llvm-project/llvm/lib/CodeGen/StackMaps.cpp

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//===---------------------------- StackMaps.cpp ---------------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "llvm/CodeGen/StackMaps.h"
#include "llvm/CodeGen/AsmPrinter.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineInstr.h"
#include "llvm/IR/DataLayout.h"
#include "llvm/MC/MCContext.h"
#include "llvm/MC/MCExpr.h"
#include "llvm/MC/MCObjectFileInfo.h"
#include "llvm/MC/MCSectionMachO.h"
#include "llvm/MC/MCStreamer.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetOpcodes.h"
#include "llvm/Target/TargetRegisterInfo.h"
#include "llvm/Target/TargetSubtargetInfo.h"
#include <iterator>
using namespace llvm;
#define DEBUG_TYPE "stackmaps"
static cl::opt<int> StackMapVersion(
"stackmap-version", cl::init(2),
cl::desc("Specify the stackmap encoding version (default = 2)"));
const char *StackMaps::WSMP = "Stack Maps: ";
StackMapOpers::StackMapOpers(const MachineInstr *MI)
: MI(MI) {
assert(getVarIdx() <= MI->getNumOperands() &&
"invalid stackmap definition");
}
PatchPointOpers::PatchPointOpers(const MachineInstr *MI)
: MI(MI), HasDef(MI->getOperand(0).isReg() && MI->getOperand(0).isDef() &&
!MI->getOperand(0).isImplicit()) {
#ifndef NDEBUG
unsigned CheckStartIdx = 0, e = MI->getNumOperands();
while (CheckStartIdx < e && MI->getOperand(CheckStartIdx).isReg() &&
MI->getOperand(CheckStartIdx).isDef() &&
!MI->getOperand(CheckStartIdx).isImplicit())
++CheckStartIdx;
assert(getMetaIdx() == CheckStartIdx &&
"Unexpected additional definition in Patchpoint intrinsic.");
#endif
}
unsigned PatchPointOpers::getNextScratchIdx(unsigned StartIdx) const {
if (!StartIdx)
StartIdx = getVarIdx();
// Find the next scratch register (implicit def and early clobber)
unsigned ScratchIdx = StartIdx, e = MI->getNumOperands();
while (ScratchIdx < e &&
!(MI->getOperand(ScratchIdx).isReg() &&
MI->getOperand(ScratchIdx).isDef() &&
MI->getOperand(ScratchIdx).isImplicit() &&
MI->getOperand(ScratchIdx).isEarlyClobber()))
++ScratchIdx;
assert(ScratchIdx != e && "No scratch register available");
return ScratchIdx;
}
StackMaps::StackMaps(AsmPrinter &AP) : AP(AP) {
if (StackMapVersion != 2)
llvm_unreachable("Unsupported stackmap version!");
}
/// Go up the super-register chain until we hit a valid dwarf register number.
static unsigned getDwarfRegNum(unsigned Reg, const TargetRegisterInfo *TRI) {
int RegNum = TRI->getDwarfRegNum(Reg, false);
for (MCSuperRegIterator SR(Reg, TRI); SR.isValid() && RegNum < 0; ++SR)
RegNum = TRI->getDwarfRegNum(*SR, false);
assert(RegNum >= 0 && "Invalid Dwarf register number.");
return (unsigned)RegNum;
}
MachineInstr::const_mop_iterator
StackMaps::parseOperand(MachineInstr::const_mop_iterator MOI,
MachineInstr::const_mop_iterator MOE, LocationVec &Locs,
LiveOutVec &LiveOuts) const {
const TargetRegisterInfo *TRI = AP.MF->getSubtarget().getRegisterInfo();
if (MOI->isImm()) {
switch (MOI->getImm()) {
default:
llvm_unreachable("Unrecognized operand type.");
case StackMaps::DirectMemRefOp: {
auto &DL = AP.MF->getDataLayout();
unsigned Size = DL.getPointerSizeInBits();
assert((Size % 8) == 0 && "Need pointer size in bytes.");
Size /= 8;
unsigned Reg = (++MOI)->getReg();
int64_t Imm = (++MOI)->getImm();
Locs.emplace_back(StackMaps::Location::Direct, Size,
getDwarfRegNum(Reg, TRI), Imm);
break;
}
case StackMaps::IndirectMemRefOp: {
int64_t Size = (++MOI)->getImm();
assert(Size > 0 && "Need a valid size for indirect memory locations.");
unsigned Reg = (++MOI)->getReg();
int64_t Imm = (++MOI)->getImm();
Locs.emplace_back(StackMaps::Location::Indirect, Size,
getDwarfRegNum(Reg, TRI), Imm);
break;
}
case StackMaps::ConstantOp: {
++MOI;
assert(MOI->isImm() && "Expected constant operand.");
int64_t Imm = MOI->getImm();
Locs.emplace_back(Location::Constant, sizeof(int64_t), 0, Imm);
break;
}
}
return ++MOI;
}
// The physical register number will ultimately be encoded as a DWARF regno.
// The stack map also records the size of a spill slot that can hold the
// register content. (The runtime can track the actual size of the data type
// if it needs to.)
if (MOI->isReg()) {
// Skip implicit registers (this includes our scratch registers)
if (MOI->isImplicit())
return ++MOI;
assert(TargetRegisterInfo::isPhysicalRegister(MOI->getReg()) &&
"Virtreg operands should have been rewritten before now.");
const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(MOI->getReg());
assert(!MOI->getSubReg() && "Physical subreg still around.");
unsigned Offset = 0;
unsigned DwarfRegNum = getDwarfRegNum(MOI->getReg(), TRI);
unsigned LLVMRegNum = TRI->getLLVMRegNum(DwarfRegNum, false);
unsigned SubRegIdx = TRI->getSubRegIndex(LLVMRegNum, MOI->getReg());
if (SubRegIdx)
Offset = TRI->getSubRegIdxOffset(SubRegIdx);
Locs.emplace_back(Location::Register, RC->getSize(), DwarfRegNum, Offset);
return ++MOI;
}
if (MOI->isRegLiveOut())
LiveOuts = parseRegisterLiveOutMask(MOI->getRegLiveOut());
return ++MOI;
}
void StackMaps::print(raw_ostream &OS) {
const TargetRegisterInfo *TRI =
AP.MF ? AP.MF->getSubtarget().getRegisterInfo() : nullptr;
OS << WSMP << "callsites:\n";
for (const auto &CSI : CSInfos) {
const LocationVec &CSLocs = CSI.Locations;
const LiveOutVec &LiveOuts = CSI.LiveOuts;
OS << WSMP << "callsite " << CSI.ID << "\n";
OS << WSMP << " has " << CSLocs.size() << " locations\n";
unsigned Idx = 0;
for (const auto &Loc : CSLocs) {
OS << WSMP << "\t\tLoc " << Idx << ": ";
switch (Loc.Type) {
case Location::Unprocessed:
OS << "<Unprocessed operand>";
break;
case Location::Register:
OS << "Register ";
if (TRI)
OS << TRI->getName(Loc.Reg);
else
OS << Loc.Reg;
break;
case Location::Direct:
OS << "Direct ";
if (TRI)
OS << TRI->getName(Loc.Reg);
else
OS << Loc.Reg;
if (Loc.Offset)
OS << " + " << Loc.Offset;
break;
case Location::Indirect:
OS << "Indirect ";
if (TRI)
OS << TRI->getName(Loc.Reg);
else
OS << Loc.Reg;
OS << "+" << Loc.Offset;
break;
case Location::Constant:
OS << "Constant " << Loc.Offset;
break;
case Location::ConstantIndex:
OS << "Constant Index " << Loc.Offset;
break;
}
OS << "\t[encoding: .byte " << Loc.Type << ", .byte " << Loc.Size
<< ", .short " << Loc.Reg << ", .int " << Loc.Offset << "]\n";
Idx++;
}
OS << WSMP << "\thas " << LiveOuts.size() << " live-out registers\n";
Idx = 0;
for (const auto &LO : LiveOuts) {
OS << WSMP << "\t\tLO " << Idx << ": ";
if (TRI)
OS << TRI->getName(LO.Reg);
else
OS << LO.Reg;
OS << "\t[encoding: .short " << LO.DwarfRegNum << ", .byte 0, .byte "
<< LO.Size << "]\n";
Idx++;
}
}
}
/// Create a live-out register record for the given register Reg.
StackMaps::LiveOutReg
StackMaps::createLiveOutReg(unsigned Reg, const TargetRegisterInfo *TRI) const {
unsigned DwarfRegNum = getDwarfRegNum(Reg, TRI);
unsigned Size = TRI->getMinimalPhysRegClass(Reg)->getSize();
return LiveOutReg(Reg, DwarfRegNum, Size);
}
/// Parse the register live-out mask and return a vector of live-out registers
/// that need to be recorded in the stackmap.
StackMaps::LiveOutVec
StackMaps::parseRegisterLiveOutMask(const uint32_t *Mask) const {
assert(Mask && "No register mask specified");
const TargetRegisterInfo *TRI = AP.MF->getSubtarget().getRegisterInfo();
LiveOutVec LiveOuts;
// Create a LiveOutReg for each bit that is set in the register mask.
for (unsigned Reg = 0, NumRegs = TRI->getNumRegs(); Reg != NumRegs; ++Reg)
if ((Mask[Reg / 32] >> Reg % 32) & 1)
LiveOuts.push_back(createLiveOutReg(Reg, TRI));
// We don't need to keep track of a register if its super-register is already
// in the list. Merge entries that refer to the same dwarf register and use
// the maximum size that needs to be spilled.
std::sort(LiveOuts.begin(), LiveOuts.end(),
[](const LiveOutReg &LHS, const LiveOutReg &RHS) {
// Only sort by the dwarf register number.
return LHS.DwarfRegNum < RHS.DwarfRegNum;
});
for (auto I = LiveOuts.begin(), E = LiveOuts.end(); I != E; ++I) {
for (auto II = std::next(I); II != E; ++II) {
if (I->DwarfRegNum != II->DwarfRegNum) {
// Skip all the now invalid entries.
I = --II;
break;
}
I->Size = std::max(I->Size, II->Size);
if (TRI->isSuperRegister(I->Reg, II->Reg))
I->Reg = II->Reg;
II->Reg = 0; // mark for deletion.
}
}
LiveOuts.erase(
remove_if(LiveOuts, [](const LiveOutReg &LO) { return LO.Reg == 0; }),
LiveOuts.end());
return LiveOuts;
}
void StackMaps::recordStackMapOpers(const MachineInstr &MI, uint64_t ID,
MachineInstr::const_mop_iterator MOI,
MachineInstr::const_mop_iterator MOE,
bool recordResult) {
MCContext &OutContext = AP.OutStreamer->getContext();
MCSymbol *MILabel = OutContext.createTempSymbol();
AP.OutStreamer->EmitLabel(MILabel);
LocationVec Locations;
LiveOutVec LiveOuts;
if (recordResult) {
assert(PatchPointOpers(&MI).hasDef() && "Stackmap has no return value.");
parseOperand(MI.operands_begin(), std::next(MI.operands_begin()), Locations,
LiveOuts);
}
// Parse operands.
while (MOI != MOE) {
MOI = parseOperand(MOI, MOE, Locations, LiveOuts);
}
// Move large constants into the constant pool.
for (auto &Loc : Locations) {
// Constants are encoded as sign-extended integers.
// -1 is directly encoded as .long 0xFFFFFFFF with no constant pool.
if (Loc.Type == Location::Constant && !isInt<32>(Loc.Offset)) {
Loc.Type = Location::ConstantIndex;
// ConstPool is intentionally a MapVector of 'uint64_t's (as
// opposed to 'int64_t's). We should never be in a situation
// where we have to insert either the tombstone or the empty
// keys into a map, and for a DenseMap<uint64_t, T> these are
// (uint64_t)0 and (uint64_t)-1. They can be and are
// represented using 32 bit integers.
assert((uint64_t)Loc.Offset != DenseMapInfo<uint64_t>::getEmptyKey() &&
(uint64_t)Loc.Offset !=
DenseMapInfo<uint64_t>::getTombstoneKey() &&
"empty and tombstone keys should fit in 32 bits!");
auto Result = ConstPool.insert(std::make_pair(Loc.Offset, Loc.Offset));
Loc.Offset = Result.first - ConstPool.begin();
}
}
// Create an expression to calculate the offset of the callsite from function
// entry.
const MCExpr *CSOffsetExpr = MCBinaryExpr::createSub(
MCSymbolRefExpr::create(MILabel, OutContext),
MCSymbolRefExpr::create(AP.CurrentFnSymForSize, OutContext), OutContext);
CSInfos.emplace_back(CSOffsetExpr, ID, std::move(Locations),
std::move(LiveOuts));
// Record the stack size of the current function and update callsite count.
const MachineFrameInfo &MFI = AP.MF->getFrameInfo();
const TargetRegisterInfo *RegInfo = AP.MF->getSubtarget().getRegisterInfo();
bool HasDynamicFrameSize =
MFI.hasVarSizedObjects() || RegInfo->needsStackRealignment(*(AP.MF));
uint64_t FrameSize = HasDynamicFrameSize ? UINT64_MAX : MFI.getStackSize();
auto CurrentIt = FnInfos.find(AP.CurrentFnSym);
if (CurrentIt != FnInfos.end())
CurrentIt->second.RecordCount++;
else
FnInfos.insert(std::make_pair(AP.CurrentFnSym, FunctionInfo(FrameSize)));
}
void StackMaps::recordStackMap(const MachineInstr &MI) {
assert(MI.getOpcode() == TargetOpcode::STACKMAP && "expected stackmap");
StackMapOpers opers(&MI);
const int64_t ID = MI.getOperand(PatchPointOpers::IDPos).getImm();
recordStackMapOpers(MI, ID, std::next(MI.operands_begin(), opers.getVarIdx()),
MI.operands_end());
}
void StackMaps::recordPatchPoint(const MachineInstr &MI) {
assert(MI.getOpcode() == TargetOpcode::PATCHPOINT && "expected patchpoint");
PatchPointOpers opers(&MI);
const int64_t ID = opers.getID();
auto MOI = std::next(MI.operands_begin(), opers.getStackMapStartIdx());
recordStackMapOpers(MI, ID, MOI, MI.operands_end(),
opers.isAnyReg() && opers.hasDef());
#ifndef NDEBUG
// verify anyregcc
auto &Locations = CSInfos.back().Locations;
if (opers.isAnyReg()) {
unsigned NArgs = opers.getNumCallArgs();
for (unsigned i = 0, e = (opers.hasDef() ? NArgs + 1 : NArgs); i != e; ++i)
assert(Locations[i].Type == Location::Register &&
"anyreg arg must be in reg.");
}
#endif
}
[Statepoints 2/4] Statepoint infrastructure for garbage collection: MI & x86-64 Backend This is the second patch in a small series. This patch contains the MachineInstruction and x86-64 backend pieces required to lower Statepoints. It does not include the code to actually generate the STATEPOINT machine instruction and as a result, the entire patch is currently dead code. I will be submitting the SelectionDAG parts within the next 24-48 hours. Since those pieces are by far the most complicated, I wanted to minimize the size of that patch. That patch will include the tests which exercise the functionality in this patch. The entire series can be seen as one combined whole in http://reviews.llvm.org/D5683. The STATEPOINT psuedo node is generated after all gc values are explicitly spilled to stack slots. The purpose of this node is to wrap an actual call instruction while recording the spill locations of the meta arguments used for garbage collection and other purposes. The STATEPOINT is modeled as modifing all of those locations to prevent backend optimizations from forwarding the value from before the STATEPOINT to after the STATEPOINT. (Doing so would break relocation semantics for collectors which wish to relocate roots.) The implementation of STATEPOINT is closely modeled on PATCHPOINT. Eventually, much of the code in this patch will be removed. The long term plan is to merge the functionality provided by statepoints and patchpoints. Merging their implementations in the backend is likely to be a good starting point. Reviewed by: atrick, ributzka llvm-svn: 223085
2014-12-02 06:52:56 +08:00
void StackMaps::recordStatepoint(const MachineInstr &MI) {
assert(MI.getOpcode() == TargetOpcode::STATEPOINT && "expected statepoint");
[Statepoints 2/4] Statepoint infrastructure for garbage collection: MI & x86-64 Backend This is the second patch in a small series. This patch contains the MachineInstruction and x86-64 backend pieces required to lower Statepoints. It does not include the code to actually generate the STATEPOINT machine instruction and as a result, the entire patch is currently dead code. I will be submitting the SelectionDAG parts within the next 24-48 hours. Since those pieces are by far the most complicated, I wanted to minimize the size of that patch. That patch will include the tests which exercise the functionality in this patch. The entire series can be seen as one combined whole in http://reviews.llvm.org/D5683. The STATEPOINT psuedo node is generated after all gc values are explicitly spilled to stack slots. The purpose of this node is to wrap an actual call instruction while recording the spill locations of the meta arguments used for garbage collection and other purposes. The STATEPOINT is modeled as modifing all of those locations to prevent backend optimizations from forwarding the value from before the STATEPOINT to after the STATEPOINT. (Doing so would break relocation semantics for collectors which wish to relocate roots.) The implementation of STATEPOINT is closely modeled on PATCHPOINT. Eventually, much of the code in this patch will be removed. The long term plan is to merge the functionality provided by statepoints and patchpoints. Merging their implementations in the backend is likely to be a good starting point. Reviewed by: atrick, ributzka llvm-svn: 223085
2014-12-02 06:52:56 +08:00
StatepointOpers opers(&MI);
// Record all the deopt and gc operands (they're contiguous and run from the
// initial index to the end of the operand list)
const unsigned StartIdx = opers.getVarIdx();
recordStackMapOpers(MI, opers.getID(), MI.operands_begin() + StartIdx,
MI.operands_end(), false);
[Statepoints 2/4] Statepoint infrastructure for garbage collection: MI & x86-64 Backend This is the second patch in a small series. This patch contains the MachineInstruction and x86-64 backend pieces required to lower Statepoints. It does not include the code to actually generate the STATEPOINT machine instruction and as a result, the entire patch is currently dead code. I will be submitting the SelectionDAG parts within the next 24-48 hours. Since those pieces are by far the most complicated, I wanted to minimize the size of that patch. That patch will include the tests which exercise the functionality in this patch. The entire series can be seen as one combined whole in http://reviews.llvm.org/D5683. The STATEPOINT psuedo node is generated after all gc values are explicitly spilled to stack slots. The purpose of this node is to wrap an actual call instruction while recording the spill locations of the meta arguments used for garbage collection and other purposes. The STATEPOINT is modeled as modifing all of those locations to prevent backend optimizations from forwarding the value from before the STATEPOINT to after the STATEPOINT. (Doing so would break relocation semantics for collectors which wish to relocate roots.) The implementation of STATEPOINT is closely modeled on PATCHPOINT. Eventually, much of the code in this patch will be removed. The long term plan is to merge the functionality provided by statepoints and patchpoints. Merging their implementations in the backend is likely to be a good starting point. Reviewed by: atrick, ributzka llvm-svn: 223085
2014-12-02 06:52:56 +08:00
}
/// Emit the stackmap header.
///
/// Header {
/// uint8 : Stack Map Version (currently 2)
/// uint8 : Reserved (expected to be 0)
/// uint16 : Reserved (expected to be 0)
/// }
/// uint32 : NumFunctions
/// uint32 : NumConstants
/// uint32 : NumRecords
void StackMaps::emitStackmapHeader(MCStreamer &OS) {
// Header.
OS.EmitIntValue(StackMapVersion, 1); // Version.
OS.EmitIntValue(0, 1); // Reserved.
OS.EmitIntValue(0, 2); // Reserved.
// Num functions.
DEBUG(dbgs() << WSMP << "#functions = " << FnInfos.size() << '\n');
OS.EmitIntValue(FnInfos.size(), 4);
// Num constants.
DEBUG(dbgs() << WSMP << "#constants = " << ConstPool.size() << '\n');
OS.EmitIntValue(ConstPool.size(), 4);
// Num callsites.
DEBUG(dbgs() << WSMP << "#callsites = " << CSInfos.size() << '\n');
OS.EmitIntValue(CSInfos.size(), 4);
}
/// Emit the function frame record for each function.
///
/// StkSizeRecord[NumFunctions] {
/// uint64 : Function Address
/// uint64 : Stack Size
/// uint64 : Record Count
/// }
void StackMaps::emitFunctionFrameRecords(MCStreamer &OS) {
// Function Frame records.
DEBUG(dbgs() << WSMP << "functions:\n");
for (auto const &FR : FnInfos) {
DEBUG(dbgs() << WSMP << "function addr: " << FR.first
<< " frame size: " << FR.second.StackSize
<< " callsite count: " << FR.second.RecordCount << '\n');
OS.EmitSymbolValue(FR.first, 8);
OS.EmitIntValue(FR.second.StackSize, 8);
OS.EmitIntValue(FR.second.RecordCount, 8);
}
}
/// Emit the constant pool.
///
/// int64 : Constants[NumConstants]
void StackMaps::emitConstantPoolEntries(MCStreamer &OS) {
// Constant pool entries.
DEBUG(dbgs() << WSMP << "constants:\n");
for (const auto &ConstEntry : ConstPool) {
DEBUG(dbgs() << WSMP << ConstEntry.second << '\n');
OS.EmitIntValue(ConstEntry.second, 8);
}
}
/// Emit the callsite info for each callsite.
///
/// StkMapRecord[NumRecords] {
/// uint64 : PatchPoint ID
/// uint32 : Instruction Offset
/// uint16 : Reserved (record flags)
/// uint16 : NumLocations
/// Location[NumLocations] {
/// uint8 : Register | Direct | Indirect | Constant | ConstantIndex
/// uint8 : Size in Bytes
/// uint16 : Dwarf RegNum
/// int32 : Offset
/// }
/// uint16 : Padding
/// uint16 : NumLiveOuts
/// LiveOuts[NumLiveOuts] {
/// uint16 : Dwarf RegNum
/// uint8 : Reserved
/// uint8 : Size in Bytes
/// }
/// uint32 : Padding (only if required to align to 8 byte)
/// }
///
/// Location Encoding, Type, Value:
/// 0x1, Register, Reg (value in register)
/// 0x2, Direct, Reg + Offset (frame index)
/// 0x3, Indirect, [Reg + Offset] (spilled value)
/// 0x4, Constant, Offset (small constant)
/// 0x5, ConstIndex, Constants[Offset] (large constant)
void StackMaps::emitCallsiteEntries(MCStreamer &OS) {
DEBUG(print(dbgs()));
// Callsite entries.
for (const auto &CSI : CSInfos) {
const LocationVec &CSLocs = CSI.Locations;
const LiveOutVec &LiveOuts = CSI.LiveOuts;
// Verify stack map entry. It's better to communicate a problem to the
// runtime than crash in case of in-process compilation. Currently, we do
// simple overflow checks, but we may eventually communicate other
// compilation errors this way.
if (CSLocs.size() > UINT16_MAX || LiveOuts.size() > UINT16_MAX) {
OS.EmitIntValue(UINT64_MAX, 8); // Invalid ID.
OS.EmitValue(CSI.CSOffsetExpr, 4);
OS.EmitIntValue(0, 2); // Reserved.
OS.EmitIntValue(0, 2); // 0 locations.
OS.EmitIntValue(0, 2); // padding.
OS.EmitIntValue(0, 2); // 0 live-out registers.
OS.EmitIntValue(0, 4); // padding.
continue;
}
OS.EmitIntValue(CSI.ID, 8);
OS.EmitValue(CSI.CSOffsetExpr, 4);
// Reserved for flags.
OS.EmitIntValue(0, 2);
OS.EmitIntValue(CSLocs.size(), 2);
for (const auto &Loc : CSLocs) {
OS.EmitIntValue(Loc.Type, 1);
OS.EmitIntValue(Loc.Size, 1);
OS.EmitIntValue(Loc.Reg, 2);
OS.EmitIntValue(Loc.Offset, 4);
}
// Num live-out registers and padding to align to 4 byte.
OS.EmitIntValue(0, 2);
OS.EmitIntValue(LiveOuts.size(), 2);
for (const auto &LO : LiveOuts) {
OS.EmitIntValue(LO.DwarfRegNum, 2);
OS.EmitIntValue(0, 1);
OS.EmitIntValue(LO.Size, 1);
}
// Emit alignment to 8 byte.
OS.EmitValueToAlignment(8);
}
}
/// Serialize the stackmap data.
void StackMaps::serializeToStackMapSection() {
(void)WSMP;
// Bail out if there's no stack map data.
assert((!CSInfos.empty() || ConstPool.empty()) &&
"Expected empty constant pool too!");
assert((!CSInfos.empty() || FnInfos.empty()) &&
"Expected empty function record too!");
if (CSInfos.empty())
return;
MCContext &OutContext = AP.OutStreamer->getContext();
MCStreamer &OS = *AP.OutStreamer;
// Create the section.
MCSection *StackMapSection =
OutContext.getObjectFileInfo()->getStackMapSection();
OS.SwitchSection(StackMapSection);
// Emit a dummy symbol to force section inclusion.
OS.EmitLabel(OutContext.getOrCreateSymbol(Twine("__LLVM_StackMaps")));
// Serialize data.
DEBUG(dbgs() << "********** Stack Map Output **********\n");
emitStackmapHeader(OS);
emitFunctionFrameRecords(OS);
emitConstantPoolEntries(OS);
emitCallsiteEntries(OS);
OS.AddBlankLine();
// Clean up.
CSInfos.clear();
ConstPool.clear();
}