llvm-project/llvm/utils/TableGen/DAGISelMatcher.h

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//===- DAGISelMatcher.h - Representation of DAG pattern matcher -*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_UTILS_TABLEGEN_DAGISELMATCHER_H
#define LLVM_UTILS_TABLEGEN_DAGISELMATCHER_H
#include "llvm/ADT/ArrayRef.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/StringRef.h"
#include "llvm/CodeGen/MachineValueType.h"
#include "llvm/Support/Casting.h"
namespace llvm {
struct CodeGenRegister;
class CodeGenDAGPatterns;
class Matcher;
class PatternToMatch;
class raw_ostream;
class ComplexPattern;
class Record;
class SDNodeInfo;
class TreePredicateFn;
class TreePattern;
Matcher *ConvertPatternToMatcher(const PatternToMatch &Pattern,unsigned Variant,
const CodeGenDAGPatterns &CGP);
void OptimizeMatcher(std::unique_ptr<Matcher> &Matcher,
const CodeGenDAGPatterns &CGP);
void EmitMatcherTable(const Matcher *Matcher, const CodeGenDAGPatterns &CGP,
raw_ostream &OS);
/// Matcher - Base class for all the DAG ISel Matcher representation
/// nodes.
class Matcher {
// The next matcher node that is executed after this one. Null if this is the
// last stage of a match.
std::unique_ptr<Matcher> Next;
virtual void anchor();
public:
enum KindTy {
// Matcher state manipulation.
Scope, // Push a checking scope.
RecordNode, // Record the current node.
RecordChild, // Record a child of the current node.
RecordMemRef, // Record the memref in the current node.
CaptureGlueInput, // If the current node has an input glue, save it.
MoveChild, // Move current node to specified child.
MoveParent, // Move current node to parent.
// Predicate checking.
CheckSame, // Fail if not same as prev match.
CheckChildSame, // Fail if child not same as prev match.
CheckPatternPredicate,
CheckPredicate, // Fail if node predicate fails.
CheckOpcode, // Fail if not opcode.
SwitchOpcode, // Dispatch based on opcode.
CheckType, // Fail if not correct type.
SwitchType, // Dispatch based on type.
CheckChildType, // Fail if child has wrong type.
CheckInteger, // Fail if wrong val.
CheckChildInteger, // Fail if child is wrong val.
CheckCondCode, // Fail if not condcode.
CheckValueType,
CheckComplexPat,
CheckAndImm,
CheckOrImm,
CheckFoldableChainNode,
// Node creation/emisssion.
EmitInteger, // Create a TargetConstant
EmitStringInteger, // Create a TargetConstant from a string.
EmitRegister, // Create a register.
EmitConvertToTarget, // Convert a imm/fpimm to target imm/fpimm
EmitMergeInputChains, // Merge together a chains for an input.
EmitCopyToReg, // Emit a copytoreg into a physreg.
EmitNode, // Create a DAG node
EmitNodeXForm, // Run a SDNodeXForm
CompleteMatch, // Finish a match and update the results.
MorphNodeTo // Build a node, finish a match and update results.
};
const KindTy Kind;
protected:
Matcher(KindTy K) : Kind(K) {}
public:
virtual ~Matcher() {}
KindTy getKind() const { return Kind; }
Matcher *getNext() { return Next.get(); }
const Matcher *getNext() const { return Next.get(); }
void setNext(Matcher *C) { Next.reset(C); }
Matcher *takeNext() { return Next.release(); }
std::unique_ptr<Matcher> &getNextPtr() { return Next; }
bool isEqual(const Matcher *M) const {
if (getKind() != M->getKind()) return false;
return isEqualImpl(M);
}
/// isSimplePredicateNode - Return true if this is a simple predicate that
/// operates on the node or its children without potential side effects or a
/// change of the current node.
bool isSimplePredicateNode() const {
switch (getKind()) {
default: return false;
case CheckSame:
case CheckChildSame:
case CheckPatternPredicate:
case CheckPredicate:
case CheckOpcode:
case CheckType:
case CheckChildType:
case CheckInteger:
case CheckChildInteger:
case CheckCondCode:
case CheckValueType:
case CheckAndImm:
case CheckOrImm:
case CheckFoldableChainNode:
return true;
}
}
/// isSimplePredicateOrRecordNode - Return true if this is a record node or
/// a simple predicate.
bool isSimplePredicateOrRecordNode() const {
return isSimplePredicateNode() ||
getKind() == RecordNode || getKind() == RecordChild;
}
/// unlinkNode - Unlink the specified node from this chain. If Other == this,
/// we unlink the next pointer and return it. Otherwise we unlink Other from
/// the list and return this.
Matcher *unlinkNode(Matcher *Other);
/// canMoveBefore - Return true if this matcher is the same as Other, or if
/// we can move this matcher past all of the nodes in-between Other and this
/// node. Other must be equal to or before this.
bool canMoveBefore(const Matcher *Other) const;
/// canMoveBeforeNode - Return true if it is safe to move the current matcher
/// across the specified one.
bool canMoveBeforeNode(const Matcher *Other) const;
/// isContradictory - Return true of these two matchers could never match on
/// the same node.
bool isContradictory(const Matcher *Other) const {
// Since this predicate is reflexive, we canonicalize the ordering so that
// we always match a node against nodes with kinds that are greater or equal
// to them. For example, we'll pass in a CheckType node as an argument to
// the CheckOpcode method, not the other way around.
if (getKind() < Other->getKind())
return isContradictoryImpl(Other);
return Other->isContradictoryImpl(this);
}
void print(raw_ostream &OS, unsigned indent = 0) const;
void printOne(raw_ostream &OS) const;
void dump() const;
protected:
virtual void printImpl(raw_ostream &OS, unsigned indent) const = 0;
virtual bool isEqualImpl(const Matcher *M) const = 0;
virtual bool isContradictoryImpl(const Matcher *M) const { return false; }
};
/// ScopeMatcher - This attempts to match each of its children to find the first
/// one that successfully matches. If one child fails, it tries the next child.
/// If none of the children match then this check fails. It never has a 'next'.
class ScopeMatcher : public Matcher {
SmallVector<Matcher*, 4> Children;
public:
ScopeMatcher(ArrayRef<Matcher *> children)
: Matcher(Scope), Children(children.begin(), children.end()) {
}
~ScopeMatcher() override;
unsigned getNumChildren() const { return Children.size(); }
Matcher *getChild(unsigned i) { return Children[i]; }
const Matcher *getChild(unsigned i) const { return Children[i]; }
void resetChild(unsigned i, Matcher *N) {
delete Children[i];
Children[i] = N;
}
Matcher *takeChild(unsigned i) {
Matcher *Res = Children[i];
Children[i] = nullptr;
return Res;
}
void setNumChildren(unsigned NC) {
if (NC < Children.size()) {
// delete any children we're about to lose pointers to.
for (unsigned i = NC, e = Children.size(); i != e; ++i)
delete Children[i];
}
Children.resize(NC);
}
static bool classof(const Matcher *N) {
return N->getKind() == Scope;
}
private:
void printImpl(raw_ostream &OS, unsigned indent) const override;
bool isEqualImpl(const Matcher *M) const override { return false; }
};
/// RecordMatcher - Save the current node in the operand list.
class RecordMatcher : public Matcher {
/// WhatFor - This is a string indicating why we're recording this. This
/// should only be used for comment generation not anything semantic.
std::string WhatFor;
/// ResultNo - The slot number in the RecordedNodes vector that this will be,
/// just printed as a comment.
unsigned ResultNo;
public:
RecordMatcher(const std::string &whatfor, unsigned resultNo)
: Matcher(RecordNode), WhatFor(whatfor), ResultNo(resultNo) {}
const std::string &getWhatFor() const { return WhatFor; }
unsigned getResultNo() const { return ResultNo; }
static bool classof(const Matcher *N) {
return N->getKind() == RecordNode;
}
private:
void printImpl(raw_ostream &OS, unsigned indent) const override;
bool isEqualImpl(const Matcher *M) const override { return true; }
};
/// RecordChildMatcher - Save a numbered child of the current node, or fail
/// the match if it doesn't exist. This is logically equivalent to:
/// MoveChild N + RecordNode + MoveParent.
class RecordChildMatcher : public Matcher {
unsigned ChildNo;
/// WhatFor - This is a string indicating why we're recording this. This
/// should only be used for comment generation not anything semantic.
std::string WhatFor;
/// ResultNo - The slot number in the RecordedNodes vector that this will be,
/// just printed as a comment.
unsigned ResultNo;
public:
RecordChildMatcher(unsigned childno, const std::string &whatfor,
unsigned resultNo)
: Matcher(RecordChild), ChildNo(childno), WhatFor(whatfor),
ResultNo(resultNo) {}
unsigned getChildNo() const { return ChildNo; }
const std::string &getWhatFor() const { return WhatFor; }
unsigned getResultNo() const { return ResultNo; }
static bool classof(const Matcher *N) {
return N->getKind() == RecordChild;
}
private:
void printImpl(raw_ostream &OS, unsigned indent) const override;
bool isEqualImpl(const Matcher *M) const override {
return cast<RecordChildMatcher>(M)->getChildNo() == getChildNo();
}
};
/// RecordMemRefMatcher - Save the current node's memref.
class RecordMemRefMatcher : public Matcher {
public:
RecordMemRefMatcher() : Matcher(RecordMemRef) {}
static bool classof(const Matcher *N) {
return N->getKind() == RecordMemRef;
}
private:
void printImpl(raw_ostream &OS, unsigned indent) const override;
bool isEqualImpl(const Matcher *M) const override { return true; }
};
/// CaptureGlueInputMatcher - If the current record has a glue input, record
/// it so that it is used as an input to the generated code.
class CaptureGlueInputMatcher : public Matcher {
public:
CaptureGlueInputMatcher() : Matcher(CaptureGlueInput) {}
static bool classof(const Matcher *N) {
return N->getKind() == CaptureGlueInput;
}
private:
void printImpl(raw_ostream &OS, unsigned indent) const override;
bool isEqualImpl(const Matcher *M) const override { return true; }
};
/// MoveChildMatcher - This tells the interpreter to move into the
/// specified child node.
class MoveChildMatcher : public Matcher {
unsigned ChildNo;
public:
MoveChildMatcher(unsigned childNo) : Matcher(MoveChild), ChildNo(childNo) {}
unsigned getChildNo() const { return ChildNo; }
static bool classof(const Matcher *N) {
return N->getKind() == MoveChild;
}
private:
void printImpl(raw_ostream &OS, unsigned indent) const override;
bool isEqualImpl(const Matcher *M) const override {
return cast<MoveChildMatcher>(M)->getChildNo() == getChildNo();
}
};
/// MoveParentMatcher - This tells the interpreter to move to the parent
/// of the current node.
class MoveParentMatcher : public Matcher {
public:
MoveParentMatcher() : Matcher(MoveParent) {}
static bool classof(const Matcher *N) {
return N->getKind() == MoveParent;
}
private:
void printImpl(raw_ostream &OS, unsigned indent) const override;
bool isEqualImpl(const Matcher *M) const override { return true; }
};
/// CheckSameMatcher - This checks to see if this node is exactly the same
/// node as the specified match that was recorded with 'Record'. This is used
/// when patterns have the same name in them, like '(mul GPR:$in, GPR:$in)'.
class CheckSameMatcher : public Matcher {
unsigned MatchNumber;
public:
CheckSameMatcher(unsigned matchnumber)
: Matcher(CheckSame), MatchNumber(matchnumber) {}
unsigned getMatchNumber() const { return MatchNumber; }
static bool classof(const Matcher *N) {
return N->getKind() == CheckSame;
}
private:
void printImpl(raw_ostream &OS, unsigned indent) const override;
bool isEqualImpl(const Matcher *M) const override {
return cast<CheckSameMatcher>(M)->getMatchNumber() == getMatchNumber();
}
};
/// CheckChildSameMatcher - This checks to see if child node is exactly the same
/// node as the specified match that was recorded with 'Record'. This is used
/// when patterns have the same name in them, like '(mul GPR:$in, GPR:$in)'.
class CheckChildSameMatcher : public Matcher {
unsigned ChildNo;
unsigned MatchNumber;
public:
CheckChildSameMatcher(unsigned childno, unsigned matchnumber)
: Matcher(CheckChildSame), ChildNo(childno), MatchNumber(matchnumber) {}
unsigned getChildNo() const { return ChildNo; }
unsigned getMatchNumber() const { return MatchNumber; }
static bool classof(const Matcher *N) {
return N->getKind() == CheckChildSame;
}
private:
void printImpl(raw_ostream &OS, unsigned indent) const override;
bool isEqualImpl(const Matcher *M) const override {
return cast<CheckChildSameMatcher>(M)->ChildNo == ChildNo &&
cast<CheckChildSameMatcher>(M)->MatchNumber == MatchNumber;
}
};
/// CheckPatternPredicateMatcher - This checks the target-specific predicate
/// to see if the entire pattern is capable of matching. This predicate does
/// not take a node as input. This is used for subtarget feature checks etc.
class CheckPatternPredicateMatcher : public Matcher {
std::string Predicate;
public:
CheckPatternPredicateMatcher(StringRef predicate)
: Matcher(CheckPatternPredicate), Predicate(predicate) {}
StringRef getPredicate() const { return Predicate; }
static bool classof(const Matcher *N) {
return N->getKind() == CheckPatternPredicate;
}
private:
void printImpl(raw_ostream &OS, unsigned indent) const override;
bool isEqualImpl(const Matcher *M) const override {
return cast<CheckPatternPredicateMatcher>(M)->getPredicate() == Predicate;
}
};
/// CheckPredicateMatcher - This checks the target-specific predicate to
/// see if the node is acceptable.
class CheckPredicateMatcher : public Matcher {
TreePattern *Pred;
public:
CheckPredicateMatcher(const TreePredicateFn &pred);
TreePredicateFn getPredicate() const;
static bool classof(const Matcher *N) {
return N->getKind() == CheckPredicate;
}
private:
void printImpl(raw_ostream &OS, unsigned indent) const override;
bool isEqualImpl(const Matcher *M) const override {
return cast<CheckPredicateMatcher>(M)->Pred == Pred;
}
};
/// CheckOpcodeMatcher - This checks to see if the current node has the
/// specified opcode, if not it fails to match.
class CheckOpcodeMatcher : public Matcher {
const SDNodeInfo &Opcode;
public:
CheckOpcodeMatcher(const SDNodeInfo &opcode)
: Matcher(CheckOpcode), Opcode(opcode) {}
const SDNodeInfo &getOpcode() const { return Opcode; }
static bool classof(const Matcher *N) {
return N->getKind() == CheckOpcode;
}
private:
void printImpl(raw_ostream &OS, unsigned indent) const override;
bool isEqualImpl(const Matcher *M) const override;
bool isContradictoryImpl(const Matcher *M) const override;
};
/// SwitchOpcodeMatcher - Switch based on the current node's opcode, dispatching
/// to one matcher per opcode. If the opcode doesn't match any of the cases,
/// then the match fails. This is semantically equivalent to a Scope node where
/// every child does a CheckOpcode, but is much faster.
class SwitchOpcodeMatcher : public Matcher {
SmallVector<std::pair<const SDNodeInfo*, Matcher*>, 8> Cases;
public:
SwitchOpcodeMatcher(ArrayRef<std::pair<const SDNodeInfo*, Matcher*> > cases)
: Matcher(SwitchOpcode), Cases(cases.begin(), cases.end()) {}
~SwitchOpcodeMatcher() override;
static bool classof(const Matcher *N) {
return N->getKind() == SwitchOpcode;
}
unsigned getNumCases() const { return Cases.size(); }
const SDNodeInfo &getCaseOpcode(unsigned i) const { return *Cases[i].first; }
Matcher *getCaseMatcher(unsigned i) { return Cases[i].second; }
const Matcher *getCaseMatcher(unsigned i) const { return Cases[i].second; }
private:
void printImpl(raw_ostream &OS, unsigned indent) const override;
bool isEqualImpl(const Matcher *M) const override { return false; }
};
/// CheckTypeMatcher - This checks to see if the current node has the
/// specified type at the specified result, if not it fails to match.
class CheckTypeMatcher : public Matcher {
MVT::SimpleValueType Type;
unsigned ResNo;
public:
CheckTypeMatcher(MVT::SimpleValueType type, unsigned resno)
: Matcher(CheckType), Type(type), ResNo(resno) {}
MVT::SimpleValueType getType() const { return Type; }
unsigned getResNo() const { return ResNo; }
static bool classof(const Matcher *N) {
return N->getKind() == CheckType;
}
private:
void printImpl(raw_ostream &OS, unsigned indent) const override;
bool isEqualImpl(const Matcher *M) const override {
return cast<CheckTypeMatcher>(M)->Type == Type;
}
bool isContradictoryImpl(const Matcher *M) const override;
};
/// SwitchTypeMatcher - Switch based on the current node's type, dispatching
/// to one matcher per case. If the type doesn't match any of the cases,
/// then the match fails. This is semantically equivalent to a Scope node where
/// every child does a CheckType, but is much faster.
class SwitchTypeMatcher : public Matcher {
SmallVector<std::pair<MVT::SimpleValueType, Matcher*>, 8> Cases;
public:
SwitchTypeMatcher(ArrayRef<std::pair<MVT::SimpleValueType, Matcher*> > cases)
: Matcher(SwitchType), Cases(cases.begin(), cases.end()) {}
~SwitchTypeMatcher() override;
static bool classof(const Matcher *N) {
return N->getKind() == SwitchType;
}
unsigned getNumCases() const { return Cases.size(); }
MVT::SimpleValueType getCaseType(unsigned i) const { return Cases[i].first; }
Matcher *getCaseMatcher(unsigned i) { return Cases[i].second; }
const Matcher *getCaseMatcher(unsigned i) const { return Cases[i].second; }
private:
void printImpl(raw_ostream &OS, unsigned indent) const override;
bool isEqualImpl(const Matcher *M) const override { return false; }
};
/// CheckChildTypeMatcher - This checks to see if a child node has the
/// specified type, if not it fails to match.
class CheckChildTypeMatcher : public Matcher {
unsigned ChildNo;
MVT::SimpleValueType Type;
public:
CheckChildTypeMatcher(unsigned childno, MVT::SimpleValueType type)
: Matcher(CheckChildType), ChildNo(childno), Type(type) {}
unsigned getChildNo() const { return ChildNo; }
MVT::SimpleValueType getType() const { return Type; }
static bool classof(const Matcher *N) {
return N->getKind() == CheckChildType;
}
private:
void printImpl(raw_ostream &OS, unsigned indent) const override;
bool isEqualImpl(const Matcher *M) const override {
return cast<CheckChildTypeMatcher>(M)->ChildNo == ChildNo &&
cast<CheckChildTypeMatcher>(M)->Type == Type;
}
bool isContradictoryImpl(const Matcher *M) const override;
};
/// CheckIntegerMatcher - This checks to see if the current node is a
/// ConstantSDNode with the specified integer value, if not it fails to match.
class CheckIntegerMatcher : public Matcher {
int64_t Value;
public:
CheckIntegerMatcher(int64_t value)
: Matcher(CheckInteger), Value(value) {}
int64_t getValue() const { return Value; }
static bool classof(const Matcher *N) {
return N->getKind() == CheckInteger;
}
private:
void printImpl(raw_ostream &OS, unsigned indent) const override;
bool isEqualImpl(const Matcher *M) const override {
return cast<CheckIntegerMatcher>(M)->Value == Value;
}
bool isContradictoryImpl(const Matcher *M) const override;
};
/// CheckChildIntegerMatcher - This checks to see if the child node is a
/// ConstantSDNode with a specified integer value, if not it fails to match.
class CheckChildIntegerMatcher : public Matcher {
unsigned ChildNo;
int64_t Value;
public:
CheckChildIntegerMatcher(unsigned childno, int64_t value)
: Matcher(CheckChildInteger), ChildNo(childno), Value(value) {}
unsigned getChildNo() const { return ChildNo; }
int64_t getValue() const { return Value; }
static bool classof(const Matcher *N) {
return N->getKind() == CheckChildInteger;
}
private:
void printImpl(raw_ostream &OS, unsigned indent) const override;
bool isEqualImpl(const Matcher *M) const override {
return cast<CheckChildIntegerMatcher>(M)->ChildNo == ChildNo &&
cast<CheckChildIntegerMatcher>(M)->Value == Value;
}
bool isContradictoryImpl(const Matcher *M) const override;
};
/// CheckCondCodeMatcher - This checks to see if the current node is a
/// CondCodeSDNode with the specified condition, if not it fails to match.
class CheckCondCodeMatcher : public Matcher {
StringRef CondCodeName;
public:
CheckCondCodeMatcher(StringRef condcodename)
: Matcher(CheckCondCode), CondCodeName(condcodename) {}
StringRef getCondCodeName() const { return CondCodeName; }
static bool classof(const Matcher *N) {
return N->getKind() == CheckCondCode;
}
private:
void printImpl(raw_ostream &OS, unsigned indent) const override;
bool isEqualImpl(const Matcher *M) const override {
return cast<CheckCondCodeMatcher>(M)->CondCodeName == CondCodeName;
}
};
/// CheckValueTypeMatcher - This checks to see if the current node is a
/// VTSDNode with the specified type, if not it fails to match.
class CheckValueTypeMatcher : public Matcher {
StringRef TypeName;
public:
CheckValueTypeMatcher(StringRef type_name)
: Matcher(CheckValueType), TypeName(type_name) {}
StringRef getTypeName() const { return TypeName; }
static bool classof(const Matcher *N) {
return N->getKind() == CheckValueType;
}
private:
void printImpl(raw_ostream &OS, unsigned indent) const override;
bool isEqualImpl(const Matcher *M) const override {
return cast<CheckValueTypeMatcher>(M)->TypeName == TypeName;
}
bool isContradictoryImpl(const Matcher *M) const override;
};
/// CheckComplexPatMatcher - This node runs the specified ComplexPattern on
/// the current node.
class CheckComplexPatMatcher : public Matcher {
const ComplexPattern &Pattern;
/// MatchNumber - This is the recorded nodes slot that contains the node we
/// want to match against.
unsigned MatchNumber;
/// Name - The name of the node we're matching, for comment emission.
std::string Name;
/// FirstResult - This is the first slot in the RecordedNodes list that the
/// result of the match populates.
unsigned FirstResult;
public:
CheckComplexPatMatcher(const ComplexPattern &pattern, unsigned matchnumber,
const std::string &name, unsigned firstresult)
: Matcher(CheckComplexPat), Pattern(pattern), MatchNumber(matchnumber),
Name(name), FirstResult(firstresult) {}
const ComplexPattern &getPattern() const { return Pattern; }
unsigned getMatchNumber() const { return MatchNumber; }
const std::string getName() const { return Name; }
unsigned getFirstResult() const { return FirstResult; }
static bool classof(const Matcher *N) {
return N->getKind() == CheckComplexPat;
}
private:
void printImpl(raw_ostream &OS, unsigned indent) const override;
bool isEqualImpl(const Matcher *M) const override {
return &cast<CheckComplexPatMatcher>(M)->Pattern == &Pattern &&
cast<CheckComplexPatMatcher>(M)->MatchNumber == MatchNumber;
}
};
/// CheckAndImmMatcher - This checks to see if the current node is an 'and'
/// with something equivalent to the specified immediate.
class CheckAndImmMatcher : public Matcher {
int64_t Value;
public:
CheckAndImmMatcher(int64_t value)
: Matcher(CheckAndImm), Value(value) {}
int64_t getValue() const { return Value; }
static bool classof(const Matcher *N) {
return N->getKind() == CheckAndImm;
}
private:
void printImpl(raw_ostream &OS, unsigned indent) const override;
bool isEqualImpl(const Matcher *M) const override {
return cast<CheckAndImmMatcher>(M)->Value == Value;
}
};
/// CheckOrImmMatcher - This checks to see if the current node is an 'and'
/// with something equivalent to the specified immediate.
class CheckOrImmMatcher : public Matcher {
int64_t Value;
public:
CheckOrImmMatcher(int64_t value)
: Matcher(CheckOrImm), Value(value) {}
int64_t getValue() const { return Value; }
static bool classof(const Matcher *N) {
return N->getKind() == CheckOrImm;
}
private:
void printImpl(raw_ostream &OS, unsigned indent) const override;
bool isEqualImpl(const Matcher *M) const override {
return cast<CheckOrImmMatcher>(M)->Value == Value;
}
};
/// CheckFoldableChainNodeMatcher - This checks to see if the current node
/// (which defines a chain operand) is safe to fold into a larger pattern.
class CheckFoldableChainNodeMatcher : public Matcher {
public:
CheckFoldableChainNodeMatcher()
: Matcher(CheckFoldableChainNode) {}
static bool classof(const Matcher *N) {
return N->getKind() == CheckFoldableChainNode;
}
private:
void printImpl(raw_ostream &OS, unsigned indent) const override;
bool isEqualImpl(const Matcher *M) const override { return true; }
};
/// EmitIntegerMatcher - This creates a new TargetConstant.
class EmitIntegerMatcher : public Matcher {
int64_t Val;
MVT::SimpleValueType VT;
public:
EmitIntegerMatcher(int64_t val, MVT::SimpleValueType vt)
: Matcher(EmitInteger), Val(val), VT(vt) {}
int64_t getValue() const { return Val; }
MVT::SimpleValueType getVT() const { return VT; }
static bool classof(const Matcher *N) {
return N->getKind() == EmitInteger;
}
private:
void printImpl(raw_ostream &OS, unsigned indent) const override;
bool isEqualImpl(const Matcher *M) const override {
return cast<EmitIntegerMatcher>(M)->Val == Val &&
cast<EmitIntegerMatcher>(M)->VT == VT;
}
};
/// EmitStringIntegerMatcher - A target constant whose value is represented
/// by a string.
class EmitStringIntegerMatcher : public Matcher {
std::string Val;
MVT::SimpleValueType VT;
public:
EmitStringIntegerMatcher(const std::string &val, MVT::SimpleValueType vt)
: Matcher(EmitStringInteger), Val(val), VT(vt) {}
const std::string &getValue() const { return Val; }
MVT::SimpleValueType getVT() const { return VT; }
static bool classof(const Matcher *N) {
return N->getKind() == EmitStringInteger;
}
private:
void printImpl(raw_ostream &OS, unsigned indent) const override;
bool isEqualImpl(const Matcher *M) const override {
return cast<EmitStringIntegerMatcher>(M)->Val == Val &&
cast<EmitStringIntegerMatcher>(M)->VT == VT;
}
};
/// EmitRegisterMatcher - This creates a new TargetConstant.
class EmitRegisterMatcher : public Matcher {
/// Reg - The def for the register that we're emitting. If this is null, then
/// this is a reference to zero_reg.
const CodeGenRegister *Reg;
MVT::SimpleValueType VT;
public:
EmitRegisterMatcher(const CodeGenRegister *reg, MVT::SimpleValueType vt)
: Matcher(EmitRegister), Reg(reg), VT(vt) {}
const CodeGenRegister *getReg() const { return Reg; }
MVT::SimpleValueType getVT() const { return VT; }
static bool classof(const Matcher *N) {
return N->getKind() == EmitRegister;
}
private:
void printImpl(raw_ostream &OS, unsigned indent) const override;
bool isEqualImpl(const Matcher *M) const override {
return cast<EmitRegisterMatcher>(M)->Reg == Reg &&
cast<EmitRegisterMatcher>(M)->VT == VT;
}
};
/// EmitConvertToTargetMatcher - Emit an operation that reads a specified
/// recorded node and converts it from being a ISD::Constant to
/// ISD::TargetConstant, likewise for ConstantFP.
class EmitConvertToTargetMatcher : public Matcher {
unsigned Slot;
public:
EmitConvertToTargetMatcher(unsigned slot)
: Matcher(EmitConvertToTarget), Slot(slot) {}
unsigned getSlot() const { return Slot; }
static bool classof(const Matcher *N) {
return N->getKind() == EmitConvertToTarget;
}
private:
void printImpl(raw_ostream &OS, unsigned indent) const override;
bool isEqualImpl(const Matcher *M) const override {
return cast<EmitConvertToTargetMatcher>(M)->Slot == Slot;
}
};
/// EmitMergeInputChainsMatcher - Emit a node that merges a list of input
/// chains together with a token factor. The list of nodes are the nodes in the
/// matched pattern that have chain input/outputs. This node adds all input
/// chains of these nodes if they are not themselves a node in the pattern.
class EmitMergeInputChainsMatcher : public Matcher {
SmallVector<unsigned, 3> ChainNodes;
public:
EmitMergeInputChainsMatcher(ArrayRef<unsigned> nodes)
: Matcher(EmitMergeInputChains), ChainNodes(nodes.begin(), nodes.end()) {}
unsigned getNumNodes() const { return ChainNodes.size(); }
unsigned getNode(unsigned i) const {
assert(i < ChainNodes.size());
return ChainNodes[i];
}
static bool classof(const Matcher *N) {
return N->getKind() == EmitMergeInputChains;
}
private:
void printImpl(raw_ostream &OS, unsigned indent) const override;
bool isEqualImpl(const Matcher *M) const override {
return cast<EmitMergeInputChainsMatcher>(M)->ChainNodes == ChainNodes;
}
};
/// EmitCopyToRegMatcher - Emit a CopyToReg node from a value to a physreg,
/// pushing the chain and glue results.
///
class EmitCopyToRegMatcher : public Matcher {
unsigned SrcSlot; // Value to copy into the physreg.
Record *DestPhysReg;
public:
EmitCopyToRegMatcher(unsigned srcSlot, Record *destPhysReg)
: Matcher(EmitCopyToReg), SrcSlot(srcSlot), DestPhysReg(destPhysReg) {}
unsigned getSrcSlot() const { return SrcSlot; }
Record *getDestPhysReg() const { return DestPhysReg; }
static bool classof(const Matcher *N) {
return N->getKind() == EmitCopyToReg;
}
private:
void printImpl(raw_ostream &OS, unsigned indent) const override;
bool isEqualImpl(const Matcher *M) const override {
return cast<EmitCopyToRegMatcher>(M)->SrcSlot == SrcSlot &&
cast<EmitCopyToRegMatcher>(M)->DestPhysReg == DestPhysReg;
}
};
/// EmitNodeXFormMatcher - Emit an operation that runs an SDNodeXForm on a
/// recorded node and records the result.
class EmitNodeXFormMatcher : public Matcher {
unsigned Slot;
Record *NodeXForm;
public:
EmitNodeXFormMatcher(unsigned slot, Record *nodeXForm)
: Matcher(EmitNodeXForm), Slot(slot), NodeXForm(nodeXForm) {}
unsigned getSlot() const { return Slot; }
Record *getNodeXForm() const { return NodeXForm; }
static bool classof(const Matcher *N) {
return N->getKind() == EmitNodeXForm;
}
private:
void printImpl(raw_ostream &OS, unsigned indent) const override;
bool isEqualImpl(const Matcher *M) const override {
return cast<EmitNodeXFormMatcher>(M)->Slot == Slot &&
cast<EmitNodeXFormMatcher>(M)->NodeXForm == NodeXForm;
}
};
/// EmitNodeMatcherCommon - Common class shared between EmitNode and
/// MorphNodeTo.
class EmitNodeMatcherCommon : public Matcher {
std::string OpcodeName;
const SmallVector<MVT::SimpleValueType, 3> VTs;
const SmallVector<unsigned, 6> Operands;
bool HasChain, HasInGlue, HasOutGlue, HasMemRefs;
/// NumFixedArityOperands - If this is a fixed arity node, this is set to -1.
/// If this is a varidic node, this is set to the number of fixed arity
/// operands in the root of the pattern. The rest are appended to this node.
int NumFixedArityOperands;
public:
EmitNodeMatcherCommon(const std::string &opcodeName,
ArrayRef<MVT::SimpleValueType> vts,
ArrayRef<unsigned> operands,
bool hasChain, bool hasInGlue, bool hasOutGlue,
bool hasmemrefs,
int numfixedarityoperands, bool isMorphNodeTo)
: Matcher(isMorphNodeTo ? MorphNodeTo : EmitNode), OpcodeName(opcodeName),
VTs(vts.begin(), vts.end()), Operands(operands.begin(), operands.end()),
HasChain(hasChain), HasInGlue(hasInGlue), HasOutGlue(hasOutGlue),
HasMemRefs(hasmemrefs), NumFixedArityOperands(numfixedarityoperands) {}
const std::string &getOpcodeName() const { return OpcodeName; }
unsigned getNumVTs() const { return VTs.size(); }
MVT::SimpleValueType getVT(unsigned i) const {
assert(i < VTs.size());
return VTs[i];
}
unsigned getNumOperands() const { return Operands.size(); }
unsigned getOperand(unsigned i) const {
assert(i < Operands.size());
return Operands[i];
}
const SmallVectorImpl<MVT::SimpleValueType> &getVTList() const { return VTs; }
const SmallVectorImpl<unsigned> &getOperandList() const { return Operands; }
bool hasChain() const { return HasChain; }
bool hasInFlag() const { return HasInGlue; }
bool hasOutFlag() const { return HasOutGlue; }
bool hasMemRefs() const { return HasMemRefs; }
int getNumFixedArityOperands() const { return NumFixedArityOperands; }
static bool classof(const Matcher *N) {
return N->getKind() == EmitNode || N->getKind() == MorphNodeTo;
}
private:
void printImpl(raw_ostream &OS, unsigned indent) const override;
bool isEqualImpl(const Matcher *M) const override;
};
/// EmitNodeMatcher - This signals a successful match and generates a node.
class EmitNodeMatcher : public EmitNodeMatcherCommon {
void anchor() override;
unsigned FirstResultSlot;
public:
EmitNodeMatcher(const std::string &opcodeName,
ArrayRef<MVT::SimpleValueType> vts,
ArrayRef<unsigned> operands,
bool hasChain, bool hasInFlag, bool hasOutFlag,
bool hasmemrefs,
int numfixedarityoperands, unsigned firstresultslot)
: EmitNodeMatcherCommon(opcodeName, vts, operands, hasChain,
hasInFlag, hasOutFlag, hasmemrefs,
numfixedarityoperands, false),
FirstResultSlot(firstresultslot) {}
unsigned getFirstResultSlot() const { return FirstResultSlot; }
static bool classof(const Matcher *N) {
return N->getKind() == EmitNode;
}
};
class MorphNodeToMatcher : public EmitNodeMatcherCommon {
void anchor() override;
const PatternToMatch &Pattern;
public:
MorphNodeToMatcher(const std::string &opcodeName,
ArrayRef<MVT::SimpleValueType> vts,
ArrayRef<unsigned> operands,
bool hasChain, bool hasInFlag, bool hasOutFlag,
bool hasmemrefs,
int numfixedarityoperands, const PatternToMatch &pattern)
: EmitNodeMatcherCommon(opcodeName, vts, operands, hasChain,
hasInFlag, hasOutFlag, hasmemrefs,
numfixedarityoperands, true),
Pattern(pattern) {
}
const PatternToMatch &getPattern() const { return Pattern; }
static bool classof(const Matcher *N) {
return N->getKind() == MorphNodeTo;
}
};
/// CompleteMatchMatcher - Complete a match by replacing the results of the
/// pattern with the newly generated nodes. This also prints a comment
/// indicating the source and dest patterns.
class CompleteMatchMatcher : public Matcher {
SmallVector<unsigned, 2> Results;
const PatternToMatch &Pattern;
public:
CompleteMatchMatcher(ArrayRef<unsigned> results,
const PatternToMatch &pattern)
: Matcher(CompleteMatch), Results(results.begin(), results.end()),
Pattern(pattern) {}
unsigned getNumResults() const { return Results.size(); }
unsigned getResult(unsigned R) const { return Results[R]; }
const PatternToMatch &getPattern() const { return Pattern; }
static bool classof(const Matcher *N) {
return N->getKind() == CompleteMatch;
}
private:
void printImpl(raw_ostream &OS, unsigned indent) const override;
bool isEqualImpl(const Matcher *M) const override {
return cast<CompleteMatchMatcher>(M)->Results == Results &&
&cast<CompleteMatchMatcher>(M)->Pattern == &Pattern;
}
};
} // end namespace llvm
#endif