// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x i16> @llvm.riscv.vfncvt.x.f.w.nxv1i16.nxv1f32.i64(<vscale x 1 x float> [[SRC:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x i16> @llvm.riscv.vfncvt.rtz.x.f.w.nxv1i16.nxv1f32.i64(<vscale x 1 x float> [[SRC:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x i16> @llvm.riscv.vfncvt.x.f.w.nxv2i16.nxv2f32.i64(<vscale x 2 x float> [[SRC:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x i16> @llvm.riscv.vfncvt.rtz.x.f.w.nxv2i16.nxv2f32.i64(<vscale x 2 x float> [[SRC:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x i16> @llvm.riscv.vfncvt.x.f.w.nxv4i16.nxv4f32.i64(<vscale x 4 x float> [[SRC:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x i16> @llvm.riscv.vfncvt.rtz.x.f.w.nxv4i16.nxv4f32.i64(<vscale x 4 x float> [[SRC:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x i16> @llvm.riscv.vfncvt.x.f.w.nxv8i16.nxv8f32.i64(<vscale x 8 x float> [[SRC:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x i16> @llvm.riscv.vfncvt.rtz.x.f.w.nxv8i16.nxv8f32.i64(<vscale x 8 x float> [[SRC:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 16 x i16> @llvm.riscv.vfncvt.x.f.w.nxv16i16.nxv16f32.i64(<vscale x 16 x float> [[SRC:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 16 x i16> @llvm.riscv.vfncvt.rtz.x.f.w.nxv16i16.nxv16f32.i64(<vscale x 16 x float> [[SRC:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x i16> @llvm.riscv.vfncvt.xu.f.w.nxv1i16.nxv1f32.i64(<vscale x 1 x float> [[SRC:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x i16> @llvm.riscv.vfncvt.rtz.xu.f.w.nxv1i16.nxv1f32.i64(<vscale x 1 x float> [[SRC:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x i16> @llvm.riscv.vfncvt.xu.f.w.nxv2i16.nxv2f32.i64(<vscale x 2 x float> [[SRC:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x i16> @llvm.riscv.vfncvt.rtz.xu.f.w.nxv2i16.nxv2f32.i64(<vscale x 2 x float> [[SRC:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x i16> @llvm.riscv.vfncvt.xu.f.w.nxv4i16.nxv4f32.i64(<vscale x 4 x float> [[SRC:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x i16> @llvm.riscv.vfncvt.rtz.xu.f.w.nxv4i16.nxv4f32.i64(<vscale x 4 x float> [[SRC:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x i16> @llvm.riscv.vfncvt.xu.f.w.nxv8i16.nxv8f32.i64(<vscale x 8 x float> [[SRC:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x i16> @llvm.riscv.vfncvt.rtz.xu.f.w.nxv8i16.nxv8f32.i64(<vscale x 8 x float> [[SRC:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 16 x i16> @llvm.riscv.vfncvt.xu.f.w.nxv16i16.nxv16f32.i64(<vscale x 16 x float> [[SRC:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 16 x i16> @llvm.riscv.vfncvt.rtz.xu.f.w.nxv16i16.nxv16f32.i64(<vscale x 16 x float> [[SRC:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x i32> @llvm.riscv.vfncvt.x.f.w.nxv1i32.nxv1f64.i64(<vscale x 1 x double> [[SRC:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x i32> @llvm.riscv.vfncvt.rtz.x.f.w.nxv1i32.nxv1f64.i64(<vscale x 1 x double> [[SRC:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x i32> @llvm.riscv.vfncvt.x.f.w.nxv2i32.nxv2f64.i64(<vscale x 2 x double> [[SRC:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x i32> @llvm.riscv.vfncvt.rtz.x.f.w.nxv2i32.nxv2f64.i64(<vscale x 2 x double> [[SRC:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x i32> @llvm.riscv.vfncvt.x.f.w.nxv4i32.nxv4f64.i64(<vscale x 4 x double> [[SRC:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x i32> @llvm.riscv.vfncvt.rtz.x.f.w.nxv4i32.nxv4f64.i64(<vscale x 4 x double> [[SRC:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x i32> @llvm.riscv.vfncvt.x.f.w.nxv8i32.nxv8f64.i64(<vscale x 8 x double> [[SRC:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x i32> @llvm.riscv.vfncvt.rtz.x.f.w.nxv8i32.nxv8f64.i64(<vscale x 8 x double> [[SRC:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x i32> @llvm.riscv.vfncvt.xu.f.w.nxv1i32.nxv1f64.i64(<vscale x 1 x double> [[SRC:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x i32> @llvm.riscv.vfncvt.rtz.xu.f.w.nxv1i32.nxv1f64.i64(<vscale x 1 x double> [[SRC:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x i32> @llvm.riscv.vfncvt.xu.f.w.nxv2i32.nxv2f64.i64(<vscale x 2 x double> [[SRC:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x i32> @llvm.riscv.vfncvt.rtz.xu.f.w.nxv2i32.nxv2f64.i64(<vscale x 2 x double> [[SRC:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x i32> @llvm.riscv.vfncvt.xu.f.w.nxv4i32.nxv4f64.i64(<vscale x 4 x double> [[SRC:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x i32> @llvm.riscv.vfncvt.rtz.xu.f.w.nxv4i32.nxv4f64.i64(<vscale x 4 x double> [[SRC:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x i32> @llvm.riscv.vfncvt.xu.f.w.nxv8i32.nxv8f64.i64(<vscale x 8 x double> [[SRC:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x i32> @llvm.riscv.vfncvt.rtz.xu.f.w.nxv8i32.nxv8f64.i64(<vscale x 8 x double> [[SRC:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x float> @llvm.riscv.vfncvt.f.x.w.nxv1f32.nxv1i64.i64(<vscale x 1 x i64> [[SRC:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x float> @llvm.riscv.vfncvt.f.x.w.nxv2f32.nxv2i64.i64(<vscale x 2 x i64> [[SRC:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x float> @llvm.riscv.vfncvt.f.x.w.nxv4f32.nxv4i64.i64(<vscale x 4 x i64> [[SRC:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x float> @llvm.riscv.vfncvt.f.x.w.nxv8f32.nxv8i64.i64(<vscale x 8 x i64> [[SRC:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x float> @llvm.riscv.vfncvt.f.xu.w.nxv1f32.nxv1i64.i64(<vscale x 1 x i64> [[SRC:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x float> @llvm.riscv.vfncvt.f.xu.w.nxv2f32.nxv2i64.i64(<vscale x 2 x i64> [[SRC:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x float> @llvm.riscv.vfncvt.f.xu.w.nxv4f32.nxv4i64.i64(<vscale x 4 x i64> [[SRC:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x float> @llvm.riscv.vfncvt.f.xu.w.nxv8f32.nxv8i64.i64(<vscale x 8 x i64> [[SRC:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x float> @llvm.riscv.vfncvt.f.f.w.nxv1f32.nxv1f64.i64(<vscale x 1 x double> [[SRC:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x float> @llvm.riscv.vfncvt.rod.f.f.w.nxv1f32.nxv1f64.i64(<vscale x 1 x double> [[SRC:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x float> @llvm.riscv.vfncvt.f.f.w.nxv2f32.nxv2f64.i64(<vscale x 2 x double> [[SRC:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x float> @llvm.riscv.vfncvt.rod.f.f.w.nxv2f32.nxv2f64.i64(<vscale x 2 x double> [[SRC:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x float> @llvm.riscv.vfncvt.f.f.w.nxv4f32.nxv4f64.i64(<vscale x 4 x double> [[SRC:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x float> @llvm.riscv.vfncvt.rod.f.f.w.nxv4f32.nxv4f64.i64(<vscale x 4 x double> [[SRC:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x float> @llvm.riscv.vfncvt.f.f.w.nxv8f32.nxv8f64.i64(<vscale x 8 x double> [[SRC:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x float> @llvm.riscv.vfncvt.rod.f.f.w.nxv8f32.nxv8f64.i64(<vscale x 8 x double> [[SRC:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x i16> @llvm.riscv.vfncvt.x.f.w.mask.nxv1i16.nxv1f32.i64(<vscale x 1 x i16> [[MASKEDOFF:%.*]], <vscale x 1 x float> [[SRC:%.*]], <vscale x 1 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x i16> @llvm.riscv.vfncvt.rtz.x.f.w.mask.nxv1i16.nxv1f32.i64(<vscale x 1 x i16> [[MASKEDOFF:%.*]], <vscale x 1 x float> [[SRC:%.*]], <vscale x 1 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x i16> @llvm.riscv.vfncvt.x.f.w.mask.nxv2i16.nxv2f32.i64(<vscale x 2 x i16> [[MASKEDOFF:%.*]], <vscale x 2 x float> [[SRC:%.*]], <vscale x 2 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x i16> @llvm.riscv.vfncvt.rtz.x.f.w.mask.nxv2i16.nxv2f32.i64(<vscale x 2 x i16> [[MASKEDOFF:%.*]], <vscale x 2 x float> [[SRC:%.*]], <vscale x 2 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x i16> @llvm.riscv.vfncvt.x.f.w.mask.nxv4i16.nxv4f32.i64(<vscale x 4 x i16> [[MASKEDOFF:%.*]], <vscale x 4 x float> [[SRC:%.*]], <vscale x 4 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x i16> @llvm.riscv.vfncvt.rtz.x.f.w.mask.nxv4i16.nxv4f32.i64(<vscale x 4 x i16> [[MASKEDOFF:%.*]], <vscale x 4 x float> [[SRC:%.*]], <vscale x 4 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x i16> @llvm.riscv.vfncvt.x.f.w.mask.nxv8i16.nxv8f32.i64(<vscale x 8 x i16> [[MASKEDOFF:%.*]], <vscale x 8 x float> [[SRC:%.*]], <vscale x 8 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x i16> @llvm.riscv.vfncvt.rtz.x.f.w.mask.nxv8i16.nxv8f32.i64(<vscale x 8 x i16> [[MASKEDOFF:%.*]], <vscale x 8 x float> [[SRC:%.*]], <vscale x 8 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 16 x i16> @llvm.riscv.vfncvt.x.f.w.mask.nxv16i16.nxv16f32.i64(<vscale x 16 x i16> [[MASKEDOFF:%.*]], <vscale x 16 x float> [[SRC:%.*]], <vscale x 16 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 16 x i16> @llvm.riscv.vfncvt.rtz.x.f.w.mask.nxv16i16.nxv16f32.i64(<vscale x 16 x i16> [[MASKEDOFF:%.*]], <vscale x 16 x float> [[SRC:%.*]], <vscale x 16 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x i16> @llvm.riscv.vfncvt.xu.f.w.mask.nxv1i16.nxv1f32.i64(<vscale x 1 x i16> [[MASKEDOFF:%.*]], <vscale x 1 x float> [[SRC:%.*]], <vscale x 1 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x i16> @llvm.riscv.vfncvt.rtz.xu.f.w.mask.nxv1i16.nxv1f32.i64(<vscale x 1 x i16> [[MASKEDOFF:%.*]], <vscale x 1 x float> [[SRC:%.*]], <vscale x 1 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x i16> @llvm.riscv.vfncvt.xu.f.w.mask.nxv2i16.nxv2f32.i64(<vscale x 2 x i16> [[MASKEDOFF:%.*]], <vscale x 2 x float> [[SRC:%.*]], <vscale x 2 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x i16> @llvm.riscv.vfncvt.rtz.xu.f.w.mask.nxv2i16.nxv2f32.i64(<vscale x 2 x i16> [[MASKEDOFF:%.*]], <vscale x 2 x float> [[SRC:%.*]], <vscale x 2 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x i16> @llvm.riscv.vfncvt.xu.f.w.mask.nxv4i16.nxv4f32.i64(<vscale x 4 x i16> [[MASKEDOFF:%.*]], <vscale x 4 x float> [[SRC:%.*]], <vscale x 4 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x i16> @llvm.riscv.vfncvt.rtz.xu.f.w.mask.nxv4i16.nxv4f32.i64(<vscale x 4 x i16> [[MASKEDOFF:%.*]], <vscale x 4 x float> [[SRC:%.*]], <vscale x 4 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x i16> @llvm.riscv.vfncvt.xu.f.w.mask.nxv8i16.nxv8f32.i64(<vscale x 8 x i16> [[MASKEDOFF:%.*]], <vscale x 8 x float> [[SRC:%.*]], <vscale x 8 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x i16> @llvm.riscv.vfncvt.rtz.xu.f.w.mask.nxv8i16.nxv8f32.i64(<vscale x 8 x i16> [[MASKEDOFF:%.*]], <vscale x 8 x float> [[SRC:%.*]], <vscale x 8 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 16 x i16> @llvm.riscv.vfncvt.xu.f.w.mask.nxv16i16.nxv16f32.i64(<vscale x 16 x i16> [[MASKEDOFF:%.*]], <vscale x 16 x float> [[SRC:%.*]], <vscale x 16 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 16 x i16> @llvm.riscv.vfncvt.rtz.xu.f.w.mask.nxv16i16.nxv16f32.i64(<vscale x 16 x i16> [[MASKEDOFF:%.*]], <vscale x 16 x float> [[SRC:%.*]], <vscale x 16 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x i32> @llvm.riscv.vfncvt.x.f.w.mask.nxv1i32.nxv1f64.i64(<vscale x 1 x i32> [[MASKEDOFF:%.*]], <vscale x 1 x double> [[SRC:%.*]], <vscale x 1 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x i32> @llvm.riscv.vfncvt.rtz.x.f.w.mask.nxv1i32.nxv1f64.i64(<vscale x 1 x i32> [[MASKEDOFF:%.*]], <vscale x 1 x double> [[SRC:%.*]], <vscale x 1 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x i32> @llvm.riscv.vfncvt.x.f.w.mask.nxv2i32.nxv2f64.i64(<vscale x 2 x i32> [[MASKEDOFF:%.*]], <vscale x 2 x double> [[SRC:%.*]], <vscale x 2 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x i32> @llvm.riscv.vfncvt.rtz.x.f.w.mask.nxv2i32.nxv2f64.i64(<vscale x 2 x i32> [[MASKEDOFF:%.*]], <vscale x 2 x double> [[SRC:%.*]], <vscale x 2 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x i32> @llvm.riscv.vfncvt.x.f.w.mask.nxv4i32.nxv4f64.i64(<vscale x 4 x i32> [[MASKEDOFF:%.*]], <vscale x 4 x double> [[SRC:%.*]], <vscale x 4 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x i32> @llvm.riscv.vfncvt.rtz.x.f.w.mask.nxv4i32.nxv4f64.i64(<vscale x 4 x i32> [[MASKEDOFF:%.*]], <vscale x 4 x double> [[SRC:%.*]], <vscale x 4 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x i32> @llvm.riscv.vfncvt.x.f.w.mask.nxv8i32.nxv8f64.i64(<vscale x 8 x i32> [[MASKEDOFF:%.*]], <vscale x 8 x double> [[SRC:%.*]], <vscale x 8 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x i32> @llvm.riscv.vfncvt.rtz.x.f.w.mask.nxv8i32.nxv8f64.i64(<vscale x 8 x i32> [[MASKEDOFF:%.*]], <vscale x 8 x double> [[SRC:%.*]], <vscale x 8 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x i32> @llvm.riscv.vfncvt.xu.f.w.mask.nxv1i32.nxv1f64.i64(<vscale x 1 x i32> [[MASKEDOFF:%.*]], <vscale x 1 x double> [[SRC:%.*]], <vscale x 1 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x i32> @llvm.riscv.vfncvt.rtz.xu.f.w.mask.nxv1i32.nxv1f64.i64(<vscale x 1 x i32> [[MASKEDOFF:%.*]], <vscale x 1 x double> [[SRC:%.*]], <vscale x 1 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x i32> @llvm.riscv.vfncvt.xu.f.w.mask.nxv2i32.nxv2f64.i64(<vscale x 2 x i32> [[MASKEDOFF:%.*]], <vscale x 2 x double> [[SRC:%.*]], <vscale x 2 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x i32> @llvm.riscv.vfncvt.rtz.xu.f.w.mask.nxv2i32.nxv2f64.i64(<vscale x 2 x i32> [[MASKEDOFF:%.*]], <vscale x 2 x double> [[SRC:%.*]], <vscale x 2 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x i32> @llvm.riscv.vfncvt.xu.f.w.mask.nxv4i32.nxv4f64.i64(<vscale x 4 x i32> [[MASKEDOFF:%.*]], <vscale x 4 x double> [[SRC:%.*]], <vscale x 4 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x i32> @llvm.riscv.vfncvt.rtz.xu.f.w.mask.nxv4i32.nxv4f64.i64(<vscale x 4 x i32> [[MASKEDOFF:%.*]], <vscale x 4 x double> [[SRC:%.*]], <vscale x 4 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x i32> @llvm.riscv.vfncvt.xu.f.w.mask.nxv8i32.nxv8f64.i64(<vscale x 8 x i32> [[MASKEDOFF:%.*]], <vscale x 8 x double> [[SRC:%.*]], <vscale x 8 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x i32> @llvm.riscv.vfncvt.rtz.xu.f.w.mask.nxv8i32.nxv8f64.i64(<vscale x 8 x i32> [[MASKEDOFF:%.*]], <vscale x 8 x double> [[SRC:%.*]], <vscale x 8 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x float> @llvm.riscv.vfncvt.f.x.w.mask.nxv1f32.nxv1i64.i64(<vscale x 1 x float> [[MASKEDOFF:%.*]], <vscale x 1 x i64> [[SRC:%.*]], <vscale x 1 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x float> @llvm.riscv.vfncvt.f.x.w.mask.nxv2f32.nxv2i64.i64(<vscale x 2 x float> [[MASKEDOFF:%.*]], <vscale x 2 x i64> [[SRC:%.*]], <vscale x 2 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x float> @llvm.riscv.vfncvt.f.x.w.mask.nxv4f32.nxv4i64.i64(<vscale x 4 x float> [[MASKEDOFF:%.*]], <vscale x 4 x i64> [[SRC:%.*]], <vscale x 4 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x float> @llvm.riscv.vfncvt.f.x.w.mask.nxv8f32.nxv8i64.i64(<vscale x 8 x float> [[MASKEDOFF:%.*]], <vscale x 8 x i64> [[SRC:%.*]], <vscale x 8 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x float> @llvm.riscv.vfncvt.f.xu.w.mask.nxv1f32.nxv1i64.i64(<vscale x 1 x float> [[MASKEDOFF:%.*]], <vscale x 1 x i64> [[SRC:%.*]], <vscale x 1 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x float> @llvm.riscv.vfncvt.f.xu.w.mask.nxv2f32.nxv2i64.i64(<vscale x 2 x float> [[MASKEDOFF:%.*]], <vscale x 2 x i64> [[SRC:%.*]], <vscale x 2 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x float> @llvm.riscv.vfncvt.f.xu.w.mask.nxv4f32.nxv4i64.i64(<vscale x 4 x float> [[MASKEDOFF:%.*]], <vscale x 4 x i64> [[SRC:%.*]], <vscale x 4 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x float> @llvm.riscv.vfncvt.f.xu.w.mask.nxv8f32.nxv8i64.i64(<vscale x 8 x float> [[MASKEDOFF:%.*]], <vscale x 8 x i64> [[SRC:%.*]], <vscale x 8 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x float> @llvm.riscv.vfncvt.f.f.w.mask.nxv1f32.nxv1f64.i64(<vscale x 1 x float> [[MASKEDOFF:%.*]], <vscale x 1 x double> [[SRC:%.*]], <vscale x 1 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x float> @llvm.riscv.vfncvt.rod.f.f.w.mask.nxv1f32.nxv1f64.i64(<vscale x 1 x float> [[MASKEDOFF:%.*]], <vscale x 1 x double> [[SRC:%.*]], <vscale x 1 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x float> @llvm.riscv.vfncvt.f.f.w.mask.nxv2f32.nxv2f64.i64(<vscale x 2 x float> [[MASKEDOFF:%.*]], <vscale x 2 x double> [[SRC:%.*]], <vscale x 2 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x float> @llvm.riscv.vfncvt.rod.f.f.w.mask.nxv2f32.nxv2f64.i64(<vscale x 2 x float> [[MASKEDOFF:%.*]], <vscale x 2 x double> [[SRC:%.*]], <vscale x 2 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x float> @llvm.riscv.vfncvt.f.f.w.mask.nxv4f32.nxv4f64.i64(<vscale x 4 x float> [[MASKEDOFF:%.*]], <vscale x 4 x double> [[SRC:%.*]], <vscale x 4 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x float> @llvm.riscv.vfncvt.rod.f.f.w.mask.nxv4f32.nxv4f64.i64(<vscale x 4 x float> [[MASKEDOFF:%.*]], <vscale x 4 x double> [[SRC:%.*]], <vscale x 4 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x float> @llvm.riscv.vfncvt.f.f.w.mask.nxv8f32.nxv8f64.i64(<vscale x 8 x float> [[MASKEDOFF:%.*]], <vscale x 8 x double> [[SRC:%.*]], <vscale x 8 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x float> @llvm.riscv.vfncvt.rod.f.f.w.mask.nxv8f32.nxv8f64.i64(<vscale x 8 x float> [[MASKEDOFF:%.*]], <vscale x 8 x double> [[SRC:%.*]], <vscale x 8 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)