we cannot unconditionally write to the argument save area (which the caller might not have allocated). The change does, however, affect ELFv1 varags routines too; but even here the overall effect should be advantageous: Instead of loading the argument into the FPR, then storing the argument to the stack slot, and finally reloading the argument from the stack slot into a GPR, the new code now just loads the argument into the FPR, and subsequently loads the argument into the GPR (via BITCAST). That BITCAST might imply a save/reload from a stack temporary (in which case we're no worse than before); but it might be implemented more efficiently in some cases. The final part of the patch enables up to 8 FPRs and VRs for argument return in PPCCallingConv.td; this is required to support returning ELFv2 homogeneous aggregates. (Note that this doesn't affect other ABIs since LLVM wil only look for which register to use if the parameter is marked as "direct" return anyway.) Reviewed by Hal Finkel. llvm-svn: 213493
2014-07-21 08:13:26 +08:00
; CHECK: bl test2
declare void @test2([8 x float], [5 x float], [2 x float])
define double @callee3([8 x float] %a, [5 x float] %b, double %c) {
entry:
ret double %c
}
; CHECK-LABEL: @callee3
; CHECK: std 10, [[OFF:.*]](1)
; CHECK: lfd 1, [[OFF]](1)
; CHECK: blr
define void @caller3(double %d) {
entry:
%0 = load [8 x float], [8 x float]* getelementptr inbounds (%struct.float8, %struct.float8* @g8, i64 0, i32 0), align 4
%1 = load [5 x float], [5 x float]* getelementptr inbounds (%struct.float5, %struct.float5* @g5, i64 0, i32 0), align 4
[PowerPC] ELFv2 aggregate passing support This patch adds infrastructure support for passing array types directly. These can be used by the front-end to pass aggregate types (coerced to an appropriate array type). The details of the array type being used inform the back-end about ABI-relevant properties. Specifically, the array element type encodes: - whether the parameter should be passed in FPRs, VRs, or just GPRs/stack slots (for float / vector / integer element types, respectively) - what the alignment requirements of the parameter are when passed in GPRs/stack slots (8 for float / 16 for vector / the element type size for integer element types) -- this corresponds to the "byval align" field Using the infrastructure provided by this patch, a companion patch to clang will enable two features: - In the ELFv2 ABI, pass (and return) "homogeneous" floating-point or vector aggregates in FPRs and VRs (this is similar to the ARM homogeneous aggregate ABI) - As an optimization for both ELFv1 and ELFv2 ABIs, pass aggregates that fit fully in registers without using the "byval" mechanism The patch uses the functionArgumentNeedsConsecutiveRegisters callback to encode that special treatment is required for all directly-passed array types. The isInConsecutiveRegs / isInConsecutiveRegsLast bits set as a results are then used to implement the required size and alignment rules in CalculateStackSlotSize / CalculateStackSlotAlignment etc. As a related change, the ABI routines have to be modified to support passing floating-point types in GPRs. This is necessary because with homogeneous aggregates of 4-byte float type we can now run out of FPRs *before* we run out of the 64-byte argument save area that is shadowed by GPRs. Any extra floating-point arguments that no longer fit in FPRs must now be passed in GPRs until we run out of those too. Note that there was already code to pass floating-point arguments in GPRs used with vararg parameters, which was done by writing the argument out to the argument save area first and then reloading into GPRs. The patch re-implements this, however, in favor of code packing float arguments directly via extension/truncation, BITCAST, and BUILD_PAIR operations. This is required to support the ELFv2 ABI, since we cannot unconditionally write to the argument save area (which the caller might not have allocated). The change does, however, affect ELFv1 varags routines too; but even here the overall effect should be advantageous: Instead of loading the argument into the FPR, then storing the argument to the stack slot, and finally reloading the argument from the stack slot into a GPR, the new code now just loads the argument into the FPR, and subsequently loads the argument into the GPR (via BITCAST). That BITCAST might imply a save/reload from a stack temporary (in which case we're no worse than before); but it might be implemented more efficiently in some cases. The final part of the patch enables up to 8 FPRs and VRs for argument return in PPCCallingConv.td; this is required to support returning ELFv2 homogeneous aggregates. (Note that this doesn't affect other ABIs since LLVM wil only look for which register to use if the parameter is marked as "direct" return anyway.) Reviewed by Hal Finkel. llvm-svn: 213493
2014-07-21 08:13:26 +08:00
tail call void @test3([8 x float] %0, [5 x float] %1, double %d)
ret void
}
; CHECK-LABEL: @caller3
; CHECK: stfd 1, [[OFF:.*]](1)
; CHECK: ld 10, [[OFF]](1)
; CHECK: bl test3
declare void @test3([8 x float], [5 x float], double)
define float @callee4([8 x float] %a, [5 x float] %b, float %c) {
entry:
ret float %c
}
; CHECK-LABEL: @callee4
; CHECK: stw 10, [[OFF:.*]](1)
; CHECK: lfs 1, [[OFF]](1)
; CHECK: blr
define void @caller4(float %f) {
entry:
%0 = load [8 x float], [8 x float]* getelementptr inbounds (%struct.float8, %struct.float8* @g8, i64 0, i32 0), align 4
%1 = load [5 x float], [5 x float]* getelementptr inbounds (%struct.float5, %struct.float5* @g5, i64 0, i32 0), align 4
[PowerPC] ELFv2 aggregate passing support This patch adds infrastructure support for passing array types directly. These can be used by the front-end to pass aggregate types (coerced to an appropriate array type). The details of the array type being used inform the back-end about ABI-relevant properties. Specifically, the array element type encodes: - whether the parameter should be passed in FPRs, VRs, or just GPRs/stack slots (for float / vector / integer element types, respectively) - what the alignment requirements of the parameter are when passed in GPRs/stack slots (8 for float / 16 for vector / the element type size for integer element types) -- this corresponds to the "byval align" field Using the infrastructure provided by this patch, a companion patch to clang will enable two features: - In the ELFv2 ABI, pass (and return) "homogeneous" floating-point or vector aggregates in FPRs and VRs (this is similar to the ARM homogeneous aggregate ABI) - As an optimization for both ELFv1 and ELFv2 ABIs, pass aggregates that fit fully in registers without using the "byval" mechanism The patch uses the functionArgumentNeedsConsecutiveRegisters callback to encode that special treatment is required for all directly-passed array types. The isInConsecutiveRegs / isInConsecutiveRegsLast bits set as a results are then used to implement the required size and alignment rules in CalculateStackSlotSize / CalculateStackSlotAlignment etc. As a related change, the ABI routines have to be modified to support passing floating-point types in GPRs. This is necessary because with homogeneous aggregates of 4-byte float type we can now run out of FPRs *before* we run out of the 64-byte argument save area that is shadowed by GPRs. Any extra floating-point arguments that no longer fit in FPRs must now be passed in GPRs until we run out of those too. Note that there was already code to pass floating-point arguments in GPRs used with vararg parameters, which was done by writing the argument out to the argument save area first and then reloading into GPRs. The patch re-implements this, however, in favor of code packing float arguments directly via extension/truncation, BITCAST, and BUILD_PAIR operations. This is required to support the ELFv2 ABI, since we cannot unconditionally write to the argument save area (which the caller might not have allocated). The change does, however, affect ELFv1 varags routines too; but even here the overall effect should be advantageous: Instead of loading the argument into the FPR, then storing the argument to the stack slot, and finally reloading the argument from the stack slot into a GPR, the new code now just loads the argument into the FPR, and subsequently loads the argument into the GPR (via BITCAST). That BITCAST might imply a save/reload from a stack temporary (in which case we're no worse than before); but it might be implemented more efficiently in some cases. The final part of the patch enables up to 8 FPRs and VRs for argument return in PPCCallingConv.td; this is required to support returning ELFv2 homogeneous aggregates. (Note that this doesn't affect other ABIs since LLVM wil only look for which register to use if the parameter is marked as "direct" return anyway.) Reviewed by Hal Finkel. llvm-svn: 213493
2014-07-21 08:13:26 +08:00
tail call void @test4([8 x float] %0, [5 x float] %1, float %f)
ret void
}
; CHECK-LABEL: @caller4
; CHECK: stfs 1, [[OFF:.*]](1)
; CHECK: lwz 10, [[OFF]](1)
; CHECK: bl test4
declare void @test4([8 x float], [5 x float], float)