llvm-project/llvm/lib/Target/AArch64/AArch64CallingConvention.h

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//=== AArch64CallingConv.h - Custom Calling Convention Routines -*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file contains the custom routines for the AArch64 Calling Convention
// that aren't done by tablegen.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_LIB_TARGET_AARCH64_AARCH64CALLINGCONVENTION_H
#define LLVM_LIB_TARGET_AARCH64_AARCH64CALLINGCONVENTION_H
#include "AArch64.h"
#include "AArch64InstrInfo.h"
#include "AArch64Subtarget.h"
#include "llvm/CodeGen/CallingConvLower.h"
#include "llvm/IR/CallingConv.h"
#include "llvm/Target/TargetInstrInfo.h"
namespace {
using namespace llvm;
static const uint16_t XRegList[] = {AArch64::X0, AArch64::X1, AArch64::X2,
AArch64::X3, AArch64::X4, AArch64::X5,
AArch64::X6, AArch64::X7};
static const uint16_t HRegList[] = {AArch64::H0, AArch64::H1, AArch64::H2,
AArch64::H3, AArch64::H4, AArch64::H5,
AArch64::H6, AArch64::H7};
static const uint16_t SRegList[] = {AArch64::S0, AArch64::S1, AArch64::S2,
AArch64::S3, AArch64::S4, AArch64::S5,
AArch64::S6, AArch64::S7};
static const uint16_t DRegList[] = {AArch64::D0, AArch64::D1, AArch64::D2,
AArch64::D3, AArch64::D4, AArch64::D5,
AArch64::D6, AArch64::D7};
static const uint16_t QRegList[] = {AArch64::Q0, AArch64::Q1, AArch64::Q2,
AArch64::Q3, AArch64::Q4, AArch64::Q5,
AArch64::Q6, AArch64::Q7};
static bool finishStackBlock(SmallVectorImpl<CCValAssign> &PendingMembers,
MVT LocVT, ISD::ArgFlagsTy &ArgFlags,
CCState &State, unsigned SlotAlign) {
unsigned Size = LocVT.getSizeInBits() / 8;
unsigned StackAlign = State.getMachineFunction()
.getTarget()
.getDataLayout()
->getStackAlignment();
unsigned Align = std::min(ArgFlags.getOrigAlign(), StackAlign);
for (auto &It : PendingMembers) {
It.convertToMem(State.AllocateStack(Size, std::max(Align, SlotAlign)));
State.addLoc(It);
SlotAlign = 1;
}
// All pending members have now been allocated
PendingMembers.clear();
return true;
}
/// The Darwin variadic PCS places anonymous arguments in 8-byte stack slots. An
/// [N x Ty] type must still be contiguous in memory though.
static bool CC_AArch64_Custom_Stack_Block(
unsigned &ValNo, MVT &ValVT, MVT &LocVT, CCValAssign::LocInfo &LocInfo,
ISD::ArgFlagsTy &ArgFlags, CCState &State) {
SmallVectorImpl<CCValAssign> &PendingMembers = State.getPendingLocs();
// Add the argument to the list to be allocated once we know the size of the
// block.
PendingMembers.push_back(
CCValAssign::getPending(ValNo, ValVT, LocVT, LocInfo));
if (!ArgFlags.isInConsecutiveRegsLast())
return true;
return finishStackBlock(PendingMembers, LocVT, ArgFlags, State, 8);
}
/// Given an [N x Ty] block, it should be passed in a consecutive sequence of
/// registers. If no such sequence is available, mark the rest of the registers
/// of that type as used and place the argument on the stack.
static bool CC_AArch64_Custom_Block(unsigned &ValNo, MVT &ValVT, MVT &LocVT,
CCValAssign::LocInfo &LocInfo,
ISD::ArgFlagsTy &ArgFlags, CCState &State) {
// Try to allocate a contiguous block of registers, each of the correct
// size to hold one member.
ArrayRef<uint16_t> RegList;
if (LocVT.SimpleTy == MVT::i64)
RegList = XRegList;
else if (LocVT.SimpleTy == MVT::f16)
RegList = HRegList;
else if (LocVT.SimpleTy == MVT::f32 || LocVT.is32BitVector())
RegList = SRegList;
else if (LocVT.SimpleTy == MVT::f64 || LocVT.is64BitVector())
RegList = DRegList;
else if (LocVT.SimpleTy == MVT::f128 || LocVT.is128BitVector())
RegList = QRegList;
else {
// Not an array we want to split up after all.
return false;
}
SmallVectorImpl<CCValAssign> &PendingMembers = State.getPendingLocs();
// Add the argument to the list to be allocated once we know the size of the
// block.
PendingMembers.push_back(
CCValAssign::getPending(ValNo, ValVT, LocVT, LocInfo));
if (!ArgFlags.isInConsecutiveRegsLast())
return true;
unsigned RegResult = State.AllocateRegBlock(RegList, PendingMembers.size());
if (RegResult) {
for (auto &It : PendingMembers) {
It.convertToReg(RegResult);
State.addLoc(It);
++RegResult;
}
PendingMembers.clear();
return true;
}
// Mark all regs in the class as unavailable
for (auto Reg : RegList)
State.AllocateReg(Reg);
const AArch64Subtarget &Subtarget = static_cast<const AArch64Subtarget &>(
State.getMachineFunction().getSubtarget());
unsigned SlotAlign = Subtarget.isTargetDarwin() ? 1 : 8;
return finishStackBlock(PendingMembers, LocVT, ArgFlags, State, SlotAlign);
}
}
#endif