llvm-project/llvm/lib/Target/NVPTX/NVPTXLowerAggrCopies.h

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//===-- llvm/lib/Target/NVPTX/NVPTXLowerAggrCopies.h ------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file contains the declaration of the NVIDIA specific lowering of
// aggregate copies
//
//===----------------------------------------------------------------------===//
#ifndef NVPTX_LOWER_AGGR_COPIES_H
#define NVPTX_LOWER_AGGR_COPIES_H
#include "llvm/CodeGen/MachineFunctionAnalysis.h"
#include "llvm/IR/DataLayout.h"
#include "llvm/Pass.h"
namespace llvm {
// actual analysis class, which is a functionpass
struct NVPTXLowerAggrCopies : public FunctionPass {
static char ID;
NVPTXLowerAggrCopies() : FunctionPass(ID) {}
void getAnalysisUsage(AnalysisUsage &AU) const {
AU.addRequired<DataLayoutPass>();
AU.addPreserved("stack-protector");
AU.addPreserved<MachineFunctionAnalysis>();
}
virtual bool runOnFunction(Function &F);
static const unsigned MaxAggrCopySize = 128;
virtual const char *getPassName() const {
return "Lower aggregate copies/intrinsics into loops";
}
};
extern FunctionPass *createLowerAggrCopies();
}
#endif