llvm-project/llvm/test/CodeGen/X86/sse41-blend.ll

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; RUN: llc < %s -mtriple=x86_64-apple-darwin -mcpu=corei7 -mattr=+sse4.1 | FileCheck %s
;CHECK-LABEL: vsel_float:
;CHECK: blendps
;CHECK: ret
define <4 x float> @vsel_float(<4 x float> %v1, <4 x float> %v2) {
%vsel = select <4 x i1> <i1 true, i1 false, i1 true, i1 true>, <4 x float> %v1, <4 x float> %v2
ret <4 x float> %vsel
}
;CHECK-LABEL: vsel_4xi8:
[x86] Revert r218588, r218589, and r218600. These patches were pursuing a flawed direction and causing miscompiles. Read on for details. Fundamentally, the premise of this patch series was to map VECTOR_SHUFFLE DAG nodes into VSELECT DAG nodes for all blends because we are going to *have* to lower to VSELECT nodes for some blends to trigger the instruction selection patterns of variable blend instructions. This doesn't actually work out so well. In order to match performance with the existing VECTOR_SHUFFLE lowering code, we would need to re-slice the blend in order to fit it into either the integer or floating point blends available on the ISA. When coming from VECTOR_SHUFFLE (or other vNi1 style VSELECT sources) this works well because the X86 backend ensures that these types of operands to VSELECT get sign extended into '-1' and '0' for true and false, allowing us to re-slice the bits in whatever granularity without changing semantics. However, if the VSELECT condition comes from some other source, for example code lowering vector comparisons, it will likely only have the required bit set -- the high bit. We can't blindly slice up this style of VSELECT. Reid found some code using Halide that triggers this and I'm hopeful to eventually get a test case, but I don't need it to understand why this is A Bad Idea. There is another aspect that makes this approach flawed. When in VECTOR_SHUFFLE form, we have very distilled information that represents the *constant* blend mask. Converting back to a VSELECT form actually can lose this information, and so I think now that it is better to treat this as VECTOR_SHUFFLE until the very last moment and only use VSELECT nodes for instruction selection purposes. My plan is to: 1) Clean up and formalize the target pre-legalization DAG combine that converts a VSELECT with a constant condition operand into a VECTOR_SHUFFLE. 2) Remove any fancy lowering from VSELECT during *legalization* relying entirely on the DAG combine to catch cases where we can match to an immediate-controlled blend instruction. One additional step that I'm not planning on but would be interested in others' opinions on: we could add an X86ISD::VSELECT or X86ISD::BLENDV which encodes a fully legalized VSELECT node. Then it would be easy to write isel patterns only in terms of this to ensure VECTOR_SHUFFLE legalization only ever forms the fully legalized construct and we can't cycle between it and VSELECT combining. llvm-svn: 218658
2014-09-30 10:52:28 +08:00
;CHECK: blendps
;CHECK: ret
define <4 x i8> @vsel_4xi8(<4 x i8> %v1, <4 x i8> %v2) {
%vsel = select <4 x i1> <i1 true, i1 true, i1 false, i1 true>, <4 x i8> %v1, <4 x i8> %v2
ret <4 x i8> %vsel
}
;CHECK-LABEL: vsel_4xi16:
[x86] Revert r218588, r218589, and r218600. These patches were pursuing a flawed direction and causing miscompiles. Read on for details. Fundamentally, the premise of this patch series was to map VECTOR_SHUFFLE DAG nodes into VSELECT DAG nodes for all blends because we are going to *have* to lower to VSELECT nodes for some blends to trigger the instruction selection patterns of variable blend instructions. This doesn't actually work out so well. In order to match performance with the existing VECTOR_SHUFFLE lowering code, we would need to re-slice the blend in order to fit it into either the integer or floating point blends available on the ISA. When coming from VECTOR_SHUFFLE (or other vNi1 style VSELECT sources) this works well because the X86 backend ensures that these types of operands to VSELECT get sign extended into '-1' and '0' for true and false, allowing us to re-slice the bits in whatever granularity without changing semantics. However, if the VSELECT condition comes from some other source, for example code lowering vector comparisons, it will likely only have the required bit set -- the high bit. We can't blindly slice up this style of VSELECT. Reid found some code using Halide that triggers this and I'm hopeful to eventually get a test case, but I don't need it to understand why this is A Bad Idea. There is another aspect that makes this approach flawed. When in VECTOR_SHUFFLE form, we have very distilled information that represents the *constant* blend mask. Converting back to a VSELECT form actually can lose this information, and so I think now that it is better to treat this as VECTOR_SHUFFLE until the very last moment and only use VSELECT nodes for instruction selection purposes. My plan is to: 1) Clean up and formalize the target pre-legalization DAG combine that converts a VSELECT with a constant condition operand into a VECTOR_SHUFFLE. 2) Remove any fancy lowering from VSELECT during *legalization* relying entirely on the DAG combine to catch cases where we can match to an immediate-controlled blend instruction. One additional step that I'm not planning on but would be interested in others' opinions on: we could add an X86ISD::VSELECT or X86ISD::BLENDV which encodes a fully legalized VSELECT node. Then it would be easy to write isel patterns only in terms of this to ensure VECTOR_SHUFFLE legalization only ever forms the fully legalized construct and we can't cycle between it and VSELECT combining. llvm-svn: 218658
2014-09-30 10:52:28 +08:00
;CHECK: blendps
;CHECK: ret
define <4 x i16> @vsel_4xi16(<4 x i16> %v1, <4 x i16> %v2) {
%vsel = select <4 x i1> <i1 true, i1 false, i1 true, i1 true>, <4 x i16> %v1, <4 x i16> %v2
ret <4 x i16> %vsel
}
;CHECK-LABEL: vsel_i32:
[x86] Revert r218588, r218589, and r218600. These patches were pursuing a flawed direction and causing miscompiles. Read on for details. Fundamentally, the premise of this patch series was to map VECTOR_SHUFFLE DAG nodes into VSELECT DAG nodes for all blends because we are going to *have* to lower to VSELECT nodes for some blends to trigger the instruction selection patterns of variable blend instructions. This doesn't actually work out so well. In order to match performance with the existing VECTOR_SHUFFLE lowering code, we would need to re-slice the blend in order to fit it into either the integer or floating point blends available on the ISA. When coming from VECTOR_SHUFFLE (or other vNi1 style VSELECT sources) this works well because the X86 backend ensures that these types of operands to VSELECT get sign extended into '-1' and '0' for true and false, allowing us to re-slice the bits in whatever granularity without changing semantics. However, if the VSELECT condition comes from some other source, for example code lowering vector comparisons, it will likely only have the required bit set -- the high bit. We can't blindly slice up this style of VSELECT. Reid found some code using Halide that triggers this and I'm hopeful to eventually get a test case, but I don't need it to understand why this is A Bad Idea. There is another aspect that makes this approach flawed. When in VECTOR_SHUFFLE form, we have very distilled information that represents the *constant* blend mask. Converting back to a VSELECT form actually can lose this information, and so I think now that it is better to treat this as VECTOR_SHUFFLE until the very last moment and only use VSELECT nodes for instruction selection purposes. My plan is to: 1) Clean up and formalize the target pre-legalization DAG combine that converts a VSELECT with a constant condition operand into a VECTOR_SHUFFLE. 2) Remove any fancy lowering from VSELECT during *legalization* relying entirely on the DAG combine to catch cases where we can match to an immediate-controlled blend instruction. One additional step that I'm not planning on but would be interested in others' opinions on: we could add an X86ISD::VSELECT or X86ISD::BLENDV which encodes a fully legalized VSELECT node. Then it would be easy to write isel patterns only in terms of this to ensure VECTOR_SHUFFLE legalization only ever forms the fully legalized construct and we can't cycle between it and VSELECT combining. llvm-svn: 218658
2014-09-30 10:52:28 +08:00
;CHECK: blendps
;CHECK: ret
define <4 x i32> @vsel_i32(<4 x i32> %v1, <4 x i32> %v2) {
%vsel = select <4 x i1> <i1 true, i1 true, i1 false, i1 true>, <4 x i32> %v1, <4 x i32> %v2
ret <4 x i32> %vsel
}
;CHECK-LABEL: vsel_double:
;CHECK: movsd
;CHECK: ret
define <4 x double> @vsel_double(<4 x double> %v1, <4 x double> %v2) {
%vsel = select <4 x i1> <i1 true, i1 false, i1 false, i1 false>, <4 x double> %v1, <4 x double> %v2
ret <4 x double> %vsel
}
;CHECK-LABEL: vsel_i64:
;CHECK: movsd
;CHECK: ret
define <4 x i64> @vsel_i64(<4 x i64> %v1, <4 x i64> %v2) {
%vsel = select <4 x i1> <i1 true, i1 false, i1 false, i1 false>, <4 x i64> %v1, <4 x i64> %v2
ret <4 x i64> %vsel
}
;CHECK-LABEL: vsel_i8:
;CHECK: pblendvb
;CHECK: ret
define <16 x i8> @vsel_i8(<16 x i8> %v1, <16 x i8> %v2) {
%vsel = select <16 x i1> <i1 true, i1 false, i1 false, i1 false, i1 true, i1 false, i1 false, i1 false, i1 true, i1 false, i1 false, i1 false, i1 true, i1 false, i1 false, i1 false>, <16 x i8> %v1, <16 x i8> %v2
ret <16 x i8> %vsel
}
;; TEST blend + compares
; CHECK: A
define <2 x double> @A(<2 x double> %x, <2 x double> %y) {
; CHECK: cmplepd
; CHECK: blendvpd
%max_is_x = fcmp oge <2 x double> %x, %y
%max = select <2 x i1> %max_is_x, <2 x double> %x, <2 x double> %y
ret <2 x double> %max
}
; CHECK: B
define <2 x double> @B(<2 x double> %x, <2 x double> %y) {
; CHECK: cmpnlepd
; CHECK: blendvpd
%min_is_x = fcmp ult <2 x double> %x, %y
%min = select <2 x i1> %min_is_x, <2 x double> %x, <2 x double> %y
ret <2 x double> %min
}
; CHECK: float_crash
define void @float_crash() nounwind {
entry:
%merge205vector_func.i = select <4 x i1> undef, <4 x double> undef, <4 x double> undef
%extract214vector_func.i = extractelement <4 x double> %merge205vector_func.i, i32 0
store double %extract214vector_func.i, double addrspace(1)* undef, align 8
ret void
}
; If we can figure out a blend has a constant mask, we should emit the
; blend instruction with an immediate mask
define <2 x double> @constant_blendvpd(<2 x double> %xy, <2 x double> %ab) {
; In this case, we emit a simple movss
; CHECK-LABEL: constant_blendvpd
; CHECK: movsd
; CHECK: ret
%1 = select <2 x i1> <i1 true, i1 false>, <2 x double> %xy, <2 x double> %ab
ret <2 x double> %1
}
define <4 x float> @constant_blendvps(<4 x float> %xyzw, <4 x float> %abcd) {
; CHECK-LABEL: constant_blendvps
; CHECK-NOT: mov
; CHECK: blendps $7
; CHECK: ret
%1 = select <4 x i1> <i1 false, i1 false, i1 false, i1 true>, <4 x float> %xyzw, <4 x float> %abcd
ret <4 x float> %1
}
define <16 x i8> @constant_pblendvb(<16 x i8> %xyzw, <16 x i8> %abcd) {
; CHECK-LABEL: constant_pblendvb:
; CHECK: movaps
; CHECK: pblendvb
; CHECK: ret
%1 = select <16 x i1> <i1 false, i1 false, i1 true, i1 false, i1 true, i1 true, i1 true, i1 false, i1 false, i1 false, i1 true, i1 false, i1 true, i1 true, i1 true, i1 false>, <16 x i8> %xyzw, <16 x i8> %abcd
ret <16 x i8> %1
}
declare <16 x i8> @llvm.x86.sse41.pblendvb(<16 x i8>, <16 x i8>, <16 x i8>)
declare <4 x float> @llvm.x86.sse41.blendvps(<4 x float>, <4 x float>, <4 x float>)
declare <2 x double> @llvm.x86.sse41.blendvpd(<2 x double>, <2 x double>, <2 x double>)
;; 2 tests for shufflevectors that optimize to blend + immediate
; CHECK-LABEL: @blend_shufflevector_4xfloat
; CHECK: blendps $6, %xmm1, %xmm0
; CHECK: ret
define <4 x float> @blend_shufflevector_4xfloat(<4 x float> %a, <4 x float> %b) {
%1 = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 0, i32 5, i32 6, i32 3>
ret <4 x float> %1
}
; CHECK-LABEL: @blend_shufflevector_8xi16
; CHECK: pblendw $134, %xmm1, %xmm0
; CHECK: ret
define <8 x i16> @blend_shufflevector_8xi16(<8 x i16> %a, <8 x i16> %b) {
%1 = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 0, i32 9, i32 10, i32 3, i32 4, i32 5, i32 6, i32 15>
ret <8 x i16> %1
}
; PR20648 - a blend of constants isn't really a blend; it's just a constant pool load.
; CHECK-LABEL: @does_not_blend
; CHECK: movaps
; CHECK-NEXT: ret
define <4 x i32> @does_not_blend() {
%select = select <4 x i1> <i1 1, i1 0, i1 0, i1 1>, <4 x i32> <i32 1, i32 1, i32 1, i32 1>, <4 x i32> <i32 2, i32 2, i32 2, i32 2>
ret <4 x i32> %select
}