llvm-project/clang/lib/AST/DeclBase.cpp

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//===--- DeclBase.cpp - Declaration AST Node Implementation ---------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the Decl and DeclContext classes.
//
//===----------------------------------------------------------------------===//
#include "clang/AST/DeclBase.h"
#include "clang/AST/Decl.h"
#include "clang/AST/DeclCXX.h"
#include "clang/AST/DeclObjC.h"
#include "clang/AST/DeclTemplate.h"
#include "clang/AST/ASTContext.h"
#include "clang/AST/Type.h"
#include "llvm/ADT/DenseMap.h"
#include <algorithm>
#include <functional>
#include <vector>
using namespace clang;
//===----------------------------------------------------------------------===//
// Statistics
//===----------------------------------------------------------------------===//
#define DECL(Derived, Base) static int n##Derived##s = 0;
#include "clang/AST/DeclNodes.def"
static bool StatSwitch = false;
// This keeps track of all decl attributes. Since so few decls have attrs, we
// keep them in a hash map instead of wasting space in the Decl class.
typedef llvm::DenseMap<const Decl*, Attr*> DeclAttrMapTy;
static DeclAttrMapTy *DeclAttrs = 0;
const char *Decl::getDeclKindName() const {
switch (DeclKind) {
default: assert(0 && "Declaration not in DeclNodes.def!");
#define DECL(Derived, Base) case Derived: return #Derived;
#include "clang/AST/DeclNodes.def"
}
}
const char *DeclContext::getDeclKindName() const {
switch (DeclKind) {
default: assert(0 && "Declaration context not in DeclNodes.def!");
#define DECL(Derived, Base) case Decl::Derived: return #Derived;
#include "clang/AST/DeclNodes.def"
}
}
bool Decl::CollectingStats(bool Enable) {
if (Enable)
StatSwitch = true;
return StatSwitch;
}
void Decl::PrintStats() {
fprintf(stderr, "*** Decl Stats:\n");
int totalDecls = 0;
#define DECL(Derived, Base) totalDecls += n##Derived##s;
#include "clang/AST/DeclNodes.def"
fprintf(stderr, " %d decls total.\n", totalDecls);
int totalBytes = 0;
#define DECL(Derived, Base) \
if (n##Derived##s > 0) { \
totalBytes += (int)(n##Derived##s * sizeof(Derived##Decl)); \
fprintf(stderr, " %d " #Derived " decls, %d each (%d bytes)\n", \
n##Derived##s, (int)sizeof(Derived##Decl), \
(int)(n##Derived##s * sizeof(Derived##Decl))); \
}
#include "clang/AST/DeclNodes.def"
fprintf(stderr, "Total bytes = %d\n", totalBytes);
}
void Decl::addDeclKind(Kind k) {
switch (k) {
default: assert(0 && "Declaration not in DeclNodes.def!");
#define DECL(Derived, Base) case Derived: ++n##Derived##s; break;
#include "clang/AST/DeclNodes.def"
}
}
//===----------------------------------------------------------------------===//
// Decl Implementation
//===----------------------------------------------------------------------===//
void Decl::setDeclContext(DeclContext *DC) {
if (isOutOfSemaDC())
delete getMultipleDC();
DeclCtx = reinterpret_cast<uintptr_t>(DC);
}
void Decl::setLexicalDeclContext(DeclContext *DC) {
if (DC == getLexicalDeclContext())
return;
if (isInSemaDC()) {
MultipleDC *MDC = new MultipleDC();
MDC->SemanticDC = getDeclContext();
MDC->LexicalDC = DC;
DeclCtx = reinterpret_cast<uintptr_t>(MDC) | 0x1;
} else {
getMultipleDC()->LexicalDC = DC;
}
}
// Out-of-line virtual method providing a home for Decl.
Decl::~Decl() {
if (isOutOfSemaDC())
delete getMultipleDC();
if (!HasAttrs)
return;
DeclAttrMapTy::iterator it = DeclAttrs->find(this);
assert(it != DeclAttrs->end() && "No attrs found but HasAttrs is true!");
// release attributes.
delete it->second;
invalidateAttrs();
}
void Decl::addAttr(Attr *NewAttr) {
if (!DeclAttrs)
DeclAttrs = new DeclAttrMapTy();
Attr *&ExistingAttr = (*DeclAttrs)[this];
NewAttr->setNext(ExistingAttr);
ExistingAttr = NewAttr;
HasAttrs = true;
}
void Decl::invalidateAttrs() {
if (!HasAttrs) return;
HasAttrs = false;
(*DeclAttrs)[this] = 0;
DeclAttrs->erase(this);
if (DeclAttrs->empty()) {
delete DeclAttrs;
DeclAttrs = 0;
}
}
const Attr *Decl::getAttrs() const {
if (!HasAttrs)
return 0;
return (*DeclAttrs)[this];
}
void Decl::swapAttrs(Decl *RHS) {
bool HasLHSAttr = this->HasAttrs;
bool HasRHSAttr = RHS->HasAttrs;
// Usually, neither decl has attrs, nothing to do.
if (!HasLHSAttr && !HasRHSAttr) return;
// If 'this' has no attrs, swap the other way.
if (!HasLHSAttr)
return RHS->swapAttrs(this);
// Handle the case when both decls have attrs.
if (HasRHSAttr) {
std::swap((*DeclAttrs)[this], (*DeclAttrs)[RHS]);
return;
}
// Otherwise, LHS has an attr and RHS doesn't.
(*DeclAttrs)[RHS] = (*DeclAttrs)[this];
(*DeclAttrs).erase(this);
this->HasAttrs = false;
RHS->HasAttrs = true;
}
void Decl::Destroy(ASTContext& C) {
#if 0
// FIXME: Once ownership is fully understood, we can enable this code
if (DeclContext *DC = dyn_cast<DeclContext>(this))
DC->decls_begin()->Destroy(C);
// Observe the unrolled recursion. By setting N->NextDeclInScope = 0x0
// within the loop, only the Destroy method for the first Decl
// will deallocate all of the Decls in a chain.
Decl* N = NextDeclInScope;
while (N) {
Decl* Tmp = N->NextDeclInScope;
N->NextDeclInScope = 0;
N->Destroy(C);
N = Tmp;
}
this->~Decl();
C.Deallocate((void *)this);
#endif
}
Decl *Decl::castFromDeclContext (const DeclContext *D) {
Decl::Kind DK = D->getDeclKind();
switch(DK) {
#define DECL_CONTEXT(Name) \
case Decl::Name: \
return static_cast<Name##Decl*>(const_cast<DeclContext*>(D));
#define DECL_CONTEXT_BASE(Name)
#include "clang/AST/DeclNodes.def"
default:
#define DECL_CONTEXT_BASE(Name) \
if (DK >= Decl::Name##First && DK <= Decl::Name##Last) \
return static_cast<Name##Decl*>(const_cast<DeclContext*>(D));
#include "clang/AST/DeclNodes.def"
assert(false && "a decl that inherits DeclContext isn't handled");
return 0;
}
}
DeclContext *Decl::castToDeclContext(const Decl *D) {
Decl::Kind DK = D->getKind();
switch(DK) {
#define DECL_CONTEXT(Name) \
case Decl::Name: \
return static_cast<Name##Decl*>(const_cast<Decl*>(D));
#define DECL_CONTEXT_BASE(Name)
#include "clang/AST/DeclNodes.def"
default:
#define DECL_CONTEXT_BASE(Name) \
if (DK >= Decl::Name##First && DK <= Decl::Name##Last) \
return static_cast<Name##Decl*>(const_cast<Decl*>(D));
#include "clang/AST/DeclNodes.def"
assert(false && "a decl that inherits DeclContext isn't handled");
return 0;
}
}
//===----------------------------------------------------------------------===//
// DeclContext Implementation
//===----------------------------------------------------------------------===//
bool DeclContext::classof(const Decl *D) {
switch (D->getKind()) {
#define DECL_CONTEXT(Name) case Decl::Name:
#define DECL_CONTEXT_BASE(Name)
#include "clang/AST/DeclNodes.def"
return true;
default:
#define DECL_CONTEXT_BASE(Name) \
if (D->getKind() >= Decl::Name##First && \
D->getKind() <= Decl::Name##Last) \
return true;
#include "clang/AST/DeclNodes.def"
return false;
}
}
// FIXME: We really want to use a DenseSet here to eliminate the
// redundant storage of the declaration names, but (1) it doesn't give
// us the ability to search based on DeclarationName, (2) we really
// need something more like a DenseMultiSet, and (3) it's
// implemented in terms of DenseMap anyway. However, this data
// structure is really space-inefficient, so we'll have to do
// something.
typedef llvm::DenseMap<DeclarationName, std::vector<NamedDecl*> >
StoredDeclsMap;
DeclContext::~DeclContext() {
unsigned Size = LookupPtr.getInt();
if (Size == LookupIsMap)
delete static_cast<StoredDeclsMap*>(LookupPtr.getPointer());
else
delete [] static_cast<NamedDecl**>(LookupPtr.getPointer());
}
void DeclContext::DestroyDecls(ASTContext &C) {
for (decl_iterator D = decls_begin(); D != decls_end(); )
(*D++)->Destroy(C);
}
bool DeclContext::isTransparentContext() const {
if (DeclKind == Decl::Enum)
return true; // FIXME: Check for C++0x scoped enums
else if (DeclKind == Decl::LinkageSpec)
return true;
else if (DeclKind == Decl::Record || DeclKind == Decl::CXXRecord)
return cast<RecordDecl>(this)->isAnonymousStructOrUnion();
else if (DeclKind == Decl::Namespace)
return false; // FIXME: Check for C++0x inline namespaces
return false;
}
DeclContext *DeclContext::getPrimaryContext() {
switch (DeclKind) {
case Decl::TranslationUnit:
case Decl::LinkageSpec:
case Decl::Block:
// There is only one DeclContext for these entities.
return this;
case Decl::Namespace:
// The original namespace is our primary context.
return static_cast<NamespaceDecl*>(this)->getOriginalNamespace();
case Decl::ObjCMethod:
return this;
case Decl::ObjCInterface:
case Decl::ObjCProtocol:
case Decl::ObjCCategory:
// FIXME: Can Objective-C interfaces be forward-declared?
return this;
case Decl::ObjCImplementation:
case Decl::ObjCCategoryImpl:
return this;
default:
if (DeclKind >= Decl::TagFirst && DeclKind <= Decl::TagLast) {
// If this is a tag type that has a definition or is currently
// being defined, that definition is our primary context.
if (TagType *TagT
= cast_or_null<TagType>(cast<TagDecl>(this)->TypeForDecl))
if (TagT->isBeingDefined() ||
(TagT->getDecl() && TagT->getDecl()->isDefinition()))
return TagT->getDecl();
return this;
}
assert(DeclKind >= Decl::FunctionFirst && DeclKind <= Decl::FunctionLast &&
"Unknown DeclContext kind");
return this;
}
}
DeclContext *DeclContext::getNextContext() {
switch (DeclKind) {
case Decl::Namespace:
// Return the next namespace
return static_cast<NamespaceDecl*>(this)->getNextNamespace();
default:
return 0;
}
}
void DeclContext::addDecl(Decl *D) {
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assert(D->getLexicalDeclContext() == this &&
"Decl inserted into wrong lexical context");
assert(!D->NextDeclInScope && D != LastDecl &&
"Decl already inserted into a DeclContext");
if (FirstDecl) {
LastDecl->NextDeclInScope = D;
LastDecl = D;
} else {
FirstDecl = LastDecl = D;
}
if (NamedDecl *ND = dyn_cast<NamedDecl>(D))
ND->getDeclContext()->makeDeclVisibleInContext(ND);
}
/// buildLookup - Build the lookup data structure with all of the
/// declarations in DCtx (and any other contexts linked to it or
/// transparent contexts nested within it).
void DeclContext::buildLookup(DeclContext *DCtx) {
for (; DCtx; DCtx = DCtx->getNextContext()) {
for (decl_iterator D = DCtx->decls_begin(), DEnd = DCtx->decls_end();
D != DEnd; ++D) {
// Insert this declaration into the lookup structure
if (NamedDecl *ND = dyn_cast<NamedDecl>(*D))
makeDeclVisibleInContextImpl(ND);
// If this declaration is itself a transparent declaration context,
// add its members (recursively).
if (DeclContext *InnerCtx = dyn_cast<DeclContext>(*D))
if (InnerCtx->isTransparentContext())
buildLookup(InnerCtx->getPrimaryContext());
}
}
}
DeclContext::lookup_result
DeclContext::lookup(DeclarationName Name) {
DeclContext *PrimaryContext = getPrimaryContext();
if (PrimaryContext != this)
return PrimaryContext->lookup(Name);
/// If there is no lookup data structure, build one now by walking
/// all of the linked DeclContexts (in declaration order!) and
/// inserting their values.
if (LookupPtr.getPointer() == 0)
buildLookup(this);
if (isLookupMap()) {
StoredDeclsMap *Map = static_cast<StoredDeclsMap*>(LookupPtr.getPointer());
StoredDeclsMap::iterator Pos = Map->find(Name);
if (Pos == Map->end())
return lookup_result(0, 0);
return lookup_result(&Pos->second.front(),
&Pos->second.front() + Pos->second.size());
}
// We have a small array. Look into it.
unsigned Size = LookupPtr.getInt();
NamedDecl **Array = static_cast<NamedDecl**>(LookupPtr.getPointer());
for (unsigned Idx = 0; Idx != Size; ++Idx)
if (Array[Idx]->getDeclName() == Name) {
unsigned Last = Idx + 1;
while (Last != Size && Array[Last]->getDeclName() == Name)
++Last;
return lookup_result(&Array[Idx], &Array[Last]);
}
return lookup_result(0, 0);
}
DeclContext::lookup_const_result
DeclContext::lookup(DeclarationName Name) const {
return const_cast<DeclContext*>(this)->lookup(Name);
}
const DeclContext *DeclContext::getLookupContext() const {
const DeclContext *Ctx = this;
Unify the code for defining tags in C and C++, so that we always introduce a Scope for the body of a tag. This reduces the number of semantic differences between C and C++ structs and unions, and will help with other features (e.g., anonymous unions) in C. Some important points: - Fields are now in the "member" namespace (IDNS_Member), to keep them separate from tags and ordinary names in C. See the new test in Sema/member-reference.c for an example of why this matters. In C++, ordinary and member name lookup will find members in both the ordinary and member namespace, so the difference between IDNS_Member and IDNS_Ordinary is erased by Sema::LookupDecl (but only in C++!). - We always introduce a Scope and push a DeclContext when we're defining a tag, in both C and C++. Previously, we had different actions and different Scope/CurContext behavior for enums, C structs/unions, and C++ structs/unions/classes. Now, it's one pair of actions. (Yay!) There's still some fuzziness in the handling of struct/union/enum definitions within other struct/union/enum definitions in C. We'll need to do some more cleanup to eliminate some reliance on CurContext before we can solve this issue for real. What we want is for something like this: struct X { struct T { int x; } t; }; to introduce T into translation unit scope (placing it at the appropriate point in the IdentifierResolver chain, too), but it should still have struct X as its lexical declaration context. PushOnScopeChains isn't smart enough to do that yet, though, so there's a FIXME test in nested-redef.c llvm-svn: 61940
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// Skip through transparent contexts.
while (Ctx->isTransparentContext())
Ctx = Ctx->getParent();
return Ctx;
}
void DeclContext::makeDeclVisibleInContext(NamedDecl *D) {
// FIXME: This feels like a hack. Should DeclarationName support
// template-ids, or is there a better way to keep specializations
// from being visible?
if (isa<ClassTemplateSpecializationDecl>(D))
return;
DeclContext *PrimaryContext = getPrimaryContext();
if (PrimaryContext != this) {
PrimaryContext->makeDeclVisibleInContext(D);
return;
}
// If we already have a lookup data structure, perform the insertion
// into it. Otherwise, be lazy and don't build that structure until
// someone asks for it.
if (LookupPtr.getPointer())
makeDeclVisibleInContextImpl(D);
// If we are a transparent context, insert into our parent context,
// too. This operation is recursive.
if (isTransparentContext())
getParent()->makeDeclVisibleInContext(D);
}
void DeclContext::makeDeclVisibleInContextImpl(NamedDecl *D) {
// Skip unnamed declarations.
if (!D->getDeclName())
return;
// FIXME: This feels like a hack. Should DeclarationName support
// template-ids, or is there a better way to keep specializations
// from being visible?
if (isa<ClassTemplateSpecializationDecl>(D))
return;
bool MayBeRedeclaration = true;
if (!isLookupMap()) {
unsigned Size = LookupPtr.getInt();
// The lookup data is stored as an array. Search through the array
// to find the insertion location.
NamedDecl **Array;
if (Size == 0) {
Array = new NamedDecl*[LookupIsMap - 1];
LookupPtr.setPointer(Array);
} else {
Array = static_cast<NamedDecl **>(LookupPtr.getPointer());
}
// We always keep declarations of the same name next to each other
// in the array, so that it is easy to return multiple results
// from lookup().
unsigned FirstMatch;
for (FirstMatch = 0; FirstMatch != Size; ++FirstMatch)
if (Array[FirstMatch]->getDeclName() == D->getDeclName())
break;
unsigned InsertPos = FirstMatch;
if (FirstMatch != Size) {
// We found another declaration with the same name. First
// determine whether this is a redeclaration of an existing
// declaration in this scope, in which case we will replace the
// existing declaration.
unsigned LastMatch = FirstMatch;
for (; LastMatch != Size; ++LastMatch) {
if (Array[LastMatch]->getDeclName() != D->getDeclName())
break;
if (D->declarationReplaces(Array[LastMatch])) {
// D is a redeclaration of an existing element in the
// array. Replace that element with D.
Array[LastMatch] = D;
return;
}
}
// [FirstMatch, LastMatch) contains the set of declarations that
// have the same name as this declaration. Determine where the
// declaration D will be inserted into this range.
if (D->getKind() == Decl::UsingDirective ||
D->getIdentifierNamespace() == Decl::IDNS_Tag)
InsertPos = LastMatch;
else if (Array[LastMatch-1]->getIdentifierNamespace() == Decl::IDNS_Tag)
InsertPos = LastMatch - 1;
else
InsertPos = LastMatch;
}
if (Size < LookupIsMap - 1) {
// The new declaration will fit in the array. Insert the new
// declaration at the position Match in the array.
for (unsigned Idx = Size; Idx > InsertPos; --Idx)
Array[Idx] = Array[Idx-1];
Array[InsertPos] = D;
LookupPtr.setInt(Size + 1);
return;
}
// We've reached capacity in this array. Create a map and copy in
// all of the declarations that were stored in the array.
StoredDeclsMap *Map = new StoredDeclsMap(16);
LookupPtr.setPointer(Map);
LookupPtr.setInt(LookupIsMap);
for (unsigned Idx = 0; Idx != LookupIsMap - 1; ++Idx)
makeDeclVisibleInContextImpl(Array[Idx]);
delete [] Array;
// Fall through to perform insertion into the map.
MayBeRedeclaration = false;
}
// Insert this declaration into the map.
StoredDeclsMap *Map = static_cast<StoredDeclsMap*>(LookupPtr.getPointer());
std::vector<NamedDecl *> &DeclNameEntries = (*Map)[D->getDeclName()];
if (DeclNameEntries.empty()) {
DeclNameEntries.push_back(D);
return;
}
if (MayBeRedeclaration) {
// Determine if this declaration is actually a redeclaration.
std::vector<NamedDecl *>::iterator Redecl
= std::find_if(DeclNameEntries.begin(), DeclNameEntries.end(),
std::bind1st(std::mem_fun(&NamedDecl::declarationReplaces),
D));
if (Redecl != DeclNameEntries.end()) {
*Redecl = D;
return;
}
}
// Put this declaration into the appropriate slot.
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if (isa<UsingDirectiveDecl>(D) ||
D->getIdentifierNamespace() == Decl::IDNS_Tag)
DeclNameEntries.push_back(D);
else if (DeclNameEntries.back()->getIdentifierNamespace() == Decl::IDNS_Tag) {
NamedDecl *TagD = DeclNameEntries.back();
DeclNameEntries.back() = D;
DeclNameEntries.push_back(TagD);
} else
DeclNameEntries.push_back(D);
}
/// Returns iterator range [First, Last) of UsingDirectiveDecls stored within
/// this context.
DeclContext::udir_iterator_range DeclContext::getUsingDirectives() const {
lookup_const_result Result = lookup(UsingDirectiveDecl::getName());
return udir_iterator_range(reinterpret_cast<udir_iterator>(Result.first),
reinterpret_cast<udir_iterator>(Result.second));
}