forked from OSchip/llvm-project
84 lines
2.6 KiB
C
84 lines
2.6 KiB
C
|
//===-- floattidf.c - Implement __floattidf -------------------------------===//
|
||
|
//
|
||
|
// The LLVM Compiler Infrastructure
|
||
|
//
|
||
|
// This file is distributed under the University of Illinois Open Source
|
||
|
// License. See LICENSE.TXT for details.
|
||
|
//
|
||
|
//===----------------------------------------------------------------------===//
|
||
|
//
|
||
|
// This file implements __floattidf for the compiler_rt library.
|
||
|
//
|
||
|
//===----------------------------------------------------------------------===//
|
||
|
|
||
|
#if __x86_64
|
||
|
|
||
|
#include "int_lib.h"
|
||
|
#include <float.h>
|
||
|
|
||
|
// Returns: convert a to a double, rounding toward even.
|
||
|
|
||
|
// Assumption: double is a IEEE 64 bit floating point type
|
||
|
// ti_int is a 128 bit integral type
|
||
|
|
||
|
// seee eeee eeee mmmm mmmm mmmm mmmm mmmm | mmmm mmmm mmmm mmmm mmmm mmmm mmmm mmmm
|
||
|
|
||
|
si_int __clzti2(ti_int a);
|
||
|
|
||
|
double
|
||
|
__floattidf(ti_int a)
|
||
|
{
|
||
|
if (a == 0)
|
||
|
return 0.0;
|
||
|
const unsigned N = sizeof(ti_int) * CHAR_BIT;
|
||
|
const ti_int s = a >> (N-1);
|
||
|
a = (a ^ s) - s;
|
||
|
int sd = N - __clzti2(a); // number of significant digits
|
||
|
int e = sd - 1; // exponent
|
||
|
if (sd > DBL_MANT_DIG)
|
||
|
{
|
||
|
// start: 0000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQxxxxxxxxxxxxxxxxxx
|
||
|
// finish: 000000000000000000000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQR
|
||
|
// 12345678901234567890123456
|
||
|
// 1 = msb 1 bit
|
||
|
// P = bit DBL_MANT_DIG-1 bits to the right of 1
|
||
|
// Q = bit DBL_MANT_DIG bits to the right of 1
|
||
|
// R = "or" of all bits to the right of Q
|
||
|
switch (sd)
|
||
|
{
|
||
|
case DBL_MANT_DIG + 1:
|
||
|
a <<= 1;
|
||
|
break;
|
||
|
case DBL_MANT_DIG + 2:
|
||
|
break;
|
||
|
default:
|
||
|
a = ((tu_int)a >> (sd - (DBL_MANT_DIG+2))) |
|
||
|
((a & ((tu_int)(-1) >> ((N + DBL_MANT_DIG+2) - sd))) != 0);
|
||
|
};
|
||
|
// finish:
|
||
|
a |= (a & 4) != 0; // Or P into R
|
||
|
++a; // round - this step may add a significant bit
|
||
|
a >>= 2; // dump Q and R
|
||
|
// a is now rounded to DBL_MANT_DIG or DBL_MANT_DIG+1 bits
|
||
|
if (a & ((tu_int)1 << DBL_MANT_DIG))
|
||
|
{
|
||
|
a >>= 1;
|
||
|
++e;
|
||
|
}
|
||
|
// a is now rounded to DBL_MANT_DIG bits
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
a <<= (DBL_MANT_DIG - sd);
|
||
|
// a is now rounded to DBL_MANT_DIG bits
|
||
|
}
|
||
|
double_bits fb;
|
||
|
fb.u.high = ((su_int)s & 0x80000000) | // sign
|
||
|
((e + 1023) << 20) | // exponent
|
||
|
((su_int)(a >> 32) & 0x000FFFFF); // mantissa-high
|
||
|
fb.u.low = (su_int)a; // mantissa-low
|
||
|
return fb.f;
|
||
|
}
|
||
|
|
||
|
#endif
|