[XRay][profiler] Part 1: XRay Allocator and Array Implementations
Summary:
This change is part of the larger XRay Profiling Mode effort.
Here we implement an arena allocator, for fixed sized buffers used in a
segmented array implementation. This change adds the segmented array
data structure, which relies on the allocator to provide and maintain
the storage for the segmented array.
Key features of the `Allocator` type:
* It uses cache-aligned blocks, intended to host the actual data. These
blocks are cache-line-size multiples of contiguous bytes.
* The `Allocator` has a maximum memory budget, set at construction
time. This allows us to cap the amount of data each specific
`Allocator` instance is responsible for.
* Upon destruction, the `Allocator` will clean up the storage it's
used, handing it back to the internal allocator used in
sanitizer_common.
Key features of the `Array` type:
* Each segmented array is always backed by an `Allocator`, which is
either user-provided or uses a global allocator.
* When an `Array` grows, it grows by appending a segment that's
fixed-sized. The size of each segment is computed by the number of
elements of type `T` that can fit into cache line multiples.
* An `Array` does not return memory to the `Allocator`, but it can keep
track of the current number of "live" objects it stores.
* When an `Array` is destroyed, it will not return memory to the
`Allocator`. Users should clean up the `Allocator` independently of
the `Array`.
* The `Array` type keeps a freelist of the chunks it's used before, so
that trimming and growing will re-use previously allocated chunks.
These basic data structures are used by the XRay Profiling Mode
implementation to implement efficient and cache-aware storage for data
that's typically read-and-write heavy for tracking latency information.
We're relying on the cache line characteristics of the architecture to
provide us good data isolation and cache friendliness, when we're
performing operations like searching for elements and/or updating data
hosted in these cache lines.
Reviewers: echristo, pelikan, kpw
Subscribers: mgorny, llvm-commits
Differential Revision: https://reviews.llvm.org/D45756
llvm-svn: 331141
2018-04-29 21:46:30 +08:00
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//===-- xray_segmented_array.h ---------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file is a part of XRay, a dynamic runtime instrumentation system.
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//
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2018-07-18 10:08:39 +08:00
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// Defines the implementation of a segmented array, with fixed-size segments
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[XRay][profiler] Part 1: XRay Allocator and Array Implementations
Summary:
This change is part of the larger XRay Profiling Mode effort.
Here we implement an arena allocator, for fixed sized buffers used in a
segmented array implementation. This change adds the segmented array
data structure, which relies on the allocator to provide and maintain
the storage for the segmented array.
Key features of the `Allocator` type:
* It uses cache-aligned blocks, intended to host the actual data. These
blocks are cache-line-size multiples of contiguous bytes.
* The `Allocator` has a maximum memory budget, set at construction
time. This allows us to cap the amount of data each specific
`Allocator` instance is responsible for.
* Upon destruction, the `Allocator` will clean up the storage it's
used, handing it back to the internal allocator used in
sanitizer_common.
Key features of the `Array` type:
* Each segmented array is always backed by an `Allocator`, which is
either user-provided or uses a global allocator.
* When an `Array` grows, it grows by appending a segment that's
fixed-sized. The size of each segment is computed by the number of
elements of type `T` that can fit into cache line multiples.
* An `Array` does not return memory to the `Allocator`, but it can keep
track of the current number of "live" objects it stores.
* When an `Array` is destroyed, it will not return memory to the
`Allocator`. Users should clean up the `Allocator` independently of
the `Array`.
* The `Array` type keeps a freelist of the chunks it's used before, so
that trimming and growing will re-use previously allocated chunks.
These basic data structures are used by the XRay Profiling Mode
implementation to implement efficient and cache-aware storage for data
that's typically read-and-write heavy for tracking latency information.
We're relying on the cache line characteristics of the architecture to
provide us good data isolation and cache friendliness, when we're
performing operations like searching for elements and/or updating data
hosted in these cache lines.
Reviewers: echristo, pelikan, kpw
Subscribers: mgorny, llvm-commits
Differential Revision: https://reviews.llvm.org/D45756
llvm-svn: 331141
2018-04-29 21:46:30 +08:00
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// backing the segments.
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//
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//===----------------------------------------------------------------------===//
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#ifndef XRAY_SEGMENTED_ARRAY_H
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#define XRAY_SEGMENTED_ARRAY_H
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#include "sanitizer_common/sanitizer_allocator.h"
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#include "xray_allocator.h"
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2018-07-10 16:25:44 +08:00
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#include "xray_utils.h"
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#include <cassert>
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[XRay][profiler] Part 1: XRay Allocator and Array Implementations
Summary:
This change is part of the larger XRay Profiling Mode effort.
Here we implement an arena allocator, for fixed sized buffers used in a
segmented array implementation. This change adds the segmented array
data structure, which relies on the allocator to provide and maintain
the storage for the segmented array.
Key features of the `Allocator` type:
* It uses cache-aligned blocks, intended to host the actual data. These
blocks are cache-line-size multiples of contiguous bytes.
* The `Allocator` has a maximum memory budget, set at construction
time. This allows us to cap the amount of data each specific
`Allocator` instance is responsible for.
* Upon destruction, the `Allocator` will clean up the storage it's
used, handing it back to the internal allocator used in
sanitizer_common.
Key features of the `Array` type:
* Each segmented array is always backed by an `Allocator`, which is
either user-provided or uses a global allocator.
* When an `Array` grows, it grows by appending a segment that's
fixed-sized. The size of each segment is computed by the number of
elements of type `T` that can fit into cache line multiples.
* An `Array` does not return memory to the `Allocator`, but it can keep
track of the current number of "live" objects it stores.
* When an `Array` is destroyed, it will not return memory to the
`Allocator`. Users should clean up the `Allocator` independently of
the `Array`.
* The `Array` type keeps a freelist of the chunks it's used before, so
that trimming and growing will re-use previously allocated chunks.
These basic data structures are used by the XRay Profiling Mode
implementation to implement efficient and cache-aware storage for data
that's typically read-and-write heavy for tracking latency information.
We're relying on the cache line characteristics of the architecture to
provide us good data isolation and cache friendliness, when we're
performing operations like searching for elements and/or updating data
hosted in these cache lines.
Reviewers: echristo, pelikan, kpw
Subscribers: mgorny, llvm-commits
Differential Revision: https://reviews.llvm.org/D45756
llvm-svn: 331141
2018-04-29 21:46:30 +08:00
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#include <type_traits>
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#include <utility>
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namespace __xray {
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/// The Array type provides an interface similar to std::vector<...> but does
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/// not shrink in size. Once constructed, elements can be appended but cannot be
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/// removed. The implementation is heavily dependent on the contract provided by
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/// the Allocator type, in that all memory will be released when the Allocator
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/// is destroyed. When an Array is destroyed, it will destroy elements in the
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2018-07-18 10:08:39 +08:00
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/// backing store but will not free the memory.
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template <class T> class Array {
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struct SegmentBase {
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SegmentBase *Prev;
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SegmentBase *Next;
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};
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[XRay][profiler] Part 1: XRay Allocator and Array Implementations
Summary:
This change is part of the larger XRay Profiling Mode effort.
Here we implement an arena allocator, for fixed sized buffers used in a
segmented array implementation. This change adds the segmented array
data structure, which relies on the allocator to provide and maintain
the storage for the segmented array.
Key features of the `Allocator` type:
* It uses cache-aligned blocks, intended to host the actual data. These
blocks are cache-line-size multiples of contiguous bytes.
* The `Allocator` has a maximum memory budget, set at construction
time. This allows us to cap the amount of data each specific
`Allocator` instance is responsible for.
* Upon destruction, the `Allocator` will clean up the storage it's
used, handing it back to the internal allocator used in
sanitizer_common.
Key features of the `Array` type:
* Each segmented array is always backed by an `Allocator`, which is
either user-provided or uses a global allocator.
* When an `Array` grows, it grows by appending a segment that's
fixed-sized. The size of each segment is computed by the number of
elements of type `T` that can fit into cache line multiples.
* An `Array` does not return memory to the `Allocator`, but it can keep
track of the current number of "live" objects it stores.
* When an `Array` is destroyed, it will not return memory to the
`Allocator`. Users should clean up the `Allocator` independently of
the `Array`.
* The `Array` type keeps a freelist of the chunks it's used before, so
that trimming and growing will re-use previously allocated chunks.
These basic data structures are used by the XRay Profiling Mode
implementation to implement efficient and cache-aware storage for data
that's typically read-and-write heavy for tracking latency information.
We're relying on the cache line characteristics of the architecture to
provide us good data isolation and cache friendliness, when we're
performing operations like searching for elements and/or updating data
hosted in these cache lines.
Reviewers: echristo, pelikan, kpw
Subscribers: mgorny, llvm-commits
Differential Revision: https://reviews.llvm.org/D45756
llvm-svn: 331141
2018-04-29 21:46:30 +08:00
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2018-07-18 10:08:39 +08:00
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// We want each segment of the array to be cache-line aligned, and elements of
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// the array be offset from the beginning of the segment.
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struct Segment : SegmentBase {
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2018-07-20 17:22:22 +08:00
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char Data[1];
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2018-07-18 10:08:39 +08:00
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};
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public:
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// Each segment of the array will be laid out with the following assumptions:
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//
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// - Each segment will be on a cache-line address boundary (kCacheLineSize
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// aligned).
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//
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// - The elements will be accessed through an aligned pointer, dependent on
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// the alignment of T.
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//
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// - Each element is at least two-pointers worth from the beginning of the
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// Segment, aligned properly, and the rest of the elements are accessed
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// through appropriate alignment.
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//
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// We then compute the size of the segment to follow this logic:
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//
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// - Compute the number of elements that can fit within
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// kCacheLineSize-multiple segments, minus the size of two pointers.
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//
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// - Request cacheline-multiple sized elements from the allocator.
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static constexpr size_t AlignedElementStorageSize =
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sizeof(typename std::aligned_storage<sizeof(T), alignof(T)>::type);
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static constexpr size_t SegmentSize =
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nearest_boundary(sizeof(Segment) + next_pow2(sizeof(T)), kCacheLineSize);
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using AllocatorType = Allocator<SegmentSize>;
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static constexpr size_t ElementsPerSegment =
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(SegmentSize - sizeof(Segment)) / next_pow2(sizeof(T));
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static_assert(ElementsPerSegment > 0,
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"Must have at least 1 element per segment.");
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static SegmentBase SentinelSegment;
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[XRay][profiler] Part 1: XRay Allocator and Array Implementations
Summary:
This change is part of the larger XRay Profiling Mode effort.
Here we implement an arena allocator, for fixed sized buffers used in a
segmented array implementation. This change adds the segmented array
data structure, which relies on the allocator to provide and maintain
the storage for the segmented array.
Key features of the `Allocator` type:
* It uses cache-aligned blocks, intended to host the actual data. These
blocks are cache-line-size multiples of contiguous bytes.
* The `Allocator` has a maximum memory budget, set at construction
time. This allows us to cap the amount of data each specific
`Allocator` instance is responsible for.
* Upon destruction, the `Allocator` will clean up the storage it's
used, handing it back to the internal allocator used in
sanitizer_common.
Key features of the `Array` type:
* Each segmented array is always backed by an `Allocator`, which is
either user-provided or uses a global allocator.
* When an `Array` grows, it grows by appending a segment that's
fixed-sized. The size of each segment is computed by the number of
elements of type `T` that can fit into cache line multiples.
* An `Array` does not return memory to the `Allocator`, but it can keep
track of the current number of "live" objects it stores.
* When an `Array` is destroyed, it will not return memory to the
`Allocator`. Users should clean up the `Allocator` independently of
the `Array`.
* The `Array` type keeps a freelist of the chunks it's used before, so
that trimming and growing will re-use previously allocated chunks.
These basic data structures are used by the XRay Profiling Mode
implementation to implement efficient and cache-aware storage for data
that's typically read-and-write heavy for tracking latency information.
We're relying on the cache line characteristics of the architecture to
provide us good data isolation and cache friendliness, when we're
performing operations like searching for elements and/or updating data
hosted in these cache lines.
Reviewers: echristo, pelikan, kpw
Subscribers: mgorny, llvm-commits
Differential Revision: https://reviews.llvm.org/D45756
llvm-svn: 331141
2018-04-29 21:46:30 +08:00
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2018-07-18 10:08:39 +08:00
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private:
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2018-05-31 12:55:11 +08:00
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AllocatorType *Alloc;
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2018-07-18 10:08:39 +08:00
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SegmentBase *Head = &SentinelSegment;
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SegmentBase *Tail = &SentinelSegment;
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[XRay][profiler] Part 1: XRay Allocator and Array Implementations
Summary:
This change is part of the larger XRay Profiling Mode effort.
Here we implement an arena allocator, for fixed sized buffers used in a
segmented array implementation. This change adds the segmented array
data structure, which relies on the allocator to provide and maintain
the storage for the segmented array.
Key features of the `Allocator` type:
* It uses cache-aligned blocks, intended to host the actual data. These
blocks are cache-line-size multiples of contiguous bytes.
* The `Allocator` has a maximum memory budget, set at construction
time. This allows us to cap the amount of data each specific
`Allocator` instance is responsible for.
* Upon destruction, the `Allocator` will clean up the storage it's
used, handing it back to the internal allocator used in
sanitizer_common.
Key features of the `Array` type:
* Each segmented array is always backed by an `Allocator`, which is
either user-provided or uses a global allocator.
* When an `Array` grows, it grows by appending a segment that's
fixed-sized. The size of each segment is computed by the number of
elements of type `T` that can fit into cache line multiples.
* An `Array` does not return memory to the `Allocator`, but it can keep
track of the current number of "live" objects it stores.
* When an `Array` is destroyed, it will not return memory to the
`Allocator`. Users should clean up the `Allocator` independently of
the `Array`.
* The `Array` type keeps a freelist of the chunks it's used before, so
that trimming and growing will re-use previously allocated chunks.
These basic data structures are used by the XRay Profiling Mode
implementation to implement efficient and cache-aware storage for data
that's typically read-and-write heavy for tracking latency information.
We're relying on the cache line characteristics of the architecture to
provide us good data isolation and cache friendliness, when we're
performing operations like searching for elements and/or updating data
hosted in these cache lines.
Reviewers: echristo, pelikan, kpw
Subscribers: mgorny, llvm-commits
Differential Revision: https://reviews.llvm.org/D45756
llvm-svn: 331141
2018-04-29 21:46:30 +08:00
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size_t Size = 0;
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2018-07-18 10:08:39 +08:00
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// Here we keep track of segments in the freelist, to allow us to re-use
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// segments when elements are trimmed off the end.
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SegmentBase *Freelist = &SentinelSegment;
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[XRay][profiler] Part 1: XRay Allocator and Array Implementations
Summary:
This change is part of the larger XRay Profiling Mode effort.
Here we implement an arena allocator, for fixed sized buffers used in a
segmented array implementation. This change adds the segmented array
data structure, which relies on the allocator to provide and maintain
the storage for the segmented array.
Key features of the `Allocator` type:
* It uses cache-aligned blocks, intended to host the actual data. These
blocks are cache-line-size multiples of contiguous bytes.
* The `Allocator` has a maximum memory budget, set at construction
time. This allows us to cap the amount of data each specific
`Allocator` instance is responsible for.
* Upon destruction, the `Allocator` will clean up the storage it's
used, handing it back to the internal allocator used in
sanitizer_common.
Key features of the `Array` type:
* Each segmented array is always backed by an `Allocator`, which is
either user-provided or uses a global allocator.
* When an `Array` grows, it grows by appending a segment that's
fixed-sized. The size of each segment is computed by the number of
elements of type `T` that can fit into cache line multiples.
* An `Array` does not return memory to the `Allocator`, but it can keep
track of the current number of "live" objects it stores.
* When an `Array` is destroyed, it will not return memory to the
`Allocator`. Users should clean up the `Allocator` independently of
the `Array`.
* The `Array` type keeps a freelist of the chunks it's used before, so
that trimming and growing will re-use previously allocated chunks.
These basic data structures are used by the XRay Profiling Mode
implementation to implement efficient and cache-aware storage for data
that's typically read-and-write heavy for tracking latency information.
We're relying on the cache line characteristics of the architecture to
provide us good data isolation and cache friendliness, when we're
performing operations like searching for elements and/or updating data
hosted in these cache lines.
Reviewers: echristo, pelikan, kpw
Subscribers: mgorny, llvm-commits
Differential Revision: https://reviews.llvm.org/D45756
llvm-svn: 331141
2018-04-29 21:46:30 +08:00
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2018-07-18 10:08:39 +08:00
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Segment *NewSegment() {
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[XRay][profiler] Part 1: XRay Allocator and Array Implementations
Summary:
This change is part of the larger XRay Profiling Mode effort.
Here we implement an arena allocator, for fixed sized buffers used in a
segmented array implementation. This change adds the segmented array
data structure, which relies on the allocator to provide and maintain
the storage for the segmented array.
Key features of the `Allocator` type:
* It uses cache-aligned blocks, intended to host the actual data. These
blocks are cache-line-size multiples of contiguous bytes.
* The `Allocator` has a maximum memory budget, set at construction
time. This allows us to cap the amount of data each specific
`Allocator` instance is responsible for.
* Upon destruction, the `Allocator` will clean up the storage it's
used, handing it back to the internal allocator used in
sanitizer_common.
Key features of the `Array` type:
* Each segmented array is always backed by an `Allocator`, which is
either user-provided or uses a global allocator.
* When an `Array` grows, it grows by appending a segment that's
fixed-sized. The size of each segment is computed by the number of
elements of type `T` that can fit into cache line multiples.
* An `Array` does not return memory to the `Allocator`, but it can keep
track of the current number of "live" objects it stores.
* When an `Array` is destroyed, it will not return memory to the
`Allocator`. Users should clean up the `Allocator` independently of
the `Array`.
* The `Array` type keeps a freelist of the chunks it's used before, so
that trimming and growing will re-use previously allocated chunks.
These basic data structures are used by the XRay Profiling Mode
implementation to implement efficient and cache-aware storage for data
that's typically read-and-write heavy for tracking latency information.
We're relying on the cache line characteristics of the architecture to
provide us good data isolation and cache friendliness, when we're
performing operations like searching for elements and/or updating data
hosted in these cache lines.
Reviewers: echristo, pelikan, kpw
Subscribers: mgorny, llvm-commits
Differential Revision: https://reviews.llvm.org/D45756
llvm-svn: 331141
2018-04-29 21:46:30 +08:00
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// We need to handle the case in which enough elements have been trimmed to
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2018-07-18 10:08:39 +08:00
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// allow us to re-use segments we've allocated before. For this we look into
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[XRay][profiler] Part 1: XRay Allocator and Array Implementations
Summary:
This change is part of the larger XRay Profiling Mode effort.
Here we implement an arena allocator, for fixed sized buffers used in a
segmented array implementation. This change adds the segmented array
data structure, which relies on the allocator to provide and maintain
the storage for the segmented array.
Key features of the `Allocator` type:
* It uses cache-aligned blocks, intended to host the actual data. These
blocks are cache-line-size multiples of contiguous bytes.
* The `Allocator` has a maximum memory budget, set at construction
time. This allows us to cap the amount of data each specific
`Allocator` instance is responsible for.
* Upon destruction, the `Allocator` will clean up the storage it's
used, handing it back to the internal allocator used in
sanitizer_common.
Key features of the `Array` type:
* Each segmented array is always backed by an `Allocator`, which is
either user-provided or uses a global allocator.
* When an `Array` grows, it grows by appending a segment that's
fixed-sized. The size of each segment is computed by the number of
elements of type `T` that can fit into cache line multiples.
* An `Array` does not return memory to the `Allocator`, but it can keep
track of the current number of "live" objects it stores.
* When an `Array` is destroyed, it will not return memory to the
`Allocator`. Users should clean up the `Allocator` independently of
the `Array`.
* The `Array` type keeps a freelist of the chunks it's used before, so
that trimming and growing will re-use previously allocated chunks.
These basic data structures are used by the XRay Profiling Mode
implementation to implement efficient and cache-aware storage for data
that's typically read-and-write heavy for tracking latency information.
We're relying on the cache line characteristics of the architecture to
provide us good data isolation and cache friendliness, when we're
performing operations like searching for elements and/or updating data
hosted in these cache lines.
Reviewers: echristo, pelikan, kpw
Subscribers: mgorny, llvm-commits
Differential Revision: https://reviews.llvm.org/D45756
llvm-svn: 331141
2018-04-29 21:46:30 +08:00
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// the Freelist, to see whether we need to actually allocate new blocks or
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// just re-use blocks we've already seen before.
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2018-07-18 10:08:39 +08:00
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if (Freelist != &SentinelSegment) {
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auto *FreeSegment = Freelist;
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Freelist = FreeSegment->Next;
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FreeSegment->Next = &SentinelSegment;
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Freelist->Prev = &SentinelSegment;
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return static_cast<Segment *>(FreeSegment);
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[XRay][profiler] Part 1: XRay Allocator and Array Implementations
Summary:
This change is part of the larger XRay Profiling Mode effort.
Here we implement an arena allocator, for fixed sized buffers used in a
segmented array implementation. This change adds the segmented array
data structure, which relies on the allocator to provide and maintain
the storage for the segmented array.
Key features of the `Allocator` type:
* It uses cache-aligned blocks, intended to host the actual data. These
blocks are cache-line-size multiples of contiguous bytes.
* The `Allocator` has a maximum memory budget, set at construction
time. This allows us to cap the amount of data each specific
`Allocator` instance is responsible for.
* Upon destruction, the `Allocator` will clean up the storage it's
used, handing it back to the internal allocator used in
sanitizer_common.
Key features of the `Array` type:
* Each segmented array is always backed by an `Allocator`, which is
either user-provided or uses a global allocator.
* When an `Array` grows, it grows by appending a segment that's
fixed-sized. The size of each segment is computed by the number of
elements of type `T` that can fit into cache line multiples.
* An `Array` does not return memory to the `Allocator`, but it can keep
track of the current number of "live" objects it stores.
* When an `Array` is destroyed, it will not return memory to the
`Allocator`. Users should clean up the `Allocator` independently of
the `Array`.
* The `Array` type keeps a freelist of the chunks it's used before, so
that trimming and growing will re-use previously allocated chunks.
These basic data structures are used by the XRay Profiling Mode
implementation to implement efficient and cache-aware storage for data
that's typically read-and-write heavy for tracking latency information.
We're relying on the cache line characteristics of the architecture to
provide us good data isolation and cache friendliness, when we're
performing operations like searching for elements and/or updating data
hosted in these cache lines.
Reviewers: echristo, pelikan, kpw
Subscribers: mgorny, llvm-commits
Differential Revision: https://reviews.llvm.org/D45756
llvm-svn: 331141
2018-04-29 21:46:30 +08:00
|
|
|
}
|
|
|
|
|
2018-07-18 10:08:39 +08:00
|
|
|
auto SegmentBlock = Alloc->Allocate();
|
|
|
|
if (SegmentBlock.Data == nullptr)
|
[XRay][profiler] Part 1: XRay Allocator and Array Implementations
Summary:
This change is part of the larger XRay Profiling Mode effort.
Here we implement an arena allocator, for fixed sized buffers used in a
segmented array implementation. This change adds the segmented array
data structure, which relies on the allocator to provide and maintain
the storage for the segmented array.
Key features of the `Allocator` type:
* It uses cache-aligned blocks, intended to host the actual data. These
blocks are cache-line-size multiples of contiguous bytes.
* The `Allocator` has a maximum memory budget, set at construction
time. This allows us to cap the amount of data each specific
`Allocator` instance is responsible for.
* Upon destruction, the `Allocator` will clean up the storage it's
used, handing it back to the internal allocator used in
sanitizer_common.
Key features of the `Array` type:
* Each segmented array is always backed by an `Allocator`, which is
either user-provided or uses a global allocator.
* When an `Array` grows, it grows by appending a segment that's
fixed-sized. The size of each segment is computed by the number of
elements of type `T` that can fit into cache line multiples.
* An `Array` does not return memory to the `Allocator`, but it can keep
track of the current number of "live" objects it stores.
* When an `Array` is destroyed, it will not return memory to the
`Allocator`. Users should clean up the `Allocator` independently of
the `Array`.
* The `Array` type keeps a freelist of the chunks it's used before, so
that trimming and growing will re-use previously allocated chunks.
These basic data structures are used by the XRay Profiling Mode
implementation to implement efficient and cache-aware storage for data
that's typically read-and-write heavy for tracking latency information.
We're relying on the cache line characteristics of the architecture to
provide us good data isolation and cache friendliness, when we're
performing operations like searching for elements and/or updating data
hosted in these cache lines.
Reviewers: echristo, pelikan, kpw
Subscribers: mgorny, llvm-commits
Differential Revision: https://reviews.llvm.org/D45756
llvm-svn: 331141
2018-04-29 21:46:30 +08:00
|
|
|
return nullptr;
|
|
|
|
|
2018-07-18 10:08:39 +08:00
|
|
|
// Placement-new the Segment element at the beginning of the SegmentBlock.
|
|
|
|
auto S = reinterpret_cast<Segment *>(SegmentBlock.Data);
|
|
|
|
new (S) SegmentBase{&SentinelSegment, &SentinelSegment};
|
|
|
|
return S;
|
[XRay][profiler] Part 1: XRay Allocator and Array Implementations
Summary:
This change is part of the larger XRay Profiling Mode effort.
Here we implement an arena allocator, for fixed sized buffers used in a
segmented array implementation. This change adds the segmented array
data structure, which relies on the allocator to provide and maintain
the storage for the segmented array.
Key features of the `Allocator` type:
* It uses cache-aligned blocks, intended to host the actual data. These
blocks are cache-line-size multiples of contiguous bytes.
* The `Allocator` has a maximum memory budget, set at construction
time. This allows us to cap the amount of data each specific
`Allocator` instance is responsible for.
* Upon destruction, the `Allocator` will clean up the storage it's
used, handing it back to the internal allocator used in
sanitizer_common.
Key features of the `Array` type:
* Each segmented array is always backed by an `Allocator`, which is
either user-provided or uses a global allocator.
* When an `Array` grows, it grows by appending a segment that's
fixed-sized. The size of each segment is computed by the number of
elements of type `T` that can fit into cache line multiples.
* An `Array` does not return memory to the `Allocator`, but it can keep
track of the current number of "live" objects it stores.
* When an `Array` is destroyed, it will not return memory to the
`Allocator`. Users should clean up the `Allocator` independently of
the `Array`.
* The `Array` type keeps a freelist of the chunks it's used before, so
that trimming and growing will re-use previously allocated chunks.
These basic data structures are used by the XRay Profiling Mode
implementation to implement efficient and cache-aware storage for data
that's typically read-and-write heavy for tracking latency information.
We're relying on the cache line characteristics of the architecture to
provide us good data isolation and cache friendliness, when we're
performing operations like searching for elements and/or updating data
hosted in these cache lines.
Reviewers: echristo, pelikan, kpw
Subscribers: mgorny, llvm-commits
Differential Revision: https://reviews.llvm.org/D45756
llvm-svn: 331141
2018-04-29 21:46:30 +08:00
|
|
|
}
|
|
|
|
|
2018-07-18 10:08:39 +08:00
|
|
|
Segment *InitHeadAndTail() {
|
|
|
|
DCHECK_EQ(Head, &SentinelSegment);
|
|
|
|
DCHECK_EQ(Tail, &SentinelSegment);
|
|
|
|
auto Segment = NewSegment();
|
|
|
|
if (Segment == nullptr)
|
[XRay][profiler] Part 1: XRay Allocator and Array Implementations
Summary:
This change is part of the larger XRay Profiling Mode effort.
Here we implement an arena allocator, for fixed sized buffers used in a
segmented array implementation. This change adds the segmented array
data structure, which relies on the allocator to provide and maintain
the storage for the segmented array.
Key features of the `Allocator` type:
* It uses cache-aligned blocks, intended to host the actual data. These
blocks are cache-line-size multiples of contiguous bytes.
* The `Allocator` has a maximum memory budget, set at construction
time. This allows us to cap the amount of data each specific
`Allocator` instance is responsible for.
* Upon destruction, the `Allocator` will clean up the storage it's
used, handing it back to the internal allocator used in
sanitizer_common.
Key features of the `Array` type:
* Each segmented array is always backed by an `Allocator`, which is
either user-provided or uses a global allocator.
* When an `Array` grows, it grows by appending a segment that's
fixed-sized. The size of each segment is computed by the number of
elements of type `T` that can fit into cache line multiples.
* An `Array` does not return memory to the `Allocator`, but it can keep
track of the current number of "live" objects it stores.
* When an `Array` is destroyed, it will not return memory to the
`Allocator`. Users should clean up the `Allocator` independently of
the `Array`.
* The `Array` type keeps a freelist of the chunks it's used before, so
that trimming and growing will re-use previously allocated chunks.
These basic data structures are used by the XRay Profiling Mode
implementation to implement efficient and cache-aware storage for data
that's typically read-and-write heavy for tracking latency information.
We're relying on the cache line characteristics of the architecture to
provide us good data isolation and cache friendliness, when we're
performing operations like searching for elements and/or updating data
hosted in these cache lines.
Reviewers: echristo, pelikan, kpw
Subscribers: mgorny, llvm-commits
Differential Revision: https://reviews.llvm.org/D45756
llvm-svn: 331141
2018-04-29 21:46:30 +08:00
|
|
|
return nullptr;
|
2018-07-18 10:08:39 +08:00
|
|
|
DCHECK_EQ(Segment->Next, &SentinelSegment);
|
|
|
|
DCHECK_EQ(Segment->Prev, &SentinelSegment);
|
|
|
|
Head = Tail = static_cast<SegmentBase *>(Segment);
|
|
|
|
return Segment;
|
[XRay][profiler] Part 1: XRay Allocator and Array Implementations
Summary:
This change is part of the larger XRay Profiling Mode effort.
Here we implement an arena allocator, for fixed sized buffers used in a
segmented array implementation. This change adds the segmented array
data structure, which relies on the allocator to provide and maintain
the storage for the segmented array.
Key features of the `Allocator` type:
* It uses cache-aligned blocks, intended to host the actual data. These
blocks are cache-line-size multiples of contiguous bytes.
* The `Allocator` has a maximum memory budget, set at construction
time. This allows us to cap the amount of data each specific
`Allocator` instance is responsible for.
* Upon destruction, the `Allocator` will clean up the storage it's
used, handing it back to the internal allocator used in
sanitizer_common.
Key features of the `Array` type:
* Each segmented array is always backed by an `Allocator`, which is
either user-provided or uses a global allocator.
* When an `Array` grows, it grows by appending a segment that's
fixed-sized. The size of each segment is computed by the number of
elements of type `T` that can fit into cache line multiples.
* An `Array` does not return memory to the `Allocator`, but it can keep
track of the current number of "live" objects it stores.
* When an `Array` is destroyed, it will not return memory to the
`Allocator`. Users should clean up the `Allocator` independently of
the `Array`.
* The `Array` type keeps a freelist of the chunks it's used before, so
that trimming and growing will re-use previously allocated chunks.
These basic data structures are used by the XRay Profiling Mode
implementation to implement efficient and cache-aware storage for data
that's typically read-and-write heavy for tracking latency information.
We're relying on the cache line characteristics of the architecture to
provide us good data isolation and cache friendliness, when we're
performing operations like searching for elements and/or updating data
hosted in these cache lines.
Reviewers: echristo, pelikan, kpw
Subscribers: mgorny, llvm-commits
Differential Revision: https://reviews.llvm.org/D45756
llvm-svn: 331141
2018-04-29 21:46:30 +08:00
|
|
|
}
|
|
|
|
|
2018-07-18 10:08:39 +08:00
|
|
|
Segment *AppendNewSegment() {
|
|
|
|
auto S = NewSegment();
|
|
|
|
if (S == nullptr)
|
[XRay][profiler] Part 1: XRay Allocator and Array Implementations
Summary:
This change is part of the larger XRay Profiling Mode effort.
Here we implement an arena allocator, for fixed sized buffers used in a
segmented array implementation. This change adds the segmented array
data structure, which relies on the allocator to provide and maintain
the storage for the segmented array.
Key features of the `Allocator` type:
* It uses cache-aligned blocks, intended to host the actual data. These
blocks are cache-line-size multiples of contiguous bytes.
* The `Allocator` has a maximum memory budget, set at construction
time. This allows us to cap the amount of data each specific
`Allocator` instance is responsible for.
* Upon destruction, the `Allocator` will clean up the storage it's
used, handing it back to the internal allocator used in
sanitizer_common.
Key features of the `Array` type:
* Each segmented array is always backed by an `Allocator`, which is
either user-provided or uses a global allocator.
* When an `Array` grows, it grows by appending a segment that's
fixed-sized. The size of each segment is computed by the number of
elements of type `T` that can fit into cache line multiples.
* An `Array` does not return memory to the `Allocator`, but it can keep
track of the current number of "live" objects it stores.
* When an `Array` is destroyed, it will not return memory to the
`Allocator`. Users should clean up the `Allocator` independently of
the `Array`.
* The `Array` type keeps a freelist of the chunks it's used before, so
that trimming and growing will re-use previously allocated chunks.
These basic data structures are used by the XRay Profiling Mode
implementation to implement efficient and cache-aware storage for data
that's typically read-and-write heavy for tracking latency information.
We're relying on the cache line characteristics of the architecture to
provide us good data isolation and cache friendliness, when we're
performing operations like searching for elements and/or updating data
hosted in these cache lines.
Reviewers: echristo, pelikan, kpw
Subscribers: mgorny, llvm-commits
Differential Revision: https://reviews.llvm.org/D45756
llvm-svn: 331141
2018-04-29 21:46:30 +08:00
|
|
|
return nullptr;
|
2018-07-18 10:08:39 +08:00
|
|
|
DCHECK_NE(Tail, &SentinelSegment);
|
|
|
|
DCHECK_EQ(Tail->Next, &SentinelSegment);
|
|
|
|
DCHECK_EQ(S->Prev, &SentinelSegment);
|
|
|
|
DCHECK_EQ(S->Next, &SentinelSegment);
|
|
|
|
Tail->Next = S;
|
|
|
|
S->Prev = Tail;
|
|
|
|
Tail = S;
|
|
|
|
return static_cast<Segment *>(Tail);
|
[XRay][profiler] Part 1: XRay Allocator and Array Implementations
Summary:
This change is part of the larger XRay Profiling Mode effort.
Here we implement an arena allocator, for fixed sized buffers used in a
segmented array implementation. This change adds the segmented array
data structure, which relies on the allocator to provide and maintain
the storage for the segmented array.
Key features of the `Allocator` type:
* It uses cache-aligned blocks, intended to host the actual data. These
blocks are cache-line-size multiples of contiguous bytes.
* The `Allocator` has a maximum memory budget, set at construction
time. This allows us to cap the amount of data each specific
`Allocator` instance is responsible for.
* Upon destruction, the `Allocator` will clean up the storage it's
used, handing it back to the internal allocator used in
sanitizer_common.
Key features of the `Array` type:
* Each segmented array is always backed by an `Allocator`, which is
either user-provided or uses a global allocator.
* When an `Array` grows, it grows by appending a segment that's
fixed-sized. The size of each segment is computed by the number of
elements of type `T` that can fit into cache line multiples.
* An `Array` does not return memory to the `Allocator`, but it can keep
track of the current number of "live" objects it stores.
* When an `Array` is destroyed, it will not return memory to the
`Allocator`. Users should clean up the `Allocator` independently of
the `Array`.
* The `Array` type keeps a freelist of the chunks it's used before, so
that trimming and growing will re-use previously allocated chunks.
These basic data structures are used by the XRay Profiling Mode
implementation to implement efficient and cache-aware storage for data
that's typically read-and-write heavy for tracking latency information.
We're relying on the cache line characteristics of the architecture to
provide us good data isolation and cache friendliness, when we're
performing operations like searching for elements and/or updating data
hosted in these cache lines.
Reviewers: echristo, pelikan, kpw
Subscribers: mgorny, llvm-commits
Differential Revision: https://reviews.llvm.org/D45756
llvm-svn: 331141
2018-04-29 21:46:30 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
// This Iterator models a BidirectionalIterator.
|
|
|
|
template <class U> class Iterator {
|
2018-07-18 10:08:39 +08:00
|
|
|
SegmentBase *S = &SentinelSegment;
|
[XRay][profiler] Part 1: XRay Allocator and Array Implementations
Summary:
This change is part of the larger XRay Profiling Mode effort.
Here we implement an arena allocator, for fixed sized buffers used in a
segmented array implementation. This change adds the segmented array
data structure, which relies on the allocator to provide and maintain
the storage for the segmented array.
Key features of the `Allocator` type:
* It uses cache-aligned blocks, intended to host the actual data. These
blocks are cache-line-size multiples of contiguous bytes.
* The `Allocator` has a maximum memory budget, set at construction
time. This allows us to cap the amount of data each specific
`Allocator` instance is responsible for.
* Upon destruction, the `Allocator` will clean up the storage it's
used, handing it back to the internal allocator used in
sanitizer_common.
Key features of the `Array` type:
* Each segmented array is always backed by an `Allocator`, which is
either user-provided or uses a global allocator.
* When an `Array` grows, it grows by appending a segment that's
fixed-sized. The size of each segment is computed by the number of
elements of type `T` that can fit into cache line multiples.
* An `Array` does not return memory to the `Allocator`, but it can keep
track of the current number of "live" objects it stores.
* When an `Array` is destroyed, it will not return memory to the
`Allocator`. Users should clean up the `Allocator` independently of
the `Array`.
* The `Array` type keeps a freelist of the chunks it's used before, so
that trimming and growing will re-use previously allocated chunks.
These basic data structures are used by the XRay Profiling Mode
implementation to implement efficient and cache-aware storage for data
that's typically read-and-write heavy for tracking latency information.
We're relying on the cache line characteristics of the architecture to
provide us good data isolation and cache friendliness, when we're
performing operations like searching for elements and/or updating data
hosted in these cache lines.
Reviewers: echristo, pelikan, kpw
Subscribers: mgorny, llvm-commits
Differential Revision: https://reviews.llvm.org/D45756
llvm-svn: 331141
2018-04-29 21:46:30 +08:00
|
|
|
size_t Offset = 0;
|
2018-07-10 16:25:44 +08:00
|
|
|
size_t Size = 0;
|
[XRay][profiler] Part 1: XRay Allocator and Array Implementations
Summary:
This change is part of the larger XRay Profiling Mode effort.
Here we implement an arena allocator, for fixed sized buffers used in a
segmented array implementation. This change adds the segmented array
data structure, which relies on the allocator to provide and maintain
the storage for the segmented array.
Key features of the `Allocator` type:
* It uses cache-aligned blocks, intended to host the actual data. These
blocks are cache-line-size multiples of contiguous bytes.
* The `Allocator` has a maximum memory budget, set at construction
time. This allows us to cap the amount of data each specific
`Allocator` instance is responsible for.
* Upon destruction, the `Allocator` will clean up the storage it's
used, handing it back to the internal allocator used in
sanitizer_common.
Key features of the `Array` type:
* Each segmented array is always backed by an `Allocator`, which is
either user-provided or uses a global allocator.
* When an `Array` grows, it grows by appending a segment that's
fixed-sized. The size of each segment is computed by the number of
elements of type `T` that can fit into cache line multiples.
* An `Array` does not return memory to the `Allocator`, but it can keep
track of the current number of "live" objects it stores.
* When an `Array` is destroyed, it will not return memory to the
`Allocator`. Users should clean up the `Allocator` independently of
the `Array`.
* The `Array` type keeps a freelist of the chunks it's used before, so
that trimming and growing will re-use previously allocated chunks.
These basic data structures are used by the XRay Profiling Mode
implementation to implement efficient and cache-aware storage for data
that's typically read-and-write heavy for tracking latency information.
We're relying on the cache line characteristics of the architecture to
provide us good data isolation and cache friendliness, when we're
performing operations like searching for elements and/or updating data
hosted in these cache lines.
Reviewers: echristo, pelikan, kpw
Subscribers: mgorny, llvm-commits
Differential Revision: https://reviews.llvm.org/D45756
llvm-svn: 331141
2018-04-29 21:46:30 +08:00
|
|
|
|
|
|
|
public:
|
2018-07-18 10:08:39 +08:00
|
|
|
Iterator(SegmentBase *IS, size_t Off, size_t S)
|
|
|
|
: S(IS), Offset(Off), Size(S) {}
|
2018-07-10 16:25:44 +08:00
|
|
|
Iterator(const Iterator &) noexcept = default;
|
|
|
|
Iterator() noexcept = default;
|
|
|
|
Iterator(Iterator &&) noexcept = default;
|
|
|
|
Iterator &operator=(const Iterator &) = default;
|
|
|
|
Iterator &operator=(Iterator &&) = default;
|
|
|
|
~Iterator() = default;
|
[XRay][profiler] Part 1: XRay Allocator and Array Implementations
Summary:
This change is part of the larger XRay Profiling Mode effort.
Here we implement an arena allocator, for fixed sized buffers used in a
segmented array implementation. This change adds the segmented array
data structure, which relies on the allocator to provide and maintain
the storage for the segmented array.
Key features of the `Allocator` type:
* It uses cache-aligned blocks, intended to host the actual data. These
blocks are cache-line-size multiples of contiguous bytes.
* The `Allocator` has a maximum memory budget, set at construction
time. This allows us to cap the amount of data each specific
`Allocator` instance is responsible for.
* Upon destruction, the `Allocator` will clean up the storage it's
used, handing it back to the internal allocator used in
sanitizer_common.
Key features of the `Array` type:
* Each segmented array is always backed by an `Allocator`, which is
either user-provided or uses a global allocator.
* When an `Array` grows, it grows by appending a segment that's
fixed-sized. The size of each segment is computed by the number of
elements of type `T` that can fit into cache line multiples.
* An `Array` does not return memory to the `Allocator`, but it can keep
track of the current number of "live" objects it stores.
* When an `Array` is destroyed, it will not return memory to the
`Allocator`. Users should clean up the `Allocator` independently of
the `Array`.
* The `Array` type keeps a freelist of the chunks it's used before, so
that trimming and growing will re-use previously allocated chunks.
These basic data structures are used by the XRay Profiling Mode
implementation to implement efficient and cache-aware storage for data
that's typically read-and-write heavy for tracking latency information.
We're relying on the cache line characteristics of the architecture to
provide us good data isolation and cache friendliness, when we're
performing operations like searching for elements and/or updating data
hosted in these cache lines.
Reviewers: echristo, pelikan, kpw
Subscribers: mgorny, llvm-commits
Differential Revision: https://reviews.llvm.org/D45756
llvm-svn: 331141
2018-04-29 21:46:30 +08:00
|
|
|
|
|
|
|
Iterator &operator++() {
|
2018-07-18 10:08:39 +08:00
|
|
|
if (++Offset % ElementsPerSegment || Offset == Size)
|
[XRay][profiler] Part 1: XRay Allocator and Array Implementations
Summary:
This change is part of the larger XRay Profiling Mode effort.
Here we implement an arena allocator, for fixed sized buffers used in a
segmented array implementation. This change adds the segmented array
data structure, which relies on the allocator to provide and maintain
the storage for the segmented array.
Key features of the `Allocator` type:
* It uses cache-aligned blocks, intended to host the actual data. These
blocks are cache-line-size multiples of contiguous bytes.
* The `Allocator` has a maximum memory budget, set at construction
time. This allows us to cap the amount of data each specific
`Allocator` instance is responsible for.
* Upon destruction, the `Allocator` will clean up the storage it's
used, handing it back to the internal allocator used in
sanitizer_common.
Key features of the `Array` type:
* Each segmented array is always backed by an `Allocator`, which is
either user-provided or uses a global allocator.
* When an `Array` grows, it grows by appending a segment that's
fixed-sized. The size of each segment is computed by the number of
elements of type `T` that can fit into cache line multiples.
* An `Array` does not return memory to the `Allocator`, but it can keep
track of the current number of "live" objects it stores.
* When an `Array` is destroyed, it will not return memory to the
`Allocator`. Users should clean up the `Allocator` independently of
the `Array`.
* The `Array` type keeps a freelist of the chunks it's used before, so
that trimming and growing will re-use previously allocated chunks.
These basic data structures are used by the XRay Profiling Mode
implementation to implement efficient and cache-aware storage for data
that's typically read-and-write heavy for tracking latency information.
We're relying on the cache line characteristics of the architecture to
provide us good data isolation and cache friendliness, when we're
performing operations like searching for elements and/or updating data
hosted in these cache lines.
Reviewers: echristo, pelikan, kpw
Subscribers: mgorny, llvm-commits
Differential Revision: https://reviews.llvm.org/D45756
llvm-svn: 331141
2018-04-29 21:46:30 +08:00
|
|
|
return *this;
|
|
|
|
|
|
|
|
// At this point, we know that Offset % N == 0, so we must advance the
|
2018-07-18 10:08:39 +08:00
|
|
|
// segment pointer.
|
|
|
|
DCHECK_EQ(Offset % ElementsPerSegment, 0);
|
2018-07-10 16:25:44 +08:00
|
|
|
DCHECK_NE(Offset, Size);
|
2018-07-18 10:08:39 +08:00
|
|
|
DCHECK_NE(S, &SentinelSegment);
|
|
|
|
DCHECK_NE(S->Next, &SentinelSegment);
|
|
|
|
S = S->Next;
|
|
|
|
DCHECK_NE(S, &SentinelSegment);
|
[XRay][profiler] Part 1: XRay Allocator and Array Implementations
Summary:
This change is part of the larger XRay Profiling Mode effort.
Here we implement an arena allocator, for fixed sized buffers used in a
segmented array implementation. This change adds the segmented array
data structure, which relies on the allocator to provide and maintain
the storage for the segmented array.
Key features of the `Allocator` type:
* It uses cache-aligned blocks, intended to host the actual data. These
blocks are cache-line-size multiples of contiguous bytes.
* The `Allocator` has a maximum memory budget, set at construction
time. This allows us to cap the amount of data each specific
`Allocator` instance is responsible for.
* Upon destruction, the `Allocator` will clean up the storage it's
used, handing it back to the internal allocator used in
sanitizer_common.
Key features of the `Array` type:
* Each segmented array is always backed by an `Allocator`, which is
either user-provided or uses a global allocator.
* When an `Array` grows, it grows by appending a segment that's
fixed-sized. The size of each segment is computed by the number of
elements of type `T` that can fit into cache line multiples.
* An `Array` does not return memory to the `Allocator`, but it can keep
track of the current number of "live" objects it stores.
* When an `Array` is destroyed, it will not return memory to the
`Allocator`. Users should clean up the `Allocator` independently of
the `Array`.
* The `Array` type keeps a freelist of the chunks it's used before, so
that trimming and growing will re-use previously allocated chunks.
These basic data structures are used by the XRay Profiling Mode
implementation to implement efficient and cache-aware storage for data
that's typically read-and-write heavy for tracking latency information.
We're relying on the cache line characteristics of the architecture to
provide us good data isolation and cache friendliness, when we're
performing operations like searching for elements and/or updating data
hosted in these cache lines.
Reviewers: echristo, pelikan, kpw
Subscribers: mgorny, llvm-commits
Differential Revision: https://reviews.llvm.org/D45756
llvm-svn: 331141
2018-04-29 21:46:30 +08:00
|
|
|
return *this;
|
|
|
|
}
|
|
|
|
|
|
|
|
Iterator &operator--() {
|
2018-07-18 10:08:39 +08:00
|
|
|
DCHECK_NE(S, &SentinelSegment);
|
[XRay][profiler] Part 1: XRay Allocator and Array Implementations
Summary:
This change is part of the larger XRay Profiling Mode effort.
Here we implement an arena allocator, for fixed sized buffers used in a
segmented array implementation. This change adds the segmented array
data structure, which relies on the allocator to provide and maintain
the storage for the segmented array.
Key features of the `Allocator` type:
* It uses cache-aligned blocks, intended to host the actual data. These
blocks are cache-line-size multiples of contiguous bytes.
* The `Allocator` has a maximum memory budget, set at construction
time. This allows us to cap the amount of data each specific
`Allocator` instance is responsible for.
* Upon destruction, the `Allocator` will clean up the storage it's
used, handing it back to the internal allocator used in
sanitizer_common.
Key features of the `Array` type:
* Each segmented array is always backed by an `Allocator`, which is
either user-provided or uses a global allocator.
* When an `Array` grows, it grows by appending a segment that's
fixed-sized. The size of each segment is computed by the number of
elements of type `T` that can fit into cache line multiples.
* An `Array` does not return memory to the `Allocator`, but it can keep
track of the current number of "live" objects it stores.
* When an `Array` is destroyed, it will not return memory to the
`Allocator`. Users should clean up the `Allocator` independently of
the `Array`.
* The `Array` type keeps a freelist of the chunks it's used before, so
that trimming and growing will re-use previously allocated chunks.
These basic data structures are used by the XRay Profiling Mode
implementation to implement efficient and cache-aware storage for data
that's typically read-and-write heavy for tracking latency information.
We're relying on the cache line characteristics of the architecture to
provide us good data isolation and cache friendliness, when we're
performing operations like searching for elements and/or updating data
hosted in these cache lines.
Reviewers: echristo, pelikan, kpw
Subscribers: mgorny, llvm-commits
Differential Revision: https://reviews.llvm.org/D45756
llvm-svn: 331141
2018-04-29 21:46:30 +08:00
|
|
|
DCHECK_GT(Offset, 0);
|
|
|
|
|
2018-07-10 16:25:44 +08:00
|
|
|
auto PreviousOffset = Offset--;
|
2018-07-18 10:08:39 +08:00
|
|
|
if (PreviousOffset != Size && PreviousOffset % ElementsPerSegment == 0) {
|
|
|
|
DCHECK_NE(S->Prev, &SentinelSegment);
|
|
|
|
S = S->Prev;
|
2018-07-10 16:25:44 +08:00
|
|
|
}
|
|
|
|
|
[XRay][profiler] Part 1: XRay Allocator and Array Implementations
Summary:
This change is part of the larger XRay Profiling Mode effort.
Here we implement an arena allocator, for fixed sized buffers used in a
segmented array implementation. This change adds the segmented array
data structure, which relies on the allocator to provide and maintain
the storage for the segmented array.
Key features of the `Allocator` type:
* It uses cache-aligned blocks, intended to host the actual data. These
blocks are cache-line-size multiples of contiguous bytes.
* The `Allocator` has a maximum memory budget, set at construction
time. This allows us to cap the amount of data each specific
`Allocator` instance is responsible for.
* Upon destruction, the `Allocator` will clean up the storage it's
used, handing it back to the internal allocator used in
sanitizer_common.
Key features of the `Array` type:
* Each segmented array is always backed by an `Allocator`, which is
either user-provided or uses a global allocator.
* When an `Array` grows, it grows by appending a segment that's
fixed-sized. The size of each segment is computed by the number of
elements of type `T` that can fit into cache line multiples.
* An `Array` does not return memory to the `Allocator`, but it can keep
track of the current number of "live" objects it stores.
* When an `Array` is destroyed, it will not return memory to the
`Allocator`. Users should clean up the `Allocator` independently of
the `Array`.
* The `Array` type keeps a freelist of the chunks it's used before, so
that trimming and growing will re-use previously allocated chunks.
These basic data structures are used by the XRay Profiling Mode
implementation to implement efficient and cache-aware storage for data
that's typically read-and-write heavy for tracking latency information.
We're relying on the cache line characteristics of the architecture to
provide us good data isolation and cache friendliness, when we're
performing operations like searching for elements and/or updating data
hosted in these cache lines.
Reviewers: echristo, pelikan, kpw
Subscribers: mgorny, llvm-commits
Differential Revision: https://reviews.llvm.org/D45756
llvm-svn: 331141
2018-04-29 21:46:30 +08:00
|
|
|
return *this;
|
|
|
|
}
|
|
|
|
|
|
|
|
Iterator operator++(int) {
|
|
|
|
Iterator Copy(*this);
|
|
|
|
++(*this);
|
|
|
|
return Copy;
|
|
|
|
}
|
|
|
|
|
|
|
|
Iterator operator--(int) {
|
|
|
|
Iterator Copy(*this);
|
|
|
|
--(*this);
|
|
|
|
return Copy;
|
|
|
|
}
|
|
|
|
|
|
|
|
template <class V, class W>
|
|
|
|
friend bool operator==(const Iterator<V> &L, const Iterator<W> &R) {
|
2018-07-18 10:08:39 +08:00
|
|
|
return L.S == R.S && L.Offset == R.Offset;
|
[XRay][profiler] Part 1: XRay Allocator and Array Implementations
Summary:
This change is part of the larger XRay Profiling Mode effort.
Here we implement an arena allocator, for fixed sized buffers used in a
segmented array implementation. This change adds the segmented array
data structure, which relies on the allocator to provide and maintain
the storage for the segmented array.
Key features of the `Allocator` type:
* It uses cache-aligned blocks, intended to host the actual data. These
blocks are cache-line-size multiples of contiguous bytes.
* The `Allocator` has a maximum memory budget, set at construction
time. This allows us to cap the amount of data each specific
`Allocator` instance is responsible for.
* Upon destruction, the `Allocator` will clean up the storage it's
used, handing it back to the internal allocator used in
sanitizer_common.
Key features of the `Array` type:
* Each segmented array is always backed by an `Allocator`, which is
either user-provided or uses a global allocator.
* When an `Array` grows, it grows by appending a segment that's
fixed-sized. The size of each segment is computed by the number of
elements of type `T` that can fit into cache line multiples.
* An `Array` does not return memory to the `Allocator`, but it can keep
track of the current number of "live" objects it stores.
* When an `Array` is destroyed, it will not return memory to the
`Allocator`. Users should clean up the `Allocator` independently of
the `Array`.
* The `Array` type keeps a freelist of the chunks it's used before, so
that trimming and growing will re-use previously allocated chunks.
These basic data structures are used by the XRay Profiling Mode
implementation to implement efficient and cache-aware storage for data
that's typically read-and-write heavy for tracking latency information.
We're relying on the cache line characteristics of the architecture to
provide us good data isolation and cache friendliness, when we're
performing operations like searching for elements and/or updating data
hosted in these cache lines.
Reviewers: echristo, pelikan, kpw
Subscribers: mgorny, llvm-commits
Differential Revision: https://reviews.llvm.org/D45756
llvm-svn: 331141
2018-04-29 21:46:30 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
template <class V, class W>
|
|
|
|
friend bool operator!=(const Iterator<V> &L, const Iterator<W> &R) {
|
|
|
|
return !(L == R);
|
|
|
|
}
|
|
|
|
|
|
|
|
U &operator*() const {
|
2018-07-18 10:08:39 +08:00
|
|
|
DCHECK_NE(S, &SentinelSegment);
|
|
|
|
auto RelOff = Offset % ElementsPerSegment;
|
|
|
|
|
|
|
|
// We need to compute the character-aligned pointer, offset from the
|
|
|
|
// segment's Data location to get the element in the position of Offset.
|
|
|
|
auto Base = static_cast<Segment *>(S)->Data;
|
|
|
|
auto AlignedOffset = Base + (RelOff * AlignedElementStorageSize);
|
|
|
|
return *reinterpret_cast<U *>(AlignedOffset);
|
[XRay][profiler] Part 1: XRay Allocator and Array Implementations
Summary:
This change is part of the larger XRay Profiling Mode effort.
Here we implement an arena allocator, for fixed sized buffers used in a
segmented array implementation. This change adds the segmented array
data structure, which relies on the allocator to provide and maintain
the storage for the segmented array.
Key features of the `Allocator` type:
* It uses cache-aligned blocks, intended to host the actual data. These
blocks are cache-line-size multiples of contiguous bytes.
* The `Allocator` has a maximum memory budget, set at construction
time. This allows us to cap the amount of data each specific
`Allocator` instance is responsible for.
* Upon destruction, the `Allocator` will clean up the storage it's
used, handing it back to the internal allocator used in
sanitizer_common.
Key features of the `Array` type:
* Each segmented array is always backed by an `Allocator`, which is
either user-provided or uses a global allocator.
* When an `Array` grows, it grows by appending a segment that's
fixed-sized. The size of each segment is computed by the number of
elements of type `T` that can fit into cache line multiples.
* An `Array` does not return memory to the `Allocator`, but it can keep
track of the current number of "live" objects it stores.
* When an `Array` is destroyed, it will not return memory to the
`Allocator`. Users should clean up the `Allocator` independently of
the `Array`.
* The `Array` type keeps a freelist of the chunks it's used before, so
that trimming and growing will re-use previously allocated chunks.
These basic data structures are used by the XRay Profiling Mode
implementation to implement efficient and cache-aware storage for data
that's typically read-and-write heavy for tracking latency information.
We're relying on the cache line characteristics of the architecture to
provide us good data isolation and cache friendliness, when we're
performing operations like searching for elements and/or updating data
hosted in these cache lines.
Reviewers: echristo, pelikan, kpw
Subscribers: mgorny, llvm-commits
Differential Revision: https://reviews.llvm.org/D45756
llvm-svn: 331141
2018-04-29 21:46:30 +08:00
|
|
|
}
|
|
|
|
|
2018-07-18 10:08:39 +08:00
|
|
|
U *operator->() const { return &(**this); }
|
[XRay][profiler] Part 1: XRay Allocator and Array Implementations
Summary:
This change is part of the larger XRay Profiling Mode effort.
Here we implement an arena allocator, for fixed sized buffers used in a
segmented array implementation. This change adds the segmented array
data structure, which relies on the allocator to provide and maintain
the storage for the segmented array.
Key features of the `Allocator` type:
* It uses cache-aligned blocks, intended to host the actual data. These
blocks are cache-line-size multiples of contiguous bytes.
* The `Allocator` has a maximum memory budget, set at construction
time. This allows us to cap the amount of data each specific
`Allocator` instance is responsible for.
* Upon destruction, the `Allocator` will clean up the storage it's
used, handing it back to the internal allocator used in
sanitizer_common.
Key features of the `Array` type:
* Each segmented array is always backed by an `Allocator`, which is
either user-provided or uses a global allocator.
* When an `Array` grows, it grows by appending a segment that's
fixed-sized. The size of each segment is computed by the number of
elements of type `T` that can fit into cache line multiples.
* An `Array` does not return memory to the `Allocator`, but it can keep
track of the current number of "live" objects it stores.
* When an `Array` is destroyed, it will not return memory to the
`Allocator`. Users should clean up the `Allocator` independently of
the `Array`.
* The `Array` type keeps a freelist of the chunks it's used before, so
that trimming and growing will re-use previously allocated chunks.
These basic data structures are used by the XRay Profiling Mode
implementation to implement efficient and cache-aware storage for data
that's typically read-and-write heavy for tracking latency information.
We're relying on the cache line characteristics of the architecture to
provide us good data isolation and cache friendliness, when we're
performing operations like searching for elements and/or updating data
hosted in these cache lines.
Reviewers: echristo, pelikan, kpw
Subscribers: mgorny, llvm-commits
Differential Revision: https://reviews.llvm.org/D45756
llvm-svn: 331141
2018-04-29 21:46:30 +08:00
|
|
|
};
|
|
|
|
|
|
|
|
public:
|
2018-07-18 10:08:39 +08:00
|
|
|
explicit Array(AllocatorType &A) : Alloc(&A) {}
|
[XRay][profiler] Part 1: XRay Allocator and Array Implementations
Summary:
This change is part of the larger XRay Profiling Mode effort.
Here we implement an arena allocator, for fixed sized buffers used in a
segmented array implementation. This change adds the segmented array
data structure, which relies on the allocator to provide and maintain
the storage for the segmented array.
Key features of the `Allocator` type:
* It uses cache-aligned blocks, intended to host the actual data. These
blocks are cache-line-size multiples of contiguous bytes.
* The `Allocator` has a maximum memory budget, set at construction
time. This allows us to cap the amount of data each specific
`Allocator` instance is responsible for.
* Upon destruction, the `Allocator` will clean up the storage it's
used, handing it back to the internal allocator used in
sanitizer_common.
Key features of the `Array` type:
* Each segmented array is always backed by an `Allocator`, which is
either user-provided or uses a global allocator.
* When an `Array` grows, it grows by appending a segment that's
fixed-sized. The size of each segment is computed by the number of
elements of type `T` that can fit into cache line multiples.
* An `Array` does not return memory to the `Allocator`, but it can keep
track of the current number of "live" objects it stores.
* When an `Array` is destroyed, it will not return memory to the
`Allocator`. Users should clean up the `Allocator` independently of
the `Array`.
* The `Array` type keeps a freelist of the chunks it's used before, so
that trimming and growing will re-use previously allocated chunks.
These basic data structures are used by the XRay Profiling Mode
implementation to implement efficient and cache-aware storage for data
that's typically read-and-write heavy for tracking latency information.
We're relying on the cache line characteristics of the architecture to
provide us good data isolation and cache friendliness, when we're
performing operations like searching for elements and/or updating data
hosted in these cache lines.
Reviewers: echristo, pelikan, kpw
Subscribers: mgorny, llvm-commits
Differential Revision: https://reviews.llvm.org/D45756
llvm-svn: 331141
2018-04-29 21:46:30 +08:00
|
|
|
|
|
|
|
Array(const Array &) = delete;
|
2018-05-31 12:55:11 +08:00
|
|
|
Array(Array &&O) NOEXCEPT : Alloc(O.Alloc),
|
[XRay][profiler] Part 1: XRay Allocator and Array Implementations
Summary:
This change is part of the larger XRay Profiling Mode effort.
Here we implement an arena allocator, for fixed sized buffers used in a
segmented array implementation. This change adds the segmented array
data structure, which relies on the allocator to provide and maintain
the storage for the segmented array.
Key features of the `Allocator` type:
* It uses cache-aligned blocks, intended to host the actual data. These
blocks are cache-line-size multiples of contiguous bytes.
* The `Allocator` has a maximum memory budget, set at construction
time. This allows us to cap the amount of data each specific
`Allocator` instance is responsible for.
* Upon destruction, the `Allocator` will clean up the storage it's
used, handing it back to the internal allocator used in
sanitizer_common.
Key features of the `Array` type:
* Each segmented array is always backed by an `Allocator`, which is
either user-provided or uses a global allocator.
* When an `Array` grows, it grows by appending a segment that's
fixed-sized. The size of each segment is computed by the number of
elements of type `T` that can fit into cache line multiples.
* An `Array` does not return memory to the `Allocator`, but it can keep
track of the current number of "live" objects it stores.
* When an `Array` is destroyed, it will not return memory to the
`Allocator`. Users should clean up the `Allocator` independently of
the `Array`.
* The `Array` type keeps a freelist of the chunks it's used before, so
that trimming and growing will re-use previously allocated chunks.
These basic data structures are used by the XRay Profiling Mode
implementation to implement efficient and cache-aware storage for data
that's typically read-and-write heavy for tracking latency information.
We're relying on the cache line characteristics of the architecture to
provide us good data isolation and cache friendliness, when we're
performing operations like searching for elements and/or updating data
hosted in these cache lines.
Reviewers: echristo, pelikan, kpw
Subscribers: mgorny, llvm-commits
Differential Revision: https://reviews.llvm.org/D45756
llvm-svn: 331141
2018-04-29 21:46:30 +08:00
|
|
|
Head(O.Head),
|
|
|
|
Tail(O.Tail),
|
|
|
|
Size(O.Size) {
|
2018-07-18 10:08:39 +08:00
|
|
|
O.Head = &SentinelSegment;
|
|
|
|
O.Tail = &SentinelSegment;
|
[XRay][profiler] Part 1: XRay Allocator and Array Implementations
Summary:
This change is part of the larger XRay Profiling Mode effort.
Here we implement an arena allocator, for fixed sized buffers used in a
segmented array implementation. This change adds the segmented array
data structure, which relies on the allocator to provide and maintain
the storage for the segmented array.
Key features of the `Allocator` type:
* It uses cache-aligned blocks, intended to host the actual data. These
blocks are cache-line-size multiples of contiguous bytes.
* The `Allocator` has a maximum memory budget, set at construction
time. This allows us to cap the amount of data each specific
`Allocator` instance is responsible for.
* Upon destruction, the `Allocator` will clean up the storage it's
used, handing it back to the internal allocator used in
sanitizer_common.
Key features of the `Array` type:
* Each segmented array is always backed by an `Allocator`, which is
either user-provided or uses a global allocator.
* When an `Array` grows, it grows by appending a segment that's
fixed-sized. The size of each segment is computed by the number of
elements of type `T` that can fit into cache line multiples.
* An `Array` does not return memory to the `Allocator`, but it can keep
track of the current number of "live" objects it stores.
* When an `Array` is destroyed, it will not return memory to the
`Allocator`. Users should clean up the `Allocator` independently of
the `Array`.
* The `Array` type keeps a freelist of the chunks it's used before, so
that trimming and growing will re-use previously allocated chunks.
These basic data structures are used by the XRay Profiling Mode
implementation to implement efficient and cache-aware storage for data
that's typically read-and-write heavy for tracking latency information.
We're relying on the cache line characteristics of the architecture to
provide us good data isolation and cache friendliness, when we're
performing operations like searching for elements and/or updating data
hosted in these cache lines.
Reviewers: echristo, pelikan, kpw
Subscribers: mgorny, llvm-commits
Differential Revision: https://reviews.llvm.org/D45756
llvm-svn: 331141
2018-04-29 21:46:30 +08:00
|
|
|
O.Size = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool empty() const { return Size == 0; }
|
|
|
|
|
|
|
|
AllocatorType &allocator() const {
|
2018-05-31 12:55:11 +08:00
|
|
|
DCHECK_NE(Alloc, nullptr);
|
|
|
|
return *Alloc;
|
[XRay][profiler] Part 1: XRay Allocator and Array Implementations
Summary:
This change is part of the larger XRay Profiling Mode effort.
Here we implement an arena allocator, for fixed sized buffers used in a
segmented array implementation. This change adds the segmented array
data structure, which relies on the allocator to provide and maintain
the storage for the segmented array.
Key features of the `Allocator` type:
* It uses cache-aligned blocks, intended to host the actual data. These
blocks are cache-line-size multiples of contiguous bytes.
* The `Allocator` has a maximum memory budget, set at construction
time. This allows us to cap the amount of data each specific
`Allocator` instance is responsible for.
* Upon destruction, the `Allocator` will clean up the storage it's
used, handing it back to the internal allocator used in
sanitizer_common.
Key features of the `Array` type:
* Each segmented array is always backed by an `Allocator`, which is
either user-provided or uses a global allocator.
* When an `Array` grows, it grows by appending a segment that's
fixed-sized. The size of each segment is computed by the number of
elements of type `T` that can fit into cache line multiples.
* An `Array` does not return memory to the `Allocator`, but it can keep
track of the current number of "live" objects it stores.
* When an `Array` is destroyed, it will not return memory to the
`Allocator`. Users should clean up the `Allocator` independently of
the `Array`.
* The `Array` type keeps a freelist of the chunks it's used before, so
that trimming and growing will re-use previously allocated chunks.
These basic data structures are used by the XRay Profiling Mode
implementation to implement efficient and cache-aware storage for data
that's typically read-and-write heavy for tracking latency information.
We're relying on the cache line characteristics of the architecture to
provide us good data isolation and cache friendliness, when we're
performing operations like searching for elements and/or updating data
hosted in these cache lines.
Reviewers: echristo, pelikan, kpw
Subscribers: mgorny, llvm-commits
Differential Revision: https://reviews.llvm.org/D45756
llvm-svn: 331141
2018-04-29 21:46:30 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
size_t size() const { return Size; }
|
|
|
|
|
|
|
|
T *Append(const T &E) {
|
2018-07-18 10:08:39 +08:00
|
|
|
if (UNLIKELY(Head == &SentinelSegment))
|
[XRay][profiler] Part 1: XRay Allocator and Array Implementations
Summary:
This change is part of the larger XRay Profiling Mode effort.
Here we implement an arena allocator, for fixed sized buffers used in a
segmented array implementation. This change adds the segmented array
data structure, which relies on the allocator to provide and maintain
the storage for the segmented array.
Key features of the `Allocator` type:
* It uses cache-aligned blocks, intended to host the actual data. These
blocks are cache-line-size multiples of contiguous bytes.
* The `Allocator` has a maximum memory budget, set at construction
time. This allows us to cap the amount of data each specific
`Allocator` instance is responsible for.
* Upon destruction, the `Allocator` will clean up the storage it's
used, handing it back to the internal allocator used in
sanitizer_common.
Key features of the `Array` type:
* Each segmented array is always backed by an `Allocator`, which is
either user-provided or uses a global allocator.
* When an `Array` grows, it grows by appending a segment that's
fixed-sized. The size of each segment is computed by the number of
elements of type `T` that can fit into cache line multiples.
* An `Array` does not return memory to the `Allocator`, but it can keep
track of the current number of "live" objects it stores.
* When an `Array` is destroyed, it will not return memory to the
`Allocator`. Users should clean up the `Allocator` independently of
the `Array`.
* The `Array` type keeps a freelist of the chunks it's used before, so
that trimming and growing will re-use previously allocated chunks.
These basic data structures are used by the XRay Profiling Mode
implementation to implement efficient and cache-aware storage for data
that's typically read-and-write heavy for tracking latency information.
We're relying on the cache line characteristics of the architecture to
provide us good data isolation and cache friendliness, when we're
performing operations like searching for elements and/or updating data
hosted in these cache lines.
Reviewers: echristo, pelikan, kpw
Subscribers: mgorny, llvm-commits
Differential Revision: https://reviews.llvm.org/D45756
llvm-svn: 331141
2018-04-29 21:46:30 +08:00
|
|
|
if (InitHeadAndTail() == nullptr)
|
|
|
|
return nullptr;
|
|
|
|
|
2018-07-18 10:08:39 +08:00
|
|
|
auto Offset = Size % ElementsPerSegment;
|
[XRay][profiler] Part 1: XRay Allocator and Array Implementations
Summary:
This change is part of the larger XRay Profiling Mode effort.
Here we implement an arena allocator, for fixed sized buffers used in a
segmented array implementation. This change adds the segmented array
data structure, which relies on the allocator to provide and maintain
the storage for the segmented array.
Key features of the `Allocator` type:
* It uses cache-aligned blocks, intended to host the actual data. These
blocks are cache-line-size multiples of contiguous bytes.
* The `Allocator` has a maximum memory budget, set at construction
time. This allows us to cap the amount of data each specific
`Allocator` instance is responsible for.
* Upon destruction, the `Allocator` will clean up the storage it's
used, handing it back to the internal allocator used in
sanitizer_common.
Key features of the `Array` type:
* Each segmented array is always backed by an `Allocator`, which is
either user-provided or uses a global allocator.
* When an `Array` grows, it grows by appending a segment that's
fixed-sized. The size of each segment is computed by the number of
elements of type `T` that can fit into cache line multiples.
* An `Array` does not return memory to the `Allocator`, but it can keep
track of the current number of "live" objects it stores.
* When an `Array` is destroyed, it will not return memory to the
`Allocator`. Users should clean up the `Allocator` independently of
the `Array`.
* The `Array` type keeps a freelist of the chunks it's used before, so
that trimming and growing will re-use previously allocated chunks.
These basic data structures are used by the XRay Profiling Mode
implementation to implement efficient and cache-aware storage for data
that's typically read-and-write heavy for tracking latency information.
We're relying on the cache line characteristics of the architecture to
provide us good data isolation and cache friendliness, when we're
performing operations like searching for elements and/or updating data
hosted in these cache lines.
Reviewers: echristo, pelikan, kpw
Subscribers: mgorny, llvm-commits
Differential Revision: https://reviews.llvm.org/D45756
llvm-svn: 331141
2018-04-29 21:46:30 +08:00
|
|
|
if (UNLIKELY(Size != 0 && Offset == 0))
|
2018-07-18 10:08:39 +08:00
|
|
|
if (AppendNewSegment() == nullptr)
|
[XRay][profiler] Part 1: XRay Allocator and Array Implementations
Summary:
This change is part of the larger XRay Profiling Mode effort.
Here we implement an arena allocator, for fixed sized buffers used in a
segmented array implementation. This change adds the segmented array
data structure, which relies on the allocator to provide and maintain
the storage for the segmented array.
Key features of the `Allocator` type:
* It uses cache-aligned blocks, intended to host the actual data. These
blocks are cache-line-size multiples of contiguous bytes.
* The `Allocator` has a maximum memory budget, set at construction
time. This allows us to cap the amount of data each specific
`Allocator` instance is responsible for.
* Upon destruction, the `Allocator` will clean up the storage it's
used, handing it back to the internal allocator used in
sanitizer_common.
Key features of the `Array` type:
* Each segmented array is always backed by an `Allocator`, which is
either user-provided or uses a global allocator.
* When an `Array` grows, it grows by appending a segment that's
fixed-sized. The size of each segment is computed by the number of
elements of type `T` that can fit into cache line multiples.
* An `Array` does not return memory to the `Allocator`, but it can keep
track of the current number of "live" objects it stores.
* When an `Array` is destroyed, it will not return memory to the
`Allocator`. Users should clean up the `Allocator` independently of
the `Array`.
* The `Array` type keeps a freelist of the chunks it's used before, so
that trimming and growing will re-use previously allocated chunks.
These basic data structures are used by the XRay Profiling Mode
implementation to implement efficient and cache-aware storage for data
that's typically read-and-write heavy for tracking latency information.
We're relying on the cache line characteristics of the architecture to
provide us good data isolation and cache friendliness, when we're
performing operations like searching for elements and/or updating data
hosted in these cache lines.
Reviewers: echristo, pelikan, kpw
Subscribers: mgorny, llvm-commits
Differential Revision: https://reviews.llvm.org/D45756
llvm-svn: 331141
2018-04-29 21:46:30 +08:00
|
|
|
return nullptr;
|
|
|
|
|
2018-07-18 10:08:39 +08:00
|
|
|
auto Base = static_cast<Segment *>(Tail)->Data;
|
|
|
|
auto AlignedOffset = Base + (Offset * AlignedElementStorageSize);
|
|
|
|
auto Position = reinterpret_cast<T *>(AlignedOffset);
|
[XRay][profiler] Part 1: XRay Allocator and Array Implementations
Summary:
This change is part of the larger XRay Profiling Mode effort.
Here we implement an arena allocator, for fixed sized buffers used in a
segmented array implementation. This change adds the segmented array
data structure, which relies on the allocator to provide and maintain
the storage for the segmented array.
Key features of the `Allocator` type:
* It uses cache-aligned blocks, intended to host the actual data. These
blocks are cache-line-size multiples of contiguous bytes.
* The `Allocator` has a maximum memory budget, set at construction
time. This allows us to cap the amount of data each specific
`Allocator` instance is responsible for.
* Upon destruction, the `Allocator` will clean up the storage it's
used, handing it back to the internal allocator used in
sanitizer_common.
Key features of the `Array` type:
* Each segmented array is always backed by an `Allocator`, which is
either user-provided or uses a global allocator.
* When an `Array` grows, it grows by appending a segment that's
fixed-sized. The size of each segment is computed by the number of
elements of type `T` that can fit into cache line multiples.
* An `Array` does not return memory to the `Allocator`, but it can keep
track of the current number of "live" objects it stores.
* When an `Array` is destroyed, it will not return memory to the
`Allocator`. Users should clean up the `Allocator` independently of
the `Array`.
* The `Array` type keeps a freelist of the chunks it's used before, so
that trimming and growing will re-use previously allocated chunks.
These basic data structures are used by the XRay Profiling Mode
implementation to implement efficient and cache-aware storage for data
that's typically read-and-write heavy for tracking latency information.
We're relying on the cache line characteristics of the architecture to
provide us good data isolation and cache friendliness, when we're
performing operations like searching for elements and/or updating data
hosted in these cache lines.
Reviewers: echristo, pelikan, kpw
Subscribers: mgorny, llvm-commits
Differential Revision: https://reviews.llvm.org/D45756
llvm-svn: 331141
2018-04-29 21:46:30 +08:00
|
|
|
*Position = E;
|
|
|
|
++Size;
|
|
|
|
return Position;
|
|
|
|
}
|
|
|
|
|
|
|
|
template <class... Args> T *AppendEmplace(Args &&... args) {
|
2018-07-18 10:08:39 +08:00
|
|
|
if (UNLIKELY(Head == &SentinelSegment))
|
[XRay][profiler] Part 1: XRay Allocator and Array Implementations
Summary:
This change is part of the larger XRay Profiling Mode effort.
Here we implement an arena allocator, for fixed sized buffers used in a
segmented array implementation. This change adds the segmented array
data structure, which relies on the allocator to provide and maintain
the storage for the segmented array.
Key features of the `Allocator` type:
* It uses cache-aligned blocks, intended to host the actual data. These
blocks are cache-line-size multiples of contiguous bytes.
* The `Allocator` has a maximum memory budget, set at construction
time. This allows us to cap the amount of data each specific
`Allocator` instance is responsible for.
* Upon destruction, the `Allocator` will clean up the storage it's
used, handing it back to the internal allocator used in
sanitizer_common.
Key features of the `Array` type:
* Each segmented array is always backed by an `Allocator`, which is
either user-provided or uses a global allocator.
* When an `Array` grows, it grows by appending a segment that's
fixed-sized. The size of each segment is computed by the number of
elements of type `T` that can fit into cache line multiples.
* An `Array` does not return memory to the `Allocator`, but it can keep
track of the current number of "live" objects it stores.
* When an `Array` is destroyed, it will not return memory to the
`Allocator`. Users should clean up the `Allocator` independently of
the `Array`.
* The `Array` type keeps a freelist of the chunks it's used before, so
that trimming and growing will re-use previously allocated chunks.
These basic data structures are used by the XRay Profiling Mode
implementation to implement efficient and cache-aware storage for data
that's typically read-and-write heavy for tracking latency information.
We're relying on the cache line characteristics of the architecture to
provide us good data isolation and cache friendliness, when we're
performing operations like searching for elements and/or updating data
hosted in these cache lines.
Reviewers: echristo, pelikan, kpw
Subscribers: mgorny, llvm-commits
Differential Revision: https://reviews.llvm.org/D45756
llvm-svn: 331141
2018-04-29 21:46:30 +08:00
|
|
|
if (InitHeadAndTail() == nullptr)
|
|
|
|
return nullptr;
|
|
|
|
|
2018-07-18 10:08:39 +08:00
|
|
|
auto Offset = Size % ElementsPerSegment;
|
|
|
|
auto *LatestSegment = Tail;
|
2018-07-10 16:25:44 +08:00
|
|
|
if (UNLIKELY(Size != 0 && Offset == 0)) {
|
2018-07-18 10:08:39 +08:00
|
|
|
LatestSegment = AppendNewSegment();
|
|
|
|
if (LatestSegment == nullptr)
|
[XRay][profiler] Part 1: XRay Allocator and Array Implementations
Summary:
This change is part of the larger XRay Profiling Mode effort.
Here we implement an arena allocator, for fixed sized buffers used in a
segmented array implementation. This change adds the segmented array
data structure, which relies on the allocator to provide and maintain
the storage for the segmented array.
Key features of the `Allocator` type:
* It uses cache-aligned blocks, intended to host the actual data. These
blocks are cache-line-size multiples of contiguous bytes.
* The `Allocator` has a maximum memory budget, set at construction
time. This allows us to cap the amount of data each specific
`Allocator` instance is responsible for.
* Upon destruction, the `Allocator` will clean up the storage it's
used, handing it back to the internal allocator used in
sanitizer_common.
Key features of the `Array` type:
* Each segmented array is always backed by an `Allocator`, which is
either user-provided or uses a global allocator.
* When an `Array` grows, it grows by appending a segment that's
fixed-sized. The size of each segment is computed by the number of
elements of type `T` that can fit into cache line multiples.
* An `Array` does not return memory to the `Allocator`, but it can keep
track of the current number of "live" objects it stores.
* When an `Array` is destroyed, it will not return memory to the
`Allocator`. Users should clean up the `Allocator` independently of
the `Array`.
* The `Array` type keeps a freelist of the chunks it's used before, so
that trimming and growing will re-use previously allocated chunks.
These basic data structures are used by the XRay Profiling Mode
implementation to implement efficient and cache-aware storage for data
that's typically read-and-write heavy for tracking latency information.
We're relying on the cache line characteristics of the architecture to
provide us good data isolation and cache friendliness, when we're
performing operations like searching for elements and/or updating data
hosted in these cache lines.
Reviewers: echristo, pelikan, kpw
Subscribers: mgorny, llvm-commits
Differential Revision: https://reviews.llvm.org/D45756
llvm-svn: 331141
2018-04-29 21:46:30 +08:00
|
|
|
return nullptr;
|
2018-07-10 16:25:44 +08:00
|
|
|
}
|
[XRay][profiler] Part 1: XRay Allocator and Array Implementations
Summary:
This change is part of the larger XRay Profiling Mode effort.
Here we implement an arena allocator, for fixed sized buffers used in a
segmented array implementation. This change adds the segmented array
data structure, which relies on the allocator to provide and maintain
the storage for the segmented array.
Key features of the `Allocator` type:
* It uses cache-aligned blocks, intended to host the actual data. These
blocks are cache-line-size multiples of contiguous bytes.
* The `Allocator` has a maximum memory budget, set at construction
time. This allows us to cap the amount of data each specific
`Allocator` instance is responsible for.
* Upon destruction, the `Allocator` will clean up the storage it's
used, handing it back to the internal allocator used in
sanitizer_common.
Key features of the `Array` type:
* Each segmented array is always backed by an `Allocator`, which is
either user-provided or uses a global allocator.
* When an `Array` grows, it grows by appending a segment that's
fixed-sized. The size of each segment is computed by the number of
elements of type `T` that can fit into cache line multiples.
* An `Array` does not return memory to the `Allocator`, but it can keep
track of the current number of "live" objects it stores.
* When an `Array` is destroyed, it will not return memory to the
`Allocator`. Users should clean up the `Allocator` independently of
the `Array`.
* The `Array` type keeps a freelist of the chunks it's used before, so
that trimming and growing will re-use previously allocated chunks.
These basic data structures are used by the XRay Profiling Mode
implementation to implement efficient and cache-aware storage for data
that's typically read-and-write heavy for tracking latency information.
We're relying on the cache line characteristics of the architecture to
provide us good data isolation and cache friendliness, when we're
performing operations like searching for elements and/or updating data
hosted in these cache lines.
Reviewers: echristo, pelikan, kpw
Subscribers: mgorny, llvm-commits
Differential Revision: https://reviews.llvm.org/D45756
llvm-svn: 331141
2018-04-29 21:46:30 +08:00
|
|
|
|
2018-07-18 10:08:39 +08:00
|
|
|
DCHECK_NE(Tail, &SentinelSegment);
|
|
|
|
auto Base = static_cast<Segment *>(LatestSegment)->Data;
|
|
|
|
auto AlignedOffset = Base + (Offset * AlignedElementStorageSize);
|
|
|
|
auto Position = reinterpret_cast<T *>(AlignedOffset);
|
|
|
|
|
[XRay][profiler] Part 1: XRay Allocator and Array Implementations
Summary:
This change is part of the larger XRay Profiling Mode effort.
Here we implement an arena allocator, for fixed sized buffers used in a
segmented array implementation. This change adds the segmented array
data structure, which relies on the allocator to provide and maintain
the storage for the segmented array.
Key features of the `Allocator` type:
* It uses cache-aligned blocks, intended to host the actual data. These
blocks are cache-line-size multiples of contiguous bytes.
* The `Allocator` has a maximum memory budget, set at construction
time. This allows us to cap the amount of data each specific
`Allocator` instance is responsible for.
* Upon destruction, the `Allocator` will clean up the storage it's
used, handing it back to the internal allocator used in
sanitizer_common.
Key features of the `Array` type:
* Each segmented array is always backed by an `Allocator`, which is
either user-provided or uses a global allocator.
* When an `Array` grows, it grows by appending a segment that's
fixed-sized. The size of each segment is computed by the number of
elements of type `T` that can fit into cache line multiples.
* An `Array` does not return memory to the `Allocator`, but it can keep
track of the current number of "live" objects it stores.
* When an `Array` is destroyed, it will not return memory to the
`Allocator`. Users should clean up the `Allocator` independently of
the `Array`.
* The `Array` type keeps a freelist of the chunks it's used before, so
that trimming and growing will re-use previously allocated chunks.
These basic data structures are used by the XRay Profiling Mode
implementation to implement efficient and cache-aware storage for data
that's typically read-and-write heavy for tracking latency information.
We're relying on the cache line characteristics of the architecture to
provide us good data isolation and cache friendliness, when we're
performing operations like searching for elements and/or updating data
hosted in these cache lines.
Reviewers: echristo, pelikan, kpw
Subscribers: mgorny, llvm-commits
Differential Revision: https://reviews.llvm.org/D45756
llvm-svn: 331141
2018-04-29 21:46:30 +08:00
|
|
|
// In-place construct at Position.
|
2018-07-10 16:25:44 +08:00
|
|
|
new (Position) T{std::forward<Args>(args)...};
|
[XRay][profiler] Part 1: XRay Allocator and Array Implementations
Summary:
This change is part of the larger XRay Profiling Mode effort.
Here we implement an arena allocator, for fixed sized buffers used in a
segmented array implementation. This change adds the segmented array
data structure, which relies on the allocator to provide and maintain
the storage for the segmented array.
Key features of the `Allocator` type:
* It uses cache-aligned blocks, intended to host the actual data. These
blocks are cache-line-size multiples of contiguous bytes.
* The `Allocator` has a maximum memory budget, set at construction
time. This allows us to cap the amount of data each specific
`Allocator` instance is responsible for.
* Upon destruction, the `Allocator` will clean up the storage it's
used, handing it back to the internal allocator used in
sanitizer_common.
Key features of the `Array` type:
* Each segmented array is always backed by an `Allocator`, which is
either user-provided or uses a global allocator.
* When an `Array` grows, it grows by appending a segment that's
fixed-sized. The size of each segment is computed by the number of
elements of type `T` that can fit into cache line multiples.
* An `Array` does not return memory to the `Allocator`, but it can keep
track of the current number of "live" objects it stores.
* When an `Array` is destroyed, it will not return memory to the
`Allocator`. Users should clean up the `Allocator` independently of
the `Array`.
* The `Array` type keeps a freelist of the chunks it's used before, so
that trimming and growing will re-use previously allocated chunks.
These basic data structures are used by the XRay Profiling Mode
implementation to implement efficient and cache-aware storage for data
that's typically read-and-write heavy for tracking latency information.
We're relying on the cache line characteristics of the architecture to
provide us good data isolation and cache friendliness, when we're
performing operations like searching for elements and/or updating data
hosted in these cache lines.
Reviewers: echristo, pelikan, kpw
Subscribers: mgorny, llvm-commits
Differential Revision: https://reviews.llvm.org/D45756
llvm-svn: 331141
2018-04-29 21:46:30 +08:00
|
|
|
++Size;
|
2018-07-10 16:25:44 +08:00
|
|
|
return reinterpret_cast<T *>(Position);
|
[XRay][profiler] Part 1: XRay Allocator and Array Implementations
Summary:
This change is part of the larger XRay Profiling Mode effort.
Here we implement an arena allocator, for fixed sized buffers used in a
segmented array implementation. This change adds the segmented array
data structure, which relies on the allocator to provide and maintain
the storage for the segmented array.
Key features of the `Allocator` type:
* It uses cache-aligned blocks, intended to host the actual data. These
blocks are cache-line-size multiples of contiguous bytes.
* The `Allocator` has a maximum memory budget, set at construction
time. This allows us to cap the amount of data each specific
`Allocator` instance is responsible for.
* Upon destruction, the `Allocator` will clean up the storage it's
used, handing it back to the internal allocator used in
sanitizer_common.
Key features of the `Array` type:
* Each segmented array is always backed by an `Allocator`, which is
either user-provided or uses a global allocator.
* When an `Array` grows, it grows by appending a segment that's
fixed-sized. The size of each segment is computed by the number of
elements of type `T` that can fit into cache line multiples.
* An `Array` does not return memory to the `Allocator`, but it can keep
track of the current number of "live" objects it stores.
* When an `Array` is destroyed, it will not return memory to the
`Allocator`. Users should clean up the `Allocator` independently of
the `Array`.
* The `Array` type keeps a freelist of the chunks it's used before, so
that trimming and growing will re-use previously allocated chunks.
These basic data structures are used by the XRay Profiling Mode
implementation to implement efficient and cache-aware storage for data
that's typically read-and-write heavy for tracking latency information.
We're relying on the cache line characteristics of the architecture to
provide us good data isolation and cache friendliness, when we're
performing operations like searching for elements and/or updating data
hosted in these cache lines.
Reviewers: echristo, pelikan, kpw
Subscribers: mgorny, llvm-commits
Differential Revision: https://reviews.llvm.org/D45756
llvm-svn: 331141
2018-04-29 21:46:30 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
T &operator[](size_t Offset) const {
|
|
|
|
DCHECK_LE(Offset, Size);
|
|
|
|
// We need to traverse the array enough times to find the element at Offset.
|
2018-07-18 10:08:39 +08:00
|
|
|
auto S = Head;
|
|
|
|
while (Offset >= ElementsPerSegment) {
|
|
|
|
S = S->Next;
|
|
|
|
Offset -= ElementsPerSegment;
|
|
|
|
DCHECK_NE(S, &SentinelSegment);
|
[XRay][profiler] Part 1: XRay Allocator and Array Implementations
Summary:
This change is part of the larger XRay Profiling Mode effort.
Here we implement an arena allocator, for fixed sized buffers used in a
segmented array implementation. This change adds the segmented array
data structure, which relies on the allocator to provide and maintain
the storage for the segmented array.
Key features of the `Allocator` type:
* It uses cache-aligned blocks, intended to host the actual data. These
blocks are cache-line-size multiples of contiguous bytes.
* The `Allocator` has a maximum memory budget, set at construction
time. This allows us to cap the amount of data each specific
`Allocator` instance is responsible for.
* Upon destruction, the `Allocator` will clean up the storage it's
used, handing it back to the internal allocator used in
sanitizer_common.
Key features of the `Array` type:
* Each segmented array is always backed by an `Allocator`, which is
either user-provided or uses a global allocator.
* When an `Array` grows, it grows by appending a segment that's
fixed-sized. The size of each segment is computed by the number of
elements of type `T` that can fit into cache line multiples.
* An `Array` does not return memory to the `Allocator`, but it can keep
track of the current number of "live" objects it stores.
* When an `Array` is destroyed, it will not return memory to the
`Allocator`. Users should clean up the `Allocator` independently of
the `Array`.
* The `Array` type keeps a freelist of the chunks it's used before, so
that trimming and growing will re-use previously allocated chunks.
These basic data structures are used by the XRay Profiling Mode
implementation to implement efficient and cache-aware storage for data
that's typically read-and-write heavy for tracking latency information.
We're relying on the cache line characteristics of the architecture to
provide us good data isolation and cache friendliness, when we're
performing operations like searching for elements and/or updating data
hosted in these cache lines.
Reviewers: echristo, pelikan, kpw
Subscribers: mgorny, llvm-commits
Differential Revision: https://reviews.llvm.org/D45756
llvm-svn: 331141
2018-04-29 21:46:30 +08:00
|
|
|
}
|
2018-07-18 10:08:39 +08:00
|
|
|
auto Base = static_cast<Segment *>(S)->Data;
|
|
|
|
auto AlignedOffset = Base + (Offset * AlignedElementStorageSize);
|
|
|
|
auto Position = reinterpret_cast<T *>(AlignedOffset);
|
|
|
|
return *reinterpret_cast<T *>(Position);
|
[XRay][profiler] Part 1: XRay Allocator and Array Implementations
Summary:
This change is part of the larger XRay Profiling Mode effort.
Here we implement an arena allocator, for fixed sized buffers used in a
segmented array implementation. This change adds the segmented array
data structure, which relies on the allocator to provide and maintain
the storage for the segmented array.
Key features of the `Allocator` type:
* It uses cache-aligned blocks, intended to host the actual data. These
blocks are cache-line-size multiples of contiguous bytes.
* The `Allocator` has a maximum memory budget, set at construction
time. This allows us to cap the amount of data each specific
`Allocator` instance is responsible for.
* Upon destruction, the `Allocator` will clean up the storage it's
used, handing it back to the internal allocator used in
sanitizer_common.
Key features of the `Array` type:
* Each segmented array is always backed by an `Allocator`, which is
either user-provided or uses a global allocator.
* When an `Array` grows, it grows by appending a segment that's
fixed-sized. The size of each segment is computed by the number of
elements of type `T` that can fit into cache line multiples.
* An `Array` does not return memory to the `Allocator`, but it can keep
track of the current number of "live" objects it stores.
* When an `Array` is destroyed, it will not return memory to the
`Allocator`. Users should clean up the `Allocator` independently of
the `Array`.
* The `Array` type keeps a freelist of the chunks it's used before, so
that trimming and growing will re-use previously allocated chunks.
These basic data structures are used by the XRay Profiling Mode
implementation to implement efficient and cache-aware storage for data
that's typically read-and-write heavy for tracking latency information.
We're relying on the cache line characteristics of the architecture to
provide us good data isolation and cache friendliness, when we're
performing operations like searching for elements and/or updating data
hosted in these cache lines.
Reviewers: echristo, pelikan, kpw
Subscribers: mgorny, llvm-commits
Differential Revision: https://reviews.llvm.org/D45756
llvm-svn: 331141
2018-04-29 21:46:30 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
T &front() const {
|
2018-07-18 10:08:39 +08:00
|
|
|
DCHECK_NE(Head, &SentinelSegment);
|
[XRay][profiler] Part 1: XRay Allocator and Array Implementations
Summary:
This change is part of the larger XRay Profiling Mode effort.
Here we implement an arena allocator, for fixed sized buffers used in a
segmented array implementation. This change adds the segmented array
data structure, which relies on the allocator to provide and maintain
the storage for the segmented array.
Key features of the `Allocator` type:
* It uses cache-aligned blocks, intended to host the actual data. These
blocks are cache-line-size multiples of contiguous bytes.
* The `Allocator` has a maximum memory budget, set at construction
time. This allows us to cap the amount of data each specific
`Allocator` instance is responsible for.
* Upon destruction, the `Allocator` will clean up the storage it's
used, handing it back to the internal allocator used in
sanitizer_common.
Key features of the `Array` type:
* Each segmented array is always backed by an `Allocator`, which is
either user-provided or uses a global allocator.
* When an `Array` grows, it grows by appending a segment that's
fixed-sized. The size of each segment is computed by the number of
elements of type `T` that can fit into cache line multiples.
* An `Array` does not return memory to the `Allocator`, but it can keep
track of the current number of "live" objects it stores.
* When an `Array` is destroyed, it will not return memory to the
`Allocator`. Users should clean up the `Allocator` independently of
the `Array`.
* The `Array` type keeps a freelist of the chunks it's used before, so
that trimming and growing will re-use previously allocated chunks.
These basic data structures are used by the XRay Profiling Mode
implementation to implement efficient and cache-aware storage for data
that's typically read-and-write heavy for tracking latency information.
We're relying on the cache line characteristics of the architecture to
provide us good data isolation and cache friendliness, when we're
performing operations like searching for elements and/or updating data
hosted in these cache lines.
Reviewers: echristo, pelikan, kpw
Subscribers: mgorny, llvm-commits
Differential Revision: https://reviews.llvm.org/D45756
llvm-svn: 331141
2018-04-29 21:46:30 +08:00
|
|
|
DCHECK_NE(Size, 0u);
|
2018-07-10 16:25:44 +08:00
|
|
|
return *begin();
|
[XRay][profiler] Part 1: XRay Allocator and Array Implementations
Summary:
This change is part of the larger XRay Profiling Mode effort.
Here we implement an arena allocator, for fixed sized buffers used in a
segmented array implementation. This change adds the segmented array
data structure, which relies on the allocator to provide and maintain
the storage for the segmented array.
Key features of the `Allocator` type:
* It uses cache-aligned blocks, intended to host the actual data. These
blocks are cache-line-size multiples of contiguous bytes.
* The `Allocator` has a maximum memory budget, set at construction
time. This allows us to cap the amount of data each specific
`Allocator` instance is responsible for.
* Upon destruction, the `Allocator` will clean up the storage it's
used, handing it back to the internal allocator used in
sanitizer_common.
Key features of the `Array` type:
* Each segmented array is always backed by an `Allocator`, which is
either user-provided or uses a global allocator.
* When an `Array` grows, it grows by appending a segment that's
fixed-sized. The size of each segment is computed by the number of
elements of type `T` that can fit into cache line multiples.
* An `Array` does not return memory to the `Allocator`, but it can keep
track of the current number of "live" objects it stores.
* When an `Array` is destroyed, it will not return memory to the
`Allocator`. Users should clean up the `Allocator` independently of
the `Array`.
* The `Array` type keeps a freelist of the chunks it's used before, so
that trimming and growing will re-use previously allocated chunks.
These basic data structures are used by the XRay Profiling Mode
implementation to implement efficient and cache-aware storage for data
that's typically read-and-write heavy for tracking latency information.
We're relying on the cache line characteristics of the architecture to
provide us good data isolation and cache friendliness, when we're
performing operations like searching for elements and/or updating data
hosted in these cache lines.
Reviewers: echristo, pelikan, kpw
Subscribers: mgorny, llvm-commits
Differential Revision: https://reviews.llvm.org/D45756
llvm-svn: 331141
2018-04-29 21:46:30 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
T &back() const {
|
2018-07-18 10:08:39 +08:00
|
|
|
DCHECK_NE(Tail, &SentinelSegment);
|
2018-07-10 16:25:44 +08:00
|
|
|
DCHECK_NE(Size, 0u);
|
|
|
|
auto It = end();
|
|
|
|
--It;
|
|
|
|
return *It;
|
[XRay][profiler] Part 1: XRay Allocator and Array Implementations
Summary:
This change is part of the larger XRay Profiling Mode effort.
Here we implement an arena allocator, for fixed sized buffers used in a
segmented array implementation. This change adds the segmented array
data structure, which relies on the allocator to provide and maintain
the storage for the segmented array.
Key features of the `Allocator` type:
* It uses cache-aligned blocks, intended to host the actual data. These
blocks are cache-line-size multiples of contiguous bytes.
* The `Allocator` has a maximum memory budget, set at construction
time. This allows us to cap the amount of data each specific
`Allocator` instance is responsible for.
* Upon destruction, the `Allocator` will clean up the storage it's
used, handing it back to the internal allocator used in
sanitizer_common.
Key features of the `Array` type:
* Each segmented array is always backed by an `Allocator`, which is
either user-provided or uses a global allocator.
* When an `Array` grows, it grows by appending a segment that's
fixed-sized. The size of each segment is computed by the number of
elements of type `T` that can fit into cache line multiples.
* An `Array` does not return memory to the `Allocator`, but it can keep
track of the current number of "live" objects it stores.
* When an `Array` is destroyed, it will not return memory to the
`Allocator`. Users should clean up the `Allocator` independently of
the `Array`.
* The `Array` type keeps a freelist of the chunks it's used before, so
that trimming and growing will re-use previously allocated chunks.
These basic data structures are used by the XRay Profiling Mode
implementation to implement efficient and cache-aware storage for data
that's typically read-and-write heavy for tracking latency information.
We're relying on the cache line characteristics of the architecture to
provide us good data isolation and cache friendliness, when we're
performing operations like searching for elements and/or updating data
hosted in these cache lines.
Reviewers: echristo, pelikan, kpw
Subscribers: mgorny, llvm-commits
Differential Revision: https://reviews.llvm.org/D45756
llvm-svn: 331141
2018-04-29 21:46:30 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
template <class Predicate> T *find_element(Predicate P) const {
|
|
|
|
if (empty())
|
|
|
|
return nullptr;
|
|
|
|
|
|
|
|
auto E = end();
|
|
|
|
for (auto I = begin(); I != E; ++I)
|
|
|
|
if (P(*I))
|
|
|
|
return &(*I);
|
|
|
|
|
|
|
|
return nullptr;
|
|
|
|
}
|
|
|
|
|
|
|
|
/// Remove N Elements from the end. This leaves the blocks behind, and not
|
|
|
|
/// require allocation of new blocks for new elements added after trimming.
|
|
|
|
void trim(size_t Elements) {
|
2018-08-17 09:57:42 +08:00
|
|
|
if (Elements == 0)
|
|
|
|
return;
|
|
|
|
|
[XRay][profiler] Part 1: XRay Allocator and Array Implementations
Summary:
This change is part of the larger XRay Profiling Mode effort.
Here we implement an arena allocator, for fixed sized buffers used in a
segmented array implementation. This change adds the segmented array
data structure, which relies on the allocator to provide and maintain
the storage for the segmented array.
Key features of the `Allocator` type:
* It uses cache-aligned blocks, intended to host the actual data. These
blocks are cache-line-size multiples of contiguous bytes.
* The `Allocator` has a maximum memory budget, set at construction
time. This allows us to cap the amount of data each specific
`Allocator` instance is responsible for.
* Upon destruction, the `Allocator` will clean up the storage it's
used, handing it back to the internal allocator used in
sanitizer_common.
Key features of the `Array` type:
* Each segmented array is always backed by an `Allocator`, which is
either user-provided or uses a global allocator.
* When an `Array` grows, it grows by appending a segment that's
fixed-sized. The size of each segment is computed by the number of
elements of type `T` that can fit into cache line multiples.
* An `Array` does not return memory to the `Allocator`, but it can keep
track of the current number of "live" objects it stores.
* When an `Array` is destroyed, it will not return memory to the
`Allocator`. Users should clean up the `Allocator` independently of
the `Array`.
* The `Array` type keeps a freelist of the chunks it's used before, so
that trimming and growing will re-use previously allocated chunks.
These basic data structures are used by the XRay Profiling Mode
implementation to implement efficient and cache-aware storage for data
that's typically read-and-write heavy for tracking latency information.
We're relying on the cache line characteristics of the architecture to
provide us good data isolation and cache friendliness, when we're
performing operations like searching for elements and/or updating data
hosted in these cache lines.
Reviewers: echristo, pelikan, kpw
Subscribers: mgorny, llvm-commits
Differential Revision: https://reviews.llvm.org/D45756
llvm-svn: 331141
2018-04-29 21:46:30 +08:00
|
|
|
DCHECK_LE(Elements, Size);
|
2018-07-10 16:25:44 +08:00
|
|
|
DCHECK_GT(Size, 0);
|
|
|
|
auto OldSize = Size;
|
[XRay][profiler] Part 1: XRay Allocator and Array Implementations
Summary:
This change is part of the larger XRay Profiling Mode effort.
Here we implement an arena allocator, for fixed sized buffers used in a
segmented array implementation. This change adds the segmented array
data structure, which relies on the allocator to provide and maintain
the storage for the segmented array.
Key features of the `Allocator` type:
* It uses cache-aligned blocks, intended to host the actual data. These
blocks are cache-line-size multiples of contiguous bytes.
* The `Allocator` has a maximum memory budget, set at construction
time. This allows us to cap the amount of data each specific
`Allocator` instance is responsible for.
* Upon destruction, the `Allocator` will clean up the storage it's
used, handing it back to the internal allocator used in
sanitizer_common.
Key features of the `Array` type:
* Each segmented array is always backed by an `Allocator`, which is
either user-provided or uses a global allocator.
* When an `Array` grows, it grows by appending a segment that's
fixed-sized. The size of each segment is computed by the number of
elements of type `T` that can fit into cache line multiples.
* An `Array` does not return memory to the `Allocator`, but it can keep
track of the current number of "live" objects it stores.
* When an `Array` is destroyed, it will not return memory to the
`Allocator`. Users should clean up the `Allocator` independently of
the `Array`.
* The `Array` type keeps a freelist of the chunks it's used before, so
that trimming and growing will re-use previously allocated chunks.
These basic data structures are used by the XRay Profiling Mode
implementation to implement efficient and cache-aware storage for data
that's typically read-and-write heavy for tracking latency information.
We're relying on the cache line characteristics of the architecture to
provide us good data isolation and cache friendliness, when we're
performing operations like searching for elements and/or updating data
hosted in these cache lines.
Reviewers: echristo, pelikan, kpw
Subscribers: mgorny, llvm-commits
Differential Revision: https://reviews.llvm.org/D45756
llvm-svn: 331141
2018-04-29 21:46:30 +08:00
|
|
|
Size -= Elements;
|
2018-07-10 16:25:44 +08:00
|
|
|
|
2018-07-18 10:08:39 +08:00
|
|
|
DCHECK_NE(Head, &SentinelSegment);
|
|
|
|
DCHECK_NE(Tail, &SentinelSegment);
|
2018-07-10 16:25:44 +08:00
|
|
|
|
2018-07-18 10:08:39 +08:00
|
|
|
for (auto SegmentsToTrim = (nearest_boundary(OldSize, ElementsPerSegment) -
|
|
|
|
nearest_boundary(Size, ElementsPerSegment)) /
|
|
|
|
ElementsPerSegment;
|
|
|
|
SegmentsToTrim > 0; --SegmentsToTrim) {
|
|
|
|
DCHECK_NE(Head, &SentinelSegment);
|
|
|
|
DCHECK_NE(Tail, &SentinelSegment);
|
[XRay][profiler] Part 1: XRay Allocator and Array Implementations
Summary:
This change is part of the larger XRay Profiling Mode effort.
Here we implement an arena allocator, for fixed sized buffers used in a
segmented array implementation. This change adds the segmented array
data structure, which relies on the allocator to provide and maintain
the storage for the segmented array.
Key features of the `Allocator` type:
* It uses cache-aligned blocks, intended to host the actual data. These
blocks are cache-line-size multiples of contiguous bytes.
* The `Allocator` has a maximum memory budget, set at construction
time. This allows us to cap the amount of data each specific
`Allocator` instance is responsible for.
* Upon destruction, the `Allocator` will clean up the storage it's
used, handing it back to the internal allocator used in
sanitizer_common.
Key features of the `Array` type:
* Each segmented array is always backed by an `Allocator`, which is
either user-provided or uses a global allocator.
* When an `Array` grows, it grows by appending a segment that's
fixed-sized. The size of each segment is computed by the number of
elements of type `T` that can fit into cache line multiples.
* An `Array` does not return memory to the `Allocator`, but it can keep
track of the current number of "live" objects it stores.
* When an `Array` is destroyed, it will not return memory to the
`Allocator`. Users should clean up the `Allocator` independently of
the `Array`.
* The `Array` type keeps a freelist of the chunks it's used before, so
that trimming and growing will re-use previously allocated chunks.
These basic data structures are used by the XRay Profiling Mode
implementation to implement efficient and cache-aware storage for data
that's typically read-and-write heavy for tracking latency information.
We're relying on the cache line characteristics of the architecture to
provide us good data isolation and cache friendliness, when we're
performing operations like searching for elements and/or updating data
hosted in these cache lines.
Reviewers: echristo, pelikan, kpw
Subscribers: mgorny, llvm-commits
Differential Revision: https://reviews.llvm.org/D45756
llvm-svn: 331141
2018-04-29 21:46:30 +08:00
|
|
|
// Put the tail into the Freelist.
|
2018-07-18 10:08:39 +08:00
|
|
|
auto *FreeSegment = Tail;
|
[XRay][profiler] Part 1: XRay Allocator and Array Implementations
Summary:
This change is part of the larger XRay Profiling Mode effort.
Here we implement an arena allocator, for fixed sized buffers used in a
segmented array implementation. This change adds the segmented array
data structure, which relies on the allocator to provide and maintain
the storage for the segmented array.
Key features of the `Allocator` type:
* It uses cache-aligned blocks, intended to host the actual data. These
blocks are cache-line-size multiples of contiguous bytes.
* The `Allocator` has a maximum memory budget, set at construction
time. This allows us to cap the amount of data each specific
`Allocator` instance is responsible for.
* Upon destruction, the `Allocator` will clean up the storage it's
used, handing it back to the internal allocator used in
sanitizer_common.
Key features of the `Array` type:
* Each segmented array is always backed by an `Allocator`, which is
either user-provided or uses a global allocator.
* When an `Array` grows, it grows by appending a segment that's
fixed-sized. The size of each segment is computed by the number of
elements of type `T` that can fit into cache line multiples.
* An `Array` does not return memory to the `Allocator`, but it can keep
track of the current number of "live" objects it stores.
* When an `Array` is destroyed, it will not return memory to the
`Allocator`. Users should clean up the `Allocator` independently of
the `Array`.
* The `Array` type keeps a freelist of the chunks it's used before, so
that trimming and growing will re-use previously allocated chunks.
These basic data structures are used by the XRay Profiling Mode
implementation to implement efficient and cache-aware storage for data
that's typically read-and-write heavy for tracking latency information.
We're relying on the cache line characteristics of the architecture to
provide us good data isolation and cache friendliness, when we're
performing operations like searching for elements and/or updating data
hosted in these cache lines.
Reviewers: echristo, pelikan, kpw
Subscribers: mgorny, llvm-commits
Differential Revision: https://reviews.llvm.org/D45756
llvm-svn: 331141
2018-04-29 21:46:30 +08:00
|
|
|
Tail = Tail->Prev;
|
2018-07-18 10:08:39 +08:00
|
|
|
if (Tail == &SentinelSegment)
|
[XRay][profiler] Part 1: XRay Allocator and Array Implementations
Summary:
This change is part of the larger XRay Profiling Mode effort.
Here we implement an arena allocator, for fixed sized buffers used in a
segmented array implementation. This change adds the segmented array
data structure, which relies on the allocator to provide and maintain
the storage for the segmented array.
Key features of the `Allocator` type:
* It uses cache-aligned blocks, intended to host the actual data. These
blocks are cache-line-size multiples of contiguous bytes.
* The `Allocator` has a maximum memory budget, set at construction
time. This allows us to cap the amount of data each specific
`Allocator` instance is responsible for.
* Upon destruction, the `Allocator` will clean up the storage it's
used, handing it back to the internal allocator used in
sanitizer_common.
Key features of the `Array` type:
* Each segmented array is always backed by an `Allocator`, which is
either user-provided or uses a global allocator.
* When an `Array` grows, it grows by appending a segment that's
fixed-sized. The size of each segment is computed by the number of
elements of type `T` that can fit into cache line multiples.
* An `Array` does not return memory to the `Allocator`, but it can keep
track of the current number of "live" objects it stores.
* When an `Array` is destroyed, it will not return memory to the
`Allocator`. Users should clean up the `Allocator` independently of
the `Array`.
* The `Array` type keeps a freelist of the chunks it's used before, so
that trimming and growing will re-use previously allocated chunks.
These basic data structures are used by the XRay Profiling Mode
implementation to implement efficient and cache-aware storage for data
that's typically read-and-write heavy for tracking latency information.
We're relying on the cache line characteristics of the architecture to
provide us good data isolation and cache friendliness, when we're
performing operations like searching for elements and/or updating data
hosted in these cache lines.
Reviewers: echristo, pelikan, kpw
Subscribers: mgorny, llvm-commits
Differential Revision: https://reviews.llvm.org/D45756
llvm-svn: 331141
2018-04-29 21:46:30 +08:00
|
|
|
Head = Tail;
|
|
|
|
else
|
2018-07-18 10:08:39 +08:00
|
|
|
Tail->Next = &SentinelSegment;
|
|
|
|
|
|
|
|
DCHECK_EQ(Tail->Next, &SentinelSegment);
|
|
|
|
FreeSegment->Next = Freelist;
|
|
|
|
FreeSegment->Prev = &SentinelSegment;
|
|
|
|
if (Freelist != &SentinelSegment)
|
|
|
|
Freelist->Prev = FreeSegment;
|
|
|
|
Freelist = FreeSegment;
|
[XRay][profiler] Part 1: XRay Allocator and Array Implementations
Summary:
This change is part of the larger XRay Profiling Mode effort.
Here we implement an arena allocator, for fixed sized buffers used in a
segmented array implementation. This change adds the segmented array
data structure, which relies on the allocator to provide and maintain
the storage for the segmented array.
Key features of the `Allocator` type:
* It uses cache-aligned blocks, intended to host the actual data. These
blocks are cache-line-size multiples of contiguous bytes.
* The `Allocator` has a maximum memory budget, set at construction
time. This allows us to cap the amount of data each specific
`Allocator` instance is responsible for.
* Upon destruction, the `Allocator` will clean up the storage it's
used, handing it back to the internal allocator used in
sanitizer_common.
Key features of the `Array` type:
* Each segmented array is always backed by an `Allocator`, which is
either user-provided or uses a global allocator.
* When an `Array` grows, it grows by appending a segment that's
fixed-sized. The size of each segment is computed by the number of
elements of type `T` that can fit into cache line multiples.
* An `Array` does not return memory to the `Allocator`, but it can keep
track of the current number of "live" objects it stores.
* When an `Array` is destroyed, it will not return memory to the
`Allocator`. Users should clean up the `Allocator` independently of
the `Array`.
* The `Array` type keeps a freelist of the chunks it's used before, so
that trimming and growing will re-use previously allocated chunks.
These basic data structures are used by the XRay Profiling Mode
implementation to implement efficient and cache-aware storage for data
that's typically read-and-write heavy for tracking latency information.
We're relying on the cache line characteristics of the architecture to
provide us good data isolation and cache friendliness, when we're
performing operations like searching for elements and/or updating data
hosted in these cache lines.
Reviewers: echristo, pelikan, kpw
Subscribers: mgorny, llvm-commits
Differential Revision: https://reviews.llvm.org/D45756
llvm-svn: 331141
2018-04-29 21:46:30 +08:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Provide iterators.
|
2018-07-10 16:25:44 +08:00
|
|
|
Iterator<T> begin() const { return Iterator<T>(Head, 0, Size); }
|
|
|
|
Iterator<T> end() const { return Iterator<T>(Tail, Size, Size); }
|
|
|
|
Iterator<const T> cbegin() const { return Iterator<const T>(Head, 0, Size); }
|
|
|
|
Iterator<const T> cend() const { return Iterator<const T>(Tail, Size, Size); }
|
[XRay][profiler] Part 1: XRay Allocator and Array Implementations
Summary:
This change is part of the larger XRay Profiling Mode effort.
Here we implement an arena allocator, for fixed sized buffers used in a
segmented array implementation. This change adds the segmented array
data structure, which relies on the allocator to provide and maintain
the storage for the segmented array.
Key features of the `Allocator` type:
* It uses cache-aligned blocks, intended to host the actual data. These
blocks are cache-line-size multiples of contiguous bytes.
* The `Allocator` has a maximum memory budget, set at construction
time. This allows us to cap the amount of data each specific
`Allocator` instance is responsible for.
* Upon destruction, the `Allocator` will clean up the storage it's
used, handing it back to the internal allocator used in
sanitizer_common.
Key features of the `Array` type:
* Each segmented array is always backed by an `Allocator`, which is
either user-provided or uses a global allocator.
* When an `Array` grows, it grows by appending a segment that's
fixed-sized. The size of each segment is computed by the number of
elements of type `T` that can fit into cache line multiples.
* An `Array` does not return memory to the `Allocator`, but it can keep
track of the current number of "live" objects it stores.
* When an `Array` is destroyed, it will not return memory to the
`Allocator`. Users should clean up the `Allocator` independently of
the `Array`.
* The `Array` type keeps a freelist of the chunks it's used before, so
that trimming and growing will re-use previously allocated chunks.
These basic data structures are used by the XRay Profiling Mode
implementation to implement efficient and cache-aware storage for data
that's typically read-and-write heavy for tracking latency information.
We're relying on the cache line characteristics of the architecture to
provide us good data isolation and cache friendliness, when we're
performing operations like searching for elements and/or updating data
hosted in these cache lines.
Reviewers: echristo, pelikan, kpw
Subscribers: mgorny, llvm-commits
Differential Revision: https://reviews.llvm.org/D45756
llvm-svn: 331141
2018-04-29 21:46:30 +08:00
|
|
|
};
|
|
|
|
|
|
|
|
// We need to have this storage definition out-of-line so that the compiler can
|
2018-07-18 10:08:39 +08:00
|
|
|
// ensure that storage for the SentinelSegment is defined and has a single
|
[XRay][profiler] Part 1: XRay Allocator and Array Implementations
Summary:
This change is part of the larger XRay Profiling Mode effort.
Here we implement an arena allocator, for fixed sized buffers used in a
segmented array implementation. This change adds the segmented array
data structure, which relies on the allocator to provide and maintain
the storage for the segmented array.
Key features of the `Allocator` type:
* It uses cache-aligned blocks, intended to host the actual data. These
blocks are cache-line-size multiples of contiguous bytes.
* The `Allocator` has a maximum memory budget, set at construction
time. This allows us to cap the amount of data each specific
`Allocator` instance is responsible for.
* Upon destruction, the `Allocator` will clean up the storage it's
used, handing it back to the internal allocator used in
sanitizer_common.
Key features of the `Array` type:
* Each segmented array is always backed by an `Allocator`, which is
either user-provided or uses a global allocator.
* When an `Array` grows, it grows by appending a segment that's
fixed-sized. The size of each segment is computed by the number of
elements of type `T` that can fit into cache line multiples.
* An `Array` does not return memory to the `Allocator`, but it can keep
track of the current number of "live" objects it stores.
* When an `Array` is destroyed, it will not return memory to the
`Allocator`. Users should clean up the `Allocator` independently of
the `Array`.
* The `Array` type keeps a freelist of the chunks it's used before, so
that trimming and growing will re-use previously allocated chunks.
These basic data structures are used by the XRay Profiling Mode
implementation to implement efficient and cache-aware storage for data
that's typically read-and-write heavy for tracking latency information.
We're relying on the cache line characteristics of the architecture to
provide us good data isolation and cache friendliness, when we're
performing operations like searching for elements and/or updating data
hosted in these cache lines.
Reviewers: echristo, pelikan, kpw
Subscribers: mgorny, llvm-commits
Differential Revision: https://reviews.llvm.org/D45756
llvm-svn: 331141
2018-04-29 21:46:30 +08:00
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// address.
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2018-07-18 10:08:39 +08:00
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template <class T>
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typename Array<T>::SegmentBase Array<T>::SentinelSegment{
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&Array<T>::SentinelSegment, &Array<T>::SentinelSegment};
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[XRay][profiler] Part 1: XRay Allocator and Array Implementations
Summary:
This change is part of the larger XRay Profiling Mode effort.
Here we implement an arena allocator, for fixed sized buffers used in a
segmented array implementation. This change adds the segmented array
data structure, which relies on the allocator to provide and maintain
the storage for the segmented array.
Key features of the `Allocator` type:
* It uses cache-aligned blocks, intended to host the actual data. These
blocks are cache-line-size multiples of contiguous bytes.
* The `Allocator` has a maximum memory budget, set at construction
time. This allows us to cap the amount of data each specific
`Allocator` instance is responsible for.
* Upon destruction, the `Allocator` will clean up the storage it's
used, handing it back to the internal allocator used in
sanitizer_common.
Key features of the `Array` type:
* Each segmented array is always backed by an `Allocator`, which is
either user-provided or uses a global allocator.
* When an `Array` grows, it grows by appending a segment that's
fixed-sized. The size of each segment is computed by the number of
elements of type `T` that can fit into cache line multiples.
* An `Array` does not return memory to the `Allocator`, but it can keep
track of the current number of "live" objects it stores.
* When an `Array` is destroyed, it will not return memory to the
`Allocator`. Users should clean up the `Allocator` independently of
the `Array`.
* The `Array` type keeps a freelist of the chunks it's used before, so
that trimming and growing will re-use previously allocated chunks.
These basic data structures are used by the XRay Profiling Mode
implementation to implement efficient and cache-aware storage for data
that's typically read-and-write heavy for tracking latency information.
We're relying on the cache line characteristics of the architecture to
provide us good data isolation and cache friendliness, when we're
performing operations like searching for elements and/or updating data
hosted in these cache lines.
Reviewers: echristo, pelikan, kpw
Subscribers: mgorny, llvm-commits
Differential Revision: https://reviews.llvm.org/D45756
llvm-svn: 331141
2018-04-29 21:46:30 +08:00
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} // namespace __xray
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#endif // XRAY_SEGMENTED_ARRAY_H
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