llvm-project/lldb/source/Host/posix/ConnectionFileDescriptorPos...

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//===-- ConnectionFileDescriptorPosix.cpp -----------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#if defined(__APPLE__)
// Enable this special support for Apple builds where we can have unlimited
// select bounds. We tried switching to poll() and kqueue and we were panicing
// the kernel, so we have to stick with select for now.
#define _DARWIN_UNLIMITED_SELECT
#endif
#include "lldb/Host/posix/ConnectionFileDescriptorPosix.h"
#include "lldb/Host/Config.h"
#include "lldb/Host/IOObject.h"
#include "lldb/Host/SocketAddress.h"
#include "lldb/Host/Socket.h"
#include "lldb/Host/StringConvert.h"
// C Includes
#include <errno.h>
#include <fcntl.h>
#include <string.h>
#include <stdlib.h>
#include <sys/types.h>
#ifndef LLDB_DISABLE_POSIX
#include <termios.h>
#endif
// C++ Includes
#include <sstream>
// Other libraries and framework includes
#include "llvm/Support/ErrorHandling.h"
#if defined(__APPLE__)
#include "llvm/ADT/SmallVector.h"
#endif
// Project includes
#include "lldb/Core/Communication.h"
#include "lldb/Core/Log.h"
#include "lldb/Core/StreamString.h"
#include "lldb/Core/Timer.h"
#include "lldb/Host/Host.h"
#include "lldb/Host/Socket.h"
#include "lldb/Host/common/TCPSocket.h"
#include "lldb/Interpreter/Args.h"
using namespace lldb;
using namespace lldb_private;
const char* ConnectionFileDescriptor::LISTEN_SCHEME = "listen";
const char* ConnectionFileDescriptor::ACCEPT_SCHEME = "accept";
const char* ConnectionFileDescriptor::UNIX_ACCEPT_SCHEME = "unix-accept";
const char* ConnectionFileDescriptor::CONNECT_SCHEME = "connect";
const char* ConnectionFileDescriptor::TCP_CONNECT_SCHEME = "tcp-connect";
const char* ConnectionFileDescriptor::UDP_SCHEME = "udp";
const char* ConnectionFileDescriptor::UNIX_CONNECT_SCHEME = "unix-connect";
const char* ConnectionFileDescriptor::UNIX_ABSTRACT_CONNECT_SCHEME = "unix-abstract-connect";
const char* ConnectionFileDescriptor::FD_SCHEME = "fd";
const char* ConnectionFileDescriptor::FILE_SCHEME = "file";
namespace {
const char*
GetURLAddress(const char *url, const char *scheme)
{
const auto prefix = std::string(scheme) + "://";
if (strstr(url, prefix.c_str()) != url)
return nullptr;
return url + prefix.size();
}
}
ConnectionFileDescriptor::ConnectionFileDescriptor(bool child_processes_inherit)
: Connection()
, m_pipe()
, m_mutex(Mutex::eMutexTypeRecursive)
, m_shutting_down(false)
, m_waiting_for_accept(false)
, m_child_processes_inherit(child_processes_inherit)
{
Log *log(lldb_private::GetLogIfAnyCategoriesSet(LIBLLDB_LOG_CONNECTION | LIBLLDB_LOG_OBJECT));
if (log)
log->Printf("%p ConnectionFileDescriptor::ConnectionFileDescriptor ()", static_cast<void *>(this));
}
ConnectionFileDescriptor::ConnectionFileDescriptor(int fd, bool owns_fd)
: Connection()
, m_pipe()
, m_mutex(Mutex::eMutexTypeRecursive)
, m_shutting_down(false)
, m_waiting_for_accept(false)
, m_child_processes_inherit(false)
{
m_write_sp.reset(new File(fd, owns_fd));
m_read_sp.reset(new File(fd, false));
Log *log(lldb_private::GetLogIfAnyCategoriesSet(LIBLLDB_LOG_CONNECTION | LIBLLDB_LOG_OBJECT));
if (log)
log->Printf("%p ConnectionFileDescriptor::ConnectionFileDescriptor (fd = %i, owns_fd = %i)", static_cast<void *>(this), fd,
owns_fd);
OpenCommandPipe();
}
ConnectionFileDescriptor::ConnectionFileDescriptor(Socket* socket)
: Connection()
, m_pipe()
, m_mutex(Mutex::eMutexTypeRecursive)
, m_shutting_down(false)
, m_waiting_for_accept(false)
, m_child_processes_inherit(false)
{
InitializeSocket(socket);
}
ConnectionFileDescriptor::~ConnectionFileDescriptor()
{
Log *log(lldb_private::GetLogIfAnyCategoriesSet(LIBLLDB_LOG_CONNECTION | LIBLLDB_LOG_OBJECT));
if (log)
log->Printf("%p ConnectionFileDescriptor::~ConnectionFileDescriptor ()", static_cast<void *>(this));
Disconnect(NULL);
CloseCommandPipe();
}
void
ConnectionFileDescriptor::OpenCommandPipe()
{
CloseCommandPipe();
Log *log(lldb_private::GetLogIfAnyCategoriesSet(LIBLLDB_LOG_CONNECTION));
// Make the command file descriptor here:
Error result = m_pipe.CreateNew(m_child_processes_inherit);
if (!result.Success())
{
if (log)
log->Printf("%p ConnectionFileDescriptor::OpenCommandPipe () - could not make pipe: %s", static_cast<void *>(this),
result.AsCString());
}
else
{
if (log)
log->Printf("%p ConnectionFileDescriptor::OpenCommandPipe() - success readfd=%d writefd=%d", static_cast<void *>(this),
m_pipe.GetReadFileDescriptor(), m_pipe.GetWriteFileDescriptor());
}
}
void
ConnectionFileDescriptor::CloseCommandPipe()
{
Log *log(lldb_private::GetLogIfAnyCategoriesSet(LIBLLDB_LOG_CONNECTION));
if (log)
log->Printf("%p ConnectionFileDescriptor::CloseCommandPipe()", static_cast<void *>(this));
m_pipe.Close();
}
bool
ConnectionFileDescriptor::IsConnected() const
{
return (m_read_sp && m_read_sp->IsValid()) || (m_write_sp && m_write_sp->IsValid());
}
ConnectionStatus
ConnectionFileDescriptor::Connect(const char *s, Error *error_ptr)
{
Mutex::Locker locker(m_mutex);
Log *log(lldb_private::GetLogIfAnyCategoriesSet(LIBLLDB_LOG_CONNECTION));
if (log)
log->Printf("%p ConnectionFileDescriptor::Connect (url = '%s')", static_cast<void *>(this), s);
OpenCommandPipe();
if (s && s[0])
{
const char *addr = nullptr;
if ((addr = GetURLAddress(s, LISTEN_SCHEME)))
{
// listen://HOST:PORT
return SocketListenAndAccept(addr, error_ptr);
}
else if ((addr = GetURLAddress(s, ACCEPT_SCHEME)))
{
// unix://SOCKNAME
return NamedSocketAccept(addr, error_ptr);
}
else if ((addr = GetURLAddress(s, UNIX_ACCEPT_SCHEME)))
{
// unix://SOCKNAME
return NamedSocketAccept(addr, error_ptr);
}
else if ((addr = GetURLAddress(s, CONNECT_SCHEME)))
{
return ConnectTCP(addr, error_ptr);
}
else if ((addr = GetURLAddress(s, TCP_CONNECT_SCHEME)))
{
return ConnectTCP(addr, error_ptr);
}
else if ((addr = GetURLAddress(s, UDP_SCHEME)))
{
return ConnectUDP(addr, error_ptr);
}
else if ((addr = GetURLAddress(s, UNIX_CONNECT_SCHEME)))
{
// unix-connect://SOCKNAME
return NamedSocketConnect(addr, error_ptr);
}
else if ((addr = GetURLAddress(s, UNIX_ABSTRACT_CONNECT_SCHEME)))
{
// unix-abstract-connect://SOCKNAME
return UnixAbstractSocketConnect(addr, error_ptr);
}
#ifndef LLDB_DISABLE_POSIX
else if ((addr = GetURLAddress(s, FD_SCHEME)))
{
// Just passing a native file descriptor within this current process
// that is already opened (possibly from a service or other source).
bool success = false;
int fd = StringConvert::ToSInt32(addr, -1, 0, &success);
if (success)
{
// We have what looks to be a valid file descriptor, but we
// should make sure it is. We currently are doing this by trying to
// get the flags from the file descriptor and making sure it
// isn't a bad fd.
errno = 0;
int flags = ::fcntl(fd, F_GETFL, 0);
if (flags == -1 || errno == EBADF)
{
if (error_ptr)
error_ptr->SetErrorStringWithFormat("stale file descriptor: %s", s);
m_read_sp.reset();
m_write_sp.reset();
return eConnectionStatusError;
}
else
{
// Don't take ownership of a file descriptor that gets passed
// to us since someone else opened the file descriptor and
// handed it to us.
// TODO: Since are using a URL to open connection we should
// eventually parse options using the web standard where we
// have "fd://123?opt1=value;opt2=value" and we can have an
// option be "owns=1" or "owns=0" or something like this to
// allow us to specify this. For now, we assume we must
// assume we don't own it.
std::unique_ptr<TCPSocket> tcp_socket;
tcp_socket.reset(new TCPSocket(fd, false));
// Try and get a socket option from this file descriptor to
// see if this is a socket and set m_is_socket accordingly.
int resuse;
bool is_socket = !!tcp_socket->GetOption(SOL_SOCKET, SO_REUSEADDR, resuse);
if (is_socket)
{
m_read_sp = std::move(tcp_socket);
m_write_sp = m_read_sp;
}
else
{
m_read_sp.reset(new File(fd, false));
m_write_sp.reset(new File(fd, false));
}
m_uri.assign(addr);
return eConnectionStatusSuccess;
}
}
if (error_ptr)
error_ptr->SetErrorStringWithFormat("invalid file descriptor: \"%s\"", s);
m_read_sp.reset();
m_write_sp.reset();
return eConnectionStatusError;
}
else if ((addr = GetURLAddress(s, FILE_SCHEME)))
{
// file:///PATH
const char *path = addr;
int fd = -1;
do
{
fd = ::open(path, O_RDWR);
} while (fd == -1 && errno == EINTR);
if (fd == -1)
{
if (error_ptr)
error_ptr->SetErrorToErrno();
return eConnectionStatusError;
}
if (::isatty(fd))
{
// Set up serial terminal emulation
struct termios options;
::tcgetattr(fd, &options);
// Set port speed to maximum
::cfsetospeed(&options, B115200);
::cfsetispeed(&options, B115200);
// Raw input, disable echo and signals
options.c_lflag &= ~(ICANON | ECHO | ECHOE | ISIG);
// Make sure only one character is needed to return from a read
options.c_cc[VMIN] = 1;
options.c_cc[VTIME] = 0;
::tcsetattr(fd, TCSANOW, &options);
}
int flags = ::fcntl(fd, F_GETFL, 0);
if (flags >= 0)
{
if ((flags & O_NONBLOCK) == 0)
{
flags |= O_NONBLOCK;
::fcntl(fd, F_SETFL, flags);
}
}
m_read_sp.reset(new File(fd, true));
m_write_sp.reset(new File(fd, false));
return eConnectionStatusSuccess;
}
#endif
if (error_ptr)
error_ptr->SetErrorStringWithFormat("unsupported connection URL: '%s'", s);
return eConnectionStatusError;
}
if (error_ptr)
error_ptr->SetErrorString("invalid connect arguments");
return eConnectionStatusError;
}
bool
ConnectionFileDescriptor::InterruptRead()
{
size_t bytes_written = 0;
Error result = m_pipe.Write("i", 1, bytes_written);
return result.Success();
}
ConnectionStatus
ConnectionFileDescriptor::Disconnect(Error *error_ptr)
{
Log *log(lldb_private::GetLogIfAnyCategoriesSet(LIBLLDB_LOG_CONNECTION));
if (log)
log->Printf("%p ConnectionFileDescriptor::Disconnect ()", static_cast<void *>(this));
ConnectionStatus status = eConnectionStatusSuccess;
if (!IsConnected())
{
if (log)
log->Printf("%p ConnectionFileDescriptor::Disconnect(): Nothing to disconnect", static_cast<void *>(this));
return eConnectionStatusSuccess;
}
if (m_read_sp && m_read_sp->IsValid() && m_read_sp->GetFdType() == IOObject::eFDTypeSocket)
static_cast<Socket &>(*m_read_sp).PreDisconnect();
// Try to get the ConnectionFileDescriptor's mutex. If we fail, that is quite likely
// because somebody is doing a blocking read on our file descriptor. If that's the case,
// then send the "q" char to the command file channel so the read will wake up and the connection
// will then know to shut down.
m_shutting_down = true;
Mutex::Locker locker;
bool got_lock = locker.TryLock(m_mutex);
if (!got_lock)
{
if (m_pipe.CanWrite())
{
size_t bytes_written = 0;
Error result = m_pipe.Write("q", 1, bytes_written);
if (log)
log->Printf("%p ConnectionFileDescriptor::Disconnect(): Couldn't get the lock, sent 'q' to %d, error = '%s'.",
static_cast<void *>(this), m_pipe.GetWriteFileDescriptor(), result.AsCString());
}
else if (log)
{
log->Printf("%p ConnectionFileDescriptor::Disconnect(): Couldn't get the lock, but no command pipe is available.",
static_cast<void *>(this));
}
locker.Lock(m_mutex);
}
Error error = m_read_sp->Close();
Error error2 = m_write_sp->Close();
if (error.Fail() || error2.Fail())
status = eConnectionStatusError;
if (error_ptr)
*error_ptr = error.Fail() ? error : error2;
// Close any pipes we were using for async interrupts
m_pipe.Close();
m_uri.clear();
m_shutting_down = false;
return status;
}
size_t
ConnectionFileDescriptor::Read(void *dst, size_t dst_len, uint32_t timeout_usec, ConnectionStatus &status, Error *error_ptr)
{
Log *log(lldb_private::GetLogIfAnyCategoriesSet(LIBLLDB_LOG_CONNECTION));
Mutex::Locker locker;
bool got_lock = locker.TryLock(m_mutex);
if (!got_lock)
{
if (log)
log->Printf("%p ConnectionFileDescriptor::Read () failed to get the connection lock.", static_cast<void *>(this));
if (error_ptr)
error_ptr->SetErrorString("failed to get the connection lock for read.");
status = eConnectionStatusTimedOut;
return 0;
}
if (m_shutting_down)
{
status = eConnectionStatusError;
return 0;
}
status = BytesAvailable(timeout_usec, error_ptr);
if (status != eConnectionStatusSuccess)
return 0;
Error error;
size_t bytes_read = dst_len;
error = m_read_sp->Read(dst, bytes_read);
if (log)
{
log->Printf("%p ConnectionFileDescriptor::Read() fd = %" PRIu64 ", dst = %p, dst_len = %" PRIu64 ") => %" PRIu64 ", error = %s",
static_cast<void *>(this), static_cast<uint64_t>(m_read_sp->GetWaitableHandle()), static_cast<void *>(dst),
static_cast<uint64_t>(dst_len), static_cast<uint64_t>(bytes_read), error.AsCString());
}
if (bytes_read == 0)
{
error.Clear(); // End-of-file. Do not automatically close; pass along for the end-of-file handlers.
status = eConnectionStatusEndOfFile;
}
if (error_ptr)
*error_ptr = error;
if (error.Fail())
{
uint32_t error_value = error.GetError();
switch (error_value)
{
case EAGAIN: // The file was marked for non-blocking I/O, and no data were ready to be read.
if (m_read_sp->GetFdType() == IOObject::eFDTypeSocket)
status = eConnectionStatusTimedOut;
else
status = eConnectionStatusSuccess;
return 0;
case EFAULT: // Buf points outside the allocated address space.
case EINTR: // A read from a slow device was interrupted before any data arrived by the delivery of a signal.
case EINVAL: // The pointer associated with fildes was negative.
case EIO: // An I/O error occurred while reading from the file system.
// The process group is orphaned.
// The file is a regular file, nbyte is greater than 0,
// the starting position is before the end-of-file, and
// the starting position is greater than or equal to the
// offset maximum established for the open file
// descriptor associated with fildes.
case EISDIR: // An attempt is made to read a directory.
case ENOBUFS: // An attempt to allocate a memory buffer fails.
case ENOMEM: // Insufficient memory is available.
status = eConnectionStatusError;
break; // Break to close....
case ENOENT: // no such file or directory
case EBADF: // fildes is not a valid file or socket descriptor open for reading.
case ENXIO: // An action is requested of a device that does not exist..
// A requested action cannot be performed by the device.
case ECONNRESET: // The connection is closed by the peer during a read attempt on a socket.
case ENOTCONN: // A read is attempted on an unconnected socket.
status = eConnectionStatusLostConnection;
break; // Break to close....
case ETIMEDOUT: // A transmission timeout occurs during a read attempt on a socket.
status = eConnectionStatusTimedOut;
return 0;
default:
if (log)
log->Printf("%p ConnectionFileDescriptor::Read (), unexpected error: %s", static_cast<void *>(this),
strerror(error_value));
status = eConnectionStatusError;
break; // Break to close....
}
return 0;
}
return bytes_read;
}
size_t
ConnectionFileDescriptor::Write(const void *src, size_t src_len, ConnectionStatus &status, Error *error_ptr)
{
Log *log(lldb_private::GetLogIfAnyCategoriesSet(LIBLLDB_LOG_CONNECTION));
if (log)
log->Printf("%p ConnectionFileDescriptor::Write (src = %p, src_len = %" PRIu64 ")", static_cast<void *>(this),
static_cast<const void *>(src), static_cast<uint64_t>(src_len));
if (!IsConnected())
{
if (error_ptr)
error_ptr->SetErrorString("not connected");
status = eConnectionStatusNoConnection;
return 0;
}
Error error;
size_t bytes_sent = src_len;
error = m_write_sp->Write(src, bytes_sent);
if (log)
{
log->Printf("%p ConnectionFileDescriptor::Write(fd = %" PRIu64 ", src = %p, src_len = %" PRIu64 ") => %" PRIu64 " (error = %s)",
static_cast<void *>(this), static_cast<uint64_t>(m_write_sp->GetWaitableHandle()), static_cast<const void *>(src),
static_cast<uint64_t>(src_len), static_cast<uint64_t>(bytes_sent), error.AsCString());
}
if (error_ptr)
*error_ptr = error;
if (error.Fail())
{
switch (error.GetError())
{
case EAGAIN:
case EINTR:
status = eConnectionStatusSuccess;
return 0;
case ECONNRESET: // The connection is closed by the peer during a read attempt on a socket.
case ENOTCONN: // A read is attempted on an unconnected socket.
status = eConnectionStatusLostConnection;
break; // Break to close....
default:
status = eConnectionStatusError;
break; // Break to close....
}
return 0;
}
status = eConnectionStatusSuccess;
return bytes_sent;
}
std::string
ConnectionFileDescriptor::GetURI()
{
return m_uri;
}
// This ConnectionFileDescriptor::BytesAvailable() uses select().
//
// PROS:
// - select is consistent across most unix platforms
// - The Apple specific version allows for unlimited fds in the fd_sets by
// setting the _DARWIN_UNLIMITED_SELECT define prior to including the
// required header files.
// CONS:
// - on non-Apple platforms, only supports file descriptors up to FD_SETSIZE.
// This implementation will assert if it runs into that hard limit to let
// users know that another ConnectionFileDescriptor::BytesAvailable() should
// be used or a new version of ConnectionFileDescriptor::BytesAvailable()
// should be written for the system that is running into the limitations.
#if defined(__APPLE__)
#define FD_SET_DATA(fds) fds.data()
#else
#define FD_SET_DATA(fds) &fds
#endif
ConnectionStatus
ConnectionFileDescriptor::BytesAvailable(uint32_t timeout_usec, Error *error_ptr)
{
// Don't need to take the mutex here separately since we are only called from Read. If we
// ever get used more generally we will need to lock here as well.
Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_CONNECTION));
if (log)
log->Printf("%p ConnectionFileDescriptor::BytesAvailable (timeout_usec = %u)", static_cast<void *>(this), timeout_usec);
struct timeval *tv_ptr;
struct timeval tv;
if (timeout_usec == UINT32_MAX)
{
// Inifinite wait...
tv_ptr = nullptr;
}
else
{
TimeValue time_value;
time_value.OffsetWithMicroSeconds(timeout_usec);
tv.tv_sec = time_value.seconds();
tv.tv_usec = time_value.microseconds();
tv_ptr = &tv;
}
// Make a copy of the file descriptors to make sure we don't
// have another thread change these values out from under us
// and cause problems in the loop below where like in FS_SET()
const IOObject::WaitableHandle handle = m_read_sp->GetWaitableHandle();
const int pipe_fd = m_pipe.GetReadFileDescriptor();
if (handle != IOObject::kInvalidHandleValue)
{
#if defined(_MSC_VER)
// select() won't accept pipes on Windows. The entire Windows codepath needs to be
// converted over to using WaitForMultipleObjects and event HANDLEs, but for now at least
// this will allow ::select() to not return an error.
const bool have_pipe_fd = false;
#else
const bool have_pipe_fd = pipe_fd >= 0;
#if !defined(__APPLE__)
assert(handle < FD_SETSIZE);
if (have_pipe_fd)
assert(pipe_fd < FD_SETSIZE);
#endif
#endif
while (handle == m_read_sp->GetWaitableHandle())
{
const int nfds = std::max<int>(handle, pipe_fd) + 1;
#if defined(__APPLE__)
llvm::SmallVector<fd_set, 1> read_fds;
read_fds.resize((nfds / FD_SETSIZE) + 1);
for (size_t i = 0; i < read_fds.size(); ++i)
FD_ZERO(&read_fds[i]);
// FD_SET doesn't bounds check, it just happily walks off the end
// but we have taken care of making the extra storage with our
// SmallVector of fd_set objects
#else
fd_set read_fds;
FD_ZERO(&read_fds);
#endif
FD_SET(handle, FD_SET_DATA(read_fds));
if (have_pipe_fd)
FD_SET(pipe_fd, FD_SET_DATA(read_fds));
Error error;
if (log)
{
if (have_pipe_fd)
log->Printf(
"%p ConnectionFileDescriptor::BytesAvailable() ::select (nfds=%i, fds={%i, %i}, NULL, NULL, timeout=%p)...",
static_cast<void *>(this), nfds, handle, pipe_fd, static_cast<void *>(tv_ptr));
else
log->Printf("%p ConnectionFileDescriptor::BytesAvailable() ::select (nfds=%i, fds={%i}, NULL, NULL, timeout=%p)...",
static_cast<void *>(this), nfds, handle, static_cast<void *>(tv_ptr));
}
const int num_set_fds = ::select(nfds, FD_SET_DATA(read_fds), NULL, NULL, tv_ptr);
if (num_set_fds < 0)
error.SetErrorToErrno();
else
error.Clear();
if (log)
{
if (have_pipe_fd)
log->Printf("%p ConnectionFileDescriptor::BytesAvailable() ::select (nfds=%i, fds={%i, %i}, NULL, NULL, timeout=%p) "
"=> %d, error = %s",
static_cast<void *>(this), nfds, handle, pipe_fd, static_cast<void *>(tv_ptr), num_set_fds,
error.AsCString());
else
log->Printf("%p ConnectionFileDescriptor::BytesAvailable() ::select (nfds=%i, fds={%i}, NULL, NULL, timeout=%p) => "
"%d, error = %s",
static_cast<void *>(this), nfds, handle, static_cast<void *>(tv_ptr), num_set_fds, error.AsCString());
}
if (error_ptr)
*error_ptr = error;
if (error.Fail())
{
switch (error.GetError())
{
case EBADF: // One of the descriptor sets specified an invalid descriptor.
return eConnectionStatusLostConnection;
case EINVAL: // The specified time limit is invalid. One of its components is negative or too large.
default: // Other unknown error
return eConnectionStatusError;
case EAGAIN: // The kernel was (perhaps temporarily) unable to
// allocate the requested number of file descriptors,
// or we have non-blocking IO
case EINTR: // A signal was delivered before the time limit
// expired and before any of the selected events
// occurred.
break; // Lets keep reading to until we timeout
}
}
else if (num_set_fds == 0)
{
return eConnectionStatusTimedOut;
}
else if (num_set_fds > 0)
{
if (FD_ISSET(handle, FD_SET_DATA(read_fds)))
return eConnectionStatusSuccess;
if (have_pipe_fd && FD_ISSET(pipe_fd, FD_SET_DATA(read_fds)))
{
// There is an interrupt or exit command in the command pipe
// Read the data from that pipe:
char buffer[1];
ssize_t bytes_read;
do
{
bytes_read = ::read(pipe_fd, buffer, sizeof(buffer));
} while (bytes_read < 0 && errno == EINTR);
switch (buffer[0])
{
case 'q':
if (log)
log->Printf("%p ConnectionFileDescriptor::BytesAvailable() "
"got data: %c from the command channel.",
static_cast<void *>(this), buffer[0]);
return eConnectionStatusEndOfFile;
case 'i':
// Interrupt the current read
return eConnectionStatusInterrupted;
}
}
}
}
}
if (error_ptr)
error_ptr->SetErrorString("not connected");
return eConnectionStatusLostConnection;
}
ConnectionStatus
ConnectionFileDescriptor::NamedSocketAccept(const char *socket_name, Error *error_ptr)
{
Socket *socket = nullptr;
Error error = Socket::UnixDomainAccept(socket_name, m_child_processes_inherit, socket);
if (error_ptr)
*error_ptr = error;
m_write_sp.reset(socket);
m_read_sp = m_write_sp;
if (error.Fail())
{
return eConnectionStatusError;
}
m_uri.assign(socket_name);
return eConnectionStatusSuccess;
}
ConnectionStatus
ConnectionFileDescriptor::NamedSocketConnect(const char *socket_name, Error *error_ptr)
{
Socket *socket = nullptr;
Error error = Socket::UnixDomainConnect(socket_name, m_child_processes_inherit, socket);
if (error_ptr)
*error_ptr = error;
m_write_sp.reset(socket);
m_read_sp = m_write_sp;
if (error.Fail())
{
return eConnectionStatusError;
}
m_uri.assign(socket_name);
return eConnectionStatusSuccess;
}
lldb::ConnectionStatus
ConnectionFileDescriptor::UnixAbstractSocketConnect(const char *socket_name, Error *error_ptr)
{
Socket *socket = nullptr;
Error error = Socket::UnixAbstractConnect(socket_name, m_child_processes_inherit, socket);
if (error_ptr)
*error_ptr = error;
m_write_sp.reset(socket);
m_read_sp = m_write_sp;
if (error.Fail())
{
return eConnectionStatusError;
}
m_uri.assign(socket_name);
return eConnectionStatusSuccess;
}
Moved the execution context that was in the Debugger into the CommandInterpreter where it was always being used. Make sure that Modules can track their object file offsets correctly to allow opening of sub object files (like the "__commpage" on darwin). Modified the Platforms to be able to launch processes. The first part of this move is the platform soon will become the entity that launches your program and when it does, it uses a new ProcessLaunchInfo class which encapsulates all process launching settings. This simplifies the internal APIs needed for launching. I want to slowly phase out process launching from the process classes, so for now we can still launch just as we used to, but eventually the platform is the object that should do the launching. Modified the Host::LaunchProcess in the MacOSX Host.mm to correctly be able to launch processes with all of the new eLaunchFlag settings. Modified any code that was manually launching processes to use the Host::LaunchProcess functions. Fixed an issue where lldb_private::Args had implicitly defined copy constructors that could do the wrong thing. This has now been fixed by adding an appropriate copy constructor and assignment operator. Make sure we don't add empty ModuleSP entries to a module list. Fixed the commpage module creation on MacOSX, but we still need to train the MacOSX dynamic loader to not get rid of it when it doesn't have an entry in the all image infos. Abstracted many more calls from in ProcessGDBRemote down into the GDBRemoteCommunicationClient subclass to make the classes cleaner and more efficient. Fixed the default iOS ARM register context to be correct and also added support for targets that don't support the qThreadStopInfo packet by selecting the current thread (only if needed) and then sending a stop reply packet. Debugserver can now start up with a --unix-socket (-u for short) and can then bind to port zero and send the port it bound to to a listening process on the other end. This allows the GDB remote platform to spawn new GDB server instances (debugserver) to allow platform debugging. llvm-svn: 129351
2011-04-12 13:54:46 +08:00
ConnectionStatus
ConnectionFileDescriptor::SocketListenAndAccept(const char *s, Error *error_ptr)
Moved the execution context that was in the Debugger into the CommandInterpreter where it was always being used. Make sure that Modules can track their object file offsets correctly to allow opening of sub object files (like the "__commpage" on darwin). Modified the Platforms to be able to launch processes. The first part of this move is the platform soon will become the entity that launches your program and when it does, it uses a new ProcessLaunchInfo class which encapsulates all process launching settings. This simplifies the internal APIs needed for launching. I want to slowly phase out process launching from the process classes, so for now we can still launch just as we used to, but eventually the platform is the object that should do the launching. Modified the Host::LaunchProcess in the MacOSX Host.mm to correctly be able to launch processes with all of the new eLaunchFlag settings. Modified any code that was manually launching processes to use the Host::LaunchProcess functions. Fixed an issue where lldb_private::Args had implicitly defined copy constructors that could do the wrong thing. This has now been fixed by adding an appropriate copy constructor and assignment operator. Make sure we don't add empty ModuleSP entries to a module list. Fixed the commpage module creation on MacOSX, but we still need to train the MacOSX dynamic loader to not get rid of it when it doesn't have an entry in the all image infos. Abstracted many more calls from in ProcessGDBRemote down into the GDBRemoteCommunicationClient subclass to make the classes cleaner and more efficient. Fixed the default iOS ARM register context to be correct and also added support for targets that don't support the qThreadStopInfo packet by selecting the current thread (only if needed) and then sending a stop reply packet. Debugserver can now start up with a --unix-socket (-u for short) and can then bind to port zero and send the port it bound to to a listening process on the other end. This allows the GDB remote platform to spawn new GDB server instances (debugserver) to allow platform debugging. llvm-svn: 129351
2011-04-12 13:54:46 +08:00
{
m_port_predicate.SetValue(0, eBroadcastNever);
Moved the execution context that was in the Debugger into the CommandInterpreter where it was always being used. Make sure that Modules can track their object file offsets correctly to allow opening of sub object files (like the "__commpage" on darwin). Modified the Platforms to be able to launch processes. The first part of this move is the platform soon will become the entity that launches your program and when it does, it uses a new ProcessLaunchInfo class which encapsulates all process launching settings. This simplifies the internal APIs needed for launching. I want to slowly phase out process launching from the process classes, so for now we can still launch just as we used to, but eventually the platform is the object that should do the launching. Modified the Host::LaunchProcess in the MacOSX Host.mm to correctly be able to launch processes with all of the new eLaunchFlag settings. Modified any code that was manually launching processes to use the Host::LaunchProcess functions. Fixed an issue where lldb_private::Args had implicitly defined copy constructors that could do the wrong thing. This has now been fixed by adding an appropriate copy constructor and assignment operator. Make sure we don't add empty ModuleSP entries to a module list. Fixed the commpage module creation on MacOSX, but we still need to train the MacOSX dynamic loader to not get rid of it when it doesn't have an entry in the all image infos. Abstracted many more calls from in ProcessGDBRemote down into the GDBRemoteCommunicationClient subclass to make the classes cleaner and more efficient. Fixed the default iOS ARM register context to be correct and also added support for targets that don't support the qThreadStopInfo packet by selecting the current thread (only if needed) and then sending a stop reply packet. Debugserver can now start up with a --unix-socket (-u for short) and can then bind to port zero and send the port it bound to to a listening process on the other end. This allows the GDB remote platform to spawn new GDB server instances (debugserver) to allow platform debugging. llvm-svn: 129351
2011-04-12 13:54:46 +08:00
Socket *socket = nullptr;
m_waiting_for_accept = true;
Error error = Socket::TcpListen(s, m_child_processes_inherit, socket, &m_port_predicate);
if (error_ptr)
*error_ptr = error;
if (error.Fail())
Moved the execution context that was in the Debugger into the CommandInterpreter where it was always being used. Make sure that Modules can track their object file offsets correctly to allow opening of sub object files (like the "__commpage" on darwin). Modified the Platforms to be able to launch processes. The first part of this move is the platform soon will become the entity that launches your program and when it does, it uses a new ProcessLaunchInfo class which encapsulates all process launching settings. This simplifies the internal APIs needed for launching. I want to slowly phase out process launching from the process classes, so for now we can still launch just as we used to, but eventually the platform is the object that should do the launching. Modified the Host::LaunchProcess in the MacOSX Host.mm to correctly be able to launch processes with all of the new eLaunchFlag settings. Modified any code that was manually launching processes to use the Host::LaunchProcess functions. Fixed an issue where lldb_private::Args had implicitly defined copy constructors that could do the wrong thing. This has now been fixed by adding an appropriate copy constructor and assignment operator. Make sure we don't add empty ModuleSP entries to a module list. Fixed the commpage module creation on MacOSX, but we still need to train the MacOSX dynamic loader to not get rid of it when it doesn't have an entry in the all image infos. Abstracted many more calls from in ProcessGDBRemote down into the GDBRemoteCommunicationClient subclass to make the classes cleaner and more efficient. Fixed the default iOS ARM register context to be correct and also added support for targets that don't support the qThreadStopInfo packet by selecting the current thread (only if needed) and then sending a stop reply packet. Debugserver can now start up with a --unix-socket (-u for short) and can then bind to port zero and send the port it bound to to a listening process on the other end. This allows the GDB remote platform to spawn new GDB server instances (debugserver) to allow platform debugging. llvm-svn: 129351
2011-04-12 13:54:46 +08:00
return eConnectionStatusError;
std::unique_ptr<Socket> listening_socket_up;
Moved the execution context that was in the Debugger into the CommandInterpreter where it was always being used. Make sure that Modules can track their object file offsets correctly to allow opening of sub object files (like the "__commpage" on darwin). Modified the Platforms to be able to launch processes. The first part of this move is the platform soon will become the entity that launches your program and when it does, it uses a new ProcessLaunchInfo class which encapsulates all process launching settings. This simplifies the internal APIs needed for launching. I want to slowly phase out process launching from the process classes, so for now we can still launch just as we used to, but eventually the platform is the object that should do the launching. Modified the Host::LaunchProcess in the MacOSX Host.mm to correctly be able to launch processes with all of the new eLaunchFlag settings. Modified any code that was manually launching processes to use the Host::LaunchProcess functions. Fixed an issue where lldb_private::Args had implicitly defined copy constructors that could do the wrong thing. This has now been fixed by adding an appropriate copy constructor and assignment operator. Make sure we don't add empty ModuleSP entries to a module list. Fixed the commpage module creation on MacOSX, but we still need to train the MacOSX dynamic loader to not get rid of it when it doesn't have an entry in the all image infos. Abstracted many more calls from in ProcessGDBRemote down into the GDBRemoteCommunicationClient subclass to make the classes cleaner and more efficient. Fixed the default iOS ARM register context to be correct and also added support for targets that don't support the qThreadStopInfo packet by selecting the current thread (only if needed) and then sending a stop reply packet. Debugserver can now start up with a --unix-socket (-u for short) and can then bind to port zero and send the port it bound to to a listening process on the other end. This allows the GDB remote platform to spawn new GDB server instances (debugserver) to allow platform debugging. llvm-svn: 129351
2011-04-12 13:54:46 +08:00
listening_socket_up.reset(socket);
socket = nullptr;
error = listening_socket_up->Accept(s, m_child_processes_inherit, socket);
listening_socket_up.reset();
Moved the execution context that was in the Debugger into the CommandInterpreter where it was always being used. Make sure that Modules can track their object file offsets correctly to allow opening of sub object files (like the "__commpage" on darwin). Modified the Platforms to be able to launch processes. The first part of this move is the platform soon will become the entity that launches your program and when it does, it uses a new ProcessLaunchInfo class which encapsulates all process launching settings. This simplifies the internal APIs needed for launching. I want to slowly phase out process launching from the process classes, so for now we can still launch just as we used to, but eventually the platform is the object that should do the launching. Modified the Host::LaunchProcess in the MacOSX Host.mm to correctly be able to launch processes with all of the new eLaunchFlag settings. Modified any code that was manually launching processes to use the Host::LaunchProcess functions. Fixed an issue where lldb_private::Args had implicitly defined copy constructors that could do the wrong thing. This has now been fixed by adding an appropriate copy constructor and assignment operator. Make sure we don't add empty ModuleSP entries to a module list. Fixed the commpage module creation on MacOSX, but we still need to train the MacOSX dynamic loader to not get rid of it when it doesn't have an entry in the all image infos. Abstracted many more calls from in ProcessGDBRemote down into the GDBRemoteCommunicationClient subclass to make the classes cleaner and more efficient. Fixed the default iOS ARM register context to be correct and also added support for targets that don't support the qThreadStopInfo packet by selecting the current thread (only if needed) and then sending a stop reply packet. Debugserver can now start up with a --unix-socket (-u for short) and can then bind to port zero and send the port it bound to to a listening process on the other end. This allows the GDB remote platform to spawn new GDB server instances (debugserver) to allow platform debugging. llvm-svn: 129351
2011-04-12 13:54:46 +08:00
if (error_ptr)
*error_ptr = error;
if (error.Fail())
return eConnectionStatusError;
InitializeSocket(socket);
return eConnectionStatusSuccess;
}
ConnectionStatus
ConnectionFileDescriptor::ConnectTCP(const char *s, Error *error_ptr)
{
Socket *socket = nullptr;
Error error = Socket::TcpConnect(s, m_child_processes_inherit, socket);
if (error_ptr)
*error_ptr = error;
m_write_sp.reset(socket);
m_read_sp = m_write_sp;
if (error.Fail())
{
return eConnectionStatusError;
}
m_uri.assign(s);
return eConnectionStatusSuccess;
}
ConnectionStatus
ConnectionFileDescriptor::ConnectUDP(const char *s, Error *error_ptr)
{
Socket *send_socket = nullptr;
Socket *recv_socket = nullptr;
Error error = Socket::UdpConnect(s, m_child_processes_inherit, send_socket, recv_socket);
if (error_ptr)
*error_ptr = error;
m_write_sp.reset(send_socket);
m_read_sp.reset(recv_socket);
if (error.Fail())
{
return eConnectionStatusError;
}
m_uri.assign(s);
return eConnectionStatusSuccess;
}
uint16_t
ConnectionFileDescriptor::GetListeningPort(uint32_t timeout_sec)
{
uint16_t bound_port = 0;
if (timeout_sec == UINT32_MAX)
m_port_predicate.WaitForValueNotEqualTo(0, bound_port);
else
{
TimeValue timeout = TimeValue::Now();
timeout.OffsetWithSeconds(timeout_sec);
m_port_predicate.WaitForValueNotEqualTo(0, bound_port, &timeout);
}
return bound_port;
}
bool
ConnectionFileDescriptor::GetChildProcessesInherit() const
{
return m_child_processes_inherit;
}
void
ConnectionFileDescriptor::SetChildProcessesInherit(bool child_processes_inherit)
{
m_child_processes_inherit = child_processes_inherit;
}
void
ConnectionFileDescriptor::InitializeSocket(Socket* socket)
{
assert(socket->GetSocketProtocol() == Socket::ProtocolTcp);
TCPSocket* tcp_socket = static_cast<TCPSocket*>(socket);
m_write_sp.reset(socket);
m_read_sp = m_write_sp;
StreamString strm;
strm.Printf("connect://%s:%u",tcp_socket->GetRemoteIPAddress().c_str(), tcp_socket->GetRemotePortNumber());
m_uri.swap(strm.GetString());
}