llvm-project/lldb/lldb.xcodeproj/project.pbxproj

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<rdar://problem/11757916> Make breakpoint setting by file and line much more efficient by only looking for inlined breakpoint locations if we are setting a breakpoint in anything but a source implementation file. Implementing this complex for a many reasons. Turns out that parsing compile units lazily had some issues with respect to how we need to do things with DWARF in .o files. So the fixes in the checkin for this makes these changes: - Add a new setting called "target.inline-breakpoint-strategy" which can be set to "never", "always", or "headers". "never" will never try and set any inlined breakpoints (fastest). "always" always looks for inlined breakpoint locations (slowest, but most accurate). "headers", which is the default setting, will only look for inlined breakpoint locations if the breakpoint is set in what are consudered to be header files, which is realy defined as "not in an implementation source file". - modify the breakpoint setting by file and line to check the current "target.inline-breakpoint-strategy" setting and act accordingly - Modify compile units to be able to get their language and other info lazily. This allows us to create compile units from the debug map and not have to fill all of the details in, and then lazily discover this information as we go on debuggging. This is needed to avoid parsing all .o files when setting breakpoints in implementation only files (no inlines). Otherwise we would need to parse the .o file, the object file (mach-o in our case) and the symbol file (DWARF in the object file) just to see what the compile unit was. - modify the "SymbolFileDWARFDebugMap" to subclass lldb_private::Module so that the virtual "GetObjectFile()" and "GetSymbolVendor()" functions can be intercepted when the .o file contenst are later lazilly needed. Prior to this fix, when we first instantiated the "SymbolFileDWARFDebugMap" class, we would also make modules, object files and symbol files for every .o file in the debug map because we needed to fix up the sections in the .o files with information that is in the executable debug map. Now we lazily do this in the DebugMapModule::GetObjectFile() Cleaned up header includes a bit as well. llvm-svn: 162860
2012-08-30 05:13:06 +08:00
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Added a new Host call to find LLDB related paths: static bool Host::GetLLDBPath (lldb::PathType path_type, FileSpec &file_spec); This will fill in "file_spec" with an appropriate path that is appropriate for the current Host OS. MacOSX will return paths within the LLDB.framework, and other unixes will return the paths they want. The current PathType enums are: typedef enum PathType { ePathTypeLLDBShlibDir, // The directory where the lldb.so (unix) or LLDB mach-o file in LLDB.framework (MacOSX) exists ePathTypeSupportExecutableDir, // Find LLDB support executable directory (debugserver, etc) ePathTypeHeaderDir, // Find LLDB header file directory ePathTypePythonDir // Find Python modules (PYTHONPATH) directory } PathType; All places that were finding executables are and python paths are now updated to use this Host call. Added another new host call to launch the inferior in a terminal. This ability will be very host specific and doesn't need to be supported on all systems. MacOSX currently will create a new .command file and tell Terminal.app to open the .command file. It also uses the new "darwin-debug" app which is a small app that uses posix to exec (no fork) and stop at the entry point of the program. The GDB remote plug-in is almost able launch a process and attach to it, it currently will spawn the process, but it won't attach to it just yet. This will let LLDB not have to share the terminal with another process and a new terminal window will pop up when you launch. This won't get hooked up until we work out all of the kinks. The new Host function is: static lldb::pid_t Host::LaunchInNewTerminal ( const char **argv, // argv[0] is executable const char **envp, const ArchSpec *arch_spec, bool stop_at_entry, bool disable_aslr); Cleaned up FileSpec::GetPath to not use strncpy() as it was always zero filling the entire path buffer. Fixed an issue with the dynamic checker function where I missed a '$' prefix that should have been added. llvm-svn: 116690
2010-10-18 06:03:32 +08:00
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2011-04-26 05:07:40 +08:00
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First pass at mach-o core file support is in. It currently works for x86_64 user space programs. The core file support is implemented by making a process plug-in that will dress up the threads and stack frames by using the core file memory. Added many default implementations for the lldb_private::Process functions so that plug-ins like the ProcessMachCore don't need to override many many functions only to have to return an error. Added new virtual functions to the ObjectFile class for extracting the frozen thread states that might be stored in object files. The default implementations return no thread information, but any platforms that support core files that contain frozen thread states (like mach-o) can make a module using the core file and then extract the information. The object files can enumerate the threads and also provide the register state for each thread. Since each object file knows how the thread registers are stored, they are responsible for creating a suitable register context that can be used by the core file threads. Changed the process CreateInstace callbacks to return a shared pointer and to also take an "const FileSpec *core_file" parameter to allow for core file support. This will also allow for lldb_private::Process subclasses to be made that could load crash logs. This should be possible on darwin where the crash logs contain all of the stack frames for all of the threads, yet the crash logs only contain the registers for the crashed thrad. It should also allow some variables to be viewed for the thread that crashed. llvm-svn: 150154
2012-02-09 14:16:32 +08:00
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Centralized a lot of the status information for processes, threads, and stack frame down in the lldb_private::Process, lldb_private::Thread, lldb_private::StackFrameList and the lldb_private::StackFrame classes. We had some command line commands that had duplicate versions of the process status output ("thread list" and "process status" for example). Removed the "file" command and placed it where it should have been: "target create". Made an alias for "file" to "target create" so we stay compatible with GDB commands. We can now have multple usable targets in lldb at the same time. This is nice for comparing two runs of a program or debugging more than one binary at the same time. The new command is "target select <target-idx>" and also to see a list of the current targets you can use the new "target list" command. The flow in a debug session can be: (lldb) target create /path/to/exe/a.out (lldb) breakpoint set --name main (lldb) run ... hit breakpoint (lldb) target create /bin/ls (lldb) run /tmp Process 36001 exited with status = 0 (0x00000000) (lldb) target list Current targets: target #0: /tmp/args/a.out ( arch=x86_64-apple-darwin, platform=localhost, pid=35999, state=stopped ) * target #1: /bin/ls ( arch=x86_64-apple-darwin, platform=localhost, pid=36001, state=exited ) (lldb) target select 0 Current targets: * target #0: /tmp/args/a.out ( arch=x86_64-apple-darwin, platform=localhost, pid=35999, state=stopped ) target #1: /bin/ls ( arch=x86_64-apple-darwin, platform=localhost, pid=36001, state=exited ) (lldb) bt * thread #1: tid = 0x2d03, 0x0000000100000b9a a.out`main + 42 at main.c:16, stop reason = breakpoint 1.1 frame #0: 0x0000000100000b9a a.out`main + 42 at main.c:16 frame #1: 0x0000000100000b64 a.out`start + 52 Above we created a target for "a.out" and ran and hit a breakpoint at "main". Then we created a new target for /bin/ls and ran it. Then we listed the targest and selected our original "a.out" program, so we showed two concurent debug sessions going on at the same time. llvm-svn: 129695
2011-04-18 16:33:37 +08:00
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This patch modifies the expression parser to allow it to execute expressions even in the absence of a process. This allows expressions to run in situations where the target cannot run -- e.g., to perform calculations based on type information, or to inspect a binary's static data. This modification touches the following files: lldb-private-enumerations.h Introduce a new enum specifying the policy for processing an expression. Some expressions should always be JITted, for example if they are functions that will be used over and over again. Some expressions should always be interpreted, for example if the target is unsafe to run. For most, it is acceptable to JIT them, but interpretation is preferable when possible. Target.[h,cpp] Have EvaluateExpression now accept the new enum. ClangExpressionDeclMap.[cpp,h] Add support for the IR interpreter and also make the ClangExpressionDeclMap more robust in the absence of a process. ClangFunction.[cpp,h] Add support for the new enum. IRInterpreter.[cpp,h] New implementation. ClangUserExpression.[cpp,h] Add support for the new enum, and for running expressions in the absence of a process. ClangExpression.h Remove references to the old DWARF-based method of evaluating expressions, because it has been superseded for now. ClangUtilityFunction.[cpp,h] Add support for the new enum. ClangExpressionParser.[cpp,h] Add support for the new enum, remove references to DWARF, and add support for checking whether the expression could be evaluated statically. IRForTarget.[h,cpp] Add support for the new enum, and add utility functions to support the interpreter. IRToDWARF.cpp Removed CommandObjectExpression.cpp Remove references to the obsolete -i option. Process.cpp Modify calls to ClangUserExpression::Evaluate to pass the correct enum (for dlopen/dlclose) SBValue.cpp Add support for the new enum. SBFrame.cpp Add support for he new enum. BreakpointOptions.cpp Add support for the new enum. llvm-svn: 139772
2011-09-15 10:13:07 +08:00
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<rdar://problem/13988982> LLDB API versioning This checkin makes the LLDB API versioned We are starting at version 1.0 and will then revise and update the API from there Further details: API versioning --------------------------------- The LLDB API is versioned independently of the LLDB source base Our API version numbers are composed of a major and a minor number The major number means a complete and stable revision of the API. Major numbers are compatibility breakers (i.e. when we change the API major number, there is no promise of compatibility with the previous major version and we are free to remove and/or change any APIs) Minor numbers are a work-in-progress evolution of the API. APIs will not be removed or changed across minor versions (minors do not break compatibility). However, we can deprecate APIs in minor versions or add new APIs in minor versions A deprecated API is supposedly going to be removed in the next major version and will generate a warning if used APIs we add in minor versions will not be removed (at least until the following major) but they might theoretically be deprecated in a following minor version Users are discouraged from using the LLDB version number to test for API features and should instead use the API version checking as discussed below API version checking --------------------------------- You can (optionally) sign into an API version checking feature To do so you need to define three macros: LLDB_API_CHECK_VERSIONING - define to any value (or no value) LLDB_API_MAJOR_VERSION_WANTED - which major version of the LLDB API you are targeting LLDB_API_MINOR_VERSION_WANTED - which minor version of the LLDB API you are targeting If these macros exist - LLDB will enable version checking of the public API If LLDB_API_MAJOR_VERSION is not equal to LLDB_API_MAJOR_VERSION_WANTED we will immediately halt your compilation with an error This is by design, since we do not make any promise of compatibility across major versions - if you really want to test your luck, disable the versioning altogether If the major version test passes, you have signed up for a specific minor version of the API Whenever we add or deprecate an API in a minor version, we will mark it with either LLDB_API_NEW_IN_DOT_x - this API is new in LLDB .x LLDB_API_DEPRECATED_IN_DOT_x - this API is deprecated as of .x If you are using an API new in DOT_x if LLDB_API_MINOR_VERSION_WANTED >= x then all is well, else you will get a compilation error This is meant to prevent you from using APIs that are newer than whatever LLDB you want to target If you are using an API deprecated in DOT_x if LLDB_API_MINOR_VERSION_WANTED >= x then you will get a compilation warning, else all is well This is meant to let you know that you are using an API that is deprecated and might go away Caveats --------------------------------- Version checking only works on clang on OSX - you will get an error if you try to enable it on any other OS/compiler If you want to enable version checking on other platforms, you will need to define appropriate implementations for LLDB_API_IMPL_DEPRECATED and LLDB_API_IMPL_TOONEW and any other infrastructure your compiler needs for this purpose We have no deprecation-as-error mode There is no support for API versioning in Python We reserve to use macros whose names begin with LLDB_API_ and you should not use them in your source code as they might conflict with present or future macro names we are using to implement versioning For API implementors: If you need to add a new public API call, please remember to add the LLDB_API_NEW_IN_DOT_x marker in the header file and when you are done with adding stuff, to also update LLDB_API_MINOR_VERSION If you want to remove a function, deprecate it first, by using LLDB_API_DEPRECATED_IN_DOT_x and when you are done with deprecating stuff, to also update LLDB_API_MINOR_VERSION A new major version (LLDB_API_MAJOR_VERSION++) is your only chance to remove and/or change API calls but is probably quite a big deal and you might want to consider deprecating the existing calls for a while before doing your changes A couple more caveats: Currently, the lldb-tool does NOT use the version checking feature. It would be a nice future improvement to make it do that, once we have proper version checking on other OSs APIs marked as deprecated by a comment in the source are still deprecated just that way. A good purpose for API 1.1 might be to deprecate them with appropriate markers llvm-svn: 183244
2013-06-05 02:57:09 +08:00
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2011-09-07 03:20:51 +08:00
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2011-09-07 03:20:51 +08:00
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2011-09-07 03:20:51 +08:00
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2010-10-18 06:03:32 +08:00
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2010-10-18 06:03:32 +08:00
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<rdar://problem/11757916> Make breakpoint setting by file and line much more efficient by only looking for inlined breakpoint locations if we are setting a breakpoint in anything but a source implementation file. Implementing this complex for a many reasons. Turns out that parsing compile units lazily had some issues with respect to how we need to do things with DWARF in .o files. So the fixes in the checkin for this makes these changes: - Add a new setting called "target.inline-breakpoint-strategy" which can be set to "never", "always", or "headers". "never" will never try and set any inlined breakpoints (fastest). "always" always looks for inlined breakpoint locations (slowest, but most accurate). "headers", which is the default setting, will only look for inlined breakpoint locations if the breakpoint is set in what are consudered to be header files, which is realy defined as "not in an implementation source file". - modify the breakpoint setting by file and line to check the current "target.inline-breakpoint-strategy" setting and act accordingly - Modify compile units to be able to get their language and other info lazily. This allows us to create compile units from the debug map and not have to fill all of the details in, and then lazily discover this information as we go on debuggging. This is needed to avoid parsing all .o files when setting breakpoints in implementation only files (no inlines). Otherwise we would need to parse the .o file, the object file (mach-o in our case) and the symbol file (DWARF in the object file) just to see what the compile unit was. - modify the "SymbolFileDWARFDebugMap" to subclass lldb_private::Module so that the virtual "GetObjectFile()" and "GetSymbolVendor()" functions can be intercepted when the .o file contenst are later lazilly needed. Prior to this fix, when we first instantiated the "SymbolFileDWARFDebugMap" class, we would also make modules, object files and symbol files for every .o file in the debug map because we needed to fix up the sections in the .o files with information that is in the executable debug map. Now we lazily do this in the DebugMapModule::GetObjectFile() Cleaned up header includes a bit as well. llvm-svn: 162860
2012-08-30 05:13:06 +08:00
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Abtracted the old "lldb_private::Thread::StopInfo" into an abtract class. This will allow debugger plug-ins to make any instance of "lldb_private::StopInfo" that can completely describe any stop reason. It also provides a framework for doing intelligent things with the stop info at important times in the lifetime of the inferior. Examples include the signal stop info in StopInfoUnixSignal. It will check with the process to see that the current action is for the signal. These actions include wether to stop for the signal, wether the notify that the signal was hit, and wether to pass the signal along to the inferior process. The StopInfoUnixSignal class overrides the "ShouldStop()" method of StopInfo and this allows the stop info to determine if it should stop at the signal or continue the process. StopInfo subclasses must override the following functions: virtual lldb::StopReason GetStopReason () const = 0; virtual const char * GetDescription () = 0; StopInfo subclasses can override the following functions: // If the subclass returns "false", the inferior will resume. The default // version of this function returns "true" which means the default stop // info will stop the process. The breakpoint subclass will check if // the breakpoint wants us to stop by calling any installed callback on // the breakpoint, and also checking if the breakpoint is for the current // thread. Signals will check if they should stop based off of the // UnixSignal settings in the process. virtual bool ShouldStop (Event *event_ptr); // Sublasses can state if they want to notify the debugger when "ShouldStop" // returns false. This would be handy for breakpoints where you want to // log information and continue and is also used by the signal stop info // to notify that a signal was received (after it checks with the process // signal settings). virtual bool ShouldNotify (Event *event_ptr) { return false; } // Allow subclasses to do something intelligent right before we resume. // The signal class will figure out if the signal should be propagated // to the inferior process and pass that along to the debugger plug-ins. virtual void WillResume (lldb::StateType resume_state) { // By default, don't do anything } The support the Mach exceptions was moved into the lldb/source/Plugins/Process/Utility folder and now doesn't polute the lldb_private::Thread class with platform specific code. llvm-svn: 110184
2010-08-04 09:40:35 +08:00
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Added a new Host call to find LLDB related paths: static bool Host::GetLLDBPath (lldb::PathType path_type, FileSpec &file_spec); This will fill in "file_spec" with an appropriate path that is appropriate for the current Host OS. MacOSX will return paths within the LLDB.framework, and other unixes will return the paths they want. The current PathType enums are: typedef enum PathType { ePathTypeLLDBShlibDir, // The directory where the lldb.so (unix) or LLDB mach-o file in LLDB.framework (MacOSX) exists ePathTypeSupportExecutableDir, // Find LLDB support executable directory (debugserver, etc) ePathTypeHeaderDir, // Find LLDB header file directory ePathTypePythonDir // Find Python modules (PYTHONPATH) directory } PathType; All places that were finding executables are and python paths are now updated to use this Host call. Added another new host call to launch the inferior in a terminal. This ability will be very host specific and doesn't need to be supported on all systems. MacOSX currently will create a new .command file and tell Terminal.app to open the .command file. It also uses the new "darwin-debug" app which is a small app that uses posix to exec (no fork) and stop at the entry point of the program. The GDB remote plug-in is almost able launch a process and attach to it, it currently will spawn the process, but it won't attach to it just yet. This will let LLDB not have to share the terminal with another process and a new terminal window will pop up when you launch. This won't get hooked up until we work out all of the kinks. The new Host function is: static lldb::pid_t Host::LaunchInNewTerminal ( const char **argv, // argv[0] is executable const char **envp, const ArchSpec *arch_spec, bool stop_at_entry, bool disable_aslr); Cleaned up FileSpec::GetPath to not use strncpy() as it was always zero filling the entire path buffer. Fixed an issue with the dynamic checker function where I missed a '$' prefix that should have been added. llvm-svn: 116690
2010-10-18 06:03:32 +08:00
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2011-04-26 05:07:40 +08:00
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LLDB now has "Platform" plug-ins. Platform plug-ins are plug-ins that provide an interface to a local or remote debugging platform. By default each host OS that supports LLDB should be registering a "default" platform that will be used unless a new platform is selected. Platforms are responsible for things such as: - getting process information by name or by processs ID - finding platform files. This is useful for remote debugging where there is an SDK with files that might already or need to be cached for debug access. - getting a list of platform supported architectures in the exact order they should be selected. This helps the native x86 platform on MacOSX select the correct x86_64/i386 slice from universal binaries. - Connect to remote platforms for remote debugging - Resolving an executable including finding an executable inside platform specific bundles (macosx uses .app bundles that contain files) and also selecting the appropriate slice of universal files for a given platform. So by default there is always a local platform, but remote platforms can be connected to. I will soon be adding a new "platform" command that will support the following commands: (lldb) platform connect --name machine1 macosx connect://host:port Connected to "machine1" platform. (lldb) platform disconnect macosx This allows LLDB to be well setup to do remote debugging and also once connected process listing and finding for things like: (lldb) process attach --name x<TAB> The currently selected platform plug-in can now auto complete any available processes that start with "x". The responsibilities for the platform plug-in will soon grow and expand. llvm-svn: 127286
2011-03-09 06:40:15 +08:00
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Added a new Host call to find LLDB related paths: static bool Host::GetLLDBPath (lldb::PathType path_type, FileSpec &file_spec); This will fill in "file_spec" with an appropriate path that is appropriate for the current Host OS. MacOSX will return paths within the LLDB.framework, and other unixes will return the paths they want. The current PathType enums are: typedef enum PathType { ePathTypeLLDBShlibDir, // The directory where the lldb.so (unix) or LLDB mach-o file in LLDB.framework (MacOSX) exists ePathTypeSupportExecutableDir, // Find LLDB support executable directory (debugserver, etc) ePathTypeHeaderDir, // Find LLDB header file directory ePathTypePythonDir // Find Python modules (PYTHONPATH) directory } PathType; All places that were finding executables are and python paths are now updated to use this Host call. Added another new host call to launch the inferior in a terminal. This ability will be very host specific and doesn't need to be supported on all systems. MacOSX currently will create a new .command file and tell Terminal.app to open the .command file. It also uses the new "darwin-debug" app which is a small app that uses posix to exec (no fork) and stop at the entry point of the program. The GDB remote plug-in is almost able launch a process and attach to it, it currently will spawn the process, but it won't attach to it just yet. This will let LLDB not have to share the terminal with another process and a new terminal window will pop up when you launch. This won't get hooked up until we work out all of the kinks. The new Host function is: static lldb::pid_t Host::LaunchInNewTerminal ( const char **argv, // argv[0] is executable const char **envp, const ArchSpec *arch_spec, bool stop_at_entry, bool disable_aslr); Cleaned up FileSpec::GetPath to not use strncpy() as it was always zero filling the entire path buffer. Fixed an issue with the dynamic checker function where I missed a '$' prefix that should have been added. llvm-svn: 116690
2010-10-18 06:03:32 +08:00
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Added more platform support. There are now some new commands: platform status -- gets status information for the selected platform platform create <platform-name> -- creates a new instance of a remote platform platform list -- list all available platforms platform select -- select a platform instance as the current platform (not working yet) When using "platform create" it will create a remote platform and make it the selected platform. For instances for iPhone OS debugging on Mac OS X one can do: (lldb) platform create remote-ios --sdk-version=4.0 Remote platform: iOS platform SDK version: 4.0 SDK path: "/Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0" Not connected to a remote device. (lldb) file ~/Documents/a.out Current executable set to '~/Documents/a.out' (armv6). (lldb) image list [ 0] /Volumes/work/gclayton/Documents/devb/attach/a.out [ 1] /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0/Symbols/usr/lib/dyld [ 2] /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0/Symbols/usr/lib/libSystem.B.dylib Note that this is all happening prior to running _or_ connecting to a remote platform. Once connected to a remote platform the OS version might change which means we will need to update our dependecies. Also once we run, we will need to match up the actualy binaries with the actualy UUID's to files in the SDK, or download and cache them locally. This is just the start of the remote platforms, but this modification is the first iteration in getting the platforms really doing something. llvm-svn: 127934
2011-03-19 09:12:21 +08:00
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Added more platform support. There are now some new commands: platform status -- gets status information for the selected platform platform create <platform-name> -- creates a new instance of a remote platform platform list -- list all available platforms platform select -- select a platform instance as the current platform (not working yet) When using "platform create" it will create a remote platform and make it the selected platform. For instances for iPhone OS debugging on Mac OS X one can do: (lldb) platform create remote-ios --sdk-version=4.0 Remote platform: iOS platform SDK version: 4.0 SDK path: "/Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0" Not connected to a remote device. (lldb) file ~/Documents/a.out Current executable set to '~/Documents/a.out' (armv6). (lldb) image list [ 0] /Volumes/work/gclayton/Documents/devb/attach/a.out [ 1] /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0/Symbols/usr/lib/dyld [ 2] /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0/Symbols/usr/lib/libSystem.B.dylib Note that this is all happening prior to running _or_ connecting to a remote platform. Once connected to a remote platform the OS version might change which means we will need to update our dependecies. Also once we run, we will need to match up the actualy binaries with the actualy UUID's to files in the SDK, or download and cache them locally. This is just the start of the remote platforms, but this modification is the first iteration in getting the platforms really doing something. llvm-svn: 127934
2011-03-19 09:12:21 +08:00
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First pass at mach-o core file support is in. It currently works for x86_64 user space programs. The core file support is implemented by making a process plug-in that will dress up the threads and stack frames by using the core file memory. Added many default implementations for the lldb_private::Process functions so that plug-ins like the ProcessMachCore don't need to override many many functions only to have to return an error. Added new virtual functions to the ObjectFile class for extracting the frozen thread states that might be stored in object files. The default implementations return no thread information, but any platforms that support core files that contain frozen thread states (like mach-o) can make a module using the core file and then extract the information. The object files can enumerate the threads and also provide the register state for each thread. Since each object file knows how the thread registers are stored, they are responsible for creating a suitable register context that can be used by the core file threads. Changed the process CreateInstace callbacks to return a shared pointer and to also take an "const FileSpec *core_file" parameter to allow for core file support. This will also allow for lldb_private::Process subclasses to be made that could load crash logs. This should be possible on darwin where the crash logs contain all of the stack frames for all of the threads, yet the crash logs only contain the registers for the crashed thrad. It should also allow some variables to be viewed for the thread that crashed. llvm-svn: 150154
2012-02-09 14:16:32 +08:00
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Modified the PluginManager to be ready for loading plug-ins from a system LLDB plugin directory and a user LLDB plugin directory. We currently still need to work out at what layer the plug-ins will be, but at least we are prepared for plug-ins. Plug-ins will attempt to be loaded from the "/Developer/Library/PrivateFrameworks/LLDB.framework/Resources/Plugins" folder, and from the "~/Library/Application Support/LLDB/Plugins" folder on MacOSX. Each plugin will be scanned for: extern "C" bool LLDBPluginInitialize(void); extern "C" void LLDBPluginTerminate(void); If at least LLDBPluginInitialize is found, the plug-in will be loaded. The LLDBPluginInitialize function returns a bool that indicates if the plug-in should stay loaded or not (plug-ins might check the current OS, current hardware, or anything else and determine they don't want to run on the current host). The plug-in is uniqued by path and added to a static loaded plug-in map. The plug-in scanning happens during "lldb_private::Initialize()" which calls to the PluginManager::Initialize() function. Likewise with termination lldb_private::Terminate() calls PluginManager::Terminate(). The paths for the plug-in directories is fetched through new Host calls: bool Host::GetLLDBPath (ePathTypeLLDBSystemPlugins, dir_spec); bool Host::GetLLDBPath (ePathTypeLLDBUserPlugins, dir_spec); This way linux and other systems can define their own appropriate locations for plug-ins to be loaded. To allow dynamic shared library loading, the Host layer has also been modified to include shared library open, close and get symbol: static void * Host::DynamicLibraryOpen (const FileSpec &file_spec, Error &error); static Error Host::DynamicLibraryClose (void *dynamic_library_handle); static void * Host::DynamicLibraryGetSymbol (void *dynamic_library_handle, const char *symbol_name, Error &error); lldb_private::FileSpec also has been modified to support directory enumeration in an attempt to abstract the directory enumeration into one spot in the code. The directory enumertion function is static and takes a callback: typedef enum EnumerateDirectoryResult { eEnumerateDirectoryResultNext, // Enumerate next entry in the current directory eEnumerateDirectoryResultEnter, // Recurse into the current entry if it is a directory or symlink, or next if not eEnumerateDirectoryResultExit, // Exit from the current directory at the current level. eEnumerateDirectoryResultQuit // Stop directory enumerations at any level }; typedef FileSpec::EnumerateDirectoryResult (*EnumerateDirectoryCallbackType) (void *baton, FileSpec::FileType file_type, const FileSpec &spec); static FileSpec::EnumerateDirectoryResult FileSpec::EnumerateDirectory (const char *dir_path, bool find_directories, bool find_files, bool find_other, EnumerateDirectoryCallbackType callback, void *callback_baton); This allow clients to specify the directory to search, and specifies if only files, directories or other (pipe, symlink, fifo, etc) files will cause the callback to be called. The callback also gets to return with the action that should be performed after this directory entry. eEnumerateDirectoryResultNext specifies to continue enumerating through a directory with the next entry. eEnumerateDirectoryResultEnter specifies to recurse down into a directory entry, or if the file is not a directory or symlink/alias to a directory, then just iterate to the next entry. eEnumerateDirectoryResultExit specifies to exit the current directory and skip any entries that might be remaining, yet continue enumerating to the next entry in the parent directory. And finally eEnumerateDirectoryResultQuit means to abort all directory enumerations at all levels. Modified the Declaration class to not include column information currently since we don't have any compilers that currently support column based declaration information. Columns support can be re-enabled with the additions of a #define. Added the ability to find an EmulateInstruction plug-in given a target triple and optional plug-in name in the plug-in manager. Fixed a few cases where opendir/readdir was being used, but yet not closedir was being used. Soon these will be deprecated in favor of the new directory enumeration call that was added to the FileSpec class. llvm-svn: 124716
2011-02-02 10:24:04 +08:00
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This is a major refactoring of the expression parser. The goal is to separate the parser's data from the data belonging to the parser's clients. This allows clients to use the parser to obtain (for example) a JIT compiled function or some DWARF code, and then discard the parser state. Previously, parser state was held in ClangExpression and used liberally by ClangFunction, which inherited from ClangExpression. The main effects of this refactoring are: - reducing ClangExpression to an abstract class that declares methods that any client must expose to the expression parser, - moving the code specific to implementing the "expr" command from ClangExpression and CommandObjectExpression into ClangUserExpression, a new class, - moving the common parser interaction code from ClangExpression into ClangExpressionParser, a new class, and - making ClangFunction rely only on ClangExpressionParser and not depend on the internal implementation of ClangExpression. Side effects include: - the compiler interaction code has been factored out of ClangFunction and is now in an AST pass (ASTStructExtractor), - the header file for ClangFunction is now fully documented, - several bugs that only popped up when Clang was deallocated (which never happened, since the lifetime of the compiler was essentially infinite) are now fixed, and - the developer-only "call" command has been disabled. I have tested the expr command and the Objective-C step-into code, which use ClangUserExpression and ClangFunction, respectively, and verified that they work. Please let me know if you encounter bugs or poor documentation. llvm-svn: 112249
2010-08-27 09:01:44 +08:00
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LLDB now has "Platform" plug-ins. Platform plug-ins are plug-ins that provide an interface to a local or remote debugging platform. By default each host OS that supports LLDB should be registering a "default" platform that will be used unless a new platform is selected. Platforms are responsible for things such as: - getting process information by name or by processs ID - finding platform files. This is useful for remote debugging where there is an SDK with files that might already or need to be cached for debug access. - getting a list of platform supported architectures in the exact order they should be selected. This helps the native x86 platform on MacOSX select the correct x86_64/i386 slice from universal binaries. - Connect to remote platforms for remote debugging - Resolving an executable including finding an executable inside platform specific bundles (macosx uses .app bundles that contain files) and also selecting the appropriate slice of universal files for a given platform. So by default there is always a local platform, but remote platforms can be connected to. I will soon be adding a new "platform" command that will support the following commands: (lldb) platform connect --name machine1 macosx connect://host:port Connected to "machine1" platform. (lldb) platform disconnect macosx This allows LLDB to be well setup to do remote debugging and also once connected process listing and finding for things like: (lldb) process attach --name x<TAB> The currently selected platform plug-in can now auto complete any available processes that start with "x". The responsibilities for the platform plug-in will soon grow and expand. llvm-svn: 127286
2011-03-09 06:40:15 +08:00
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2011-05-10 04:18:18 +08:00
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Centralized a lot of the status information for processes, threads, and stack frame down in the lldb_private::Process, lldb_private::Thread, lldb_private::StackFrameList and the lldb_private::StackFrame classes. We had some command line commands that had duplicate versions of the process status output ("thread list" and "process status" for example). Removed the "file" command and placed it where it should have been: "target create". Made an alias for "file" to "target create" so we stay compatible with GDB commands. We can now have multple usable targets in lldb at the same time. This is nice for comparing two runs of a program or debugging more than one binary at the same time. The new command is "target select <target-idx>" and also to see a list of the current targets you can use the new "target list" command. The flow in a debug session can be: (lldb) target create /path/to/exe/a.out (lldb) breakpoint set --name main (lldb) run ... hit breakpoint (lldb) target create /bin/ls (lldb) run /tmp Process 36001 exited with status = 0 (0x00000000) (lldb) target list Current targets: target #0: /tmp/args/a.out ( arch=x86_64-apple-darwin, platform=localhost, pid=35999, state=stopped ) * target #1: /bin/ls ( arch=x86_64-apple-darwin, platform=localhost, pid=36001, state=exited ) (lldb) target select 0 Current targets: * target #0: /tmp/args/a.out ( arch=x86_64-apple-darwin, platform=localhost, pid=35999, state=stopped ) target #1: /bin/ls ( arch=x86_64-apple-darwin, platform=localhost, pid=36001, state=exited ) (lldb) bt * thread #1: tid = 0x2d03, 0x0000000100000b9a a.out`main + 42 at main.c:16, stop reason = breakpoint 1.1 frame #0: 0x0000000100000b9a a.out`main + 42 at main.c:16 frame #1: 0x0000000100000b64 a.out`start + 52 Above we created a target for "a.out" and ran and hit a breakpoint at "main". Then we created a new target for /bin/ls and ran it. Then we listed the targest and selected our original "a.out" program, so we showed two concurent debug sessions going on at the same time. llvm-svn: 129695
2011-04-18 16:33:37 +08:00
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A few of the issue I have been trying to track down and fix have been due to the way LLDB lazily gets complete definitions for types within the debug info. When we run across a class/struct/union definition in the DWARF, we will only parse the full definition if we need to. This works fine for top level types that are assigned directly to variables and arguments, but when we have a variable with a class, lets say "A" for this example, that has a member: "B *m_b". Initially we don't need to hunt down a definition for this class unless we are ever asked to do something with it ("expr m_b->getDecl()" for example). With my previous approach to lazy type completion, we would be able to take a "A *a" and get a complete type for it, but we wouldn't be able to then do an "a->m_b->getDecl()" unless we always expanded all types within a class prior to handing out the type. Expanding everything is very costly and it would be great if there were a better way. A few months ago I worked with the llvm/clang folks to have the ExternalASTSource class be able to complete classes if there weren't completed yet: class ExternalASTSource { .... virtual void CompleteType (clang::TagDecl *Tag); virtual void CompleteType (clang::ObjCInterfaceDecl *Class); }; This was great, because we can now have the class that is producing the AST (SymbolFileDWARF and SymbolFileDWARFDebugMap) sign up as external AST sources and the object that creates the forward declaration types can now also complete them anywhere within the clang type system. This patch makes a few major changes: - lldb_private::Module classes now own the AST context. Previously the TypeList objects did. - The DWARF parsers now sign up as an external AST sources so they can complete types. - All of the pure clang type system wrapper code we have in LLDB (ClangASTContext, ClangASTType, and more) can now be iterating through children of any type, and if a class/union/struct type (clang::RecordType or ObjC interface) is found that is incomplete, we can ask the AST to get the definition. - The SymbolFileDWARFDebugMap class now will create and use a single AST that all child SymbolFileDWARF classes will share (much like what happens when we have a complete linked DWARF for an executable). We will need to modify some of the ClangUserExpression code to take more advantage of this completion ability in the near future. Meanwhile we should be better off now that we can be accessing any children of variables through pointers and always be able to resolve the clang type if needed. llvm-svn: 123613
2011-01-17 11:46:26 +08:00
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This is a major refactoring of the expression parser. The goal is to separate the parser's data from the data belonging to the parser's clients. This allows clients to use the parser to obtain (for example) a JIT compiled function or some DWARF code, and then discard the parser state. Previously, parser state was held in ClangExpression and used liberally by ClangFunction, which inherited from ClangExpression. The main effects of this refactoring are: - reducing ClangExpression to an abstract class that declares methods that any client must expose to the expression parser, - moving the code specific to implementing the "expr" command from ClangExpression and CommandObjectExpression into ClangUserExpression, a new class, - moving the common parser interaction code from ClangExpression into ClangExpressionParser, a new class, and - making ClangFunction rely only on ClangExpressionParser and not depend on the internal implementation of ClangExpression. Side effects include: - the compiler interaction code has been factored out of ClangFunction and is now in an AST pass (ASTStructExtractor), - the header file for ClangFunction is now fully documented, - several bugs that only popped up when Clang was deallocated (which never happened, since the lifetime of the compiler was essentially infinite) are now fixed, and - the developer-only "call" command has been disabled. I have tested the expr command and the Objective-C step-into code, which use ClangUserExpression and ClangFunction, respectively, and verified that they work. Please let me know if you encounter bugs or poor documentation. llvm-svn: 112249
2010-08-27 09:01:44 +08:00
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This is a major refactoring of the expression parser. The goal is to separate the parser's data from the data belonging to the parser's clients. This allows clients to use the parser to obtain (for example) a JIT compiled function or some DWARF code, and then discard the parser state. Previously, parser state was held in ClangExpression and used liberally by ClangFunction, which inherited from ClangExpression. The main effects of this refactoring are: - reducing ClangExpression to an abstract class that declares methods that any client must expose to the expression parser, - moving the code specific to implementing the "expr" command from ClangExpression and CommandObjectExpression into ClangUserExpression, a new class, - moving the common parser interaction code from ClangExpression into ClangExpressionParser, a new class, and - making ClangFunction rely only on ClangExpressionParser and not depend on the internal implementation of ClangExpression. Side effects include: - the compiler interaction code has been factored out of ClangFunction and is now in an AST pass (ASTStructExtractor), - the header file for ClangFunction is now fully documented, - several bugs that only popped up when Clang was deallocated (which never happened, since the lifetime of the compiler was essentially infinite) are now fixed, and - the developer-only "call" command has been disabled. I have tested the expr command and the Objective-C step-into code, which use ClangUserExpression and ClangFunction, respectively, and verified that they work. Please let me know if you encounter bugs or poor documentation. llvm-svn: 112249
2010-08-27 09:01:44 +08:00
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This patch modifies the expression parser to allow it to execute expressions even in the absence of a process. This allows expressions to run in situations where the target cannot run -- e.g., to perform calculations based on type information, or to inspect a binary's static data. This modification touches the following files: lldb-private-enumerations.h Introduce a new enum specifying the policy for processing an expression. Some expressions should always be JITted, for example if they are functions that will be used over and over again. Some expressions should always be interpreted, for example if the target is unsafe to run. For most, it is acceptable to JIT them, but interpretation is preferable when possible. Target.[h,cpp] Have EvaluateExpression now accept the new enum. ClangExpressionDeclMap.[cpp,h] Add support for the IR interpreter and also make the ClangExpressionDeclMap more robust in the absence of a process. ClangFunction.[cpp,h] Add support for the new enum. IRInterpreter.[cpp,h] New implementation. ClangUserExpression.[cpp,h] Add support for the new enum, and for running expressions in the absence of a process. ClangExpression.h Remove references to the old DWARF-based method of evaluating expressions, because it has been superseded for now. ClangUtilityFunction.[cpp,h] Add support for the new enum. ClangExpressionParser.[cpp,h] Add support for the new enum, remove references to DWARF, and add support for checking whether the expression could be evaluated statically. IRForTarget.[h,cpp] Add support for the new enum, and add utility functions to support the interpreter. IRToDWARF.cpp Removed CommandObjectExpression.cpp Remove references to the obsolete -i option. Process.cpp Modify calls to ClangUserExpression::Evaluate to pass the correct enum (for dlopen/dlclose) SBValue.cpp Add support for the new enum. SBFrame.cpp Add support for he new enum. BreakpointOptions.cpp Add support for the new enum. llvm-svn: 139772
2011-09-15 10:13:07 +08:00
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This is a major refactoring of the expression parser. The goal is to separate the parser's data from the data belonging to the parser's clients. This allows clients to use the parser to obtain (for example) a JIT compiled function or some DWARF code, and then discard the parser state. Previously, parser state was held in ClangExpression and used liberally by ClangFunction, which inherited from ClangExpression. The main effects of this refactoring are: - reducing ClangExpression to an abstract class that declares methods that any client must expose to the expression parser, - moving the code specific to implementing the "expr" command from ClangExpression and CommandObjectExpression into ClangUserExpression, a new class, - moving the common parser interaction code from ClangExpression into ClangExpressionParser, a new class, and - making ClangFunction rely only on ClangExpressionParser and not depend on the internal implementation of ClangExpression. Side effects include: - the compiler interaction code has been factored out of ClangFunction and is now in an AST pass (ASTStructExtractor), - the header file for ClangFunction is now fully documented, - several bugs that only popped up when Clang was deallocated (which never happened, since the lifetime of the compiler was essentially infinite) are now fixed, and - the developer-only "call" command has been disabled. I have tested the expr command and the Objective-C step-into code, which use ClangUserExpression and ClangFunction, respectively, and verified that they work. Please let me know if you encounter bugs or poor documentation. llvm-svn: 112249
2010-08-27 09:01:44 +08:00
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<rdar://problem/13988982> LLDB API versioning This checkin makes the LLDB API versioned We are starting at version 1.0 and will then revise and update the API from there Further details: API versioning --------------------------------- The LLDB API is versioned independently of the LLDB source base Our API version numbers are composed of a major and a minor number The major number means a complete and stable revision of the API. Major numbers are compatibility breakers (i.e. when we change the API major number, there is no promise of compatibility with the previous major version and we are free to remove and/or change any APIs) Minor numbers are a work-in-progress evolution of the API. APIs will not be removed or changed across minor versions (minors do not break compatibility). However, we can deprecate APIs in minor versions or add new APIs in minor versions A deprecated API is supposedly going to be removed in the next major version and will generate a warning if used APIs we add in minor versions will not be removed (at least until the following major) but they might theoretically be deprecated in a following minor version Users are discouraged from using the LLDB version number to test for API features and should instead use the API version checking as discussed below API version checking --------------------------------- You can (optionally) sign into an API version checking feature To do so you need to define three macros: LLDB_API_CHECK_VERSIONING - define to any value (or no value) LLDB_API_MAJOR_VERSION_WANTED - which major version of the LLDB API you are targeting LLDB_API_MINOR_VERSION_WANTED - which minor version of the LLDB API you are targeting If these macros exist - LLDB will enable version checking of the public API If LLDB_API_MAJOR_VERSION is not equal to LLDB_API_MAJOR_VERSION_WANTED we will immediately halt your compilation with an error This is by design, since we do not make any promise of compatibility across major versions - if you really want to test your luck, disable the versioning altogether If the major version test passes, you have signed up for a specific minor version of the API Whenever we add or deprecate an API in a minor version, we will mark it with either LLDB_API_NEW_IN_DOT_x - this API is new in LLDB .x LLDB_API_DEPRECATED_IN_DOT_x - this API is deprecated as of .x If you are using an API new in DOT_x if LLDB_API_MINOR_VERSION_WANTED >= x then all is well, else you will get a compilation error This is meant to prevent you from using APIs that are newer than whatever LLDB you want to target If you are using an API deprecated in DOT_x if LLDB_API_MINOR_VERSION_WANTED >= x then you will get a compilation warning, else all is well This is meant to let you know that you are using an API that is deprecated and might go away Caveats --------------------------------- Version checking only works on clang on OSX - you will get an error if you try to enable it on any other OS/compiler If you want to enable version checking on other platforms, you will need to define appropriate implementations for LLDB_API_IMPL_DEPRECATED and LLDB_API_IMPL_TOONEW and any other infrastructure your compiler needs for this purpose We have no deprecation-as-error mode There is no support for API versioning in Python We reserve to use macros whose names begin with LLDB_API_ and you should not use them in your source code as they might conflict with present or future macro names we are using to implement versioning For API implementors: If you need to add a new public API call, please remember to add the LLDB_API_NEW_IN_DOT_x marker in the header file and when you are done with adding stuff, to also update LLDB_API_MINOR_VERSION If you want to remove a function, deprecate it first, by using LLDB_API_DEPRECATED_IN_DOT_x and when you are done with deprecating stuff, to also update LLDB_API_MINOR_VERSION A new major version (LLDB_API_MAJOR_VERSION++) is your only chance to remove and/or change API calls but is probably quite a big deal and you might want to consider deprecating the existing calls for a while before doing your changes A couple more caveats: Currently, the lldb-tool does NOT use the version checking feature. It would be a nice future improvement to make it do that, once we have proper version checking on other OSs APIs marked as deprecated by a comment in the source are still deprecated just that way. A good purpose for API 1.1 might be to deprecate them with appropriate markers llvm-svn: 183244
2013-06-05 02:57:09 +08:00
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Redesign of the interaction between Python and frozen objects: - introduced two new classes ValueObjectConstResultChild and ValueObjectConstResultImpl: the first one is a ValueObjectChild obtained from a ValueObjectConstResult, the second is a common implementation backend for VOCR and VOCRCh of method calls meant to read through pointers stored in frozen objects ; now such reads transparently move from host to target as required - as a consequence of the above, removed code that made target-memory copies of expression results in several places throughout LLDB, and also removed code that enabled to recognize an expression result VO as such - introduced a new GetPointeeData() method in ValueObject that lets you read a given amount of objects of type T from a VO representing a T* or T[], and doing dereferences transparently in private layer it returns a DataExtractor ; in public layer it returns an instance of a newly created lldb::SBData - as GetPointeeData() does the right thing for both frozen and non-frozen ValueObject's, reimplemented ReadPointedString() to use it en lieu of doing the raw read itself - introduced a new GetData() method in ValueObject that lets you get a copy of the data that backs the ValueObject (for pointers, this returns the address without any previous dereferencing steps ; for arrays it actually reads the whole chunk of memory) in public layer this returns an SBData, just like GetPointeeData() - introduced a new CreateValueFromData() method in SBValue that lets you create a new SBValue from a chunk of data wrapped in an SBData the limitation to remember for this kind of SBValue is that they have no address: extracting the address-of for these objects (with any of GetAddress(), GetLoadAddress() and AddressOf()) will return invalid values - added several tests to check that "p"-ing objects (STL classes, char* and char[]) will do the right thing Solved a bug where global pointers to global variables were not dereferenced correctly for display New target setting "max-string-summary-length" gives the maximum number of characters to show in a string when summarizing it, instead of the hardcoded 128 Solved a bug where the summary for char[] and char* would not be shown if the ValueObject's were dumped via the "p" command Removed m_pointers_point_to_load_addrs from ValueObject. Introduced a new m_address_type_of_children, which each ValueObject can set to tell the address type of any pointers and/or references it creates. In the current codebase, this is load address most of the time (the only notable exception being file addresses that generate file address children UNLESS we have a live process) Updated help text for summary-string Fixed an issue in STL formatters where std::stlcontainer::iterator would match the container's synthetic children providers Edited the syntax and help for some commands to have proper argument types llvm-svn: 139160
2011-09-07 03:20:51 +08:00
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2011-09-07 03:20:51 +08:00
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Redesign of the interaction between Python and frozen objects: - introduced two new classes ValueObjectConstResultChild and ValueObjectConstResultImpl: the first one is a ValueObjectChild obtained from a ValueObjectConstResult, the second is a common implementation backend for VOCR and VOCRCh of method calls meant to read through pointers stored in frozen objects ; now such reads transparently move from host to target as required - as a consequence of the above, removed code that made target-memory copies of expression results in several places throughout LLDB, and also removed code that enabled to recognize an expression result VO as such - introduced a new GetPointeeData() method in ValueObject that lets you read a given amount of objects of type T from a VO representing a T* or T[], and doing dereferences transparently in private layer it returns a DataExtractor ; in public layer it returns an instance of a newly created lldb::SBData - as GetPointeeData() does the right thing for both frozen and non-frozen ValueObject's, reimplemented ReadPointedString() to use it en lieu of doing the raw read itself - introduced a new GetData() method in ValueObject that lets you get a copy of the data that backs the ValueObject (for pointers, this returns the address without any previous dereferencing steps ; for arrays it actually reads the whole chunk of memory) in public layer this returns an SBData, just like GetPointeeData() - introduced a new CreateValueFromData() method in SBValue that lets you create a new SBValue from a chunk of data wrapped in an SBData the limitation to remember for this kind of SBValue is that they have no address: extracting the address-of for these objects (with any of GetAddress(), GetLoadAddress() and AddressOf()) will return invalid values - added several tests to check that "p"-ing objects (STL classes, char* and char[]) will do the right thing Solved a bug where global pointers to global variables were not dereferenced correctly for display New target setting "max-string-summary-length" gives the maximum number of characters to show in a string when summarizing it, instead of the hardcoded 128 Solved a bug where the summary for char[] and char* would not be shown if the ValueObject's were dumped via the "p" command Removed m_pointers_point_to_load_addrs from ValueObject. Introduced a new m_address_type_of_children, which each ValueObject can set to tell the address type of any pointers and/or references it creates. In the current codebase, this is load address most of the time (the only notable exception being file addresses that generate file address children UNLESS we have a live process) Updated help text for summary-string Fixed an issue in STL formatters where std::stlcontainer::iterator would match the container's synthetic children providers Edited the syntax and help for some commands to have proper argument types llvm-svn: 139160
2011-09-07 03:20:51 +08:00
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Redesign of the interaction between Python and frozen objects: - introduced two new classes ValueObjectConstResultChild and ValueObjectConstResultImpl: the first one is a ValueObjectChild obtained from a ValueObjectConstResult, the second is a common implementation backend for VOCR and VOCRCh of method calls meant to read through pointers stored in frozen objects ; now such reads transparently move from host to target as required - as a consequence of the above, removed code that made target-memory copies of expression results in several places throughout LLDB, and also removed code that enabled to recognize an expression result VO as such - introduced a new GetPointeeData() method in ValueObject that lets you read a given amount of objects of type T from a VO representing a T* or T[], and doing dereferences transparently in private layer it returns a DataExtractor ; in public layer it returns an instance of a newly created lldb::SBData - as GetPointeeData() does the right thing for both frozen and non-frozen ValueObject's, reimplemented ReadPointedString() to use it en lieu of doing the raw read itself - introduced a new GetData() method in ValueObject that lets you get a copy of the data that backs the ValueObject (for pointers, this returns the address without any previous dereferencing steps ; for arrays it actually reads the whole chunk of memory) in public layer this returns an SBData, just like GetPointeeData() - introduced a new CreateValueFromData() method in SBValue that lets you create a new SBValue from a chunk of data wrapped in an SBData the limitation to remember for this kind of SBValue is that they have no address: extracting the address-of for these objects (with any of GetAddress(), GetLoadAddress() and AddressOf()) will return invalid values - added several tests to check that "p"-ing objects (STL classes, char* and char[]) will do the right thing Solved a bug where global pointers to global variables were not dereferenced correctly for display New target setting "max-string-summary-length" gives the maximum number of characters to show in a string when summarizing it, instead of the hardcoded 128 Solved a bug where the summary for char[] and char* would not be shown if the ValueObject's were dumped via the "p" command Removed m_pointers_point_to_load_addrs from ValueObject. Introduced a new m_address_type_of_children, which each ValueObject can set to tell the address type of any pointers and/or references it creates. In the current codebase, this is load address most of the time (the only notable exception being file addresses that generate file address children UNLESS we have a live process) Updated help text for summary-string Fixed an issue in STL formatters where std::stlcontainer::iterator would match the container's synthetic children providers Edited the syntax and help for some commands to have proper argument types llvm-svn: 139160
2011-09-07 03:20:51 +08:00
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The first part of an lldb native stack unwinder. The Unwind and RegisterContext subclasses still need to be finished; none of this code is used by lldb at this point (unless you call into it by hand). The ObjectFile class now has an UnwindTable object. The UnwindTable object has a series of FuncUnwinders objects (Function Unwinders) -- one for each function in that ObjectFile we've backtraced through during this debug session. The FuncUnwinders object has a few different UnwindPlans. UnwindPlans are a generic way of describing how to find the canonical address of a given function's stack frame (the CFA idea from DWARF/eh_frame) and how to restore the caller frame's register values, if they have been saved by this function. UnwindPlans are created from different sources. One source is the eh_frame exception handling information generated by the compiler for unwinding an exception throw. Another source is an assembly language inspection class (UnwindAssemblyProfiler, uses the Plugin architecture) which looks at the instructions in the funciton prologue and describes the stack movements/register saves that are done. Two additional types of UnwindPlans that are worth noting are the "fast" stack UnwindPlan which is useful for making a first pass over a thread's stack, determining how many stack frames there are and retrieving the pc and CFA values for each frame (enough to create StackFrameIDs). Only a minimal set of registers is recovered during a fast stack walk. The final UnwindPlan is an architectural default unwind plan. These are provided by the ArchDefaultUnwindPlan class (which uses the plugin architecture). When no symbol/function address range can be found for a given pc value -- when we have no eh_frame information and when we don't have a start address so we can't examine the assembly language instrucitons -- we have to make a best guess about how to unwind. That's when we use the architectural default UnwindPlan. On x86_64, this would be to assume that rbp is used as a stack pointer and we can use that to find the caller's frame pointer and pc value. It's a last-ditch best guess about how to unwind out of a frame. There are heuristics about when to use one UnwindPlan versues the other -- this will all happen in the still-begin-written UnwindLLDB subclass of Unwind which runs the UnwindPlans. llvm-svn: 113581
2010-09-10 15:49:16 +08:00
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Added a new Host call to find LLDB related paths: static bool Host::GetLLDBPath (lldb::PathType path_type, FileSpec &file_spec); This will fill in "file_spec" with an appropriate path that is appropriate for the current Host OS. MacOSX will return paths within the LLDB.framework, and other unixes will return the paths they want. The current PathType enums are: typedef enum PathType { ePathTypeLLDBShlibDir, // The directory where the lldb.so (unix) or LLDB mach-o file in LLDB.framework (MacOSX) exists ePathTypeSupportExecutableDir, // Find LLDB support executable directory (debugserver, etc) ePathTypeHeaderDir, // Find LLDB header file directory ePathTypePythonDir // Find Python modules (PYTHONPATH) directory } PathType; All places that were finding executables are and python paths are now updated to use this Host call. Added another new host call to launch the inferior in a terminal. This ability will be very host specific and doesn't need to be supported on all systems. MacOSX currently will create a new .command file and tell Terminal.app to open the .command file. It also uses the new "darwin-debug" app which is a small app that uses posix to exec (no fork) and stop at the entry point of the program. The GDB remote plug-in is almost able launch a process and attach to it, it currently will spawn the process, but it won't attach to it just yet. This will let LLDB not have to share the terminal with another process and a new terminal window will pop up when you launch. This won't get hooked up until we work out all of the kinks. The new Host function is: static lldb::pid_t Host::LaunchInNewTerminal ( const char **argv, // argv[0] is executable const char **envp, const ArchSpec *arch_spec, bool stop_at_entry, bool disable_aslr); Cleaned up FileSpec::GetPath to not use strncpy() as it was always zero filling the entire path buffer. Fixed an issue with the dynamic checker function where I missed a '$' prefix that should have been added. llvm-svn: 116690
2010-10-18 06:03:32 +08:00
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2010-10-18 06:03:32 +08:00
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LLDB now has "Platform" plug-ins. Platform plug-ins are plug-ins that provide an interface to a local or remote debugging platform. By default each host OS that supports LLDB should be registering a "default" platform that will be used unless a new platform is selected. Platforms are responsible for things such as: - getting process information by name or by processs ID - finding platform files. This is useful for remote debugging where there is an SDK with files that might already or need to be cached for debug access. - getting a list of platform supported architectures in the exact order they should be selected. This helps the native x86 platform on MacOSX select the correct x86_64/i386 slice from universal binaries. - Connect to remote platforms for remote debugging - Resolving an executable including finding an executable inside platform specific bundles (macosx uses .app bundles that contain files) and also selecting the appropriate slice of universal files for a given platform. So by default there is always a local platform, but remote platforms can be connected to. I will soon be adding a new "platform" command that will support the following commands: (lldb) platform connect --name machine1 macosx connect://host:port Connected to "machine1" platform. (lldb) platform disconnect macosx This allows LLDB to be well setup to do remote debugging and also once connected process listing and finding for things like: (lldb) process attach --name x<TAB> The currently selected platform plug-in can now auto complete any available processes that start with "x". The responsibilities for the platform plug-in will soon grow and expand. llvm-svn: 127286
2011-03-09 06:40:15 +08:00
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2012-02-09 14:16:32 +08:00
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2011-02-02 10:24:04 +08:00
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<rdar://problem/13988982> LLDB API versioning This checkin makes the LLDB API versioned We are starting at version 1.0 and will then revise and update the API from there Further details: API versioning --------------------------------- The LLDB API is versioned independently of the LLDB source base Our API version numbers are composed of a major and a minor number The major number means a complete and stable revision of the API. Major numbers are compatibility breakers (i.e. when we change the API major number, there is no promise of compatibility with the previous major version and we are free to remove and/or change any APIs) Minor numbers are a work-in-progress evolution of the API. APIs will not be removed or changed across minor versions (minors do not break compatibility). However, we can deprecate APIs in minor versions or add new APIs in minor versions A deprecated API is supposedly going to be removed in the next major version and will generate a warning if used APIs we add in minor versions will not be removed (at least until the following major) but they might theoretically be deprecated in a following minor version Users are discouraged from using the LLDB version number to test for API features and should instead use the API version checking as discussed below API version checking --------------------------------- You can (optionally) sign into an API version checking feature To do so you need to define three macros: LLDB_API_CHECK_VERSIONING - define to any value (or no value) LLDB_API_MAJOR_VERSION_WANTED - which major version of the LLDB API you are targeting LLDB_API_MINOR_VERSION_WANTED - which minor version of the LLDB API you are targeting If these macros exist - LLDB will enable version checking of the public API If LLDB_API_MAJOR_VERSION is not equal to LLDB_API_MAJOR_VERSION_WANTED we will immediately halt your compilation with an error This is by design, since we do not make any promise of compatibility across major versions - if you really want to test your luck, disable the versioning altogether If the major version test passes, you have signed up for a specific minor version of the API Whenever we add or deprecate an API in a minor version, we will mark it with either LLDB_API_NEW_IN_DOT_x - this API is new in LLDB .x LLDB_API_DEPRECATED_IN_DOT_x - this API is deprecated as of .x If you are using an API new in DOT_x if LLDB_API_MINOR_VERSION_WANTED >= x then all is well, else you will get a compilation error This is meant to prevent you from using APIs that are newer than whatever LLDB you want to target If you are using an API deprecated in DOT_x if LLDB_API_MINOR_VERSION_WANTED >= x then you will get a compilation warning, else all is well This is meant to let you know that you are using an API that is deprecated and might go away Caveats --------------------------------- Version checking only works on clang on OSX - you will get an error if you try to enable it on any other OS/compiler If you want to enable version checking on other platforms, you will need to define appropriate implementations for LLDB_API_IMPL_DEPRECATED and LLDB_API_IMPL_TOONEW and any other infrastructure your compiler needs for this purpose We have no deprecation-as-error mode There is no support for API versioning in Python We reserve to use macros whose names begin with LLDB_API_ and you should not use them in your source code as they might conflict with present or future macro names we are using to implement versioning For API implementors: If you need to add a new public API call, please remember to add the LLDB_API_NEW_IN_DOT_x marker in the header file and when you are done with adding stuff, to also update LLDB_API_MINOR_VERSION If you want to remove a function, deprecate it first, by using LLDB_API_DEPRECATED_IN_DOT_x and when you are done with deprecating stuff, to also update LLDB_API_MINOR_VERSION A new major version (LLDB_API_MAJOR_VERSION++) is your only chance to remove and/or change API calls but is probably quite a big deal and you might want to consider deprecating the existing calls for a while before doing your changes A couple more caveats: Currently, the lldb-tool does NOT use the version checking feature. It would be a nice future improvement to make it do that, once we have proper version checking on other OSs APIs marked as deprecated by a comment in the source are still deprecated just that way. A good purpose for API 1.1 might be to deprecate them with appropriate markers llvm-svn: 183244
2013-06-05 02:57:09 +08:00
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2011-09-07 03:20:51 +08:00
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2010-10-18 06:03:32 +08:00
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2011-09-07 03:20:51 +08:00
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2011-09-07 03:20:51 +08:00
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2011-04-26 05:07:40 +08:00
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First pass at mach-o core file support is in. It currently works for x86_64 user space programs. The core file support is implemented by making a process plug-in that will dress up the threads and stack frames by using the core file memory. Added many default implementations for the lldb_private::Process functions so that plug-ins like the ProcessMachCore don't need to override many many functions only to have to return an error. Added new virtual functions to the ObjectFile class for extracting the frozen thread states that might be stored in object files. The default implementations return no thread information, but any platforms that support core files that contain frozen thread states (like mach-o) can make a module using the core file and then extract the information. The object files can enumerate the threads and also provide the register state for each thread. Since each object file knows how the thread registers are stored, they are responsible for creating a suitable register context that can be used by the core file threads. Changed the process CreateInstace callbacks to return a shared pointer and to also take an "const FileSpec *core_file" parameter to allow for core file support. This will also allow for lldb_private::Process subclasses to be made that could load crash logs. This should be possible on darwin where the crash logs contain all of the stack frames for all of the threads, yet the crash logs only contain the registers for the crashed thrad. It should also allow some variables to be viewed for the thread that crashed. llvm-svn: 150154
2012-02-09 14:16:32 +08:00
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262D24E413FB8710002D1960 /* RegisterContextMemory.cpp */,
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Abtracted the old "lldb_private::Thread::StopInfo" into an abtract class. This will allow debugger plug-ins to make any instance of "lldb_private::StopInfo" that can completely describe any stop reason. It also provides a framework for doing intelligent things with the stop info at important times in the lifetime of the inferior. Examples include the signal stop info in StopInfoUnixSignal. It will check with the process to see that the current action is for the signal. These actions include wether to stop for the signal, wether the notify that the signal was hit, and wether to pass the signal along to the inferior process. The StopInfoUnixSignal class overrides the "ShouldStop()" method of StopInfo and this allows the stop info to determine if it should stop at the signal or continue the process. StopInfo subclasses must override the following functions: virtual lldb::StopReason GetStopReason () const = 0; virtual const char * GetDescription () = 0; StopInfo subclasses can override the following functions: // If the subclass returns "false", the inferior will resume. The default // version of this function returns "true" which means the default stop // info will stop the process. The breakpoint subclass will check if // the breakpoint wants us to stop by calling any installed callback on // the breakpoint, and also checking if the breakpoint is for the current // thread. Signals will check if they should stop based off of the // UnixSignal settings in the process. virtual bool ShouldStop (Event *event_ptr); // Sublasses can state if they want to notify the debugger when "ShouldStop" // returns false. This would be handy for breakpoints where you want to // log information and continue and is also used by the signal stop info // to notify that a signal was received (after it checks with the process // signal settings). virtual bool ShouldNotify (Event *event_ptr) { return false; } // Allow subclasses to do something intelligent right before we resume. // The signal class will figure out if the signal should be propagated // to the inferior process and pass that along to the debugger plug-ins. virtual void WillResume (lldb::StateType resume_state) { // By default, don't do anything } The support the Mach exceptions was moved into the lldb/source/Plugins/Process/Utility folder and now doesn't polute the lldb_private::Thread class with platform specific code. llvm-svn: 110184
2010-08-04 09:40:35 +08:00
26E3EEF711A994E800FBADB6 /* RegisterContextMacOSXFrameBackchain.cpp */,
26CA979F172B1FD5005DC71B /* RegisterContextThreadMemory.cpp */,
26CA97A0172B1FD5005DC71B /* RegisterContextThreadMemory.h */,
Abtracted the old "lldb_private::Thread::StopInfo" into an abtract class. This will allow debugger plug-ins to make any instance of "lldb_private::StopInfo" that can completely describe any stop reason. It also provides a framework for doing intelligent things with the stop info at important times in the lifetime of the inferior. Examples include the signal stop info in StopInfoUnixSignal. It will check with the process to see that the current action is for the signal. These actions include wether to stop for the signal, wether the notify that the signal was hit, and wether to pass the signal along to the inferior process. The StopInfoUnixSignal class overrides the "ShouldStop()" method of StopInfo and this allows the stop info to determine if it should stop at the signal or continue the process. StopInfo subclasses must override the following functions: virtual lldb::StopReason GetStopReason () const = 0; virtual const char * GetDescription () = 0; StopInfo subclasses can override the following functions: // If the subclass returns "false", the inferior will resume. The default // version of this function returns "true" which means the default stop // info will stop the process. The breakpoint subclass will check if // the breakpoint wants us to stop by calling any installed callback on // the breakpoint, and also checking if the breakpoint is for the current // thread. Signals will check if they should stop based off of the // UnixSignal settings in the process. virtual bool ShouldStop (Event *event_ptr); // Sublasses can state if they want to notify the debugger when "ShouldStop" // returns false. This would be handy for breakpoints where you want to // log information and continue and is also used by the signal stop info // to notify that a signal was received (after it checks with the process // signal settings). virtual bool ShouldNotify (Event *event_ptr) { return false; } // Allow subclasses to do something intelligent right before we resume. // The signal class will figure out if the signal should be propagated // to the inferior process and pass that along to the debugger plug-ins. virtual void WillResume (lldb::StateType resume_state) { // By default, don't do anything } The support the Mach exceptions was moved into the lldb/source/Plugins/Process/Utility folder and now doesn't polute the lldb_private::Thread class with platform specific code. llvm-svn: 110184
2010-08-04 09:40:35 +08:00
2615DBC91208B5FC0021781D /* StopInfoMachException.h */,
2615DBC81208B5FC0021781D /* StopInfoMachException.cpp */,
26F4A21A13FBA31A0064B613 /* ThreadMemory.cpp */,
26F4A21B13FBA31A0064B613 /* ThreadMemory.h */,
26E3EEE411A9901300FBADB6 /* UnwindMacOSXFrameBackchain.h */,
Abtracted the old "lldb_private::Thread::StopInfo" into an abtract class. This will allow debugger plug-ins to make any instance of "lldb_private::StopInfo" that can completely describe any stop reason. It also provides a framework for doing intelligent things with the stop info at important times in the lifetime of the inferior. Examples include the signal stop info in StopInfoUnixSignal. It will check with the process to see that the current action is for the signal. These actions include wether to stop for the signal, wether the notify that the signal was hit, and wether to pass the signal along to the inferior process. The StopInfoUnixSignal class overrides the "ShouldStop()" method of StopInfo and this allows the stop info to determine if it should stop at the signal or continue the process. StopInfo subclasses must override the following functions: virtual lldb::StopReason GetStopReason () const = 0; virtual const char * GetDescription () = 0; StopInfo subclasses can override the following functions: // If the subclass returns "false", the inferior will resume. The default // version of this function returns "true" which means the default stop // info will stop the process. The breakpoint subclass will check if // the breakpoint wants us to stop by calling any installed callback on // the breakpoint, and also checking if the breakpoint is for the current // thread. Signals will check if they should stop based off of the // UnixSignal settings in the process. virtual bool ShouldStop (Event *event_ptr); // Sublasses can state if they want to notify the debugger when "ShouldStop" // returns false. This would be handy for breakpoints where you want to // log information and continue and is also used by the signal stop info // to notify that a signal was received (after it checks with the process // signal settings). virtual bool ShouldNotify (Event *event_ptr) { return false; } // Allow subclasses to do something intelligent right before we resume. // The signal class will figure out if the signal should be propagated // to the inferior process and pass that along to the debugger plug-ins. virtual void WillResume (lldb::StateType resume_state) { // By default, don't do anything } The support the Mach exceptions was moved into the lldb/source/Plugins/Process/Utility folder and now doesn't polute the lldb_private::Thread class with platform specific code. llvm-svn: 110184
2010-08-04 09:40:35 +08:00
26E3EEE311A9901300FBADB6 /* UnwindMacOSXFrameBackchain.cpp */,
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26BC7D5910F1B77400F91463 /* DataBuffer.h */,
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26BC7E7910F1B85900F91463 /* Event.cpp */,
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26BC7E7B10F1B85900F91463 /* FileSpecList.cpp */,
26BC7D6410F1B77400F91463 /* Flags.h */,
26F7305F139D8FC900FD51C7 /* History.h */,
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9A9E1EFE1398086D005AC039 /* InputReaderStack.cpp */,
26BC7D6510F1B77400F91463 /* IOStreamMacros.h */,
26BC7D6610F1B77400F91463 /* Language.h */,
26BC7E7D10F1B85900F91463 /* Language.cpp */,
26BC7D6710F1B77400F91463 /* Listener.h */,
26BC7E7E10F1B85900F91463 /* Listener.cpp */,
26BC7D6810F1B77400F91463 /* Log.h */,
26BC7E7F10F1B85900F91463 /* Log.cpp */,
26BC7D6910F1B77400F91463 /* Mangled.h */,
26BC7E8010F1B85900F91463 /* Mangled.cpp */,
2682100C143A59AE004BCF2D /* MappedHash.h */,
26BC7D6A10F1B77400F91463 /* Module.h */,
26BC7E8110F1B85900F91463 /* Module.cpp */,
26BC7D6B10F1B77400F91463 /* ModuleChild.h */,
26BC7E8210F1B85900F91463 /* ModuleChild.cpp */,
26BC7D6C10F1B77400F91463 /* ModuleList.h */,
26BC7E8310F1B85900F91463 /* ModuleList.cpp */,
<rdar://problem/11757916> Make breakpoint setting by file and line much more efficient by only looking for inlined breakpoint locations if we are setting a breakpoint in anything but a source implementation file. Implementing this complex for a many reasons. Turns out that parsing compile units lazily had some issues with respect to how we need to do things with DWARF in .o files. So the fixes in the checkin for this makes these changes: - Add a new setting called "target.inline-breakpoint-strategy" which can be set to "never", "always", or "headers". "never" will never try and set any inlined breakpoints (fastest). "always" always looks for inlined breakpoint locations (slowest, but most accurate). "headers", which is the default setting, will only look for inlined breakpoint locations if the breakpoint is set in what are consudered to be header files, which is realy defined as "not in an implementation source file". - modify the breakpoint setting by file and line to check the current "target.inline-breakpoint-strategy" setting and act accordingly - Modify compile units to be able to get their language and other info lazily. This allows us to create compile units from the debug map and not have to fill all of the details in, and then lazily discover this information as we go on debuggging. This is needed to avoid parsing all .o files when setting breakpoints in implementation only files (no inlines). Otherwise we would need to parse the .o file, the object file (mach-o in our case) and the symbol file (DWARF in the object file) just to see what the compile unit was. - modify the "SymbolFileDWARFDebugMap" to subclass lldb_private::Module so that the virtual "GetObjectFile()" and "GetSymbolVendor()" functions can be intercepted when the .o file contenst are later lazilly needed. Prior to this fix, when we first instantiated the "SymbolFileDWARFDebugMap" class, we would also make modules, object files and symbol files for every .o file in the debug map because we needed to fix up the sections in the .o files with information that is in the executable debug map. Now we lazily do this in the DebugMapModule::GetObjectFile() Cleaned up header includes a bit as well. llvm-svn: 162860
2012-08-30 05:13:06 +08:00
260D9B2615EC369500960137 /* ModuleSpec.h */,
26651A15133BF9CC005B64B7 /* Opcode.h */,
26651A17133BF9DF005B64B7 /* Opcode.cpp */,
266DFE9813FD658300D0C574 /* OperatingSystem.h */,
266DFE9613FD656E00D0C574 /* OperatingSystem.cpp */,
26BC7D7010F1B77400F91463 /* PluginInterface.h */,
26BC7D7110F1B77400F91463 /* PluginManager.h */,
26BC7E8A10F1B85900F91463 /* PluginManager.cpp */,
2626B6AD143E1BEA00EF935C /* RangeMap.h */,
2011-05-10 04:18:18 +08:00
26C6886D137880B900407EDF /* RegisterValue.h */,
26C6886E137880C400407EDF /* RegisterValue.cpp */,
26BC7D7310F1B77400F91463 /* RegularExpression.h */,
26BC7E8C10F1B85900F91463 /* RegularExpression.cpp */,
26BC7D7410F1B77400F91463 /* Scalar.h */,
26BC7E8D10F1B85900F91463 /* Scalar.cpp */,
26BC7CF910F1B71400F91463 /* SearchFilter.h */,
26BC7E1510F1B83100F91463 /* SearchFilter.cpp */,
26BC7D7510F1B77400F91463 /* Section.h */,
26BC7E8E10F1B85900F91463 /* Section.cpp */,
26BC7D7610F1B77400F91463 /* SourceManager.h */,
26BC7E8F10F1B85900F91463 /* SourceManager.cpp */,
26BC7D7710F1B77400F91463 /* State.h */,
26BC7E9010F1B85900F91463 /* State.cpp */,
26BC7D7810F1B77400F91463 /* STLUtils.h */,
26BC7D7910F1B77400F91463 /* Stream.h */,
26BC7E9110F1B85900F91463 /* Stream.cpp */,
9A4F35111368A54100823F52 /* StreamAsynchronousIO.h */,
9A4F350F1368A51A00823F52 /* StreamAsynchronousIO.cpp */,
2623096E13D0EFFB006381D9 /* StreamBuffer.h */,
4C66499F14EEE7F100B0316F /* StreamCallback.h */,
4C6649A214EEE81000B0316F /* StreamCallback.cpp */,
26BC7D7A10F1B77400F91463 /* StreamFile.h */,
26BC7E9210F1B85900F91463 /* StreamFile.cpp */,
945E8D7D152F6AA80019BCCD /* StreamGDBRemote.h */,
945E8D7F152F6AB40019BCCD /* StreamGDBRemote.cpp */,
26BC7D7B10F1B77400F91463 /* StreamString.h */,
26BC7E9310F1B85900F91463 /* StreamString.cpp */,
4C626533130F1B0A00C889F6 /* StreamTee.h */,
9A35765E116E76A700E8ED2F /* StringList.h */,
9A35765F116E76B900E8ED2F /* StringList.cpp */,
Added function name types to allow us to set breakpoints by name more intelligently. The four name types we currently have are: eFunctionNameTypeFull = (1 << 1), // The function name. // For C this is the same as just the name of the function // For C++ this is the demangled version of the mangled name. // For ObjC this is the full function signature with the + or // - and the square brackets and the class and selector eFunctionNameTypeBase = (1 << 2), // The function name only, no namespaces or arguments and no class // methods or selectors will be searched. eFunctionNameTypeMethod = (1 << 3), // Find function by method name (C++) with no namespace or arguments eFunctionNameTypeSelector = (1 << 4) // Find function by selector name (ObjC) names this allows much more flexibility when setting breakoints: (lldb) breakpoint set --name main --basename (lldb) breakpoint set --name main --fullname (lldb) breakpoint set --name main --method (lldb) breakpoint set --name main --selector The default: (lldb) breakpoint set --name main will inspect the name "main" and look for any parens, or if the name starts with "-[" or "+[" and if any are found then a full name search will happen. Else a basename search will be the default. Fixed some command option structures so not all options are required when they shouldn't be. Cleaned up the breakpoint output summary. Made the "image lookup --address <addr>" output much more verbose so it shows all the important symbol context results. Added a GetDescription method to many of the SymbolContext objects for the more verbose output. llvm-svn: 107075
2010-06-29 05:30:43 +08:00
26B167A41123BF5500DC7B4F /* ThreadSafeValue.h */,
263FEDA5112CC1DA00E4C208 /* ThreadSafeSTLMap.h */,
26BC7D7E10F1B77400F91463 /* Timer.h */,
26BC7E9610F1B85900F91463 /* Timer.cpp */,
268A813F115B19D000F645B0 /* UniqueCStringMap.h */,
26BC7D8010F1B77400F91463 /* UserID.h */,
26BC7E9810F1B85900F91463 /* UserID.cpp */,
9A4633DA11F65D8600955CE1 /* UserSettingsController.h */,
9A4633DC11F65D9A00955CE1 /* UserSettingsController.cpp */,
Added function name types to allow us to set breakpoints by name more intelligently. The four name types we currently have are: eFunctionNameTypeFull = (1 << 1), // The function name. // For C this is the same as just the name of the function // For C++ this is the demangled version of the mangled name. // For ObjC this is the full function signature with the + or // - and the square brackets and the class and selector eFunctionNameTypeBase = (1 << 2), // The function name only, no namespaces or arguments and no class // methods or selectors will be searched. eFunctionNameTypeMethod = (1 << 3), // Find function by method name (C++) with no namespace or arguments eFunctionNameTypeSelector = (1 << 4) // Find function by selector name (ObjC) names this allows much more flexibility when setting breakoints: (lldb) breakpoint set --name main --basename (lldb) breakpoint set --name main --fullname (lldb) breakpoint set --name main --method (lldb) breakpoint set --name main --selector The default: (lldb) breakpoint set --name main will inspect the name "main" and look for any parens, or if the name starts with "-[" or "+[" and if any are found then a full name search will happen. Else a basename search will be the default. Fixed some command option structures so not all options are required when they shouldn't be. Cleaned up the breakpoint output summary. Made the "image lookup --address <addr>" output much more verbose so it shows all the important symbol context results. Added a GetDescription method to many of the SymbolContext objects for the more verbose output. llvm-svn: 107075
2010-06-29 05:30:43 +08:00
26C81CA411335651004BDC5A /* UUID.h */,
26C81CA511335651004BDC5A /* UUID.cpp */,
26BC7D8110F1B77400F91463 /* Value.h */,
26BC7E9910F1B85900F91463 /* Value.cpp */,
26BC7D8210F1B77400F91463 /* ValueObject.h */,
26BC7E9A10F1B85900F91463 /* ValueObject.cpp */,
94094C68163B6CCC0083A547 /* ValueObjectCast.h */,
94094C69163B6CD90083A547 /* ValueObjectCast.cpp */,
26BC7D8310F1B77400F91463 /* ValueObjectChild.h */,
26BC7E9B10F1B85900F91463 /* ValueObjectChild.cpp */,
26424E3E125986D30016D82C /* ValueObjectConstResult.h */,
26424E3C125986CB0016D82C /* ValueObjectConstResult.cpp */,
Redesign of the interaction between Python and frozen objects: - introduced two new classes ValueObjectConstResultChild and ValueObjectConstResultImpl: the first one is a ValueObjectChild obtained from a ValueObjectConstResult, the second is a common implementation backend for VOCR and VOCRCh of method calls meant to read through pointers stored in frozen objects ; now such reads transparently move from host to target as required - as a consequence of the above, removed code that made target-memory copies of expression results in several places throughout LLDB, and also removed code that enabled to recognize an expression result VO as such - introduced a new GetPointeeData() method in ValueObject that lets you read a given amount of objects of type T from a VO representing a T* or T[], and doing dereferences transparently in private layer it returns a DataExtractor ; in public layer it returns an instance of a newly created lldb::SBData - as GetPointeeData() does the right thing for both frozen and non-frozen ValueObject's, reimplemented ReadPointedString() to use it en lieu of doing the raw read itself - introduced a new GetData() method in ValueObject that lets you get a copy of the data that backs the ValueObject (for pointers, this returns the address without any previous dereferencing steps ; for arrays it actually reads the whole chunk of memory) in public layer this returns an SBData, just like GetPointeeData() - introduced a new CreateValueFromData() method in SBValue that lets you create a new SBValue from a chunk of data wrapped in an SBData the limitation to remember for this kind of SBValue is that they have no address: extracting the address-of for these objects (with any of GetAddress(), GetLoadAddress() and AddressOf()) will return invalid values - added several tests to check that "p"-ing objects (STL classes, char* and char[]) will do the right thing Solved a bug where global pointers to global variables were not dereferenced correctly for display New target setting "max-string-summary-length" gives the maximum number of characters to show in a string when summarizing it, instead of the hardcoded 128 Solved a bug where the summary for char[] and char* would not be shown if the ValueObject's were dumped via the "p" command Removed m_pointers_point_to_load_addrs from ValueObject. Introduced a new m_address_type_of_children, which each ValueObject can set to tell the address type of any pointers and/or references it creates. In the current codebase, this is load address most of the time (the only notable exception being file addresses that generate file address children UNLESS we have a live process) Updated help text for summary-string Fixed an issue in STL formatters where std::stlcontainer::iterator would match the container's synthetic children providers Edited the syntax and help for some commands to have proper argument types llvm-svn: 139160
2011-09-07 03:20:51 +08:00
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949ADF021406F648004833E1 /* ValueObjectConstResultImpl.cpp */,
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4CD0BD0E134BFADF00CB44D4 /* ValueObjectDynamicValue.cpp */,
26BC7D8410F1B77400F91463 /* ValueObjectList.h */,
26BC7E9C10F1B85900F91463 /* ValueObjectList.cpp */,
4CABA9DC134A8BA700539BDD /* ValueObjectMemory.h */,
4CABA9DF134A8BCD00539BDD /* ValueObjectMemory.cpp */,
2643343A1110F63C00CDB6C6 /* ValueObjectRegister.h */,
264334381110F63100CDB6C6 /* ValueObjectRegister.cpp */,
94B6E76013D8833C005F417F /* ValueObjectSyntheticFilter.h */,
94B6E76113D88362005F417F /* ValueObjectSyntheticFilter.cpp */,
26BC7D8510F1B77400F91463 /* ValueObjectVariable.h */,
26BC7E9D10F1B85900F91463 /* ValueObjectVariable.cpp */,
26BC7D8610F1B77400F91463 /* VMRange.h */,
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A few of the issue I have been trying to track down and fix have been due to the way LLDB lazily gets complete definitions for types within the debug info. When we run across a class/struct/union definition in the DWARF, we will only parse the full definition if we need to. This works fine for top level types that are assigned directly to variables and arguments, but when we have a variable with a class, lets say "A" for this example, that has a member: "B *m_b". Initially we don't need to hunt down a definition for this class unless we are ever asked to do something with it ("expr m_b->getDecl()" for example). With my previous approach to lazy type completion, we would be able to take a "A *a" and get a complete type for it, but we wouldn't be able to then do an "a->m_b->getDecl()" unless we always expanded all types within a class prior to handing out the type. Expanding everything is very costly and it would be great if there were a better way. A few months ago I worked with the llvm/clang folks to have the ExternalASTSource class be able to complete classes if there weren't completed yet: class ExternalASTSource { .... virtual void CompleteType (clang::TagDecl *Tag); virtual void CompleteType (clang::ObjCInterfaceDecl *Class); }; This was great, because we can now have the class that is producing the AST (SymbolFileDWARF and SymbolFileDWARFDebugMap) sign up as external AST sources and the object that creates the forward declaration types can now also complete them anywhere within the clang type system. This patch makes a few major changes: - lldb_private::Module classes now own the AST context. Previously the TypeList objects did. - The DWARF parsers now sign up as an external AST sources so they can complete types. - All of the pure clang type system wrapper code we have in LLDB (ClangASTContext, ClangASTType, and more) can now be iterating through children of any type, and if a class/union/struct type (clang::RecordType or ObjC interface) is found that is incomplete, we can ask the AST to get the definition. - The SymbolFileDWARFDebugMap class now will create and use a single AST that all child SymbolFileDWARF classes will share (much like what happens when we have a complete linked DWARF for an executable). We will need to modify some of the ClangUserExpression code to take more advantage of this completion ability in the near future. Meanwhile we should be better off now that we can be accessing any children of variables through pointers and always be able to resolve the clang type if needed. llvm-svn: 123613
2011-01-17 11:46:26 +08:00
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26BC7C5D10F1B6E900F91463 /* ObjectContainer.h */,
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26BC7C6310F1B6E900F91463 /* SymbolVendor.h */,
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264AD83911095BBD00E0B039 /* CommandObjectLog.h */,
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26BC7D1D10F1B76300F91463 /* CommandObjectMemory.h */,
26BC7E3610F1B84700F91463 /* CommandObjectMemory.cpp */,
Added more platform support. There are now some new commands: platform status -- gets status information for the selected platform platform create <platform-name> -- creates a new instance of a remote platform platform list -- list all available platforms platform select -- select a platform instance as the current platform (not working yet) When using "platform create" it will create a remote platform and make it the selected platform. For instances for iPhone OS debugging on Mac OS X one can do: (lldb) platform create remote-ios --sdk-version=4.0 Remote platform: iOS platform SDK version: 4.0 SDK path: "/Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0" Not connected to a remote device. (lldb) file ~/Documents/a.out Current executable set to '~/Documents/a.out' (armv6). (lldb) image list [ 0] /Volumes/work/gclayton/Documents/devb/attach/a.out [ 1] /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0/Symbols/usr/lib/dyld [ 2] /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0/Symbols/usr/lib/libSystem.B.dylib Note that this is all happening prior to running _or_ connecting to a remote platform. Once connected to a remote platform the OS version might change which means we will need to update our dependecies. Also once we run, we will need to match up the actualy binaries with the actualy UUID's to files in the SDK, or download and cache them locally. This is just the start of the remote platforms, but this modification is the first iteration in getting the platforms really doing something. llvm-svn: 127934
2011-03-19 09:12:21 +08:00
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26BC7E3910F1B84700F91463 /* CommandObjectQuit.cpp */,
26BC7D2210F1B76300F91463 /* CommandObjectRegister.h */,
26BC7E3B10F1B84700F91463 /* CommandObjectRegister.cpp */,
26BC7D2410F1B76300F91463 /* CommandObjectScript.h */,
26BC7E3D10F1B84700F91463 /* CommandObjectScript.cpp */,
26BC7D2710F1B76300F91463 /* CommandObjectSettings.h */,
26BC7E4010F1B84700F91463 /* CommandObjectSettings.cpp */,
26BC7D2910F1B76300F91463 /* CommandObjectSource.h */,
26BC7E4210F1B84700F91463 /* CommandObjectSource.cpp */,
26BC7D2C10F1B76300F91463 /* CommandObjectSyntax.h */,
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This is a major refactoring of the expression parser. The goal is to separate the parser's data from the data belonging to the parser's clients. This allows clients to use the parser to obtain (for example) a JIT compiled function or some DWARF code, and then discard the parser state. Previously, parser state was held in ClangExpression and used liberally by ClangFunction, which inherited from ClangExpression. The main effects of this refactoring are: - reducing ClangExpression to an abstract class that declares methods that any client must expose to the expression parser, - moving the code specific to implementing the "expr" command from ClangExpression and CommandObjectExpression into ClangUserExpression, a new class, - moving the common parser interaction code from ClangExpression into ClangExpressionParser, a new class, and - making ClangFunction rely only on ClangExpressionParser and not depend on the internal implementation of ClangExpression. Side effects include: - the compiler interaction code has been factored out of ClangFunction and is now in an AST pass (ASTStructExtractor), - the header file for ClangFunction is now fully documented, - several bugs that only popped up when Clang was deallocated (which never happened, since the lifetime of the compiler was essentially infinite) are now fixed, and - the developer-only "call" command has been disabled. I have tested the expr command and the Objective-C step-into code, which use ClangUserExpression and ClangFunction, respectively, and verified that they work. Please let me know if you encounter bugs or poor documentation. llvm-svn: 112249
2010-08-27 09:01:44 +08:00
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This is a major refactoring of the expression parser. The goal is to separate the parser's data from the data belonging to the parser's clients. This allows clients to use the parser to obtain (for example) a JIT compiled function or some DWARF code, and then discard the parser state. Previously, parser state was held in ClangExpression and used liberally by ClangFunction, which inherited from ClangExpression. The main effects of this refactoring are: - reducing ClangExpression to an abstract class that declares methods that any client must expose to the expression parser, - moving the code specific to implementing the "expr" command from ClangExpression and CommandObjectExpression into ClangUserExpression, a new class, - moving the common parser interaction code from ClangExpression into ClangExpressionParser, a new class, and - making ClangFunction rely only on ClangExpressionParser and not depend on the internal implementation of ClangExpression. Side effects include: - the compiler interaction code has been factored out of ClangFunction and is now in an AST pass (ASTStructExtractor), - the header file for ClangFunction is now fully documented, - several bugs that only popped up when Clang was deallocated (which never happened, since the lifetime of the compiler was essentially infinite) are now fixed, and - the developer-only "call" command has been disabled. I have tested the expr command and the Objective-C step-into code, which use ClangUserExpression and ClangFunction, respectively, and verified that they work. Please let me know if you encounter bugs or poor documentation. llvm-svn: 112249
2010-08-27 09:01:44 +08:00
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4C98D3E1118FB98F00E575D0 /* IRExecutionUnit.h */,
4C98D3DB118FB96F00E575D0 /* IRExecutionUnit.cpp */,
49307AB111DEA4F20081F992 /* IRForTarget.h */,
49307AAD11DEA4D90081F992 /* IRForTarget.cpp */,
This patch modifies the expression parser to allow it to execute expressions even in the absence of a process. This allows expressions to run in situations where the target cannot run -- e.g., to perform calculations based on type information, or to inspect a binary's static data. This modification touches the following files: lldb-private-enumerations.h Introduce a new enum specifying the policy for processing an expression. Some expressions should always be JITted, for example if they are functions that will be used over and over again. Some expressions should always be interpreted, for example if the target is unsafe to run. For most, it is acceptable to JIT them, but interpretation is preferable when possible. Target.[h,cpp] Have EvaluateExpression now accept the new enum. ClangExpressionDeclMap.[cpp,h] Add support for the IR interpreter and also make the ClangExpressionDeclMap more robust in the absence of a process. ClangFunction.[cpp,h] Add support for the new enum. IRInterpreter.[cpp,h] New implementation. ClangUserExpression.[cpp,h] Add support for the new enum, and for running expressions in the absence of a process. ClangExpression.h Remove references to the old DWARF-based method of evaluating expressions, because it has been superseded for now. ClangUtilityFunction.[cpp,h] Add support for the new enum. ClangExpressionParser.[cpp,h] Add support for the new enum, remove references to DWARF, and add support for checking whether the expression could be evaluated statically. IRForTarget.[h,cpp] Add support for the new enum, and add utility functions to support the interpreter. IRToDWARF.cpp Removed CommandObjectExpression.cpp Remove references to the obsolete -i option. Process.cpp Modify calls to ClangUserExpression::Evaluate to pass the correct enum (for dlopen/dlclose) SBValue.cpp Add support for the new enum. SBFrame.cpp Add support for he new enum. BreakpointOptions.cpp Add support for the new enum. llvm-svn: 139772
2011-09-15 10:13:07 +08:00
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496B01581406DE8900F830D5 /* IRInterpreter.cpp */,
49DCF6FF170E6FD90092F75E /* Materializer.h */,
49DCF700170E70120092F75E /* Materializer.cpp */,
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26BC7DD510F1B7D500F91463 /* Mutex.h */,
2013-09-06 00:42:23 +08:00
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26BC7DD610F1B7D500F91463 /* Predicate.h */,
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Centralized a lot of the status information for processes, threads, and stack frame down in the lldb_private::Process, lldb_private::Thread, lldb_private::StackFrameList and the lldb_private::StackFrame classes. We had some command line commands that had duplicate versions of the process status output ("thread list" and "process status" for example). Removed the "file" command and placed it where it should have been: "target create". Made an alias for "file" to "target create" so we stay compatible with GDB commands. We can now have multple usable targets in lldb at the same time. This is nice for comparing two runs of a program or debugging more than one binary at the same time. The new command is "target select <target-idx>" and also to see a list of the current targets you can use the new "target list" command. The flow in a debug session can be: (lldb) target create /path/to/exe/a.out (lldb) breakpoint set --name main (lldb) run ... hit breakpoint (lldb) target create /bin/ls (lldb) run /tmp Process 36001 exited with status = 0 (0x00000000) (lldb) target list Current targets: target #0: /tmp/args/a.out ( arch=x86_64-apple-darwin, platform=localhost, pid=35999, state=stopped ) * target #1: /bin/ls ( arch=x86_64-apple-darwin, platform=localhost, pid=36001, state=exited ) (lldb) target select 0 Current targets: * target #0: /tmp/args/a.out ( arch=x86_64-apple-darwin, platform=localhost, pid=35999, state=stopped ) target #1: /bin/ls ( arch=x86_64-apple-darwin, platform=localhost, pid=36001, state=exited ) (lldb) bt * thread #1: tid = 0x2d03, 0x0000000100000b9a a.out`main + 42 at main.c:16, stop reason = breakpoint 1.1 frame #0: 0x0000000100000b9a a.out`main + 42 at main.c:16 frame #1: 0x0000000100000b64 a.out`start + 52 Above we created a target for "a.out" and ran and hit a breakpoint at "main". Then we created a new target for /bin/ls and ran it. Then we listed the targest and selected our original "a.out" program, so we showed two concurent debug sessions going on at the same time. llvm-svn: 129695
2011-04-18 16:33:37 +08:00
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26D5E15E135BAEA2006EA0A7 /* OptionGroupArchitecture.cpp */,
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2686536B1370ACB200D186A3 /* OptionGroupBoolean.cpp */,
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26BCFC541368B4B8006DC050 /* OptionGroupOutputFile.h */,
26BCFC531368B3E4006DC050 /* OptionGroupOutputFile.cpp */,
Centralized a lot of the status information for processes, threads, and stack frame down in the lldb_private::Process, lldb_private::Thread, lldb_private::StackFrameList and the lldb_private::StackFrame classes. We had some command line commands that had duplicate versions of the process status output ("thread list" and "process status" for example). Removed the "file" command and placed it where it should have been: "target create". Made an alias for "file" to "target create" so we stay compatible with GDB commands. We can now have multple usable targets in lldb at the same time. This is nice for comparing two runs of a program or debugging more than one binary at the same time. The new command is "target select <target-idx>" and also to see a list of the current targets you can use the new "target list" command. The flow in a debug session can be: (lldb) target create /path/to/exe/a.out (lldb) breakpoint set --name main (lldb) run ... hit breakpoint (lldb) target create /bin/ls (lldb) run /tmp Process 36001 exited with status = 0 (0x00000000) (lldb) target list Current targets: target #0: /tmp/args/a.out ( arch=x86_64-apple-darwin, platform=localhost, pid=35999, state=stopped ) * target #1: /bin/ls ( arch=x86_64-apple-darwin, platform=localhost, pid=36001, state=exited ) (lldb) target select 0 Current targets: * target #0: /tmp/args/a.out ( arch=x86_64-apple-darwin, platform=localhost, pid=35999, state=stopped ) target #1: /bin/ls ( arch=x86_64-apple-darwin, platform=localhost, pid=36001, state=exited ) (lldb) bt * thread #1: tid = 0x2d03, 0x0000000100000b9a a.out`main + 42 at main.c:16, stop reason = breakpoint 1.1 frame #0: 0x0000000100000b9a a.out`main + 42 at main.c:16 frame #1: 0x0000000100000b64 a.out`start + 52 Above we created a target for "a.out" and ran and hit a breakpoint at "main". Then we created a new target for /bin/ls and ran it. Then we listed the targest and selected our original "a.out" program, so we showed two concurent debug sessions going on at the same time. llvm-svn: 129695
2011-04-18 16:33:37 +08:00
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267C0128136880C7006E963E /* OptionGroupValueObjectDisplay.h */,
267C012A136880DF006E963E /* OptionGroupValueObjectDisplay.cpp */,
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B2462246141AD37D00F3D409 /* OptionGroupWatchpoint.cpp */,
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26BC7DF110F1B81A00F91463 /* DynamicLoader.h */,
Modified the PluginManager to be ready for loading plug-ins from a system LLDB plugin directory and a user LLDB plugin directory. We currently still need to work out at what layer the plug-ins will be, but at least we are prepared for plug-ins. Plug-ins will attempt to be loaded from the "/Developer/Library/PrivateFrameworks/LLDB.framework/Resources/Plugins" folder, and from the "~/Library/Application Support/LLDB/Plugins" folder on MacOSX. Each plugin will be scanned for: extern "C" bool LLDBPluginInitialize(void); extern "C" void LLDBPluginTerminate(void); If at least LLDBPluginInitialize is found, the plug-in will be loaded. The LLDBPluginInitialize function returns a bool that indicates if the plug-in should stay loaded or not (plug-ins might check the current OS, current hardware, or anything else and determine they don't want to run on the current host). The plug-in is uniqued by path and added to a static loaded plug-in map. The plug-in scanning happens during "lldb_private::Initialize()" which calls to the PluginManager::Initialize() function. Likewise with termination lldb_private::Terminate() calls PluginManager::Terminate(). The paths for the plug-in directories is fetched through new Host calls: bool Host::GetLLDBPath (ePathTypeLLDBSystemPlugins, dir_spec); bool Host::GetLLDBPath (ePathTypeLLDBUserPlugins, dir_spec); This way linux and other systems can define their own appropriate locations for plug-ins to be loaded. To allow dynamic shared library loading, the Host layer has also been modified to include shared library open, close and get symbol: static void * Host::DynamicLibraryOpen (const FileSpec &file_spec, Error &error); static Error Host::DynamicLibraryClose (void *dynamic_library_handle); static void * Host::DynamicLibraryGetSymbol (void *dynamic_library_handle, const char *symbol_name, Error &error); lldb_private::FileSpec also has been modified to support directory enumeration in an attempt to abstract the directory enumeration into one spot in the code. The directory enumertion function is static and takes a callback: typedef enum EnumerateDirectoryResult { eEnumerateDirectoryResultNext, // Enumerate next entry in the current directory eEnumerateDirectoryResultEnter, // Recurse into the current entry if it is a directory or symlink, or next if not eEnumerateDirectoryResultExit, // Exit from the current directory at the current level. eEnumerateDirectoryResultQuit // Stop directory enumerations at any level }; typedef FileSpec::EnumerateDirectoryResult (*EnumerateDirectoryCallbackType) (void *baton, FileSpec::FileType file_type, const FileSpec &spec); static FileSpec::EnumerateDirectoryResult FileSpec::EnumerateDirectory (const char *dir_path, bool find_directories, bool find_files, bool find_other, EnumerateDirectoryCallbackType callback, void *callback_baton); This allow clients to specify the directory to search, and specifies if only files, directories or other (pipe, symlink, fifo, etc) files will cause the callback to be called. The callback also gets to return with the action that should be performed after this directory entry. eEnumerateDirectoryResultNext specifies to continue enumerating through a directory with the next entry. eEnumerateDirectoryResultEnter specifies to recurse down into a directory entry, or if the file is not a directory or symlink/alias to a directory, then just iterate to the next entry. eEnumerateDirectoryResultExit specifies to exit the current directory and skip any entries that might be remaining, yet continue enumerating to the next entry in the parent directory. And finally eEnumerateDirectoryResultQuit means to abort all directory enumerations at all levels. Modified the Declaration class to not include column information currently since we don't have any compilers that currently support column based declaration information. Columns support can be re-enabled with the additions of a #define. Added the ability to find an EmulateInstruction plug-in given a target triple and optional plug-in name in the plug-in manager. Fixed a few cases where opendir/readdir was being used, but yet not closedir was being used. Soon these will be deprecated in favor of the new directory enumeration call that was added to the FileSpec class. llvm-svn: 124716
2011-02-02 10:24:04 +08:00
26BC7E7710F1B85900F91463 /* DynamicLoader.cpp */,
26BC7DF210F1B81A00F91463 /* ExecutionContext.h */,
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4CB4430912491DDA00C13DC2 /* LanguageRuntime.h */,
4CB4430A12491DDA00C13DC2 /* LanguageRuntime.cpp */,
2690B36F1381D5B600ECFBAE /* Memory.h */,
2690B3701381D5C300ECFBAE /* Memory.cpp */,
4CB443F612499B6E00C13DC2 /* ObjCLanguageRuntime.h */,
4CB443F212499B5000C13DC2 /* ObjCLanguageRuntime.cpp */,
495BBACF119A0DE700418BEA /* PathMappingList.h */,
495BBACB119A0DBE00418BEA /* PathMappingList.cpp */,
LLDB now has "Platform" plug-ins. Platform plug-ins are plug-ins that provide an interface to a local or remote debugging platform. By default each host OS that supports LLDB should be registering a "default" platform that will be used unless a new platform is selected. Platforms are responsible for things such as: - getting process information by name or by processs ID - finding platform files. This is useful for remote debugging where there is an SDK with files that might already or need to be cached for debug access. - getting a list of platform supported architectures in the exact order they should be selected. This helps the native x86 platform on MacOSX select the correct x86_64/i386 slice from universal binaries. - Connect to remote platforms for remote debugging - Resolving an executable including finding an executable inside platform specific bundles (macosx uses .app bundles that contain files) and also selecting the appropriate slice of universal files for a given platform. So by default there is always a local platform, but remote platforms can be connected to. I will soon be adding a new "platform" command that will support the following commands: (lldb) platform connect --name machine1 macosx connect://host:port Connected to "machine1" platform. (lldb) platform disconnect macosx This allows LLDB to be well setup to do remote debugging and also once connected process listing and finding for things like: (lldb) process attach --name x<TAB> The currently selected platform plug-in can now auto complete any available processes that start with "x". The responsibilities for the platform plug-in will soon grow and expand. llvm-svn: 127286
2011-03-09 06:40:15 +08:00
264A43BB1320B3B4005B4096 /* Platform.h */,
264A43BD1320BCEB005B4096 /* Platform.cpp */,
26BC7DF310F1B81A00F91463 /* Process.h */,
26BC7F3610F1B90C00F91463 /* Process.cpp */,
260A63111860FDB600FECF8E /* Queue.h */,
AF2670381852D01E00B6CC36 /* Queue.cpp */,
260A63121860FDBD00FECF8E /* QueueItem.h */,
AF0C112718580CD800C4C45B /* QueueItem.cpp */,
260A63131860FDC700FECF8E /* QueueList.h */,
AF2670391852D01E00B6CC36 /* QueueList.cpp */,
26AB54111832DC3400EADFF3 /* RegisterCheckpoint.h */,
26BC7DF410F1B81A00F91463 /* RegisterContext.h */,
26BC7F3710F1B90C00F91463 /* RegisterContext.cpp */,
262173A018395D3800C52091 /* SectionLoadHistory.h */,
262173A218395D4600C52091 /* SectionLoadHistory.cpp */,
2618D78F1240115500F2B8FE /* SectionLoadList.h */,
2618D7911240116900F2B8FE /* SectionLoadList.cpp */,
26BC7DF510F1B81A00F91463 /* StackFrame.h */,
26BC7F3810F1B90C00F91463 /* StackFrame.cpp */,
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26BC7F3910F1B90C00F91463 /* StackFrameList.cpp */,
26BC7DF710F1B81A00F91463 /* StackID.h */,
26BC7F3A10F1B90C00F91463 /* StackID.cpp */,
Abtracted the old "lldb_private::Thread::StopInfo" into an abtract class. This will allow debugger plug-ins to make any instance of "lldb_private::StopInfo" that can completely describe any stop reason. It also provides a framework for doing intelligent things with the stop info at important times in the lifetime of the inferior. Examples include the signal stop info in StopInfoUnixSignal. It will check with the process to see that the current action is for the signal. These actions include wether to stop for the signal, wether the notify that the signal was hit, and wether to pass the signal along to the inferior process. The StopInfoUnixSignal class overrides the "ShouldStop()" method of StopInfo and this allows the stop info to determine if it should stop at the signal or continue the process. StopInfo subclasses must override the following functions: virtual lldb::StopReason GetStopReason () const = 0; virtual const char * GetDescription () = 0; StopInfo subclasses can override the following functions: // If the subclass returns "false", the inferior will resume. The default // version of this function returns "true" which means the default stop // info will stop the process. The breakpoint subclass will check if // the breakpoint wants us to stop by calling any installed callback on // the breakpoint, and also checking if the breakpoint is for the current // thread. Signals will check if they should stop based off of the // UnixSignal settings in the process. virtual bool ShouldStop (Event *event_ptr); // Sublasses can state if they want to notify the debugger when "ShouldStop" // returns false. This would be handy for breakpoints where you want to // log information and continue and is also used by the signal stop info // to notify that a signal was received (after it checks with the process // signal settings). virtual bool ShouldNotify (Event *event_ptr) { return false; } // Allow subclasses to do something intelligent right before we resume. // The signal class will figure out if the signal should be propagated // to the inferior process and pass that along to the debugger plug-ins. virtual void WillResume (lldb::StateType resume_state) { // By default, don't do anything } The support the Mach exceptions was moved into the lldb/source/Plugins/Process/Utility folder and now doesn't polute the lldb_private::Thread class with platform specific code. llvm-svn: 110184
2010-08-04 09:40:35 +08:00
2615DB841208A9C90021781D /* StopInfo.h */,
2615DB861208A9E40021781D /* StopInfo.cpp */,
AF81DEF91828A23F0042CF19 /* SystemRuntime.cpp */,
26BC7DF810F1B81A00F91463 /* Target.h */,
26BC7F3B10F1B90C00F91463 /* Target.cpp */,
26BC7DF910F1B81A00F91463 /* TargetList.h */,
26BC7F3C10F1B90C00F91463 /* TargetList.cpp */,
26BC7DFA10F1B81A00F91463 /* Thread.h */,
26BC7F3D10F1B90C00F91463 /* Thread.cpp */,
26BC7DFB10F1B81A00F91463 /* ThreadList.h */,
26BC7F3E10F1B90C00F91463 /* ThreadList.cpp */,
26BC7DFC10F1B81A00F91463 /* ThreadPlan.h */,
26BC7F3F10F1B90C00F91463 /* ThreadPlan.cpp */,
260C847F10F50F0A00BB2B04 /* ThreadPlanBase.h */,
260C847110F50EFC00BB2B04 /* ThreadPlanBase.cpp */,
49EC3E9C118F90D400B1265E /* ThreadPlanCallFunction.h */,
49EC3E98118F90AC00B1265E /* ThreadPlanCallFunction.cpp */,
4C7CF7E31295E10E00B4FBB5 /* ThreadPlanCallUserExpression.h */,
4C7CF7E51295E12B00B4FBB5 /* ThreadPlanCallUserExpression.cpp */,
4C43DEF9110641F300E55CBF /* ThreadPlanShouldStopHere.h */,
4C43DEFA110641F300E55CBF /* ThreadPlanShouldStopHere.cpp */,
260C848010F50F0A00BB2B04 /* ThreadPlanStepInstruction.h */,
260C847210F50EFC00BB2B04 /* ThreadPlanStepInstruction.cpp */,
260C848110F50F0A00BB2B04 /* ThreadPlanStepOut.h */,
260C847310F50EFC00BB2B04 /* ThreadPlanStepOut.cpp */,
260C848210F50F0A00BB2B04 /* ThreadPlanStepOverBreakpoint.h */,
260C847410F50EFC00BB2B04 /* ThreadPlanStepOverBreakpoint.cpp */,
260C848410F50F0A00BB2B04 /* ThreadPlanStepRange.h */,
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LLDB now has "Platform" plug-ins. Platform plug-ins are plug-ins that provide an interface to a local or remote debugging platform. By default each host OS that supports LLDB should be registering a "default" platform that will be used unless a new platform is selected. Platforms are responsible for things such as: - getting process information by name or by processs ID - finding platform files. This is useful for remote debugging where there is an SDK with files that might already or need to be cached for debug access. - getting a list of platform supported architectures in the exact order they should be selected. This helps the native x86 platform on MacOSX select the correct x86_64/i386 slice from universal binaries. - Connect to remote platforms for remote debugging - Resolving an executable including finding an executable inside platform specific bundles (macosx uses .app bundles that contain files) and also selecting the appropriate slice of universal files for a given platform. So by default there is always a local platform, but remote platforms can be connected to. I will soon be adding a new "platform" command that will support the following commands: (lldb) platform connect --name machine1 macosx connect://host:port Connected to "machine1" platform. (lldb) platform disconnect macosx This allows LLDB to be well setup to do remote debugging and also once connected process listing and finding for things like: (lldb) process attach --name x<TAB> The currently selected platform plug-in can now auto complete any available processes that start with "x". The responsibilities for the platform plug-in will soon grow and expand. llvm-svn: 127286
2011-03-09 06:40:15 +08:00
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LLDB now has "Platform" plug-ins. Platform plug-ins are plug-ins that provide an interface to a local or remote debugging platform. By default each host OS that supports LLDB should be registering a "default" platform that will be used unless a new platform is selected. Platforms are responsible for things such as: - getting process information by name or by processs ID - finding platform files. This is useful for remote debugging where there is an SDK with files that might already or need to be cached for debug access. - getting a list of platform supported architectures in the exact order they should be selected. This helps the native x86 platform on MacOSX select the correct x86_64/i386 slice from universal binaries. - Connect to remote platforms for remote debugging - Resolving an executable including finding an executable inside platform specific bundles (macosx uses .app bundles that contain files) and also selecting the appropriate slice of universal files for a given platform. So by default there is always a local platform, but remote platforms can be connected to. I will soon be adding a new "platform" command that will support the following commands: (lldb) platform connect --name machine1 macosx connect://host:port Connected to "machine1" platform. (lldb) platform disconnect macosx This allows LLDB to be well setup to do remote debugging and also once connected process listing and finding for things like: (lldb) process attach --name x<TAB> The currently selected platform plug-in can now auto complete any available processes that start with "x". The responsibilities for the platform plug-in will soon grow and expand. llvm-svn: 127286
2011-03-09 06:40:15 +08:00
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LLDB now has "Platform" plug-ins. Platform plug-ins are plug-ins that provide an interface to a local or remote debugging platform. By default each host OS that supports LLDB should be registering a "default" platform that will be used unless a new platform is selected. Platforms are responsible for things such as: - getting process information by name or by processs ID - finding platform files. This is useful for remote debugging where there is an SDK with files that might already or need to be cached for debug access. - getting a list of platform supported architectures in the exact order they should be selected. This helps the native x86 platform on MacOSX select the correct x86_64/i386 slice from universal binaries. - Connect to remote platforms for remote debugging - Resolving an executable including finding an executable inside platform specific bundles (macosx uses .app bundles that contain files) and also selecting the appropriate slice of universal files for a given platform. So by default there is always a local platform, but remote platforms can be connected to. I will soon be adding a new "platform" command that will support the following commands: (lldb) platform connect --name machine1 macosx connect://host:port Connected to "machine1" platform. (lldb) platform disconnect macosx This allows LLDB to be well setup to do remote debugging and also once connected process listing and finding for things like: (lldb) process attach --name x<TAB> The currently selected platform plug-in can now auto complete any available processes that start with "x". The responsibilities for the platform plug-in will soon grow and expand. llvm-svn: 127286
2011-03-09 06:40:15 +08:00
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LLDB now has "Platform" plug-ins. Platform plug-ins are plug-ins that provide an interface to a local or remote debugging platform. By default each host OS that supports LLDB should be registering a "default" platform that will be used unless a new platform is selected. Platforms are responsible for things such as: - getting process information by name or by processs ID - finding platform files. This is useful for remote debugging where there is an SDK with files that might already or need to be cached for debug access. - getting a list of platform supported architectures in the exact order they should be selected. This helps the native x86 platform on MacOSX select the correct x86_64/i386 slice from universal binaries. - Connect to remote platforms for remote debugging - Resolving an executable including finding an executable inside platform specific bundles (macosx uses .app bundles that contain files) and also selecting the appropriate slice of universal files for a given platform. So by default there is always a local platform, but remote platforms can be connected to. I will soon be adding a new "platform" command that will support the following commands: (lldb) platform connect --name machine1 macosx connect://host:port Connected to "machine1" platform. (lldb) platform disconnect macosx This allows LLDB to be well setup to do remote debugging and also once connected process listing and finding for things like: (lldb) process attach --name x<TAB> The currently selected platform plug-in can now auto complete any available processes that start with "x". The responsibilities for the platform plug-in will soon grow and expand. llvm-svn: 127286
2011-03-09 06:40:15 +08:00
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Added more platform support. There are now some new commands: platform status -- gets status information for the selected platform platform create <platform-name> -- creates a new instance of a remote platform platform list -- list all available platforms platform select -- select a platform instance as the current platform (not working yet) When using "platform create" it will create a remote platform and make it the selected platform. For instances for iPhone OS debugging on Mac OS X one can do: (lldb) platform create remote-ios --sdk-version=4.0 Remote platform: iOS platform SDK version: 4.0 SDK path: "/Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0" Not connected to a remote device. (lldb) file ~/Documents/a.out Current executable set to '~/Documents/a.out' (armv6). (lldb) image list [ 0] /Volumes/work/gclayton/Documents/devb/attach/a.out [ 1] /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0/Symbols/usr/lib/dyld [ 2] /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0/Symbols/usr/lib/libSystem.B.dylib Note that this is all happening prior to running _or_ connecting to a remote platform. Once connected to a remote platform the OS version might change which means we will need to update our dependecies. Also once we run, we will need to match up the actualy binaries with the actualy UUID's to files in the SDK, or download and cache them locally. This is just the start of the remote platforms, but this modification is the first iteration in getting the platforms really doing something. llvm-svn: 127934
2011-03-19 09:12:21 +08:00
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LLDB now has "Platform" plug-ins. Platform plug-ins are plug-ins that provide an interface to a local or remote debugging platform. By default each host OS that supports LLDB should be registering a "default" platform that will be used unless a new platform is selected. Platforms are responsible for things such as: - getting process information by name or by processs ID - finding platform files. This is useful for remote debugging where there is an SDK with files that might already or need to be cached for debug access. - getting a list of platform supported architectures in the exact order they should be selected. This helps the native x86 platform on MacOSX select the correct x86_64/i386 slice from universal binaries. - Connect to remote platforms for remote debugging - Resolving an executable including finding an executable inside platform specific bundles (macosx uses .app bundles that contain files) and also selecting the appropriate slice of universal files for a given platform. So by default there is always a local platform, but remote platforms can be connected to. I will soon be adding a new "platform" command that will support the following commands: (lldb) platform connect --name machine1 macosx connect://host:port Connected to "machine1" platform. (lldb) platform disconnect macosx This allows LLDB to be well setup to do remote debugging and also once connected process listing and finding for things like: (lldb) process attach --name x<TAB> The currently selected platform plug-in can now auto complete any available processes that start with "x". The responsibilities for the platform plug-in will soon grow and expand. llvm-svn: 127286
2011-03-09 06:40:15 +08:00
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Added a new Host call to find LLDB related paths: static bool Host::GetLLDBPath (lldb::PathType path_type, FileSpec &file_spec); This will fill in "file_spec" with an appropriate path that is appropriate for the current Host OS. MacOSX will return paths within the LLDB.framework, and other unixes will return the paths they want. The current PathType enums are: typedef enum PathType { ePathTypeLLDBShlibDir, // The directory where the lldb.so (unix) or LLDB mach-o file in LLDB.framework (MacOSX) exists ePathTypeSupportExecutableDir, // Find LLDB support executable directory (debugserver, etc) ePathTypeHeaderDir, // Find LLDB header file directory ePathTypePythonDir // Find Python modules (PYTHONPATH) directory } PathType; All places that were finding executables are and python paths are now updated to use this Host call. Added another new host call to launch the inferior in a terminal. This ability will be very host specific and doesn't need to be supported on all systems. MacOSX currently will create a new .command file and tell Terminal.app to open the .command file. It also uses the new "darwin-debug" app which is a small app that uses posix to exec (no fork) and stop at the entry point of the program. The GDB remote plug-in is almost able launch a process and attach to it, it currently will spawn the process, but it won't attach to it just yet. This will let LLDB not have to share the terminal with another process and a new terminal window will pop up when you launch. This won't get hooked up until we work out all of the kinks. The new Host function is: static lldb::pid_t Host::LaunchInNewTerminal ( const char **argv, // argv[0] is executable const char **envp, const ArchSpec *arch_spec, bool stop_at_entry, bool disable_aslr); Cleaned up FileSpec::GetPath to not use strncpy() as it was always zero filling the entire path buffer. Fixed an issue with the dynamic checker function where I missed a '$' prefix that should have been added. llvm-svn: 116690
2010-10-18 06:03:32 +08:00
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<rdar://problem/13988982> LLDB API versioning This checkin makes the LLDB API versioned We are starting at version 1.0 and will then revise and update the API from there Further details: API versioning --------------------------------- The LLDB API is versioned independently of the LLDB source base Our API version numbers are composed of a major and a minor number The major number means a complete and stable revision of the API. Major numbers are compatibility breakers (i.e. when we change the API major number, there is no promise of compatibility with the previous major version and we are free to remove and/or change any APIs) Minor numbers are a work-in-progress evolution of the API. APIs will not be removed or changed across minor versions (minors do not break compatibility). However, we can deprecate APIs in minor versions or add new APIs in minor versions A deprecated API is supposedly going to be removed in the next major version and will generate a warning if used APIs we add in minor versions will not be removed (at least until the following major) but they might theoretically be deprecated in a following minor version Users are discouraged from using the LLDB version number to test for API features and should instead use the API version checking as discussed below API version checking --------------------------------- You can (optionally) sign into an API version checking feature To do so you need to define three macros: LLDB_API_CHECK_VERSIONING - define to any value (or no value) LLDB_API_MAJOR_VERSION_WANTED - which major version of the LLDB API you are targeting LLDB_API_MINOR_VERSION_WANTED - which minor version of the LLDB API you are targeting If these macros exist - LLDB will enable version checking of the public API If LLDB_API_MAJOR_VERSION is not equal to LLDB_API_MAJOR_VERSION_WANTED we will immediately halt your compilation with an error This is by design, since we do not make any promise of compatibility across major versions - if you really want to test your luck, disable the versioning altogether If the major version test passes, you have signed up for a specific minor version of the API Whenever we add or deprecate an API in a minor version, we will mark it with either LLDB_API_NEW_IN_DOT_x - this API is new in LLDB .x LLDB_API_DEPRECATED_IN_DOT_x - this API is deprecated as of .x If you are using an API new in DOT_x if LLDB_API_MINOR_VERSION_WANTED >= x then all is well, else you will get a compilation error This is meant to prevent you from using APIs that are newer than whatever LLDB you want to target If you are using an API deprecated in DOT_x if LLDB_API_MINOR_VERSION_WANTED >= x then you will get a compilation warning, else all is well This is meant to let you know that you are using an API that is deprecated and might go away Caveats --------------------------------- Version checking only works on clang on OSX - you will get an error if you try to enable it on any other OS/compiler If you want to enable version checking on other platforms, you will need to define appropriate implementations for LLDB_API_IMPL_DEPRECATED and LLDB_API_IMPL_TOONEW and any other infrastructure your compiler needs for this purpose We have no deprecation-as-error mode There is no support for API versioning in Python We reserve to use macros whose names begin with LLDB_API_ and you should not use them in your source code as they might conflict with present or future macro names we are using to implement versioning For API implementors: If you need to add a new public API call, please remember to add the LLDB_API_NEW_IN_DOT_x marker in the header file and when you are done with adding stuff, to also update LLDB_API_MINOR_VERSION If you want to remove a function, deprecate it first, by using LLDB_API_DEPRECATED_IN_DOT_x and when you are done with deprecating stuff, to also update LLDB_API_MINOR_VERSION A new major version (LLDB_API_MAJOR_VERSION++) is your only chance to remove and/or change API calls but is probably quite a big deal and you might want to consider deprecating the existing calls for a while before doing your changes A couple more caveats: Currently, the lldb-tool does NOT use the version checking feature. It would be a nice future improvement to make it do that, once we have proper version checking on other OSs APIs marked as deprecated by a comment in the source are still deprecated just that way. A good purpose for API 1.1 might be to deprecate them with appropriate markers llvm-svn: 183244
2013-06-05 02:57:09 +08:00
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Redesign of the interaction between Python and frozen objects: - introduced two new classes ValueObjectConstResultChild and ValueObjectConstResultImpl: the first one is a ValueObjectChild obtained from a ValueObjectConstResult, the second is a common implementation backend for VOCR and VOCRCh of method calls meant to read through pointers stored in frozen objects ; now such reads transparently move from host to target as required - as a consequence of the above, removed code that made target-memory copies of expression results in several places throughout LLDB, and also removed code that enabled to recognize an expression result VO as such - introduced a new GetPointeeData() method in ValueObject that lets you read a given amount of objects of type T from a VO representing a T* or T[], and doing dereferences transparently in private layer it returns a DataExtractor ; in public layer it returns an instance of a newly created lldb::SBData - as GetPointeeData() does the right thing for both frozen and non-frozen ValueObject's, reimplemented ReadPointedString() to use it en lieu of doing the raw read itself - introduced a new GetData() method in ValueObject that lets you get a copy of the data that backs the ValueObject (for pointers, this returns the address without any previous dereferencing steps ; for arrays it actually reads the whole chunk of memory) in public layer this returns an SBData, just like GetPointeeData() - introduced a new CreateValueFromData() method in SBValue that lets you create a new SBValue from a chunk of data wrapped in an SBData the limitation to remember for this kind of SBValue is that they have no address: extracting the address-of for these objects (with any of GetAddress(), GetLoadAddress() and AddressOf()) will return invalid values - added several tests to check that "p"-ing objects (STL classes, char* and char[]) will do the right thing Solved a bug where global pointers to global variables were not dereferenced correctly for display New target setting "max-string-summary-length" gives the maximum number of characters to show in a string when summarizing it, instead of the hardcoded 128 Solved a bug where the summary for char[] and char* would not be shown if the ValueObject's were dumped via the "p" command Removed m_pointers_point_to_load_addrs from ValueObject. Introduced a new m_address_type_of_children, which each ValueObject can set to tell the address type of any pointers and/or references it creates. In the current codebase, this is load address most of the time (the only notable exception being file addresses that generate file address children UNLESS we have a live process) Updated help text for summary-string Fixed an issue in STL formatters where std::stlcontainer::iterator would match the container's synthetic children providers Edited the syntax and help for some commands to have proper argument types llvm-svn: 139160
2011-09-07 03:20:51 +08:00
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First pass at mach-o core file support is in. It currently works for x86_64 user space programs. The core file support is implemented by making a process plug-in that will dress up the threads and stack frames by using the core file memory. Added many default implementations for the lldb_private::Process functions so that plug-ins like the ProcessMachCore don't need to override many many functions only to have to return an error. Added new virtual functions to the ObjectFile class for extracting the frozen thread states that might be stored in object files. The default implementations return no thread information, but any platforms that support core files that contain frozen thread states (like mach-o) can make a module using the core file and then extract the information. The object files can enumerate the threads and also provide the register state for each thread. Since each object file knows how the thread registers are stored, they are responsible for creating a suitable register context that can be used by the core file threads. Changed the process CreateInstace callbacks to return a shared pointer and to also take an "const FileSpec *core_file" parameter to allow for core file support. This will also allow for lldb_private::Process subclasses to be made that could load crash logs. This should be possible on darwin where the crash logs contain all of the stack frames for all of the threads, yet the crash logs only contain the registers for the crashed thrad. It should also allow some variables to be viewed for the thread that crashed. llvm-svn: 150154
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<rdar://problem/11757916> Make breakpoint setting by file and line much more efficient by only looking for inlined breakpoint locations if we are setting a breakpoint in anything but a source implementation file. Implementing this complex for a many reasons. Turns out that parsing compile units lazily had some issues with respect to how we need to do things with DWARF in .o files. So the fixes in the checkin for this makes these changes: - Add a new setting called "target.inline-breakpoint-strategy" which can be set to "never", "always", or "headers". "never" will never try and set any inlined breakpoints (fastest). "always" always looks for inlined breakpoint locations (slowest, but most accurate). "headers", which is the default setting, will only look for inlined breakpoint locations if the breakpoint is set in what are consudered to be header files, which is realy defined as "not in an implementation source file". - modify the breakpoint setting by file and line to check the current "target.inline-breakpoint-strategy" setting and act accordingly - Modify compile units to be able to get their language and other info lazily. This allows us to create compile units from the debug map and not have to fill all of the details in, and then lazily discover this information as we go on debuggging. This is needed to avoid parsing all .o files when setting breakpoints in implementation only files (no inlines). Otherwise we would need to parse the .o file, the object file (mach-o in our case) and the symbol file (DWARF in the object file) just to see what the compile unit was. - modify the "SymbolFileDWARFDebugMap" to subclass lldb_private::Module so that the virtual "GetObjectFile()" and "GetSymbolVendor()" functions can be intercepted when the .o file contenst are later lazilly needed. Prior to this fix, when we first instantiated the "SymbolFileDWARFDebugMap" class, we would also make modules, object files and symbol files for every .o file in the debug map because we needed to fix up the sections in the .o files with information that is in the executable debug map. Now we lazily do this in the DebugMapModule::GetObjectFile() Cleaned up header includes a bit as well. llvm-svn: 162860
2012-08-30 05:13:06 +08:00
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Centralized a lot of the status information for processes, threads, and stack frame down in the lldb_private::Process, lldb_private::Thread, lldb_private::StackFrameList and the lldb_private::StackFrame classes. We had some command line commands that had duplicate versions of the process status output ("thread list" and "process status" for example). Removed the "file" command and placed it where it should have been: "target create". Made an alias for "file" to "target create" so we stay compatible with GDB commands. We can now have multple usable targets in lldb at the same time. This is nice for comparing two runs of a program or debugging more than one binary at the same time. The new command is "target select <target-idx>" and also to see a list of the current targets you can use the new "target list" command. The flow in a debug session can be: (lldb) target create /path/to/exe/a.out (lldb) breakpoint set --name main (lldb) run ... hit breakpoint (lldb) target create /bin/ls (lldb) run /tmp Process 36001 exited with status = 0 (0x00000000) (lldb) target list Current targets: target #0: /tmp/args/a.out ( arch=x86_64-apple-darwin, platform=localhost, pid=35999, state=stopped ) * target #1: /bin/ls ( arch=x86_64-apple-darwin, platform=localhost, pid=36001, state=exited ) (lldb) target select 0 Current targets: * target #0: /tmp/args/a.out ( arch=x86_64-apple-darwin, platform=localhost, pid=35999, state=stopped ) target #1: /bin/ls ( arch=x86_64-apple-darwin, platform=localhost, pid=36001, state=exited ) (lldb) bt * thread #1: tid = 0x2d03, 0x0000000100000b9a a.out`main + 42 at main.c:16, stop reason = breakpoint 1.1 frame #0: 0x0000000100000b9a a.out`main + 42 at main.c:16 frame #1: 0x0000000100000b64 a.out`start + 52 Above we created a target for "a.out" and ran and hit a breakpoint at "main". Then we created a new target for /bin/ls and ran it. Then we listed the targest and selected our original "a.out" program, so we showed two concurent debug sessions going on at the same time. llvm-svn: 129695
2011-04-18 16:33:37 +08:00
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2011-04-26 05:07:40 +08:00
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Redesign of the interaction between Python and frozen objects: - introduced two new classes ValueObjectConstResultChild and ValueObjectConstResultImpl: the first one is a ValueObjectChild obtained from a ValueObjectConstResult, the second is a common implementation backend for VOCR and VOCRCh of method calls meant to read through pointers stored in frozen objects ; now such reads transparently move from host to target as required - as a consequence of the above, removed code that made target-memory copies of expression results in several places throughout LLDB, and also removed code that enabled to recognize an expression result VO as such - introduced a new GetPointeeData() method in ValueObject that lets you read a given amount of objects of type T from a VO representing a T* or T[], and doing dereferences transparently in private layer it returns a DataExtractor ; in public layer it returns an instance of a newly created lldb::SBData - as GetPointeeData() does the right thing for both frozen and non-frozen ValueObject's, reimplemented ReadPointedString() to use it en lieu of doing the raw read itself - introduced a new GetData() method in ValueObject that lets you get a copy of the data that backs the ValueObject (for pointers, this returns the address without any previous dereferencing steps ; for arrays it actually reads the whole chunk of memory) in public layer this returns an SBData, just like GetPointeeData() - introduced a new CreateValueFromData() method in SBValue that lets you create a new SBValue from a chunk of data wrapped in an SBData the limitation to remember for this kind of SBValue is that they have no address: extracting the address-of for these objects (with any of GetAddress(), GetLoadAddress() and AddressOf()) will return invalid values - added several tests to check that "p"-ing objects (STL classes, char* and char[]) will do the right thing Solved a bug where global pointers to global variables were not dereferenced correctly for display New target setting "max-string-summary-length" gives the maximum number of characters to show in a string when summarizing it, instead of the hardcoded 128 Solved a bug where the summary for char[] and char* would not be shown if the ValueObject's were dumped via the "p" command Removed m_pointers_point_to_load_addrs from ValueObject. Introduced a new m_address_type_of_children, which each ValueObject can set to tell the address type of any pointers and/or references it creates. In the current codebase, this is load address most of the time (the only notable exception being file addresses that generate file address children UNLESS we have a live process) Updated help text for summary-string Fixed an issue in STL formatters where std::stlcontainer::iterator would match the container's synthetic children providers Edited the syntax and help for some commands to have proper argument types llvm-svn: 139160
2011-09-07 03:20:51 +08:00
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B2462247141AD37D00F3D409 /* OptionGroupWatchpoint.cpp in Sources */,
This patch modifies the expression parser to allow it to execute expressions even in the absence of a process. This allows expressions to run in situations where the target cannot run -- e.g., to perform calculations based on type information, or to inspect a binary's static data. This modification touches the following files: lldb-private-enumerations.h Introduce a new enum specifying the policy for processing an expression. Some expressions should always be JITted, for example if they are functions that will be used over and over again. Some expressions should always be interpreted, for example if the target is unsafe to run. For most, it is acceptable to JIT them, but interpretation is preferable when possible. Target.[h,cpp] Have EvaluateExpression now accept the new enum. ClangExpressionDeclMap.[cpp,h] Add support for the IR interpreter and also make the ClangExpressionDeclMap more robust in the absence of a process. ClangFunction.[cpp,h] Add support for the new enum. IRInterpreter.[cpp,h] New implementation. ClangUserExpression.[cpp,h] Add support for the new enum, and for running expressions in the absence of a process. ClangExpression.h Remove references to the old DWARF-based method of evaluating expressions, because it has been superseded for now. ClangUtilityFunction.[cpp,h] Add support for the new enum. ClangExpressionParser.[cpp,h] Add support for the new enum, remove references to DWARF, and add support for checking whether the expression could be evaluated statically. IRForTarget.[h,cpp] Add support for the new enum, and add utility functions to support the interpreter. IRToDWARF.cpp Removed CommandObjectExpression.cpp Remove references to the obsolete -i option. Process.cpp Modify calls to ClangUserExpression::Evaluate to pass the correct enum (for dlopen/dlclose) SBValue.cpp Add support for the new enum. SBFrame.cpp Add support for he new enum. BreakpointOptions.cpp Add support for the new enum. llvm-svn: 139772
2011-09-15 10:13:07 +08:00
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First pass at mach-o core file support is in. It currently works for x86_64 user space programs. The core file support is implemented by making a process plug-in that will dress up the threads and stack frames by using the core file memory. Added many default implementations for the lldb_private::Process functions so that plug-ins like the ProcessMachCore don't need to override many many functions only to have to return an error. Added new virtual functions to the ObjectFile class for extracting the frozen thread states that might be stored in object files. The default implementations return no thread information, but any platforms that support core files that contain frozen thread states (like mach-o) can make a module using the core file and then extract the information. The object files can enumerate the threads and also provide the register state for each thread. Since each object file knows how the thread registers are stored, they are responsible for creating a suitable register context that can be used by the core file threads. Changed the process CreateInstace callbacks to return a shared pointer and to also take an "const FileSpec *core_file" parameter to allow for core file support. This will also allow for lldb_private::Process subclasses to be made that could load crash logs. This should be possible on darwin where the crash logs contain all of the stack frames for all of the threads, yet the crash logs only contain the registers for the crashed thrad. It should also allow some variables to be viewed for the thread that crashed. llvm-svn: 150154
2012-02-09 14:16:32 +08:00
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Added a new Host call to find LLDB related paths: static bool Host::GetLLDBPath (lldb::PathType path_type, FileSpec &file_spec); This will fill in "file_spec" with an appropriate path that is appropriate for the current Host OS. MacOSX will return paths within the LLDB.framework, and other unixes will return the paths they want. The current PathType enums are: typedef enum PathType { ePathTypeLLDBShlibDir, // The directory where the lldb.so (unix) or LLDB mach-o file in LLDB.framework (MacOSX) exists ePathTypeSupportExecutableDir, // Find LLDB support executable directory (debugserver, etc) ePathTypeHeaderDir, // Find LLDB header file directory ePathTypePythonDir // Find Python modules (PYTHONPATH) directory } PathType; All places that were finding executables are and python paths are now updated to use this Host call. Added another new host call to launch the inferior in a terminal. This ability will be very host specific and doesn't need to be supported on all systems. MacOSX currently will create a new .command file and tell Terminal.app to open the .command file. It also uses the new "darwin-debug" app which is a small app that uses posix to exec (no fork) and stop at the entry point of the program. The GDB remote plug-in is almost able launch a process and attach to it, it currently will spawn the process, but it won't attach to it just yet. This will let LLDB not have to share the terminal with another process and a new terminal window will pop up when you launch. This won't get hooked up until we work out all of the kinks. The new Host function is: static lldb::pid_t Host::LaunchInNewTerminal ( const char **argv, // argv[0] is executable const char **envp, const ArchSpec *arch_spec, bool stop_at_entry, bool disable_aslr); Cleaned up FileSpec::GetPath to not use strncpy() as it was always zero filling the entire path buffer. Fixed an issue with the dynamic checker function where I missed a '$' prefix that should have been added. llvm-svn: 116690
2010-10-18 06:03:32 +08:00
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2010-10-18 06:03:32 +08:00
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Added a new Host call to find LLDB related paths: static bool Host::GetLLDBPath (lldb::PathType path_type, FileSpec &file_spec); This will fill in "file_spec" with an appropriate path that is appropriate for the current Host OS. MacOSX will return paths within the LLDB.framework, and other unixes will return the paths they want. The current PathType enums are: typedef enum PathType { ePathTypeLLDBShlibDir, // The directory where the lldb.so (unix) or LLDB mach-o file in LLDB.framework (MacOSX) exists ePathTypeSupportExecutableDir, // Find LLDB support executable directory (debugserver, etc) ePathTypeHeaderDir, // Find LLDB header file directory ePathTypePythonDir // Find Python modules (PYTHONPATH) directory } PathType; All places that were finding executables are and python paths are now updated to use this Host call. Added another new host call to launch the inferior in a terminal. This ability will be very host specific and doesn't need to be supported on all systems. MacOSX currently will create a new .command file and tell Terminal.app to open the .command file. It also uses the new "darwin-debug" app which is a small app that uses posix to exec (no fork) and stop at the entry point of the program. The GDB remote plug-in is almost able launch a process and attach to it, it currently will spawn the process, but it won't attach to it just yet. This will let LLDB not have to share the terminal with another process and a new terminal window will pop up when you launch. This won't get hooked up until we work out all of the kinks. The new Host function is: static lldb::pid_t Host::LaunchInNewTerminal ( const char **argv, // argv[0] is executable const char **envp, const ArchSpec *arch_spec, bool stop_at_entry, bool disable_aslr); Cleaned up FileSpec::GetPath to not use strncpy() as it was always zero filling the entire path buffer. Fixed an issue with the dynamic checker function where I missed a '$' prefix that should have been added. llvm-svn: 116690
2010-10-18 06:03:32 +08:00
GCC_DYNAMIC_NO_PIC = NO;
GCC_OPTIMIZATION_LEVEL = 0;
INSTALL_PATH = "$(LLDB_TOOLS_INSTALL_DIR)";
ONLY_ACTIVE_ARCH = NO;
Added a new Host call to find LLDB related paths: static bool Host::GetLLDBPath (lldb::PathType path_type, FileSpec &file_spec); This will fill in "file_spec" with an appropriate path that is appropriate for the current Host OS. MacOSX will return paths within the LLDB.framework, and other unixes will return the paths they want. The current PathType enums are: typedef enum PathType { ePathTypeLLDBShlibDir, // The directory where the lldb.so (unix) or LLDB mach-o file in LLDB.framework (MacOSX) exists ePathTypeSupportExecutableDir, // Find LLDB support executable directory (debugserver, etc) ePathTypeHeaderDir, // Find LLDB header file directory ePathTypePythonDir // Find Python modules (PYTHONPATH) directory } PathType; All places that were finding executables are and python paths are now updated to use this Host call. Added another new host call to launch the inferior in a terminal. This ability will be very host specific and doesn't need to be supported on all systems. MacOSX currently will create a new .command file and tell Terminal.app to open the .command file. It also uses the new "darwin-debug" app which is a small app that uses posix to exec (no fork) and stop at the entry point of the program. The GDB remote plug-in is almost able launch a process and attach to it, it currently will spawn the process, but it won't attach to it just yet. This will let LLDB not have to share the terminal with another process and a new terminal window will pop up when you launch. This won't get hooked up until we work out all of the kinks. The new Host function is: static lldb::pid_t Host::LaunchInNewTerminal ( const char **argv, // argv[0] is executable const char **envp, const ArchSpec *arch_spec, bool stop_at_entry, bool disable_aslr); Cleaned up FileSpec::GetPath to not use strncpy() as it was always zero filling the entire path buffer. Fixed an issue with the dynamic checker function where I missed a '$' prefix that should have been added. llvm-svn: 116690
2010-10-18 06:03:32 +08:00
PRODUCT_NAME = "darwin-debug";
SKIP_INSTALL = YES;
Added a new Host call to find LLDB related paths: static bool Host::GetLLDBPath (lldb::PathType path_type, FileSpec &file_spec); This will fill in "file_spec" with an appropriate path that is appropriate for the current Host OS. MacOSX will return paths within the LLDB.framework, and other unixes will return the paths they want. The current PathType enums are: typedef enum PathType { ePathTypeLLDBShlibDir, // The directory where the lldb.so (unix) or LLDB mach-o file in LLDB.framework (MacOSX) exists ePathTypeSupportExecutableDir, // Find LLDB support executable directory (debugserver, etc) ePathTypeHeaderDir, // Find LLDB header file directory ePathTypePythonDir // Find Python modules (PYTHONPATH) directory } PathType; All places that were finding executables are and python paths are now updated to use this Host call. Added another new host call to launch the inferior in a terminal. This ability will be very host specific and doesn't need to be supported on all systems. MacOSX currently will create a new .command file and tell Terminal.app to open the .command file. It also uses the new "darwin-debug" app which is a small app that uses posix to exec (no fork) and stop at the entry point of the program. The GDB remote plug-in is almost able launch a process and attach to it, it currently will spawn the process, but it won't attach to it just yet. This will let LLDB not have to share the terminal with another process and a new terminal window will pop up when you launch. This won't get hooked up until we work out all of the kinks. The new Host function is: static lldb::pid_t Host::LaunchInNewTerminal ( const char **argv, // argv[0] is executable const char **envp, const ArchSpec *arch_spec, bool stop_at_entry, bool disable_aslr); Cleaned up FileSpec::GetPath to not use strncpy() as it was always zero filling the entire path buffer. Fixed an issue with the dynamic checker function where I missed a '$' prefix that should have been added. llvm-svn: 116690
2010-10-18 06:03:32 +08:00
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Added a new Host call to find LLDB related paths: static bool Host::GetLLDBPath (lldb::PathType path_type, FileSpec &file_spec); This will fill in "file_spec" with an appropriate path that is appropriate for the current Host OS. MacOSX will return paths within the LLDB.framework, and other unixes will return the paths they want. The current PathType enums are: typedef enum PathType { ePathTypeLLDBShlibDir, // The directory where the lldb.so (unix) or LLDB mach-o file in LLDB.framework (MacOSX) exists ePathTypeSupportExecutableDir, // Find LLDB support executable directory (debugserver, etc) ePathTypeHeaderDir, // Find LLDB header file directory ePathTypePythonDir // Find Python modules (PYTHONPATH) directory } PathType; All places that were finding executables are and python paths are now updated to use this Host call. Added another new host call to launch the inferior in a terminal. This ability will be very host specific and doesn't need to be supported on all systems. MacOSX currently will create a new .command file and tell Terminal.app to open the .command file. It also uses the new "darwin-debug" app which is a small app that uses posix to exec (no fork) and stop at the entry point of the program. The GDB remote plug-in is almost able launch a process and attach to it, it currently will spawn the process, but it won't attach to it just yet. This will let LLDB not have to share the terminal with another process and a new terminal window will pop up when you launch. This won't get hooked up until we work out all of the kinks. The new Host function is: static lldb::pid_t Host::LaunchInNewTerminal ( const char **argv, // argv[0] is executable const char **envp, const ArchSpec *arch_spec, bool stop_at_entry, bool disable_aslr); Cleaned up FileSpec::GetPath to not use strncpy() as it was always zero filling the entire path buffer. Fixed an issue with the dynamic checker function where I missed a '$' prefix that should have been added. llvm-svn: 116690
2010-10-18 06:03:32 +08:00
PRODUCT_NAME = "darwin-debug";
SKIP_INSTALL = YES;
Added a new Host call to find LLDB related paths: static bool Host::GetLLDBPath (lldb::PathType path_type, FileSpec &file_spec); This will fill in "file_spec" with an appropriate path that is appropriate for the current Host OS. MacOSX will return paths within the LLDB.framework, and other unixes will return the paths they want. The current PathType enums are: typedef enum PathType { ePathTypeLLDBShlibDir, // The directory where the lldb.so (unix) or LLDB mach-o file in LLDB.framework (MacOSX) exists ePathTypeSupportExecutableDir, // Find LLDB support executable directory (debugserver, etc) ePathTypeHeaderDir, // Find LLDB header file directory ePathTypePythonDir // Find Python modules (PYTHONPATH) directory } PathType; All places that were finding executables are and python paths are now updated to use this Host call. Added another new host call to launch the inferior in a terminal. This ability will be very host specific and doesn't need to be supported on all systems. MacOSX currently will create a new .command file and tell Terminal.app to open the .command file. It also uses the new "darwin-debug" app which is a small app that uses posix to exec (no fork) and stop at the entry point of the program. The GDB remote plug-in is almost able launch a process and attach to it, it currently will spawn the process, but it won't attach to it just yet. This will let LLDB not have to share the terminal with another process and a new terminal window will pop up when you launch. This won't get hooked up until we work out all of the kinks. The new Host function is: static lldb::pid_t Host::LaunchInNewTerminal ( const char **argv, // argv[0] is executable const char **envp, const ArchSpec *arch_spec, bool stop_at_entry, bool disable_aslr); Cleaned up FileSpec::GetPath to not use strncpy() as it was always zero filling the entire path buffer. Fixed an issue with the dynamic checker function where I missed a '$' prefix that should have been added. llvm-svn: 116690
2010-10-18 06:03:32 +08:00
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Added a new Host call to find LLDB related paths: static bool Host::GetLLDBPath (lldb::PathType path_type, FileSpec &file_spec); This will fill in "file_spec" with an appropriate path that is appropriate for the current Host OS. MacOSX will return paths within the LLDB.framework, and other unixes will return the paths they want. The current PathType enums are: typedef enum PathType { ePathTypeLLDBShlibDir, // The directory where the lldb.so (unix) or LLDB mach-o file in LLDB.framework (MacOSX) exists ePathTypeSupportExecutableDir, // Find LLDB support executable directory (debugserver, etc) ePathTypeHeaderDir, // Find LLDB header file directory ePathTypePythonDir // Find Python modules (PYTHONPATH) directory } PathType; All places that were finding executables are and python paths are now updated to use this Host call. Added another new host call to launch the inferior in a terminal. This ability will be very host specific and doesn't need to be supported on all systems. MacOSX currently will create a new .command file and tell Terminal.app to open the .command file. It also uses the new "darwin-debug" app which is a small app that uses posix to exec (no fork) and stop at the entry point of the program. The GDB remote plug-in is almost able launch a process and attach to it, it currently will spawn the process, but it won't attach to it just yet. This will let LLDB not have to share the terminal with another process and a new terminal window will pop up when you launch. This won't get hooked up until we work out all of the kinks. The new Host function is: static lldb::pid_t Host::LaunchInNewTerminal ( const char **argv, // argv[0] is executable const char **envp, const ArchSpec *arch_spec, bool stop_at_entry, bool disable_aslr); Cleaned up FileSpec::GetPath to not use strncpy() as it was always zero filling the entire path buffer. Fixed an issue with the dynamic checker function where I missed a '$' prefix that should have been added. llvm-svn: 116690
2010-10-18 06:03:32 +08:00
PRODUCT_NAME = "darwin-debug";
SKIP_INSTALL = YES;
STRIP_INSTALLED_PRODUCT = YES;
Added a new Host call to find LLDB related paths: static bool Host::GetLLDBPath (lldb::PathType path_type, FileSpec &file_spec); This will fill in "file_spec" with an appropriate path that is appropriate for the current Host OS. MacOSX will return paths within the LLDB.framework, and other unixes will return the paths they want. The current PathType enums are: typedef enum PathType { ePathTypeLLDBShlibDir, // The directory where the lldb.so (unix) or LLDB mach-o file in LLDB.framework (MacOSX) exists ePathTypeSupportExecutableDir, // Find LLDB support executable directory (debugserver, etc) ePathTypeHeaderDir, // Find LLDB header file directory ePathTypePythonDir // Find Python modules (PYTHONPATH) directory } PathType; All places that were finding executables are and python paths are now updated to use this Host call. Added another new host call to launch the inferior in a terminal. This ability will be very host specific and doesn't need to be supported on all systems. MacOSX currently will create a new .command file and tell Terminal.app to open the .command file. It also uses the new "darwin-debug" app which is a small app that uses posix to exec (no fork) and stop at the entry point of the program. The GDB remote plug-in is almost able launch a process and attach to it, it currently will spawn the process, but it won't attach to it just yet. This will let LLDB not have to share the terminal with another process and a new terminal window will pop up when you launch. This won't get hooked up until we work out all of the kinks. The new Host function is: static lldb::pid_t Host::LaunchInNewTerminal ( const char **argv, // argv[0] is executable const char **envp, const ArchSpec *arch_spec, bool stop_at_entry, bool disable_aslr); Cleaned up FileSpec::GetPath to not use strncpy() as it was always zero filling the entire path buffer. Fixed an issue with the dynamic checker function where I missed a '$' prefix that should have been added. llvm-svn: 116690
2010-10-18 06:03:32 +08:00
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Added a new Host call to find LLDB related paths: static bool Host::GetLLDBPath (lldb::PathType path_type, FileSpec &file_spec); This will fill in "file_spec" with an appropriate path that is appropriate for the current Host OS. MacOSX will return paths within the LLDB.framework, and other unixes will return the paths they want. The current PathType enums are: typedef enum PathType { ePathTypeLLDBShlibDir, // The directory where the lldb.so (unix) or LLDB mach-o file in LLDB.framework (MacOSX) exists ePathTypeSupportExecutableDir, // Find LLDB support executable directory (debugserver, etc) ePathTypeHeaderDir, // Find LLDB header file directory ePathTypePythonDir // Find Python modules (PYTHONPATH) directory } PathType; All places that were finding executables are and python paths are now updated to use this Host call. Added another new host call to launch the inferior in a terminal. This ability will be very host specific and doesn't need to be supported on all systems. MacOSX currently will create a new .command file and tell Terminal.app to open the .command file. It also uses the new "darwin-debug" app which is a small app that uses posix to exec (no fork) and stop at the entry point of the program. The GDB remote plug-in is almost able launch a process and attach to it, it currently will spawn the process, but it won't attach to it just yet. This will let LLDB not have to share the terminal with another process and a new terminal window will pop up when you launch. This won't get hooked up until we work out all of the kinks. The new Host function is: static lldb::pid_t Host::LaunchInNewTerminal ( const char **argv, // argv[0] is executable const char **envp, const ArchSpec *arch_spec, bool stop_at_entry, bool disable_aslr); Cleaned up FileSpec::GetPath to not use strncpy() as it was always zero filling the entire path buffer. Fixed an issue with the dynamic checker function where I missed a '$' prefix that should have been added. llvm-svn: 116690
2010-10-18 06:03:32 +08:00
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2010-10-18 06:03:32 +08:00
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Initial checkin of a new project: LLDB Performance Testing Infrastructure This is a very basic implementation of a library that easily allows to drive LLDB.framework to write test cases for performance This is separate from the LLDB testsuite in test/ in that: a) this uses C++ instead of Python to avoid measures being affected by SWIG b) this is in very early development and needs lots of tweaking before it can be considered functionally complete c) this is not meant to test correctness but to help catch performance regressions There is a sample application built against the library (in darwin/sketch) that uses the famous sample app Sketch as an inferior to measure certain basic parameters of LLDB's behavior. The resulting output is a PLIST much like the following: <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <array> <dict> <key>fetch-frames</key> <real>0.13161715522222225</real> </dict> <dict> <key>file-line-bkpt</key> <real>0.029111678750000002</real> </dict> <dict> <key>fetch-modules</key> <real>0.00026376766666666668</real> </dict> <dict> <key>fetch-vars</key> <real>0.17820429311111111</real> </dict> <dict> <key>run-expr</key> <real>0.029676525769230768</real> </dict> </array> </plist> Areas for improvement: - code cleanups (I will be out of the office for a couple days this coming week, but please keep ideas coming!) - more metrics and test cases - better error checking This toolkit also comprises a simple event-loop-driven controller for LLDB, similar yet much simpler to what the Driver does to implement the lldb command-line tool. llvm-svn: 176715
2013-03-09 04:29:13 +08:00
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