forked from OSchip/llvm-project
77 lines
2.5 KiB
C
77 lines
2.5 KiB
C
|
//===- SymbolTable.h ------------------------------------------------------===//
|
||
|
//
|
||
|
// The LLVM Linker
|
||
|
//
|
||
|
// This file is distributed under the University of Illinois Open Source
|
||
|
// License. See LICENSE.TXT for details.
|
||
|
//
|
||
|
//===----------------------------------------------------------------------===//
|
||
|
|
||
|
#ifndef LLD_COFF_SYMBOL_TABLE_H
|
||
|
#define LLD_COFF_SYMBOL_TABLE_H
|
||
|
|
||
|
#include "InputFiles.h"
|
||
|
#include "Memory.h"
|
||
|
#include "llvm/Support/Allocator.h"
|
||
|
#include <unordered_map>
|
||
|
|
||
|
namespace lld {
|
||
|
namespace coff {
|
||
|
|
||
|
// SymbolTable is a bucket of all known symbols, including defined,
|
||
|
// undefined, or lazy symbols (the last one is symbols in archive
|
||
|
// files whose archive members are not yet loaded).
|
||
|
//
|
||
|
// We put all symbols of all files to a SymbolTable, and the
|
||
|
// SymbolTable selects the "best" symbols if there are name
|
||
|
// conflicts. For example, obviously, a defined symbol is better than
|
||
|
// an undefined symbol. Or, if there's a conflict between a lazy and a
|
||
|
// undefined, it'll read an archive member to read a real definition
|
||
|
// to replace the lazy symbol. The logic is implemented in resolve().
|
||
|
class SymbolTable {
|
||
|
public:
|
||
|
SymbolTable();
|
||
|
|
||
|
std::error_code addFile(std::unique_ptr<InputFile> File);
|
||
|
|
||
|
// Print an error message on undefined symbols.
|
||
|
bool reportRemainingUndefines();
|
||
|
|
||
|
// Returns a list of chunks of selected symbols.
|
||
|
std::vector<Chunk *> getChunks();
|
||
|
|
||
|
// Returns a symbol for a given name. It's not guaranteed that the
|
||
|
// returned symbol actually has the same name (because of various
|
||
|
// mechanisms to allow aliases, a name can be resolved to a
|
||
|
// different symbol). Returns a nullptr if not found.
|
||
|
SymbolBody *find(StringRef Name);
|
||
|
|
||
|
// Dump contents of the symbol table to stderr.
|
||
|
void dump();
|
||
|
|
||
|
// The writer needs to handle DLL import libraries specially in
|
||
|
// order to create the import descriptor table.
|
||
|
std::vector<std::unique_ptr<ImportFile>> ImportFiles;
|
||
|
|
||
|
private:
|
||
|
std::error_code addObject(ObjectFile *File);
|
||
|
std::error_code addArchive(ArchiveFile *File);
|
||
|
std::error_code addImport(ImportFile *File);
|
||
|
|
||
|
std::error_code resolve(SymbolBody *Body);
|
||
|
std::error_code addMemberFile(Lazy *Body);
|
||
|
void addInitialSymbol(SymbolBody *Body);
|
||
|
|
||
|
std::unordered_map<StringRef, Symbol *> Symtab;
|
||
|
std::vector<std::unique_ptr<ObjectFile>> ObjectFiles;
|
||
|
std::vector<std::unique_ptr<ArchiveFile>> ArchiveFiles;
|
||
|
std::vector<std::unique_ptr<SymbolBody>> OwnedSymbols;
|
||
|
llvm::BumpPtrAllocator Alloc;
|
||
|
StringAllocator StringAlloc;
|
||
|
};
|
||
|
|
||
|
} // namespace pecoff
|
||
|
} // namespace lld
|
||
|
|
||
|
#endif
|