llvm-project/lldb/tools/lldb-server/lldb-gdbserver.cpp

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//===-- lldb-gdbserver.cpp --------------------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include <errno.h>
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#ifndef _WIN32
#include <signal.h>
#include <unistd.h>
#endif
#include "Acceptor.h"
#include "LLDBServerUtilities.h"
#include "Plugins/Process/gdb-remote/GDBRemoteCommunicationServerLLGS.h"
#include "Plugins/Process/gdb-remote/ProcessGDBRemoteLog.h"
#include "lldb/Host/ConnectionFileDescriptor.h"
#include "lldb/Host/FileSystem.h"
#include "lldb/Host/HostGetOpt.h"
#include "lldb/Host/OptionParser.h"
#include "lldb/Host/Pipe.h"
#include "lldb/Host/Socket.h"
#include "lldb/Host/StringConvert.h"
#include "lldb/Host/common/NativeProcessProtocol.h"
#include "lldb/Target/Process.h"
#include "lldb/Utility/Status.h"
#include "llvm/ADT/StringRef.h"
#include "llvm/Support/Errno.h"
#if defined(__linux__)
#include "Plugins/Process/Linux/NativeProcessLinux.h"
#elif defined(__NetBSD__)
#include "Plugins/Process/NetBSD/NativeProcessNetBSD.h"
#endif
#ifndef LLGS_PROGRAM_NAME
#define LLGS_PROGRAM_NAME "lldb-server"
#endif
#ifndef LLGS_VERSION_STR
#define LLGS_VERSION_STR "local_build"
#endif
using namespace llvm;
using namespace lldb;
using namespace lldb_private;
using namespace lldb_private::lldb_server;
using namespace lldb_private::process_gdb_remote;
namespace {
#if defined(__linux__)
typedef process_linux::NativeProcessLinux::Factory NativeProcessFactory;
#elif defined(__NetBSD__)
typedef process_netbsd::NativeProcessNetBSD::Factory NativeProcessFactory;
#else
// Dummy implementation to make sure the code compiles
class NativeProcessFactory : public NativeProcessProtocol::Factory {
public:
llvm::Expected<std::unique_ptr<NativeProcessProtocol>>
Launch(ProcessLaunchInfo &launch_info,
NativeProcessProtocol::NativeDelegate &delegate,
MainLoop &mainloop) const override {
llvm_unreachable("Not implemented");
}
llvm::Expected<std::unique_ptr<NativeProcessProtocol>>
Attach(lldb::pid_t pid, NativeProcessProtocol::NativeDelegate &delegate,
MainLoop &mainloop) const override {
llvm_unreachable("Not implemented");
}
};
#endif
}
// option descriptors for getopt_long_only()
static int g_debug = 0;
static int g_verbose = 0;
static struct option g_long_options[] = {
{"debug", no_argument, &g_debug, 1},
{"verbose", no_argument, &g_verbose, 1},
{"log-file", required_argument, nullptr, 'l'},
{"log-channels", required_argument, nullptr, 'c'},
{"attach", required_argument, nullptr, 'a'},
{"named-pipe", required_argument, nullptr, 'N'},
{"pipe", required_argument, nullptr, 'U'},
{"native-regs", no_argument, nullptr,
'r'}, // Specify to use the native registers instead of the gdb defaults
// for the architecture. NOTE: this is a do-nothing arg as it's
// behavior is default now. FIXME remove call from lldb-platform.
{"reverse-connect", no_argument, nullptr,
'R'}, // Specifies that llgs attaches to the client address:port rather
// than llgs listening for a connection from address on port.
{"setsid", no_argument, nullptr,
'S'}, // Call setsid() to make llgs run in its own session.
{"fd", required_argument, nullptr, 'F'},
{nullptr, 0, nullptr, 0}};
// Watch for signals
static int g_sighup_received_count = 0;
#ifndef _WIN32
static void sighup_handler(MainLoopBase &mainloop) {
++g_sighup_received_count;
Log *log(GetLogIfAnyCategoriesSet(LIBLLDB_LOG_PROCESS));
if (log)
log->Printf("lldb-server:%s swallowing SIGHUP (receive count=%d)",
__FUNCTION__, g_sighup_received_count);
if (g_sighup_received_count >= 2)
mainloop.RequestTermination();
}
#endif // #ifndef _WIN32
static void display_usage(const char *progname, const char *subcommand) {
fprintf(stderr, "Usage:\n %s %s "
"[--log-file log-file-name] "
"[--log-channels log-channel-list] "
"[--setsid] "
"[--fd file-descriptor]"
"[--named-pipe named-pipe-path] "
"[--native-regs] "
"[--attach pid] "
"[[HOST]:PORT] "
"[-- PROGRAM ARG1 ARG2 ...]\n",
progname, subcommand);
}
void handle_attach_to_pid(GDBRemoteCommunicationServerLLGS &gdb_server,
lldb::pid_t pid) {
Status error = gdb_server.AttachToProcess(pid);
if (error.Fail()) {
fprintf(stderr, "error: failed to attach to pid %" PRIu64 ": %s\n", pid,
error.AsCString());
exit(1);
}
}
void handle_attach_to_process_name(GDBRemoteCommunicationServerLLGS &gdb_server,
const std::string &process_name) {
// FIXME implement.
}
void handle_attach(GDBRemoteCommunicationServerLLGS &gdb_server,
const std::string &attach_target) {
assert(!attach_target.empty() && "attach_target cannot be empty");
// First check if the attach_target is convertible to a long. If so, we'll use
// it as a pid.
char *end_p = nullptr;
const long int pid = strtol(attach_target.c_str(), &end_p, 10);
// We'll call it a match if the entire argument is consumed.
if (end_p &&
static_cast<size_t>(end_p - attach_target.c_str()) ==
attach_target.size())
handle_attach_to_pid(gdb_server, static_cast<lldb::pid_t>(pid));
else
handle_attach_to_process_name(gdb_server, attach_target);
}
void handle_launch(GDBRemoteCommunicationServerLLGS &gdb_server, int argc,
const char *const argv[]) {
ProcessLaunchInfo info;
info.GetFlags().Set(eLaunchFlagStopAtEntry | eLaunchFlagDebug |
eLaunchFlagDisableASLR);
info.SetArguments(const_cast<const char **>(argv), true);
llvm::SmallString<64> cwd;
if (std::error_code ec = llvm::sys::fs::current_path(cwd)) {
llvm::errs() << "Error getting current directory: " << ec.message() << "\n";
exit(1);
}
FileSpec cwd_spec(cwd);
FileSystem::Instance().Resolve(cwd_spec);
info.SetWorkingDirectory(cwd_spec);
Add Utility/Environment class for handling... environments Summary: There was some confusion in the code about how to represent process environment. Most of the code (ab)used the Args class for this purpose, but some of it used a more basic StringList class instead. In either case, the fact that the underlying abstraction did not provide primitive operations for the typical environment operations meant that even a simple operation like checking for an environment variable value was several lines of code. This patch adds a separate Environment class, which is essentialy a llvm::StringMap<std::string> in disguise. To standard StringMap functionality, it adds a couple of new functions, which are specific to the environment use case: - (most important) envp conversion for passing into execve() and likes. Instead of trying to maintain a constantly up-to-date envp view, it provides a function which creates a envp view on demand, with the expectation that this will be called as the very last thing before handing the value to the system function. - insert(StringRef KeyEqValue) - splits KeyEqValue into (key, value) pair and inserts it into the environment map. - compose(value_type KeyValue) - takes a map entry and converts in back into "KEY=VALUE" representation. With this interface most of the environment-manipulating code becomes one-liners. The only tricky part was maintaining compatibility in SBLaunchInfo, which expects that the environment entries are accessible by index and that the returned const char* is backed by the launch info object (random access into maps is hard and the map stores the entry in a deconstructed form, so we cannot just return a .c_str() value). To solve this, I have the SBLaunchInfo convert the environment into the "envp" form, and use it to answer the environment queries. Extra code is added to make sure the envp version is always in sync. (This also improves the layering situation as Args was in the Interpreter module whereas Environment is in Utility.) Reviewers: zturner, davide, jingham, clayborg Subscribers: emaste, lldb-commits, mgorny Differential Revision: https://reviews.llvm.org/D41359 llvm-svn: 322174
2018-01-10 19:57:31 +08:00
info.GetEnvironment() = Host::GetEnvironment();
gdb_server.SetLaunchInfo(info);
Status error = gdb_server.LaunchProcess();
if (error.Fail()) {
llvm::errs() << llvm::formatv("error: failed to launch '{0}': {1}\n",
argv[0], error);
exit(1);
}
}
Status writeSocketIdToPipe(Pipe &port_pipe, const std::string &socket_id) {
size_t bytes_written = 0;
// Write the port number as a C string with the NULL terminator.
return port_pipe.Write(socket_id.c_str(), socket_id.size() + 1,
bytes_written);
}
Status writeSocketIdToPipe(const char *const named_pipe_path,
const std::string &socket_id) {
Pipe port_name_pipe;
// Wait for 10 seconds for pipe to be opened.
auto error = port_name_pipe.OpenAsWriterWithTimeout(named_pipe_path, false,
std::chrono::seconds{10});
if (error.Fail())
return error;
return writeSocketIdToPipe(port_name_pipe, socket_id);
}
Status writeSocketIdToPipe(lldb::pipe_t unnamed_pipe,
const std::string &socket_id) {
Pipe port_pipe{LLDB_INVALID_PIPE, unnamed_pipe};
return writeSocketIdToPipe(port_pipe, socket_id);
}
void ConnectToRemote(MainLoop &mainloop,
GDBRemoteCommunicationServerLLGS &gdb_server,
bool reverse_connect, const char *const host_and_port,
const char *const progname, const char *const subcommand,
const char *const named_pipe_path, pipe_t unnamed_pipe,
int connection_fd) {
Status error;
std::unique_ptr<Connection> connection_up;
if (connection_fd != -1) {
// Build the connection string.
char connection_url[512];
snprintf(connection_url, sizeof(connection_url), "fd://%d", connection_fd);
// Create the connection.
#if !defined LLDB_DISABLE_POSIX && !defined _WIN32
::fcntl(connection_fd, F_SETFD, FD_CLOEXEC);
#endif
connection_up.reset(new ConnectionFileDescriptor);
auto connection_result = connection_up->Connect(connection_url, &error);
if (connection_result != eConnectionStatusSuccess) {
fprintf(stderr, "error: failed to connect to client at '%s' "
"(connection status: %d)\n",
connection_url, static_cast<int>(connection_result));
exit(-1);
}
if (error.Fail()) {
fprintf(stderr, "error: failed to connect to client at '%s': %s\n",
connection_url, error.AsCString());
exit(-1);
}
} else if (host_and_port && host_and_port[0]) {
// Parse out host and port.
std::string final_host_and_port;
std::string connection_host;
std::string connection_port;
uint32_t connection_portno = 0;
// If host_and_port starts with ':', default the host to be "localhost" and
// expect the remainder to be the port.
if (host_and_port[0] == ':')
final_host_and_port.append("localhost");
final_host_and_port.append(host_and_port);
const std::string::size_type colon_pos = final_host_and_port.find(':');
if (colon_pos != std::string::npos) {
connection_host = final_host_and_port.substr(0, colon_pos);
connection_port = final_host_and_port.substr(colon_pos + 1);
connection_portno = StringConvert::ToUInt32(connection_port.c_str(), 0);
}
if (reverse_connect) {
// llgs will connect to the gdb-remote client.
// Ensure we have a port number for the connection.
if (connection_portno == 0) {
fprintf(stderr, "error: port number must be specified on when using "
"reverse connect\n");
exit(1);
}
// Build the connection string.
char connection_url[512];
snprintf(connection_url, sizeof(connection_url), "connect://%s",
final_host_and_port.c_str());
// Create the connection.
connection_up.reset(new ConnectionFileDescriptor);
auto connection_result = connection_up->Connect(connection_url, &error);
if (connection_result != eConnectionStatusSuccess) {
fprintf(stderr, "error: failed to connect to client at '%s' "
"(connection status: %d)\n",
connection_url, static_cast<int>(connection_result));
exit(-1);
}
if (error.Fail()) {
fprintf(stderr, "error: failed to connect to client at '%s': %s\n",
connection_url, error.AsCString());
exit(-1);
}
} else {
std::unique_ptr<Acceptor> acceptor_up(
Acceptor::Create(final_host_and_port, false, error));
if (error.Fail()) {
fprintf(stderr, "failed to create acceptor: %s\n", error.AsCString());
exit(1);
}
error = acceptor_up->Listen(1);
if (error.Fail()) {
fprintf(stderr, "failed to listen: %s\n", error.AsCString());
exit(1);
}
const std::string socket_id = acceptor_up->GetLocalSocketId();
if (!socket_id.empty()) {
// If we have a named pipe to write the socket id back to, do that now.
if (named_pipe_path && named_pipe_path[0]) {
error = writeSocketIdToPipe(named_pipe_path, socket_id);
if (error.Fail())
fprintf(stderr, "failed to write to the named pipe \'%s\': %s\n",
named_pipe_path, error.AsCString());
}
// If we have an unnamed pipe to write the socket id back to, do that
// now.
else if (unnamed_pipe != LLDB_INVALID_PIPE) {
error = writeSocketIdToPipe(unnamed_pipe, socket_id);
if (error.Fail())
fprintf(stderr, "failed to write to the unnamed pipe: %s\n",
error.AsCString());
}
} else {
fprintf(stderr,
"unable to get the socket id for the listening connection\n");
}
Connection *conn = nullptr;
error = acceptor_up->Accept(false, conn);
if (error.Fail()) {
printf("failed to accept new connection: %s\n", error.AsCString());
exit(1);
}
connection_up.reset(conn);
}
}
error = gdb_server.InitializeConnection(std::move(connection_up));
if (error.Fail()) {
fprintf(stderr, "Failed to initialize connection: %s\n",
error.AsCString());
exit(-1);
}
printf("Connection established.\n");
}
// main
int main_gdbserver(int argc, char *argv[]) {
Status error;
MainLoop mainloop;
#ifndef _WIN32
// Setup signal handlers first thing.
signal(SIGPIPE, SIG_IGN);
MainLoop::SignalHandleUP sighup_handle =
mainloop.RegisterSignal(SIGHUP, sighup_handler, error);
#endif
const char *progname = argv[0];
const char *subcommand = argv[1];
argc--;
argv++;
int long_option_index = 0;
int ch;
std::string attach_target;
std::string named_pipe_path;
std::string log_file;
StringRef
log_channels; // e.g. "lldb process threads:gdb-remote default:linux all"
lldb::pipe_t unnamed_pipe = LLDB_INVALID_PIPE;
bool reverse_connect = false;
int connection_fd = -1;
// ProcessLaunchInfo launch_info;
ProcessAttachInfo attach_info;
bool show_usage = false;
int option_error = 0;
#if __GLIBC__
optind = 0;
#else
optreset = 1;
optind = 1;
#endif
std::string short_options(OptionParser::GetShortOptionString(g_long_options));
while ((ch = getopt_long_only(argc, argv, short_options.c_str(),
g_long_options, &long_option_index)) != -1) {
switch (ch) {
case 0: // Any optional that auto set themselves will return 0
break;
case 'l': // Set Log File
if (optarg && optarg[0])
log_file.assign(optarg);
break;
case 'c': // Log Channels
if (optarg && optarg[0])
log_channels = StringRef(optarg);
break;
case 'N': // named pipe
if (optarg && optarg[0])
named_pipe_path = optarg;
break;
case 'U': // unnamed pipe
if (optarg && optarg[0])
unnamed_pipe = (pipe_t)StringConvert::ToUInt64(optarg, -1);
break;
case 'r':
// Do nothing, native regs is the default these days
break;
case 'R':
reverse_connect = true;
break;
case 'F':
connection_fd = StringConvert::ToUInt32(optarg, -1);
break;
#ifndef _WIN32
case 'S':
// Put llgs into a new session. Terminals group processes
// into sessions and when a special terminal key sequences
// (like control+c) are typed they can cause signals to go out to
// all processes in a session. Using this --setsid (-S) option
// will cause debugserver to run in its own sessions and be free
// from such issues.
//
// This is useful when llgs is spawned from a command
// line application that uses llgs to do the debugging,
// yet that application doesn't want llgs receiving the
// signals sent to the session (i.e. dying when anyone hits ^C).
{
const ::pid_t new_sid = setsid();
if (new_sid == -1) {
llvm::errs() << llvm::formatv(
"failed to set new session id for {0} ({1})\n", LLGS_PROGRAM_NAME,
llvm::sys::StrError());
}
}
break;
#endif
case 'a': // attach {pid|process_name}
if (optarg && optarg[0])
attach_target = optarg;
break;
case 'h': /* fall-through is intentional */
case '?':
show_usage = true;
break;
}
}
if (show_usage || option_error) {
display_usage(progname, subcommand);
exit(option_error);
}
if (!LLDBServerUtilities::SetupLogging(
log_file, log_channels,
LLDB_LOG_OPTION_PREPEND_TIMESTAMP |
LLDB_LOG_OPTION_PREPEND_FILE_FUNCTION))
return -1;
Log *log(lldb_private::GetLogIfAnyCategoriesSet(GDBR_LOG_PROCESS));
if (log) {
log->Printf("lldb-server launch");
for (int i = 0; i < argc; i++) {
log->Printf("argv[%i] = '%s'", i, argv[i]);
}
}
// Skip any options we consumed with getopt_long_only.
argc -= optind;
argv += optind;
if (argc == 0 && connection_fd == -1) {
fputs("No arguments\n", stderr);
display_usage(progname, subcommand);
exit(255);
}
NativeProcessFactory factory;
GDBRemoteCommunicationServerLLGS gdb_server(mainloop, factory);
const char *const host_and_port = argv[0];
argc -= 1;
argv += 1;
// Any arguments left over are for the program that we need to launch. If
// there
// are no arguments, then the GDB server will start up and wait for an 'A'
// packet
// to launch a program, or a vAttach packet to attach to an existing process,
// unless
// explicitly asked to attach with the --attach={pid|program_name} form.
if (!attach_target.empty())
handle_attach(gdb_server, attach_target);
else if (argc > 0)
handle_launch(gdb_server, argc, argv);
// Print version info.
printf("%s-%s", LLGS_PROGRAM_NAME, LLGS_VERSION_STR);
ConnectToRemote(mainloop, gdb_server, reverse_connect, host_and_port,
progname, subcommand, named_pipe_path.c_str(),
unnamed_pipe, connection_fd);
if (!gdb_server.IsConnected()) {
fprintf(stderr, "no connection information provided, unable to run\n");
display_usage(progname, subcommand);
return 1;
}
Status ret = mainloop.Run();
if (ret.Fail()) {
fprintf(stderr, "lldb-server terminating due to error: %s\n",
ret.AsCString());
return 1;
}
fprintf(stderr, "lldb-server exiting...\n");
return 0;
}