llvm-project/llvm/lib/IR/CMakeLists.txt

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CMake
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add_llvm_library(LLVMCore
AsmWriter.cpp
Attributes.cpp
AutoUpgrade.cpp
BasicBlock.cpp
Comdat.cpp
ConstantFold.cpp
ConstantRange.cpp
Constants.cpp
Core.cpp
DIBuilder.cpp
DataLayout.cpp
DebugInfo.cpp
DebugInfoMetadata.cpp
2011-10-05 02:22:24 +08:00
DebugLoc.cpp
DiagnosticInfo.cpp
DiagnosticPrinter.cpp
Dominators.cpp
Function.cpp
2011-10-05 02:22:24 +08:00
GCOV.cpp
2010-01-28 04:44:12 +08:00
GVMaterializer.cpp
Globals.cpp
2010-01-28 04:44:12 +08:00
IRBuilder.cpp
IRPrintingPasses.cpp
InlineAsm.cpp
Instruction.cpp
Instructions.cpp
IntrinsicInst.cpp
LLVMContext.cpp
LLVMContextImpl.cpp
LegacyPassManager.cpp
MDBuilder.cpp
Mangler.cpp
Metadata.cpp
IR: Split Metadata from Value Split `Metadata` away from the `Value` class hierarchy, as part of PR21532. Assembly and bitcode changes are in the wings, but this is the bulk of the change for the IR C++ API. I have a follow-up patch prepared for `clang`. If this breaks other sub-projects, I apologize in advance :(. Help me compile it on Darwin I'll try to fix it. FWIW, the errors should be easy to fix, so it may be simpler to just fix it yourself. This breaks the build for all metadata-related code that's out-of-tree. Rest assured the transition is mechanical and the compiler should catch almost all of the problems. Here's a quick guide for updating your code: - `Metadata` is the root of a class hierarchy with three main classes: `MDNode`, `MDString`, and `ValueAsMetadata`. It is distinct from the `Value` class hierarchy. It is typeless -- i.e., instances do *not* have a `Type`. - `MDNode`'s operands are all `Metadata *` (instead of `Value *`). - `TrackingVH<MDNode>` and `WeakVH` referring to metadata can be replaced with `TrackingMDNodeRef` and `TrackingMDRef`, respectively. If you're referring solely to resolved `MDNode`s -- post graph construction -- just use `MDNode*`. - `MDNode` (and the rest of `Metadata`) have only limited support for `replaceAllUsesWith()`. As long as an `MDNode` is pointing at a forward declaration -- the result of `MDNode::getTemporary()` -- it maintains a side map of its uses and can RAUW itself. Once the forward declarations are fully resolved RAUW support is dropped on the ground. This means that uniquing collisions on changing operands cause nodes to become "distinct". (This already happened fairly commonly, whenever an operand went to null.) If you're constructing complex (non self-reference) `MDNode` cycles, you need to call `MDNode::resolveCycles()` on each node (or on a top-level node that somehow references all of the nodes). Also, don't do that. Metadata cycles (and the RAUW machinery needed to construct them) are expensive. - An `MDNode` can only refer to a `Constant` through a bridge called `ConstantAsMetadata` (one of the subclasses of `ValueAsMetadata`). As a side effect, accessing an operand of an `MDNode` that is known to be, e.g., `ConstantInt`, takes three steps: first, cast from `Metadata` to `ConstantAsMetadata`; second, extract the `Constant`; third, cast down to `ConstantInt`. The eventual goal is to introduce `MDInt`/`MDFloat`/etc. and have metadata schema owners transition away from using `Constant`s when the type isn't important (and they don't care about referring to `GlobalValue`s). In the meantime, I've added transitional API to the `mdconst` namespace that matches semantics with the old code, in order to avoid adding the error-prone three-step equivalent to every call site. If your old code was: MDNode *N = foo(); bar(isa <ConstantInt>(N->getOperand(0))); baz(cast <ConstantInt>(N->getOperand(1))); bak(cast_or_null <ConstantInt>(N->getOperand(2))); bat(dyn_cast <ConstantInt>(N->getOperand(3))); bay(dyn_cast_or_null<ConstantInt>(N->getOperand(4))); you can trivially match its semantics with: MDNode *N = foo(); bar(mdconst::hasa <ConstantInt>(N->getOperand(0))); baz(mdconst::extract <ConstantInt>(N->getOperand(1))); bak(mdconst::extract_or_null <ConstantInt>(N->getOperand(2))); bat(mdconst::dyn_extract <ConstantInt>(N->getOperand(3))); bay(mdconst::dyn_extract_or_null<ConstantInt>(N->getOperand(4))); and when you transition your metadata schema to `MDInt`: MDNode *N = foo(); bar(isa <MDInt>(N->getOperand(0))); baz(cast <MDInt>(N->getOperand(1))); bak(cast_or_null <MDInt>(N->getOperand(2))); bat(dyn_cast <MDInt>(N->getOperand(3))); bay(dyn_cast_or_null<MDInt>(N->getOperand(4))); - A `CallInst` -- specifically, intrinsic instructions -- can refer to metadata through a bridge called `MetadataAsValue`. This is a subclass of `Value` where `getType()->isMetadataTy()`. `MetadataAsValue` is the *only* class that can legally refer to a `LocalAsMetadata`, which is a bridged form of non-`Constant` values like `Argument` and `Instruction`. It can also refer to any other `Metadata` subclass. (I'll break all your testcases in a follow-up commit, when I propagate this change to assembly.) llvm-svn: 223802
2014-12-10 02:38:53 +08:00
MetadataTracking.cpp
Module.cpp
Operator.cpp
Pass.cpp
Introduce an AnalysisManager which is like a pass manager but with a lot more smarts in it. This is where most of the interesting logic that used to live in the implicit-scheduling-hackery of the old pass manager will live. Like the previous commits, note that this is a very early prototype! I expect substantial changes before this is ready to use. The core of the design is the following: - We have an AnalysisManager which can be used across a series of passes over a module. - The code setting up a pass pipeline registers the analyses available with the manager. - Individual transform passes can check than an analysis manager provides the analyses they require in order to fail-fast. - There is *no* implicit registration or scheduling. - Analysis passes are different from other passes: they produce an analysis result that is cached and made available via the analysis manager. - Cached results are invalidated automatically by the pass managers. - When a transform pass requests an analysis result, either the analysis is run to produce the result or a cached result is provided. There are a few aspects of this design that I *know* will change in subsequent commits: - Currently there is no "preservation" system, that needs to be added. - All of the analysis management should move up to the analysis library. - The analysis management needs to support at least SCC passes. Maybe loop passes. Living in the analysis library will facilitate this. - Need support for analyses which are *both* module and function passes. - Need support for pro-actively running module analyses to have cached results within a function pass manager. - Need a clear design for "immutable" passes. - Need support for requesting cached results when available and not re-running the pass even if that would be necessary. - Need more thorough testing of all of this infrastructure. There are other aspects that I view as open questions I'm hoping to resolve as I iterate a bit on the infrastructure, and especially as I start writing actual passes against this. - Should we have separate management layers for function, module, and SCC analyses? I think "yes", but I'm not yet ready to switch the code. Adding SCC support will likely resolve this definitively. - How should the 'require' functionality work? Should *that* be the only way to request results to ensure that passes always require things? - How should preservation work? - Probably some other things I'm forgetting. =] Look forward to more patches in shorter order now that this is in place. llvm-svn: 194538
2013-11-13 09:12:08 +08:00
PassManager.cpp
PassRegistry.cpp
[Statepoints 3/4] Statepoint infrastructure for garbage collection: SelectionDAGBuilder This is the third patch in a small series. It contains the CodeGen support for lowering the gc.statepoint intrinsic sequences (223078) to the STATEPOINT pseudo machine instruction (223085). The change also includes the set of helper routines and classes for working with gc.statepoints, gc.relocates, and gc.results since the lowering code uses them. With this change, gc.statepoints should be functionally complete. The documentation will follow in the fourth change, and there will likely be some cleanup changes, but interested parties can start experimenting now. I'm not particularly happy with the amount of code or complexity involved with the lowering step, but at least it's fairly well isolated. The statepoint lowering code is split into it's own files and anyone not working on the statepoint support itself should be able to ignore it. During the lowering process, we currently spill aggressively to stack. This is not entirely ideal (and we have plans to do better), but it's functional, relatively straight forward, and matches closely the implementations of the patchpoint intrinsics. Most of the complexity comes from trying to keep relocated copies of values in the same stack slots across statepoints. Doing so avoids the insertion of pointless load and store instructions to reshuffle the stack. The current implementation isn't as effective as I'd like, but it is functional and 'good enough' for many common use cases. In the long term, I'd like to figure out how to integrate the statepoint lowering with the register allocator. In principal, we shouldn't need to eagerly spill at all. The register allocator should do any spilling required and the statepoint should simply record that fact. Depending on how challenging that turns out to be, we may invest in a smarter global stack slot assignment mechanism as a stop gap measure. Reviewed by: atrick, ributzka llvm-svn: 223137
2014-12-03 02:50:36 +08:00
Statepoint.cpp
Type.cpp
TypeFinder.cpp
Use.cpp
User.cpp
Value.cpp
ValueSymbolTable.cpp
ValueTypes.cpp
Verifier.cpp
ADDITIONAL_HEADER_DIRS
${LLVM_MAIN_INCLUDE_DIR}/llvm/IR
)
add_dependencies(LLVMCore intrinsics_gen)