llvm-project/lldb/source/Symbol/Symtab.cpp

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//===-- Symtab.cpp ----------------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include <map>
#include <set>
#include "Plugins/Language/CPlusPlus/CPlusPlusLanguage.h"
#include "Plugins/Language/ObjC/ObjCLanguage.h"
#include "lldb/Core/Module.h"
#include "lldb/Core/Section.h"
#include "lldb/Core/STLUtils.h"
#include "lldb/Core/Timer.h"
#include "lldb/Symbol/ObjectFile.h"
#include "lldb/Symbol/Symbol.h"
#include "lldb/Symbol/SymbolContext.h"
#include "lldb/Symbol/Symtab.h"
#include "lldb/Utility/RegularExpression.h"
#include "lldb/Utility/Stream.h"
using namespace lldb;
using namespace lldb_private;
Symtab::Symtab(ObjectFile *objfile)
: m_objfile(objfile), m_symbols(), m_file_addr_to_index(),
m_name_to_index(), m_mutex(), m_file_addr_to_index_computed(false),
m_name_indexes_computed(false) {}
Symtab::~Symtab() {}
void Symtab::Reserve(size_t count) {
// Clients should grab the mutex from this symbol table and lock it manually
// when calling this function to avoid performance issues.
m_symbols.reserve(count);
}
Symbol *Symtab::Resize(size_t count) {
// Clients should grab the mutex from this symbol table and lock it manually
// when calling this function to avoid performance issues.
m_symbols.resize(count);
return m_symbols.empty() ? nullptr : &m_symbols[0];
}
uint32_t Symtab::AddSymbol(const Symbol &symbol) {
// Clients should grab the mutex from this symbol table and lock it manually
// when calling this function to avoid performance issues.
uint32_t symbol_idx = m_symbols.size();
m_name_to_index.Clear();
m_file_addr_to_index.Clear();
m_symbols.push_back(symbol);
m_file_addr_to_index_computed = false;
m_name_indexes_computed = false;
return symbol_idx;
}
size_t Symtab::GetNumSymbols() const {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
return m_symbols.size();
}
void Symtab::SectionFileAddressesChanged() {
m_name_to_index.Clear();
m_file_addr_to_index_computed = false;
}
void Symtab::Dump(Stream *s, Target *target, SortOrder sort_order) {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
// s->Printf("%.*p: ", (int)sizeof(void*) * 2, this);
s->Indent();
const FileSpec &file_spec = m_objfile->GetFileSpec();
const char *object_name = nullptr;
if (m_objfile->GetModule())
object_name = m_objfile->GetModule()->GetObjectName().GetCString();
if (file_spec)
s->Printf("Symtab, file = %s%s%s%s, num_symbols = %" PRIu64,
file_spec.GetPath().c_str(), object_name ? "(" : "",
object_name ? object_name : "", object_name ? ")" : "",
(uint64_t)m_symbols.size());
else
s->Printf("Symtab, num_symbols = %" PRIu64 "", (uint64_t)m_symbols.size());
if (!m_symbols.empty()) {
switch (sort_order) {
case eSortOrderNone: {
s->PutCString(":\n");
DumpSymbolHeader(s);
const_iterator begin = m_symbols.begin();
const_iterator end = m_symbols.end();
for (const_iterator pos = m_symbols.begin(); pos != end; ++pos) {
s->Indent();
pos->Dump(s, target, std::distance(begin, pos));
}
} break;
case eSortOrderByName: {
// Although we maintain a lookup by exact name map, the table
// isn't sorted by name. So we must make the ordered symbol list
// up ourselves.
s->PutCString(" (sorted by name):\n");
DumpSymbolHeader(s);
typedef std::multimap<const char *, const Symbol *,
CStringCompareFunctionObject>
CStringToSymbol;
CStringToSymbol name_map;
for (const_iterator pos = m_symbols.begin(), end = m_symbols.end();
pos != end; ++pos) {
const char *name = pos->GetName().AsCString();
if (name && name[0])
name_map.insert(std::make_pair(name, &(*pos)));
}
for (CStringToSymbol::const_iterator pos = name_map.begin(),
end = name_map.end();
pos != end; ++pos) {
s->Indent();
pos->second->Dump(s, target, pos->second - &m_symbols[0]);
}
} break;
case eSortOrderByAddress:
s->PutCString(" (sorted by address):\n");
DumpSymbolHeader(s);
if (!m_file_addr_to_index_computed)
InitAddressIndexes();
const size_t num_entries = m_file_addr_to_index.GetSize();
for (size_t i = 0; i < num_entries; ++i) {
s->Indent();
const uint32_t symbol_idx = m_file_addr_to_index.GetEntryRef(i).data;
m_symbols[symbol_idx].Dump(s, target, symbol_idx);
}
break;
}
}
}
void Symtab::Dump(Stream *s, Target *target,
std::vector<uint32_t> &indexes) const {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
const size_t num_symbols = GetNumSymbols();
// s->Printf("%.*p: ", (int)sizeof(void*) * 2, this);
s->Indent();
s->Printf("Symtab %" PRIu64 " symbol indexes (%" PRIu64 " symbols total):\n",
(uint64_t)indexes.size(), (uint64_t)m_symbols.size());
s->IndentMore();
if (!indexes.empty()) {
std::vector<uint32_t>::const_iterator pos;
std::vector<uint32_t>::const_iterator end = indexes.end();
DumpSymbolHeader(s);
for (pos = indexes.begin(); pos != end; ++pos) {
size_t idx = *pos;
if (idx < num_symbols) {
s->Indent();
m_symbols[idx].Dump(s, target, idx);
}
}
}
s->IndentLess();
}
void Symtab::DumpSymbolHeader(Stream *s) {
s->Indent(" Debug symbol\n");
s->Indent(" |Synthetic symbol\n");
s->Indent(" ||Externally Visible\n");
s->Indent(" |||\n");
s->Indent("Index UserID DSX Type File Address/Value Load "
"Address Size Flags Name\n");
s->Indent("------- ------ --- --------------- ------------------ "
"------------------ ------------------ ---------- "
"----------------------------------\n");
}
static int CompareSymbolID(const void *key, const void *p) {
const user_id_t match_uid = *(const user_id_t *)key;
const user_id_t symbol_uid = ((const Symbol *)p)->GetID();
if (match_uid < symbol_uid)
return -1;
if (match_uid > symbol_uid)
return 1;
return 0;
}
Symbol *Symtab::FindSymbolByID(lldb::user_id_t symbol_uid) const {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
Symbol *symbol =
(Symbol *)::bsearch(&symbol_uid, &m_symbols[0], m_symbols.size(),
sizeof(m_symbols[0]), CompareSymbolID);
return symbol;
}
Symbol *Symtab::SymbolAtIndex(size_t idx) {
// Clients should grab the mutex from this symbol table and lock it manually
// when calling this function to avoid performance issues.
if (idx < m_symbols.size())
return &m_symbols[idx];
return nullptr;
}
const Symbol *Symtab::SymbolAtIndex(size_t idx) const {
// Clients should grab the mutex from this symbol table and lock it manually
// when calling this function to avoid performance issues.
if (idx < m_symbols.size())
return &m_symbols[idx];
return nullptr;
}
//----------------------------------------------------------------------
// InitNameIndexes
//----------------------------------------------------------------------
void Symtab::InitNameIndexes() {
// Protected function, no need to lock mutex...
if (!m_name_indexes_computed) {
m_name_indexes_computed = true;
Timer scoped_timer(LLVM_PRETTY_FUNCTION, "%s", LLVM_PRETTY_FUNCTION);
// Create the name index vector to be able to quickly search by name
const size_t num_symbols = m_symbols.size();
#if 1
m_name_to_index.Reserve(num_symbols);
#else
// TODO: benchmark this to see if we save any memory. Otherwise we
// will always keep the memory reserved in the vector unless we pull
// some STL swap magic and then recopy...
uint32_t actual_count = 0;
for (const_iterator pos = m_symbols.begin(), end = m_symbols.end();
pos != end; ++pos) {
const Mangled &mangled = pos->GetMangled();
if (mangled.GetMangledName())
++actual_count;
if (mangled.GetDemangledName())
++actual_count;
}
m_name_to_index.Reserve(actual_count);
#endif
NameToIndexMap::Entry entry;
// The "const char *" in "class_contexts" must come from a
// ConstString::GetCString()
std::set<const char *> class_contexts;
UniqueCStringMap<uint32_t> mangled_name_to_index;
std::vector<const char *> symbol_contexts(num_symbols, nullptr);
for (entry.value = 0; entry.value < num_symbols; ++entry.value) {
const Symbol *symbol = &m_symbols[entry.value];
// Don't let trampolines get into the lookup by name map
// If we ever need the trampoline symbols to be searchable by name
// we can remove this and then possibly add a new bool to any of the
// Symtab functions that lookup symbols by name to indicate if they
// want trampolines.
if (symbol->IsTrampoline())
continue;
const Mangled &mangled = symbol->GetMangled();
entry.cstring = mangled.GetMangledName();
if (entry.cstring) {
m_name_to_index.Append(entry);
if (symbol->ContainsLinkerAnnotations()) {
// If the symbol has linker annotations, also add the version without
// the annotations.
entry.cstring = ConstString(m_objfile->StripLinkerSymbolAnnotations(
entry.cstring.GetStringRef()));
m_name_to_index.Append(entry);
}
Correctly resolve symbol names containing linker annotations Summary: Symbols in ELF files can be versioned, but LLDB currently does not understand these. This problem becomes apparent once one loads glibc with debug info. Here (in the .symtab section) the versions are embedded in the name (name@VERSION), which causes issues when evaluating expressions referencing memcpy for example (current glibc contains memcpy@@GLIBC_2.14 and memcpy@GLIBC_2.2.5). This problem was not evident without debug symbols as the .dynsym section stores the bare names and the actual versions are present in a separate section (.gnu.version_d), which LLDB ignores. This resulted in two definitions of memcpy in the symbol table. This patch adds support for storing annotated names to the Symbol class. If Symbol.m_contains_linker_annotations is true then this symbol is annotated. Unannotated name can be obtained by calling StripLinkerAnnotations on the corresponding ObjectFile. ObjectFileELF implements this to strip @VERSION suffixes when requested. Symtab uses this function to add the bare name as well as the annotated name to the name lookup table. To preserve the size of the Symbol class, I had to steal one bit from the m_type field. Test Plan: This fixes TestExprHelpExamples.py when run with a glibc with debug symbols. Writing an environment agnostic test case would require building a custom shared library with symbol versions and testing symbol resolution against that, which is somewhat challenging. Reviewers: clayborg, jingham Subscribers: lldb-commits Differential Revision: http://reviews.llvm.org/D8036 llvm-svn: 231228
2015-03-04 18:25:22 +08:00
const SymbolType symbol_type = symbol->GetType();
if (symbol_type == eSymbolTypeCode ||
symbol_type == eSymbolTypeResolver) {
llvm::StringRef entry_ref(entry.cstring.GetStringRef());
if (entry_ref[0] == '_' && entry_ref[1] == 'Z' &&
(entry_ref[2] != 'T' && // avoid virtual table, VTT structure,
// typeinfo structure, and typeinfo
// name
entry_ref[2] != 'G' && // avoid guard variables
entry_ref[2] != 'Z')) // named local entities (if we
// eventually handle eSymbolTypeData,
// we will want this back)
{
CPlusPlusLanguage::MethodName cxx_method(
mangled.GetDemangledName(lldb::eLanguageTypeC_plus_plus));
entry.cstring = ConstString(cxx_method.GetBasename());
if (entry.cstring) {
// ConstString objects permanently store the string in the pool so
// calling
// GetCString() on the value gets us a const char * that will
// never go away
const char *const_context =
ConstString(cxx_method.GetContext()).GetCString();
if (!const_context || const_context[0] == 0) {
// No context for this function so this has to be a basename
m_basename_to_index.Append(entry);
// If there is no context (no namespaces or class scopes that
// come before the function name) then this also could be a
// fullname.
m_name_to_index.Append(entry);
} else {
entry_ref = entry.cstring.GetStringRef();
if (entry_ref[0] == '~' ||
!cxx_method.GetQualifiers().empty()) {
// The first character of the demangled basename is '~' which
// means we have a class destructor. We can use this information
// to help us know what is a class and what isn't.
if (class_contexts.find(const_context) == class_contexts.end())
class_contexts.insert(const_context);
m_method_to_index.Append(entry);
} else {
if (class_contexts.find(const_context) !=
class_contexts.end()) {
// The current decl context is in our "class_contexts" which
// means
// this is a method on a class
m_method_to_index.Append(entry);
} else {
// We don't know if this is a function basename or a method,
// so put it into a temporary collection so once we are done
// we can look in class_contexts to see if each entry is a
// class
// or just a function and will put any remaining items into
// m_method_to_index or m_basename_to_index as needed
mangled_name_to_index.Append(entry);
symbol_contexts[entry.value] = const_context;
}
}
}
}
}
}
}
entry.cstring = mangled.GetDemangledName(symbol->GetLanguage());
if (entry.cstring) {
m_name_to_index.Append(entry);
if (symbol->ContainsLinkerAnnotations()) {
// If the symbol has linker annotations, also add the version without
// the annotations.
entry.cstring = ConstString(m_objfile->StripLinkerSymbolAnnotations(
entry.cstring.GetStringRef()));
m_name_to_index.Append(entry);
}
}
// If the demangled name turns out to be an ObjC name, and
// is a category name, add the version without categories to the index
// too.
ObjCLanguage::MethodName objc_method(entry.cstring.GetStringRef(), true);
if (objc_method.IsValid(true)) {
entry.cstring = objc_method.GetSelector();
m_selector_to_index.Append(entry);
ConstString objc_method_no_category(
objc_method.GetFullNameWithoutCategory(true));
if (objc_method_no_category) {
entry.cstring = objc_method_no_category;
m_name_to_index.Append(entry);
}
}
}
size_t count;
if (!mangled_name_to_index.IsEmpty()) {
count = mangled_name_to_index.GetSize();
for (size_t i = 0; i < count; ++i) {
if (mangled_name_to_index.GetValueAtIndex(i, entry.value)) {
entry.cstring = mangled_name_to_index.GetCStringAtIndex(i);
if (symbol_contexts[entry.value] &&
class_contexts.find(symbol_contexts[entry.value]) !=
class_contexts.end()) {
m_method_to_index.Append(entry);
} else {
// If we got here, we have something that had a context (was inside
// a namespace or class)
// yet we don't know if the entry
m_method_to_index.Append(entry);
m_basename_to_index.Append(entry);
}
}
}
}
m_name_to_index.Sort();
m_name_to_index.SizeToFit();
m_selector_to_index.Sort();
m_selector_to_index.SizeToFit();
m_basename_to_index.Sort();
m_basename_to_index.SizeToFit();
m_method_to_index.Sort();
m_method_to_index.SizeToFit();
// static StreamFile a ("/tmp/a.txt");
//
// count = m_basename_to_index.GetSize();
// if (count)
// {
// for (size_t i=0; i<count; ++i)
// {
// if (m_basename_to_index.GetValueAtIndex(i, entry.value))
// a.Printf ("%s BASENAME\n",
// m_symbols[entry.value].GetMangled().GetName().GetCString());
// }
// }
// count = m_method_to_index.GetSize();
// if (count)
// {
// for (size_t i=0; i<count; ++i)
// {
// if (m_method_to_index.GetValueAtIndex(i, entry.value))
// a.Printf ("%s METHOD\n",
// m_symbols[entry.value].GetMangled().GetName().GetCString());
// }
// }
}
}
void Symtab::PreloadSymbols() {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
InitNameIndexes();
}
void Symtab::AppendSymbolNamesToMap(const IndexCollection &indexes,
bool add_demangled, bool add_mangled,
NameToIndexMap &name_to_index_map) const {
if (add_demangled || add_mangled) {
Timer scoped_timer(LLVM_PRETTY_FUNCTION, "%s", LLVM_PRETTY_FUNCTION);
std::lock_guard<std::recursive_mutex> guard(m_mutex);
// Create the name index vector to be able to quickly search by name
NameToIndexMap::Entry entry;
const size_t num_indexes = indexes.size();
for (size_t i = 0; i < num_indexes; ++i) {
entry.value = indexes[i];
assert(i < m_symbols.size());
const Symbol *symbol = &m_symbols[entry.value];
const Mangled &mangled = symbol->GetMangled();
if (add_demangled) {
entry.cstring = mangled.GetDemangledName(symbol->GetLanguage());
if (entry.cstring)
name_to_index_map.Append(entry);
}
if (add_mangled) {
entry.cstring = mangled.GetMangledName();
if (entry.cstring)
name_to_index_map.Append(entry);
}
}
}
}
uint32_t Symtab::AppendSymbolIndexesWithType(SymbolType symbol_type,
std::vector<uint32_t> &indexes,
uint32_t start_idx,
uint32_t end_index) const {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
uint32_t prev_size = indexes.size();
const uint32_t count = std::min<uint32_t>(m_symbols.size(), end_index);
for (uint32_t i = start_idx; i < count; ++i) {
if (symbol_type == eSymbolTypeAny || m_symbols[i].GetType() == symbol_type)
indexes.push_back(i);
}
return indexes.size() - prev_size;
}
uint32_t Symtab::AppendSymbolIndexesWithTypeAndFlagsValue(
SymbolType symbol_type, uint32_t flags_value,
std::vector<uint32_t> &indexes, uint32_t start_idx,
uint32_t end_index) const {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
uint32_t prev_size = indexes.size();
const uint32_t count = std::min<uint32_t>(m_symbols.size(), end_index);
for (uint32_t i = start_idx; i < count; ++i) {
if ((symbol_type == eSymbolTypeAny ||
m_symbols[i].GetType() == symbol_type) &&
m_symbols[i].GetFlags() == flags_value)
indexes.push_back(i);
}
return indexes.size() - prev_size;
}
uint32_t Symtab::AppendSymbolIndexesWithType(SymbolType symbol_type,
Debug symbol_debug_type,
Visibility symbol_visibility,
std::vector<uint32_t> &indexes,
uint32_t start_idx,
uint32_t end_index) const {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
uint32_t prev_size = indexes.size();
const uint32_t count = std::min<uint32_t>(m_symbols.size(), end_index);
for (uint32_t i = start_idx; i < count; ++i) {
if (symbol_type == eSymbolTypeAny ||
m_symbols[i].GetType() == symbol_type) {
if (CheckSymbolAtIndex(i, symbol_debug_type, symbol_visibility))
indexes.push_back(i);
}
}
return indexes.size() - prev_size;
}
uint32_t Symtab::GetIndexForSymbol(const Symbol *symbol) const {
if (!m_symbols.empty()) {
const Symbol *first_symbol = &m_symbols[0];
if (symbol >= first_symbol && symbol < first_symbol + m_symbols.size())
return symbol - first_symbol;
}
return UINT32_MAX;
}
struct SymbolSortInfo {
const bool sort_by_load_addr;
const Symbol *symbols;
};
namespace {
struct SymbolIndexComparator {
const std::vector<Symbol> &symbols;
std::vector<lldb::addr_t> &addr_cache;
// Getting from the symbol to the Address to the File Address involves some
// work.
// Since there are potentially many symbols here, and we're using this for
// sorting so
// we're going to be computing the address many times, cache that in
// addr_cache.
// The array passed in has to be the same size as the symbols array passed
// into the
// member variable symbols, and should be initialized with
// LLDB_INVALID_ADDRESS.
// NOTE: You have to make addr_cache externally and pass it in because
// std::stable_sort
// makes copies of the comparator it is initially passed in, and you end up
// spending
// huge amounts of time copying this array...
SymbolIndexComparator(const std::vector<Symbol> &s,
std::vector<lldb::addr_t> &a)
: symbols(s), addr_cache(a) {
assert(symbols.size() == addr_cache.size());
}
bool operator()(uint32_t index_a, uint32_t index_b) {
addr_t value_a = addr_cache[index_a];
if (value_a == LLDB_INVALID_ADDRESS) {
value_a = symbols[index_a].GetAddressRef().GetFileAddress();
addr_cache[index_a] = value_a;
}
addr_t value_b = addr_cache[index_b];
if (value_b == LLDB_INVALID_ADDRESS) {
value_b = symbols[index_b].GetAddressRef().GetFileAddress();
addr_cache[index_b] = value_b;
}
if (value_a == value_b) {
// The if the values are equal, use the original symbol user ID
lldb::user_id_t uid_a = symbols[index_a].GetID();
lldb::user_id_t uid_b = symbols[index_b].GetID();
if (uid_a < uid_b)
return true;
if (uid_a > uid_b)
return false;
return false;
} else if (value_a < value_b)
return true;
return false;
}
};
}
void Symtab::SortSymbolIndexesByValue(std::vector<uint32_t> &indexes,
bool remove_duplicates) const {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
Timer scoped_timer(LLVM_PRETTY_FUNCTION, LLVM_PRETTY_FUNCTION);
// No need to sort if we have zero or one items...
if (indexes.size() <= 1)
return;
// Sort the indexes in place using std::stable_sort.
// NOTE: The use of std::stable_sort instead of std::sort here is strictly for
// performance,
// not correctness. The indexes vector tends to be "close" to sorted, which
// the
// stable sort handles better.
std::vector<lldb::addr_t> addr_cache(m_symbols.size(), LLDB_INVALID_ADDRESS);
SymbolIndexComparator comparator(m_symbols, addr_cache);
std::stable_sort(indexes.begin(), indexes.end(), comparator);
// Remove any duplicates if requested
if (remove_duplicates)
std::unique(indexes.begin(), indexes.end());
}
uint32_t Symtab::AppendSymbolIndexesWithName(const ConstString &symbol_name,
std::vector<uint32_t> &indexes) {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
Timer scoped_timer(LLVM_PRETTY_FUNCTION, "%s", LLVM_PRETTY_FUNCTION);
if (symbol_name) {
if (!m_name_indexes_computed)
InitNameIndexes();
return m_name_to_index.GetValues(symbol_name, indexes);
}
return 0;
}
uint32_t Symtab::AppendSymbolIndexesWithName(const ConstString &symbol_name,
Debug symbol_debug_type,
Visibility symbol_visibility,
std::vector<uint32_t> &indexes) {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
Timer scoped_timer(LLVM_PRETTY_FUNCTION, "%s", LLVM_PRETTY_FUNCTION);
if (symbol_name) {
const size_t old_size = indexes.size();
if (!m_name_indexes_computed)
InitNameIndexes();
std::vector<uint32_t> all_name_indexes;
const size_t name_match_count =
m_name_to_index.GetValues(symbol_name, all_name_indexes);
for (size_t i = 0; i < name_match_count; ++i) {
if (CheckSymbolAtIndex(all_name_indexes[i], symbol_debug_type,
symbol_visibility))
indexes.push_back(all_name_indexes[i]);
}
return indexes.size() - old_size;
}
return 0;
}
uint32_t
Symtab::AppendSymbolIndexesWithNameAndType(const ConstString &symbol_name,
SymbolType symbol_type,
std::vector<uint32_t> &indexes) {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
if (AppendSymbolIndexesWithName(symbol_name, indexes) > 0) {
std::vector<uint32_t>::iterator pos = indexes.begin();
while (pos != indexes.end()) {
if (symbol_type == eSymbolTypeAny ||
m_symbols[*pos].GetType() == symbol_type)
++pos;
else
pos = indexes.erase(pos);
}
}
return indexes.size();
}
uint32_t Symtab::AppendSymbolIndexesWithNameAndType(
const ConstString &symbol_name, SymbolType symbol_type,
Debug symbol_debug_type, Visibility symbol_visibility,
std::vector<uint32_t> &indexes) {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
if (AppendSymbolIndexesWithName(symbol_name, symbol_debug_type,
symbol_visibility, indexes) > 0) {
std::vector<uint32_t>::iterator pos = indexes.begin();
while (pos != indexes.end()) {
if (symbol_type == eSymbolTypeAny ||
m_symbols[*pos].GetType() == symbol_type)
++pos;
else
pos = indexes.erase(pos);
}
}
return indexes.size();
}
uint32_t Symtab::AppendSymbolIndexesMatchingRegExAndType(
const RegularExpression &regexp, SymbolType symbol_type,
std::vector<uint32_t> &indexes) {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
uint32_t prev_size = indexes.size();
uint32_t sym_end = m_symbols.size();
for (uint32_t i = 0; i < sym_end; i++) {
if (symbol_type == eSymbolTypeAny ||
m_symbols[i].GetType() == symbol_type) {
const char *name = m_symbols[i].GetName().AsCString();
if (name) {
if (regexp.Execute(name))
indexes.push_back(i);
}
}
}
return indexes.size() - prev_size;
}
uint32_t Symtab::AppendSymbolIndexesMatchingRegExAndType(
const RegularExpression &regexp, SymbolType symbol_type,
Debug symbol_debug_type, Visibility symbol_visibility,
std::vector<uint32_t> &indexes) {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
uint32_t prev_size = indexes.size();
uint32_t sym_end = m_symbols.size();
for (uint32_t i = 0; i < sym_end; i++) {
if (symbol_type == eSymbolTypeAny ||
m_symbols[i].GetType() == symbol_type) {
if (CheckSymbolAtIndex(i, symbol_debug_type, symbol_visibility) == false)
continue;
const char *name = m_symbols[i].GetName().AsCString();
if (name) {
if (regexp.Execute(name))
indexes.push_back(i);
}
}
}
return indexes.size() - prev_size;
}
Symbol *Symtab::FindSymbolWithType(SymbolType symbol_type,
Debug symbol_debug_type,
Visibility symbol_visibility,
uint32_t &start_idx) {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
const size_t count = m_symbols.size();
for (size_t idx = start_idx; idx < count; ++idx) {
if (symbol_type == eSymbolTypeAny ||
m_symbols[idx].GetType() == symbol_type) {
if (CheckSymbolAtIndex(idx, symbol_debug_type, symbol_visibility)) {
start_idx = idx;
return &m_symbols[idx];
}
}
}
return nullptr;
}
size_t
Symtab::FindAllSymbolsWithNameAndType(const ConstString &name,
SymbolType symbol_type,
std::vector<uint32_t> &symbol_indexes) {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
Timer scoped_timer(LLVM_PRETTY_FUNCTION, "%s", LLVM_PRETTY_FUNCTION);
// Initialize all of the lookup by name indexes before converting NAME
// to a uniqued string NAME_STR below.
if (!m_name_indexes_computed)
InitNameIndexes();
if (name) {
// The string table did have a string that matched, but we need
// to check the symbols and match the symbol_type if any was given.
AppendSymbolIndexesWithNameAndType(name, symbol_type, symbol_indexes);
}
return symbol_indexes.size();
}
size_t Symtab::FindAllSymbolsWithNameAndType(
const ConstString &name, SymbolType symbol_type, Debug symbol_debug_type,
Visibility symbol_visibility, std::vector<uint32_t> &symbol_indexes) {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
Timer scoped_timer(LLVM_PRETTY_FUNCTION, "%s", LLVM_PRETTY_FUNCTION);
// Initialize all of the lookup by name indexes before converting NAME
// to a uniqued string NAME_STR below.
if (!m_name_indexes_computed)
InitNameIndexes();
if (name) {
// The string table did have a string that matched, but we need
// to check the symbols and match the symbol_type if any was given.
AppendSymbolIndexesWithNameAndType(name, symbol_type, symbol_debug_type,
symbol_visibility, symbol_indexes);
}
return symbol_indexes.size();
}
size_t Symtab::FindAllSymbolsMatchingRexExAndType(
const RegularExpression &regex, SymbolType symbol_type,
Debug symbol_debug_type, Visibility symbol_visibility,
std::vector<uint32_t> &symbol_indexes) {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
AppendSymbolIndexesMatchingRegExAndType(regex, symbol_type, symbol_debug_type,
symbol_visibility, symbol_indexes);
return symbol_indexes.size();
}
Symbol *Symtab::FindFirstSymbolWithNameAndType(const ConstString &name,
SymbolType symbol_type,
Debug symbol_debug_type,
Visibility symbol_visibility) {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
Timer scoped_timer(LLVM_PRETTY_FUNCTION, "%s", LLVM_PRETTY_FUNCTION);
if (!m_name_indexes_computed)
InitNameIndexes();
if (name) {
std::vector<uint32_t> matching_indexes;
// The string table did have a string that matched, but we need
// to check the symbols and match the symbol_type if any was given.
if (AppendSymbolIndexesWithNameAndType(name, symbol_type, symbol_debug_type,
symbol_visibility,
matching_indexes)) {
std::vector<uint32_t>::const_iterator pos, end = matching_indexes.end();
for (pos = matching_indexes.begin(); pos != end; ++pos) {
Symbol *symbol = SymbolAtIndex(*pos);
if (symbol->Compare(name, symbol_type))
return symbol;
}
}
}
return nullptr;
}
typedef struct {
const Symtab *symtab;
const addr_t file_addr;
Symbol *match_symbol;
const uint32_t *match_index_ptr;
addr_t match_offset;
} SymbolSearchInfo;
// Add all the section file start address & size to the RangeVector,
// recusively adding any children sections.
static void AddSectionsToRangeMap(SectionList *sectlist,
RangeVector<addr_t, addr_t> &section_ranges) {
const int num_sections = sectlist->GetNumSections(0);
for (int i = 0; i < num_sections; i++) {
SectionSP sect_sp = sectlist->GetSectionAtIndex(i);
if (sect_sp) {
SectionList &child_sectlist = sect_sp->GetChildren();
// If this section has children, add the children to the RangeVector.
// Else add this section to the RangeVector.
if (child_sectlist.GetNumSections(0) > 0) {
AddSectionsToRangeMap(&child_sectlist, section_ranges);
} else {
size_t size = sect_sp->GetByteSize();
if (size > 0) {
addr_t base_addr = sect_sp->GetFileAddress();
RangeVector<addr_t, addr_t>::Entry entry;
entry.SetRangeBase(base_addr);
entry.SetByteSize(size);
section_ranges.Append(entry);
}
}
}
}
}
void Symtab::InitAddressIndexes() {
// Protected function, no need to lock mutex...
if (!m_file_addr_to_index_computed && !m_symbols.empty()) {
m_file_addr_to_index_computed = true;
FileRangeToIndexMap::Entry entry;
const_iterator begin = m_symbols.begin();
const_iterator end = m_symbols.end();
for (const_iterator pos = m_symbols.begin(); pos != end; ++pos) {
if (pos->ValueIsAddress()) {
entry.SetRangeBase(pos->GetAddressRef().GetFileAddress());
entry.SetByteSize(pos->GetByteSize());
entry.data = std::distance(begin, pos);
m_file_addr_to_index.Append(entry);
}
}
const size_t num_entries = m_file_addr_to_index.GetSize();
if (num_entries > 0) {
m_file_addr_to_index.Sort();
// Create a RangeVector with the start & size of all the sections for
// this objfile. We'll need to check this for any FileRangeToIndexMap
// entries with an uninitialized size, which could potentially be a
// large number so reconstituting the weak pointer is busywork when it
// is invariant information.
SectionList *sectlist = m_objfile->GetSectionList();
RangeVector<addr_t, addr_t> section_ranges;
if (sectlist) {
AddSectionsToRangeMap(sectlist, section_ranges);
section_ranges.Sort();
}
// Iterate through the FileRangeToIndexMap and fill in the size for any
// entries that didn't already have a size from the Symbol (e.g. if we
// have a plain linker symbol with an address only, instead of debug info
// where we get an address and a size and a type, etc.)
for (size_t i = 0; i < num_entries; i++) {
FileRangeToIndexMap::Entry *entry =
m_file_addr_to_index.GetMutableEntryAtIndex(i);
if (entry->GetByteSize() == 0) {
addr_t curr_base_addr = entry->GetRangeBase();
const RangeVector<addr_t, addr_t>::Entry *containing_section =
section_ranges.FindEntryThatContains(curr_base_addr);
// Use the end of the section as the default max size of the symbol
addr_t sym_size = 0;
if (containing_section) {
sym_size =
containing_section->GetByteSize() -
(entry->GetRangeBase() - containing_section->GetRangeBase());
}
for (size_t j = i; j < num_entries; j++) {
FileRangeToIndexMap::Entry *next_entry =
m_file_addr_to_index.GetMutableEntryAtIndex(j);
addr_t next_base_addr = next_entry->GetRangeBase();
if (next_base_addr > curr_base_addr) {
addr_t size_to_next_symbol = next_base_addr - curr_base_addr;
// Take the difference between this symbol and the next one as its
// size,
// if it is less than the size of the section.
if (sym_size == 0 || size_to_next_symbol < sym_size) {
sym_size = size_to_next_symbol;
}
break;
}
}
if (sym_size > 0) {
entry->SetByteSize(sym_size);
Symbol &symbol = m_symbols[entry->data];
symbol.SetByteSize(sym_size);
symbol.SetSizeIsSynthesized(true);
}
}
}
// Sort again in case the range size changes the ordering
m_file_addr_to_index.Sort();
}
}
}
void Symtab::CalculateSymbolSizes() {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
if (!m_symbols.empty()) {
if (!m_file_addr_to_index_computed)
InitAddressIndexes();
const size_t num_entries = m_file_addr_to_index.GetSize();
for (size_t i = 0; i < num_entries; ++i) {
// The entries in the m_file_addr_to_index have calculated the sizes
// already
// so we will use this size if we need to.
const FileRangeToIndexMap::Entry &entry =
m_file_addr_to_index.GetEntryRef(i);
Symbol &symbol = m_symbols[entry.data];
// If the symbol size is already valid, no need to do anything
if (symbol.GetByteSizeIsValid())
continue;
const addr_t range_size = entry.GetByteSize();
if (range_size > 0) {
symbol.SetByteSize(range_size);
symbol.SetSizeIsSynthesized(true);
}
}
}
}
Symbol *Symtab::FindSymbolAtFileAddress(addr_t file_addr) {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
if (!m_file_addr_to_index_computed)
InitAddressIndexes();
const FileRangeToIndexMap::Entry *entry =
m_file_addr_to_index.FindEntryStartsAt(file_addr);
if (entry) {
Symbol *symbol = SymbolAtIndex(entry->data);
if (symbol->GetFileAddress() == file_addr)
return symbol;
}
return nullptr;
}
Symbol *Symtab::FindSymbolContainingFileAddress(addr_t file_addr) {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
if (!m_file_addr_to_index_computed)
InitAddressIndexes();
const FileRangeToIndexMap::Entry *entry =
m_file_addr_to_index.FindEntryThatContains(file_addr);
if (entry) {
Symbol *symbol = SymbolAtIndex(entry->data);
if (symbol->ContainsFileAddress(file_addr))
return symbol;
}
return nullptr;
}
void Symtab::ForEachSymbolContainingFileAddress(
addr_t file_addr, std::function<bool(Symbol *)> const &callback) {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
if (!m_file_addr_to_index_computed)
InitAddressIndexes();
std::vector<uint32_t> all_addr_indexes;
// Get all symbols with file_addr
const size_t addr_match_count =
m_file_addr_to_index.FindEntryIndexesThatContain(file_addr,
all_addr_indexes);
for (size_t i = 0; i < addr_match_count; ++i) {
Symbol *symbol = SymbolAtIndex(all_addr_indexes[i]);
if (symbol->ContainsFileAddress(file_addr)) {
if (!callback(symbol))
break;
}
}
}
void Symtab::SymbolIndicesToSymbolContextList(
std::vector<uint32_t> &symbol_indexes, SymbolContextList &sc_list) {
// No need to protect this call using m_mutex all other method calls are
// already thread safe.
const bool merge_symbol_into_function = true;
size_t num_indices = symbol_indexes.size();
if (num_indices > 0) {
SymbolContext sc;
sc.module_sp = m_objfile->GetModule();
for (size_t i = 0; i < num_indices; i++) {
sc.symbol = SymbolAtIndex(symbol_indexes[i]);
if (sc.symbol)
sc_list.AppendIfUnique(sc, merge_symbol_into_function);
}
}
}
size_t Symtab::FindFunctionSymbols(const ConstString &name,
uint32_t name_type_mask,
SymbolContextList &sc_list) {
size_t count = 0;
std::vector<uint32_t> symbol_indexes;
// eFunctionNameTypeAuto should be pre-resolved by a call to
// Module::LookupInfo::LookupInfo()
assert((name_type_mask & eFunctionNameTypeAuto) == 0);
if (name_type_mask & (eFunctionNameTypeBase | eFunctionNameTypeFull)) {
std::vector<uint32_t> temp_symbol_indexes;
FindAllSymbolsWithNameAndType(name, eSymbolTypeAny, temp_symbol_indexes);
unsigned temp_symbol_indexes_size = temp_symbol_indexes.size();
if (temp_symbol_indexes_size > 0) {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
for (unsigned i = 0; i < temp_symbol_indexes_size; i++) {
SymbolContext sym_ctx;
sym_ctx.symbol = SymbolAtIndex(temp_symbol_indexes[i]);
if (sym_ctx.symbol) {
switch (sym_ctx.symbol->GetType()) {
case eSymbolTypeCode:
case eSymbolTypeResolver:
case eSymbolTypeReExported:
symbol_indexes.push_back(temp_symbol_indexes[i]);
break;
default:
break;
}
}
}
}
}
if (name_type_mask & eFunctionNameTypeBase) {
// From mangled names we can't tell what is a basename and what
// is a method name, so we just treat them the same
if (!m_name_indexes_computed)
InitNameIndexes();
if (!m_basename_to_index.IsEmpty()) {
const UniqueCStringMap<uint32_t>::Entry *match;
for (match = m_basename_to_index.FindFirstValueForName(name);
match != nullptr;
match = m_basename_to_index.FindNextValueForName(match)) {
symbol_indexes.push_back(match->value);
}
}
}
if (name_type_mask & eFunctionNameTypeMethod) {
if (!m_name_indexes_computed)
InitNameIndexes();
if (!m_method_to_index.IsEmpty()) {
const UniqueCStringMap<uint32_t>::Entry *match;
for (match = m_method_to_index.FindFirstValueForName(name);
match != nullptr;
match = m_method_to_index.FindNextValueForName(match)) {
symbol_indexes.push_back(match->value);
}
}
}
if (name_type_mask & eFunctionNameTypeSelector) {
if (!m_name_indexes_computed)
InitNameIndexes();
if (!m_selector_to_index.IsEmpty()) {
const UniqueCStringMap<uint32_t>::Entry *match;
for (match = m_selector_to_index.FindFirstValueForName(name);
match != nullptr;
match = m_selector_to_index.FindNextValueForName(match)) {
symbol_indexes.push_back(match->value);
}
}
}
if (!symbol_indexes.empty()) {
std::sort(symbol_indexes.begin(), symbol_indexes.end());
symbol_indexes.erase(
std::unique(symbol_indexes.begin(), symbol_indexes.end()),
symbol_indexes.end());
count = symbol_indexes.size();
SymbolIndicesToSymbolContextList(symbol_indexes, sc_list);
}
return count;
}
const Symbol *Symtab::GetParent(Symbol *child_symbol) const {
uint32_t child_idx = GetIndexForSymbol(child_symbol);
if (child_idx != UINT32_MAX && child_idx > 0) {
for (uint32_t idx = child_idx - 1; idx != UINT32_MAX; --idx) {
const Symbol *symbol = SymbolAtIndex(idx);
const uint32_t sibling_idx = symbol->GetSiblingIndex();
if (sibling_idx != UINT32_MAX && sibling_idx > child_idx)
return symbol;
}
}
return NULL;
}