llvm-project/llvm/test/CodeGen/X86/vec_splat-3.ll

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; RUN: llc <%s -mtriple=i686-unknown-unknown -mcpu=penryn -mattr=sse4.1 | FileCheck %s
; Splat test for v8i16
define <8 x i16> @shuf_8i16_0(<8 x i16> %T0, <8 x i16> %T1) nounwind readnone {
%tmp6 = shufflevector <8 x i16> %T0, <8 x i16> %T1, <8 x i32> <i32 0, i32 undef, i32 undef, i32 0, i32 undef, i32 undef, i32 undef, i32 undef>
ret <8 x i16> %tmp6
; CHECK-LABEL: shuf_8i16_0:
; CHECK: pshuflw $0
}
define <8 x i16> @shuf_8i16_1(<8 x i16> %T0, <8 x i16> %T1) nounwind readnone {
%tmp6 = shufflevector <8 x i16> %T0, <8 x i16> %T1, <8 x i32> <i32 1, i32 1, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef>
ret <8 x i16> %tmp6
; CHECK-LABEL: shuf_8i16_1:
; CHECK: pshuflw $5
}
define <8 x i16> @shuf_8i16_2(<8 x i16> %T0, <8 x i16> %T1) nounwind readnone {
%tmp6 = shufflevector <8 x i16> %T0, <8 x i16> %T1, <8 x i32> <i32 2, i32 undef, i32 undef, i32 2, i32 undef, i32 2, i32 undef, i32 undef>
ret <8 x i16> %tmp6
; CHECK-LABEL: shuf_8i16_2:
; CHECK: punpcklwd
; CHECK-NEXT: pshufd $-86
}
define <8 x i16> @shuf_8i16_3(<8 x i16> %T0, <8 x i16> %T1) nounwind readnone {
%tmp6 = shufflevector <8 x i16> %T0, <8 x i16> %T1, <8 x i32> <i32 3, i32 3, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef>
ret <8 x i16> %tmp6
; CHECK-LABEL: shuf_8i16_3:
; CHECK: pshuflw $15
}
define <8 x i16> @shuf_8i16_4(<8 x i16> %T0, <8 x i16> %T1) nounwind readnone {
%tmp6 = shufflevector <8 x i16> %T0, <8 x i16> %T1, <8 x i32> <i32 4, i32 undef, i32 undef, i32 undef, i32 4, i32 undef, i32 undef, i32 undef>
ret <8 x i16> %tmp6
; CHECK-LABEL: shuf_8i16_4:
; CHECK: movhlps
}
define <8 x i16> @shuf_8i16_5(<8 x i16> %T0, <8 x i16> %T1) nounwind readnone {
%tmp6 = shufflevector <8 x i16> %T0, <8 x i16> %T1, <8 x i32> <i32 5, i32 undef, i32 undef, i32 5, i32 undef, i32 undef, i32 undef, i32 undef>
ret <8 x i16> %tmp6
; CHECK-LABEL: shuf_8i16_5:
; CHECK: punpckhwd
; CHECK-NEXT: pshufd $85
}
define <8 x i16> @shuf_8i16_6(<8 x i16> %T0, <8 x i16> %T1) nounwind readnone {
%tmp6 = shufflevector <8 x i16> %T0, <8 x i16> %T1, <8 x i32> <i32 6, i32 6, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef>
ret <8 x i16> %tmp6
; CHECK-LABEL: shuf_8i16_6:
; CHECK: punpckhwd
; CHECK-NEXT: pshufd $-86
}
define <8 x i16> @shuf_8i16_7(<8 x i16> %T0, <8 x i16> %T1) nounwind readnone {
%tmp6 = shufflevector <8 x i16> %T0, <8 x i16> %T1, <8 x i32> <i32 7, i32 undef, i32 undef, i32 7, i32 undef, i32 undef, i32 undef, i32 undef>
ret <8 x i16> %tmp6
; CHECK-LABEL: shuf_8i16_7:
; CHECK: punpckhwd
; CHECK-NEXT: pshufd $-1
}
; Splat test for v16i8
define <16 x i8> @shuf_16i8_8(<16 x i8> %T0, <16 x i8> %T1) nounwind readnone {
%tmp6 = shufflevector <16 x i8> %T0, <16 x i8> %T1, <16 x i32> <i32 0, i32 undef, i32 undef, i32 0, i32 undef, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0>
ret <16 x i8> %tmp6
; CHECK-LABEL: shuf_16i8_8:
[x86] Teach the target shuffle mask extraction to recognize unary forms of normally binary shuffle instructions like PUNPCKL and MOVLHPS. This detects cases where a single register is used for both operands making the shuffle behave in a unary way. We detect this and adjust the mask to use the unary form which allows the existing DAG combine for shuffle instructions to actually work at all. As a consequence, this uncovered a number of obvious bugs in the existing DAG combine which are fixed. It also now canonicalizes several shuffles even with the existing lowering. These typically are trying to match the shuffle to the domain of the input where before we only really modeled them with the floating point variants. All of the cases which change to an integer shuffle here have something in the integer domain, so there are no more or fewer domain crosses here AFAICT. Technically, it might be better to go from a GPR directly to the floating point domain, but detecting floating point *outputs* despite integer inputs is a lot more code and seems unlikely to be worthwhile in practice. If folks are seeing domain-crossing regressions here though, let me know and I can hack something up to fix it. Also as a consequence, a bunch of missed opportunities to form pshufb now can be formed. Notably, splats of i8s now form pshufb. Interestingly, this improves the existing splat lowering too. We go from 3 instructions to 1. Yes, we may tie up a register, but it seems very likely to be worth it, especially if splatting the 0th byte (the common case) as then we can use a zeroed register as the mask. llvm-svn: 214625
2014-08-02 18:27:38 +08:00
; CHECK: pxor %[[X:xmm[0-9]+]], %[[X]]
; CHECK-NEXT: pshufb %[[X]], %xmm0
}
define <16 x i8> @shuf_16i8_9(<16 x i8> %T0, <16 x i8> %T1) nounwind readnone {
%tmp6 = shufflevector <16 x i8> %T0, <16 x i8> %T1, <16 x i32> <i32 1, i32 1, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef >
ret <16 x i8> %tmp6
; CHECK-LABEL: shuf_16i8_9:
[x86] Teach the target shuffle mask extraction to recognize unary forms of normally binary shuffle instructions like PUNPCKL and MOVLHPS. This detects cases where a single register is used for both operands making the shuffle behave in a unary way. We detect this and adjust the mask to use the unary form which allows the existing DAG combine for shuffle instructions to actually work at all. As a consequence, this uncovered a number of obvious bugs in the existing DAG combine which are fixed. It also now canonicalizes several shuffles even with the existing lowering. These typically are trying to match the shuffle to the domain of the input where before we only really modeled them with the floating point variants. All of the cases which change to an integer shuffle here have something in the integer domain, so there are no more or fewer domain crosses here AFAICT. Technically, it might be better to go from a GPR directly to the floating point domain, but detecting floating point *outputs* despite integer inputs is a lot more code and seems unlikely to be worthwhile in practice. If folks are seeing domain-crossing regressions here though, let me know and I can hack something up to fix it. Also as a consequence, a bunch of missed opportunities to form pshufb now can be formed. Notably, splats of i8s now form pshufb. Interestingly, this improves the existing splat lowering too. We go from 3 instructions to 1. Yes, we may tie up a register, but it seems very likely to be worth it, especially if splatting the 0th byte (the common case) as then we can use a zeroed register as the mask. llvm-svn: 214625
2014-08-02 18:27:38 +08:00
; CHECK: pshufb {{.*}} # xmm0 = xmm0[1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1]
}
define <16 x i8> @shuf_16i8_10(<16 x i8> %T0, <16 x i8> %T1) nounwind readnone {
%tmp6 = shufflevector <16 x i8> %T0, <16 x i8> %T1, <16 x i32> <i32 2, i32 undef, i32 undef, i32 2, i32 undef, i32 2, i32 2, i32 2, i32 2, i32 2, i32 2, i32 2, i32 2, i32 2, i32 2, i32 2>
ret <16 x i8> %tmp6
; CHECK-LABEL: shuf_16i8_10:
[x86] Teach the target shuffle mask extraction to recognize unary forms of normally binary shuffle instructions like PUNPCKL and MOVLHPS. This detects cases where a single register is used for both operands making the shuffle behave in a unary way. We detect this and adjust the mask to use the unary form which allows the existing DAG combine for shuffle instructions to actually work at all. As a consequence, this uncovered a number of obvious bugs in the existing DAG combine which are fixed. It also now canonicalizes several shuffles even with the existing lowering. These typically are trying to match the shuffle to the domain of the input where before we only really modeled them with the floating point variants. All of the cases which change to an integer shuffle here have something in the integer domain, so there are no more or fewer domain crosses here AFAICT. Technically, it might be better to go from a GPR directly to the floating point domain, but detecting floating point *outputs* despite integer inputs is a lot more code and seems unlikely to be worthwhile in practice. If folks are seeing domain-crossing regressions here though, let me know and I can hack something up to fix it. Also as a consequence, a bunch of missed opportunities to form pshufb now can be formed. Notably, splats of i8s now form pshufb. Interestingly, this improves the existing splat lowering too. We go from 3 instructions to 1. Yes, we may tie up a register, but it seems very likely to be worth it, especially if splatting the 0th byte (the common case) as then we can use a zeroed register as the mask. llvm-svn: 214625
2014-08-02 18:27:38 +08:00
; CHECK: pshufb {{.*}} # xmm0 = xmm0[2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2]
}
define <16 x i8> @shuf_16i8_11(<16 x i8> %T0, <16 x i8> %T1) nounwind readnone {
%tmp6 = shufflevector <16 x i8> %T0, <16 x i8> %T1, <16 x i32> <i32 3, i32 undef, i32 undef, i32 3, i32 undef, i32 3, i32 3, i32 3, i32 3, i32 3, i32 3, i32 3, i32 3, i32 3, i32 3, i32 3>
ret <16 x i8> %tmp6
; CHECK-LABEL: shuf_16i8_11:
[x86] Teach the target shuffle mask extraction to recognize unary forms of normally binary shuffle instructions like PUNPCKL and MOVLHPS. This detects cases where a single register is used for both operands making the shuffle behave in a unary way. We detect this and adjust the mask to use the unary form which allows the existing DAG combine for shuffle instructions to actually work at all. As a consequence, this uncovered a number of obvious bugs in the existing DAG combine which are fixed. It also now canonicalizes several shuffles even with the existing lowering. These typically are trying to match the shuffle to the domain of the input where before we only really modeled them with the floating point variants. All of the cases which change to an integer shuffle here have something in the integer domain, so there are no more or fewer domain crosses here AFAICT. Technically, it might be better to go from a GPR directly to the floating point domain, but detecting floating point *outputs* despite integer inputs is a lot more code and seems unlikely to be worthwhile in practice. If folks are seeing domain-crossing regressions here though, let me know and I can hack something up to fix it. Also as a consequence, a bunch of missed opportunities to form pshufb now can be formed. Notably, splats of i8s now form pshufb. Interestingly, this improves the existing splat lowering too. We go from 3 instructions to 1. Yes, we may tie up a register, but it seems very likely to be worth it, especially if splatting the 0th byte (the common case) as then we can use a zeroed register as the mask. llvm-svn: 214625
2014-08-02 18:27:38 +08:00
; CHECK: pshufb {{.*}} # xmm0 = xmm0[3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3]
}
define <16 x i8> @shuf_16i8_12(<16 x i8> %T0, <16 x i8> %T1) nounwind readnone {
%tmp6 = shufflevector <16 x i8> %T0, <16 x i8> %T1, <16 x i32> <i32 4, i32 undef, i32 undef, i32 undef, i32 4, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef >
ret <16 x i8> %tmp6
; CHECK-LABEL: shuf_16i8_12:
; CHECK: pshufd $5
}
define <16 x i8> @shuf_16i8_13(<16 x i8> %T0, <16 x i8> %T1) nounwind readnone {
%tmp6 = shufflevector <16 x i8> %T0, <16 x i8> %T1, <16 x i32> <i32 5, i32 undef, i32 undef, i32 5, i32 undef, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5>
ret <16 x i8> %tmp6
; CHECK-LABEL: shuf_16i8_13:
[x86] Teach the target shuffle mask extraction to recognize unary forms of normally binary shuffle instructions like PUNPCKL and MOVLHPS. This detects cases where a single register is used for both operands making the shuffle behave in a unary way. We detect this and adjust the mask to use the unary form which allows the existing DAG combine for shuffle instructions to actually work at all. As a consequence, this uncovered a number of obvious bugs in the existing DAG combine which are fixed. It also now canonicalizes several shuffles even with the existing lowering. These typically are trying to match the shuffle to the domain of the input where before we only really modeled them with the floating point variants. All of the cases which change to an integer shuffle here have something in the integer domain, so there are no more or fewer domain crosses here AFAICT. Technically, it might be better to go from a GPR directly to the floating point domain, but detecting floating point *outputs* despite integer inputs is a lot more code and seems unlikely to be worthwhile in practice. If folks are seeing domain-crossing regressions here though, let me know and I can hack something up to fix it. Also as a consequence, a bunch of missed opportunities to form pshufb now can be formed. Notably, splats of i8s now form pshufb. Interestingly, this improves the existing splat lowering too. We go from 3 instructions to 1. Yes, we may tie up a register, but it seems very likely to be worth it, especially if splatting the 0th byte (the common case) as then we can use a zeroed register as the mask. llvm-svn: 214625
2014-08-02 18:27:38 +08:00
; CHECK: pshufb {{.*}} # xmm0 = xmm0[5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5]
}
define <16 x i8> @shuf_16i8_14(<16 x i8> %T0, <16 x i8> %T1) nounwind readnone {
%tmp6 = shufflevector <16 x i8> %T0, <16 x i8> %T1, <16 x i32> <i32 6, i32 undef, i32 undef, i32 6, i32 undef, i32 6, i32 6, i32 6, i32 6, i32 6, i32 6, i32 6, i32 6, i32 6, i32 6, i32 6>
ret <16 x i8> %tmp6
; CHECK-LABEL: shuf_16i8_14:
[x86] Teach the target shuffle mask extraction to recognize unary forms of normally binary shuffle instructions like PUNPCKL and MOVLHPS. This detects cases where a single register is used for both operands making the shuffle behave in a unary way. We detect this and adjust the mask to use the unary form which allows the existing DAG combine for shuffle instructions to actually work at all. As a consequence, this uncovered a number of obvious bugs in the existing DAG combine which are fixed. It also now canonicalizes several shuffles even with the existing lowering. These typically are trying to match the shuffle to the domain of the input where before we only really modeled them with the floating point variants. All of the cases which change to an integer shuffle here have something in the integer domain, so there are no more or fewer domain crosses here AFAICT. Technically, it might be better to go from a GPR directly to the floating point domain, but detecting floating point *outputs* despite integer inputs is a lot more code and seems unlikely to be worthwhile in practice. If folks are seeing domain-crossing regressions here though, let me know and I can hack something up to fix it. Also as a consequence, a bunch of missed opportunities to form pshufb now can be formed. Notably, splats of i8s now form pshufb. Interestingly, this improves the existing splat lowering too. We go from 3 instructions to 1. Yes, we may tie up a register, but it seems very likely to be worth it, especially if splatting the 0th byte (the common case) as then we can use a zeroed register as the mask. llvm-svn: 214625
2014-08-02 18:27:38 +08:00
; CHECK: pshufb {{.*}} # xmm0 = xmm0[6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6]
}
define <16 x i8> @shuf_16i8_15(<16 x i8> %T0, <16 x i8> %T1) nounwind readnone {
%tmp6 = shufflevector <16 x i8> %T0, <16 x i8> %T1, <16 x i32> <i32 7, i32 undef, i32 undef, i32 7, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef >
ret <16 x i8> %tmp6
; CHECK-LABEL: shuf_16i8_15:
[x86] Teach the target shuffle mask extraction to recognize unary forms of normally binary shuffle instructions like PUNPCKL and MOVLHPS. This detects cases where a single register is used for both operands making the shuffle behave in a unary way. We detect this and adjust the mask to use the unary form which allows the existing DAG combine for shuffle instructions to actually work at all. As a consequence, this uncovered a number of obvious bugs in the existing DAG combine which are fixed. It also now canonicalizes several shuffles even with the existing lowering. These typically are trying to match the shuffle to the domain of the input where before we only really modeled them with the floating point variants. All of the cases which change to an integer shuffle here have something in the integer domain, so there are no more or fewer domain crosses here AFAICT. Technically, it might be better to go from a GPR directly to the floating point domain, but detecting floating point *outputs* despite integer inputs is a lot more code and seems unlikely to be worthwhile in practice. If folks are seeing domain-crossing regressions here though, let me know and I can hack something up to fix it. Also as a consequence, a bunch of missed opportunities to form pshufb now can be formed. Notably, splats of i8s now form pshufb. Interestingly, this improves the existing splat lowering too. We go from 3 instructions to 1. Yes, we may tie up a register, but it seems very likely to be worth it, especially if splatting the 0th byte (the common case) as then we can use a zeroed register as the mask. llvm-svn: 214625
2014-08-02 18:27:38 +08:00
; CHECK: pshufb {{.*}} # xmm0 = xmm0[7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7]
}
define <16 x i8> @shuf_16i8_16(<16 x i8> %T0, <16 x i8> %T1) nounwind readnone {
%tmp6 = shufflevector <16 x i8> %T0, <16 x i8> %T1, <16 x i32> <i32 8, i32 undef, i32 undef, i32 8, i32 undef, i32 8, i32 8, i32 8, i32 8, i32 8, i32 8, i32 8, i32 8, i32 8, i32 8, i32 8>
ret <16 x i8> %tmp6
; CHECK-LABEL: shuf_16i8_16:
[x86] Teach the target shuffle mask extraction to recognize unary forms of normally binary shuffle instructions like PUNPCKL and MOVLHPS. This detects cases where a single register is used for both operands making the shuffle behave in a unary way. We detect this and adjust the mask to use the unary form which allows the existing DAG combine for shuffle instructions to actually work at all. As a consequence, this uncovered a number of obvious bugs in the existing DAG combine which are fixed. It also now canonicalizes several shuffles even with the existing lowering. These typically are trying to match the shuffle to the domain of the input where before we only really modeled them with the floating point variants. All of the cases which change to an integer shuffle here have something in the integer domain, so there are no more or fewer domain crosses here AFAICT. Technically, it might be better to go from a GPR directly to the floating point domain, but detecting floating point *outputs* despite integer inputs is a lot more code and seems unlikely to be worthwhile in practice. If folks are seeing domain-crossing regressions here though, let me know and I can hack something up to fix it. Also as a consequence, a bunch of missed opportunities to form pshufb now can be formed. Notably, splats of i8s now form pshufb. Interestingly, this improves the existing splat lowering too. We go from 3 instructions to 1. Yes, we may tie up a register, but it seems very likely to be worth it, especially if splatting the 0th byte (the common case) as then we can use a zeroed register as the mask. llvm-svn: 214625
2014-08-02 18:27:38 +08:00
; CHECK: pshufb {{.*}} # xmm0 = xmm0[8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8]
}
define <16 x i8> @shuf_16i8_17(<16 x i8> %T0, <16 x i8> %T1) nounwind readnone {
%tmp6 = shufflevector <16 x i8> %T0, <16 x i8> %T1, <16 x i32> <i32 9, i32 undef, i32 undef, i32 9, i32 undef, i32 9, i32 9, i32 9, i32 9, i32 9, i32 9, i32 9, i32 9, i32 9, i32 9, i32 9>
ret <16 x i8> %tmp6
; CHECK-LABEL: shuf_16i8_17:
[x86] Teach the target shuffle mask extraction to recognize unary forms of normally binary shuffle instructions like PUNPCKL and MOVLHPS. This detects cases where a single register is used for both operands making the shuffle behave in a unary way. We detect this and adjust the mask to use the unary form which allows the existing DAG combine for shuffle instructions to actually work at all. As a consequence, this uncovered a number of obvious bugs in the existing DAG combine which are fixed. It also now canonicalizes several shuffles even with the existing lowering. These typically are trying to match the shuffle to the domain of the input where before we only really modeled them with the floating point variants. All of the cases which change to an integer shuffle here have something in the integer domain, so there are no more or fewer domain crosses here AFAICT. Technically, it might be better to go from a GPR directly to the floating point domain, but detecting floating point *outputs* despite integer inputs is a lot more code and seems unlikely to be worthwhile in practice. If folks are seeing domain-crossing regressions here though, let me know and I can hack something up to fix it. Also as a consequence, a bunch of missed opportunities to form pshufb now can be formed. Notably, splats of i8s now form pshufb. Interestingly, this improves the existing splat lowering too. We go from 3 instructions to 1. Yes, we may tie up a register, but it seems very likely to be worth it, especially if splatting the 0th byte (the common case) as then we can use a zeroed register as the mask. llvm-svn: 214625
2014-08-02 18:27:38 +08:00
; CHECK: pshufb {{.*}} # xmm0 = xmm0[9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9]
}
define <16 x i8> @shuf_16i8_18(<16 x i8> %T0, <16 x i8> %T1) nounwind readnone {
%tmp6 = shufflevector <16 x i8> %T0, <16 x i8> %T1, <16 x i32> <i32 10, i32 undef, i32 undef, i32 10, i32 undef, i32 10, i32 10, i32 10, i32 10, i32 10, i32 10, i32 10, i32 10, i32 10, i32 10, i32 10>
ret <16 x i8> %tmp6
; CHECK-LABEL: shuf_16i8_18:
[x86] Teach the target shuffle mask extraction to recognize unary forms of normally binary shuffle instructions like PUNPCKL and MOVLHPS. This detects cases where a single register is used for both operands making the shuffle behave in a unary way. We detect this and adjust the mask to use the unary form which allows the existing DAG combine for shuffle instructions to actually work at all. As a consequence, this uncovered a number of obvious bugs in the existing DAG combine which are fixed. It also now canonicalizes several shuffles even with the existing lowering. These typically are trying to match the shuffle to the domain of the input where before we only really modeled them with the floating point variants. All of the cases which change to an integer shuffle here have something in the integer domain, so there are no more or fewer domain crosses here AFAICT. Technically, it might be better to go from a GPR directly to the floating point domain, but detecting floating point *outputs* despite integer inputs is a lot more code and seems unlikely to be worthwhile in practice. If folks are seeing domain-crossing regressions here though, let me know and I can hack something up to fix it. Also as a consequence, a bunch of missed opportunities to form pshufb now can be formed. Notably, splats of i8s now form pshufb. Interestingly, this improves the existing splat lowering too. We go from 3 instructions to 1. Yes, we may tie up a register, but it seems very likely to be worth it, especially if splatting the 0th byte (the common case) as then we can use a zeroed register as the mask. llvm-svn: 214625
2014-08-02 18:27:38 +08:00
; CHECK: pshufb {{.*}} # xmm0 = xmm0[10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10]
}
define <16 x i8> @shuf_16i8_19(<16 x i8> %T0, <16 x i8> %T1) nounwind readnone {
%tmp6 = shufflevector <16 x i8> %T0, <16 x i8> %T1, <16 x i32> <i32 11, i32 undef, i32 undef, i32 11, i32 undef, i32 11, i32 11, i32 11, i32 11, i32 11, i32 11, i32 11, i32 11, i32 11, i32 11, i32 11>
ret <16 x i8> %tmp6
; CHECK-LABEL: shuf_16i8_19:
[x86] Teach the target shuffle mask extraction to recognize unary forms of normally binary shuffle instructions like PUNPCKL and MOVLHPS. This detects cases where a single register is used for both operands making the shuffle behave in a unary way. We detect this and adjust the mask to use the unary form which allows the existing DAG combine for shuffle instructions to actually work at all. As a consequence, this uncovered a number of obvious bugs in the existing DAG combine which are fixed. It also now canonicalizes several shuffles even with the existing lowering. These typically are trying to match the shuffle to the domain of the input where before we only really modeled them with the floating point variants. All of the cases which change to an integer shuffle here have something in the integer domain, so there are no more or fewer domain crosses here AFAICT. Technically, it might be better to go from a GPR directly to the floating point domain, but detecting floating point *outputs* despite integer inputs is a lot more code and seems unlikely to be worthwhile in practice. If folks are seeing domain-crossing regressions here though, let me know and I can hack something up to fix it. Also as a consequence, a bunch of missed opportunities to form pshufb now can be formed. Notably, splats of i8s now form pshufb. Interestingly, this improves the existing splat lowering too. We go from 3 instructions to 1. Yes, we may tie up a register, but it seems very likely to be worth it, especially if splatting the 0th byte (the common case) as then we can use a zeroed register as the mask. llvm-svn: 214625
2014-08-02 18:27:38 +08:00
; CHECK: pshufb {{.*}} # xmm0 = xmm0[11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11]
}
define <16 x i8> @shuf_16i8_20(<16 x i8> %T0, <16 x i8> %T1) nounwind readnone {
%tmp6 = shufflevector <16 x i8> %T0, <16 x i8> %T1, <16 x i32> <i32 12, i32 undef, i32 undef, i32 12, i32 undef, i32 12, i32 12, i32 12, i32 12, i32 12, i32 12, i32 12, i32 12, i32 12, i32 12, i32 12>
ret <16 x i8> %tmp6
; CHECK-LABEL: shuf_16i8_20:
[x86] Teach the target shuffle mask extraction to recognize unary forms of normally binary shuffle instructions like PUNPCKL and MOVLHPS. This detects cases where a single register is used for both operands making the shuffle behave in a unary way. We detect this and adjust the mask to use the unary form which allows the existing DAG combine for shuffle instructions to actually work at all. As a consequence, this uncovered a number of obvious bugs in the existing DAG combine which are fixed. It also now canonicalizes several shuffles even with the existing lowering. These typically are trying to match the shuffle to the domain of the input where before we only really modeled them with the floating point variants. All of the cases which change to an integer shuffle here have something in the integer domain, so there are no more or fewer domain crosses here AFAICT. Technically, it might be better to go from a GPR directly to the floating point domain, but detecting floating point *outputs* despite integer inputs is a lot more code and seems unlikely to be worthwhile in practice. If folks are seeing domain-crossing regressions here though, let me know and I can hack something up to fix it. Also as a consequence, a bunch of missed opportunities to form pshufb now can be formed. Notably, splats of i8s now form pshufb. Interestingly, this improves the existing splat lowering too. We go from 3 instructions to 1. Yes, we may tie up a register, but it seems very likely to be worth it, especially if splatting the 0th byte (the common case) as then we can use a zeroed register as the mask. llvm-svn: 214625
2014-08-02 18:27:38 +08:00
; CHECK: pshufb {{.*}} # xmm0 = xmm0[12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12]
}
define <16 x i8> @shuf_16i8_21(<16 x i8> %T0, <16 x i8> %T1) nounwind readnone {
%tmp6 = shufflevector <16 x i8> %T0, <16 x i8> %T1, <16 x i32> <i32 13, i32 undef, i32 undef, i32 13, i32 undef, i32 13, i32 13, i32 13, i32 13, i32 13, i32 13, i32 13, i32 13, i32 13, i32 13, i32 13>
ret <16 x i8> %tmp6
; CHECK-LABEL: shuf_16i8_21:
[x86] Teach the target shuffle mask extraction to recognize unary forms of normally binary shuffle instructions like PUNPCKL and MOVLHPS. This detects cases where a single register is used for both operands making the shuffle behave in a unary way. We detect this and adjust the mask to use the unary form which allows the existing DAG combine for shuffle instructions to actually work at all. As a consequence, this uncovered a number of obvious bugs in the existing DAG combine which are fixed. It also now canonicalizes several shuffles even with the existing lowering. These typically are trying to match the shuffle to the domain of the input where before we only really modeled them with the floating point variants. All of the cases which change to an integer shuffle here have something in the integer domain, so there are no more or fewer domain crosses here AFAICT. Technically, it might be better to go from a GPR directly to the floating point domain, but detecting floating point *outputs* despite integer inputs is a lot more code and seems unlikely to be worthwhile in practice. If folks are seeing domain-crossing regressions here though, let me know and I can hack something up to fix it. Also as a consequence, a bunch of missed opportunities to form pshufb now can be formed. Notably, splats of i8s now form pshufb. Interestingly, this improves the existing splat lowering too. We go from 3 instructions to 1. Yes, we may tie up a register, but it seems very likely to be worth it, especially if splatting the 0th byte (the common case) as then we can use a zeroed register as the mask. llvm-svn: 214625
2014-08-02 18:27:38 +08:00
; CHECK: pshufb {{.*}} # xmm0 = xmm0[13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13]
}
define <16 x i8> @shuf_16i8_22(<16 x i8> %T0, <16 x i8> %T1) nounwind readnone {
%tmp6 = shufflevector <16 x i8> %T0, <16 x i8> %T1, <16 x i32> <i32 14, i32 undef, i32 undef, i32 14, i32 undef, i32 14, i32 14, i32 14, i32 14, i32 14, i32 14, i32 14, i32 14, i32 14, i32 14, i32 14>
ret <16 x i8> %tmp6
; CHECK-LABEL: shuf_16i8_22:
[x86] Teach the target shuffle mask extraction to recognize unary forms of normally binary shuffle instructions like PUNPCKL and MOVLHPS. This detects cases where a single register is used for both operands making the shuffle behave in a unary way. We detect this and adjust the mask to use the unary form which allows the existing DAG combine for shuffle instructions to actually work at all. As a consequence, this uncovered a number of obvious bugs in the existing DAG combine which are fixed. It also now canonicalizes several shuffles even with the existing lowering. These typically are trying to match the shuffle to the domain of the input where before we only really modeled them with the floating point variants. All of the cases which change to an integer shuffle here have something in the integer domain, so there are no more or fewer domain crosses here AFAICT. Technically, it might be better to go from a GPR directly to the floating point domain, but detecting floating point *outputs* despite integer inputs is a lot more code and seems unlikely to be worthwhile in practice. If folks are seeing domain-crossing regressions here though, let me know and I can hack something up to fix it. Also as a consequence, a bunch of missed opportunities to form pshufb now can be formed. Notably, splats of i8s now form pshufb. Interestingly, this improves the existing splat lowering too. We go from 3 instructions to 1. Yes, we may tie up a register, but it seems very likely to be worth it, especially if splatting the 0th byte (the common case) as then we can use a zeroed register as the mask. llvm-svn: 214625
2014-08-02 18:27:38 +08:00
; CHECK: pshufb {{.*}} # xmm0 = xmm0[14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14]
}
define <16 x i8> @shuf_16i8_23(<16 x i8> %T0, <16 x i8> %T1) nounwind readnone {
%tmp6 = shufflevector <16 x i8> %T0, <16 x i8> %T1, <16 x i32> <i32 15, i32 undef, i32 undef, i32 15, i32 undef, i32 15, i32 15, i32 15, i32 15, i32 15, i32 15, i32 15, i32 15, i32 15, i32 15, i32 15>
ret <16 x i8> %tmp6
; CHECK-LABEL: shuf_16i8_23:
[x86] Teach the target shuffle mask extraction to recognize unary forms of normally binary shuffle instructions like PUNPCKL and MOVLHPS. This detects cases where a single register is used for both operands making the shuffle behave in a unary way. We detect this and adjust the mask to use the unary form which allows the existing DAG combine for shuffle instructions to actually work at all. As a consequence, this uncovered a number of obvious bugs in the existing DAG combine which are fixed. It also now canonicalizes several shuffles even with the existing lowering. These typically are trying to match the shuffle to the domain of the input where before we only really modeled them with the floating point variants. All of the cases which change to an integer shuffle here have something in the integer domain, so there are no more or fewer domain crosses here AFAICT. Technically, it might be better to go from a GPR directly to the floating point domain, but detecting floating point *outputs* despite integer inputs is a lot more code and seems unlikely to be worthwhile in practice. If folks are seeing domain-crossing regressions here though, let me know and I can hack something up to fix it. Also as a consequence, a bunch of missed opportunities to form pshufb now can be formed. Notably, splats of i8s now form pshufb. Interestingly, this improves the existing splat lowering too. We go from 3 instructions to 1. Yes, we may tie up a register, but it seems very likely to be worth it, especially if splatting the 0th byte (the common case) as then we can use a zeroed register as the mask. llvm-svn: 214625
2014-08-02 18:27:38 +08:00
; CHECK: pshufb {{.*}} # xmm0 = xmm0[15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15]
}